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    1. Chieftain Mk.5

      Hello, and thank you for downloading my work.
      https://gkabs.net
      what's included:
      Chieftain Mk.5 model with 11 textures
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      compufat for making the Kuwaiti and the one UK textures and adding more detail to the model that helped makes them look great.
      guuruu for allowing me to use his L7A2 MG model and the Grenade data from his Challenger model 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance, please contact me at 
      gkabs@gkabs.net

      149 downloads

         (1 review)

      2 comments

      Updated

    2. 122 mm howitzer 2A18 (D-30)

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      122 mm howitzer 2A18 (D-30) Update by compufat
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist under Flight directory and change the XXX with the correct number
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      compufat for updating the data file and the texture. 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      120 downloads

         (0 reviews)

      0 comments

      Updated

    3. M-84 Yugoslav MBT

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M-84 Yugoslav MBT model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please change the XXX with the correct number from your //Soundlist:
      [SoundList]
      SoundFileXXX=PKT762
      SoundFileXXX=TankEngine
      SoundFileXXX=TankTrack
      SoundFileXXX=grenade
      [PKT762]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [grenade]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Nightshade/PR for searching information for the tank blueprint.
      AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
      3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      112 downloads

         (2 reviews)

      0 comments

      Updated

    4. Textures for Geezer "RAF Euro Pilot Oxy" - Strike Fighters 2 (SF2) WW2 instalations.

      Textures for Geezer "RAF Euro Pilot Oxy" - Strike Fighters 2 (SF2) WW2 instalations.
      I did new textures for Geezer RAF Euro Pilot Oxy, with optional layouts, including different scarfs and two types of oxygen masks.
      LODs are using JPG textures. (BMPs textures included)
      ____________________________________________________________________________________________________________
      INSTALLATION INSTRUCTIONS FOR "RAF Euro Pilot Oxy":
      *First make a back-up of your "RAF Euro Pilot Oxy" Folder, just in case if you had already one.  
      Copy or drop the "RAF Euro Pilot Oxy" folder in your "Pilots folder".
      That's all
      ____________________________________________________________________________________________________________
      *ATTENTION*
      Inside the pack, there is a (RAF Euro Pilot Oxy-PILOTS INSTALATION README) with instalation instructions for the majority of RAF aircrafts (aircraft data.ini) around. You must to edit manually the "POSITION" and the "PILOTMODELNAME".
      As an example:
      Open your (Hurricane_Mk_IA)Aircraft folder and find the MkIA_DATA.ini file, then find the name "Crew".
      You must to exchange two (2) lines manually.
      To use with Hurricane_Mk_IA
      // Crew ---------------------------------------------------------
      [Pilot]
      SystemType=PILOT_COCKPIT
      Position=0.0,-0.81,0.690             <------------------------------------ You must add this line
      PILOTMODELNAME=RAF Euro Pilot Oxy    <------------------------------------ You must add this line
      ____________________________________________________________________________________________________________
      The new texture has a "RAF Tunic with necktie" as standard layout.
      To use the others with scarfs, you must to exchange the file names: 
      To use BLUE scarf, rename the following files:
      BLUE-British Pilot.JPG rename to British Pilot.JPG   
      BLUE-Pilot Scarf-4.JPG rename to Pilot Scarf-4.JPG  
      ____________________________________________________________________________________________________________
      To use GREEN scarf, rename the following files
      GREEN-British Pilot.JPG rename to British Pilot.JPG 
      GREEN-PILOT SCARF-4.JPG rename to Pilot Scarf-4.JPG   
      ____________________________________________________________________________________________________________
      To use RED scarf, rename the following files
      RED-British Pilot.JPG rename to British Pilot.JPG  
      RED-PILOT SCARF-4.JPG rename to Pilot Scarf-4.JPG 
      ____________________________________________________________________________________________________________
      There is two types of oxygen masks. To exchange for another, you must to rename the 
      "Back-up-MASK1-New RAF Pilot-2b.jpg" to "New RAF Pilot-2b.jpg"
      "Back-up-MASK2-New RAF Pilot-2b.jpg" to "New RAF Pilot-2b.jpg"
      That's all. 
      ____________________________________________________________________________________________________________
      Credits:
      - Julio Junqueira (pilot textures).
      - Geezer (RAF Euro Pilot Oxy LODs 3D).
      ____________________________________________________________________________________________________________ 
      - Thanks to Geezer for the great RAF Euro Pilot Oxy 3D. 
      - Special thanks to CombatAce.com hosting the files.
      __________________________________________________________________________________________________________
      This is freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These files may not in any way, be used in any payware additions. 
      __________________________________________________________________________________________________________

      89 downloads

         (3 reviews)

      3 comments

      Submitted

    5. Mujahideen and Rebel Squads

      Middle East Squads
      =================
      M O D E L
      -----------------
      Model, mapping, skins, game files are 100% mine.
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      *************************************************************
      THIS INFANTRY MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      Have fun
      Wojtek

      143 downloads

         (0 reviews)

      3 comments

      Submitted

    6. Challenger 1 MBT, ODS

      Challenger 1 tank, ODS
      =======================
      C R E D I T S
      --------------------
      GKABS - help with 3d bugs
      M O D E L
      ----------------
      3d is partial my job and mix of parts from free models from the net.
      Mapping, skins, game files are 100% mine.
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      *************************************************************
      THIS TANK MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      Have fun
      Wojtek

      153 downloads

         (1 review)

      0 comments

      Submitted

    7. SF2_Ural-375 Camo Cuba

      Son loa colores utilizados por las Fuerzas armadas Cubanas para este tipo de vehículos espero quelo difruten
      Ural-375_ZPU-2
      Ural-375D
      Ural-375 wT

      69 downloads

         (0 reviews)

      4 comments

      Updated

    8. SF2 Yak-25 Series Upgrade Pack 

      SF2 Yak-25 Series Upgrade Pack                   
      -For SF2 =ONLY= (Any & All)
      The package provided all new data inis for the following Yak-25 series aircraft, by Pasko:
      Yak-25B "Brewer"
      Yak-25K "Flashlight"
      Yak-25M "Flashlight"
      These incorporate a new FM, that is more more SF2 compliant, and solves a few problems lingering for the last 15 years or so. All hit boxes have been adjusted.
      This package is Data inis =ONLY=, not complete aircraft. Backup copies of the originals are all included, as for the usual "just in case" sort of thing.
      The aircraft this pack is for are listed below. These are all the revamps by Flogger23:
      https://combatace.com/files/file/14434-yak-25b-flashlight-b-revamp/
      https://combatace.com/files/file/14433-yak-25k-flashlight-a-revamp/
      https://combatace.com/files/file/14432-yak-25m-flashlight-a-revamp/
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
      Happy Landings!
      Wrench
      Kevin Stein
       
      (I'd forgotten I had this, and hadn't uploaded it!! Enjoy)

      117 downloads

         (0 reviews)

      4 comments

      Submitted

    9. SF2 Canadair Sabre Mk.6 (GAF) Update Pack

      SF2 Canadair Sabre Mk.6 (GAF) Update Pack      2/26/2021
      -For SF2, Any and All (Full 4/5 Merged Reccomended)
      "Quarantine Approved - Essential Mods"
      This is an update pack for the GMG's version of the Canadair CL-13B Sabre Mk.6, when in service with the German Air Force of the 1950s and 60s.
      This package to be applied to the GAF Sabre Early and GAF Sabre Late mods, available at the following URLs:
      https://combatace.com/files/file/9456-canadair-cl-13b-mk6-sabre-early-sf2/
      https://combatace.com/files/file/9459-canadair-cl-13b-mk6-sabre-late-sf2/
      You =MUST= have these 2 mods installed first =BEFORE= applying this Update Pack. This pack consists mostly of inis, with a few other "interestering" bits thrown in for good measure. Many things have been changed/updated/messed with; most importantly they recieved the Fubar512 FM from the KAW Sabres. Plus many other changes, see the Change List below in the "Notes" section. Backups of the original data inis are included, so you don't have to. The loadout inis included are the most recent supplied by RavenClaw_007 on the CA Forums as of 2/23/2021.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!! The Full Changelist is in the "Notes" section
      As this is NOT the full, aircraft, it's been placed in the 'Object Ini Edits" section of the SF2 downloads.
      Happy Landings!
      Wrench
      Kevin Stein
      With many thanks to RavenClaw for allowing me the chance to work on these!

      90 downloads

         (1 review)

      0 comments

      Submitted

    10. Static F-16 scene

      F-16 static object.
      ===============
      You can add this scene to your airbases.
      HOW TO USE IT ?
      ------------------------------
      1. Copy files to your MODS folder.
      2. Follow [add to -------] READMEs (add to SOUNDLIST, add to terrain _TYPES).
      3. Use Mue's TargetAreaEditor to place F-16 on your map.
      CREDITS :
      -----------------
      1. 3d is mix of free 3d models available in net.
      2. Ground crew adapted by GKABS.
      3. Testers: Wrench,
      4. All bugs by guuruu.
      Have fun.
      Wojtek

      82 downloads

         (2 reviews)

      0 comments

      Submitted

    11. Night Building Texture Beta

       
      Realistic Night Building Texture Beta v1.0  (2020.10.10)
       
      How To INSTALL :
      1. Open xxx_DATA.INI (in Terrains folder) and replace [SolidObjectTextureMaterial]
      2. Replace Night Building Texture (TEROBJECT_xxx.tga & CE_City1_xxx.bmp)
      ※ No need to add or modify any ENVIRONMENTSYSTEM.INI and FLIGHTENGINE.INI
          This Night Effect only needs to disable the SolidObject shader and use with Night Building Texture
          This Night Building Texture only be used in the evening
       
      xxx_DATA.INI (in Terrains Folder)
      // --------------------------------------------------------
      [SolidObjectTextureMaterial]
      DepthBufferCheck=TRUE
      DepthBufferWrite=TRUE
      RenderedInOrder=FALSE
      AlphaTestEnabled=FALSE
      CullMode=CLOCKWISE
      LightEnabled=FALSE
      UseLightLevel=FALSE
      SpecularEnabled=FALSE
      EmissiveEnabled=FALSE
      FogEnabled=TRUE
      AmbientColor=1.000000,1.000000,1.000000,1.000000
      DiffuseColor=1.000000,1.000000,1.000000,1.000000
      ZBufferOffset=0.000000
      BlendOp=ONE
      NumTextureStages=1
      TextureStage[01].TextureName=
      TextureStage[01].MipMap=TRUE
      TextureStage[01].FilterEnabled=TRUE
      TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE
      TextureStage[01].StageAlphaOp=NO_OP
      // --------------------------------------------------------
       
      Building  Texture Template  from  ( Rends Germany terrain rework v1.0 )
       
      No more any modules will be released later
      Taylor Gavin   2020.10.10

      296 downloads

         (0 reviews)

      5 comments

      Updated

    12. EE-9 Cascavel.7z

      Brazilian Army EE-9 Cascavel for SF2
      copy supplied types text to your terrain of choice Types ini...add these lines adding next number in line replacing the XXX..and drop EE-9 Cascavel folder into Groundobjects folder to use.
      [TargetTypeXXX]
      Name=EE-9
      FullName=EE-9 Cascavel
      TargetType=MISC
      ActiveYear=0
      TargetValue=75
      UseGroundObject=TRUE
      GroundObjectType=EE-9
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=4000.0
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      DestroyedModel=TANK_DESTROYED.LOD
      SecondaryChance=100
       
      Freeware conversion for freeware use..
      NOT to be uploaded outsied of CombatAce.com unless permission sought.

      107 downloads

         (1 review)

      0 comments

      Updated

    13. Sukhoi100Static.7z

      Static Aircraft   Converted from Freeware SSJ-100   by me Russouk2004.
      Sukhoi SJ-100 Superjet Airliner.static object.
      for adding to airports etc...
      NOT to be uploaded to any other site,other than at Combatace.com.
      Further skins when complete.
      For use in SF2......NOT for comercial use.

      66 downloads

         (1 review)

      4 comments

      Submitted

    14. BM-21 Grad on Ural Track

      Grad. And nothing to say any more
      Using:
      1. Unpack.
      2. Move to your MOD folder
      3. Use Mue's tool to place it on your map or use mission editor. Grads will engage closest targets which can reach.
      The transport variant is for apearing in Armed Recon Missiao and will not fire. Its only for bombing from highs)

      ~<~✿ ~<~✿ ~<~✿
      THANKS to:
      Mue for his Lod  wiever tool
      TW for the Game
      WhiteBoySamurai for the rocket
      ✰✰✰✰✰✰✰✰✰
      License/Rights:
      For free sharing and modifying
      ✰✰✰✰✰✰✰✰✰


       
       

      206 downloads

         (3 reviews)

      2 comments

      Submitted

    15. PR-14A Transloaders

      PR-14A transloaders for S-125 surface to air missile system for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
      In this pack, you will find two new ground objects for the SA-3 family.  PR-14A transloader based on ZIL-157 and ZIL-131 trucks. Both ground objects are set as transport.  
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
      Mostly this mod is for modders, terrain builders.
       
      Basic skins green and tan. 
      All skins are in 2048x2048 format. So you have to resize for your own preferred size.
      So play with it, and hope someone will make use of it. 
      credits:
      model, ini edits ,skins - me  - JH.
      templates available upon request.
      regards.
      Jarek Hereda
       
      You can check also my other ground objects that are a part of  S-125 system.
      Now you can build your own favorite and complete  SA-3 station. 
       
      This is freeware-donationware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
      *************************************************************
      *************************************************************
      THIS  MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.

      158 downloads

         (1 review)

      0 comments

      Submitted

    16. S-125 Neva. 5P71 & 5P73 Launchers.

      5P71 and 5P73 launchers for S-125 surface to air missiles for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
      Required weapon to run this mod is provided. In this case 5W24 and 5W27 surface to air missiles. 
      In this pack, you will find new objects for SA-3 launchers.  But no worries nothing needs to be overwritten. 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
      Mostly this mod is for modders, terrain builders.
      Sam launchers are set to network type S-125 and S-125M. So make sure your radars are compatible. Otherwise, the radar family/network type needs to be adjusted and associated with your other SAM objects. SA-3 /S-125 family in this case.
      All ini files are beta....mostly to make the object working.
      I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
      So do not complain if something is not working- just edit your way. You have working lod and skins...
      Missiles perhaps need some more editing also. But
      Again this is a very basic mod and I am aware (so you should be also) that ini files should be edited further. 
       
      Basic skins green and tan. 
      All skins are in 2048x2048 format. So you have to resize for your own preferred size.
      So play with it, and hope someone will do better ini for this.
      credits:
      model, ini edits ,skins - me  - JH.
      templates available upon request.
      regards.
      Jarek Hereda
       
      You can check also my other ground objects that is a part of  S-125 system.
       
       
       
      This is freeware-donationware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
      *************************************************************
      *************************************************************
      THIS  MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.

      200 downloads

         (0 reviews)

      2 comments

      Submitted

    17. BTR-40_RU.7z

      README Included...
       
      BTR-40-RU Turret version...From a freeware model,author unknown....
      Named so to avoid conflict with the BTR-40 by GKABS
      Add entry below to Terrain (Terrainanmehere)_Types you use it in,Then drop folder BTR-40_RU ,into your Objects\Groundobjects folder....replace XXX with next consequtive numbers one in the types ini file.
      Drop Guns folder into \Objects folder to add the 7.62MM_SGMB..and if required add with gun editor to ensure it works.
      [TargetTypeXXX]
      Name=SovietBRDM
      FullName=BRDM
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=TRUE
      GroundObjectType=BTR-40_RU
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=50
      If you do not want the specular mapping as is...just delete the following lines from Ini and texture.ini
      to reduce it to bump mapping only..
      Specular=0.200000
      Glossiness=0.600000
      Reflection=0.000000
      This model is freeware,and not to be used for any payware at all...NOT to be uploaded outside of CombatAce.com unless permission requested first.
      Feel free to mod this ...
      No templates or other skins as yet.
      Unfortunatll some parts are mapped to same mesh (mirrored) I have seperated some to allow some of the numbers and badges to show properly...
      Credit to GKABS for allowing use of his destroyed LOD ty
      have fun shooting this....
      Russouk

      66 downloads

         (2 reviews)

      5 comments

      Submitted

    18. F-2H Banshee (Razbam) Updated data pack

      F-2H Banshee Updated data pack v1.1
      This is a further update of the DATA.inis of the RAZBAM F-2H Banshee.
      In this updated data pack, there are changes in the data.ini, trying to achieve realistic performance specs.
      So changes are done in almost every aspect of the specs (weight, flightdata, engine thrust etc) for being as close to the real thing as possible.
      For using this pack you need to have downloaded first

      - the original RAZBAM Banshee (Go to RAZBAM website for more details)
      - the Banshee Tweeks Pak -for Razbam Banshees of Wrench
      https://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/
      https://combatace.com/files/file/15415-sf2-f2h-3-banshee-tweeks-pak-for-razbam-banshees/
      https://combatace.com/files/file/15417-sf2-f2h-4-banshee-tweeks-pak-for-razbam-banshees/
      Credis should go to
      - RAZBAM for the original release
      - Wrench for making this really usable in missions/campaings
      - Ravenclaw_007 for the AN-M30 bomb
      - Spillone for - at least - some of the sounds

      Thoughts for further upgrades
      - The AltitudeTableNumData & DryMachTableNumData are really very limited and are restricting realism. Please give me help to correct them. DONE
      - The F2H-3 (F-2C) is without wingtip tanks but in reality all the -2,-3,-4 models had the capability of carrying wingtip tanks.
      I am planning to substitute the LOD of the -3 with the -4 model (since these two were identical externally) but for doing so I am waiting your feedback.DONE
      INSTALLATION INSTRUCTIONS
      - Overwrite everything above v1.0. Place the banshee f2h4.LOD (which you can purchase from the RAZBAM website) in your F-2H3 folder.

      What's new in v1.1
      - The Destroyed Model now it's the stock F-84F one.
      - The F3H-3 (F-2C) now uses the F3H-4 LOD. Indeed, the -3 also used more the wing tip tanks than not, since they had a minimal effect on overall performance.
      - Further updated engine data.
      - Corrected ground clearence for the F3H-2.
      - Corrected loadouts. Now the wing pylon can be loaded with bombs (historical).
      - Small touches here & there for better overall result.
      Issues
      - The -4 used a different radar than the -3 model that had also a different radar screen with different symbology (not a successful one, as it often mentioned).
      However, it seems that we have the -3 style radar screen for the - 4 model too.
      - In some sources it's stated that the -4 had 20% more range than the -3 model. I am not convinced for that.
      Most likely it had to do with the need for full throttle/max power more often than the -4 model
      in combat conditions, something which indeed reduced endurance. Therefore I kept the same radius for the -3 & -4 models.
      - The Canadians seldom used their wing tip tanks. I had a hard time to spot canadian F-2s with wing tip tanks when in actual service.
      The most likely explanation is that with the small canadian aircraft was too much to handle the take off of the approx. extra 1 ton of weight with the wingtips on the weak -3 model.
      If someone wants a tank-less RCN F-2, I can update the pack. However the final solution will be to add the tanks as loadouts.

      ***
      sQUADRONS
      [SquadronXXX]
      Name=VF73
      DisplayName=VF-73 Jesters
      Nation=USN
      [SquadronXXX]
      Name=VF193
      DisplayName=VF-193 Ghostriders
      Nation=USN
      [SquadronXXX]
      Name=VF870
      DisplayName=VF-870 of Royal Canadian Navy
      Nation=CANADA
      Remember this is a freeware!

      164 downloads

         (0 reviews)

      5 comments

      Updated

    19. SF2 Cold War Prop and Flogger FM Tweaks

      Hello SF2 Flyers,
      For the post-WW2 prop. high-performance aircraft, several tweaks have been applied to the data inis, ranging from lift values for wings and wing tips to the engine section, prop. rpms, flight control section, gears section, flaps, also empty weight, inertia values, ceilings, engine sounds, rudder reversal effect fix, aileron/elevator/rudder sensitivity and movement, etc., depending on the type tweaked. Tweaks are not as extensive as for my FE2 work - but I've tried to get them into the "90% realistic enough" category for SF2 since these high-performance types are difficult to precision peg to within a km or two of historical stats., in contrast to the slower-moving FE2 types. Also included with this package are my minor data ini tweaks for several Flogger types, such as the MiG-23 S, early M, ML, P, MLA, late variant "98," and export variants MF and MS.
      Many thanks to the original FM modders for the late prop. types, including Baffmeister, Wrench, Cocas, MontyCZ, Charles of A-Team, Coupi, Paolopanz, and others I may not have mentioned here. The data inis are for SF2 installs only, tested at hard FM settings (no guarantees that the AI can land them nicely, although they fly them just fine). The Me109 G5 and H0 are variants on the stock G10 package provided on CombatAce (to install simply copy the relevant aircraft folders, rename as per my included folders, and drop in the relevant files). P-47 Sprint upgrades are variants on the ETO P-47D Bubbletop model and PTO P-47D Razorback model. Also included with this package are three sounds for a Pratt-Whitney, Centaurus, and Me109 either Benz or Hisso powered (sound works good for both). Links to the relevant aircraft that correspond with these data ini tweaks are located in the included "Read Me" file with the package. Please go through the Read Me for more thorough info. regarding these FM tweaks.
      Version 1.2 of this package includes the P-47N and improves the data inis for the other Jug and Superbolt variants.
      Happy flying,
      Von S
       
      DISCLAIMER: All Von S mods, for FE2, SF2, also WOFFue, are subject to the CombatAce "freeware" terms of agreement. Mods may be shared with others, included on other media devices, also modded further, providing that original documentation and/or credit is included, and providing that the mods remain free to use. Von S mods shall not be sold, resold, etc., and Von S takes no responsibility for injuries or fixations that may result from flying heavily tweaked FMs or from attempts to enjoy real flying without aid or instruction from a qualified flight instructor. 

      201 downloads

         (2 reviews)

      0 comments

      Updated

    20. SF2 (1937 - 1941) Prop FM Tweaks

      Hello SF2 flyers,
      For several late 1930s and early WW2 prop aircraft, tweaks have been applied to the data inis, ranging from lift values for wings and wing tips to the engine section, prop rpms, flight control section, gears section, flaps, also empty weight, inertia values, ceilings, engine sounds, rudder reversal effect fix, aileron/elevator/rudder sensitivity and movement, etc., depending on the type tweaked. Tweaks are not as extensive as for my FE2 work - but I've tried to get them into the "90% realistic enough" category for SF2 since these higher performing types are difficult to precision peg to within a km or two of historical stats., in contrast to the slower-moving FE2 types.
      Many thanks to the original FM modders for these prop types, including Baffmeister, Wrench, Cocas, MontyCZ, Charles of A-Team, Coupi, Paulopanz, and others I may not have mentioned here. The data inis are for SF2 installs only, tested at hard FM settings (no guarantees that the AI can land them nicely, although they fly them just fine). Please read the included "Read Me" file for more thorough information and also to access the links to the aircraft that have been tweaked.
      Happy flying,
      Von S 
       
      DISCLAIMER: All Von S mods, for FE2, SF2, also WOFFue, are subject to the CombatAce "freeware" terms of agreement. Mods may be shared with others, included on other media devices, also modded further, providing that original documentation and/or credit is included, and providing that the mods remain free to use. Von S mods shall not be sold, resold, etc., and Von S takes no responsibility for injuries or fixations that may result from flying heavily tweaked FMs or from attempts to enjoy real flying without aid or instruction from a qualified flight instructor. 

      146 downloads

         (0 reviews)

      0 comments

      Updated

    21. SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack

      SF2 SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack 1.0
      -------------------------------------------------------------------------------------------------------
      This pack features the SA-14 Gremlin. It is a man-portable, shoulder-fired, low-altitude, 
      infrared guided surface-to-air missile system (MANPADS) developed as a response to 
      the limited performance of the earlier SA-7 Grail. The missile was largely based on the 
      earlier Strela-2 and thus development proceeded rapidly. 
      The most significant change over the Strela-2 was the introduction of an all-new infra-red 
      homing seeker head. The new seeker worked on FM modulation (con-scan) principle, 
      which is less vulnerable to jamming and decoy flares than the earlier AM (spin-scan) seekers,
      which were easily fooled by flares and even the most primitive infrared jammers. The 
      new seeker also introduced detector element cooling in the form of a pressurized nitrogen 
      bottle attached to the launcher.
      The effect of cooling was to expand the seeker's lead sulphide detector element's 
      sensitivity range to longer wavelengths (slightly over 4 µm as opposed to 2.8 µm of 
      uncooled PbS elements). In practice this made possible the tracking of cooler targets 
      over longer ranges, and enabled forward-hemisphere engagement of jets under favourable 
      circumstances. The seeker also had better tracking rate, enabling the missile to track 
      maneuvering of fast and approaching targets.
      A negative side effect from the aforementioned improvements was increased missile 
      weight, which caused a slight decrease in the kinematic performance compared with
      Strela-2M (SA-7B). Against relatively slow, low-altitude battlefield air threats the overall 
      effectiveness was much improved.
      The new system was accepted into service in 1974. Strela-3 missiles have been exported 
      to over 30 countries. 
      ------------------------------------------------------------------------------------------
      Known issues:
      - System has limited all aspect capability mostly against slow, low-altitude targets.
       
      - Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor 
        without causing significant damage. I guess this is another game engine characteristic.
      - Low altitude (lower than 500 meters) performance is downgraded for current missile values. 
        By increasing noise rejection the missile becomes capable of hitting targets in lower altitude 
        but at the same time the single shot hit/kill probability is being increased to an unrealistic level. 
      - Fuze distances are longer compared with the actual lethal and damage radius of the system. 
        In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size 
        target even in 10 meters! 
      ----------------------------------------------------------------------------------------------
      As always open readme.txt first to see installation instructions and credits.
      Lot of research and hard work was made to make this SAM as realistic as possible.
      More than 2000 launches took place during testing!
      Enjoy as much as you can this mod and leave comments with your in-game experience
      in the support topic!
      -----------------------------------------------------------------------------------------------
      License:
      This is a freeware; yet it can be redistributed only in other CombatACE mod packages. 
      You are free to make further modifications for own use but if you plan to release a modified
      version of this package you must request permission first. In that case you must include original
      read me file. This mod may not in any way, shape or form be used in any payware additions.
       
       

      191 downloads

         (1 review)

      1 comment

      Submitted

    22. Tuskegee Airman Captain Roscoe Brown

      Tuskegee Airman Captain Roscoe Brown, 100th FS, 322nd FG.
      Captain Roscoe Brown,   new pilot in tribute to the Brave and most excellent Black Pilots of the "Tuskegee" airmen squadrons....
      its him as he looks here in pic below...Brave man...a Hero fighting on two fronts The Germans and Racism.
       

      26 downloads

         (0 reviews)

      2 comments

      Submitted

    23. Ramon Airbase Israel

      This is uncomplete work for the Ramon Airbase Israel If anyone would like to complete it that will be great,  as I really don’t have the time to finish it.  you will find the max file as well as the link to the AB for google map and some screenshots that I used to get the AB models.
      Google map link to the AB


      64 downloads

         (0 reviews)

      0 comments

      Updated

    24. T-67 main battle tank

      T-67 main battle tank (standard tank) (What if)
      *************************************************************
      This mod is made for SF2.
      ----------------------------------------------------------
      I. History
      What if the soviets would have introduced the Object 167 into service?
      Object 167 was the successor of the T-62 (object 166) with a new suspension system (was later used on T-72) and a new turbo diesel engine with 700 hp instead 580 hp in T-62.
      Top speed of the tank was 65 km/h on road, 40 cross country. Range around 450 km. So it was comparable with a Leopard 1 tank, but had a much better armour.
      There were some versions of object 167. One with gas turbine (helicopter engine), one with 100mm gun D-54TS (comparable with britisch L-7 gun) and one with 115mm smoothbore gun and ATGM Maljutka (AT-2 Sagger)
      The T-67, i present you here, is the version of object 167 with the D-54TS 100 mm gun.
       
      -----------------------------------------------------------------------
      II.
      CREDITS:
      The LOD file is made:
      ~~~~~~~~~~
      by TK
      The skin based on:
      ~~~~~~~~~~~~~
      TK's stock skin, modified by me.
      Implementation of tactical numbers and insignias on the turret are mady by me.

      The data.ini is made :
      ~~~~~~~~~~~~~~~~
      by TK
      and modded
      by me
       
      ----------------------------------------------------------
      III.
      INSTALLATION:
      -Unzip the folders into your object folder

      ----------------------------------------------------------
      IV.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      V.
      The T-67 are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      The additionally parts are NOT FREEWARE. Please check the readme of that files.
      ------------------------------------------------------
       

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      July 2019
       

      89 downloads

         (0 reviews)

      0 comments

      Submitted

    25. P-15 / P-19 Flat Face pack V.1

      P-15 and P-19 radar objects for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
      Pack contains early P-15 Tropa on Zil-157 bed and late P-15 Flat Face P-15M2 Squat Eye and P-19 Dunay on Zil-131 chassis.
      In this pack, you will find new objects. But no worries nothing needs to be overwritten. 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
      Mostly this mod is for modders, terrain builders.
      As some radar settings need to be adjusted for proper working with your installs. Radar family/network type needs to be adjusted and associated with your other SAM objects.
      Also, placement on terrains might be strange sometimes because of construction of the lod.  
      Userlist ini is very generic and not really 100% accurate.
      All ini files are beta....mostly to make the object working -  rotate radar mast, bend etc. All stations are set as EW radar and are connected to SA-3 radar network
      I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
      So do not complain if something is not working- just edit your way. You have working lod and skins...
      Basic skins green and tan. 
      All skins are in jpg format. Tga in 1024x1024. So you have to resize for your own preferred size.
      Play with it, and hope someone will do better ini for this.
      credits:
      model, ini edits ,skins - me  - JH.
      templates available upon request.
      regards.
      Jarek Hereda
       
      You can check also my other radar series.
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to makefurthermodfications, contact me first.
      Any persons wishing to makefurthermodfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
      *************************************************************
      *************************************************************
      THIS  MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.

      250 downloads

         (0 reviews)

      0 comments

      Submitted



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