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Toyota with SPG-9 Kopye
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Toyota with SPG-9 Kopye comes with 6 textures and a new sound file
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=Toyota
[Toyota]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
yakarov79 for making the gunner/driver models and textures for them and for letting me use it with my Toyota truck
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
lindr2 for using his UB-16 texture
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
84 downloads
0 comments
Submitted
-
Toyota with DSHK Gun
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Toyota with DSHK Gun comes with 6 textures and a new sound file
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=Toyota
[Toyota]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
88 downloads
0 comments
Submitted
-
Toyota tactical with ZU23-2 AAA without a cabin
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Toyota with ZU23-2 AAA without a cabin comes with 6 textures and a new sound file
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=Toyota
[Toyota]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
yakarov79 for making the ZU23-2/gunners/driver/textures for them and for letting me use it with my Toyota truck
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
97 downloads
0 comments
Submitted
-
Toyota tactical with ZU23-2
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Toyota with ZU23-2 AAA comes with 3textures and a new sound file
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=Toyota
[Toyota]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
yakarov79 for making the ZU23-2/gunners/textures for them and for letting me use it with my Toyota truck
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
90 downloads
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Toyota tactical with 107mm rockets launcher
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Toyota with 107mm Type 63 rockets comes with 3 textures and a new sound file
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=Toyota
[Toyota]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
95 downloads
-
Toyota tactical with UB-16 rockets
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Toyota tactical with UB-16 rockets comes with 3textures and a new sound file
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=Toyota
[Toyota]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
lindr2 for using his UB-16 texture
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
94 downloads
-
WP GPNVG/AVS-10 shader in SF2 (Morden NOD style)
【GPNVG-18 is a special NOD offering greater strength and durability during rough use in the field, as well as four high performance, MIL-SPEC Unfilmed White Phosphor image intensifier tubes that combine using specialized hybrid optics to provide the end user with an umatched 97° degree field of view, as opposed to the standard 40° field of view provided by traditional binocular night vision systems.】
Highly recommond you guys use it with Realsky Environment Mod.
This is a shader that can change the original color of the game to make it close to the color of White Phosphor Image Intensifier Tubes in reality. Of course, it will also really brighten the brightness of the picture.
===========================================================================================
Usage/ Read Me!!!!!:
1.put [TWPOSTPROCESS.FX] into your SF2's Flight folder【Back up recommonded】;
2.check your graphics option and make sure Effects Detail choosed for Unlimited;
3.make sure your Mission Start Time choosed for Night;
4.fly and control the night!
This is a shader ,so even in day time the night vision effect will trun on,delete [TWPOSTPROCESS.FX] to return default.
153 downloads
0 comments
Updated
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GP AVS-6/9 shader in SF2 (old school style)
Just like my former mod,this is a shader that can change the original color of the game to make it close to the color of Green Phosphor Image Intensifier Tubes in reality.
This one is more like AVS6/9 NOD usded by USAF during 1990s-2000s
And Of course, it will also really brighten the brightness of the picture, highly recommond you guys use it with Realsky Environment Mod.
===========================================================================================
Usage/ Read Me!!!!!:
1.put [TWPOSTPROCESS.FX] into your SF2's Flight folder【Back up recommonded】;
2.check your graphics option and make sure Effects Detail choosed for Unlimited;
3.make sure your Mission Start Time choosed for Night;
4.fly and control the night!
This is a shader ,so even in day time the night vision effect will trun on,delete [TWPOSTPROCESS.FX] to return default.
64 downloads
-
BM-30 Smerch
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Two BM-30 Smerch models with 3 textures also 2 new sound files
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=9M55K
SoundFilexxx=MilitaryTruck
[9M55K]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[MilitaryTruck]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally, not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 PrO
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
133 downloads
- bm-30-smerch
- bm-30
- (and 2 more)
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M163-PIVADS (Vietnam war)
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
M163-PIVADS model (Vietnam war) with 3 textures.
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
SoundFileXXX=Vulcan.wav
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
187 downloads
- m163-pivads
- m163
- (and 2 more)
-
Oshkosh M978 HEMTT Fire truck
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
http://gulfknights.net
What's included:
Oshkosh M978 HEMIT Fire truck models
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder.
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for making the texture for the fire truck.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
TurboSquid for using their model photos for references and for some texture.
https://www.turbosquid.com/Search/3D-Models/m978
Some textures have been used from other games that were in the google search.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
71 downloads
0 comments
Submitted
-
M992A2 Field Artillery Ammunition Supply Vehicle
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M992A2 Field Artillery Ammunition Supply Vehicle model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
/Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
72 downloads
- m992a2
- field artillery
- (and 1 more)
-
Improved Chaff and Flare Effects
By orsin
The purpose of this mod is to improve the chaff and flare effect. The stock effects does not provide realistic drag efficient for both Chaff and Flare. This mod improves these aspects to make combat countermeasure effects a bit real.
Installation
-----
Extract the files under your SF2 mod main folder and overwrite the file.
585 downloads
-
M109A1 howitzer
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M109A1 howitzer models.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
gkabs.net
gulfknights.net
102 downloads
- m109a1 howitzer
- m101
- (and 2 more)
0 comments
Submitted
-
Improved Ground Gun Accuracy
By orsin
The purpose of this mod is to improve the ground gun accuracy especially the AA Guns. It changes the game's default ballistic coefficient entries and make better speed retention for trajectory items. Thus it makes guns perform much better for anything flying straight line.
I have included 2 types of data in this mod. Please choose the one that works better for you.
Type A = Ballistic Coefficient changed to 1.1 times, better gun accuracy.
Type B = Ballistic Coefficient changed to 1.2 times, even higher gun accuracy but may influence AI plane in missions.
Also included the ballisticdata change program which when open in a folder that contains G1.dat, will allow you to change the entries.
For artillery, in addition to this mod, you can also change the accuracy in the gun data to 125 (yes, you can actually exceed 100)
Installation:
-----------------------------------------
Extract the G1.dat file under Type A or Type B folder under Objects folder in your mod directory
Uninstallation
----------------------------------------
Delete G1.dat file under Objects folder in your mod directory
136 downloads
0 comments
Updated
-
Insignias and tactical numbers for stock tanks
By Gepard
Tactical numbers and insignias for stock tanks
*****************************************************
This mod is made for SF2.
----------------------------------------------------------
I.
In the history it was common that tanks got tactical numbers and showed insignias for better friend and foe identification.
This package included modded stock tank files, so that the tanks will show numbers and insignias in single missions and campaigns.
It contains insignias and tactical numbers for:
Leopard A1 to A5
Centurion Shot and Shot Kal
M48 Magach 3
M60 Magach 6
M48A2
M48A3
M60A1
T-34-85
T-54
T-55
T-62A
T-72A
For M48, M60, T-54 and T-55 i added workable anti-aircraft-machine guns. I also changed the armour of some tanks values to make them closer to real world
-----------------------------------------------------------------------
II.
INSTALLATION:
-Unzip the object folder into your SF2 mod folder
----------------------------------------------------------
III.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
IV.
All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
------------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
December 2021
116 downloads
-
USMC USA, NATO, and Israel M109A2 Howitzer
By GKABS
Hello and thank you for downloading my work.
What's included:
Two USMC USA, NATO, and Israel M109A2 howitzer models one with the Spades up and the other is down.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for helping me with making these textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
https://gkabs.net
https://gulfknights.net
101 downloads
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Nations & Medals Expansion
By Menrva
Nations & Medals Expansion
April 13th, 2019 (1st Release)
by Menrva
>For Strike Fighters 2 games
This mod is an extension of the stock ThirdWire _nations.ini file. It adds new nations and respective national decals, missing from the stock game, and it adds numerous medals (made by Capitaine Vengeur and Charles) for the stock countries. Here below a summary of the changes:
-Added a number of new service markings decals, for the added nations.
-Remade decals for the fictive countries of SF2 to match the default 256x256 resolution of other national decals.
-The Mercenary decal no longer shows Dhimari colours; now it's generic and adapt for various scenarios involving mercenaries.
-The Soviet Air Force becomes the Russian Air Force since 1992, with proper new decals showing up since 2010.
-The Soviet Naval Aviation (Russian Naval Aviation since 1992) has been added as a separate service.
-The (Free) Libyan Air Force has been added and becomes active in 2012, in place of the Libyan Arab Republic Air Force.
-Biafra and Katanga have been added and are active for a short number of years, as historically accurate.
-The Rwandan Air Force has been added, active since 1962, with later finflash showing up since 2002.
-The Niger Air Force has been added, active since 1961, with alternative insignia in use since 1980.
-The Djibouti Air Force has been added, active since 1977, as historically accurate.
-The missing post-Yugoslavia nations, namely Montenegro and Republika Srpska, have been added.
-The missing ex-Soviet Union nations of Belarus, Tajikistan and Kyrgyzstan have been added.
-The Irish Air Corps has been added, with alternative decals in use since 1955.
-The People's Liberation Army Naval Air Force has been added as a separate service, active since 1953.
-The Somali Air Force is known as the Somali Aeronautical Corps before 1960, as historically correct.
-The Burkina Faso Air Force is no longer active since 1964, now it's active since 1985; it shows up as the Upper Volta Air Force before 1985.
-The Bahrain Amiri Air Force becomes the Royal Bahraini Air Force in 2002, as historically accurate.
-Created and added low-vis insignia and finflash textures for the Pakistan Air Force.
-Fixed a stock bug in SF2 with the Sultan of Oman's Air Force not being selectable since 1959, as it should be.
-Fixed a stock bug in SF2 with the Republic of China (Taiwan) Air Force not using the old roundel as it should be before 1992.
-Activated unused low-vis finflash included in stock SF2 for the Canadian Armed Forces.
-Other very small changes here and there to other stock nations.
-Added new medals for the following nations and respective services: Argentina, Australia, Belgium, Brazil, Canada, China, Cuba, Czechoslovakia, Denmark, Egypt, East Germany, West Germany, France, Finland, Greece, Hungary, India, Iran, Iraq, Italy, Japan, Netherlands, New Zealand, North Korea, South Korea, North Vietnam, South Vietnam, Norway, Pakistan, Poland, Russia, Soviet Union, Spain, Sweden, Syria, Taiwan, Turkey, Ukraine, United Kingdom, United States.
Modders and users are advised to tweak their _userlist.ini files and _data.ini files for aircraft and ships, to make use of the new naval aviation services added by this mod.
>Credits (in no particular order):
-Capitaine Vengeur, for his Modern Russian Federation Medals and Modern Ukrainian Medals packs.
-Charles, for his Medals Pack v2.0 addon for SF1, which I have improved and updated to SF2 standards.
-mue, for sharing info about the functionality of the alias.lst file.
-paulopanz, for creating decals for Rwanda and Niger, which I have further tweaked.
-eburger68, for few decals I borrowed from his huge campaign mods.
I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not.
>Disclaimer:
This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
This mod may NOT in any way, shape or form be used in any payware additions.
1,034 downloads
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Ace Combat Nations
By Menrva
Ace Combat Nations
December 13th, 2020 (1st Release)
by Menrva
>For Strike Fighters 2 games
This mod is a fork of my nations expansion mod of the stock ThirdWire _nations.ini file. It includes only the nations and respective aviation services of the Ace Combat universe, AKA Strangereal. All roundels are based on official sources and references from all Ace Combat games. Here below a summary of the included services:
-Generic Mercenary faction, using the logo of Ace Combat's developer, Project ACES, as insignia.
-Osean Air Defense Force and Osean Maritime Defense Force (as seen in Ace Combat 5, Ace Combat Zero and Ace Combat 7).
-Yuktobanian Air Force and Yuktobanian Navy (as seen in Ace Combat 5).
-Erusean Air Force and Erusean Navy (as seen in Ace Combat 04 and Ace Combat 7).
-Free Erusea Air Force (available since 2006, as seen in Ace Combat 04, Ace Combat 5 and Ace Combat 7).
-Independent State Allied Forces Air Force and Independent State Allied Forces Navy (available since 2003 until 2006, as seen in Ace Combat 04 and Ace Combat 5).
-International Union Peacekeeping Force (available since 2007, as seen in Ace Combat 7).
-Belkan Air Force and Belkan Naval Aviation (as seen in Ace Combat 5 and Ace Combat Zero).
-Ustio Air Force (available since 1989, as seen in Ace Combat Zero).
-Sapin Air Force (as seen in Ace Combat Zero).
-Republic of Emmeria Air Force and Republic of Emmeria Navy (as seen in Ace Combat 6).
-Estovakian Air Force and Estovakian Naval Aviation (as seen in Ace Combat 6).
-Aurelian Air Force and Aurelian Naval Aviation (as seen in Ace Combat X).
-Leasath Air Force and Leasath Naval Aviation (as seen in Ace Combat X).
-USEA Unified Air Force and USEA Unified Navy (available since 1996 until 2002, as seen in the remake of Ace Combat 2, that is Ace Combat 3D).
-Voslage Air Force (as seen in Ace Combat 7).
-Nordennavic Royal Air Force (from Ace Combat: Northern Wings).
Other aviation services are known to exist in Strangereal, such as the Rectan Air Force, FATO Air Force and Valka Royal Air Force. However, there are no infos concerning such countries with no established flag and culture at the moment. Those are not included in the mod for the time being.
This mod removes the Real World aviation services included in Strike Fighters 2, as such it is not compatible with any mod out of the box. Modders and users are advised to tweak _userlist.ini files and _data.ini files for aircraft and ground objects, to make use of the new services added by this mod.
>Credits (in no particular order):
-nuni, for his suggestions and other Ace Combat themed mods.
-Astore, for his support and for being one of the few Italian Ace Combat fans like me.
-RythusOmega, for providing all Ace Combat 7 emblems, reworked for use in this mod.
-SuperOstrich, for providing hi-res remakes of the roundel of Nordennavic.
-mue, for sharing info about the functionality of the alias.lst file.
>Disclaimer:
This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
This mod may NOT in any way, shape or form be used in any payware additions.
140 downloads
- osea
- ace combat
- (and 14 more)
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Tank berm and sandbags models.
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Tank berm and sandbags models. (this is made for terrain creator)
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
https://gkabs.net
https://gulfknights.net
47 downloads
0 comments
Updated
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Soldier with howitzer shells models
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
soldier with howitzer shells models. (this is made for terrain creator)
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
The soldier is free model is from MIXAMO WEBSITE
https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
(I am sorry that I don't have the model template for the texture in photoshop)
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
https:gkabs.net
https:gulfknights.net
47 downloads
0 comments
Submitted
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M109A2 howitzer static/dynamic with berm and sandbags
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M109A2 howitzer models one static and dynamic with berm and sandbags.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
The soldier is free model is from MIXAMO WEBSITE
https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
(I am sorry that I don't have the model template for the texture in photoshop)
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
gkabs.net
gulfknights.net
109 downloads
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HQ-9 Self Propelled Air Defence System
By angelp
HQ-9 Self Propelled Air Defence System
The FD-2000/HQ-9 was developed to provide a long range SAM capability, distinct from the medium range capabilities of the HQ-12/KS-1 series. The FT-2000 is a derivative which is fitted with an anti-radiation seeker and intended for engagements against AEW&C/AWACS and stand-off jamming aircraft.
The HQ-9 is supported by the HT-233 phased array engagement radar, like the H-200 modelled on the MPQ-53 and 30N6E designs, carried on a Taian TAS5501 series 10 x 10 high mobility vehicle, common to the HQ-9 TEL and similar in design to the S-400's BAZ-6900 series vehicle. Chinese sources claim C-band operation with 300 MHz receiver/antenna bandwidth, detection and tracking range of 150/100 km, and monopulse angle tracking to resist jamming. The design bears considerable similarity to the 30N6E series, especially in the antenna design.
Recently disclosed imagery shows the use of the self-propelled Type 305A, Type 305B and Type 120 radars as the battery acquisition radar component. The designation FD-2000 is for export configurations of the HQ-9.
Instalation:
-------------------------------------------------------------
Put the content of the objects/ folder in your mod folder.
Crédits :
--------------------------------------------------------------
3d Model, textures, INI files: angelp
This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
Released under Combat Ace Fair-Use terms
208 downloads
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Ludun 2000 (LD-2000) SPAAGM
By angelp
Ludun 2000 (LD-2000) SPAAGM
The Ludun-2000 is a Chinese copy of the Thales Nederland Goalkeeper 30 mm close-in weapons system (CIWS) mounted on the rear a 8 x 8 single cab flat bed truck and generator and system container behind the cabin.
The Type 730B gun is a copy of the General Electric GAU-8 30 mm x 173 mm seven-barrel Avenger gun used on the A-10. It fires at 4,200 rounds-per-minute with the APDS round having a muzzle velocity of 1,150m/sec and the HE cartridge of 920m/sec. There are two 500 round cylindrical magazines either side of the gun.
By design, the LD-2000 is essentially a land based derivative of the existing PLAN Type 730 CIWS, itself modelled on the closed loop tracking US Phalanx CIWS and EU Goalkeeper CIWS.
More recent imagery depicts the addition of a mast mounted search radar and six launch tubes for the TY-90 Surface-to-Air-Missile.
Instalation:
-------------------------------------------------------------
Put the content of the objects/ folder in your mod folder.
Crédits :
--------------------------------------------------------------
3d Model, textures, INI files: angelp
This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
Released under Combat Ace Fair-Use terms
126 downloads
0 comments
Submitted
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Buk M2E SAM system
By angelp
Buk M2E Surface to Air missile system
The Buk missile system is a family of self-propelled, medium-range surface-to-air missile systems developed by the Soviet Union and its successor state, the Russian Federation, and designed to counter cruise missiles, smart bombs, fixed- and rotary-wing aircraft, and unmanned aerial vehicles
The Buk system was created as a replacement of the 9k12 Kub in the air defenses forces of the Soviet Union and succesor states. A typical batallion consist of a command vehicle, a target acquisition radar vehicle and 6 TELAR vehicles, with three TELs.
The M2E variant uses the 6x6 MZKT-6922 wheeled vehicle, in order to produce a hight road mobility and low operating cost variant of the system.
The pack contains the 9K317E Buk M2E / MZKT-6922 TELAR and the 9S18M1E Snow Drift acquisition Radar mounted on a MZKT-6922 trnasport.
Finally, this pack is still a BETA, need some fine tunning inthe missile and system performance and other vehicles asociated with the system like the command post and the low level radar. Is released for the CA community to have a modern variant of the Buk missile to play with.
Instalation:
-------------------------------------------------------------
Put the content of the objects/ folder in your mod folder.
Crédits :
--------------------------------------------------------------
3d Model, textures, INI files: angelp
This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
Released under Combat Ace Fair-Use terms
174 downloads
0 comments
Submitted
-
Download Statistics
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Files12,608
Comments26,977
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