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Improved Countermeasure Effect
All in all, this is a mod that restores the visual effects of Flare according to the photos IRL, you can refer to the screenshot I uploaded.
In addition to purely visual effects, the response to gravity has also been adjusted by the way, so this mod will look more realistic overall.
And of course, this is still a BETA version, I think I need to make further adjustments.
Usage:
Copy Effects and Objects folders into your SF2 main folder
330 downloads
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Cold East Ground Objects Bonanza Vol.1
By yakarov79
The first part of Cold East Ground Objects Bonanza mods for the SF2 series game.
First of all. This is not entirely a 'Plug and Play' mod.
Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor.
In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS. But of course, some like tanks, SAMs, AAA, etc will appear automatically in the game.
Having this in mind this mod is mostly for terrain builders, modders, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you.
All objects have destroyed models added.
Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance.
I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that.
5 new weapons for some of the objects.
9M14M, 9M14P, 9M111, 9M113, 9M114
Part one contains mostly tanks, APCs, IFVs, SPAAG, and some support armored objects.
All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future.
Userlist ini files are just there but they might need editing for your own use.
Under any circumstances DO NOT mix these objects with ODS 30Aniversary Edition mod. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza.
Inside
2S1 Gvozdika - one set for Transport role only and two as artillery - to be placed via targets.ini
BMP-1
BMP-1P + 9K113 Konkurs (9M113 Gaboy missile)
BMP-2 + 9K113 Konkurs (9M113 Gaboy missile)
BRDM-2
BTR-50PK
BTR-60PB
BTR-60R-145BM radio and command vehicle
9K14M Malyutka-M 9P122 on BRDM-2 chassis (9M14M missile)
9K14P Malyutka-P 9P133 on BRDM-2 chassis (9M14P missile)
9K113 Konkurs 9P148 on BRDM-2 chassis (9M113 Gaboy missile)
9K113/111 Konkurs 9P148 on BRDM-2 chassis (2x 9M111 Fagot + 3x 9M113 Gaboy)
9K114 Shturm-S 9P149 on MT-LB chassis (9M114 Kokon missile)
MT-LB
MT-LB SNAR-10 Leopard artillery radar
MT-LBu 1V14 artillery command and recon vehicle
MT-LBu 9S80 (PPRU-1) air defense command vehicle
MTU-55 bridge layer
OT-62B
OT-64A
PT-76
T-54
T-55 obr59
T-55 obr71
T-55AM
T-55AM2 (Czechoslovakia production)
T-55AMV
T-62 obr61
T-62 obr72
T-62M
T-62MV
T-72 Ural
T-72 Ural-1
T-72A
T-72M
T-72M1
ZSU-23-4V
ZSU-23-4V1
ZSU-23-4M
ZSU-57-2
Most of the skins are 2048x2048 I highly recommend resizing to desired (lower) size format.
Do not blindly copy-paste files.
Pick a mod, make a backup if needed - test the file - decide - to keep it or not.
Just in case - enjoy.
Jarek.
questions - suggestions - go to the designated area here
457 downloads
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2S6M Tunguska
By EricJ
Derived from this: https://www.turbosquid.com/3d-models/3ds-sa19-tunguska-vehicle/609893
Model work (implementing in SF2): Razvan Stanciu
Ini help: yakarov79
I mainly did Texture work and included four skins for the vehicle. The default color scheme and three others (Green, Tan, and Paran) are for use in your game.
All necessary files are included and simply drop in your mod folder. Can be found under 2S6M Tunguska for the Mission Editor.
147 downloads
0 comments
Submitted
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Cold East Ground Objects Bonanza Vol.3
By yakarov79
The third part of Cold East Ground Objects Bonanza mods for the SF2 series game.
First of all. This is not entirely a 'Plug and Play' mod.
Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor. Especially in Vol. 3, you will find many 'eye candy' objects but you will find also basic trucks, fuel tankers, and artillery support objects
In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS.
Having this in mind this mod is mostly for terrain builders, modders, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you.
All objects have destroyed models added.
Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance.
I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that.
Part three contains mostly trucks cars and airfield objects in general, some artillery units.
All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future.
Some trucks have light emitters made by guuruu - made to work at night and be 'invisible' during the day - well effect ended up somewhere in the middle.. You decide - it is easily removable in data.ini.
Userlist ini files are just in a few objects but they might need editing for your own use.
If you have similar models from me - released years ago - do not mix them up. I recommend deleting all old files. Here you will find new updated models.
Under any circumstances DO NOT mix these objects with any ODS 30Aniversary Edition mod. Even in the future. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza.
D-30 122mm Howitzer
ZPU-4 14.5mm quadruple anti-aircraft gun
ZU-23-2 23mm double anti-aircraft gun
GAZ-66
GAZ-66 AP-2 mobile Army hospital
GAZ-66 PU-2 mobile command post for Luna-M rocket battery with RWZ-1 Proba - weather station and AB-4-0-230 generator
GAZ-66 with ZU-23-2 anti-aircraft gun
GAZ-66B R-142D airborne troops radio & command vehicle
GAZ-66B 9P125 /9K54 Grad-V airborne troops rocket artillery vehicle (with 9M28F rocket)
UAZ-469 just Bobik
Ural-375D
Ural-375D with open
Ural-375D BM-21 /9K51 Grad (with 9M22U rocket)
ZIL-130 APM-90 airfield searchlight
ZIL-130 KNS-1PM-2 navigational light beacon
ZIL-130 SKP-11 mobile air traffic control
ZIL-131 ATZ-4 fuel tanker
ZIL-131 PR-11B missile trailer for S-75 SAM system
ZIL-131 PR-14A missile cargo truck for S-125 SAM system
ZIL-131 R-140M radio & command vehicle
ZIL-131 R-161A-2M radio & command vehicle with ESB-12 T400 generator
ZIL-131 9P138 /9K55 Grad-1 (with 9M28S rocket)
ZIL-131 9P138 BM-21b Grad-1 in transport position (groundobjectrole=TRANSPORT)
ZIL-131 AA-40 airfield fire engine
ZIL-135 9P113 /9K52 Luna-M (with 9M21F rocket)
ZIL-135 9T29 rocket transport vehicle for Luna-M system
ZIL-157
ZIL-157 ATZ-4 fuel tanker
ZIL-157 PR-11B missile trailer for S-75 SAM system
ZIL-157 PR-14A missile cargo truck for S-125 SAM system
ZIL-157 R-140 radio & command vehicle
ZIL-157 D-470 airfield snow plow
ZIS-151
ZIS-151 ATZ-3 fuel tanker
RSBN-4N Radio Engineering System of short Range Navigation
IFA W50L
IFA W50L LAK-2 command vehicle
Four new weapons to the weapon folder
9M21F for Luna-M
9M22U for Grad
9M28F for Grad-V
9M28S for Grad-1
Of course, you can change any weapon for Grad rockets. But technically 9K54 and 9K55 can not fire heavier 9M22U rockets
Most of the skins are 1024x1024. If needed it is recommended to resize to desired (lower) size format.
Do not blindly copy-paste files.
Pick a mod, make a backup if needed - test the file - decide - to keep it or not.
Just in case - enjoy.
Jarek.
questions - suggestions - go to the designated area here
326 downloads
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Cold East Ground Objects Bonanza Vol.2
By yakarov79
The second part of Cold East Ground Objects Bonanza mods for the SF2 series game.
First of all. This is not entirely a 'Plug and Play' mod.
Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor.
In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS. But of course, some like tanks, SAMs, AAA, etc will appear automatically in the game.
Having this in mind this mod is mostly for terrain builders, modders,, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you.
All objects have destroyed models added.
Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance.
I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that.
Part two contains mostly air-to-air defenses.
SA-2, SA-3, SA-9, SA-8B, SA-13, SA-7.
Again those SAMs are not really plug-and-play mods.
I have made them in groups (SA-2A, SA-2B, SA-3, etc...) each group contains EWR, SAM_RADAR, and SAM_LAUNCHER.
It is up to the player to pick and choose the desired system for a specific mod, terrain, etc.
all except SA-2 use new weapon models. SA-2 uses an older model that was available for years already. (for now, I have no patience to finish my models)
All objects have destroyed models added.
Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance.
All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future.
Userlist ini files are just there but they might need editing for your own use.
If you have similar models from me - released years ago - do not mix them up. I recommend deleting all old files. Here you will find new updated models.
Under any circumstances DO NOT mix these objects with ODS 30Aniversary Edition mod. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza.
SA-2A (SA-75):
P-12 + PRV-10 Station, RSNA-75 fire control radar and SM-63-II launcher for V750 (1D) rocket
SA-2B (SA-75M) - userlist.ini contains Warsaw Pact and non WP users)
P-12 + PRV-10 Station, RSNA-75M fire control radar and SM-63-II launcher for V750V (11D) rocket
SA-2C(S-75):
P-12 + PRV-11 Station, RSN-75 fire control radar and SM-63-II launcher for V750VN (13D) rocket
SA-2E (S-75V):
P-12M + PRV-11 Station, RSN-75MV fire control radar and SM-90 launcher for V755 (20D) rocket
SA-2E1 (S-75M1):
P-12NP + PRV-11 Station, RSN-75V1 fire control radar and SM-90 launcher for V7555U (20DS) rocket
SA-2E2 (S-75M2):
P-12NP + PRV-11 Station, RSN-75V2 fire control radar and SM-90 launcher for 5Ya23 (23D) rocket
SA-2E3 (S-75M3):
P-18 + PRV-11 + 1L22 Station, RSN-75M3 fire control radar and SM-90 launcher for 5Ya23 (23D) rocket
SA-2F (S-75MK):
P-12M + PRV-11 Station
P-18 + PRV-11 + 1L22 Station, RSNA-75MK fire control radar and SM-90 launcher for V750VM (11DM) rocket
SA-3 (S-125):
P-15 + PRV-11, SNR-125 fire control radar and 5P71 launcher for 5W24 rocket
SA-3B (S-125M):
P-15 + PRV-11
P-15M + PRV-13 + 1L22
P-15M2 + PRV-13 + 1L22
P-19 + PRV-13
SNR-125 fire control radar and 5P71 and 5P73 launcher for 5W27 rocket
SA-7 (9K32M)
BTR-60PB equipped with 9K32M Strela-2M system
SA-8B
P-40 radar and 9K33M2 Osa-AK and 9K33M3 Osa-AKM systems on BAZ-5937 chassis.
SA-9/SA-9B
9K31 Strela-1 on BRDM-2 chassis
SA-13
9K35 Strela-10 on MT-LB chassis
Most of the skins are 2048x2048 I highly recommend resizing to desired (lower) size format.
Do not blindly copy-paste files.
Pick a mod, make a backup if needed - test the file - decide - to keep it or not.
Just in case - enjoy.
Jarek.
questions - suggestions - go to the designated area here
396 downloads
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Flakpanzer Gepard
By Gepard
Flakpanzer Gepard for Ukraine terrain
*****************************************************
This mod is made for SF2.
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I.
The Gepard Flakpanzer is a mobile gunsystem intended to escort and defend tank units. In this role it is outdated today. But it is still very usefull as point defence weaponsystem against cruise missiles and drones.
In 2022 Germany handed over already stored Gepard Flakpanzer to the Ukraine.
In this mode the Gepard Flakpanzer is available only for the Ukraine from 2022 and for Brazil from 2014.
This Gepard mod is made for older and slower computers. It use Gabilons old and small LOD file from 2005. I made a new skin to give it a good look.
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II.
INSTALLATION:
-Unzip into your SF2 mod folder
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III.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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IV.
All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
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Hope you enjoy it.
Michael (Gepard)
Made in Germany
February 2023
100 downloads
0 comments
Submitted
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Panzerpack for Ukraine Terrain
By Gepard
Panzerpack for Ukraine terrain
*****************************************************
This mod is made for SF2.
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I.
This package contains some tanks which are, or will be in the next time, in use in Ukraine War.
This are:
For the Ukraine:
Leopard1A4 delivered by Germany
Leopard1A5 delivered by Germany
Leopard2A4 delivered by Canada, Spain and Norway
T-64B original ukrainian tanks, former soviet
T-72M1 delivered by Czech Republik and Poland
For Russia:
T-72B former soviet
T-72BV former soviet
The T-64B, the T-72 and the Leopard1A4 are repaints of the stock files made by TK.
The Leopard1A5 is a repaint of the tank which made Gabilon.
The Leopard2A4 is a repaint of the tank made by Kesselbrut.
Alle LOD files are low poly, which reduce the workload of the computer. With my new made skins the tanks are looking good enough.
The tanks are set for a timeframe from 2022 or 2023 onward. They will not appear earlier in the game.
I have adjusted the values of the armour to make it more real. I also devided the hull of the tanks into two parts. The upper part has a better armour protection and the lower part a weaker armour, as it is in reality.
Example for calculation of armour thickness:
T-72M1 has a frontal hull armour of 3 layers of steel ( 50 mm inner plate, 60 mm outer plate, 30 mm add on plate) and one layer of Textolit (105 mm). Since Textolit has only effect against HEAT i use only the steel value to calculate.
The formula is x= nominal thickness / cos(angle of armour plate)
so we come to x= 140 / cos (68°) ==> x= 373,73 mm ~ 374 mm
-----------------------------------------------------------------------
II.
INSTALLATION:
-Unzip into your SF2 mod folder
----------------------------------------------------------
III.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
IV.
All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
------------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
February 2023
139 downloads
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PZH-2000
By strahi
I present to you Panzerhaubitze 2000 a model for 21st century warfare.
I can't remember where I found the Max file, I hope you won't mind me, if anyone still has something against it, let me know.
I was free to render the original file because the old one was not at the right scale.
The skin is not complete, if someone wants, they can modify them, with data, too as desired.
Also, I can send the Max file, whoever wants it, cheers.
88 downloads
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Fuchs APC
By strahi
TPz Fuchs, (Transportpanzer Fuchs) is a German armoured personnel carrier. The model is from the free market. I would like especially thanks to GKABS, he exported the model. I hope you will enjoy it. Happy New Year to everyone.
67 downloads
0 comments
Submitted
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Fennek APC
By strahi
Folks, this is a LGS Fennek, APC. The model is from the free market. I would like especially thanks to GKABS, he exported the model. I hope you will enjoy it. Happy New Year to everyone.
63 downloads
0 comments
Submitted
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US Stinger site
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
US Stinger site
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
US soldier is a free model from the net.
Google for some photos and information.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please get in touch with me at
gkabs@gkabs.net
gulfknights.net
136 downloads
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Smokeless rocket effects pack (Beta Version)
[ It is A very BETA Version,still need some adjustment! ]
1.What is this?
So it is just a simple effects mod and will make your AIM-120s、9x、HARMs etc looks cool and closer to what it looks like in real life,we can see the pics.
2.How to make it work?
(1)unzip the 7z,lol, then copy the Effects folder into your SF2 main folder;
(2)Open WeaponsEditor and find whatever missile u want to edit, then find [Booster Effect] under Propulsion Data, then change it to "MissileSmokelessFireEffect";
OR
(2) open the _data.ini in the missile folder, the edit [BoosterEffectName=]
P.S I made 3 versions : [MissileSmokelessFireEffec] for AIM-120s, [MissileSmokelessFire9XEffect] for AIM-9Xs, and [MissileSmokelessFireLgEffect] for AGM-88s or AGM-65s, be clear before u wanna edit...
93 downloads
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sf2_VW T3
By acesfakia
VW T3 Transporter Double Cab Chassis
HAF Air Force This is optimized for the SF1/SF2 Anatolia Terrain
===========================================================================================
...I did it, cause there was no............ Greek HAF Air Force truck...... , and I think we need more car for
the ........ Anatolian terrain..........!
Always check the ..plane...folder .. and the skin's ....BEFORE you copy/paste in the folder....and the pixel's....size...!!
===========================================================================================
Install:
- .....extract........ the objects folder....... to a temporary place........!!!!
- .......copy the objects folder (and every thing inside) to your mods folder.......
===========================================================================================
This package may NOT in any way, shape or form be used in any payware additions.
This is a freeware any be disburse freely
I hope you like it
Also is made for the terrain Bases if someone want to change it for International Air Force...etc...
ace
05/10/2021
46 downloads
0 comments
Submitted
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0 comments
Submitted
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SA-10 Grumble A/S-300PT SAM system
By Farid
The S-300 PT is a long-range surface-to-air missile systems produced by NPO Almaz. The S-300 PT is intended to defeat current and future air targets in all conditions of their combat employment under intensive ECM and multiple-threat environments, such as government precincts, industrial facilities, command posts and headquarters, military bases, strategic and tactical airfields and nuclear sites. The S-300 PT system was first deployed by the Soviet Union in 1979, designed for the air defense of large industrial and administrative facilities, military bases, and control of airspace against enemy strike aircraft. The project-managing developer of the S-300 is Russian Almaz corporation which is currently a part of "Almaz-Antei" Air Defense Concern. S-300PT was using 5V55 missiles developed by MKB "Fakel" design bureau. The S-300 PT is also capable of destroying ballistic missile targets and is regarded as one of the most potent anti-aircraft missile systems currently fielded. Its radars have the ability to simultaneously track up to 100 targets while engaging up to 12. S-300 deployment time is five minutes. The S-300 PT missiles are sealed rounds and require no maintenance over their lifetime. A typical battery would be equipped with three 5P85 TELs, each with four SAMs, or double the SAM complement of the S-75/SA-2 it replaced and permitting 2 rounds per launch. The designation of this TEL following a mid-life block upgrade became 5P85-1.
INSTALLATION:
Drop everything from archive to your "Objects" folder.
LICENSE:
All models are made by me from the scratch. You can use them and everything included for personal non-profit use for Thirdwire Strike fighters 2 game only.
CREDITS:
ThirdWire for making this outstanding simulator.
Combatace.com for its dedicated support for this game.
SOFTWARE USED:
Blender 3.0
Substance Painter
3d Max 2009
265 downloads
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SA-4 Ganef SAM system/ ZRK 2K11 "Krug"
By Farid
The SA-4 Ganef was a long-range mobile system first deployed in the mid-1960s; the missiles, carried in pairs on a tracked launcher, used drop-off solid-fuel boosters and a ramjet sustainer motor. Employing a combination of radar command guidance and active radar homing, and supported by an array of mobile radars for target acquisition, tracking, and guidance, they could engage targets over the horizon. (Because the SA-4 strongly resembled the earlier British Bloodhound, NATO assigned it the code name Ganef, meaning “Thief” in Hebrew.) Beginning in the late 1980s, the SA-4 was replaced by the SA-12 Gladiator, a more compact and capable system.
INSTALLATION:
Drop everything from archive to your OBJECT folder.
LICENSE:
All models are made by me from the scratch. You can use them and everything included for personal non-profit use for Thirdwire Strike fighters 2 game only.
CREDITS:
ThirdWire for making this outstanding simulator.
Yakarov79 for 1S12 radar grill texture.
Combatace.com for its dedicated support for this game.
SOFTWARE USED:
Blender 3.0
Substance Painter
3d Max 2009
213 downloads
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Two models of Afghan fighters one with Stinger FIM92 and the other with Stinger
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Tow Afghan one with Stinger FIM92 Missile and the other with Stinger missile. with no shrubs
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend
Credit goes to https://www.textures.com as I use many of their photos to create the skins.
Google for some photos and information.
https://www.mixamo.com/ for using their free character making and rigging.
also using the free net model to use as references
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Extra.
If you want to have the Afghan show in the mission editor
[MissionData]
NationName=Afghanistan
ServiceStartYear=1970
ServiceEndYear=1995
//GroundObjectRole=AAA <-----
GroundObjectRole=MISC <------
Availability=COMMON
Exported=TRUE
ServiceStartYear=1975
ExportEndYear=2030
ExportAvailability=COMMON
70 downloads
0 comments
Submitted
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Afghan FoxHole with Stinger FIM92 Missile
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Afghan FoxHole with Stinger FIM92 Missile
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use many of their photos to create the skins.
Google for some pictures and information.
https://www.mixamo.com/ for using their free character making and rigging.
also using a free net model to use as references
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Extra.
If you want to have the Afghan show in the mission editor
[MissionData]
NationName=Afghanistan
ServiceStartYear=1970
ServiceEndYear=1995
//GroundObjectRole=AAA <-----
GroundObjectRole=MISC <------
Availability=COMMON
Exported=TRUE
ServiceStartYear=1975
ExportEndYear=2030
ExportAvailability=COMMON
68 downloads
0 comments
Submitted
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Afghan with Stinger FIM92 Missile site
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Afghan with Stinger FIM92 Missile site
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use many of their photos to create the skins.
Google for some pictures and information.
https://www.mixamo.com/ for using their free character making and rigging.
also using a free net model to use as references
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Extra.
If you want to have the Afghan show in the mission editor
[MissionData]
NationName=Afghanistan
ServiceStartYear=1970
ServiceEndYear=1995
//GroundObjectRole=AAA <-----
GroundObjectRole=MISC <------
Availability=COMMON
Exported=TRUE
ServiceStartYear=1975
ExportEndYear=2030
ExportAvailability=COMMON
58 downloads
0 comments
Updated
-
Afghan with Stinger FIM92 Missile
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Afghan with Stinger FIM92 Missile
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use many of their photos to create the skins.
Google for some pictures and information.
https://www.mixamo.com/ for using their free character making and rigging.
also using a free net model to use as references
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Extra.
If you want to have the Afghan show in the mission editor
[MissionData]
NationName=Afghanistan
ServiceStartYear=1970
ServiceEndYear=1995
//GroundObjectRole=AAA <-----
GroundObjectRole=MISC <------
Availability=COMMON
Exported=TRUE
ServiceStartYear=1975
ExportEndYear=2030
ExportAvailability=COMMON
66 downloads
0 comments
Submitted
-
Afghan SA-7 site
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Afghan SA-7 site.
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend
Credit goes to https://www.textures.com as I use many of their photos to create the skins.
Google for some photos and information.
https://www.mixamo.com/ for using their free character making and rigging.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Extra.
If you want to have the Afghan show in the mission editor
[MissionData]
NationName=Afghanistan
ServiceStartYear=1970
ServiceEndYear=1995
//GroundObjectRole=AAA <-----
GroundObjectRole=MISC <------
Availability=COMMON
Exported=TRUE
ServiceStartYear=1975
ExportEndYear=2030
ExportAvailability=COMMON
105 downloads
-
Afghan with SA-7 FoxHole
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Afghan with SA-7 FoxHole
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend
Credit goes to https://www.textures.com as I use many of their photos to create the skins.
Google for some photos and information.
https://www.mixamo.com/ for using their free character making and rigging.
also using a free net model to use as references
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Extra.
If you want to have the Afghan show in the mission editor
[MissionData]
NationName=Afghanistan
ServiceStartYear=1970
ServiceEndYear=1995
//GroundObjectRole=AAA <-----
GroundObjectRole=MISC <------
Availability=COMMON
Exported=TRUE
ServiceStartYear=1975
ExportEndYear=2030
ExportAvailability=COMMON
77 downloads
-
Afghan with SA-7
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Afghan with SA-7
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend
Credit goes to https://www.textures.com as I use many of their photos to create the skins.
Google for some photos and information.
https://www.mixamo.com/ for using their free character making and rigging.
also using free net model to use as references
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Extra.
If you want to have the Afghan show in the mission editor
[MissionData]
NationName=Afghanistan
ServiceStartYear=1970
ServiceEndYear=1995
//GroundObjectRole=AAA <-----
GroundObjectRole=MISC <------
Availability=COMMON
Exported=TRUE
ServiceStartYear=1975
ExportEndYear=2030
ExportAvailability=COMMON
83 downloads
0 comments
Updated
-
M113 with ZPU-4
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M113 with ZPU4 AAA-Ground gun with 14 textures
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist under Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=TankEngine
SoundFileXXX=TankTrack
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Yakarov79 for making the ZUP4 model and the gunner as well as the texture for them as well as testing. thank you again, my friend
Credit goes to https://www.textures.com as I use many of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
90 downloads
0 comments
Submitted
-
Toyota with Kornet-ATM missile
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Toyota with Kornet-ATM missile comes with 3 winter and 3 summer textures and a new sound file
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=Toyota
[Toyota]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
The Afghan model was made with Mixamo and I used other free 3d models as references.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
75 downloads
0 comments
Submitted
-
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