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F-4E ANG and AFRES pack
F-4E Air National Guard and Air Force Reserve pack
Includet:
- F-4E´s from the Air National Guard and Air Force Reserve
- Decals are made based on the available serial numbers used by the individual units
- some new weapons
Animation / Function
- Canopy
- Hook
- Air Refuel
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts
Hangar and Loading screens are in 1920 x 1080
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credit
- original model by TW , BPAO , Crab_02
- cockpits from TW
- TISEO made by Crusader
- 3D model , textures and weapons by ravenclaw_007
i hope i did not forget anybody
the new Templates are available on request , i may upload them some other time
have fun , ravenclaw_007
678 downloads
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SF2 WW2 SWP Bristol Beaufighter TF Mk. X, RAAF
By Wrench
SF2 WW2 SWP Bristol Beaufighter TF Mk. X, RAAF, v.9 by Cocas 1/5/2016
-- Something for the WW2 PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike require having SF2NA as part of your merged install (meaning: your WW2 PTO mods folder built from the SF2NA exe).*
*Note x2: This mod represents RAAF Beau TF Mk.Xs for SouthWestPacific (PNG/Solomons/etc) use =ONLY=! This is an Australian-only, Nationalized version, for use in the aforementioned theatre.*
This pack contains the following aircraft & skin/decal sets:
Beaufighter TF Mk.X
No 30 Squadron, RAAF
This pack represents RAAF Beau TF.Xs, from late 1943 through the war's end.
The Squadron Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format. All markings are decals, and decal randomization is set to TRUE.
As seen on the Loadout Screen, those letters marked with a star (*) have their serial numbers matched 100% to their plane-in-group letter. Those withOUT the star, while having served with 30 Squadron, could not be matched to their individual aircraft, but ALL are 100% historiclly correct, having served in this squadron. Many were lost on operations or accidents.
All weapons, sounds, pilots, etc are included.
When in-game, you'll see:
Beaufighter TF Mk.X (RAAF) (CAF)
On the Aircraft Selection Drop-down menu. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may, or may not, have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Good Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
179 downloads
0 comments
Submitted
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[Fictional] Sukhoi Su-9 'Fishpot-B' North Korea
By Spinners
Sukhoi Su-9 'Fishpot-B' (North Korea) for STRIKE FIGHTERS 2
This is a very simple mod of the DLC Third Wire Sukhoi Su-9 to create a fictional export version in service with the Korean People's Army Air Force during the 1961-1999 timeline.
Obviously, you'll need the Third Wire Su-9 from the AI Plane Pack 2 (a lot of fun $3.99). Stary's excellent Su-9 pit is included as is the AA-2NK missile, a patriotically colourful licence-built export version of the AA-2 'Atoll'.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Su-9_NK folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Su-9_NK folder into your main Decals folder.
3. From the WEAPONS folder drag and drop the AA-2NK folder into you main Weapons folder.
CREDITS
Thanks to TK and Third Wire for a great little game/sim (I wish it was still being further developed).
Special thanks to Stary for the Su-9 cockpit.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 10/01/16
119 downloads
0 comments
Updated
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SF2 IDF/AF Bristol Beaufighter TF Mk.X by Cocas
By Wrench
SF2 IDF/AF Bristol Beaufighter TF Mk.X by Cocas 1/4/2016
= For SF2:I, (Full-5 Merged, Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This is a nationalized, stand-alone, version designed =ONLY= for use by the IDF/AF*
This mod represents the 4 Beaus used by the IDF's No. 103 squadron in late 1948. They had a VERY short service life, and this is reflected in the data ini. Operational dates are rounded to 'whole months'. Historically, there were 5 aircraft, one crashing before leaving England. I've given you 6 serial number decals, just because.
All markings, excepting the fuselage stripe, are decals and decal randomization is TRUE. This is a complete package, containing all "bits" necessary - weapons (bombs, rockets, rocket rails, drop tank) pilot figures, sounds and etc. Guns are not, as the 20mm cannon is a stock item. The torpedo capability has been removed, as research has turned up nothing even remotely mentioning it. Mission tasking in the data ini, and loadouts have been adjusted accordingly.
This mod is designed to replace, in total, any and all earlier versions that are no longer available from "other sources". The may cause issues with existing campaigns (if any that use the Beau), but are easily fixed with the simple text edit of the campaign ini.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Good Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
178 downloads
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TSF Saab 18 Flygvapnet Package
By JonathanRL
Saab 18
by The Scandinavian Front & Friends.
The SAAB 18 was a twin-engine bomber and reconnaissance aircraft, designed and built for use by the Swedish Air Force by Svenska Aeroplan AB (SAAB)
in response to a 1938 design competition. Due to delays, it did not enter service until 1944, but quickly became the standard Swedish bomber aircraft.
Serving in the bomber, reconnaissance and ground-attack roles, it also assisted in the development of ejection seats and air-to-surface guided
missiles until its replacement by the Saab Lansen in the late 1950s.
This package contains two Flyable Aircraft.
Saab B 18B
An upgraded version of the B 18A powered by the Daimler-Benz Engine. Saw most use during the post-war years. Armed with 1x 20mm BOFORS Cannon
and a 13mm BOFORS Machinegun. The aircraft is equipped with a bomb sight.
Saab T 18B
Torpedo & Maritime Patrol Aircraft, first planned to carry a torpedo. As no suitable torpedo was found, the aircraft was redesigned as a ground attack
aircraft with a 57mm BOFORS Cannon replacing the bomb bay alongside the Cannon and Machinegun as well as rockets and smaller bombs.
The Aircraft is equipped with a bomb sight.
INSTALLATION:
Install it into the Mod Folder of you choice. Have fun!
CREDITS:
3D model by the Most Creative and Glorious Veltro2k
Skins by the Great Hunter Paulopanz
Cockpit by the most revered and envy of All of Poland Stary
Fact checking, loadouts, ini edits & other random stuff by JonathanRL
205 downloads
0 comments
Submitted
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TSF Saab 37 Viggen(*) Flygvapnet Package
By JonathanRL
Saab 37 Viggen(*)
by The Scandinavian Front & Friends.
The Saab 37 Viggen ("Thunderbolt", ambiguous with "Tufted duck") is a Swedish single-seat, single-engine, short-medium range combat aircraft,
manufactured between 1970 and 1990. Several distinctive variants were produced to perform the roles of strike fighter (AJ37), maritime patrol aircraft (SH 37)
and all-weather fighter-interceptor aircraft (JA 37). In the late 1990s, all Viggens was updated to the multirole version (AJS 37). The last flight with
the Viggen (AJS 37, AJSH & SK 37E Jammers) was done in 2005 with all airplanes replaced by the Saab 39 Gripen.
This package contains Four Flyable and One AI Aircraft
Saab AJ 37 Viggen
Attack version with limited fighter capacity. In service between 1971 and 1998. This aircraft carried the now-famous splinter camo that is the dread of skinners and model makers worldwide.
Saab JA 37 Viggen
Fighter version introduced in 1980 with new engine, entirely different avionics and an internal gun. Stayed in service until 2004 when it was replaced with the Saab 39 Gripen.
Saab JA 37D Viggen
Upgraded JA 37 with RB 99 Amraam capacity introduced in 1997. All was taken out of service in 2004.
Saab AJS 37 Viggen
The last and most capable version with lessions learned from the JAS 39 Program. 48 Viggens was updated to this standard and they stayed in service from 1991 to 2005.
Saab SH 37 Viggen (AI Only)
Maritime Patrol Version with potent attack capacity against maritime targets. In Service from 1975 to 1996.
INSTALLATION:
Download this package and unzip into a folder of your choice, preferably one easy to access.
Visit the DAT site and download their Viggen package. You will only need the Cockpit folder as well as the LOD and OUT files. The airplane will not work without them.
Move the Cockpit Folder and the LOD and OUT files from the DAT package into this unextracted package - Viggen R3 goes into the JA 37 and AJS 37 Folders; Viggen R1 into the AJ 37 and SH 37 Folders.
Copy the package into your Mod Folder.
Have fun.
CONDITIONS FOR USE:
No Improvements, facts, weapons, scripts or data added by the TSF Team may be hosted on any other site then CombatAce without written permission by JonathanRL.
For mods posted to CombatAce, no conditions apply (though Credit is of course appreciated) and the Modders Gentlements Agreement is in effect. Any breach of these conditions
may result in consequences as TSF see fit and as the situation dictates.
Credits:
3D model by Anders Lejczak @ ColaCola.se, used with his written permission. Model converted to SF by Capun @ DAT
Cockpit by Capun @ DAT (?)
SF2 Updates and Skins by Paulopanz
SF2 Flight Models by Baffmeister
Weapons by Ravenclaw_007
Corrections, fact checking, adjustments and loadouts by JonathanRL
Thanks to Capun & A-Team for leading the way, TSF will take it from here.
1,587 downloads
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SF2 WW2 ETO Bristol Beaufighter TF.X, v.9 by Cocas
By Wrench
SF2 WW2 ETO Bristol Beaufighter TF.X, v.9 by Cocas 1/2/2016
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents both early and late production Beau TF Mk.X for ETO and MTO** usage ONLY! Seperate versions for other theatres, will be released when and as they are finshed.
We are calling this "version 0.9", as there exists the possibility, at some point in the future, of more work being done. But, we wanted to get them out into the hands of our WW2 End Users for their examination, flying pleasures and so forth.*
**= will require new squadron code and/or individual aircraft letter decals. But the paint scheme is the same for MTO usage, in the aircraft lifespan/timeframe. However, SEAC/SoWesPac are completely different, and will require the release of "theatre specific" versions.
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. This package contains 2 complete aircraft, representing the Beaufighter TF Mk.X in both it's iterations.
This pack contains the following aircraft & skin/decal sets:
Beaufighter TF Mk.X (Early)
No.143 Squadron
No.236 Squadron
No.254 Squadron -- all of North Coates Strike Wing, Coastal Command
Beaufighter TF MK.X (Late)
No.254 Squadron, CC
The TF Mk.X (Early) has the rear flex MG, no radar and no fin extension.
The TF Mk.X (Late) is the final produciton verison, with thimble nose radar, rear flex gun, and the tail fin extension.
The Squadron Crest is used as the paint chip seen on the Loadout Screen. Skins are in jpg format. Everything is included (weapons, pilot figures, sounds, etc), excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE. Other squadrons can easily be reproduced by creating new squadon code letters (either for ETO or MTO usage). As is my habit, a sample bmp is left in the Decals folder so you can match the font and size.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the unit(s) represented.
When in-game, you'll see:
Beaufighter TF Mk.X (Early) (CAF)
Beaufighter TF Mk.X (Late) (CAF)
on the aircraft selection drop-down for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have. It =IS= designed to replace any other Beaus of this type from "other sources".
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
171 downloads
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TU-104 Camel
By Veltro2k
Tu-104
The Tupolev Tu-104 (NATO reporting name: Camel) was a twin-engined medium-range narrow-body turbojet-powered Soviet airliner and the world's first successful jet airliner. Although it was the sixth jet airliner to fly (following, in order, the British Vickers Type 618 Nene-Viking, de Havilland Comet , Canadian Avro Canada C102 Jetliner, US Boeing 367-80 and French Sud Caravelle), the Tu-104 was the second to enter regular service (with Aeroflot) and the first to provide a sustained and successful service (the Comet which had entered service in 1952, was withdrawn from 1954-1958 following a series of crashes due to structural failure). The Tu-104 was the sole jetliner operating in the world between 1956 and 1958.
Made mostly for eye candy ( Rivet counters beware):P
Model: Veltro2k
Cockpit: Kesselbrut
install in Objects/aircraft folder
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
300 downloads
0 comments
Updated
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[Fictional] Saab J 36C Sparvhök
By Spinners
Saab J 36C Sparvhök for STRIKE FIGHTERS 2
This is a very simple mod of Cocas' recent Épevier to make a fictional lightweight Swedish jet fighter.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Sparvhok into your main Aircraft folder.
2. From the DECALS folder drag and drop the Sparvhok folder into your main Decals folder.
3. From the WEAPONS folder drag and drop both folders into your main Weapons folder.
CREDITS
Big thanks to Cocas for bringing us another excellent 'what if' and an excellent template to work with too!
As always, thanks to Third Wire for a great little game/sim.
Regards
Spinners
Version 1 - 03/01/15
116 downloads
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Fouga Magister BAF
By paulopanz
The Belgian Air Force operated 50 Magisters as primary trainers.
The aerobatic team The Red Devils also used them as display aircraft.
A small number of Magisters remained in use until September 2007,
as flight maintenance aircraft for senior officers.
The Belgian Air Force was the last country that used Magisters for full duty.
What's in:
- A new plane;
- 3 skins (1 Silver and 2 Rode Duivels Acro with different underwings);
- Historical decalsets;
- Open canopy 10 key auto closing at take off;
- Weapons
- "real" sound;
- Screens;
- Loadout.tga;
Credits
- Veltro2K - plane model;
- Stary - Pit
- Baffmeister - Final Data.ini and proper FM;
- Paulopanz -Templates, Rode Duivels skins, decals;
- Coupi - Silver Skin and testings;
- Spillone104 - sound;
Install:
- all mod folder content in your mod install
- overwrite
That's all
Enjoy
@ paulopanz
277 downloads
0 comments
Submitted
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SF2 WW2 ETO Bristol Beaufighter Mk.VIF (Late), v.9 by Cocas
By Wrench
SF2 WW2 ETO Bristol Beaufighter Mk.VIF (Late), v.9 by Cocas 12/28/2015
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents the late production Beau Mk.VIFs for ETO and MTO** usage ONLY! Seperate versions for other theatres, and the later marks, will be released when and as they are finshed.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination, flying pleasures and so forth.*
**= will require new squadron code and/or individual aircraft letter decals. But the paint scheme is the same for MTO usage. However, SEAC is completely different, and will require the release of a "theatre specific" version.
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. This package contains 1 aircraft, representing the Beaufighter VIF fighter/intruder variant.
This version =HAS= the dihedral horizontial stabs (they point up), the rear swivel MG mount, and the "thimble nose" AI/ASV type radar. The aircraft IS equipped to carry rockets as well as 2 bombs on the wing stations - but, obviously! not all at the same time!! Torpedo capability has been removed for this "Fighter/Intruder" version.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.V1F (late) Standard Day Scheme (Overall MSG/Dark Green disruptive)
No. 604 Squadron "County of Middlesex"
The Squadron Crest is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Everything is included (weapons, pilot figures, sounds, etc), excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE. Other squadrons can easily be reproduced by creating new squadon code letters (either for ETO or MTO usage). As is my habit, a sample bmp is left in the Decals folder so you can match the font and size.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the unit(s) represented.
When in-game, you'll see:
Beaufighter Mk.VIF (Thimble) (CAF)
on the aircraft selection drop-down for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have. It =IS= designed to replace any other Beaus of this type you may or may not have, from "other sources". The "thimble", of course, means this is the thimble-nosed radar equipped version (AI Mk.VIII).
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
169 downloads
0 comments
Submitted
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AV-8B_da HD for SF2
By 331Killerbee
The AV-8B_da done in "High Deffinition" by somebody that used to work on the AV-8B.
READ ME is included
Thanks to Bobrock for the AV-8B_da and his original Templetes.
331KillerBee
585 downloads
- skins
- modern era
- (and 1 more)
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AV-8B_+10 HD for SF2
By 331Killerbee
AV-8B_+10 HD "High Deffinition" for SF2
A Update of WhiteBoySamurai's wounderful AV-8B_+10 Skins done with 331KillerBee's Templetes by somebody that worked on the Aircraft.
READ ME included.
Many Thanks to:
WhiteBoySamurai's Original Skins. They are wounderful works of art and Correct by someone that knows.......
Bobrock for the Model and Templetes
Enjoy!
SemperFi!
331KillerBee
968 downloads
- av-8
- modern era
- (and 1 more)
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Egyptian C-130
By mohand777
This is C-130 Of Egyptian Air Force
I just Made A Skin
Your Friend From Egypt
126 downloads
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[Fictional] North American F2J-1A Super Fury 'Blue Angels'
By Spinners
North American F2J-1A Super Fury for STRIKE FIGHTERS 2
This is a very simple mod of Cocas' recent Super Fury to represent the F2J-1A as it might have appeared in service with the 'Blue Angels' aerobatic display team.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F2J-1A folder into your main Aircraft folder.
2. From the DECALS folder drag and drop the F2J-1A folder into your main Decals folder.
3. From the PILOTS folder drag and drop the PILOT_BA folder into your main Pilots folder.
CREDITS
Thanks to Cocas for bringing us another 'what if' paper project. I love them!
As always, thanks to Third Wire for a great little game/sim and for the 'Blue Angels' number decals.
Regards
Spinners
Version 1 - 23/12/15
86 downloads
0 comments
Submitted
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SF2 F-104C 1965 Vietnam Pack
By Viper63a
SF2 F-104C Vietnam Pack
By Viper63a
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BOTH SF2E AND DLC28 ARE REQUIRED FOR THIS MOD!
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This pack WILL NOT replace stock F-104s, but it may conflict with any other F-104 mod you may have installed - SO BACK UP unless you crave drama! SF2 Europe needs to be merged with your Vietnam install and DLc28 is REQUIRED, REALLY. If you don't have these, this mod will not work for you.
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This pack contains a small sub-set of the "SF2 C/N/R/F-104A/B/C/D/F/G/J/S Starfighter Super Pack" (see link below). Separated it for users who did not want to install the full F-104 Super Pack just to get the Vietnam era F-104s. You don't need the full pack to use this Vietnam Pack.
http://combatace.com/files/file/15938-sf2-cnrf-104abcdfgjs-starfighter-super-pack/
I take NO CREDIT for the work contained in this pack. I made some of them better (All new skins, decals...etc), but I was not the creator. I don't do what I do NOT to take credit, but to give it and appreciate the other contributors who make Combatace a great site for SF2. So here is my humble contribution to the collective. Thank you all for your mod packs!
------------------------------------------------------------------
This pack includes F-104D (circa 1965) Vietnam era skins, new pilots, hanger, loading, loadout, decals and everything else you need to start flying the F-104s for Vietnam...
F-104C_65
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Installation:
------------------------------------------------------------
As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed).
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Vietnam...
Original "Readmes" are in the Extra folder with some other goodies...
Enjoy!
=Viper=
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Credits: Used alot, parts or refereneced the packs below...
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Classified Mission Mod (Version 1.1) - FastCargo
http://combatace.com/files/file/11458-classified-mission-mod-version-11/
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Thirdwire F-104A/C Pack 1 - MigBuster
http://combatace.com/files/file/15243-thirdwire-f-104ac-pack-1/
3rd Wire for the F-104 Models and pits
Skins / new Decals & Flight Model changes: MiGbuster
IR Sensor: Spillone
Cockpit grey repaint files: Ordway
Templates based on previous work: Paulopanz/Spillone/Soulfreak/Ianapa
Other decals and previous ini edits: WRENCH & USAFMTL Dave
Fake pilot mod: FastCargo
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SF2 DLC #28: F-104A Starfighter, Pakistani Air Force - Wrench
SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2 - Wrench
SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1 - Wrench
SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2 - Wrench
http://combatace.com/files/file/14664-sf2-dlc-28-f-104a-starfighter-pakistani-air-force/
http://combatace.com/files/file/14671-sf2-dlc-28-f-104a-starfighter-skins-pak-part-2/
http://combatace.com/files/file/14674-sf2-dlc-28-f-104c-61-starfighter-skinsini-pak-part-1/
http://combatace.com/files/file/14675-sf2-dlc-28-f-104c-66-starfighter-skinsini-pak-part-2/
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I referenced so many packs, I am sure I missed someone, please forgive and let me know so I can properly credit you.
Thanks and Enjoy!
Viper63a
437 downloads
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SF2_Épevier
By KnightWolf45
In 1965 in a way to complement the F-104G Starfighter the Luftwaffe open o contest for a new Light fighter\Interceptor aircraft.
Marcel Dassault wont the contest whit his Épervier 1C light export Fighter.
the plane was basically a Etendar 6 whit a Delta wing....
FM his just copy paste has usal
all weapons stock
you SF2E for decalsand only for decals i belive
model ini edits skins by me Cocas
to install just drop the your on you savegames etc StrikeFighters folder
enjoy
PSD templets included
Cocas
Released un CA Fair terms agreement.
205 downloads
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SF NAA F-8 Super fury
By KnightWolf45
This his North American ´s Proposal for OS-130 that led to the F-8 Crusader
The NAA F-8 Super Fury
FM his just copy paste has usal
F-86L Cockpit by Zur or Bunyap not sure any credit goes to Saber team
all weapons are on Gunny weapons pack
model ini edits skins and decals by me Cocas
to install just drop the your on you savegames etc StrikeFighters folder
enjoy
Xmas gift included!
PSD templets included
Cocas
Released un CA Fair terms agreement.
250 downloads
0 comments
Submitted
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F-4E AUP
F-4E AUP pack
Includet:
- F-4E_AUP
- new cockpit
- HAF specific weapons
- update for all greek F-4E mady by me and all greek F-16 from Team Viper , with this updates this aircraft can use the new HAF specific weapons
- optional Cockpit lod with removed air refueling lights
Animation / Function
- Canopy
- Hook
- Air Refuel
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts
Hangar and Loading screens are in 1920 x 1080
Installation:
- IF YOU HAVE A F-4E_AUP FOLDER PLEASE RENAME OR REMOVE IT BEFOR YOU INSTALL THIS MOD
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce !
NOTE
i added the OPTION folder with the optional cockpit lod and removed air refueling lights because i use this lights in the standart cockpit as indicators for the drop tanks ( full - on , emty - off )
if you like the cockpit more " realistic " just overwrite the cockpit lod with the optional one
the HAF specific weapons are made based on the official weapons list from the Greek Air Force , weapons missing are the GBU-50 and AGM-154 they will be released on a later point in time
in the weapons pack you will not find any ECM-pods , the reason for that is simply that there is no evidence that the HAF is using any ECM-pods on the F-4E or F-16 except the build in DIAS system
if one day the HAF is using any type of ECM-pod i will add them to the pack
Credit
- original 3d model by TW , BPAO , Crab_02
- original F-4E Templates from Sundowner
- Avionics are made by Cusader , he is simply the best
- new updated 3d model , cockpit , textures and weapons by ravenclaw_007
- a very special THANK YOU go´s to VVALAS , it is a big help to have someone in your team who actually flies the aircraft
i hope i did not forget anybody
the new Templates are available on request , i may upload them some other time
have fun , ravenclaw_007
683 downloads
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Hughes 500MD Defenders over Korea.
By yakarov79
Hughes 500MD Defenders Ver 1.0 for SF2
This is a third party add on of 500MD Defenders using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in SF2 series.
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
------------------------------------------------------------------------------------------------------------------
******************IMPORTANT******************
This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
Animations.
LANDING GEAR - Nose light on/off at any speed. Don't forget to retract before shooting.
ANIMATION 8 - front left door (ext and cockpit view)
ANIMATION 9 - front right door (ext and cockpit view)
ANIMATION 10 - rear door. (disabled in _data.ini file)
ANIMATION 1 - If needed you can activate old XM70 sight to aim hydra rockets. In fact MD500 defender was offered for sale also with M27 Minigun and XM70 sight.
Here on Defender will apear when switching to AG mode. In TOW Defender gunsight by animation key 1.
By pressing Arresting Hook activation key you can switch do TOW gunner.
Like in previously realased loaches here also you can realy fly low and slow. This helo got little more power due to higher weight compared to old OH-6A
I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right, it is realy easy. With little practice you can even hoover. Without fake flaps and airbrakes.
Important here is to control ac using rudder and vector thrust control.
Pack comes with two versions of Defender. First is basic recon version. Second is aircraft equipped with TOW missile system.
Skins are generic for Republic of Korea Army Aviation.
All numbers as far as I know are are historicaly correct and are based on available photos. Just few numbers, but can be updated later.
Weapons.
TOWs - BGM-71 A/B/C/D.
M260 7-tube rocket launcher with several different warheads.
M27 minigun subsytem
Enjoy.
Report Bugs,
Reference:
TM 9-1005-298-12 Operational Manual, Armament Subsytem, Helicopter, 7.62 Millimeter Machine Gun: High Rate, XM27E1 TM 55-1520-214-10 Operators Manual Helicopter Observation OH-6A
The McDonnell Douglas OH-6A Helicopter, Aero Series
OH-6A Cayuse in Detail, Wings & Wheels Publications.
MD Helicopters. MD500 Series manual.
iskyteam.com
iaf.org.il
aeroflight.co.uk
aerialvisuals.ca
planepictures.net
and more.
342 downloads
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SA. 341 B/C/D Royal Gazelles SF2.
By yakarov79
SA.341 B/C/D Gazelle Ver 1.0 for SF2
This is a third party addon of SA.341 Gazelle helicopter.
The original flight model is standard as on many free to download helicopters modified by me. I am not using airbrakes or flaps but flying fast and slow is stil possible, even hovering with little practice.
It is designed for and works only in SF2 series. And will never work in SF1.
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
------------------------------------------------------------------------------------------------------------------
This is highly modified SA-341 Gazelle by BPAo (TMF). Lucky, thanks to Crusader I had access to original max file. So I could work a little on this great helo.
Generaly model is almost the same as old one. My work was to add some parts here and there (floaters, new sights, new pylon, some internal parts, skids etc..). Rearanged animations and added new. Weapons/pylons are part of airframe. Ive added new rotor. Also I've rearanged UVW mapping. So basicaly skins are 70% new.
This is third part of my gazelles rebuild. It represents Westland built versions of - Gazelle B, C and D used by United Kingdom military units.
Few changes to previous French model.
This mod represents few versions of Gazelle used in United Kingdom military.
HT.2 Training, liaison, transport helicopter used by Royal Navy
HT.3 Training, liaison, transport helicopter used by Royal Air Force
AH.1 Army Air Corps helicopter used as recon, liaison, light transport.
While HT.2 and HT.3 are pure slick and clean helos. AH.1 version saw some combat.
Thats why in this pack it is seperated in few parts.
First is main AH.1 general helicopter used by Army Air Corps and Royal marines. This is unarmed version, here can be found in 3 versions -early, late with Ferranti AF532 observation sight and late version vith external recon pod.
AH.1 as all british gazelles are unarmed helicopters used mainly for recon duties. However durin Operation Corporate some of Army Air Corps and Roya Marines helos were equipped with Matra six shot rocket pods (there were no aiming sight or anything like that instaled) Still due to reports it never saw combat use. Only training shooting.
******************IMPORTANT******************
This addon works with my WeaponPACK (included in rar file). Most of pylons/launch rails are part of airframe. So in weapons folder you have to put only ini files. All of weapon stations are made as specific station code and will work only with this cargo pack. Of course you can edit and use any other weapons availalbe.
Weapons included:
There is no weapons. It is only floaters, engine filter, suppresed exhaust and some other stuff that can be added to helo, just for look.
Only offensive weapon added is in seperate folder for Operation Corporate. Matra LRF2 Rocket pods.
NOTE.
In AH.1 - 86 ver. you have acces to recon pod and search light. By loading search light you will have search light "beam" while light are one. But unfortunately light source will apear also when searchlight is not loaded. Anyway this is just experimental thing here.
Animations and standard commands:
LANDING GEAR - Nose light deploy/retract at any speed.
ANIMATION 1 - right side door.
ANIMATION 2 - left side door.
ANIMATION 3 - rear doors.
ANIMATION 4 - Floaters for 'emergency' landing only below (40?) km/h and only when loaded on aircraft.
Thereis also parking animation that works only when aircraft will be placed by game engine on airfiled as parked aircraft.
Flying.
As with all my previous helos flying is quite easy. With little practice you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
Normaly throtle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely. 341 version got little less power in engine.
Skins.
There is just few skins but lot of use of it in few units. So it is more about decals assigned.
All serial numbers are based on available photos documents and are historicaly correct.
I was trying to put all real units with real codes/numbers for specific year. Not always easy.
There is still some numbers missing.
Skins are made for early and late paint used by Army Air Corps and Royal Marines.
Inside there is seperate folder Called "Operation Corporate' and 'Operation Granby'
Inside you will find whole helicopter pack needed to fly in specific instal for Falklands and Desert Storm mods.
Pilots - best to use is OldDiego's pilots.
Two repainted versions of pilots are provided.
Those are repaint of OldDiego's great usn pilots.
Nation for this helo depends on version. There is Royal Navy (alos for Royal Marines) and RAF. Also new nation ARMY AIR CORPS is added in specific txt file. This should be added (by copy text from provided file) to nationlist.ini
Credits
Model - original model BPAo (TMF)
Upgraded model - yakarov.
Cockpit model - yakarov.
Sounds - enigine sound from original pack of gazelle by Wrench.
Decals - yakarov,
Skins - yakarov,
Ini work - yakarov, Eole,
Weapons - MATRA LRF2 and SNEB68 by ravenclaw_007
Have fun.
Hope you will enjoy it same as me when working on it.
Edit and report bugs.
Jarek Hereda.
Thanks.
Thanks for all kind support.
Reference:
helis.com
aerialvisuals.ca
airliners.net
planepictures.net
dsstorm.eu
and more..
324 downloads
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F-106A Delta Dart for SF2
By DaniloE31
This is a conversion/repainting/repackaging of Pasko & Column5’s F-106A to the newest SF2 standards. It was tested with SF2NA July2013 release, hard settings.
It contains 8 skins, the weapons and the relative effects:
5th FIS late 70ies
27th FIS early 60ies
49th FIS early 80ies
84th FIS early 60ies
87th FIS late 70ies
94th FIS 1969 Korea Deployment
95th FIS early 60ies
318th FIS late 70ies
AIM-4F Falcon SAHM
AIM-4G Falcon IRM
AIR-2A Genie AHM
Vulcan M61A1 Gun Pod
360Gal external Fuel Tanks
Aerial Nuke Effect
The skins are basically Sundowner’s HiRes textures with small improvements. Brand new decals and serial numbers are my own work, except few patch decals, which are still Dave’s ones. Serial numbers correspond to real life, in accordance to Photo material and the Delta Dart Archive:
http://www.f-106deltadart.com/units.htm
FM is based on eburger68’s file included in OP Tainted Cigar, still heavily reworked and improved by me to suit the latest game engine. Cruise speed, manoeuvrability and energy bleeding seems to me now very much spot on.
The Weapons’s Data files are also revised: don’t pretend to hit anything manoeuvering with the AIM-4G... these are only supposed to hit straight flying Bombers or Black Bandits (landing or low on fuel non-fighting MiGs). The AIM-4F has better chances to hit an enemy fighter. The fuzing distance on both is set to 0.1m... I know the Falcons had no proximity fuse at all, but as the impact sensors were placed on the wings, about 10cm far form the (0,0) axis, it seemed to me a very good compromise.
The AIR-2 rocket is set as Active Radar Homing with very high counter measure and noise rejection. The war head is something bigger than the real 1.5kton. These alterations make the AIR-2 work as it is supposed to. Be sure to put the steering point straight in the middle before firing, as this weapon is supped to be a rocket and won’t turn that much.
One important advice: if you edit this weapon with TW’s Weapons Editor, once you save your changes the program will delete the entire [AerialNukeEffect] section in your data file! So please don’t forget to back up.
Aerial Nuke Effect is Lexx Luthor’s work, as far as I remember...
Keep in mind that the Weapon Station in the Data.ini are marked with Specific Station Codes “AIM4” and “AIR2”, just in case you are trying to use weapons from other Weapon Packs.
The external fuel tanks are set to be jettison type, as people with real life experience on the ‘Six’ says that even though they never were jettisoned in OP because of their good performance, still it was indeed every time possible.
Credits:
3D Model: Pasko
Cockpit: Kesselbrut
Avionics: Column5, eburger68, DaniloE31
Data.ini: Column5, eburger68, DaniloE31
Loadout & loading images: DaniloE31
Hangar image: MKSheppard
holes.tgas: eburger68
Textures: Sundowner
Decals: Dave, DaniloE31
Weapons Model: Pasko (I think?! Please rectify me in case…)
Weapons Data: DaniloE31
Aerial Nuke Effect: Lexx Luthor
Beta Test: 76.IAP-Blackbird
Known Issues:
- The 3D model has not enjoyed any rework, so you will still see the known problems as:
- Shadow issue on the leading edge of both wings (wrong normals)
- Unsmoothed Canopy
- Lack of Bump Map
- Lack of Specular Map
- The Weapon Bay shows the animation only when firing from the rear Falcon Station (i.e. AIM-4G) because of a limitation of the game engine, as you can’t assign the same animation to different Weapon Stations...
I hope you enjoy it as much as I did and still do!
DaniloE31
1,549 downloads
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Sukhoi Su-25 "Frogfoot"
By paulopanz
The Sukhoi Su-25 (NATO reporting name: "Frogfoot") is a single-seat, twin-engine jet aircraft developed in the Soviet Union by the Sukhoi Design Bureau.
It was designed to provide close air support for the Soviet Ground Forces.
The first prototype made its maiden flight on 22 February 1975. After testing, the aircraft went into series production in 1978 at Tbilisi in the Soviet Republic of Georgia.
Russian air and ground forces nicknamed it "Grach" ("Rook").
WHAT's IN:
- The SF-2 Frogfoot by Florian (with new little mappings edits)
- A Whole new skinset:
- 3 VVS
- 2 Navy
- 2 CVL
- 2 Georgia
- 2 Ukraine
- 2 BVVS
- 1 IRAQ
- 1 Angola
- 2 Peru
- New & tweaked decals
- New FM tuned by Baffmeister
- screens, pilot, seat
CREDITS:
- Florian: tweaked model
- Wingoverisrael: first, big reskin
- Torno: second, great reskin
- Paulopanz: new temps (soon avalaible), new skins, decals etc.
- Baffmeister: fantastic, new FM
- Y.Gordon: references
NOTE:
This is the old Florian outstanding model revamped, a big upgrade is in the work by Martin. I think it's so good that we can't wait for the new one to fly.
A what if Parani skin will be posted in dedicated section soon by gentle request.
So this is my birthday (i'm so old ...) present for you all my friends!
God bless CA.
@paulopanz
3,172 downloads
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'What if' F/A-16C Blk 30/32 CAS Vipers
By dtmdragon
'What if' F/A-16C Blk 30/32 CAS Vipers
Background:
In the 1980's, the USAF started setting aside F-16s for the planned A-16 modification, a dedicated CAS version. In 1989, the designation block 60 was reserved for the A-16. The A-16 Block 60 was to be equipped with a 30 mm cannon. This project failed because the 30 mm gun would heat up and singe the inner components of the left fuselage.
The Block 60 did not go into production and the A-16 became wrapped up in the debate about close CAS. The supporters of the A-16 project wanted the USAF to replace its A-10A Thunderbolt with A-16's, arguing that the A-10 was too slow to survive above a high-tech battlefield. Detractors argued that the A-16 had insufficient range and load-carrying capability to make an effective attack aircraft, and, in addition, it would be too vulnerable to enemy anti-aircraft fire.
However the USAF was ordered to retain two wings of A-10 aircraft for the CAS mission. No order for the A-16 was ever placed.
When the USAF was forced to opt for the A-10 instead of the A-16, the decision was made to retrofit up to 400 existing Block30/32 F-16C/D's with new equipment to perform the CAS and BAI (Battlefield Air Interdiction) missions, effectively killing the A-16 program. Modifications would include a GPS, Digital Terrain System, system hardening, modular mission computer, and an Automatic Target Handoff System.
A prototype Block 30 was based at Shaw AFB and went through numerous physical adjustments. Official designation, was to be F/A-16. In January 1992, this plan too was abandoned in favor of using LANTIRN Block40/42 F-16C/D's.
The USAF was reluctant to let the idea of a dedicated CAS F-16 go, and planned to replace its A-10's with F-16s fitted with a version of the Warthog's Avenger cannon. In November 1988, the 174th TFW New York ANG transited from the A-10A to the F-16A/B block 10, becoming the first unit to operate the F-16 in a CAS support role.
During Desert Storm, their F-16A/B aircraft were equipped with the GPU-5/A Pave Claw pod on the centerline station.
If the tests were successful, there were plans for a fleet of F/A-16C's with the same armament. To demonstrate the concept, the AF installed Pave Penny avionics, 30mm gun pods and European One paint jobs on 7 F-16C's. A single F-16D was given similar treatment with a Falcon Eye system as well. These aircraft flew from Nellis with the 'WA' tailcode.
The F-16s from the 174th were deployed to the Persian Gulf during Desert Storm, but the project proved to be a miserable failure. Precision aiming was impossible for several reasons:
• The pylon mount isn't as steady as the A-10's rigid mounting;
• The F-16 flies much faster than an A-10, giving the pilots too little time approaching the target;
• Firing the gun shook the aircraft harshly and made it impossible to control;
• Essential CCIP (continuously computed impact point) software was unavailable.
Pilots ended up using the gun as an area effect weapon, spraying multiple targets with ammunition, producing an effect rather like a cluster bomb. It took only a couple of days of this before they gave up, unbolted the gun pods, and went back to dropping cluster bombs.
And so the F/A-16C plan was quietly forgotten....
BUT...... What if the project was a success?
And so I give you the F/A-16C Blk 30/32 CAS Viper:
3 separate aircraft:
- F/A-16C Block 30 1986- 1993 (1986 Service date makes it NATO Fighters 5 compatible, 1991 would be more realistic.)
- F/A-16C Block 32 1993- 2003
- F/A-16CM Block 30 2003+
Unique CAS loadouts including the Pave Claw 30mm gun pods. There are heaps of extra loadouts if you have a look with the mission editor.
All F/A-16C have the Falcon Eye FLIR pod on the nose in front of the canopy. It was slaved to the pilot’s helmet which had a helmet mounted display. Basically anywhere the pilot looked at night he would see the world in infrared. It was also the West’s first HMD with targeting information, weapons cueing, navigation and terrain avoidance ques.
There are Euro-one style skins for the early F/A-16C, the latter blocks two have a mix of normal F-16 camo skins and a lighter ghost grey style like on the A-10.
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
Included in the folder 'NATO Fighters 5' is a modified 1986 Red Storm NATO Fighters campaign that includes the F/A-16. It will show up as an extra campaign and not affect any of the NATO Fighters 5 campaigns.
Credits:
- The Viper Team for their stunning viper packs.
- Ravenclaw_007 for his new weapon packs.
- Migbuster fot the F-16C skin templates.
- Nato Fighters Team.
Enjoy,
Dan (dtmdragon)
Combat Ace fair use agreement applies.
367 downloads
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Atlas Cheetah C Ecuador Air Force
Atlas Cheetah C Ecuador Air Force
Install - Need Update July 2012 and DLC Mirage IIIO
The Cheetah C was the ultimate development of the Cheetah series, and was the only fighter aircraft in service with the SAAF until replaced by the Saab JAS 39 Gripen in 2008. Many of the features of the Cheetah aircraft are still classified, and the SAAF is unwilling to reveal too many details. What is known is that in addition to the upgrades described above, the Cheetah C incorporates a more sophisticated avionics and navigation suite and a new pulse-doppler multi-mode radar (ELTA), both of which are regarded as being better than the systems fitted to Block 50 F-16s[citation needed], and one of the most advanced EW systems fitted to a fighter aircraft. The aircraft is also fitted with a data link, though the capabilities of this system are unknown, and it received updated versions of the helmet-mounted sight, HUD and improved HOTAS controls.
Other improvements include the fitting of a single-piece wrap-around windshield with an anti-radiation coating in place of the old three-piece version, a new in-flight refuelling probe with less external piping, new undercarriage and suspension, the deletion of the wing fences, an upgraded version of the Atar 9K50 and a new nose to incorporate the more sophisticated electronics and radar.
Like the Cheetah D, the Cheetah C is capable of delivering precision-guided munitions (PGMs), ranging from laser-guided bombs (LGBs), to GPS-guided weapons and TV-guided bombs. It also has the capability of using stand-off air-to-ground weapons such as the MUPSOW and TORGOS. In addition, it is able to carry a raft of air-to-air weapons, and the SAAF currently equips its aircraft with the V4 R-Darter, a beyond-visual-range (BVR) radar-guided missile, and the U-Darter, a highly capable short-range infrared (IR)-guided missile.
A measure of the capabilities of the Cheetah C is the result of an air-combat maneuvering (ACM) exercise between the Cheetah Cs of 2 Squadron and F-15E Strike Eagles of the 494th Fighter Squadron, United States Air Force at RAF Lakenheath, after which the score tallies for each side were almost exactly equal.
Now sold to the Equator.
Animed Cockpit - SHFT + 1
Modelo - TK (Mirage IIIO)
Texture - Denis Oliveira
Template Texture - Ludo
3D mod - Denis Oliveira
Decals - Denis Oliveira
Data ini - Coupi, Denis Oliveira
Cockpit and Avioncs ini - Coupi, MirageFactory
323 downloads
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