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    1. Airport flood-lights

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Airport flood-lights
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the files to Objects folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-CA-Lights
      FullName=GK-CA-Lights
      ModelName=GK-CA-Lights.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      GroundObjectType=
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      CollisionMesh=GK-CA-Lights.LOD
      DamagedModel=
      DestroyedEffect=SmallFire
      DestroyedModel=
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=35

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS model and textures
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      99 downloads

         (0 reviews)

      0 comments

      Updated

    2. LED-TEMPORARY-RWY-CLOSURE-MARKER

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      LED-TEMPORARY-RWY-CLOSURE-MARKER
      this model come with two skin white and sand color.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the files to Objects folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-LED-TRCM
      FullName=GK-LED-TRCM
      ModelName=GK-LED-TRCM.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=0.1
      ArmorValue=0.1
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=20
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=0
      MaxVisibleDist=4500.0
      DamagedModel=
      DestroyedEffect=VehicleFireEffect
      DestroyedModel=
      SecondaryEffect=SmallRocketGroundExplosion
      SecondaryChance=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      36 downloads

         (0 reviews)

      0 comments

      Updated

    3. Jet Hangars

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Collection of 2 hangars with 12 skins one with open doors and the other closed.
      For SF2 only
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the files to Objects folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-CHangar1
      FullName=GK-CHangar1
      ModelName=GK-CHanger1.LOD <---- change the number for the skin name you need
      TargetType=HANGAR
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      CollisionMesh=Shelter_Hardened1_col.LOD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=
      SecondaryChance=100
      SecondaryEffect=LargeFire

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      88 downloads

         (0 reviews)

      0 comments

      Updated

    4. P-14 Tall King Radar

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      P-14 Tall King Radar
      This file work and tested on SP2 only
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the files to Objects folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-P-14
      FullName=P-14 Tall King Radar
      TargetType=EW_RADAR
      ;TargetType=RADAR
      ActiveYear=1959
      TargetValue=100
      UseGroundObject=TRUE
      GroundObjectType=GK-P-14
      RepairRate=0.555
      StartDetectChance=80
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=10
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=Radar_Destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      copy the GK-P-14 folder to the ground object
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      Thanks to strahi for requsting this model to be made and making the data files I hope you will injout it 
      Me for making the model
      and big thianks to AC members for there help.
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      163 downloads

         (1 review)

      1 comment

      Updated

    5. Crotale SAM system

          
          CROTALE mod by GKABS

          1) Historical background

         The Development of the Crotale Surface-to-Air Missile system began in 1964.
         The Crotale is a very short range SAM system (Sol-Air à Très Courte Portée or SATCP).
         It was said that South Africa paid 85% (France: 15%) of the first step development 
         costs of this SAM System. The Crotale was named "Cactus" for South Africa.
         Thomson-CSF for the radar and the electronics, and Matra (Engine division) for the 
         R440 missile were the two prime contractors.
         South Africa received the first systems in 1971.
         In 1971 France placed the first order for operational tests: 1 Acquisition Unit and 
         2 Firing Units.
         The Armée de l'Air bought this SAM system in order to protect their airfields.
         The Crotale in this first opérational version (Crotale 1000) was above all engaged 
         for the Egypt-Libya and Angola wars in the 1980s.
         Further developments were launched for several customers among the 15 ones which 
         ordered this system.

          2) Installation in your Strike Fighters 2 installation(s)

         There are 2 options :
          - The "Sand" version in order to put in any "Desert" type SF2 install,
          - The "Green" version for any "European" type SF2 install.

         So you'll find them into 2 separated packs ready to play :)
          If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

          3) Credits
          
          - Coupi for suggesting the model, document, creating the data files, and testing.  From the bottom of my heart thanks.
          4) LICENSE:
          You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2.
           For use outside of this scope, you need to contact me for permission.
          gkabs@gkabs.net
          Software used:
          3d Max 2009
          UVLayout v2 Pro
          Substance Painter
          Adobe Photoshop

          If you need any assistance please contact me at 
          gkabs@gkabs.net    
      https://gkabs.net
       

      202 downloads

         (0 reviews)

      3 comments

      Updated

    6. Mistral missile manpads

           
          MISTRAL MANPADS  mod by GKABS
          Only for SF2
          1) Historical background
          MISTRAL MANPADS is a very short-range air defense weapon system, firing the MISTRAL, latest generation fire-and-forget missile.
          It features a lightweight man-portable launcher. It can be easily transported and operated from the ground, a vehicle, a building, or a ship. MISTRAL                 MANPADS is normally operated by a gunner and a crew commander. However, if the mission is carried out in a simple tactical environment, it can be operated by one single soldier.
          MISTRAL is a man-portable, fully digital, heat-seeking missile, designed to meet the requirements of all branches of the armed forces. It boasts a 97%                 proven success rate and higher reliability than any other existing low-level air defense missile.
          Type        Manportable surface-to-air missile
                  Place of origin    France
          Specifications
          Length        1.86 m
          Diameter    90 mm
          Crew        2
          Effective firing range    up to 6 km
          Warhead    High Explosive with high density tungsten balls
          Warhead weight    2.95 kg
          Laser proximity or impact triggered
          Engine    Solid Rocket Motor
          Maximum speed    800 m/s, approx. Mach 2.6 (high supersonic)
          Guidance
          system
          Infrared homing
         2) Installation in your Strike Fighters 2 installation
          copy to object folder 
         3) Copy the files to Objects folder and add the falowing to _TYPES.ini file
          [TargetTypeXXX] 
          Name=MANPAD_Mistral
          FullName=MANPAD_Mistral
          TargetType=SAM_LAUNCHER
          UseGroundObject=TRUE
          GroundObjectType=MANPAD_Mistral
          ActiveYear=1989
          TargetValue=100
          RepairRate=0.550
          StartDetectChance=80
          StartIdentifiedChance=20
          IncreaseDetectChanceKey=10
          MaxVisibleDist=5000.0
          DestroyedEffect=SmallRocketGroundExplosion
          DestroyedModel=
          SecondaryEffect=VehicleFireEffect
          SecondaryChance=0
          If you need any further help please read the Knowledge Base at:
       
         https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
         4) Credits
          
          - Thirdwire   
          - yakarov79 for mistral missile model and skin (Thank you, excellent job on the model ;))
          - Coupi for creating the data files, and testing.  From the bottom of my heart thanks.

          LICENSE:
          You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
          gkabs@gkabs.net
          Software used:
          3d Max 2009
          UVLayout v2 Pro
          Substance Painter
          Adobe Photoshop
          Fuse
          If you need any assistance please contact me at 
          gkabs@gkabs.net
       
       

          

      175 downloads

         (0 reviews)

      0 comments

      Updated

    7. 3 Russian Pilots

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      3 new russian Pilot models
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      This is for the SF2 series ONLY.
      Installation:
      Copy the files to Objects\pilot folder
      Add these lines to the _DATA.INI file to any jet you would like to add the new pilot too.
      [Pilot]
      PilotModelName=XXX                     <---- replace the XXX with the .old file name for the pilot
      PilotHeadNodeName=GK_Head    <----
      if you have a two-seater add the Copilot as well.
      [CoPilot]
      PilotModelName=XXX                     <---- replace the XXX with the .old file name for the pilot
      PilotHeadNodeName=GK_Head    <----

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net

      129 downloads

         (1 review)

      0 comments

      Updated

    8. SAM-3 complete system

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      complete SA-3 models tested and working for only SF2 series.
      Installation:
      Copy the files to Objects folder and the following to _TYPES.ini file
      [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
      Name=SA-3DL
      FullName=SA-3 Goa Dual SAM 
      TargetType=SAM_LAUNCHER
      ActiveYear=1962
      TargetValue=100
      UseGroundObject=TRUE
      GroundObjectType=SA-3DL
      RepairRate=0.555
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=LargeRocketGroundExplosion
      DestroyedModel=sa-2_launcher_destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
      Name=SA-3QL
      FullName=SA-3 Goa Quad SAM 
      TargetType=SAM_LAUNCHER
      ActiveYear=1962
      TargetValue=100
      UseGroundObject=TRUE
      GroundObjectType=SA-3QL
      RepairRate=0.555
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=LargeRocketGroundExplosion
      DestroyedModel=sa-2_launcher_destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
      Name=Pechora-2ML
      FullName=Pechora-2ML Goa Quad SAM 
      TargetType=SAM_LAUNCHER
      ActiveYear=1962
      TargetValue=100
      UseGroundObject=TRUE
      GroundObjectType=SA-3QL
      RepairRate=0.555
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=LargeRocketGroundExplosion
      DestroyedModel=sa-2_launcher_destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      also you need to add these:
      SNR-125
      SNR-125M
      SNR-125-2M

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Big thanks to :
      tiopilotos for requesting these models and for his sound files smoke effect as well as testing.
      Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help.
      strahi for testing the earlier models.
      yakarov79 for his excellent SNR-125 model
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net

       

      198 downloads

         (1 review)

      3 comments

      Updated

    9. M51 Skysweeper

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M51 Skysweeper model.
      tested and working for only the SF2 series.
      Installation:
      Unpack and copy to the SF2 Directory
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit:
      GKABS for making the model that was requested by whiteknight06604 (Gunner/operator are free from the net model couldn't find the maker name to give credit to)
      Coupi For making the data/INI files and testing as well as making the videos.

      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net

       

      194 downloads

         (1 review)

      2 comments

      Updated

    10. Tactical Air Navigation System unit

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      This is the Tactical Air Navigation System unit
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the files to Objects folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-TANS
      FullName=Tactical Air Navigation System
      ModelName=GK-TANS.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-TANS
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      CollisionMesh=GK-TANS.LOD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and textures
      The texture from https://www.pngguru.com/ and https://www.textures.com/
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      134 downloads

         (0 reviews)

      0 comments

      Updated

    11. Giraffe 2D radar and 3d radar

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Giraffe 2D radar and 3d radar were requested by strahi.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the folder to Objects/GroundObject and the following to _TYPES.ini file
      [TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
      Name=GK-Giraffe-R2D
      FullName=Giraffe 2D radar
      TargetType=AAA
      UseGroundObject=TRUE
      GroundObjectType=GK-Giraffe-R2D
      ActiveYear=1985
      TargetValue=250
      RepairRate=0.555
      StartDetectChance=80
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=10
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=50
      [TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
      Name=GK-Giraffe-R3D
      FullName=Giraffe 3D radar
      TargetType=AAA
      UseGroundObject=TRUE
      GroundObjectType=GK-Giraffe-R3D
      ActiveYear=1985
      TargetValue=250
      RepairRate=0.555
      StartDetectChance=80
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=10
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=50

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model (everything except the truck chase) and skins
      strahi for testing and making all the data file for the 2 models, big help many thanks, and I hope you will enjoy your request.
      The truck model is a free form https://free3d.com/ by ysup12 
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      229 downloads

         (0 reviews)

      0 comments

      Updated

    12. MIM-23 Hawk Missile System Unit

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      This is a complete new MIM-23 Hawk Missile System Unit.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      credit goes to the following:
      1-KJakker for creating all the INI files and setting up the folders structure as well as testing and retexturing some skin for the project. Grate help. 
      2-strahi for his testing and feedback as well as sharing his knowledge with me. 
      3-ravenclaw_007 for creating the outstanding Hawk missile model as well as the missile textures. 
      4-tiopilotos for sharing his feedback and knowledge.
      5-Thanks to Coupi for working hard to update the HIPIR Radar pitch movement and tracking and adding the smoke effect.
      6-GKABS for creating the rest of the models and texture
      This is really group work and without you all and help this would not come this far, Thank you all.
      Please if I forgot anyone please let me know.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      485 downloads

         (1 review)

      6 comments

      Updated

    13. Flakpanzer Gepard Anti-aircraft gun tanks

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Flakpanzer-Gepard AAA model
      Flakpanzer Gepard
      The Flugabwehrkanonenpanzer Gepard is an all-weather-capable German self-propelled anti-aircraft gun. It was developed in the 1960s and fielded in the 1970s, and has been upgraded several times with the latest electronics.
      Type    Self-propelled anti-aircraft gun
      Place of origin    West Germany
      Specifications
      Mass    47.5 t (46.7 long tons; 52.4 short tons)
      Length    Overall: 7.68 m (25 ft 2 in)
      Width    3.71 m (12 ft 2 in)
      Height    Radar retracted: 3.29 m (10 ft 10 in)
      Crew    3 (driver, gunner, commander)
      Armor    conventional steel
      Main
      armament
      2 × 35 mm Oerlikon GDF autocannon, each with 320 rounds of anti-air ammunition and 20 rounds of anti-tank
      Secondary
      armament
      2 × quad 76mm smoke grenade dischargers
      Engine    10-cylinder, 37,400 cc (2,280 cu in) MTU multi-fuel engine
      830 PS (819 hp, 610 kW)
      Power/weight    17.5 PS/t
      Suspension    Torsion bar suspension
      Operational
      range
      550 km (340 mi)
      Maximum speed    65 km/h (40 mph)
      https://en.wikipedia.org/wiki/Flakpanzer_Gepard
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
      [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
      Name=GK-Flakpanzer-Gepard
      FullName=GK-Flakpanzer-Gepard
      TargetType=AAA
      ;TargetType=MISC
      UseGroundObject=TRUE
      GroundObjectType=ZSU-23
      ActiveYear=1960
      TargetValue=25
      RepairRate=3.22
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=Truck_DESTROYED.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Coupi for making all the data files and testing the model.
      compufat for making the Brazilian skin.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Vidoe by Coupi

      208 downloads

         (0 reviews)

      1 comment

      Updated

    14. Volkswagen Type 3

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      VW T3 model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
      [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
      Name=VWT3
      FullName=GK-VWT3
      ModelName=GK-VWT3.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-VWT3
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      CollisionMesh=
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      74 downloads

         (1 review)

      0 comments

      Updated

    15. Zastava-M55 AAA

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Zastava-M55 model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
      [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
      Name=GK-Zastava-M55
      FullName=GK-Zastava-M55
      TargetType=AAA
      ;TargetType=MISC
      UseGroundObject=TRUE
      GroundObjectType=GK-Zastava-M55
      ActiveYear=1960
      TargetValue=25
      RepairRate=3.22
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=Truck_DESTROYED.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.1.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Coupi for making all the data files and testing the model.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Video by Coupi
       

      202 downloads

         (1 review)

      0 comments

      Updated

    16. Jet pilot

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      New Pilot model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      This is for Strike Fighters 2 Series ONLY.
      Installation:
      Copy the files to Objects\pilot folder
      Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
      [Pilot]
      PilotModelName=GK-Pilot     <----
      PilotHeadNodeName=GK-Head    <----
      if you have a two-seater add the Copilot as well.
      [CoPilot]
      PilotModelName=GK-Pilot1    <----
      PilotHeadNodeName=GK-Head    <----

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net

      346 downloads

         (2 reviews)

      13 comments

      Updated

    17. UAZ-469

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      UAZ-469 model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
      [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      compufat big thank you for making all 4 textures for the model and the Driver/Gunner.
      Coupi for his outstanding work with the data file without him this is nothing big thank you, my friend.
      Google for some photos and information.
      Driver and gunner are free low poly from the net without skin.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      videos by Coupi
       

      111 downloads

         (0 reviews)

      1 comment

      Updated

    18. Oshkosh M978-Fuel Truck and M977-Truck

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M978 HEMIT and M977 HEMIT models
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
      [TargetTypeXXX] <-------- Change to the next number at the bottom of your types list
      Name=GK_M977_HEMTT
      FullName=GK_M977_HEMTT
      ModelName=GK_M977_HEMTT.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK_M977_HEMTT
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      CollisionMesh=
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire
      [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
      Name=GK_M978_HEMTT
      FullName=GK_M978_HEMTT
      ModelName=GK_M978_HEMTT.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK_M978_HEMTT
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      CollisionMesh=
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      turbosquid for using their model photos for references and for some texture.
      https://www.turbosquid.com/Search/3D-Models/m978
      Some textures have been used from other games that were in the google search.
      Google for some photos and information.
      gerwin for some of his data file
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      117 downloads

         (2 reviews)

      2 comments

      Updated

    19. M163-PIVADS

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M163-PIVADS model with 10 textures.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder if you don't have it listed there.
      SoundFileXXX=Vulcan.wav
      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to  compufat for making three textures for the model (CamoChile, TanChile, and TanArmy)
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      152 downloads

         (1 review)

      2 comments

      Updated

    20. Asian Harbor

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Asian Harbor model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
      [TargetTypexxx]  <------- make sure to add your sequence number
      Name=Harbor
      FullName=Asian Harbor
      ModelName=GK-Harbor.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=15000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=barrack2_destroyed.LOD
      SecondaryChance=25
      SecondaryEffect=SmallExplosionEffect
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      81 downloads

         (0 reviews)

      0 comments

      Updated

    21. M106A3 mortar carrier

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M106A3-MC model with 14 textures
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist under Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=50cal
      SoundFileXXX=Mortar
      SoundFileXXX=TankEngine
      SoundFileXXX=TankTrack
      [50cal]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [Mortar]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu for fixing my mortar dataINI and adding these explosion effects and everyone who replied to my question and offered to help
      compufat for making most of the texture for the model Thanks a lot for your help as always
      Thanks to however made the sounds and Effects as I don't know their names.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      100 downloads

         (2 reviews)

      0 comments

      Updated

    22. M106A3-NC (No Crew)

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M106A3-NC (No Crew) model with 14 textures
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist under Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=50cal
      SoundFileXXX=Mortar
      SoundFileXXX=TankEngine
      SoundFileXXX=TankTrack
      [50cal]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [Mortar]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu for fixing my mortar dataINI and adding these explosion effects and everyone who replied to my question and offered to help
      compufat for making most of the texture for the model Thanks a lot for your help as always
      Thanks to however made the sounds and Effects as I don't know their names.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      63 downloads

         (0 reviews)

      1 comment

      Updated

    23. M113 APC

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M113APC model with 15 textures
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist under Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=50cal
      SoundFileXXX=Mortar
      SoundFileXXX=TankEngine
      SoundFileXXX=TankTrack
      [50cal]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [Mortar]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      compufat for making most of the texture for the model Thanks a lot for your help as always
      Thanks to however made the sounds and Effects as I don't know their names.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      87 downloads

         (0 reviews)

      1 comment

      Updated

    24. M113 APC (No crew)

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M113APC-NC (No crew) model with 15 textures
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist under Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=50cal
      SoundFileXXX=Mortar
      SoundFileXXX=TankEngine
      SoundFileXXX=TankTrack
      [50cal]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [Mortar]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      compufat for making most of the texture for the model Thanks a lot for your help as always
      Thanks to however made the sounds and Effects as I don't know their names.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      62 downloads

         (0 reviews)

      1 comment

      Updated

    25. Pantsir S1 missile system (SA-22 Greyhound)

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      SA-22 Greyhound / Pantsir-S1  model and 4 textures.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Michael Weinert for the model and the textures.
      guuruu for fixing my data files and testing the model and making the missile hit the target as it should.
      compufat for the missile /model textures
      Me for compiling the textures and the data files.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      PS. I forgot to upload these two photos for the winter texture.


      271 downloads

         (2 reviews)

      0 comments

      Updated



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