Jump to content
SUBCATEGORIES
    1. SA-11/M1/-17/-17M Series for SF2 (original done by 101tfs)

      Modded for SF2, read the readme.

      721 downloads

         (2 reviews)

      3 comments

      Submitted

    2. early WWII train objects and structures

      I hope I put everything where it is supposed to be.
      This file is for testing and terrain modders so dont expect self installer or something
      read the readme!
       
      Monty CZ

      217 downloads

         (3 reviews)

      2 comments

      Submitted

    3. SON-9A "FIrecan" AAA Fire Control Radar

      SON-9A "Firecan" by Julhelm.
       
      This model represents a SON-9 (NATO reporting name, Firecan) fire control radar. It's set up to datalink with the KS-19 100 MM AAA gun. I've included the data.ini file with the appropriate network edits to allow that weapon to work in conjunction with the SON-9.
       
      This model is set up as "Static_AAA", as that is the only way that it will work properly. That is, track its target, network with the aforementioned gun types, and to illuminate the "AAA" warning light on an aircraft's annunciator panel.
       
      INSTALLATION:
       
      Simply drop the Firecan and the KS-19 folders into the Objects/GroundObject subfolder, under the Saved Games/Thirdwire/Strike FightersX folder. If warned about a file or folder overwrite (which should be the case for just the KS-19), simply accept the overwrite and continue.
       
      The game engine will automatically place the unit wherever it deems fit.
       
      Known issue: This model will not cast a shadow, and only the developer can rectify that.
       
      Model and textures by Julhelm, data.ini work by Fubar512.
       
       
      *Be advised to rename/remove/move any other versions of the Firecan*

      298 downloads

         (1 review)

      0 comments

      Submitted

    4. Tower.7z

      Updated Tower.
      place in GermanyCE terrain folder overwrite old LOD.
      Replace the Towerview entry with this to the Viewlist.ini
      or just copy the > Position= < line.
       
      [View028]
      ViewName=TowerView
      ViewClassName=TowerViewClass
      UpdateAlways=FALSE
      ViewGotoControl=GOTO_VIEW_TOWER
      CycleNextControl=GOTO_VIEW_TOWER
      CyclePrevControl=GOTO_VIEW_TOWER_PREV
      ObjectFrom=SearchAircraft
      PositionOffsets=-1.27,-0.97,9.754 < line to add
       
      Then watch your flight take off from your snug tower.
       
       
      Russouk
      March 2012

      284 downloads

         (3 reviews)

      1 comment

      Submitted

    5. The British Starstreak SAM and the Alvis Stormer HVM launcher SF2

      Original done by winterhunter
       
      Starstreak is a British short range surface-to-air missile manufactured by Thales Air Defence Limited (originally Shorts Missile Systems), in Belfast. It is also known as Starstreak HVM where HVM stands for "High Velocity Missile". After launch the missile accelerates to approximately Mach 3.5, at which point it launches three laser beam riding submunitions. The use of three submunitions increases the likelihood of a successful hit on the target. Starstreak has been in service with the British Army since 1997.
      (Source: http://en.wikipedia.org/wiki/Starstreak_missile)
       
      Now in version V1.1 with some small corrections (SF1/WoX):
      + The optronics turret does not "crash" into the missile turret anymore.
      + The visual detection range has been somewhat bettered.
      + The thrust curve of the missile has been tweaked to improve the Pk.
      + The seeker FOV has been enlarged to ensure more frequent engagements in high angular velocity conditions.
       
      SF2 adaptations:
       
      -Had to redo the whole missile system, which works.
      -Edited for SF2
       
      EricJ

      370 downloads

         (1 review)

      0 comments

      Submitted

    6. Modern Soviet pilot ZSH-7

      This is a modern Soviet pilot ZSH-7 looks built into the hull, classic SU-27 & Mig 29, I hope you enjoy it
       
      how to install it: replace the name in the ini data of his plane
      PilotModelName = xxxxxxxxx by PilotModelName = zsh-7 \ zsh-7
      instalela carpeta zsh-7 dentro de su carpeta mod
       
      this model is free and this
      distrubution prohibited for commercial purposes
       
       
       
      este es un piloto moderno sovietico ZSH-7 con mira incorporada en el casco, clasico de los SU-27 & MIG 29, espero que lo disfruten
       
      como instalarlo: remplazar el nombre en el data ini de su avion
      PilotModelName=xxxxxxxxx por PilotModelName=ZSh-7\ZSh-7
      zsh-7 install folder inside your mod folder
       
      este modelo es gratuito y esta
      prohibida su distrubucion con fines comerciales
       
      3d:ALEDUCAT
      skin: TORNO
      BANIDOSTEAM.

      209 downloads

         (8 reviews)

      0 comments

      Submitted

    7. SF2 Westland Wyvern S.4 Tweeks Pak

      SF2 Westland Wyvern S.4 Tweeks Pak 4/4/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      A small modification/Tweeks pack for Skippybings' Westland Wyvern S.4 Royal Navy turboprop attack aircraft.
      This is =NOT= the full aircraft, nor does it contain the beautiful skin/decals pack by paulopanz (which is a HIGHLY reccomended add-on!). This is just a set of inis, and new Hangar & Loading screens.
       
      The inis contain minor tweeks and a new anti-ship loadout (torpedo); other loadouts have been adjusted for more striking power and/or extended range and loiter time. Most other stuff remains "as issued". See "Notes" for full change list.
       
      Obviously, you MUST have the Wyvern aircraft in you mods folder before installing this tweeks pack. <g>
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them =BEFORE= installing (but after unzipping, of course). Also, give the "Notes" section a read too, as it contains the Change Log.
       
      Happy Landings!
      Wrench
      Kevin Stein

      185 downloads

         (3 reviews)

      0 comments

      Submitted

    8. SF2 C-130 Hercules and other Cargo Pilots 2016

      SF2 C-130 Hercules and other Cargo Pilots 2016
      By Viper63a
       
      This mod includes additional C-130 or other cargo plane pilots. Not sure where the base pilot I modded came from, I think I got the pilot from a different mod. If anyone knows, please drop me a line so I can properly credit the creator of the LOD file.
       
      To use the pilots, please add them to your "Pilots" folder and update your "<plane>DATA.INI" file's "Crew" section to display them in your planes.
       
      9 White Males
      2 Black Males
      1 Oriental Male
      1 Black Female
      2 White Females
       
      Enjoy!
       
      Viper63a

      143 downloads

         (3 reviews)

      2 comments

      Updated

    9. Pit1.rar

      New Pit1.lod for
      sf2 vietnam terrain and any others that use it...
      original one has shadow issues,so I made this replacement.

      288 downloads

         (2 reviews)

      0 comments

      Submitted

    10. Jet pilot

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      New Pilot model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      This is for Strike Fighters 2 Series ONLY.
      Installation:
      Copy the files to Objects\pilot folder
      Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
      [Pilot]
      PilotModelName=GK-Pilot     <----
      PilotHeadNodeName=GK-Head    <----
      if you have a two-seater add the Copilot as well.
      [CoPilot]
      PilotModelName=GK-Pilot1    <----
      PilotHeadNodeName=GK-Head    <----

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net

      325 downloads

         (2 reviews)

      13 comments

      Updated

    11. New Soviet MANPADS models

      this is set of new models for Crusader's "Soviet Manpads" pack for Strike Fighters 2 series
       
      Created with the aid of freeware "soldier02" model by ? available at free3dmodels.com, rebuild and tweaked by me
      Sa-7, Sa-16, Sa-18, Sa-24 models by me*
       
      This pack updates the visuals of all units from Crusader's mod, namely:
       
      SA-7 "Grail" - GRAU 9K32 Strela-2
      SA-7b "Grail" - GRAU 9K32M Strela-2M
      SA-14 "Gremlin" - GRAU 9K34 Strela-3
      SA-16 "Gimlet" - GRAU 9K310 Igla-1
      SA-18 "Grouse" - GRAU 9K38 Igla
      Sa-24 "Grinch" - GRAU 9K338 Igla-S
       
      I tried to give the models some variety in look, so some are standing and some are firing from keeling positions. Some have ugly box with additional missiles near them.
      The models are "generic" enough to possibly serve for various armies and time periods.
       
      Also slightly tweaked, more visible effect for launched missiles is included. Use at own risk ;)
       
       
       

      398 downloads

         (4 reviews)

      3 comments

      Submitted

    12. SF2 SA-8/8B "Gekko" SAM, Static Versions

      SA-8/8B "Gekko" SAM, Static Versions
      -- For SF2, Any and All with Access to the original SA-8/8B Mobile SAMs --
       
      As per some discussion in the Forums, this mod adds 2 new SA-8 (both the standard and -8B) as 'Mobile_AAA', thereby allowing them to appear as 'fixed' air defense units around airbases, ports, factories, and other usual suspects.
       
      As being two new objects, these will NOT interfere with the 'stock' ones, that come out and play as escorts during Armed Recon missions. Simply put, this adds another level of close-in/short range Air Defense for the Red Side.
      It uses all stock items (read: standard, 3W missiles). NO LODS ARE INCLUDED IN THIS PACKAGE -- so, you'll probably need at LEAST SF2:E; AFAIK, that's where they first appeared. Of course, a Full-4 Merged Install should have access to the lods.
       
      As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
       
      This mod was tested in a Full-4 Merged SF2 install, and SF2:E. Your mileage (and PK) may vary.
       
      Duck & Cover!!
      wrench
      kevin stein
       
      **Package Updated to correct wrong SA-8B data ini**

      383 downloads

         (1 review)

      0 comments

      Updated

    13. Cockpit & Runway Lighting for SF2 Israel

      Strike Fighters 2 Israel Cockpit & Runway Light Mod.
      ----------------------------------------------------
       
      I found the cockpit & runway lighting switched on too late for my liking & that once the cockpit lighting was finally turned on I still couldn’t read the gauges!
       
       
      What dose this mod do?
      ----------------
       
      (1). Adds brighter Cockpit Lights to all stock player flyable aircraft for SF2 I.
       
      (2). Turns on Cockpit lights earlier in the evening for all stock player flyable aircraft for SF2 I.
       
      (3). Turns on all Runway Lights earlier in the evening in the Stock SF2 I IsraelME Terrain.
       
      Installation:
      -------------
       
       
      Place the contents of the “StrikeFighters2 Israel” folder found in this download in to your SF2 Israel Saved Game folder & overwrite when asked.
       
      Note:
       
      This will replace any modified stock Aircraft_COCKPIT.Ini you might be using!!!
      This will also replace any modified stock IsraelME DESERT_AIRFIELD.Ini you might be using!!!
       
       
      The Runway & cockpit lighting is controlled by the sunlight level in the game.
      They will now turn on just before sunset on a clear day & even earlier on an overcast or Inclement day as the light level will be lower due to cloud cover.
       
      Known issues:
      -------------
      none
       
      Credits:
      --------
       
      All credit go’s to those who took the time to share the information on editing the various entries in the Cockpit.Ini files on the in CombatAce & Third Wire forms. Thankyou! :-)
       
       
      I hope you find it useful.
       
      Enjoy
       
      SF

      311 downloads

         (0 reviews)

      0 comments

      Submitted

    14. KS-3/4 Ejection Seats

      Hello Guys, 
      We are releasing the KS-3 and KS-4 Ejection Seats for the upcoming Sukhoi family.
      KS-3 was used by Su-7/9/11/17 early
      KS-4 was used by Su-15/17M/20/22
      If the seats were used by other planes, just post the info in the comments pls. 
      Place the seats on the Objects/Pilots folder on your game folder and use this in the (plane) data.ini for the new seats:
      Positon for the TK Su-7: (example)
      // Crew ---------------------------------------------------------
      [Pilot]
      SystemType=PILOT_COCKPIT
      PilotModelName=Pilot_Mi-8
      SetCockpitPosition=TRUE
      Position=0.0,4.93,0.83
      SeatModelName=KS-4
      SeatPosition=0.0,4.79,0.86
      ****************************************
      You need to remove the Su-7 standart seat first with ini edits:
      "Su-7_data.ini"

      [AircraftData]
      ***
      ***
      Component[0xx]=EjectionSeat   <----- add this to the components (take care of the number for the xx)

      [EjectionSeat]  <----- Add this section down below the components
      ParentComponentName=Fuselage
      ModelNodeName=EjectionSeat_ok
      DestroyedNodeName=tailgun_cabin_glass
      DetachWhenDestroyed=TRUE
      HasAeroCoefficients=FALSE
      ------------------------------------------------------------------------------------------------------
      Model by 76.IAP-Blackbird
      Skin by Enoc alias Flogger23 

      141 downloads

         (2 reviews)

      0 comments

      Updated

    15. comrpnt RAF Pilot Models 201202.rar

      comrpnt RAF Pilot Models (2012/02)
       
      Welcome
       
      This package provides RAF-style cold war era pilot and navigator models, for use with both Strike Fighters 1 and Strike Fighters 2 game engines.
       
      Disclaimer
       
      The pilot models in this mod are based on the excellent work and previous offering of Florian "AmokFloo". You can find the original files here: http://combatace.com/files/file/6693-western-style-pilot-models/
       
      If there are any problems with this mod, then please contact me directly. Many thanks.
       
      There are NO prerequisites for this Mod
       
       
      Terms and Conditions
       
      Released under CombatAce Freeware Licensing Terms. See http://combatace.com/topic/26131-freeware-licensing/
       
      Contents

      ReadMe with installation instructions
      Pilot Model files
      Navigator (co-Pilot) Model files

       
      comrpnt (February 2012).

      249 downloads

         (2 reviews)

      0 comments

      Submitted

    16. Giraffe 2D radar and 3d radar

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Giraffe 2D radar and 3d radar were requested by strahi.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the folder to Objects/GroundObject and the following to _TYPES.ini file
      [TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
      Name=GK-Giraffe-R2D
      FullName=Giraffe 2D radar
      TargetType=AAA
      UseGroundObject=TRUE
      GroundObjectType=GK-Giraffe-R2D
      ActiveYear=1985
      TargetValue=250
      RepairRate=0.555
      StartDetectChance=80
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=10
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=50
      [TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
      Name=GK-Giraffe-R3D
      FullName=Giraffe 3D radar
      TargetType=AAA
      UseGroundObject=TRUE
      GroundObjectType=GK-Giraffe-R3D
      ActiveYear=1985
      TargetValue=250
      RepairRate=0.555
      StartDetectChance=80
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=10
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=50

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model (everything except the truck chase) and skins
      strahi for testing and making all the data file for the 2 models, big help many thanks, and I hope you will enjoy your request.
      The truck model is a free form https://free3d.com/ by ysup12 
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      220 downloads

         (0 reviews)

      0 comments

      Updated

    17. Crashed/Destroyed Aircraft for SF2 WW2 Installs

      Destroyed Models Pak for SF2 WW2 Installs
       
      This package is for use in creating the 'Destroyed Crashed & Burning Wreck' ™ for add-on aircraft in SF2 based WW2 installs.
       
      These bits have been culled from the various terrain mods as these contained static parked aircraft with their associated destroyed lods. THESE are those destroyed lods!!, with repainted skins to make them look a bit more burned up/toasted. This will allow you to add them and have the burning wrecks on the ground ala the later model jets and so forth as seen in SF2 installs (and FE2 as well).
       
      As always, fully detailed (and illustrated!!) install instructions are included. As well as a highly detailed "Notes" section, elaborating on the procedure, and giving alternates as you =WILL= probably be using several stock destroyed models as well in the data ini edits, as some of the larger aircraft will require reuse of the stock wrecks.
       
      =PLEASE= read this document throughly before installing -- that will help you in making correct choices on what to use.
       
      This pak is for free usage; any and all are welcome to it. Let's enhance our SF2 WW2 Experience!!
       
      Wrench
      kevin stein

      212 downloads

         (1 review)

      0 comments

      Updated

    18. SPYDER Sam System

      Rafael Advanced Defense Systems (RADS) SPYDER-SR
      The SPYDER (Surface-to-air PYthon and DERby) is an Israeli short and medium range mobile air defense system developed by Rafael Advanced Defense Systems with assistance from Israel Aerospace Industries (IAI)
      The SPYDER is a low-level, quick-reaction surface-to-air missile system capable of engaging aircraft, helicopters, unmanned air vehicles, drones, and precision-guided munitions. It provides air defense for fixed assets and for point and area defense for mobile forces in combat areas.The SPYDER launcher is designed to fire Python-5 and Derby surface-to-air missiles which share full commonality with the air-to-air missiles
      This model uses an Electro-Optical turret for target acquisition with a maximum range of 15 km for the Pyhton 5 missile and 40 for the DERBY.
      Instalation:
      -------------------------------------------------------------
      Put the content of the objects/groundobject/SpyderSR_L folder in your mod folder.
      The game must replace with this system older AAA systems, so be aware.
      Also, you need to have the Python5 and Derby missiles from Ravenclaw_007 WeaponPack in the Objects/Weapons folder. You could find them here
      https://combatace.com/files/file/13929-weapons-pack-2/
      Crédits :
      --------------------------------------------------------------
      3d Model: angelp
      Python5 and Derby Missiles: Ravenclaw_007
      This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
      Released under Combat Ace Fair-Use terms

      251 downloads

         (0 reviews)

      3 comments

      Updated

    19. MT-LB & MT-LBu chasis based vehicles.

      This is first pack of MT-LB MT-LBu based vehicles.
      Only for FREEWARE ComabAce use.
      This pack contains Lod files and skin templates. No ini files here.
      This is still for future development. If you need to do some changes in lod files let me know. If someone will work on this, we can put this in game.
      psd templates for skinning purposes in 4096x4096 format.
      pack includes:
      MT-LB
      MT-LBu
      MT-LB-ZU-23-2 (only Iraq used them)
      9P149 ( it has animated konkurs turret -animation ID5 - only if this can be put in good use)
      9A34M
      9S80
       
      report bugs.
       
      regards.
      Jarek Hereda

      164 downloads

         (3 reviews)

      0 comments

      Submitted

    20. Night Building Texture Beta

       
      Realistic Night Building Texture Beta v1.0  (2020.10.10)
       
      How To INSTALL :
      1. Open xxx_DATA.INI (in Terrains folder) and replace [SolidObjectTextureMaterial]
      2. Replace Night Building Texture (TEROBJECT_xxx.tga & CE_City1_xxx.bmp)
      ※ No need to add or modify any ENVIRONMENTSYSTEM.INI and FLIGHTENGINE.INI
          This Night Effect only needs to disable the SolidObject shader and use with Night Building Texture
          This Night Building Texture only be used in the evening
       
      xxx_DATA.INI (in Terrains Folder)
      // --------------------------------------------------------
      [SolidObjectTextureMaterial]
      DepthBufferCheck=TRUE
      DepthBufferWrite=TRUE
      RenderedInOrder=FALSE
      AlphaTestEnabled=FALSE
      CullMode=CLOCKWISE
      LightEnabled=FALSE
      UseLightLevel=FALSE
      SpecularEnabled=FALSE
      EmissiveEnabled=FALSE
      FogEnabled=TRUE
      AmbientColor=1.000000,1.000000,1.000000,1.000000
      DiffuseColor=1.000000,1.000000,1.000000,1.000000
      ZBufferOffset=0.000000
      BlendOp=ONE
      NumTextureStages=1
      TextureStage[01].TextureName=
      TextureStage[01].MipMap=TRUE
      TextureStage[01].FilterEnabled=TRUE
      TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE
      TextureStage[01].StageAlphaOp=NO_OP
      // --------------------------------------------------------
       
      Building  Texture Template  from  ( Rends Germany terrain rework v1.0 )
       
      No more any modules will be released later
      Taylor Gavin   2020.10.10

      291 downloads

         (0 reviews)

      5 comments

      Updated

    21. Gabilon's SAMs for SF2

      Read the Readme.

      523 downloads

         (0 reviews)

      0 comments

      Submitted

    22. ACES II Ejection Seat for A-10

      just drop the ACES_II_A-10 folder in to your Pilots folder
       
      Data_ini files for TW A-10 are includet , if you have a edited version of the data_ini change only the pilots and seat position as shown below
       
      Note: use the Pilots position as the Seat position
       
      [Pilot]
      SystemType=PILOT_COCKPIT
      PilotModelName=ModUSAF
      SetCockpitPosition=TRUE
      Position=0.0,4.43,1.22
      SeatModelName=ACES_II_A-10
      SeatPosition=0.0,4.43,1.22
      MinExtentPosition=-0.41, 3.80,-0.02
      MaxExtentPosition= 0.41, 4.95, 1.45
      CanopyNodeName=Canopy_Frame_R
      CanopyAnimationID=9
      HasArmor=TRUE
      ArmorMaterial=TITANIUM
      Armor[FRONT].Thickness=30
      Armor
      .Thickness=30
      Armor
      .Thickness=30
      Armor[REAR].Thickness=30
      Armor[bOTTOM].Thickness=30
      Armor[TOP].Thickness=10
       
      ravenclaw_007

      182 downloads

         (2 reviews)

      1 comment

      Submitted

    23. GermanWW2Pilots.7z

      Added a few different aspects of my previous Gerpilot
      this pack has
      Gerpilot =goggles and mask on
      Gerpilot2 =goggles up mask on
      Gerpilot3 =goggles up no mask on
      just put folders in your main mod folder,...objects\ pilot... folder and add to data.ini of thw WW2 a\c you want them in.

      170 downloads

         (1 review)

      1 comment

      Updated

    24. TAM SF-2

      Tanque Argentino Mediano ( Update SF-2 Gen)
       
       
      3D Model: SUICIDAL
       
      Skins:TORNO
       
       
      To use this model you only have to release the contents of the
      GroundObject folder inside the folder the same name in your game...
      You also have to put the GunData in the corresponding INI.
       
       
       
       
       
       
      -This Model is FREEWARE . Feel free to use this mod for any
      future projects as long as proper credit is given..

      232 downloads

         (2 reviews)

      3 comments

      Submitted

    25. SF2 WW2 Pilot Figures Pack

      SF2 WW2 Pilot Figures Pack 9/13/2013
       
      -- Something for Everyone --
       
      = For SF2, Any and All =
       
      *Note: these pilot figure may also work in 1stGen SF/Wo*. Be advised, that at pre-08 levels,
      folderized pilots won't work. YOu'll have to seperate the all out, like as was done in the Distant
      Past at 06 level*
       
      This is a compliation of pretty much ALL the WW2 Pilot figures available for use in the various
      aircraft mods now available (and by inference), and those to come.
      It is a comglomeration of work dating back nearly to the very beginnings of SF modding. The names
      of some of the contributors are Lost to History, but we thank them all. For those that I could
      remember, see "Credits" section below.
       
      This pack contains some 28+ pilot and crew figures, included the "FakePilot". This is JUST
      pilot/crew figures. Those "devices" that use the FakePilot method for adding radar pods, or pylons
      are NOT included. Aircraft Seats are also NOT included.
      See the enclosed "pilots in this pack.jpg" for the listing.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
      them!!
       
      Happy Landings!
      Wrench
      Kevin Stein

      220 downloads

         (1 review)

      0 comments

      Submitted



×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..