SF2 Douglas C-54 Skymaster by Veltro2K 9/23/2013
= For SF2, Full 5 Merged RECCOMENDED! =
This the release of the Veltro2k's WW2 & Post-War US Cargo aircraft, made most famous by it's use during the Berlin Airlift.
It is REQUIRED that you have some measure of SF2, merged to whatever level, as this mod references the stock An-12's destroyed model. Hence, the need (as I state it always) for a Full 5 Merged install. It is usable without, but you may not have the dead, burning wreckage on the ground. It has NOT been tested in 1stGen SF/Wo* at any patch level. It most likely will =NOT= work, due to LOD coding.
This pack includes the following 4 skins for the C-54:
OD/Grey, with 1942-43 'star-and-ball'
OD/Grey, late WW2 (late 43-later), 'star-and-bar'
Natural Metal, Late WW2, to late 1947 (pre-USAF formation)
"USAF", Natural Metal, post 0ctober 1947 (tagged with Military Air Transport badges star-bar w/red stripe).
The AvHistory engine is included.
Skins are in jpg format, and decal radomization is set to TRUE for all. ALL markings are decals. The damage textures are in DDS format. The template is included for other skinners (and in the hopes someone can clean up the mess I made of it!!
Each skin has it's own Hangar Screen, matching the paint job (more or less).
The cargo loading door/ramp opens and closes with the standard Bombay key (Control/0).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, give the "Notes" section a read, in particular on operational usage, and the FM and other stuff like that there.
Happy Landings!
Wrench
Kevin Stein
*Updated 5/23/2018:
version 2 uploaded. Changes include all hitboxes rearranged and/or added. Light "skin" armor added to aircraft
SF2 WW2 Spitfire Mk.VA by Coupi/Mod Mafia/TMF 5/10/2018
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: This mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users (tm) that attempt to do so, do so at their own risk.*
This is a modification of the TMF Spitfire MK.1A to the early VA version; this mark uses the "A" wing with 8 303 caliber machine guns.
This is the Vickers/Supermarine Spitfire Mk.VA. This pak contains skins/decal set for the following RAF Squadrons:
No. 92
There are 2 skins; one Dark Earth/Dark Green/Sky (pre-1942) and Medium Sea Gray/Dark Green/light grey for post-1942. The SF2 Date Switch is used to turn on the later skin in November, 1941
All skins are in jpg format, Decal Randomization is TRUE. Serial numbers, while not matched to plane-in-squadron letters, are all correct for Mk.Vs used by 92 Squadron. Those marked with a star (*) fall into the correct sequencing for those aircraft built as the 8-gunned Va version.
The canopy/entry door open with the Standard Animation Keystroke (tm), Shift/0. For those RAF Squadron listed in the game's SquadronList.ini, my 'fake sqtail' decal will activate their "Displayed Name" on the LoadoutScreen.
When 'in game', you'll see
"Spitfire Mk.Va (TMF)"
on the aircraft drop-down selection window. The Official Squadron Crest (tm) is used for the 'paint chip' for each skin.
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
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=TO INSTALL:
As I always reccomend, unzip the "sf2_ww2_eto_spit5a_tmf_pak.zip" to a temp folder or your desktop or somewhere else that's easy to find
Then, simply, copy/paste the Objects folder supplied directly =OVER= your existing /Objects folder.
Copy/Paste the Sound folder over your existing /Sounds folder.
Odds are, you have the engine sound already, but I like to upload as complete as possible products
You'll probably be asked "OVERWRITE?", just say Yes.
I've already seperated out the various folders (Aircraft, Decals, etc), so they'll drop right where they're supposed to be.
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Historically, No.164 Argentine-British also flew the Va. They used the "FJ" code on their aircraft. I'm sure there are other units, but haven't been able to run them down accurately. So, it's easier to just stay with No.92, as the Vb & c cannon armed versions were soon in service.
As this aircraft LOD lacks the hardpoints the Mk.V had, I've used the Fake Pilot Method (tm) to add ONLY the centerline station for a drop tank.
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Credits:
Coupi for the idea and all major ini work (Many thanks to Wrench!!!)
Bpao for the aircraft
Kesselbrut for the cockpit
PappaRomeo for the modded EAW gunsight pak, the RAF Mk II used here
AVHistory for the Merlin engine sound
Me ("Bob") for some new serial decals and ini Work, and the MSG/DG skin
Sources:
I'm not even gonna try to find all my RAF Spit books....
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Happy Hunting!
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Legal BS:
This is freeware; it CANNOT be re-distrubuted even if the original readmes and all other pieces of the package remain intact.
This aircraft is fully owned by The Mirage Factory/Mod Mafia.
Skins for this aircraft can be made, with no permissions needed
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package may NOT in any way, shape or form be used in any payware additions.
Bribes are accepted; ask for the day's going rates
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SF2 WW2 PTO PV-1 Ventura (Early) by Veltro2K 8/30/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level.A Full-5 merged is reccomended.**
This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-1 Ventura USN Patrol Bomber. This represents the early "glass nosed" version as used in the PTO.
There are 4 skin/decals set(s) in the package:
USN (42-43, NS Blue over NS Grey, star-and-ball)
USN43 (star-&-bar, 3 tone)
and
RNZAF (overall blue/grey mid-war light blue roundels, as used from Henderson Field)
RNZAF43 (overall blue/grey, roundel-and-bar)
The skins use the SF2 "date switch", and will change in approx September, 1943
Although the US Navy skins are tagged for VPB-138, they are representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
The RNZAF skins, while tagged for No.3 Squadron, are also fairly representative of NZ units in the SoWesPac regions of the PTO.
All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
Engine sounds, pilot figures, and skin-specific Hangar Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
When in game, you'll see
PV-1 Ventura (Early) (v2k)
on the Aircraft Selection Drop down menu. As different versions are planned, this will help keep them diferentiated, so to speak.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
Updated 9/1/2017:
All hit boxes reset or newly created for those components without
Small adjustment to some FM parameters.
Destroyed model referenced to a stock 3W aircraft, available in all versions
SF2 WW2 PTO Pv-1 Ventura (Mid) by Veltro2K 9/2/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged is reccomended.**
This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-1 Ventura USN Patrol Bomber. This represents the mid-production solid nosed, with 2-guns as used in the PTO.
There are 4 skin/decals set(s) in the package:
USN (42-43, NS Blue over NS Grey, star-and-ball)
USN43 (star-&-bar, 3 tone)
and
RNZAF (dark blue over grey mid-war light blue roundels)
RNZAF43 (dark blue overgrey, roundel-and-bar, various Pacfic Places (tm) )
The skins use the SF2 "date switch", and will change in approx September, 1943
Although the US Navy skins are tagged for various VB/VPB squadrons, they are representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
The RNZAF skins, while tagged for No.3 Squadron, are also fairly representative of NZ units in the SoWesPac regions of the PTO.
All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
Engine sounds, pilot figures, Hangar & Loading Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
When in game, you'll see
PV-1 Ventura (Mid) (v2k)
on the Aircraft Selection Drop down menu. As several versions are planned, this will help keep them diferentiated, so to speak.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
Updated 9/1/2017:
All hit boxes reset or newly created for those components without
Small adjustment to some FM parameters.
Destroyed model referenced to a stock 3W aircraft, available in all versions
SF2 WW2 PTO Pv-1 Ventura (Late) by Veltro2K 9/2/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged is reccomended.**
This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-1 Ventura USN Patrol Bomber. This represents the late-production solid nosed, with 5 guns (3 in a 'chin pak' under the nose) as used in the PTO.
There are 1 skin/decals set(s) in the package:
USN (star-&-bar, 3 tone)
Although the skin is tagged for VPB-137 (Phillipine based in late 44), it is representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
Engine sounds, pilot figures, Hangar & Loading Screens are included. Weapons, guns, bombs, etc, for the most part, are NOT; you should have them already. However, a set of HVAR mounts, the rockets themselves, and the drop tank is. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
When in game, you'll see
PV-1 Ventura (Late) (v2k)
on the Aircraft Selection Drop down menu. As several versions are planned, this will help keep them diferentiated, so to speak.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
Updated 9/1/2017:
All hit boxes reset or newly created for those components without
Small adjustment to some FM parameters.
Destroyed model referenced to a stock 3W aircraft, available in all versions
SF2 WW2 PTO PV-2 Harpoon by Veltro2K 9/21/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged is reccomended.**
This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-2 Harpoon USN Patrol Bomber.
There are 2 skin/decals set(s) in the package:
USN (star-&-bar, 3 tone for WW2)
DGNB (dark gloss Navy blue overall, post-war)
Although the 3 tone skin is tagged for VPB-138 (Northern Pacific/Aleutian Islands region), it is representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
The DGNB skin is tagged for VP-772, a post-war reserve squadron based at NAS Los Alimitos, California circa 1948. The base blue skin can also be used for several of the other post-war users.
All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
Engine sounds, pilot figures, and a 'box art' Hangar Screen are included. Weapons, guns, bombs, etc, for the most part, are NOT; you should have them already. However, a set of HVAR mounts, the rockets themselves, and the drop tank is. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
When in game, you'll see
PV-2 Harpoon (v2k)
on the Aircraft Selection Drop down menu. As several versions are planned, this will help keep them diferentiated, so to speak.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
Updated 9/1/2017:
All hit boxes reset or newly created for those components without
Small adjustment to some FM parameters.
Destroyed model referenced to a stock 3W aircraft, available in all versions
SF2 WW2 C-60 Lodestar by Veltro2K 9/15/2014
-- Something for the WW2 players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level.A Full-5 merged is reccomended.**
This is a the release of Veltro2K's =NEW= Lockheed/Vega Model 18 Lodestar transport/light cargo aircraft. This represents the C-57 type as used by US airline companies, impressed into military service, and new build C-60s. In reality, this was the first of the type, the Ventura and later the Harpoon being evolutions of this airframe.
There are 2 skin/decals set(s) in the package:
AAF (early 42-43, star-and-ball (withOUT red center) )
AAF43 (star-&-bar)
both are in standard USAAF OD/NG
and
NM (a natural metal finsh for late war, or civilian users)
The OD skins use the SF2 "date switch", and will change in approx September, 1943. The NM skin is only selectable via the usual drop-down on the Loadout Screen.
All markings are decals, and Decal Randomization is TRUE. Serial number are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit.
Engine sounds, pilot figures are included, but there is NO Hangar Screen, as transports really don't have anything to do in the SF/SF2 series. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
Like the Venturas, the cabin door is operated by the Standard Animation Keystroke (tm), Shift/0. It is also set for the parked animation, so as to be Open when sitting on the ramp.
When in game, you'll see
C-60 Lodestar (v2k)
on the Aircraft Selection Drop down menu. As different versions are planned, this will help keep them diferentiated, so to speak.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Give the Notes section a read, too!
Happy Landings!!
Wrench
Kevin Stein
Updated 9/1/2017:
Hit boxes adjusted, corrected and added where needed
SF2 WW2 ETO Ventura Mk.II (RAF) by Veltro2K 9/11/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged install is reccomended.**
This is a the release of Veltro2K's =NEW= Lockheed/Vega Ventura Mk.II Bomber. This represents the early "glass nosed" bomber version as used by the RAF in the ETO, with the Boulton-Paul turret. Although this mod is being released last, historically, the RAF Ventura's were in action FIRST!
There are 1 skin/decals set(s) in the package:
No. 21 Squadron
All markings are decals, and Decal Randomization is TRUE. Serial numbers are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. As has been the case, the other Ventura squadrons can be replicated by creating new squadron code letter decals.
The various sounds and pilot figures are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for in-theatre usages.
When in game, you'll see
Ventura Mk.II (v2k)
on the Aircraft Selection Drop down menu. A
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
Updated 8/31/2017:
Adjustments/additions/corrections to hit boxes
Small FM adjustments
Enhanced "ruggidization"
This mod cannot be used in whole or in part of anything that is payware !!!!