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SA-11/M1/-17/-17M Series for SF2 (original done by 101tfs)
By EricJ
Modded for SF2, read the readme.
721 downloads
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early WWII train objects and structures
By Monty CZ
I hope I put everything where it is supposed to be.
This file is for testing and terrain modders so dont expect self installer or something
read the readme!
Monty CZ
217 downloads
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SON-9A "FIrecan" AAA Fire Control Radar
By Wrench
SON-9A "Firecan" by Julhelm.
This model represents a SON-9 (NATO reporting name, Firecan) fire control radar. It's set up to datalink with the KS-19 100 MM AAA gun. I've included the data.ini file with the appropriate network edits to allow that weapon to work in conjunction with the SON-9.
This model is set up as "Static_AAA", as that is the only way that it will work properly. That is, track its target, network with the aforementioned gun types, and to illuminate the "AAA" warning light on an aircraft's annunciator panel.
INSTALLATION:
Simply drop the Firecan and the KS-19 folders into the Objects/GroundObject subfolder, under the Saved Games/Thirdwire/Strike FightersX folder. If warned about a file or folder overwrite (which should be the case for just the KS-19), simply accept the overwrite and continue.
The game engine will automatically place the unit wherever it deems fit.
Known issue: This model will not cast a shadow, and only the developer can rectify that.
Model and textures by Julhelm, data.ini work by Fubar512.
*Be advised to rename/remove/move any other versions of the Firecan*
298 downloads
0 comments
Submitted
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Tower.7z
By russouk2004
Updated Tower.
place in GermanyCE terrain folder overwrite old LOD.
Replace the Towerview entry with this to the Viewlist.ini
or just copy the > Position= < line.
[View028]
ViewName=TowerView
ViewClassName=TowerViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_TOWER
CycleNextControl=GOTO_VIEW_TOWER
CyclePrevControl=GOTO_VIEW_TOWER_PREV
ObjectFrom=SearchAircraft
PositionOffsets=-1.27,-0.97,9.754 < line to add
Then watch your flight take off from your snug tower.
Russouk
March 2012
284 downloads
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The British Starstreak SAM and the Alvis Stormer HVM launcher SF2
By EricJ
Original done by winterhunter
Starstreak is a British short range surface-to-air missile manufactured by Thales Air Defence Limited (originally Shorts Missile Systems), in Belfast. It is also known as Starstreak HVM where HVM stands for "High Velocity Missile". After launch the missile accelerates to approximately Mach 3.5, at which point it launches three laser beam riding submunitions. The use of three submunitions increases the likelihood of a successful hit on the target. Starstreak has been in service with the British Army since 1997.
(Source: http://en.wikipedia.org/wiki/Starstreak_missile)
Now in version V1.1 with some small corrections (SF1/WoX):
+ The optronics turret does not "crash" into the missile turret anymore.
+ The visual detection range has been somewhat bettered.
+ The thrust curve of the missile has been tweaked to improve the Pk.
+ The seeker FOV has been enlarged to ensure more frequent engagements in high angular velocity conditions.
SF2 adaptations:
-Had to redo the whole missile system, which works.
-Edited for SF2
EricJ
370 downloads
0 comments
Submitted
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Modern Soviet pilot ZSH-7
By torno
This is a modern Soviet pilot ZSH-7 looks built into the hull, classic SU-27 & Mig 29, I hope you enjoy it
how to install it: replace the name in the ini data of his plane
PilotModelName = xxxxxxxxx by PilotModelName = zsh-7 \ zsh-7
instalela carpeta zsh-7 dentro de su carpeta mod
this model is free and this
distrubution prohibited for commercial purposes
este es un piloto moderno sovietico ZSH-7 con mira incorporada en el casco, clasico de los SU-27 & MIG 29, espero que lo disfruten
como instalarlo: remplazar el nombre en el data ini de su avion
PilotModelName=xxxxxxxxx por PilotModelName=ZSh-7\ZSh-7
zsh-7 install folder inside your mod folder
este modelo es gratuito y esta
prohibida su distrubucion con fines comerciales
3d:ALEDUCAT
skin: TORNO
BANIDOSTEAM.
209 downloads
0 comments
Submitted
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SF2 Westland Wyvern S.4 Tweeks Pak
By Wrench
SF2 Westland Wyvern S.4 Tweeks Pak 4/4/2015
= For SF2, Full-5 Merged (Reccomended/Preferred) =
A small modification/Tweeks pack for Skippybings' Westland Wyvern S.4 Royal Navy turboprop attack aircraft.
This is =NOT= the full aircraft, nor does it contain the beautiful skin/decals pack by paulopanz (which is a HIGHLY reccomended add-on!). This is just a set of inis, and new Hangar & Loading screens.
The inis contain minor tweeks and a new anti-ship loadout (torpedo); other loadouts have been adjusted for more striking power and/or extended range and loiter time. Most other stuff remains "as issued". See "Notes" for full change list.
Obviously, you MUST have the Wyvern aircraft in you mods folder before installing this tweeks pack. <g>
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them =BEFORE= installing (but after unzipping, of course). Also, give the "Notes" section a read too, as it contains the Change Log.
Happy Landings!
Wrench
Kevin Stein
185 downloads
0 comments
Submitted
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SF2 C-130 Hercules and other Cargo Pilots 2016
By Viper63a
SF2 C-130 Hercules and other Cargo Pilots 2016
By Viper63a
This mod includes additional C-130 or other cargo plane pilots. Not sure where the base pilot I modded came from, I think I got the pilot from a different mod. If anyone knows, please drop me a line so I can properly credit the creator of the LOD file.
To use the pilots, please add them to your "Pilots" folder and update your "<plane>DATA.INI" file's "Crew" section to display them in your planes.
9 White Males
2 Black Males
1 Oriental Male
1 Black Female
2 White Females
Enjoy!
Viper63a
143 downloads
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Pit1.rar
By russouk2004
New Pit1.lod for
sf2 vietnam terrain and any others that use it...
original one has shadow issues,so I made this replacement.
288 downloads
0 comments
Submitted
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Jet pilot
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
New Pilot model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
This is for Strike Fighters 2 Series ONLY.
Installation:
Copy the files to Objects\pilot folder
Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
[Pilot]
PilotModelName=GK-Pilot <----
PilotHeadNodeName=GK-Head <----
if you have a two-seater add the Copilot as well.
[CoPilot]
PilotModelName=GK-Pilot1 <----
PilotHeadNodeName=GK-Head <----
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Fuse
FaceGen
If you need any assistance please contact me at
gkabs@gkabs.net
325 downloads
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New Soviet MANPADS models
By Stary
this is set of new models for Crusader's "Soviet Manpads" pack for Strike Fighters 2 series
Created with the aid of freeware "soldier02" model by ? available at free3dmodels.com, rebuild and tweaked by me
Sa-7, Sa-16, Sa-18, Sa-24 models by me*
This pack updates the visuals of all units from Crusader's mod, namely:
SA-7 "Grail" - GRAU 9K32 Strela-2
SA-7b "Grail" - GRAU 9K32M Strela-2M
SA-14 "Gremlin" - GRAU 9K34 Strela-3
SA-16 "Gimlet" - GRAU 9K310 Igla-1
SA-18 "Grouse" - GRAU 9K38 Igla
Sa-24 "Grinch" - GRAU 9K338 Igla-S
I tried to give the models some variety in look, so some are standing and some are firing from keeling positions. Some have ugly box with additional missiles near them.
The models are "generic" enough to possibly serve for various armies and time periods.
Also slightly tweaked, more visible effect for launched missiles is included. Use at own risk ;)
398 downloads
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SF2 SA-8/8B "Gekko" SAM, Static Versions
By Wrench
SA-8/8B "Gekko" SAM, Static Versions
-- For SF2, Any and All with Access to the original SA-8/8B Mobile SAMs --
As per some discussion in the Forums, this mod adds 2 new SA-8 (both the standard and -8B) as 'Mobile_AAA', thereby allowing them to appear as 'fixed' air defense units around airbases, ports, factories, and other usual suspects.
As being two new objects, these will NOT interfere with the 'stock' ones, that come out and play as escorts during Armed Recon missions. Simply put, this adds another level of close-in/short range Air Defense for the Red Side.
It uses all stock items (read: standard, 3W missiles). NO LODS ARE INCLUDED IN THIS PACKAGE -- so, you'll probably need at LEAST SF2:E; AFAIK, that's where they first appeared. Of course, a Full-4 Merged Install should have access to the lods.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
This mod was tested in a Full-4 Merged SF2 install, and SF2:E. Your mileage (and PK) may vary.
Duck & Cover!!
wrench
kevin stein
**Package Updated to correct wrong SA-8B data ini**
383 downloads
0 comments
Updated
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Cockpit & Runway Lighting for SF2 Israel
By steelflanker
Strike Fighters 2 Israel Cockpit & Runway Light Mod.
----------------------------------------------------
I found the cockpit & runway lighting switched on too late for my liking & that once the cockpit lighting was finally turned on I still couldn’t read the gauges!
What dose this mod do?
----------------
(1). Adds brighter Cockpit Lights to all stock player flyable aircraft for SF2 I.
(2). Turns on Cockpit lights earlier in the evening for all stock player flyable aircraft for SF2 I.
(3). Turns on all Runway Lights earlier in the evening in the Stock SF2 I IsraelME Terrain.
Installation:
-------------
Place the contents of the “StrikeFighters2 Israel” folder found in this download in to your SF2 Israel Saved Game folder & overwrite when asked.
Note:
This will replace any modified stock Aircraft_COCKPIT.Ini you might be using!!!
This will also replace any modified stock IsraelME DESERT_AIRFIELD.Ini you might be using!!!
The Runway & cockpit lighting is controlled by the sunlight level in the game.
They will now turn on just before sunset on a clear day & even earlier on an overcast or Inclement day as the light level will be lower due to cloud cover.
Known issues:
-------------
none
Credits:
--------
All credit go’s to those who took the time to share the information on editing the various entries in the Cockpit.Ini files on the in CombatAce & Third Wire forms. Thankyou! :-)
I hope you find it useful.
Enjoy
SF
311 downloads
0 comments
Submitted
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KS-3/4 Ejection Seats
Hello Guys,
We are releasing the KS-3 and KS-4 Ejection Seats for the upcoming Sukhoi family.
KS-3 was used by Su-7/9/11/17 early
KS-4 was used by Su-15/17M/20/22
If the seats were used by other planes, just post the info in the comments pls.
Place the seats on the Objects/Pilots folder on your game folder and use this in the (plane) data.ini for the new seats:
Positon for the TK Su-7: (example)
// Crew ---------------------------------------------------------
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=Pilot_Mi-8
SetCockpitPosition=TRUE
Position=0.0,4.93,0.83
SeatModelName=KS-4
SeatPosition=0.0,4.79,0.86
****************************************
You need to remove the Su-7 standart seat first with ini edits:
"Su-7_data.ini"
[AircraftData]
***
***
Component[0xx]=EjectionSeat <----- add this to the components (take care of the number for the xx)
[EjectionSeat] <----- Add this section down below the components
ParentComponentName=Fuselage
ModelNodeName=EjectionSeat_ok
DestroyedNodeName=tailgun_cabin_glass
DetachWhenDestroyed=TRUE
HasAeroCoefficients=FALSE
------------------------------------------------------------------------------------------------------
Model by 76.IAP-Blackbird
Skin by Enoc alias Flogger23
141 downloads
0 comments
Updated
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comrpnt RAF Pilot Models 201202.rar
By comrpnt
comrpnt RAF Pilot Models (2012/02)
Welcome
This package provides RAF-style cold war era pilot and navigator models, for use with both Strike Fighters 1 and Strike Fighters 2 game engines.
Disclaimer
The pilot models in this mod are based on the excellent work and previous offering of Florian "AmokFloo". You can find the original files here: http://combatace.com/files/file/6693-western-style-pilot-models/
If there are any problems with this mod, then please contact me directly. Many thanks.
There are NO prerequisites for this Mod
Terms and Conditions
Released under CombatAce Freeware Licensing Terms. See http://combatace.com/topic/26131-freeware-licensing/
Contents
ReadMe with installation instructions
Pilot Model files
Navigator (co-Pilot) Model files
comrpnt (February 2012).
249 downloads
0 comments
Submitted
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Giraffe 2D radar and 3d radar
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Giraffe 2D radar and 3d radar were requested by strahi.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the following to _TYPES.ini file
[TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
Name=GK-Giraffe-R2D
FullName=Giraffe 2D radar
TargetType=AAA
UseGroundObject=TRUE
GroundObjectType=GK-Giraffe-R2D
ActiveYear=1985
TargetValue=250
RepairRate=0.555
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
[TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
Name=GK-Giraffe-R3D
FullName=Giraffe 3D radar
TargetType=AAA
UseGroundObject=TRUE
GroundObjectType=GK-Giraffe-R3D
ActiveYear=1985
TargetValue=250
RepairRate=0.555
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model (everything except the truck chase) and skins
strahi for testing and making all the data file for the 2 models, big help many thanks, and I hope you will enjoy your request.
The truck model is a free form https://free3d.com/ by ysup12
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
220 downloads
0 comments
Updated
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Crashed/Destroyed Aircraft for SF2 WW2 Installs
By Wrench
Destroyed Models Pak for SF2 WW2 Installs
This package is for use in creating the 'Destroyed Crashed & Burning Wreck' for add-on aircraft in SF2 based WW2 installs.
These bits have been culled from the various terrain mods as these contained static parked aircraft with their associated destroyed lods. THESE are those destroyed lods!!, with repainted skins to make them look a bit more burned up/toasted. This will allow you to add them and have the burning wrecks on the ground ala the later model jets and so forth as seen in SF2 installs (and FE2 as well).
As always, fully detailed (and illustrated!!) install instructions are included. As well as a highly detailed "Notes" section, elaborating on the procedure, and giving alternates as you =WILL= probably be using several stock destroyed models as well in the data ini edits, as some of the larger aircraft will require reuse of the stock wrecks.
=PLEASE= read this document throughly before installing -- that will help you in making correct choices on what to use.
This pak is for free usage; any and all are welcome to it. Let's enhance our SF2 WW2 Experience!!
Wrench
kevin stein
212 downloads
0 comments
Updated
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SPYDER Sam System
By angelp
Rafael Advanced Defense Systems (RADS) SPYDER-SR
The SPYDER (Surface-to-air PYthon and DERby) is an Israeli short and medium range mobile air defense system developed by Rafael Advanced Defense Systems with assistance from Israel Aerospace Industries (IAI)
The SPYDER is a low-level, quick-reaction surface-to-air missile system capable of engaging aircraft, helicopters, unmanned air vehicles, drones, and precision-guided munitions. It provides air defense for fixed assets and for point and area defense for mobile forces in combat areas.The SPYDER launcher is designed to fire Python-5 and Derby surface-to-air missiles which share full commonality with the air-to-air missiles
This model uses an Electro-Optical turret for target acquisition with a maximum range of 15 km for the Pyhton 5 missile and 40 for the DERBY.
Instalation:
-------------------------------------------------------------
Put the content of the objects/groundobject/SpyderSR_L folder in your mod folder.
The game must replace with this system older AAA systems, so be aware.
Also, you need to have the Python5 and Derby missiles from Ravenclaw_007 WeaponPack in the Objects/Weapons folder. You could find them here
https://combatace.com/files/file/13929-weapons-pack-2/
Crédits :
--------------------------------------------------------------
3d Model: angelp
Python5 and Derby Missiles: Ravenclaw_007
This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
Released under Combat Ace Fair-Use terms
251 downloads
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MT-LB & MT-LBu chasis based vehicles.
By yakarov79
This is first pack of MT-LB MT-LBu based vehicles.
Only for FREEWARE ComabAce use.
This pack contains Lod files and skin templates. No ini files here.
This is still for future development. If you need to do some changes in lod files let me know. If someone will work on this, we can put this in game.
psd templates for skinning purposes in 4096x4096 format.
pack includes:
MT-LB
MT-LBu
MT-LB-ZU-23-2 (only Iraq used them)
9P149 ( it has animated konkurs turret -animation ID5 - only if this can be put in good use)
9A34M
9S80
report bugs.
regards.
Jarek Hereda
164 downloads
- mt-lbmt-lbu
- 9a34m
- (and 6 more)
0 comments
Submitted
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Night Building Texture Beta
By Gavin1976
Realistic Night Building Texture Beta v1.0 (2020.10.10)
How To INSTALL :
1. Open xxx_DATA.INI (in Terrains folder) and replace [SolidObjectTextureMaterial]
2. Replace Night Building Texture (TEROBJECT_xxx.tga & CE_City1_xxx.bmp)
※ No need to add or modify any ENVIRONMENTSYSTEM.INI and FLIGHTENGINE.INI
This Night Effect only needs to disable the SolidObject shader and use with Night Building Texture
This Night Building Texture only be used in the evening
xxx_DATA.INI (in Terrains Folder)
// --------------------------------------------------------
[SolidObjectTextureMaterial]
DepthBufferCheck=TRUE
DepthBufferWrite=TRUE
RenderedInOrder=FALSE
AlphaTestEnabled=FALSE
CullMode=CLOCKWISE
LightEnabled=FALSE
UseLightLevel=FALSE
SpecularEnabled=FALSE
EmissiveEnabled=FALSE
FogEnabled=TRUE
AmbientColor=1.000000,1.000000,1.000000,1.000000
DiffuseColor=1.000000,1.000000,1.000000,1.000000
ZBufferOffset=0.000000
BlendOp=ONE
NumTextureStages=1
TextureStage[01].TextureName=
TextureStage[01].MipMap=TRUE
TextureStage[01].FilterEnabled=TRUE
TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE
TextureStage[01].StageAlphaOp=NO_OP
// --------------------------------------------------------
Building Texture Template from ( Rends Germany terrain rework v1.0 )
No more any modules will be released later
Taylor Gavin 2020.10.10
291 downloads
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0 comments
Submitted
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ACES II Ejection Seat for A-10
just drop the ACES_II_A-10 folder in to your Pilots folder
Data_ini files for TW A-10 are includet , if you have a edited version of the data_ini change only the pilots and seat position as shown below
Note: use the Pilots position as the Seat position
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=ModUSAF
SetCockpitPosition=TRUE
Position=0.0,4.43,1.22
SeatModelName=ACES_II_A-10
SeatPosition=0.0,4.43,1.22
MinExtentPosition=-0.41, 3.80,-0.02
MaxExtentPosition= 0.41, 4.95, 1.45
CanopyNodeName=Canopy_Frame_R
CanopyAnimationID=9
HasArmor=TRUE
ArmorMaterial=TITANIUM
Armor[FRONT].Thickness=30
Armor
.Thickness=30
Armor
.Thickness=30
Armor[REAR].Thickness=30
Armor[bOTTOM].Thickness=30
Armor[TOP].Thickness=10
ravenclaw_007
182 downloads
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GermanWW2Pilots.7z
By russouk2004
Added a few different aspects of my previous Gerpilot
this pack has
Gerpilot =goggles and mask on
Gerpilot2 =goggles up mask on
Gerpilot3 =goggles up no mask on
just put folders in your main mod folder,...objects\ pilot... folder and add to data.ini of thw WW2 a\c you want them in.
170 downloads
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TAM SF-2
By SUICIDAL
Tanque Argentino Mediano ( Update SF-2 Gen)
3D Model: SUICIDAL
Skins:TORNO
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
You also have to put the GunData in the corresponding INI.
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
232 downloads
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SF2 WW2 Pilot Figures Pack
By Wrench
SF2 WW2 Pilot Figures Pack 9/13/2013
-- Something for Everyone --
= For SF2, Any and All =
*Note: these pilot figure may also work in 1stGen SF/Wo*. Be advised, that at pre-08 levels,
folderized pilots won't work. YOu'll have to seperate the all out, like as was done in the Distant
Past at 06 level*
This is a compliation of pretty much ALL the WW2 Pilot figures available for use in the various
aircraft mods now available (and by inference), and those to come.
It is a comglomeration of work dating back nearly to the very beginnings of SF modding. The names
of some of the contributors are Lost to History, but we thank them all. For those that I could
remember, see "Credits" section below.
This pack contains some 28+ pilot and crew figures, included the "FakePilot". This is JUST
pilot/crew figures. Those "devices" that use the FakePilot method for adding radar pods, or pylons
are NOT included. Aircraft Seats are also NOT included.
See the enclosed "pilots in this pack.jpg" for the listing.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
them!!
Happy Landings!
Wrench
Kevin Stein
220 downloads
0 comments
Submitted
-
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