Jump to content
SUBCATEGORIES
    1. CF-110M Phantom II - Canadian Armed Forces

      This mod is the McDonnell Douglas CF-110M Phantom II for the Canadian Armed Forces. The mod contains a Canadianised version of the stock F-4M, F-4M_75, and F-4M_80. As such, the aircraft will appear separately as "CF-110M (etc)". In addition new loadouts are offered portraying a possible mix of weapons for CAF CF-110M Phantoms including the BL755 and CRV-7 rocket (used on the CF-104), as well as purely speculative weapons like Skyflash. The centreline stores pylon remains nuclear-capable for NATO nuclear sharing. Skins are provided in Canadian Voodoo Grey for NORAD, and various CAF camouflage schemes for NATO.
       
      Contents
       
      CF-110M
      Canadian Voodoo Grey skins for 409, 410, 416, and 425 Squadrons. CAF Green skins for 421, 422, 427, 439, and 441 Squadrons.

      CF-110M_75
      Symmetrical Canadian Voodoo Grey skins for 409, 410, 416, and 425 Squadrons. Symmetrical CAF Green skins for 421, 422, 427, 439, and 441 Squadrons.

       
      CF-110M_80
      Symmetrical Canadian Voodoo Grey skins for 409, 410, 416, and 425 Squadrons. Symmetrical CAF Camouflage skins for 421, 422, 427, 439, and 441 Squadrons (as worn by the CF-104 Starfighter). Symmetrical European 1 Camouflage skins for 421, 422, 427, 439, and 441 Squadrons.

      History
       
      During the 1960s, the Royal Canadian Air Force commenced a search for a more affordable fighter to supplement the CF-101 Voodoo, and the CF-104 Starfighter. The RCAF advised the government to acquire the F-4 Phantom II. The British Government proposed a cooperative project with Canada, involving Canada choosing the F-4M instead of the F-4E (preferred by the RCAF). The British plan offered Canada a higher offset than the F-4E would have. It would also help to maintain Commonwealth economic ties, keeping Britain away from Europe, and mainaining Canadian access to British markets.
       
      While McDonnell acted as the primary contractor, assembly of all F-4Ms was contracted to Canadair. Production of the engines for Canada's Phantoms was allocated to Orenda (TF41-OEL-2).
       
      The CF-110M entered service in 1969 with 409 Squadron. Subsequntly aircraft were allocated to NATO units. Initially, they served in the nuclear strike and reconnaissance role in Europe, and in the air defence role in North America. In 1972, their nuclear role was withdrawn and the role of conventional attack was substituted. For this role, the NATO CF-110s were equipped with conventional bombs, cluster bombs, including the British BL755, and the Canadian CRV-7 unguided rocket. SUU-23 gun pods were procured for the Europe-based Phantoms. Later, gun pods were purchased for NORAD Phantoms. Other new weapons for the Canadian Phantoms included the British Skyflash medium range air-to-air missile, and upgraded version of the AIM-9 Sidewinder. Pave Spike was added in 1980 to give the Phantoms the ability to guide their own laser-guided bombs.
       
      The CF-110M served with the Canadian Armed Forces until 1991, when it was replaced with the CF-18.
       
      Installation
       
      Copy the contents of ModFolder into your mod folder. Overwrite where necessary. If you had downloaded the previous CF-110M, you should delete it. A new non-unified version in RCAF markings (rather than CAF markings) is in the works, and should be available soon.
       
      Credits
      TK: SF2 Sundowner: F-4B template

      92 downloads

         (1 review)

      0 comments

      Submitted

    2. RAAF F-105D Thunderchief

      This is a what-if mod of the stock F-105D Thunderchief, with Sundowner's new high-resolution skins, for the Royal Australian Air Force.
       
      Backstory
       
      During the late 1950s, Australia faced a worsening strategic situation to its north. Having helped Indonesia gain its independence in 1949, Australia now faced an increasingly hostile government, led by the nationalist dictator Sukarno. As time went on, Sukarno tempered his nationalism with communism, and considered himself South-East Asia's foremost anti-colonialist. Indonesia's communist party, the PKI, was the third largest communist party in the world, exceeded by only the Communist Party of China and the Communist Party of the Soviet Union.
       
      Sukarno's closer relationship with the USSR had tangible rewards for Indonesia's armed forces, the TNI. Soviet weapons poured into Indonesia. Australian defence leaders doubted that their Avon-Sabres could intercept Indonesia's Il-28 Beagle bombers, and were absolutely certain that they couldn't touch Tu-16 Badgers. Likewise, the ability of the GAF Canberra to survive against an air defence equipped with supersonic MiG fighters was questionable at best.
       
      To be assured of their ability to attack a target in Indonesia (possibly with a "special weapon"), Australia needed a new strike aircraft. The Menzies Government ordered the F-111C off the drawing board. In the meantime, an interim aircraft was sought. The B-47 Stratojet was offered, but rejected. The B-47 was seen as too unwieldly for the RAAF. The USAF's current tactical strike aircraft, the F-105 Thunderchief, seemed to fit the bill.
       
      Australia's Thunderchiefs were delivered quickly. Shortly after the F-111 order was placed, Thuds began to arrive in Australia. Three RAAF Squadrons were equipped with the F-105, 1 Squadron, 2 Squadron, 6 Squadron, and 12 Squadron. 2 Squadron was deployed to RAAF Butterworth for forward defence, while 1 and 6 Squadrons were based at RAAF Amberley. As with most RAAF aircraft, it served with the Aircraft Research and Development Unit.
       
      1965 was a key year in the history of the Australian Thunderchiefs. The Abortive Coup in Indonesia in September removed Australia's primary threat, and Australia committed combat forces to support the government of South Vietnam.
       
      2 Squadron were moved from RAAF Butterworth to RAAF Ubon in eastern Thailand. 2 Squadron's F-105 Thunderchiefs operated alongside their US equivalents in attacking North Vietnam.
       
      The RAAF's Thuds remained in Thailand until the withdrawal of Australian forces in Vietnam in 1972. During that time, they operated on both sides of the DMZ, and were the preferred support for the Australian Task Force in Phuoc Tuy province. The Task Force especially appreciated the accuracy of the Australian F-105 pilots. Several RNZAF pilots flew Australian Thunderchiefs on exchange postings.
       
      As the USAF replaced their Thunderchiefs with Phantoms, the American Thuds were given to the RAAF to replace their losses.
       
      When 2 Squadron returned to Australia, it was immediately disbanded, and its crews were sent to 1 and 6 Squadrons to train for the F-111C, which was finally to arrive.
       
      The RAAF's Wild Weasels continued in service until 1983.
       
      Skins
      Natural metal - This is the scheme in which the aircraft were delivered. In RAAF service, it was used until 1966, when circumstances forced the RAAF to camouflage their aircraft. This skin is provided only for the F-105D, however should you wish to use it with the F-105D_66, then simply copy the RAAFSilver folder into the F-105D_66 folder, and rename the aircraft textures from F-105D_x.bmp to F-105D_66_x.bmp. SEA - This scheme was introduced for the RAAF's Thuds in 1966 for usage in Vietnam. All RAAF F-105D Thunderchiefs eventually wore this scheme. It persisted until the retirement of the Thud. Anti-Flash White - Between 1962 and 1965, ARDU (the RAAF's test flying unit) operated three F-105Ds in a special anti-flash white scheme. The aircraft were used for testing a variety of conentional and nuclear weapons. While ARDU's home base was RAAF Laverton, the White Thuds operated almost exclusively from the secretive Woomera Test Facility.

      Installation
       
      Copy the contents of ModFolder into your mod folder. Merge/overwrite when prompted. Please see Notes first.
       
      Notes
       
      This mod contains a squadronlist.ini file. If you do not wish to alter your own, then you should add the following into your squadronlist.ini:
       
      [squadron193]
      Name=2RAAF
      DisplayName=No. 2 Squadron
      Nation=Australia
       
      [squadron716]
      Name=1RAAF
      DisplayName=No. 1 Squadron
      Nation=Australia
       
      [squadron725]
      Name=ARDU
      DisplayName=Aircraft Research and Development Unit
      Nation=Australia
       
      [squadron726]
      Name=6RAAF
      DisplayName=No. 6 Squadron
      Nation=Australia
       
      [squadron727]
      Name=12RAAF
      DisplayName=No. 12 Squadron
      Nation=Australia
       
      Should these numbers not correspond with those in your squadronlist.ini, then change the numbers on the file, and the filenames of the SQN decals accordingly. Note that there are two decals for ARDU. Both must be renamed.
       
      Credits
      TK: Stock F-105D, TW series Sundowner: Hi-Res F-105 templates and skins HomeFries: Squadron insignia Spinners: Anti-Flash White skin

      To make your own F-105 skins, use Sundowner's templates: http://combatace.com/files/file/14427-hi-res-tw-f-105d-templates/

      110 downloads

         (0 reviews)

      1 comment

      Updated

    3. F-104G - Royal Australian Air Force

      This mod contains a series of RAAF skins for the F-104G Starfighter.
       
      Backstory
       
      During the late 1950s, the RAAF considered the question of replacing the CAC Avon-Sabre. From the submissions of most of the West's major manufacturers, a shortlist of two aircraft was put forward. These aircraft were the Dassault Mirage III, and the Lockheed F-104G Starfighter. In the event, the Government selected the Mirage III, which was manufactured in Australia as the Mirage IIIO. Of course, the Government could have gone the other way ...
       
      Had they done so, there was a chance that the Commonwealth Aircraft Corporation would have been chosen to build it (they had been working on this with Lockheed). In real life, the Mirage IIIO was not used in Vietnam due to French restrictions (hence the reason Australia did not replace the Mirage IIIO with the Mirage 2000, and will not replace the F/A-18 with the Rafale), however the F-104G could have been used in Vietnam.
       
      The natural metal, and green/grey schemes reflect the actual colour schemes of the Mirage IIIO. SEA is included because it is highly appropriate for Australian conditions, and would reflect use of RAAF Starfighters in Vietnam. The "Fanta Can" is included because I'd be stoned to death for not including it. Further schemes may be included in updates.
       
      Contents

      Natural Metal, European green/grey, SEA camouflage skins for the following units:
      3SQN 75SQN 76SQN 77SQN 79SQN ARDU

      "Fanta Can" scheme for ARDU.
       
      In the extras folder, there are alternate wings for different roundel configurations:
      Upper and lower, both wings (reflecting most F-104 users) Lower, both wings (reflecting the Mirage IIIO and A-4G) Upper left, lower right (reflecting the F-4E and F-111C)

       
      Installation
       
      Copy the contents of ModFolder into your mod folder. Overwrite where necessary. If you have downloaded the previous RAAF F-104G, I suggest deleting it before adding this mod. Materials and instructions for making the F-104G flyable are widely available on this site. You must have the Mirage IIIO DLC to use this mod.
       
      Add this text to "F-104G_userlist.ini"
       
      [Australia]
      ServiceStartYear=1964
      ServiceEndYear=1993
      Availability=COMMON
       
      Credits
      TK: The TW series, Stock F-104G Starfighter, Mirage IIIO DLC Spillone104 and Paulopanz: SEA skins

      P.S. If you believe that I have used your work, and have failed to credit you, please send me a message at once, so that I can correct the omission.

      125 downloads

         (1 review)

      0 comments

      Updated

    4. F-4K Phantom II - Royal Australian Navy - US style skins

      This contains three F-4K Phantom IIs in the markings of the Royal Australian Navy. 724, 805, and 808 Squadrons are portrayed. You must have TK's F-4K Phantom II DLC to use this mod.
       
      Contents
       
      F-4K
      724 Squadron, Gull Grey/White, black radome 724 Squadron, Gull Grey/White, white radome 724 Squadron, Gull Grey/White, black radome, checkered tail 724 Squadron, Gull Grey/White, white radome, checkered tail 805 Squadron, Gull Grey/White, black radome 805 Squadron, Gull Grey/White, white radome 805 Squadron, Gull Grey/White, black radome, checkered tail 805 Squadron, Gull Grey/White, white radome, checkered tail 808 Squadron, Gull Grey/White, black radome 808 Squadron, Gull Grey/White, white radome

       
      F-4K_75
      724 Squadron, Gull Grey/White, black radome 724 Squadron, Gull Grey/White, white radome 724 Squadron, Gull Grey/White, black radome, checkered tail 724 Squadron, Gull Grey/White, white radome, checkered tail 805 Squadron, Gull Grey/White, black radome 805 Squadron, Gull Grey/White, white radome 805 Squadron, Gull Grey/White, black radome, checkered tail 805 Squadron, Gull Grey/White, white radome, checkered tail 808 Squadron, Gull Grey/White, black radome 808 Squadron, Gull Grey/White, white radome

       
      F-4K_80
      724 Squadron, Gull Grey/White, black radome 724 Squadron, Gull Grey/White, white radome 724 Squadron, Gull Grey/White, black radome, checkered tail 724 Squadron, Gull Grey/White, white radome, checkered tail 805 Squadron, Gull Grey/White, black radome 805 Squadron, Gull Grey/White, white radome 805 Squadron, Gull Grey/White, black radome, checkered tail 805 Squadron, Gull Grey/White, white radome, checkered tail 805 Squadron, RAN Camouflage 808 Squadron, Gull Grey/White, black radome 808 Squadron, Gull Grey/White, white radome 808 Squadron, RAN Camouflage

      History
       
      The idea for this aircraft comes from my Nazi Cold War timeline on my alternate history wikia.
       
      The RAN proposed the acquisition of Essex class carriers to the Government in 1964 to replace the Majestic class HMAS Melbourne. The aircraft the RAN proposed was the F-4B Phantom.
       
      Operating an F-4B from the relatively small deck of an Essex class carrier is problematic, to say the least. On the other hand, the F-4K Phantom modifications would enable the operation of a Phantom from such a small deck.
       
      The F-4K entered service in 1969. Three squadrons operated the Phantom; 805 Squadron, which operated from HMAS Melbourne; 808 Squadron, which operated from HMAS Sydney; and 724 Squadron, which conducted the RAN's Phantom training from HMAS Albatross in Nowra, NSW. Both 805 and 808 Squadrons were homeported at HMAS Albatross. They initially served beside the RAN's A-4E Skyhawks. From 1972, the Phantom's counterpart was the A-7E Corsair II.
       
      They served in the Vietnam War protecting supply convoys to North Vietnam to aid its fight against the Fascist regime in the South. They subsequently served in the Gulf War of 1995. After the war, the F-4K was replaced by the McDonnell Douglas FV-16C Wraith STOVL fighter.
       
      The F-4K remained in service until 1995.
       
      For further on this (including the RAN proposal itself) see the following:
      - http://www.secretprojects.co.uk/forum/index.php?topic=8449.0
       
      For an alternate backstory, see this page on my wikia site:
      - http://themarshall.wikia.com/wiki/Miscellaneous_Cold_War_technology#McDonnell_Douglas_F-4K.2FM_Phantom
       
      Installation
       
      Copy the contents of ModFolder into your mod folder. Overwrite as necessary.
       
      Notes
       
      These skins can be integrated with the British-style F-4K Phantom FG.22 mod which is also available. Note that this aircraft has a different name. The British-style version's name is "F-4K Phantom FG.22 (RAN)", while this mod is named "F-4K Phantom (RAN)"
       
      Credits
      TK: SF2, F-4K DLC Spinners: Squadron insignia Sundowner: Skin templates paulopanz: F-4K DLC enhancement

      68 downloads

         (1 review)

      0 comments

      Submitted

    5. McDonnell F-4K Phantom FG.21 - Royal Australian Navy - British style

      This mod is an adaptation of TK's F-4K Phantom II DLC in the markings of the Royal Australian Navy. The colour schemes reflect those of the Royal Navy's Phantoms and Sea Harriers. You must have the F-4K DLC from the ThirdWire DLC Store to use this mod.
       
      Contents
       
      F-4K
      724 Squadron, RN Blue 724 Squadron, RN Blue (Checkered tail) 805 Squadron, RN Blue 805 Squadron, RN Blue (Checkered tail)

       

      F-4K_75
      724 Squadron, RN Blue 724 Squadron, RN Blue (Checkered tail) 805 Squadron, RN Blue 805 Squadron, RN Blue (Checkered tail)

       

      F-4K_80
      724 Squadron, RN Blue 724 Squadron, RN Blue (Checkered tail) 724 Squadron, Dark Sea Grey 805 Squadron, RN Blue 805 Squadron, RN Blue (Checkered tail) 805 Squadron, Extra Dark Sea Grey (Falklands War) 805 Squadron, RN Dark Sea Grey

       

      History
       
      The RAN ordered the Phantom to replace the de Havilland Sea Vixen FAW.22 which had served on Australia's Audacious class carrier HMAS Melbourne R21 (ex-HMS Africa). They were delivered in 1969, and served with two squadrons, 805 Squadron, which was the operational squadron embarked on HMAS Melbourne, and 724 Squadron, which served as a training unit. Both were homeported at HMAS Albatross in Nowra, NSW. Where necessary, additional training was provided in RAAF Phantom FGR.22s with 2 OCU at RAAF Williamtown.
       
      The RAN's Phantom FG.21s served with Commonwealth forces in the Far East and the Indian Ocean for many years, including sporadic skirmishes with Indonesian aircraft and ships. In 1982, HMAS Melbourne was assigned to aid the British effort to liberate the Falklands from Argentine occupation.
       
      After the Falklands War, the Phantom FG.21 continued to serve. HMAS Melbourne was paid off in 1987. The surviving Phantom FG.21s were turned over to the RAAF to provide spares for the RAAF's Phantom FGR.22 force. The final flight of a Phantom FG.21 in RAN markings was at the Australian Bicentennial Airshow in 1988.
       
      Installation
       
      Install the contents of ModFolder into your mod folder. Overwrite as necessary. You must have the F-4K DLC from the ThirdWire DLC Store to use this mod.
       
      Notes
       
      There is also an RAN F-4K available wearing US-style schemes and a camouflage scheme based on that used by the RAN's A-4Gs late in their service. It can be integrated with this mod. Note that this mod has a different aircraft name. The name of this mod is "F-4K Phantom FG.21 (RAN)", while the US-style version is named "F-4K Phantom II (RAN)".
       
      Credits
      TK: SF2, F-4K DLC Sundowner: F-4B template Spinners: Squadron insignia

      63 downloads

         (1 review)

      0 comments

      Updated

    6. F-4M Phantom II - Royal Australian Air Force - US Style schemes

      This is the F-4M Phantom II for the Royal Australian Air Force with US style skins.
       
      Contents
       
      There are three versions of the F-4M in this mod.
       
      TK's F-4M:
      2SQN SEA Camouflage 3SQN ADC Grey 3SQN SEA Camouflage 12SQN SEA Camouflage 30SQN ADC Grey 30SQN SEA Camouflage 75SQN ADC Grey 75SQN SEA Camouflage 76SQN ADC Grey 76SQN SEA Camouflage 77SQN ADC Grey 77SQN SEA Camouflage 79SQN ADC Grey 79SQN SEA Camouflage

       
      TK's F-4M (75):
      2SQN SEA Camouflage 3SQN ADC Grey 3SQN SEA Camouflage 12SQN SEA Camouflage 30SQN ADC Grey 30SQN SEA Camouflage 75SQN ADC Grey 75SQN SEA Camouflage 76SQN ADC Grey 76SQN SEA Camouflage 77SQN ADC Grey 77SQN SEA Camouflage 79SQN ADC Grey 79SQN SEA Camouflage

       
      TK's F-4M (80):
      2SQN Hill Grey 2SQN SEA Camouflage 2SQN SEA Wraparound 3SQN ADC Grey 3SQN Hill Grey 3SQN SEA Camouflage 3SQN SEA Wraparound 12SQN Hill Grey 12SQN SEA Camouflage 12SQN SEA Wraparound 30SQN ADC Grey 30SQN Hill Grey 30SQN SEA Camouflage 30SQN SEA Wraparound 75SQN ADC Grey 75SQN Hill Grey 75SQN SEA Camouflage 75SQN SEA Wraparound 76SQN ADC Grey 76SQN Hill Grey 76SQN SEA Camouflage 76SQN SEA Wraparound 77SQN ADC Grey 77SQN Hill Grey 77SQN SEA Camouflage 77SQN SEA Wraparound 79SQN ADC Grey 79SQN Hill Grey 79SQN SEA Camouflage 79SQN SEA Wraparound

      History
       
      The idea for this aircraft comes from my alternate history site. It was first operated by this alternate Royal Canadian Navy in 1968.
       
      The RAAF's primary strike aircraft for the sixties was the F-105 Thunderchief. During the Vietnam War, the RAAF used its Thunderchiefs to strike targets of strategic importance to the Saigon Fascist regime. However, German air defences in South Vietnam had taken their toll on the Thuds. With the F-111C suffering serious delays, the RAAF took what was available, the F-4 Phantom. This aircraft had just been introduced by the Royal Australian Navy. In Vietnam, the Phantom enjoyed a high level of success, and showed its multi-role capacity.
       
      With the delivery of the F-111s, and their work up to full operational capability, the RAAF needed to find a mission for its Phantoms, or a buyer. The RAAF recommended early replacement of most of its F-104 Starfighters. The Government accepted this option, and the F-4M served as Australia's front line tactical fighter until the mid 1990s.
       
      The wikia article for the aircraft itself is found here:
      - http://themarshall.wikia.com/wiki/Miscellaneous_Cold_War_technology#McDonnell_Douglas_F-4K.2FM_Phantom
       
      Installation
       
      Copy the contents of the ModFolder folder into your mod folder.
       
      Notes
       
      There is also a version with RAF style skins. The two can be integrated together, however the RAF style version has a different name, F-4M Phantom II FGR.22.
       
      Credits
      TK: F-4M from the SF2: Europe. Ravenclaw_007: F-4E templates, F-4B templates, high resolution AIM-7 Sundowner: F-4E templates, F-4B templates

      83 downloads

         (2 reviews)

      0 comments

      Submitted

    7. F-4M Phantom II FGR.22 - Royal Australian Air Force - RAF schemes

      Introduction
       
      The F-4M Phantom II (Phantom FGR.22) for the Royal Australian Air Force.
       
      There are three versions of the F-4M in this mod.
      TK's F-4M in RAF camouflage with Type A and Type B roundels. Squadrons represented include 2SQN, 3SQN, 12SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. TK's F-4M_75 in RAF camouflage with Type A and Type B roundels. Squadrons represented include 2SQN, 3SQN, 12SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. TK's F-4M_80 in RAF camouflage with Type A and Type B roundels and Barley Grey. Squadrons represented in RAF camouflage include 2SQN, 3SQN, 12SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. Squadrons represented in Barley Grey include 3SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN.

      History
       
      The RAAF purchased the F-4M in order to support a large Commonwealth commitment to Malaysia and Singapore against the aggression of the PKI regime in Indonesia. The F-4M was initially intended to fit the gap between the RAAF's Mirage IIIO and BAC Eagle (TSR.2). In the event, the F-4M replaced the Mirage completely. The F-4Ms remained in service until the mid-1990s, when they were replaced by F/A-18 Hornets.
       
      Installation
       
      Copy the contents of ModFolder into your mod folder.
       
      Notes
       
      This aircraft can be combined with the US style skins in the another mod. The aircraft names are different. This mod add "FGR.22" to the name (in the British style), while the mod with US style skins is simply named "F-4M Phantom II".
       
      Credits

      TK: F-4M from the SF2: Europe. Ravenclaw_007: F-4E templates, F-4B templates, high resolution AIM-7 Sundowner: F-4E templates, F-4B templates

      If I have missed anyone, please let me know.

      78 downloads

         (1 review)

      0 comments

      Submitted

    8. [Fictional] English Electric Canberra B.Mk.53 'IDF'

      English Electric Canberra B.Mk.53 'IDF' for STRIKE FIGHTERS 2
       
      This is a very simple mod of the stock Third Wire Canberra B.Mk.6 to create a fictional export version in service with the Israeli Air Force during the 1956-1973 timeline.
       
      The Canberra had an unusual offset cockpit and large frameless canopy and Kesselbrut's cockpit captures this perfectly. If you use the cockpit toggle function you'll effectively see the bomb aimer's point of view and, with a bomb selected, you'll see the IDF's top secret bombsight! You are recommended to try bombing from medium-high altitude (in a shallow descent) using this very accurate bombsight but don't forget to open the bomb bay doors!
       

      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the Canberra53 folder into your Aircraft folder.
       

      CREDITS
       
      Thanks to Third Wire for a great little game/sim (I wish it was still being further developed).
       
      Special thanks to Kesselbrut for the Canberra cockpit to which I've added a new bombsight tga.
       
      And thanks to everyone in the wider Third Wire community.
       
      Regards
       
      Spinners
       
      Version 1 - 31/01/16

      73 downloads

         (1 review)

      0 comments

      Submitted

    9. EA-7L Corsair II by The Mirage Factory

      Unites States Navy Electronic Aggressor Training variant of the TA-7C Trainer
       
      Special:
      You fly it from the rear seat!
       
      Have Fun!!!

      725 downloads

         (8 reviews)

      7 comments

      Updated

    10. SA. 342L1 Ethniki Frourá SF.2

      SA.34L1 Gazelle of Cypriot National Guard Ver 1.0 for SF2
       
      This is a third party addon of SA.342 Gazelle helicopter.
      The original flight model is standard as on many free to download helicopters modified by me. I am not using airbrakes or flaps but flying fast and slow is stil possible, even hovering with little practice.
      It is designed for and works only in SF2 series. And will never work in SF1.
       
      *************************************************************
       
      This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ------------------------------------------------------------------------------------------------------------------
       
      This is highly modified SA-341 Gazelle by BPAo (TMF). Lucky, thanks to Crusader I had access to original max file. So I could work a little on this great helo. At first I was planing only to rebuild middle east Gazelles to have some balance of power in Wings Over Israel game. But having oportunity to work on file brought me at this point. And I decided to go with French Gazelles first.
      Generaly model is almost the same as old one. My work was to add some parts here and there (rwr,cable cutters, new athos, some internal parts, skids etc..). Rearanged animations and added new. Weapons/pylons are part of airframe. Ive added new rotor. Also I've rearanged UVW mapping. So basicaly skins are 70% new.
       
      This mod represents Gazelle L1 as used by Cyprus National Guard. It was made on request of CA user. And with his help on ini edit I decided to put it here.
       
      ******************IMPORTANT******************
       
      This addon works with my WeaponPACK (included in rar file). Most of pylons/launch rails are part of airframe. So in weapons folder you have to put only ini files. All of weapon stations are made as specific station code and will work only with this cargo pack. Of course you can edit and use any other weapons availalbe.
       
      Weapons included:
       
      HOT-1,2,3 missiles.
       
      Cocpits.
      It is simplified and unified version of Gazelle cockpit.
      In pit you can switch from pilot to co-pilot/weapon operator seat.
      On co pilot seat you have access to 1x "binocular" sight Athos/Viviane. In HOT equipped version by selectiong HOT missile sight will lock on target as all HOT missiles are made as EOGR.
       
      Animations and standard commands:
       
      LANDING GEAR - Nose light deploy/retract at any speed.
       
      ANIMATION 1 - right side door.
      ANIMATION 2 - left side door.
      ANIMATION 3 - rear doors.
       
      Thereis also parking animation that works only when aircraft will be placed by game engine on airfiled as parked aircraft.
       
      Flying.
      As with all my previous helos flying is quite easy. With little practice you can even hoover. Without fake flaps and airbrakes.
      Important here to control is using rudder and vector thrust control.
      Normaly throtle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely. 341 version got little less power in engine.
       
      Skins.
      Two versons of Cyprus paint scheme. I decided to call it late and early.
       
      Pilots - best to use is OldDiego's pilots.
       
      Nation for this helo is new Cyprus. This should be added (by copy text from provided file) to nationlist.ini
       
      [Nationxxx]
      Name=Cyprus
      DisplayName=Cyprus National Guard
      Alignment=FRIENDLY
      PilotNameList=NamesGreek.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Attack=SovietFighter
      Formation.Bomber=SovietBomber
      Formation.Transport=SovietBomber
      Formation.Tank=SovietTank
      Formation.MobileAD=SovietAD
      PilotTrainingStandard=NORMAL
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=Raf.cat
      SpeechTextFile=USAFSpeechText.str
       
      Credits
      Model - original model BPAo (TMF)
      Upgraded model - yakarov.
      Cockpit model - yakarov.
      Sounds - enigine sound from original pack of gazelle by Wrench.
      -
      Decals - yakarov,
      Skins - yakarov,
      -
      Ini work - yakarov, FANATIC MODDER
      Weapons and textures - yakarov.
       
      big thanks to FANATIC MODDER for helping with this and beta testing.
       
      Have fun.
      Hope you will enjoy it same as me when working on it.
      Edit and report bugs.
       
      Jarek Hereda.
       
      Thanks.
       
      Thanks to everyone who helped me with this, FANATIC MODDER,Crusader,daddyairplanes,Eole,76.IAP-Blackbird,
      Thanks for all kind support.
       
      Reference:
      helis.com
      aerialvisuals.ca
      airliners.net
      planepictures.net
      and more..

      193 downloads

         (5 reviews)

      1 comment

      Updated

    11. MiG-17K Fresco-G

      This his navalized version off MiG-17F following´s Gepard´s great MiG-17K mod i decide to use my Lim-6 wip and give a new life whit sereval model modifications and a real visual tail hook
       
      this his made to replace Gepard´s MiG-17k and MiG-17K_67 i sugest that download Gepard´s pack frist to get the carrier and then go to you mod folder delete the MiG-17K and MiG-17k_67 folder and instal has usal whit any plane my MiG mod
       
      have fun
       
      Credits
       
      model
      Cocas
      76.IAP-Blackbird(more details and fixes to Lim-6 and used here)
       
      FM
      TW and Gepard tweaks i just just the mesh names etc has need
       
      Skins
      by me whit a templet from Flogger23
       
      Cockpit
      Stary
       
      free to use any type freewere mod and only freewere mods
       
      Cocas

      228 downloads

         (5 reviews)

      0 comments

      Submitted

    12. AH-1P / S(Prod) Cobra TOW ver.2016

      BELL AH-1S(Prod) COBRA Ver 2.0 for SF2
       
      January 2016.
       
      This is a third party add on of the AH-1S(Prod) Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works only in the SF2 series.
       
      ver 1 was never uploaded as i started t o upgrade files during work on this. So this is upgraded to my 2.0 standard.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

       
      A2A mode - gunner station TSU guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       

      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
       
      Airfield eye candy blades animation.
       

      Technicaly it is old S model with few upgrades. It has new 1st version of flat plate canopy. Rest things remain same as in previous S(mod) Cobra. In 1987 S(Prod) Cobra was redesignated AH-1P.
      In mid 80s some birds received K-747 blades. Here represented by 78 model.
       
      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
      NVG.
      Unfortunately there is no NVG in this game.
      I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
      In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
      In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
       

      Skins:
      77 model
      1st Sq(Air),17th Cav. 82nd CAB. 1978
      42nd Combat Avn Brigade,New York ANG.1981
       
      78 model with K747 blades.
      1st Sq, 167th Air cavalry Nebraska ANG.1991
      D Company 25th CAB, 25th Inf Div.
       
      All serial numbers are proper for S(Prod) / P model but am not sure if these numbers appeared in specific units.
      some seiral are taken from available photos and are matched to units. Some are just placeholders but are correct for model block buid.
       
      Weapons.
      All weapons are reskined. TOW models are new.
      Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
      Including XM158 and M200 launchers.
      TOWs BGM-71A/B/C/D
       

      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
       
       
      Enjoy.
      Report Bugs.
      Edit your way.

       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      Operator's Manual Army Model AH 1S(Prod) Helicopter
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations...
      Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      AH-1 Tzefa in IAF service, Ra'anan Weiss
      GUNSLINGERS IN ACTIONS - Squadron Signal
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      With the 1st Marine Division in Desert Shield and Desert Storm
      U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      289 downloads

         (3 reviews)

      1 comment

      Submitted

    13. AH-1S / S(Mod) Cobra TOW ver.2016

      BELL AH-1S(Mod) COBRA Wings Over There Ver 2.0 for SF2
       
      January 2016.
       
      This is a third party add on of the AH-1S(Mod) Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works only in the SF2 series.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      WARNING!
       
      This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
      This is totaly new files and will not work in many parts with old.
       
      There is still old file available to download.
      New file is named AH-1S_Ver2.0_SF2
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon
       
      pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
       
      A2A mode - gunner station TSU guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
       
      Added eye candy parking animation.
       
      Technicaly it is still old G/Q model with few upgrades. Bell enginers just put additional 400horse power, new tail gearbox with tail rotor and
       
      some avionics upgrades. Here I also added some extra power.
      For almost 10 years all new cobra was always S but different modification step model. This one was designated S(Mod) but after 1987 (when they
       
      were already extra confused by step models) Army simplified designation system and this one become just S model.
      Sometiems S(mod) is refered also as Q. But S(mod) had few visual differences compared to previous model. It also received AN/APR-39.
      Tail rotor and tail rotor housing are borrowed from Marine J model. Inlet screens are removed already from this model onward.
      In mid 80's lot of S(mod) were sent inot National Guard units. At this point they received wire strike protection system. Some were also equipped
       
      with nvg. But still TSU has no nvg capability so it was not much of real night fighter.
      Some S(Mod) gained C-NITE system for night targeting but it is not in my model.
       
      In late 80s some National Guard birds received K-747 blades but it is not here.
       
      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then
       
      increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed
       
      and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it
       
      is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not
       
      proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
      NVG.
      Unfortunately there is no NVG in this game.
      I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
      In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
      In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg
       
      will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
       
      Skins:
      76 model
      334th AHC B COmpany, 503rd Avn Bn, Büdingen 1977
      11 ACR, Air Cavalry Tropp, Fulda, West Germany 1982.
      2nd ACR, Air Cavalry Troop , Feucht, West Germany 1980.
       
      85 model
      19th Air Cavalry, Hawaii Air National Guard 1985.
       
      added:
      1st Btl,140th Avn Reg,California National Guard, 1991
       
      This pack no longer contains Israel and Turkish Cobra. I've removed it from here as it will be part of new pack.
      Weapons.
      All weapons are reskined. TOW models are new.
      Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
      Including XM158 and M200 launchers.
      TOWs BGM-71A/B/C/D
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
      CHANGES to version 1.0
      New skins, fixed some details on model, fixed some ini lines.
      TOW Weapons redone.
      Changed loadouts,
      TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
      Turkish and Israel aircrafts are removed from this pack and are parts of its own pack.
       
      Enjoy.
      Report Bugs.
      Edit your way.
       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations...
      Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      AH-1 Tzefa in IAF service, Ra'anan Weiss
      GUNSLINGERS IN ACTIONS - Squadron Signal
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      With the 1st Marine Division in Desert Shield and Desert Storm
      U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      737 downloads

         (8 reviews)

      2 comments

      Updated

    14. AH-1 S/P Cobra Over Turkey. Part 1. SF2. 2.0

      COBRA Over Turkey Ver 2.0 for SF2
       
      January 2016.
       
      This is a third party add on of the TAH-1S(Mod) and AH-1P and TAH-1P Cobra uusing models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works only in the SF2 series.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

       
      A2A mode - gunner station TSU guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       

      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       

      This is repack from old AH-1S(mod) and brand new AH-1P models used by Turkish Army Aviation.
       
      Pack includes:
      AH-1P - Combat version of Cobra aquired by Turkey in 1993.
      TAH-1S - Training version also aquired in 1993. *
      TAH-1P - one airframe of training TAH-1P was also delivered at the end of 1993.
       
      * WARNING!
      regarding TAH-1S
      This is totaly new file. I highly recomend to backup your old files from AH-1G mod and old AH-1 S mod. OR just delete all old files.
      This is totaly new files and will not work in many parts with old.
      All serials are historicaly correct.
       
      TAH versions are for training purposes with limited combat capability. But ini files for combat can be easly modified. Mostly in data.ini file weapons are limited by weight so it will not apear on loadout menu.
       

      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       

      Weapons.
      All weapons are reskined. TOW models are new.
      Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
      Including XM158 and M200 launchers.
      TOWs BGM-71A/B/C/D.
       

      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using repainted helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       

      Instalation:
       
      Copy all files into specific folders.
       
      special thanks to emresukhoi for helping me with this.
       
      Enjoy.
      Report Bugs.
      Edit your way.

       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations...
      Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      AH-1 Tzefa in IAF service, Ra'anan Weiss
      GUNSLINGERS IN ACTIONS - Squadron Signal
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      With the 1st Marine Division in Desert Shield and Desert Storm
      U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      173 downloads

         (4 reviews)

      1 comment

      Submitted

    15. AH-1 G/S Tzefa Over Israel. Part 1. SF2.

      Tzefa Over Israel Ver 2.0 for SF2
       
      January 2016.
       
      This is a third party add on of the AH-1S(Mod) Cobra and AH-1G Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works in theSF2 series.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
       
      A2A mode - gunner station TSU guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
       
      WARNING!
       
      This is totaly new file. I highly recomend to backup your old files from AH-1G mod and old AH-1 S mod. OR just delete all old files.
      This is totaly new files and will not work in many parts with old.
       
      In 1974 Israel aquired for test 6 war weary AH-1G Cobra. It saw some combat in newly formed squadrons. After positive feedback abput new aircraft it was sent back to USA for upgrades.
      In 1979-1980 Israel received back rebuilded to S(mod) standard 6 aircrafts (rebuild of G model they purchased in 1975. 3 were sent to 160Sq and 3 to 161Sq. Zahal used them during operation Peace for Galilee in 1982. Finaly around 1987 these 6 aircrafts were also rebuild into newer model. One original S(Mod) is still in museum.
       
       
       
      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
       
       
      Weapons.
      All weapons are reskined. TOW models are new.
      XM158 and M200 launchers. Gunpods.
      TOWs BGM-71A/B/C/D.
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using repainted helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
      Instalation:
       
      Copy all files into specific folders.
       
       
       
      Enjoy.
      Report Bugs.
      Edit your way.
       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations...
      Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      AH-1 Tzefa in IAF service, Ra'anan Weiss
      GUNSLINGERS IN ACTIONS - Squadron Signal
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      With the 1st Marine Division in Desert Shield and Desert Storm
      U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      311 downloads

         (3 reviews)

      0 comments

      Updated

    16. AH-1Q Wings Over Europe SF2 ver. 2016

      BELL AH-1Q COBRA Ver 2.2 for SF2
      January 2016
       
      This is a third party add on of the AH-1Q Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
      It is designed for and works only in SF2 series.
       
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      ******************IMPORTANT******************
       
      This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - belly light deploy/retract at any speed in late models
      - nose lights activate/deactivate in early model. Lights must on.
       
      A2A mode - gunner station guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      Added eye candy parking animation.
       
      WARNING!
       
      This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
      This is totaly new files and will not work in many parts with old.
       
      There is still old file available to download.
      New file is named AH-1Q_Ver2.5_SF2_2016.rar
       
      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
       
       
      There is skin only for 11 ACR in Europe. Well Q was upgraded to S(MOD) quickly so not much info to find about Q in units.
      All serial numbers are proper for Q model but am not sure if these numbers appeared in 11th ACR.
      15086 for sure was there.
       
      Weapons.
      All weapons are reskined. TOW models are new.
      Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
      Including XM158 and M200 launchers.
      TOWs BGM-71A/B
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      CHANGES to previous version:
      New skins, fixed some details on model, fixed some ini lines.
      TOW Weapons redone.
      Changed loadouts,
      TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
      Instalation:
       
      Copy all files into specific folders.
       
       
       
      *********************************************************************************************************
      IMPORTANT
      If you dont have US Army Aviation service you will need to add the following to your Nations.ini file which should be in your Flight folder.
      Make sure the XXX is replaced with the next number in sequence in your file:
       
      [Nationxxx]
      Name=USA
      DisplayName=United States Army Aviation
      Alignment=FRIENDLY
      PilotNameList=NamesUSAF.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=EXCELLENT
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.cat
      Medals=MedalsUSAF.ini
      MedalTextFile=MedalsUSAF.str
      UseFAC=TRUE
       
      *********************************************************************************************************
       
      Reference:
      TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
      TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations...
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      11thacraviation.com
      usarmygermany.com
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      736 downloads

         (8 reviews)

      7 comments

      Updated

    17. RF-101A Voodoo for SF2

      RF-101A Voodoo for SF2 by erikgen

      355 downloads

         (4 reviews)

      0 comments

      Updated

    18. Gladiator MK II

      Gloster Gladiator MK II read me 30/04/2011
       
      This his my frist Full aircraft model frits of many i hope :)
       
      the Gladitor was use in small numbers but its pilots made many acts of bravarie.
       
      know bugs i cloud not get the decals to show up in SF2 but they work cool on WoE 08 pacht
       
      Credits
      Model:
      Me
      Skins and Decals:
      LoydNB
      FM and geral ini work:
      Cliff11
      Screens:
      RAVEN
      Cockpit:
      Kesselbrut
       
      beta testes
      Cliff11 RAVEN and CadeteBRA
       
      thank you all
       
      upload in Combat Ace freeware terms use it in any non paywere mod.
       
      ver 0.95

      400 downloads

         (2 reviews)

      5 comments

      Updated

    19. Kaw Yak-9P

      Yak-9P ver 1.0
       
      Cocas (3D model),Paulopanz (Skins) ,Baffmeister (FM) and Pasko (Cockpit)
      weapons and guns are from 331killerbee´s weapons pack
      credit goes for who ever made them

      687 downloads

         (6 reviews)

      0 comments

      Updated

    20. Mirage Factory Mirage 2000 AdA

      In memory of our friend Olivier Anguille "BPAo"
       
      Gone but not forgotten.
       
      Mirage 2000 French Air Force package by The Mirage Factory

      4,619 downloads

         (23 reviews)

      7 comments

      Updated

    21. F-5N Tiger II Aggressor SF2

      F-5N Tiger II v1
      USN/USMC Aggressor aircraft
       
      by Mod Mafia /The Mirage Factory and paulopanz (skin texture+decal updates)
       

      Old model, not up to latest SF2 standard.
      Should work in SF1 series with minor ini tweaks.

      635 downloads

         (3 reviews)

      0 comments

      Updated

    22. Sukhoi Fishpot SU-9.7z

      Updated SU-9F
      Added canopy animation : shift and zero
      mapping missing on gear doors and gearwells only partly mapped:FIXED
      Toned down some parts as they were too Bright.IE: Tyres,wells etc.
      added some missing base decals.
      opacity on canopy fixed.
      loadouts fixed.
      bmps and dds files all now jpegs.
       
       
       
      Installation:
      Just drop contents into your mod folder and overwrite,if you have old version,delete it first,as this pack has all updates etc.
       
      In development:
       
      Further skins,
      A,B,models.
      Ive assigned this a\c to the 179 IAP 8 Army PVO
      but you can alter it to any unit you prefer.
      Im not much up on my soviet units. :)
      I think ive done everything,if not contact me via CA.
      cheers
      Russouk2004

      695 downloads

         (2 reviews)

      1 comment

      Updated

    23. Polish Air Force F-16C/D by The Viper Team

      Polish Air Force F-16C Series By the Viper Team.
       
      Pack Includes:
      F-16C/D 52+ mods.
       
      Pit by ravenclaw. (Somebody stop him!)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat and Dave
      Skins by DoctorWho
      Pilots: Base from Florian mod by JAT
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
       
       
       

      -------------------------------------------------------------------------------------------

      969 downloads

         (9 reviews)

      3 comments

      Updated

    24. F-15 A/B/C/D Baz Super Pack (Version 1.11)

      F-15A/B/C/D BAZ for Generation 2 SF2 Israel only
       
      *********************************** Version 1.11 ********************************
       
      Minor issues fixed.
       
      *********************************** Version 1.1 *********************************
       
      Updated to June 2010 patch specifications, cockpit issues fixed
       
      *********************************************************************************
       
      Version 1.0
      Generic readme for ALL F-15s updated to Generation 2 specifications.
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      The Mirage Factory - For the nice F-15C/D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
      Deuces - For the F-15 Afterburner and weapon effects.
      Diego - For the Modern USAF Pilot skins.
      Fubar512 - For the FM work.
      JimmyBib - For the F-15C cockpit flight control textures.
      MoonJumper - Avionics work.
      Sundowner - Textures.
      USAFMTL and wilco - Decals.
      Wpnssgt - Models, Textures.
      Kesselburt - Original F-15C cockpit.
      USAFMTL - Loading and Hanger Screens.
      Brain32 - Improved/new textures for F-15C cockpit.
      331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
       
      There is an alternate F-15C that is the original a flying toaster/wpnssgt. (the ones that FC used to create this package with) The primary F-15C Baz is the original TMF F-15A model converted to SF2 standards. Its a damn good model and wanted to see it carry on. Thanks to Sony T for permission.
       
      What you will need first:
       
      This archive file (duh!).
       
      An installed version of SF2:I patched to the latest level (FEB 2010).
       
      Included in this archive:
       
      Effects, Objects, Sounds, Readme, Flight directories.
       

      Instructions:
       
      First, READ AND UNDERSTAND THIS README IN IT's ENTIRETY!
       
      Second, READ AND UNDERSTAND THIS README IN IT's ENTIRETY!
       
      Third, READ AND UNDERSTAND...oh, you get the idea.
       
      Copy the Effects, Objects, Flight, and Sounds directories to your Mod folder. Allow overwrites (any weapon or effects changes are minimal or none). Please read the specific readmes for more information about specific models of the F-15.
       
      Thanks to Wilco and MJ for all the decal and endless questions I had. Also thanks to Alex70b and guyran for their input as well.
       
      That's it! Enjoy the IAF F-15's.
       
      FastCargo/USAFMTL/Wilco
      23 Feb 10

      1,994 downloads

         (6 reviews)

      2 comments

      Updated

    25. F-22A Raptor Version 2.1 For SF2 Series

      F-22A Raptor Version 2.01 for Strike Fighters 2 Series
       
      18 Jun 2009
       
      The Raptor Team:
      Dels – Model maker extraordinaire
      USAFMTL – Decal work and project manager
      Jimmybib - Skins (Updated 17 Jun 09)
      Jat - Avionics Work (Updated 17 Jun 09)
      Moonjumper - INI work
      Starfighter – FM work
      Fast Cargo - Weps Assist
      CA_Stary - AB Effects
      Klavs81 - For pilot legs in the cockpit
      Wpnssgt and Fubar for their start on this project.
       
      Installation:
       
      Just drop into your:
       
      Vista User Name/Saved Games/ThirdWire/StrikeFighters2 folder and let the folders overwrite themselves.
       

      Limitations.
      Would of loved to of had TVC. But it doesn't exist in game.
       
      This is freeware and may not be sold. This may not be distributed to any other sites but Column5.us and Check-six.
       
      Anything I forgot to mention is purely unintentional.
       
      Dave USAFMTL
       
      www.combatace.com
      THE place for Third Wire Mods, forums and the sim discussion. Anyplace else....is just playing catch up.
       
      19 Jun 09 Update
      Fixed RCS modifier
      BaseRCSModifier=-0.000001
       
      Feb 2010 Updates By Jat
       
      Nov 2010
       
      Avionics updates my SND

      5,326 downloads

         (15 reviews)

      4 comments

      Updated

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..