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T-34-85-2.7z
By russouk2004
T34-85 Russian Tank
Model adapted from freeware model...not found creator name yet...
adapted and a lot of restoring the model to max format....and some minor new meshes and some mapping...
all inis are basically TW but adapted by me.
copied stock data etc but renamed to avoid conflict.......works ok in game...after having a few mesh probs...(high poly count) fixed.
I think its far better than stock...
feel free to alter ini`s as desired...
Usual CA Rulez apply...
have fun blowing it up....
Russouk
137 downloads
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SF2 Cold War Prop and Flogger FM Tweaks
By VonS
Hello SF2 Flyers,
For the post-WW2 prop. high-performance aircraft, several tweaks have been applied to the data inis, ranging from lift values for wings and wing tips to the engine section, prop. rpms, flight control section, gears section, flaps, also empty weight, inertia values, ceilings, engine sounds, rudder reversal effect fix, aileron/elevator/rudder sensitivity and movement, etc., depending on the type tweaked. Tweaks are not as extensive as for my FE2 work - but I've tried to get them into the "90% realistic enough" category for SF2 since these high-performance types are difficult to precision peg to within a km or two of historical stats., in contrast to the slower-moving FE2 types. Also included with this package are my minor data ini tweaks for several Flogger types, such as the MiG-23 S, early M, ML, P, MLA, late variant "98," and export variants MF and MS.
Many thanks to the original FM modders for the late prop. types, including Baffmeister, Wrench, Cocas, MontyCZ, Charles of A-Team, Coupi, Paolopanz, and others I may not have mentioned here. The data inis are for SF2 installs only, tested at hard FM settings (no guarantees that the AI can land them nicely, although they fly them just fine). The Me109 G5 and H0 are variants on the stock G10 package provided on CombatAce (to install simply copy the relevant aircraft folders, rename as per my included folders, and drop in the relevant files). P-47 Sprint upgrades are variants on the ETO P-47D Bubbletop model and PTO P-47D Razorback model. Also included with this package are three sounds for a Pratt-Whitney, Centaurus, and Me109 either Benz or Hisso powered (sound works good for both). Links to the relevant aircraft that correspond with these data ini tweaks are located in the included "Read Me" file with the package. Please go through the Read Me for more thorough info. regarding these FM tweaks.
Version 1.2 of this package includes the P-47N and improves the data inis for the other Jug and Superbolt variants.
Happy flying,
Von S
DISCLAIMER: All Von S mods, for FE2, SF2, also WOFFue, are subject to the CombatAce "freeware" terms of agreement. Mods may be shared with others, included on other media devices, also modded further, providing that original documentation and/or credit is included, and providing that the mods remain free to use. Von S mods shall not be sold, resold, etc., and Von S takes no responsibility for injuries or fixations that may result from flying heavily tweaked FMs or from attempts to enjoy real flying without aid or instruction from a qualified flight instructor.
198 downloads
- sf2
- strike fighters 2
- (and 4 more)
0 comments
Updated
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Taliban MANPADS
By EricJ
Thanks to Stary here is a quick easy mod that adds Taliban SA-14 and SA-18 missiles. Read the README but most of the credits go to Stary.
240 downloads
0 comments
Submitted
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Opel Blitz pack
By Monty CZ
something for WWII era - trucks to populate areas
read the readme!
Monty CZ
136 downloads
-
0 comments
Submitted
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Improved Chaff and Flare Effects
By orsin
The purpose of this mod is to improve the chaff and flare effect. The stock effects does not provide realistic drag efficient for both Chaff and Flare. This mod improves these aspects to make combat countermeasure effects a bit real.
Installation
-----
Extract the files under your SF2 mod main folder and overwrite the file.
548 downloads
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Airbase radar
By GKABS
Hello and thank you for downloading my work.
What's included:
all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy all the files to Terrains folder and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=AB_Radar
FullName=AB_Radar
ModelName=GK_AB_Radar.LOD
TargetType=RADAR
ActiveYear=1960
TargetValue=200
UseGroundObject=FALSE
DamagePoint=1.0
ArmorValue=0.0
ArmorType=0
RepairRate=0.555
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=6000.0
DamagedModel=
DestroyedEffect=SmallFire
DestroyedModel=GK_Radar-Destroyed.LOD
SecondaryEffect=SmallExplosionEffect
SecondaryChance=50
AnimationID=1
AnimationTime=2.0
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and the skins
Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
148 downloads
0 comments
Updated
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Dirty Bird Exhaust Effect For SF2
By NeverEnough
Dirty Bird Exhaust Effect For SF2
By NeverEnough
This exhaust effect was inspired by the work of Deuces, Fubar512 and Spillone104.
After looking at lots of photos of the billowing smoke trails generated by the phantastic F-4 Phantom; I wanted to try to duplicate these big, greasy skidmarks in the sky.
The Dirty Bird Exhaust Effect is configured so that it may be used in either single engine or dual engine aircraft. The DBSingleExhaustEmitter will produce slightly more exhaust volume than the DBDualExhaustEmitter when used on a dual engine aircraft if you really want to accelerate global warming.
If you wish to have a slightly less smokey single engine aircraft, you could utilize the DBDualExhaustEmitter in a single engine aircraft.
This exhaust effect is compatible with both SF2 and SFP1.
Also included in the Dirty Bird Exhaust Effect package, is a particularly striking loading screen of the dirty end of a West German F-4F Phantom.
This File is Freeware and can not be sold or included in any Payware software.
177 downloads
0 comments
Submitted
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T-72A skins
By The Trooper
Some skins for the stock T-72A.
Camo
Snow
Tan
Finland Camo
Installation:
---------------------------
Extract to your GroundObject folder.
---------------------------
Released under CombatAce Fair-Use terms:
http://forum.combatace.com/index.php?showtopic=26131
The Trooper
14 Mar 2016
146 downloads
0 comments
Submitted
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SNR-125 Low Blow Radar V.1
By yakarov79
SNR-125 'Low Blow' Sam radar object for SF2 series game. This is mostly eye candy stuff. Just to improve visual side of the game.
In this pack, you will find new objects. But no worries nothing needs to be overwritten.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Mostly this mod is for modders, terrain builders.
As some radar settings need to be adjusted for proper working with your installs. Radar family/network type need to be adjusted and associated with your other SAM objects. SA-3 /S-125 family in this case.
Also, placement on terrains might be strange sometimes because of construction of the lod.
All ini files are beta....mostly to make the object working - rotate radar mast, bend etc. Station is set as SAM radar and is connected to SA-3 radar network
I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
So do not complain if something is not working- just edit your way. You have working lod and skins...
Basic skins green and tan.
All skins are in 2048x2048 format. So you have to resize for your own preferred size.
So play with it, and hope someone will do better ini for this.
credits:
model, ini edits ,skins - me - JH.
templates available upon request.
regards.
Jarek Hereda
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to makefurthermodfications, contact me first.
Any persons wishing to makefurthermodfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
310 downloads
0 comments
Submitted
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Northrop's F-5F Ejection Seat
By Gavin1976
Northrop's F-5F Ejection Seat v1.00 (2018.07.28)
Northrop's F-5F ejection seat with front and rear seats for finer details
-----------------------------------------------------------------
[StudentPilot]
SystemType=PILOT_COCKPIT
Position=0.0,3.10,0.620
PilotModelName=16th_TFS_Pilot_Orange_02
SeatModelName=NorthropSeat_F-5F_Front
SeatPosition=0.0,3.11,0.620
MinExtentPosition=-0.32,3.78,0.75
MaxExtentPosition= 0.32,2.65,-0.50
CanopyNodeName=RearCanopyFrame
CanopyAnimationID=8
SeatID=1
[Pilot]
SystemType=PILOT_COCKPIT
Position=0.0,1.70,0.820
PilotModelName=16th_TFS_Pilot_Orange_01
SeatModelName=NorthropSeat_F-5F_Rear
SeatPosition=0.0,1.70,0.820
MinExtentPosition=-0.32,2.18,1.0
MaxExtentPosition= 0.32,1.07,-0.800
CanopyNodeName=FrontCanopyFrame
CanopyAnimationID=9
SeatID=2
-----------------------------------------------------------------
good flight !
Taylor Gavin 2018.07.28
129 downloads
- northrop
- ejection seat
- (and 1 more)
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SF2 YAP F-100F Fuel Probe Shadow Line Fix
By Geary
SF2 YAP F-100F Fuel Probe Shadow Line Fix
This mod is for the payware YAP F-100F Super Sabre.
Thanks and Credit go to:
yakarov79 - for creating this new, shadow free fuel probe. Thank you Jarek.
FastCargo - for creating the FakePilot.
This mod uses the Fake Pilot method to fix the YAP F-100F shadow line.
A .psd file is included if you wish to repaint the fuel probe. It is currently painted in the USAF SEA paint scheme.
This will not work in SF1.
Installation:
Drop the F-100F and FakePilot folders into your installation's Pilot Folder.
Back up your F-100F_Data.ini file in your aircraft F-100F plane folder and overwrite it with the provided F-100F_Data.ini file. (This file hides the old/original fuel probe and adds the new fuel probe to the plane.)
That's it. The fuel probe shadow line is gone.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's work or property or claim it as my own. Please contact me to correct any error.
I'm releasing this under the Combat Ace Fair Use Agreement.
If you find any problems with it, please PM me.
Geary
89 downloads
0 comments
Submitted
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3 MT-LB models and 122-mm howitzer D-30H
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
there are 3 models for the MT-LB and 1 model for 122-mm howitzer D-30H
all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=GK-MT-LB
FullName=GK-MT-LB
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-MT-LB
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-MT-LB-Destroued.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
[TargetTypeXXX]
Name=GK-MT-LB-D30H
FullName=GK-MT-LB-D30H
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-MT-LB-D30H
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-MT-LB-Destroued.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
[TargetTypeXXX]
Name=GK-MT-LB-WT
FullName=GK-MT-LB-WT
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-MT-LB-WT
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-MT-LB-Destroued.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
[TargetTypeXXX]
Name=GK-D-30H
FullName=GK-D-30H Artillery
TargetType=MISC
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=GK-D-30H
RepairRate=0.555
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=4000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=tank_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and susierucy for the skins
and many thank to yakarov79 for sharing his file to study, I learned a lot from his file, therefore my skinning have improved and I started using UVLayout and that is a big improvement to my work
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
Big thanks to susierucy for her help with making coloring and making the skin form me. https://susierucy.com
And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
166 downloads
-
PT-76
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
there are 2 models for the GK-PT-76
all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=GK-PT-76
FullName=GK-PT-76
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-PT-76
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-MT-LB-Destroued.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
[TargetTypeXXX]
Name=GK-PT-76-Folded
FullName=GK-PT-76-Folded
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-PT-76
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-MT-LB-Destroued.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
If you need to change the skin please just rename the one you want to use to GK-PT-76-6.jpg
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and skins
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
152 downloads
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BTR-70 rework
By jv44kt
---------------------BTR-70 ------------------------Oct/26/2010 Updata------------------------
sorry to everyone who's download it.
this File have some problems in it,The original "BTR-70_DATA.ini" was wrong,and the original 3D model was not work in game
But now,we rework this model,it is ok now........................
If,still can not use this model,you may try,drop the "BTR-70"folder into your "Objects" not "Ground Objects" ,or drop it on your Volume which install the game
---------------------BTR-70 ------------------------Oct/26/2010 Updata------------------------------------------------------
Soviet Army BTR-70 APC (Armor Person Carrier)
BTR-80/90 is making
this model work for SF2,maybe can used into SF1,you can try it by yourself...................
with the original 3Dmodel in it,your can changer this .Max file by yourself,if you need:drinks:
put the BTR-70 folder into your "Objects/GroundObjects..................."
If your are SF2player,only put the GunData file from the file call"Guns For SF2",into your "Guns" folder
Or you are SF1player,please open "GunData For SF1.txt"?and copy the [GunDataXXXX] to your GunData.ini
GunData:
[GunDataXXXX]
TypeName=7.62MM_PKB
FullName=7.62mm PKB/PKMB Machinegun
Caliber=7.620000
ROF=900.000000
MuzzleVel=935.000000
AmmoWt=0.012500
WarheadWt=0.000000
Reliability=97.000000
Accuracy=70.000000
AddLight=TRUE
MaxLightRange=1000.000000
FireColor=0.150000,0.150000,0.150000
GunFireEffect=LmgFireEffect
GunFireSound=50cal
EffectClassName=LmgEffects
EffectTime=0.100000
TracerTexture=Tracer2.tga
TracerSize=0.150000
TracerDistFactor=0.002000
TracerLength=0.015000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
[GunDataXXXX]
TypeName=14MM_KPV
FullName=14.5mm KPV Machinegun
Caliber=14.500000
ROF=600.000000
MuzzleVel=976.000000
AmmoWt=0.064000
WarheadWt=0.000000
Reliability=95.000000
Accuracy=66.000000
AddLight=FALSE
MaxLightRange=1000.000000
FireColor=0.150000,0.150000,0.150000
GunFireEffect=HmgFireEffect
GunFireSound=50cal
EffectClassName=HmgEffects
EffectTime=0.100000
TracerTexture=Tracer2.tga
TracerSize=0.150000
TracerDistFactor=0.002000
TracerLength=0.015000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
(original 3D model from "wsly936880205")
279 downloads
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SA-18 Grouse Dual-launcher system
By Stary
This is dual-launcher variant of Sa-18 Grouse (GRAU: 9K38 Igla) MANPADS
Features:
reasonably detailed system mounting
reworked SA-18 launch tube model -better matching real-life thing
reworked soldier model with helmet
secondary LOD
etc.
Credits:
Crusader -original Soviet MANPADS data, used here
318 downloads
0 comments
Submitted
-
Lavochkin static prop fix
By Wilches
Dear simmers
This files are made to fix the Bunyap´s great Lavochkin La-9/11 wich´s lacking the static prop. To install place the DATA.INI files inside the respective plane. The SLOWPROP.TGA goes to every skin folder replacing the older one. Now the Lavs got props when parked and start engine! Hope you guys like it.
It´s a freeware, so you can use freely wich means that you don´t need to ask any kind of permission to post, change or anything else.
Claudio Wilches - August 2013
115 downloads
-
Flak 30 & Flak 88 ground objects
By Monty CZ
Flaks (AAA) for Strike Fighters 2 (WWII time period)
Monty CZ
383 downloads
0 comments
Submitted
-
Desert AMX-13
By JimBeamer5
Here is the AMx-13 in a "hi-res" (1024X1024) skin.
Often called Israel's "first modern tank", also used by the French 7th Division at Suez.
Model I believe made by Pasko (?) years ago. Low poly with weird mapping, I have done the best I can with it.
Drop the contents of the AMX-13 folder in the GroundObject folder in your Mod directory.
Also includes an A2G mission (place in your Missions folder in your Mod directory) to see the AMX easily.
-This file is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
JB5
217 downloads
0 comments
Submitted
-
Cold East Ground Objects Bonanza Vol.1
By yakarov79
The first part of Cold East Ground Objects Bonanza mods for the SF2 series game.
First of all. This is not entirely a 'Plug and Play' mod.
Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor.
In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS. But of course, some like tanks, SAMs, AAA, etc will appear automatically in the game.
Having this in mind this mod is mostly for terrain builders, modders, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you.
All objects have destroyed models added.
Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance.
I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that.
5 new weapons for some of the objects.
9M14M, 9M14P, 9M111, 9M113, 9M114
Part one contains mostly tanks, APCs, IFVs, SPAAG, and some support armored objects.
All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future.
Userlist ini files are just there but they might need editing for your own use.
Under any circumstances DO NOT mix these objects with ODS 30Aniversary Edition mod. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza.
Inside
2S1 Gvozdika - one set for Transport role only and two as artillery - to be placed via targets.ini
BMP-1
BMP-1P + 9K113 Konkurs (9M113 Gaboy missile)
BMP-2 + 9K113 Konkurs (9M113 Gaboy missile)
BRDM-2
BTR-50PK
BTR-60PB
BTR-60R-145BM radio and command vehicle
9K14M Malyutka-M 9P122 on BRDM-2 chassis (9M14M missile)
9K14P Malyutka-P 9P133 on BRDM-2 chassis (9M14P missile)
9K113 Konkurs 9P148 on BRDM-2 chassis (9M113 Gaboy missile)
9K113/111 Konkurs 9P148 on BRDM-2 chassis (2x 9M111 Fagot + 3x 9M113 Gaboy)
9K114 Shturm-S 9P149 on MT-LB chassis (9M114 Kokon missile)
MT-LB
MT-LB SNAR-10 Leopard artillery radar
MT-LBu 1V14 artillery command and recon vehicle
MT-LBu 9S80 (PPRU-1) air defense command vehicle
MTU-55 bridge layer
OT-62B
OT-64A
PT-76
T-54
T-55 obr59
T-55 obr71
T-55AM
T-55AM2 (Czechoslovakia production)
T-55AMV
T-62 obr61
T-62 obr72
T-62M
T-62MV
T-72 Ural
T-72 Ural-1
T-72A
T-72M
T-72M1
ZSU-23-4V
ZSU-23-4V1
ZSU-23-4M
ZSU-57-2
Most of the skins are 2048x2048 I highly recommend resizing to desired (lower) size format.
Do not blindly copy-paste files.
Pick a mod, make a backup if needed - test the file - decide - to keep it or not.
Just in case - enjoy.
Jarek.
questions - suggestions - go to the designated area here
388 downloads
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Cockpit Moving Map Delete Background
By unitedLoves
They were tested in the F-18 cockpits.
55 downloads
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sf2 MM40 Exocet for land launcher
By acesfakia
Hello
This is a 3ds max file for mod...... for the mm40 exocet missile
Include bmp file
I will make the truck also in the future
This is a freeware
73 downloads
0 comments
Submitted
-
AvHistory WW2 1% Flight Dynamics files
By ndicki
New 1% flight dynamics and damage profiles for the following aircraft:
Tempest_MK_V
Bf-110G-2
Bf-110G-2_R3
Do-335A-1
Fw-190D-9
Ki-43II-b
A6M5-52a
Bf-109G-10DC
F4U-4
P-38J-25
P-47M-1
P-51d-30
gregoryp is well known within the flightsims world for the extremely realistic flight models he has produced for a number of sims; these are among the most recent, and accurately reflect the characteristics of each aircraft.
All credit goes to gregoryp and Bear of AvHistory.
The Engine sounds for this mod are in Sound Mods
231 downloads
0 comments
Updated
-
hmmwv(with 40mm MK19)
By jv44kt
a hmmwv with 40mm MK19 Automatic Grenade Launcher,(original 3D model from GoogleSketchup)
199 downloads
-
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