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Chieftain Mk.5
By GKABS
Hello, and thank you for downloading my work.
https://gkabs.net
what's included:
Chieftain Mk.5 model with 11 textures
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for making the Kuwaiti and the one UK textures and adding more detail to the model that helped makes them look great.
guuruu for allowing me to use his L7A2 MG model and the Grenade data from his Challenger model
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance, please contact me at
gkabs@gkabs.net
149 downloads
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122 mm howitzer 2A18 (D-30)
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
122 mm howitzer 2A18 (D-30) Update by compufat
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist under Flight directory and change the XXX with the correct number
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for updating the data file and the texture.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
120 downloads
0 comments
Updated
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M-84 Yugoslav MBT
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M-84 Yugoslav MBT model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=PKT762
SoundFileXXX=TankEngine
SoundFileXXX=TankTrack
SoundFileXXX=grenade
[PKT762]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[grenade]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Nightshade/PR for searching information for the tank blueprint.
AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
112 downloads
0 comments
Updated
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Textures for Geezer "RAF Euro Pilot Oxy" - Strike Fighters 2 (SF2) WW2 instalations.
Textures for Geezer "RAF Euro Pilot Oxy" - Strike Fighters 2 (SF2) WW2 instalations.
I did new textures for Geezer RAF Euro Pilot Oxy, with optional layouts, including different scarfs and two types of oxygen masks.
LODs are using JPG textures. (BMPs textures included)
____________________________________________________________________________________________________________
INSTALLATION INSTRUCTIONS FOR "RAF Euro Pilot Oxy":
*First make a back-up of your "RAF Euro Pilot Oxy" Folder, just in case if you had already one.
Copy or drop the "RAF Euro Pilot Oxy" folder in your "Pilots folder".
That's all
____________________________________________________________________________________________________________
*ATTENTION*
Inside the pack, there is a (RAF Euro Pilot Oxy-PILOTS INSTALATION README) with instalation instructions for the majority of RAF aircrafts (aircraft data.ini) around. You must to edit manually the "POSITION" and the "PILOTMODELNAME".
As an example:
Open your (Hurricane_Mk_IA)Aircraft folder and find the MkIA_DATA.ini file, then find the name "Crew".
You must to exchange two (2) lines manually.
To use with Hurricane_Mk_IA
// Crew ---------------------------------------------------------
[Pilot]
SystemType=PILOT_COCKPIT
Position=0.0,-0.81,0.690 <------------------------------------ You must add this line
PILOTMODELNAME=RAF Euro Pilot Oxy <------------------------------------ You must add this line
____________________________________________________________________________________________________________
The new texture has a "RAF Tunic with necktie" as standard layout.
To use the others with scarfs, you must to exchange the file names:
To use BLUE scarf, rename the following files:
BLUE-British Pilot.JPG rename to British Pilot.JPG
BLUE-Pilot Scarf-4.JPG rename to Pilot Scarf-4.JPG
____________________________________________________________________________________________________________
To use GREEN scarf, rename the following files
GREEN-British Pilot.JPG rename to British Pilot.JPG
GREEN-PILOT SCARF-4.JPG rename to Pilot Scarf-4.JPG
____________________________________________________________________________________________________________
To use RED scarf, rename the following files
RED-British Pilot.JPG rename to British Pilot.JPG
RED-PILOT SCARF-4.JPG rename to Pilot Scarf-4.JPG
____________________________________________________________________________________________________________
There is two types of oxygen masks. To exchange for another, you must to rename the
"Back-up-MASK1-New RAF Pilot-2b.jpg" to "New RAF Pilot-2b.jpg"
"Back-up-MASK2-New RAF Pilot-2b.jpg" to "New RAF Pilot-2b.jpg"
That's all.
____________________________________________________________________________________________________________
Credits:
- Julio Junqueira (pilot textures).
- Geezer (RAF Euro Pilot Oxy LODs 3D).
____________________________________________________________________________________________________________
- Thanks to Geezer for the great RAF Euro Pilot Oxy 3D.
- Special thanks to CombatAce.com hosting the files.
__________________________________________________________________________________________________________
This is freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These files may not in any way, be used in any payware additions.
__________________________________________________________________________________________________________
89 downloads
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Mujahideen and Rebel Squads
By guuruu
Middle East Squads
=================
M O D E L
-----------------
Model, mapping, skins, game files are 100% mine.
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
*************************************************************
THIS INFANTRY MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Have fun
Wojtek
143 downloads
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Challenger 1 MBT, ODS
By guuruu
Challenger 1 tank, ODS
=======================
C R E D I T S
--------------------
GKABS - help with 3d bugs
M O D E L
----------------
3d is partial my job and mix of parts from free models from the net.
Mapping, skins, game files are 100% mine.
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
*************************************************************
THIS TANK MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Have fun
Wojtek
153 downloads
0 comments
Submitted
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SF2_Ural-375 Camo Cuba
By Ylopez
Son loa colores utilizados por las Fuerzas armadas Cubanas para este tipo de vehículos espero quelo difruten
Ural-375_ZPU-2
Ural-375D
Ural-375 wT
69 downloads
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SF2 Yak-25 Series Upgrade Pack
By Wrench
SF2 Yak-25 Series Upgrade Pack
-For SF2 =ONLY= (Any & All)
The package provided all new data inis for the following Yak-25 series aircraft, by Pasko:
Yak-25B "Brewer"
Yak-25K "Flashlight"
Yak-25M "Flashlight"
These incorporate a new FM, that is more more SF2 compliant, and solves a few problems lingering for the last 15 years or so. All hit boxes have been adjusted.
This package is Data inis =ONLY=, not complete aircraft. Backup copies of the originals are all included, as for the usual "just in case" sort of thing.
The aircraft this pack is for are listed below. These are all the revamps by Flogger23:
https://combatace.com/files/file/14434-yak-25b-flashlight-b-revamp/
https://combatace.com/files/file/14433-yak-25k-flashlight-a-revamp/
https://combatace.com/files/file/14432-yak-25m-flashlight-a-revamp/
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
Happy Landings!
Wrench
Kevin Stein
(I'd forgotten I had this, and hadn't uploaded it!! Enjoy)
117 downloads
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SF2 Canadair Sabre Mk.6 (GAF) Update Pack
By Wrench
SF2 Canadair Sabre Mk.6 (GAF) Update Pack 2/26/2021
-For SF2, Any and All (Full 4/5 Merged Reccomended)
"Quarantine Approved - Essential Mods"
This is an update pack for the GMG's version of the Canadair CL-13B Sabre Mk.6, when in service with the German Air Force of the 1950s and 60s.
This package to be applied to the GAF Sabre Early and GAF Sabre Late mods, available at the following URLs:
https://combatace.com/files/file/9456-canadair-cl-13b-mk6-sabre-early-sf2/
https://combatace.com/files/file/9459-canadair-cl-13b-mk6-sabre-late-sf2/
You =MUST= have these 2 mods installed first =BEFORE= applying this Update Pack. This pack consists mostly of inis, with a few other "interestering" bits thrown in for good measure. Many things have been changed/updated/messed with; most importantly they recieved the Fubar512 FM from the KAW Sabres. Plus many other changes, see the Change List below in the "Notes" section. Backups of the original data inis are included, so you don't have to. The loadout inis included are the most recent supplied by RavenClaw_007 on the CA Forums as of 2/23/2021.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!! The Full Changelist is in the "Notes" section
As this is NOT the full, aircraft, it's been placed in the 'Object Ini Edits" section of the SF2 downloads.
Happy Landings!
Wrench
Kevin Stein
With many thanks to RavenClaw for allowing me the chance to work on these!
90 downloads
0 comments
Submitted
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Static F-16 scene
By guuruu
F-16 static object.
===============
You can add this scene to your airbases.
HOW TO USE IT ?
------------------------------
1. Copy files to your MODS folder.
2. Follow [add to -------] READMEs (add to SOUNDLIST, add to terrain _TYPES).
3. Use Mue's TargetAreaEditor to place F-16 on your map.
CREDITS :
-----------------
1. 3d is mix of free 3d models available in net.
2. Ground crew adapted by GKABS.
3. Testers: Wrench,
4. All bugs by guuruu.
Have fun.
Wojtek
82 downloads
0 comments
Submitted
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Night Building Texture Beta
By Gavin1976
Realistic Night Building Texture Beta v1.0 (2020.10.10)
How To INSTALL :
1. Open xxx_DATA.INI (in Terrains folder) and replace [SolidObjectTextureMaterial]
2. Replace Night Building Texture (TEROBJECT_xxx.tga & CE_City1_xxx.bmp)
※ No need to add or modify any ENVIRONMENTSYSTEM.INI and FLIGHTENGINE.INI
This Night Effect only needs to disable the SolidObject shader and use with Night Building Texture
This Night Building Texture only be used in the evening
xxx_DATA.INI (in Terrains Folder)
// --------------------------------------------------------
[SolidObjectTextureMaterial]
DepthBufferCheck=TRUE
DepthBufferWrite=TRUE
RenderedInOrder=FALSE
AlphaTestEnabled=FALSE
CullMode=CLOCKWISE
LightEnabled=FALSE
UseLightLevel=FALSE
SpecularEnabled=FALSE
EmissiveEnabled=FALSE
FogEnabled=TRUE
AmbientColor=1.000000,1.000000,1.000000,1.000000
DiffuseColor=1.000000,1.000000,1.000000,1.000000
ZBufferOffset=0.000000
BlendOp=ONE
NumTextureStages=1
TextureStage[01].TextureName=
TextureStage[01].MipMap=TRUE
TextureStage[01].FilterEnabled=TRUE
TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE
TextureStage[01].StageAlphaOp=NO_OP
// --------------------------------------------------------
Building Texture Template from ( Rends Germany terrain rework v1.0 )
No more any modules will be released later
Taylor Gavin 2020.10.10
296 downloads
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EE-9 Cascavel.7z
By russouk2004
Brazilian Army EE-9 Cascavel for SF2
copy supplied types text to your terrain of choice Types ini...add these lines adding next number in line replacing the XXX..and drop EE-9 Cascavel folder into Groundobjects folder to use.
[TargetTypeXXX]
Name=EE-9
FullName=EE-9 Cascavel
TargetType=MISC
ActiveYear=0
TargetValue=75
UseGroundObject=TRUE
GroundObjectType=EE-9
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=4000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
DestroyedModel=TANK_DESTROYED.LOD
SecondaryChance=100
Freeware conversion for freeware use..
NOT to be uploaded outsied of CombatAce.com unless permission sought.
107 downloads
0 comments
Updated
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Sukhoi100Static.7z
By russouk2004
Static Aircraft Converted from Freeware SSJ-100 by me Russouk2004.
Sukhoi SJ-100 Superjet Airliner.static object.
for adding to airports etc...
NOT to be uploaded to any other site,other than at Combatace.com.
Further skins when complete.
For use in SF2......NOT for comercial use.
66 downloads
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BM-21 Grad on Ural Track
By bazillius
Grad. And nothing to say any more
Using:
1. Unpack.
2. Move to your MOD folder
3. Use Mue's tool to place it on your map or use mission editor. Grads will engage closest targets which can reach.
The transport variant is for apearing in Armed Recon Missiao and will not fire. Its only for bombing from highs)
~<~✿ ~<~✿ ~<~✿
THANKS to:
Mue for his Lod wiever tool
TW for the Game
WhiteBoySamurai for the rocket
✰✰✰✰✰✰✰✰✰
License/Rights:
For free sharing and modifying
✰✰✰✰✰✰✰✰✰
206 downloads
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PR-14A Transloaders
By yakarov79
PR-14A transloaders for S-125 surface to air missile system for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
In this pack, you will find two new ground objects for the SA-3 family. PR-14A transloader based on ZIL-157 and ZIL-131 trucks. Both ground objects are set as transport.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Mostly this mod is for modders, terrain builders.
Basic skins green and tan.
All skins are in 2048x2048 format. So you have to resize for your own preferred size.
So play with it, and hope someone will make use of it.
credits:
model, ini edits ,skins - me - JH.
templates available upon request.
regards.
Jarek Hereda
You can check also my other ground objects that are a part of S-125 system.
Now you can build your own favorite and complete SA-3 station.
This is freeware-donationware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
158 downloads
0 comments
Submitted
-
S-125 Neva. 5P71 & 5P73 Launchers.
By yakarov79
5P71 and 5P73 launchers for S-125 surface to air missiles for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
Required weapon to run this mod is provided. In this case 5W24 and 5W27 surface to air missiles.
In this pack, you will find new objects for SA-3 launchers. But no worries nothing needs to be overwritten.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Mostly this mod is for modders, terrain builders.
Sam launchers are set to network type S-125 and S-125M. So make sure your radars are compatible. Otherwise, the radar family/network type needs to be adjusted and associated with your other SAM objects. SA-3 /S-125 family in this case.
All ini files are beta....mostly to make the object working.
I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
So do not complain if something is not working- just edit your way. You have working lod and skins...
Missiles perhaps need some more editing also. But
Again this is a very basic mod and I am aware (so you should be also) that ini files should be edited further.
Basic skins green and tan.
All skins are in 2048x2048 format. So you have to resize for your own preferred size.
So play with it, and hope someone will do better ini for this.
credits:
model, ini edits ,skins - me - JH.
templates available upon request.
regards.
Jarek Hereda
You can check also my other ground objects that is a part of S-125 system.
This is freeware-donationware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
200 downloads
-
BTR-40_RU.7z
By russouk2004
README Included...
BTR-40-RU Turret version...From a freeware model,author unknown....
Named so to avoid conflict with the BTR-40 by GKABS
Add entry below to Terrain (Terrainanmehere)_Types you use it in,Then drop folder BTR-40_RU ,into your Objects\Groundobjects folder....replace XXX with next consequtive numbers one in the types ini file.
Drop Guns folder into \Objects folder to add the 7.62MM_SGMB..and if required add with gun editor to ensure it works.
[TargetTypeXXX]
Name=SovietBRDM
FullName=BRDM
TargetType=MISC
ActiveYear=0
TargetValue=0
UseGroundObject=TRUE
GroundObjectType=BTR-40_RU
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
If you do not want the specular mapping as is...just delete the following lines from Ini and texture.ini
to reduce it to bump mapping only..
Specular=0.200000
Glossiness=0.600000
Reflection=0.000000
This model is freeware,and not to be used for any payware at all...NOT to be uploaded outside of CombatAce.com unless permission requested first.
Feel free to mod this ...
No templates or other skins as yet.
Unfortunatll some parts are mapped to same mesh (mirrored) I have seperated some to allow some of the numbers and badges to show properly...
Credit to GKABS for allowing use of his destroyed LOD ty
have fun shooting this....
Russouk
66 downloads
-
F-2H Banshee (Razbam) Updated data pack
F-2H Banshee Updated data pack v1.1
This is a further update of the DATA.inis of the RAZBAM F-2H Banshee.
In this updated data pack, there are changes in the data.ini, trying to achieve realistic performance specs.
So changes are done in almost every aspect of the specs (weight, flightdata, engine thrust etc) for being as close to the real thing as possible.
For using this pack you need to have downloaded first
- the original RAZBAM Banshee (Go to RAZBAM website for more details)
- the Banshee Tweeks Pak -for Razbam Banshees of Wrench
https://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/
https://combatace.com/files/file/15415-sf2-f2h-3-banshee-tweeks-pak-for-razbam-banshees/
https://combatace.com/files/file/15417-sf2-f2h-4-banshee-tweeks-pak-for-razbam-banshees/
Credis should go to
- RAZBAM for the original release
- Wrench for making this really usable in missions/campaings
- Ravenclaw_007 for the AN-M30 bomb
- Spillone for - at least - some of the sounds
Thoughts for further upgrades
- The AltitudeTableNumData & DryMachTableNumData are really very limited and are restricting realism. Please give me help to correct them. DONE
- The F2H-3 (F-2C) is without wingtip tanks but in reality all the -2,-3,-4 models had the capability of carrying wingtip tanks.
I am planning to substitute the LOD of the -3 with the -4 model (since these two were identical externally) but for doing so I am waiting your feedback.DONE
INSTALLATION INSTRUCTIONS
- Overwrite everything above v1.0. Place the banshee f2h4.LOD (which you can purchase from the RAZBAM website) in your F-2H3 folder.
What's new in v1.1
- The Destroyed Model now it's the stock F-84F one.
- The F3H-3 (F-2C) now uses the F3H-4 LOD. Indeed, the -3 also used more the wing tip tanks than not, since they had a minimal effect on overall performance.
- Further updated engine data.
- Corrected ground clearence for the F3H-2.
- Corrected loadouts. Now the wing pylon can be loaded with bombs (historical).
- Small touches here & there for better overall result.
Issues
- The -4 used a different radar than the -3 model that had also a different radar screen with different symbology (not a successful one, as it often mentioned).
However, it seems that we have the -3 style radar screen for the - 4 model too.
- In some sources it's stated that the -4 had 20% more range than the -3 model. I am not convinced for that.
Most likely it had to do with the need for full throttle/max power more often than the -4 model
in combat conditions, something which indeed reduced endurance. Therefore I kept the same radius for the -3 & -4 models.
- The Canadians seldom used their wing tip tanks. I had a hard time to spot canadian F-2s with wing tip tanks when in actual service.
The most likely explanation is that with the small canadian aircraft was too much to handle the take off of the approx. extra 1 ton of weight with the wingtips on the weak -3 model.
If someone wants a tank-less RCN F-2, I can update the pack. However the final solution will be to add the tanks as loadouts.
***
sQUADRONS
[SquadronXXX]
Name=VF73
DisplayName=VF-73 Jesters
Nation=USN
[SquadronXXX]
Name=VF193
DisplayName=VF-193 Ghostriders
Nation=USN
[SquadronXXX]
Name=VF870
DisplayName=VF-870 of Royal Canadian Navy
Nation=CANADA
Remember this is a freeware!
164 downloads
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SF2 Cold War Prop and Flogger FM Tweaks
By VonS
Hello SF2 Flyers,
For the post-WW2 prop. high-performance aircraft, several tweaks have been applied to the data inis, ranging from lift values for wings and wing tips to the engine section, prop. rpms, flight control section, gears section, flaps, also empty weight, inertia values, ceilings, engine sounds, rudder reversal effect fix, aileron/elevator/rudder sensitivity and movement, etc., depending on the type tweaked. Tweaks are not as extensive as for my FE2 work - but I've tried to get them into the "90% realistic enough" category for SF2 since these high-performance types are difficult to precision peg to within a km or two of historical stats., in contrast to the slower-moving FE2 types. Also included with this package are my minor data ini tweaks for several Flogger types, such as the MiG-23 S, early M, ML, P, MLA, late variant "98," and export variants MF and MS.
Many thanks to the original FM modders for the late prop. types, including Baffmeister, Wrench, Cocas, MontyCZ, Charles of A-Team, Coupi, Paolopanz, and others I may not have mentioned here. The data inis are for SF2 installs only, tested at hard FM settings (no guarantees that the AI can land them nicely, although they fly them just fine). The Me109 G5 and H0 are variants on the stock G10 package provided on CombatAce (to install simply copy the relevant aircraft folders, rename as per my included folders, and drop in the relevant files). P-47 Sprint upgrades are variants on the ETO P-47D Bubbletop model and PTO P-47D Razorback model. Also included with this package are three sounds for a Pratt-Whitney, Centaurus, and Me109 either Benz or Hisso powered (sound works good for both). Links to the relevant aircraft that correspond with these data ini tweaks are located in the included "Read Me" file with the package. Please go through the Read Me for more thorough info. regarding these FM tweaks.
Version 1.2 of this package includes the P-47N and improves the data inis for the other Jug and Superbolt variants.
Happy flying,
Von S
DISCLAIMER: All Von S mods, for FE2, SF2, also WOFFue, are subject to the CombatAce "freeware" terms of agreement. Mods may be shared with others, included on other media devices, also modded further, providing that original documentation and/or credit is included, and providing that the mods remain free to use. Von S mods shall not be sold, resold, etc., and Von S takes no responsibility for injuries or fixations that may result from flying heavily tweaked FMs or from attempts to enjoy real flying without aid or instruction from a qualified flight instructor.
201 downloads
- sf2
- strike fighters 2
- (and 4 more)
0 comments
Updated
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SF2 (1937 - 1941) Prop FM Tweaks
By VonS
Hello SF2 flyers,
For several late 1930s and early WW2 prop aircraft, tweaks have been applied to the data inis, ranging from lift values for wings and wing tips to the engine section, prop rpms, flight control section, gears section, flaps, also empty weight, inertia values, ceilings, engine sounds, rudder reversal effect fix, aileron/elevator/rudder sensitivity and movement, etc., depending on the type tweaked. Tweaks are not as extensive as for my FE2 work - but I've tried to get them into the "90% realistic enough" category for SF2 since these higher performing types are difficult to precision peg to within a km or two of historical stats., in contrast to the slower-moving FE2 types.
Many thanks to the original FM modders for these prop types, including Baffmeister, Wrench, Cocas, MontyCZ, Charles of A-Team, Coupi, Paulopanz, and others I may not have mentioned here. The data inis are for SF2 installs only, tested at hard FM settings (no guarantees that the AI can land them nicely, although they fly them just fine). Please read the included "Read Me" file for more thorough information and also to access the links to the aircraft that have been tweaked.
Happy flying,
Von S
DISCLAIMER: All Von S mods, for FE2, SF2, also WOFFue, are subject to the CombatAce "freeware" terms of agreement. Mods may be shared with others, included on other media devices, also modded further, providing that original documentation and/or credit is included, and providing that the mods remain free to use. Von S mods shall not be sold, resold, etc., and Von S takes no responsibility for injuries or fixations that may result from flying heavily tweaked FMs or from attempts to enjoy real flying without aid or instruction from a qualified flight instructor.
146 downloads
0 comments
Updated
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SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack
By tiopilotos
SF2 SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack 1.0
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This pack features the SA-14 Gremlin. It is a man-portable, shoulder-fired, low-altitude,
infrared guided surface-to-air missile system (MANPADS) developed as a response to
the limited performance of the earlier SA-7 Grail. The missile was largely based on the
earlier Strela-2 and thus development proceeded rapidly.
The most significant change over the Strela-2 was the introduction of an all-new infra-red
homing seeker head. The new seeker worked on FM modulation (con-scan) principle,
which is less vulnerable to jamming and decoy flares than the earlier AM (spin-scan) seekers,
which were easily fooled by flares and even the most primitive infrared jammers. The
new seeker also introduced detector element cooling in the form of a pressurized nitrogen
bottle attached to the launcher.
The effect of cooling was to expand the seeker's lead sulphide detector element's
sensitivity range to longer wavelengths (slightly over 4 µm as opposed to 2.8 µm of
uncooled PbS elements). In practice this made possible the tracking of cooler targets
over longer ranges, and enabled forward-hemisphere engagement of jets under favourable
circumstances. The seeker also had better tracking rate, enabling the missile to track
maneuvering of fast and approaching targets.
A negative side effect from the aforementioned improvements was increased missile
weight, which caused a slight decrease in the kinematic performance compared with
Strela-2M (SA-7B). Against relatively slow, low-altitude battlefield air threats the overall
effectiveness was much improved.
The new system was accepted into service in 1974. Strela-3 missiles have been exported
to over 30 countries.
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Known issues:
- System has limited all aspect capability mostly against slow, low-altitude targets.
- Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor
without causing significant damage. I guess this is another game engine characteristic.
- Low altitude (lower than 500 meters) performance is downgraded for current missile values.
By increasing noise rejection the missile becomes capable of hitting targets in lower altitude
but at the same time the single shot hit/kill probability is being increased to an unrealistic level.
- Fuze distances are longer compared with the actual lethal and damage radius of the system.
In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size
target even in 10 meters!
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As always open readme.txt first to see installation instructions and credits.
Lot of research and hard work was made to make this SAM as realistic as possible.
More than 2000 launches took place during testing!
Enjoy as much as you can this mod and leave comments with your in-game experience
in the support topic!
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License:
This is a freeware; yet it can be redistributed only in other CombatACE mod packages.
You are free to make further modifications for own use but if you plan to release a modified
version of this package you must request permission first. In that case you must include original
read me file. This mod may not in any way, shape or form be used in any payware additions.
191 downloads
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Tuskegee Airman Captain Roscoe Brown
By russouk2004
Tuskegee Airman Captain Roscoe Brown, 100th FS, 322nd FG.
Captain Roscoe Brown, new pilot in tribute to the Brave and most excellent Black Pilots of the "Tuskegee" airmen squadrons....
its him as he looks here in pic below...Brave man...a Hero fighting on two fronts The Germans and Racism.
26 downloads
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Ramon Airbase Israel
By GKABS
This is uncomplete work for the Ramon Airbase Israel If anyone would like to complete it that will be great, as I really don’t have the time to finish it. you will find the max file as well as the link to the AB for google map and some screenshots that I used to get the AB models.
Google map link to the AB
64 downloads
0 comments
Updated
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T-67 main battle tank
By Gepard
T-67 main battle tank (standard tank) (What if)
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This mod is made for SF2.
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I. History
What if the soviets would have introduced the Object 167 into service?
Object 167 was the successor of the T-62 (object 166) with a new suspension system (was later used on T-72) and a new turbo diesel engine with 700 hp instead 580 hp in T-62.
Top speed of the tank was 65 km/h on road, 40 cross country. Range around 450 km. So it was comparable with a Leopard 1 tank, but had a much better armour.
There were some versions of object 167. One with gas turbine (helicopter engine), one with 100mm gun D-54TS (comparable with britisch L-7 gun) and one with 115mm smoothbore gun and ATGM Maljutka (AT-2 Sagger)
The T-67, i present you here, is the version of object 167 with the D-54TS 100 mm gun.
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II.
CREDITS:
The LOD file is made:
~~~~~~~~~~
by TK
The skin based on:
~~~~~~~~~~~~~
TK's stock skin, modified by me.
Implementation of tactical numbers and insignias on the turret are mady by me.
The data.ini is made :
~~~~~~~~~~~~~~~~
by TK
and modded
by me
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III.
INSTALLATION:
-Unzip the folders into your object folder
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IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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V.
The T-67 are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
The additionally parts are NOT FREEWARE. Please check the readme of that files.
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Hope you enjoy it.
Michael (Gepard)
Made in Germany
July 2019
89 downloads
0 comments
Submitted
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P-15 / P-19 Flat Face pack V.1
By yakarov79
P-15 and P-19 radar objects for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
Pack contains early P-15 Tropa on Zil-157 bed and late P-15 Flat Face P-15M2 Squat Eye and P-19 Dunay on Zil-131 chassis.
In this pack, you will find new objects. But no worries nothing needs to be overwritten.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Mostly this mod is for modders, terrain builders.
As some radar settings need to be adjusted for proper working with your installs. Radar family/network type needs to be adjusted and associated with your other SAM objects.
Also, placement on terrains might be strange sometimes because of construction of the lod.
Userlist ini is very generic and not really 100% accurate.
All ini files are beta....mostly to make the object working - rotate radar mast, bend etc. All stations are set as EW radar and are connected to SA-3 radar network
I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
So do not complain if something is not working- just edit your way. You have working lod and skins...
Basic skins green and tan.
All skins are in jpg format. Tga in 1024x1024. So you have to resize for your own preferred size.
Play with it, and hope someone will do better ini for this.
credits:
model, ini edits ,skins - me - JH.
templates available upon request.
regards.
Jarek Hereda
You can check also my other radar series.
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to makefurthermodfications, contact me first.
Any persons wishing to makefurthermodfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
250 downloads
0 comments
Submitted
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