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    1. Two M109A2 howitzer models

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Two M109A2 howitzer models one static 
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please change the XXX with the correct number from your //Soundlist:
      [SoundList]
      SoundFileXXX=155MM_M126
      SoundFileXXX=TankEngine
      SoundFileXXX=GKTankTrack
      SoundFileXXX=50caliber
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [GKTankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [155MM_M126]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [50caliber]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      compufat for helping me with the textures big thank you.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Site
      gkabs.net
      gulfknights.net

      107 downloads

         (3 reviews)

      0 comments

      Submitted

    2. What if north Vietnam had the M-84 MBT

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      What if north Vietnam had the M-84 MBT
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please change the XXX with the correct number from your //Soundlist:
      [SoundList]
      SoundFileXXX=PKT762
      SoundFileXXX=TankEngine
      SoundFileXXX=TankTrack
      SoundFileXXX=grenade
      [PKT762]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [grenade]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Nightshade/PR for searching information for the tank blueprint.
      AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
      3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
      compufat for making textures for North Vietnam had the M-84
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      1.1.0 Update
      Added the Koaxial PKT MG.
      fixed the texture and corrected some.
      Thanks to strahi and his update of the user list and more information about the tank.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      48 downloads

         (0 reviews)

      1 comment

      Submitted

    3. Repainted WW2 Pilot for P-51D

      A fast attempt in order to have a 'new' high altitude pilot for the P-51D Mustang 
      from the ooold WW2 pilot created in 2004.
      I don't know who has created the original WW2 Pilot mod ! Thanks to him.
      Note : in my opinion we need a cute new WW2 USAAF (high altitude/G force suite, mask, visor, etc...) pilot 
      for our beautiful P-51D mustangs (TW and  FastCargo ones).
      Lod file included
      Position for the TW P-51D : 0.000,-0.835,0.700
      Position for the FastCargo Mustang : 0.000,-0.875,0.665
      Many many thanks to modders and skinners for their beautiful works !!!
      Best regards
      Coupi.

      39 downloads

         (0 reviews)

      0 comments

      Submitted

    4. M-84AS / M-84AB1 Yugoslav MBT

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M-84AS / M-84AB1 Yugoslav MBT model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please change the XXX with the correct number from your //Soundlist:
      [SoundList]
      SoundFileXXX=PKT762
      SoundFileXXX=TankEngine
      SoundFileXXX=TankTrack
      SoundFileXXX=grenade
      [PKT762]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [grenade]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Nightshade/PR for searching information for the tank blueprint.
      AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
      3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      107 downloads

         (0 reviews)

      1 comment

      Submitted

    5. Modern Diesel-Electric Train

      Finally we now have a modern train model. Thanks to my friends Angela and Gkabs, for the help. I hope you'll like it. If anyone wants to make a better skin, I thank you in advance.
       

      112 downloads

         (0 reviews)

      3 comments

      Submitted

    6. Blast Shield

      Hello and thank you for downloading my work.

      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and add the following lines to _TYPES.ini file
      [TargetTypeXXX]
      Name=Blast Shield-4NL
      FullName=Blast Shield-4NL
      ModelName=GK-Blast-Shield-4NL.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      [TargetTypeXXX]
      Name=Blast Shield-4WL
      FullName=Blast Shield-4WL
      ModelName=GK-Blast-Shield-4WL.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      [TargetTypeXXX]
      Name=Blast Shield-NL
      FullName=Blast Shield-NL
      ModelName=GK-Blast-Shield-NL.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      [TargetTypeXXX]
      Name=Blast Shield-WL
      FullName=Blast Shield-WL
      ModelName=GK-Blast-Shield-WL.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      96 downloads

         (0 reviews)

      0 comments

      Updated

    7. Concrete Blocks

      Hello and thank you for downloading my work.
      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=Concrete Blocks
      FullName=4 Concrete Blocks
      ModelName=GK-Concrete-4Blocks.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      [TargetTypeXXX]
      Name=Concrete Block
      FullName=Concrete Block
      ModelName=GK-Concrete-Block.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      76 downloads

         (0 reviews)

      0 comments

      Updated

    8. Windsock

      Hello and thank you for downloading my work.

      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=Windsock-New
      FullName=Windsock-New
      ModelName=GK-Windsock.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      AnimationID=1
      AnimationTime=1.0
      Effect=RedlightEffect
      EffectOffset=0.0,0.0,36.0
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      80 downloads

         (0 reviews)

      0 comments

      Updated

    9. Airbase radar

      Hello and thank you for downloading my work.
      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=AB_Radar
      FullName=AB_Radar
      ModelName=GK_AB_Radar.LOD
      TargetType=RADAR
      ActiveYear=1960
      TargetValue=200
      UseGroundObject=FALSE
      DamagePoint=1.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.555
      StartDetectChance=80
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=10
      MaxVisibleDist=6000.0
      DamagedModel=
      DestroyedEffect=SmallFire
      DestroyedModel=GK_Radar-Destroyed.LOD
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=50
      AnimationID=1
      AnimationTime=2.0

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      149 downloads

         (1 review)

      0 comments

      Updated

    10. Control Tower

      Hello and thank you for downloading my work.

      What's included:
      All my Zip file should include the Strike Fighters 2 Series game files (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=AB-Tower
      FullName=AB-Control Tower
      ModelName=GK-Control-Tower-Yellow-B.lod
      TargetType=TOWER
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=20.00
      StartDetectChance=100
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=GK-Control-Tower-Destroyed.LOD
      DestroyedEffect=SmallTallStructureCollapse
      DestroyedModel=tower1_destroyed.LOD
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=100
      Or
      [TargetTypeXXX]
      Name=AB-Tower
      FullName=AB-Control Tower
      ModelName=GK-Control-Tower-Brown-B.lod
      TargetType=TOWER
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=20.00
      StartDetectChance=100
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=GK-Control-Tower-Destroyed.LOD
      DestroyedEffect=SmallTallStructureCollapse
      DestroyedModel=tower1_destroyed.LOD
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=100
      This model comes with 2 skins.
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit for photos to create the skins goes to: 
      - https://www.textures.com
      - http://www.evidence.org.kw/index.php
      - https://picryl.com/search?created_date_from=1990&created_date_to=1995&q=kuwait hangar&page=3

      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      99 downloads

         (0 reviews)

      0 comments

      Updated

    11. Chu containers & HESCO WALL

      Hello and thank you for downloading my work.

      What's included:
      all my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to the Terrains folder and the following to _TYPES.ini file

      [TargetTypeXXX]
      Name=Container 4RWW
      FullName=Container-4Rooms-WW
      ModelName=GK-Container-4Room-WW.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Container 7Room
      FullName=Container-7Room
      ModelName=GK-Container-7Room.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Container-LRoom
      FullName=Container-L-Room
      ModelName=GK-Container-L-Room-1.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Container Room
      FullName=Container-Room
      ModelName=GK-Container-Room-1.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Jersey-Barriers
      FullName=Jersey-Barriers
      ModelName=GK-Jersey-Barriers.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Container-7RWW
      FullName=Container-7Room-WW
      ModelName=GK-Container-7Room-WW.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      and daddyairplanes for sharing his photo, many thank to him.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      90 downloads

         (0 reviews)

      0 comments

      Updated

    12. BTR-50

      Hello and thank you for downloading my work.

      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      there are 2 skins for the model and I have made a bump file.
      Installation:
      Copy folder to Objects/GroundObject and the following to _TYPES.ini file

      [TargetTypeXXX]
      Name=BTR-50
      FullName=BTR-50 APC
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-BTR-50
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=GK-BTR-50-Destroued
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      The gunner - skin form SP1
      And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      147 downloads

         (0 reviews)

      0 comments

      Updated

    13. 5 New City buildings

      Hello and thank you for downloading my work.
      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=City BuildingGK1
      FullName=City BuildingGK1
      ModelName=GK-Building1.LOD
      TargetType=CITY_BUILDING
      ActiveYear=0
      TargetValue=600
      UseGroundObject=FALSE
      DamagePoint=100.0
      ArmorValue=30000.0
      ArmorType=1
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=12000.0
      DamagedModel=
      DestroyedEffect=LargeTallStructureCollapse
      DestroyedModel=
      SecondaryEffect=MediumExplosionEffect
      SecondaryChance=100
      [TargetTypeXXX]
      Name=City Building GK2
      FullName=City Building GK2
      ModelName=GK-Building2.LOD
      TargetType=CITY_BUILDING
      ActiveYear=0
      TargetValue=600
      UseGroundObject=FALSE
      DamagePoint=100.0
      ArmorValue=30000.0
      ArmorType=1
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=12000.0
      DamagedModel=
      DestroyedEffect=LargeTallStructureCollapse
      DestroyedModel=
      SecondaryEffect=MediumExplosionEffect
      SecondaryChance=100
      [TargetTypeXXX]
      Name=City Building GK3
      FullName=City Building GK3
      ModelName=GK-Building3.LOD
      TargetType=CITY_BUILDING
      ActiveYear=0
      TargetValue=600
      UseGroundObject=FALSE
      DamagePoint=100.0
      ArmorValue=30000.0
      ArmorType=1
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=12000.0
      DamagedModel=
      DestroyedEffect=LargeTallStructureCollapse
      DestroyedModel=
      SecondaryEffect=MediumExplosionEffect
      SecondaryChance=100
      [TargetTypeXXX]
      Name=City Building GK4
      FullName=City Building GK4
      ModelName=GK-Building4.LOD
      TargetType=CITY_BUILDING
      ActiveYear=0
      TargetValue=600
      UseGroundObject=FALSE
      DamagePoint=100.0
      ArmorValue=30000.0
      ArmorType=1
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=12000.0
      DamagedModel=
      DestroyedEffect=LargeTallStructureCollapse
      DestroyedModel=
      SecondaryEffect=MediumExplosionEffect
      SecondaryChance=100
      [TargetTypeXXX]
      Name=City Building GK5
      FullName=City Building GK5
      ModelName=GK-Building5.LOD
      TargetType=CITY_BUILDING
      ActiveYear=0
      TargetValue=600
      UseGroundObject=FALSE
      DamagePoint=100.0
      ArmorValue=30000.0
      ArmorType=1
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=12000.0
      DamagedModel=
      DestroyedEffect=LargeTallStructureCollapse
      DestroyedModel=
      SecondaryEffect=MediumExplosionEffect
      SecondaryChance=100
      If you need any further help please read the knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
      https://gkabs.net
       

      128 downloads

         (0 reviews)

      1 comment

      Updated

    14. Air Base Bunker

      Hello and thank you for downloading my work.
      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=AB Bunker
      FullName=Air Base Bunker
      ModelName=GK-Bunker.LOD
      TargetType=AMMO_STORAGE
      ActiveYear=0
      TargetValue=200
      UseGroundObject=FALSE
      DamagePoint=70.0
      ArmorValue=2451608.0
      ArmorType=2
      RepairRate=0.050
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=12000.0
      DamagedModel=
      DestroyedEffect=AmmoDumpExplosion
      DestroyedModel=bunker1_destroyed.LOD
      SecondaryChance=0
      If you need any further help please read the knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
      https://gkabs.net
       

      73 downloads

         (0 reviews)

      0 comments

      Updated

    15. Mountains and rocks Terrain

      Hello and thank you for downloading my work.
      What's included:
      There are 39 models included in this file and 10 texture maps
      all my file should include the Strike Fighters 2 Series game file (.LOD), .ini and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=Mnt1
      FullName=GK-Mnt1
      ModelName=GK-Mnt1.LOD
      TargetType=CITY_BUILDING
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=100.0
      ArmorValue=300000.0
      ArmorType=1
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=12000.0
      DamagedModel=
      DestroyedEffect=LargeTallStructureCollapse
      DestroyedModel=
      SecondaryEffect=MediumExplosionEffect
      SecondaryChance=100
      ---------
      just replace these 3 lines to match the .old file name
      Name=Mnt1
      FullName=GK-Mnt1
      ModelName=GK-Mnt1.LOD
      "
      --------
      If you need any further help please read the knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      Google map for information
      3d max terrain
      MaxMounts
      And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
      https://gkabs.net
       

      85 downloads

         (0 reviews)

      0 comments

      Updated

    16. 3 MT-LB models and 122-mm howitzer D-30H

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      there are 3 models for the MT-LB and 1 model for 122-mm howitzer D-30H
       
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-MT-LB
      FullName=GK-MT-LB
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-MT-LB
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=GK-MT-LB-Destroued.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      [TargetTypeXXX]
      Name=GK-MT-LB-D30H
      FullName=GK-MT-LB-D30H
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-MT-LB-D30H
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=GK-MT-LB-Destroued.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      [TargetTypeXXX]
      Name=GK-MT-LB-WT
      FullName=GK-MT-LB-WT
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-MT-LB-WT
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=GK-MT-LB-Destroued.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      [TargetTypeXXX]
      Name=GK-D-30H
      FullName=GK-D-30H Artillery
      TargetType=MISC
      ActiveYear=0
      TargetValue=100
      UseGroundObject=TRUE
      GroundObjectType=GK-D-30H
      RepairRate=0.555
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=4000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=tank_destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and susierucy for the skins
      and many thank to yakarov79 for sharing his file to study, I learned a lot from his file, therefore my skinning have improved and I started using UVLayout and that is a big improvement to my work
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      Big thanks to susierucy for her help with making coloring and making the skin form me. https://susierucy.com
      And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      168 downloads

         (0 reviews)

      2 comments

      Updated

    17. 6 Ground add on models for the new coming  Airbase102

      Hello and thank you for downloading my work.
      What's included:
      6 ground addon models for the new coming  Airbase102

      all my files should include the Strike Fighters 2 Series game file (.LOD), .ini and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=AM-32A
      FullName=GK-AM-32A
      ModelName=GK-AM-32A.LOD
      TargetType=CITY_BUILDING
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=100.0
      ArmorValue=300000.0
      ArmorType=1
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=12000.0
      DamagedModel=
      DestroyedEffect=LargeTallStructureCollapse
      DestroyedModel=
      SecondaryEffect=MediumExplosionEffect
      SecondaryChance=100
      [TargetTypeXXX]
      Name=AM32C-17
      FullName=GK-AM32C-17
      ModelName=GK-AM32C-17.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=barrack1_destroyed.lod
      SecondaryChance=100
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=AM32C-17W
      FullName=GK-AM32C-17W
      ModelName=GK-AM32C-17W.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=barrack1_destroyed.lod
      SecondaryChance=100
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Ammo-Wood-Box
      FullName=GK-Ammo-Wood-Box
      ModelName=GK-Ammo-Wood-Box.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=barrack1_destroyed.lod
      SecondaryChance=100
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Cargo
      FullName=GK-Cargo
      ModelName=GK-Cargo.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=barrack1_destroyed.lod
      SecondaryChance=100
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Tool-Box
      FullName=GK-Tool-Box
      ModelName=GK-Tool-Box.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=barrack1_destroyed.lod
      SecondaryChance=100
      SecondaryEffect=SmallExplosionEffect
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      Google for information and some photos.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
      https://gkabs.net

      100 downloads

         (0 reviews)

      0 comments

      Updated

    18. PT-76

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      there are 2 models for the GK-PT-76 
       
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-PT-76
      FullName=GK-PT-76
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-PT-76
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=GK-MT-LB-Destroued.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      [TargetTypeXXX]
      Name=GK-PT-76-Folded
      FullName=GK-PT-76-Folded
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-PT-76
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=GK-MT-LB-Destroued.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100

      If you need to change the skin please just rename the one you want to use  to GK-PT-76-6.jpg
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      153 downloads

         (1 review)

      1 comment

      Updated

    19. VBTP-MR-Guarani

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      VBTP-MR-Guarani model
      GK-VBTP-MR-Guarani.001.LOD
      GK-VBTP-MR-Guarani.002.LOD
      GK-VBTP-MR-Guarani.003.LOD
      GK-VBTP-MR-Guarani.Destroyed.LOD
      6 Skin for the model
      all my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
      [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
      Name=VBTP-MR-Guarani
      FullName=GK-VBTP-MR-Guarani
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-VBTP-MR-Guarani
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=GK-VBTP-MR-Guarani.Destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      f you need to change the skin please just rename the one you want to use  to VBTP-MR Guarani-2.jpg
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and skins
      the soldier model is free from the net with the skin.
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      113 downloads

         (0 reviews)

      0 comments

      Updated

    20. BTR-60PB & BTR-60PB-Turret-less

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      2 models  BTR-60PB & BTR-60PB-Turret-less. They come with 4 skins Green, Tan, Tan1, and Egypt.
      All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
      [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
      Name=BTR-60PB
      FullName=GK-BTR-60PB
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-BTR-60PB
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=Tank_DESTROYED.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
      Name=BTR-60PB-Turret-less
      FullName=GK-BTR-60PB-Turret-less
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-BTR-60PB-Turret-less
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=Tank_DESTROYED.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and skins
      Soldier SF model.
      Soldier free net model with some alteration by me.
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      143 downloads

         (0 reviews)

      2 comments

      Updated

    21. Zastava-M55 Single AAA

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Zastava-M55 model
      All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
      [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
      Name=Zastava-M55-S
      FullName=Zastava-M55-S AAA
      TargetType=MISC
      ActiveYear=0
      TargetValue=100
      UseGroundObject=TRUE
      GroundObjectType=GK-Zastava-M55-S
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      DestroyedModel=Truck_destroyed.LOD
      SecondaryChance=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and skins
      Strahi for testing and making the data file big help many thanks.
      Soldier model free form net and skin by me.
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      127 downloads

         (0 reviews)

      0 comments

      Updated

    22. Ahmad Al-Jaber Air Base

      Hello and thank you for downloading my work.
      https://gkabs.net
      this is the long-awaited Air Base that I have been working on for about 6 months and it's not 100% completed. I still need to add more static airplane parking space and complete the night lights for side runway. 
      What's included:
      48 models all new with the Shadow ini file for all the 44.  this air base is modeled using the Ahmad al-Jaber Air Base in Kuwait and you can use the same for the Ali Al Salem Air Base
      https://en.wikipedia.org/wiki/Ahmad_al-Jaber_Air_Base
      https://en.wikipedia.org/wiki/Ali_Al_Salem_Air_Base

      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Credit goes to the following:
      - GKABS for creating the model and skins
      - Menrva for helping me with testing the AB more than one time. Big Thanks to you my friend.
      - https://www.textures.com as a use a lot of their photos to create the skins.
      - Google lol for searching for information and downloading some of the photos to use with some skins
      - MFS communities that I took some ideas from to make some models.
      - And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
      --------------------------------------------------------------------------------------
      Installation:
      Just follow the readme file included with the zip file
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net

      252 downloads

         (3 reviews)

      3 comments

      Updated

    23. BTR-70 APC

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      BTR-70 model with 5 skins. and 4 models from high to low poly.
      All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
      [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
      Name=BTR-70
      FullName=BTR-70 APC
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-BTR-70
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=GK-BTR-70-Destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and skins
      Strahi for testing and making the data file big help many thanks, bro.
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      141 downloads

         (0 reviews)

      1 comment

      Updated

    24. BTR-40

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      BTR-40 model
      All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
      [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
      Name=SovietBRDM
      FullName=BRDM
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=TRUE
      GroundObjectType=GK-BTR-40
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=50

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and skins
      yakarov79 and Crusader for Sending the model file to study big help.
      Coupi for sending me a great link for information and a photo of the model.
      http://www.krasnayazvezda.com/terre/materiels/transport_troupes/btr40.php
      Stratos for sharing with me the PSP Weathering Layer file
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      Many thanks to you all.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      122 downloads

         (0 reviews)

      0 comments

      Updated

    25. Civilian Airport 7 separate models terminals, gates

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      One main Airport building and two terminals plus three different gateways.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-CMT
      FullName=GK-Civilian Main Terminal
      ModelName=GK-CMT.LOD
      TargetType=CITY_BUILDING
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=15000.0
      CollisionMesh=GK-CMT.OLD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire
      [TargetTypeXXX]
      Name=GK-CT1
      FullName=GK-Civilian Terminal
      ModelName=GK-CT1.LOD
      TargetType=CITY_BUILDING
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=15000.0
      CollisionMesh=GK-CT1.OLD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire
      [TargetTypeXXX]
      Name=GK-CT2
      FullName=GK-Civilian Terminal
      ModelName=GK-CT2.LOD
      TargetType=CITY_BUILDING
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=15000.0
      CollisionMesh=GK-CT2.OLD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire
      [TargetTypeXXX]
      Name=GK-CG1
      FullName=GK-Civilian gate
      ModelName=GK-CG1.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=9000.0
      CollisionMesh=GK-CG1.OLD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire
      [TargetTypeXXX]
      Name=GK-CG2
      FullName=GK-Civilian gate
      ModelName=GK-CG2.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=9000.0
      CollisionMesh=GK-CG2.OLD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire
      [TargetTypeXXX]
      Name=GK-CG3
      FullName=GK-Civilian gate
      ModelName=GK-CG3.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=9000.0
      CollisionMesh=GK-CG3.OLD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire
      [TargetTypeXXX]
      Name=GK-CC-GROUND
      FullName=GK-CC-GROUND
      ModelName=GK-CC-GROUND.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=15000.0
      CollisionMesh=GK-CC-GROUND.OLD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=MEDIUMCRATER003.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire
      [TargetTypeXXX]
      Name=GK-CA-Light
      FullName=GK-CA-Light
      ModelName=GK-CA-Light.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=15000.0
      CollisionMesh=GK-CA-Light.OLD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=MEDIUMCRATER003.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire
      also, copy the following t0 _TARGETS.ini file if you want to see how I have set it up.
      [TargetAreaXXX]
      Name=Civelian Airbort
      Position=603000.00,505844.00
      Alignment=FRIENDLY
      Location=5
      ActiveYear=0
      Radius=2000
      Target[001].Type=GK-CMT
      Target[001].Offset=266.00,633.00
      Target[001].Heading=0
      Target[002].Type=GK-CT1
      Target[002].Offset=266.00,633.00
      Target[002].Heading=0
      Target[003].Type=GK-CT2
      Target[003].Offset=298.00,255.00
      Target[003].Heading=-180
      Target[004].Type=GK-CG1
      Target[004].Offset=564.00,591.00
      Target[004].Heading=10
      Target[005].Type=GK-CG2
      Target[005].Offset=422.00,591.00
      Target[005].Heading=0
      Target[006].Type=GK-CG3
      Target[006].Offset=489.00,591.00
      Target[006].Heading=0
      Target[007].Type=GK-CC-GROUND
      Target[007].Offset=408.00,511.00
      Target[007].Heading=0
      Target[008].Type=GK-CG1
      Target[008].Offset=348.00,643.00
      Target[008].Heading=225
      Target[009].Type=GK-CG3
      Target[009].Offset=562.00,644.00
      Target[009].Heading=180
      Target[010].Type=GK-CG2
      Target[010].Offset=597.00,618.00
      Target[010].Heading=-90
      Target[011].Type=GK-CG2
      Target[011].Offset=490.00,644.00
      Target[011].Heading=-180
      Target[012].Type=GK-CG3
      Target[012].Offset=348.00,591.00
      Target[012].Heading=0
      Target[013].Type=GK-CG3
      Target[013].Offset=421.00,644.00
      Target[013].Heading=180
      Target[014].Type=GK-CG1
      Target[014].Offset=256.00,477.00
      Target[014].Heading=95
      Target[015].Type=GK-CG2
      Target[015].Offset=255.00,552.00
      Target[015].Heading=-270
      Target[016].Type=GK-CG3
      Target[016].Offset=308.00,478.00
      Target[016].Heading=-90
      Target[017].Type=GK-CG2
      Target[017].Offset=255.00,408.00
      Target[017].Heading=90
      Target[018].Type=GK-CG3
      Target[018].Offset=308.00,550.00
      Target[018].Heading=-45
      Target[019].Type=GK-CG1
      Target[019].Offset=308.00,404.00
      Target[019].Heading=-80
      Target[020].Type=GK-CG3
      Target[020].Offset=283.00,302.00
      Target[020].Heading=0
      Target[021].Type=GK-CG1
      Target[021].Offset=256.00,337.00
      Target[021].Heading=100
      Target[022].Type=GK-CG2
      Target[022].Offset=308.00,335.00
      Target[022].Heading=-90
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and creating some of the textures
      Terminals and gates textures were taken from free to use X-plane.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      111 downloads

         (0 reviews)

      2 comments

      Updated



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