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    1. Swing-Wing Fitters for SF2

      ----------------------------------------
      SF2 Su-17/20/22 Swing-Wing Fitters
      ----------------------------------------
       
      This mod package contains a collection of Su-17, Su-20, and Su-22 Fitters, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package.
       
      These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      To install, simply drag the \Objects and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
       
      ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Aircraft & Nations Included
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      The following aircraft are included in this package:
       
      Domestic Version Export Version
      ---------------- --------------
      Su-17 Fitter-B n/a
      Su-17M Fitter-C Su-20A/B Fitter-C
      Su-17M2 Fitter-D Su-22 Fitter-F
      Su-17M3 Fitter-H Su-22M / Su-22M3 Fitter-J
      Su-17M4 Fitter-K Su-22M4 Fitter-K
       
      The following nations are represented:
       
      USSR Afghanistan
      Bulgaria Egypt
      Czechoslovakia Iraq
      East Germany Libya
      Hungary Syria
      Poland Peru
      Vietnam
       
      For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Few Notes About This Package
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Those familiar with Lindr2's Fitter packages for SFP1 will rightly recognize that this updated package builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
       
      1) Limited use of AmokFloo's Su-17M model
       
      Where Lindr2 used AmokFloo's Su-17M (from 2008) to represent the -17, -17M, -17M2, -20A, -20B, and -22F, I have opted to use ArmourDave's earlier Su-17 model (from 2003) for the -20A, -20B, and -22F. Although AmokFloo's model is arguably better-suited in many ways to stand in for those early export versions, ArmourDave's model has a wider range of skins available to represent the various user nations of those aircraft. Sadly, there appear to be only three skins available for AmokFloo's model. If someone wants to do more skins for AmokFloo's model, I would be happy to release an updated version of this pack to make use of them.
       
      2) Adjusted weapon stations and loadouts
       
      Again, I have largely followed Lindr2' lead in this area, but I have adjusted the attachment positions of some weapon stations (esp. on ArmourDave's Su-17 model) and made some changes to the default loadouts for most aircraft. In particular, the loadouts for center fuselage stations needed changes, because with size of the PTB-800 or Tank600_Su-7 drop tanks, there simply isn't enough room to load both tanks and weapons on the front and back fuselage stations. The default loadouts load weapons (rockets, bombs) on all four stations or tanks alone on the rear stations, but never a mix of weapons and tanks on front and rear. Note that the Loadout screen *will* let you load the fuselage stations with weapons and tanks simultaneously -- just don't do that. (And, if you do, don't complain to me about the unsightly result.)
       
      3) Wider range of skins/nations
       
      You will find a wider range of skins used to represent more nations. I am not an expert on the operational history of the swing-wing Fitters. Still less am I a skilled texture artist, so I make no claim that these skins are 100% historically accurate in their depiction of these aircraft as used by so many different nations. I did consult online references and looked at quite a few photos while putting together this package, and I do think it represents a general improvement over what was available before. If you've got better data and/or better skins, please do share -- I'd be happy to do an updated, more accurate version of the package.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Credits & Acknowledgements
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
       
      ArmourDave ..................................... Su-17 model & cockpit
      AmokFloo ....................................... Su-17M model
      Lindr2 ......................................... Su-17/20/22 Packs for SFP1 (incl. pods)
      Spectre8750 .................................... bits from his Su-22 Fitter pack for SF2
      NeverEnough .................................... bits from his Su-17M update for SF2
      Gepard, Matt Ouellette, Soulman, Sundowner ..... Skins
      whiteknight06604, & Spectre8750
      ravenclaw_007 .................................. PTB-800 Drop Tanks & SPS-141 ECM Pods
      Spillone104 .................................... Sounds
      The Trooper .................................... Red3203 Pilot
      AleDucat ....................................... Zvezda K-36D Ejector Seat
       
      If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the main components of this mod package are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
       
       
      -----------
      Eric Howes
      eburger68
      10 July 2011

      2,067 downloads

         (2 reviews)

      1 comment

      Updated

    2. Syrian Su-22F & Libyan Su-22M3 for Strike Fighters 2: Israel

      12 May 2011
       
      Syrian Su-22 and Libyan Su-22M3 Ground Attack for
      Strike Fighters 2: Israel
       
      Su-22M3 Export variant Su-17M3 with MiG-23BN Engine.
      Su-17M/Su-22M/Su-22M3 was the most numerous variant
      with almost 1,000 built. Syria has about 50 Su-22's.
      Lybia has about 36 Sukhoi Su-22M3/UM-3K's.
       
      All files needed are included.
       
      To Install:
      Just drop files into The Strike Fighters 2: Israel
      User Directory. Can be used in other mods.
       
      Fixed Aircrafts left roll problem.
      Other adjustments to Data.ini.
      Changed the Name to Su-22 "Fitter-F"
       
      I want to thank the Community for all their effort.
      and:
       
      AmokFloo Su-17M Model & Skin.
      Armourdave, Sal Cockpit.
      Gepard Original Desert Skin.
      ravenclaw_007 PTB-800 Drop Tank & SPS-141 ECM-Pod.
      ravenclaw_007 SU-7 SPS-141 ECM Pod.
      Spectre8750 Repaint for Syria & Decals.
      Matt Ouellette for original Hungarian skin used for
      Lybia.
      Spillone104 Sounds.
      The Trooper Red3203 Pilot
      AleDucat Zvezda K-36D Ejector Seat.
      MGunny Ordnance Shop II.
       
      add to Squadronlist.ini:
       
      [squadronxxx] <---Change xxx's to next in sequence.
      Name=Lib81st4th
      DisplayName=Libyan 81st BS 4th BW
      Nation=Libya
       
      [squadronxxx]
      Name=Sy677thSquad
      DisplayName=Syrian No. 677 Squadron
      Nation=Syria
       
       
       
      Thanks to all, let me know if i missed anyone.
       
      Spectre8750 at gmail.com

      1,043 downloads

         (4 reviews)

      3 comments

      Updated

    3. Third Wire MiG-23 fighters made flyable & updated for SF2

      Third Wire MiG-23 fighters made flyable & updated for SF2
       
      MiG-23M, MiG-23M (85), MiG-23MF, MiG-23ML, MiG-23MLA, MiG-23MLD, MiG-23MLD (Soviet-Afgan War), MiG-23MLDe, MiG-23P, MiG-23P (82), MiG-23MS
       
      This is a follow on from my "Third Wire MiG-23MLD updated & flyable for SF2" mod and completely supersedes it.
       
      - All are flyable with a modified version of Stary's MLD cockpit/ avionics with corrections by Crusader and myself. There are slightly different cockpits/ gunsights depending on the model of aircraft.
      - Wing spoilers are now working as they were always there just not activated. Thanks again Crusader!
      - Opening Canopy.
      - KM-1 Ejection seats added. Grey on most but black for Mig-23MLDe, MiG-23P and MiG-23P (82).
      - Loadouts enhanced and corrected. Some Afghanistan specific ones added.  Use of Kh-25M air-to-surface missile and datalink pod added.
      - Missile positions corrected, especially for the AA-8.
      - Single missile rail for the fuselage AA-8.
      - Improved/ corrected FM.
      - Improved engine sound and afterburner effect.
      - All Mig-23 have an ACM/ boresight radar mode but it is set straight ahead along the gunsight and does not move/ scan. The MLD and P (82) have an ACM/ boresight mode that scans vertically like the F-16 or F-15 etc.
      - MLD, MLDe and P (82) have KDS-23 countermeasure dispenser installed in the centreline drop tank pylon. This is a 12 shot chaff/ flare countermeasure dispenser that could be used once the drop tank had been jettisoned.
      - MLD Leading edge flaps automatically deploy during maneuvering as they did on the MLD with the type 3 wing.
      - MLD Primary and secondary roles expanded to reflect the evolution of the MLD into a more multi role fighter platform.
      - Removed ECM jammer from MLD.
      - Radar data and performance is corrected from the S-23MLA radar to the S-23MLA-II radar for the MLD.
      - Most if not all the exported and Warsaw pack ML aircraft were actually MLA models, this is an error in most publications, model kits and flight sims alike and has only been corrected in recent publications. The ML was operated by the Soviet airforce and by the time the export models were being built the production line had switched to the MLA. This is now corrected in the game.
       All skins updated with cockpit textures and various other minor details.
      - Grey undersides on Soviet Camouflage skins changed from grey to blue/ grey.  Additional dark green added in to the Soviet camouflage of later model MiG-23s. Lots of other texture corrections done.
      - Skins added for Iraqi, Syria (Late), Polish camouflage, Egypt, North Korea, Libya, Soviet desert (in Afghanistan) and Soviet Afghanistan veterans.
      - Corrections to decal size and/ or positions on various skins.
      - Additional MiG-23MLDe variant created. This is the Syrian and Libian specific export model of the MLD which did not have the IFF or aerodynamic enhancements (vortex generators) of the Soviet MLD and had a slightly downgraded radar. Syrian made countermeasure dispensers installed on either side of the tail fin.
      - Additional MiG-23P (82) variant created. This is the Soviet P model that was upgraded to the same standard as the MLD but without the aerodynamic enhancements.
      - Additional MiG-23M (85) variant created. This is a few squadrons of the Soviet M model that had its IFF upgraded some time between 1978 and the early 90's (Same nose IFF antenna as the MLD and P (82).
      - Additional MiG-23MLD (Soviet-Afgan War) variant created. This is the Soviet MLD but reflects the specific loadouts, modifications, countermeasures and markings of the MLD models that served in the Soviet Afgan war.
      - Updated weapons from the RSSW 099 mod.
       
      To Install:
      1, Delete ALL previous TW MiG-23 mods.
      2, Unpack and drop the 2 parts of this download into your main mods folder.
      3, You MUST override when prompted.
       
      Credits:
      - ThirdWire.
      - Crusader.
      - Stary.
      - Snailman.
      - Eburger68.
      - Paladrian.
      - Svetlin
      - Cocas
       
      CombatAce fair agreement applies.
       
      Enjoy,
      Dan (dtmdragon).

      1,872 downloads

         (7 reviews)

      2 comments

      Updated

    4. Third Wire MiG-23MLD update & flyable for SF2

      Third Wire MiG-23MLD update & flyable for SF2
      -    Made flyable with the MLD cockpit and avionics available here at CA by Stary 
      -    Leading edge flaps fixed to now automatically deploy during manoeuvring as they did on the MLD with the type 3 wing.
      -    Radar data and performance is corrected from the S-23MLA radar to the S-23MLA-II radar as fitted in the MLD.
      -    KDS-23 countermeasure dispenser installed in the centreline drop tank pylon. This is a 12 shot chaff/ flare countermeasure dispenser that could be used once the drop tank had been jettisoned.
      -    Ejection seat (from ODS mod) and more suitable pilot added.
      -    Canopy can be opened and closed.
      -    Primary and secondary roles expanded to reflect the evolution of the MLD version of the MiG-23 into a more multi role fighter platform.
      -    Loadouts enhanced and corrected. Some Afghanistan specific ones added.
      -    Used of Kh-25M air-to-surface missile and datalink pod added.
      -    Fuselage AA-8 positions corrected.
      -    Removed ECM jammer.
      -    Updated weapons from the RSSW 099 mod.
      -    Various Soviet- Afghan war skins added.
      Drop into your main mods folder to install, OVER-RIDE!!!
      CombatAce fair agreement applies.

      565 downloads

         (3 reviews)

      7 comments

      Submitted

    5. TU-104 Camel

      Tu-104
      The Tupolev Tu-104 (NATO reporting name: Camel) was a twin-engined medium-range narrow-body turbojet-powered Soviet airliner and the world's first successful jet airliner. Although it was the sixth jet airliner to fly (following, in order, the British Vickers Type 618 Nene-Viking, de Havilland Comet , Canadian Avro Canada C102 Jetliner, US Boeing 367-80 and French Sud Caravelle), the Tu-104 was the second to enter regular service (with Aeroflot) and the first to provide a sustained and successful service (the Comet which had entered service in 1952, was withdrawn from 1954-1958 following a series of crashes due to structural failure). The Tu-104 was the sole jetliner operating in the world between 1956 and 1958.
       
      Made mostly for eye candy ( Rivet counters beware):P
       
      Model: Veltro2k
      Cockpit: Kesselbrut
      install in Objects/aircraft folder
       
       
       
       
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      291 downloads

         (5 reviews)

      0 comments

      Updated

    6. Tu-142 'Bear-F", Indian Naval Air Service

      Tu-142 'Bear-F', Indian Naval Air Service
      = For SF2 series Games, Full 5 Merged and/or SF2NA ONLY!! =
       
      -An addition for the Indo-Pak Mod-
       
      *As stated above you MUST have a Full-5 Merged install with SF2:NA to gain access to the Tu-95RT lods this mod requires. If you do not meet this minimum requirement, do =NOT= download this, as you'll be unable to use it.*
       
      Ini mods, redecaling, etc, of the stock SF2NA Tu-95RT recreate (a passble) Tu-142 Bear-F as used by 312 Squadron "Albatross" of the INAS. All textures are jpg format; this should pose no issues for users at the latest patch level (April 2012 or later)
       
      Although a cockpit IS provided, it's "suggested" that the aircraft be left under AI control. Several 'issues' have recently appeared on non-radar equipped cockpits for player use. I built this, basically, to have something 'interestering' parked around the large airbases.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them!
      Also, the "Notes" section for more details, as there are a few small differences in the INAS Real Life ™ version, from the 3W one.
       
      Good Hunting!
      wrench
      kevin stein

      632 downloads

         (4 reviews)

      1 comment

      Updated

    7. TU-160 Blackjack - Cold War version for SF2 1.0.0 by UllyB

      TU_160 Blackjack - Cold War version for SF2 series project by UllyB
       
       

          The Tupolev Tu-160, NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union in the 1970s. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown.
          Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service.The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernization programme has begun with the first updated aircraft delivered in December 2014.
      *************************************************************************************************************
      TU-160[ColdWar] test package readme (Baffmeister observations & conclusions)
      This test package requires the addition of the Cockpit folder, Skin folder, and Aircraft Lods to work properly.
      MODEL ISSUES:
      No model animation ID for the leading edge flaps. They are presently set up on a rotation axis but they don't look very good so it is probably better to just disable them for the release version.
      The real TU-160 probably used a combination of ailerons, spoilers and differential H-stab deflections for roll control but only ailerons are available at present. The H-stab is built as one piece so no way to get the differential H-stab deflections functioning.
      WEAPON ISSUES:
      Slightly modified KH-15 nuclear tipped missle included. The base quantity was increased from 4 to 6 to match the present capacity of AGM missle bay. The maximum capacity is 12 on the real Tu-160 but considering the effect on frame rates with so many nukes going off 6 might even be to many. Maybe 2 per plane would be enough. The maximum of 12 would be a good option for later versions with conventional warheads.
      When carrying conventional bombs the accuracy is very poor which is typical for Bombers in game. Maybe someone could put together a "semi smart" bomb that the AI can use that would improve accuracy.
      BOMB BAY ISSUES:
      The original was set up with both manual doors and automatic doors to operate the rotary launcher. I don't think that can be made to work so just using manual doors.
      DATE RANGE:
      For testing the start date is set to 1986 so you can fly F-14 intercepts on the TW Iceland NA terrain. The actual service entry date for the first TU-160 version was April, 1987.
      AVAILABILITY:
      Probably should be RARE or VERY_RARE for a release version but set to VERY_COMMON for test version. Should only take a few trys to get an F-14 intercept against the TU-160 on the Iceland NA terrain.
      ANTI-SHIP ISSUES:
      When doing player flown ANTI-SHIP missions I haven't been able to get the AI to successfully "Attack My Target". They can't seem to get within the firing parameters for the KH-15 Missile and end up flying around in circles. It's possible to get them to do an attack if you lead them around first and line them up outside 10KM before giving the "Attack My Target" command.
      FLIGHT MODEL AND DATA INI ISSUES:
      The flight model still needs work as do the min/max extents, damage modeling and collision points.
       
      ***************************************************************************
       
      *The model has Triple dragchute as in the real aircraft and has one historical skin made . Also the model has proper crew windows and proper crew positions inside the plane.
       
       
      ***************************************************************************

       TO INSTALL:
      - unzip all in main mod folder
       

      CREDITS:

      project manager - UllyB
      design, 3D modelling, skin, swing wing & other animations, decals, hangar & loadout pics - AngelP
      FM tweaking & other corrections- Baffmeister
      cockpit - B-1B bomber cockpit - Dels
      weapons tweaking & tester - Baffmeister
      project supervising - Baffmeister & Yakarov79
      Special thanks to Stratos, 76IAP-Blackbird and Logan4 for support, help and ideas
      Special thanks to this wonderful community who gave me ...wings and courage in all these long years.
      ***************************************************************************************************************
       
      I pledge that I will continue the work to this plane bringing, from time to time, upgrades but it will take a while so please be patient.
       

      436 downloads

         (0 reviews)

      2 comments

      Updated

    8. TU-160 Blackjack(V2K)

      The Tupolev Tu-160 'White Swan'; NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the comparable XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown.
      Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service. The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernisation programme has begun with the first updated aircraft delivered in December 2014.
       
      aircraft model by Veltro2k: Apr 2014
      pilot models by The Trooper: Feb 2009
      textures and decals by Charles: June 2019
      flight model by Charles: June 2019
      destroyed model (B-1B) by Klavs81, Dels and FastCargo
      cockpit (B-1B) by Dels: Sept 2010
      Best Sim : Thirdwire

      unzip ad folders to their appropiate places...have fun
       

      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      652 downloads

         (8 reviews)

      6 comments

      Updated

    9. Tu-22M3 Backfire-C for SF2

      Tu-22M3 Backfire-C for SF2
       
      This mod package contains the Tu-22M3 from HoneyFox/Insky Group, updated and converted to SF2 standards. Included are all the effects, weapons, sounds, pilots, and seats that you will need to install and use the aircraft in this package.
       
      This aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use it, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      To install, simply drag the \Effects, \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
       
      ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft is not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
       
      ~~~~~~~~~~~~~~~~~~~~
      Notes About This Mod
      ~~~~~~~~~~~~~~~~~~~~
       
      In addition to doing the basic work to convert the aircraft for use in SF2, I also made a number of other fixes and additions.
       
      1. Fixed non-working tailgun
       
      2. Fixed incorrect Afterburner.tga reference
       
      3. Added referenced B-1B sounds from B-1B Redux package
       
      4. Added correct version of Kh-22
       
      5. Added damage texture
       
      6. Added B-1B_86 cockpit (replaces C-130J cockpit in the original)
       
      7. Adjusted attachment positions for several weapon stations
       
      8. Changed Armor.Thickness and StructuralFactor values to more reasonable numbers
       
      9. Added new dirty exhaust effect
       
      10. Added new Hangar, Loading, & Loadout images
       
      11. Added tail numbers to vertical tail
       
      12. Other minor fixes/corrections
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Credits & Acknowledgements
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make a number of fixes, adjustments, and additions (discussed above).
       
      jv447 .......................................... Tu-22M3 model
      HoneyFox/Insky Group ........................... Tu-22M3 mod for SFP1
      Dels ........................................... B-1B_86 cockpit
      Spillone104 .................................... Sounds
       
      If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for the Tu-22M3 for SFP1 from HoneyFox/Insky Group is included in \_OriginalDocs (along with several other original items). Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
       
       
      -----------
      Eric Howes
      eburger68
      26 July 2011

      2,640 downloads

         (6 reviews)

      3 comments

      Updated

    10. Tu-4 Bull SF-2 pack

      The Tupolev Tu-4 (NATO reporting name: Bull) was a piston-engined Soviet strategic bomber
      that served the Soviet Air Force from the late 1940s to mid 1960s.
      It was a reverse-engineered copy of the U.S.-made Boeing B-29 Superfortress.
       
      What's in:
       
      -Tu-4 main production version, originally designated B-4. PLAAF H-4.
       
      -Tu-4A nuclear capable bomber used to test Soviet RDS-1, RDS-3 and RDS-5 nuclear bombs.
      The standard Tu-4 was not capable of carrying these weapons.
       
      -Tu-4K/KS anti-shipping version, armed with KS-1 Komet missiles carried between the engines under the wings.
       
      -Tu-4R long range reconnaissance.
       
      This work began only as a limited skinwork for bringing to Jon a better bomber to use in Formosa and TSF.
      But after all serials were made, I remade and upgraded all 4 versions.
      Especially the Tu-k now fitted with pylons for KS-1 Kometa and Tu-4A with RDS-3 nuke bomb.
       
      Credits:
       
      - MontyCz for original model
      - Lindr2 for the SF1 version
      - Eburger68 for first SF-2 edits (Nato)
      - new decals, skins and edits are mine.
       
      Install:
       
      As usual all in main mod folder.
       
      I hope this will be usefull in NATO, TSF & Formosa campaigns making ....
       
      Enjoy!
      @paulopanz

      732 downloads

         (6 reviews)

      2 comments

      Updated

    11. Tupolev Tu-128 & Tu-128M Fiddler

      Tupolev Tu-128 Fiddler B & Tu-128M The Tupolev Tu-28/Tu-128 (NATO name 'Fiddler') was a long-range interceptor aircraft developed by the Soviet Union in the 1960s. It remains the world's largest production fighter aircraft.
      In this pack the Tu-128 Fiddler B and the most recent Tu-128M.
       
      Instructions
      This aircraft is for SF2 and SF2E last patch ... not tested in SF2V.
      1) Unzip the file Gen2_TU128packV00.rar
      2) Copy Object and Sounds folders into your mods folder (i.e...\ThirdWire\StrikeFighters2
       
       
      Europe\).
      Please, read the readme file.
       
       
       
       
      Credits:
      - kreelin for the FM
      - Spillone104 for the jet sound
      - Spillone104, bobrock, lindr2, Soulfreak as beta tester
      - me ... the remaining stuff
      Special thanks to NGHENGO who stressed me (a lot) in order to not stop this project and lindr2 who kindly helped me with much detailed infos.
       
      Thank you very much guys.
      Last UpDate 22/03/2011 – Ver.2.0
      Various improvements; now compatible with Expansion2
      Thank you to Spillone104, paulopanz and X-RAY for the support as beta tester.
      Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
       
       
      Enrico "ErikGen" Gennari

      2,135 downloads

         (10 reviews)

      4 comments

      Updated

    12. Tupolev Tu-16 Badger Collection

      Although the Tu-16 began as a high-altitude, free-fall bomber, in the mid-1950s it was equipped to carry early Soviet cruise missiles.
      The Tu-16KS (Badger-B) version could carry AS-1 missiles over a combat radius of 1,800 km (1,125 mi).
      These very large weapons were aerodynamically similar to the Mikoyan-Gurevich MiG-15 fighter,
      fitted with either a nuclear or conventional warhead, had a range of about 140 km (90 mi).
      They were intended for use primarily against US Navy aircraft carriers and other large surface ships.
      Subsequent Tu-16s were converted to carry later, more advanced missiles, while their designations changed several times.
      A versatile design, the Tu-16 was built in numerous specialized variants for reconnaissance, maritime surveillance,
      electronic intelligence gathering (ELINT), and electronic warfare (ECM).
      A total of 1,507 aircraft was constructed in three plants in the Soviet Union, in 1954–1962.
      They were exported to Egypt, Iraq and Indonesia.
      Egypt: 20 Tu-16KS; 6 Tu-16T; 20 Tu-16KRS2/K-11; Tu-16R
      Indonesia: 25 Tu-16KS
      IRAQ: 8 Tu-16; 8 Tu-16K-11
       
      What's in:
       
      A) New flyable planes (you need SF-2NA):
       
      TU-16
      TU-16A *
      TU-16E *
      TU-16K-10 *
      TU-16K-10-26 #
      TU-16K-10-26 (76) *
      TU-16K-11-16 *
      TU-16K-11-16 (72) *
      TU-16K-26
      TU-16K-26 (73)
      TU-16K-26P *
      TU-16KS *
      TU-16-KRS2 *
      TU-16P
      TU-16P (72)
      TU-16P (76) *
      TU-16R *
      TU-16R (76) *
      TU-16RM-1
      TU-16RR *
      TU-16T *
       
      (*) New variants (#) Different model
       
      B) A plenty of skins for EAF, IrAF and AURI, too. Dedicated decalsets. All nation have some basic Tu-16 skins alongside specialized version in use.
       
      C) All the weapon You need.
       
      D) Original data.ini fixed, tweaked and lights enhanced.
       
      E) Stock planes have dedicated restore files to use after patches to make flyables again.
      TU-16K-10-26 will need to change lods, too as stated in its restore file.
       
      Credits:
       
      - Spillone104 3D parts, weapons (Cruise Missiles), sounds, effects, data fixing/editing, skins, tecnical research
      - Erikgen cockpit (adapted from Tu-1269
      - Paulopanz Skins, decals, screens, data editing, liveries reserch
      - Y.Gordon & Lindr2 references
       
      Install:
       
      - all in main mod folder
       
      hurray!
       
      @ paulopanz

      1,359 downloads

         (16 reviews)

      10 comments

      Updated

    13. Tupolev Tu-95MS Bear-H

      The Tupolev Tu-95 ??????? ??-95; NATO reporting name: "Bear") is a large, four-engine turboprop-powered strategic bomber and missile platform. First flown in 1952, the Tu-95 entered service with the Soviet Union in 1956 and is expected to serve the Russian Air Force until at least 2040
       
      Credits:
      Model: Veltro2k
      Skin: Sundowner
      Flaps and gear sounds: TMF
      B-52 cockpit: DELS
      Revamped RedAir1 pilot : Credit goes to its creator
      Decals FM work package assembly screens : The multitalented WRENCH
       

      Mod has few glitches , most notable numbers on front gear doors
       
       
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      1,095 downloads

         (9 reviews)

      6 comments

      Submitted

    14. Tupolev Tu-98 Backfin

      The Tupolev Tu-98 (NATO reporting name Backfin) was a prototype swept wing jet bomber developed by Tupolev for the Soviet Union.

      Not that much info since this was a prototype. Hence a few modifications where made by me.Using B-58 cockpit. If anyone cares to correct them, be my guest. Also I included and extra lod with alternate mapping.
      3D Model (Veltro2k)
      Cockpit credit  goes to the creator
       

      unzip ad folders to their appropiate places...have fun
       

      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      314 downloads

         (0 reviews)

      1 comment

      Submitted

    15. Type 74 Fishbed, Indian Air Force

      Type 74 Fishbed-D, Indian Air Force
       
      =For SF2, Full-4 Merged
       
      ** May Also require Expansion Pak 1, or whichever gave us the 21FL, who's body is used for this mod ** (I disremember which!!) **
       
      From the India/Pakistan Mod.
       
      This is the Type 74, a variant of the 21FL, as first used by the Indian Air Force. This was their first supersonic aircraft (and their first Fishbed), and bears the marking of No. 28 Squadron, "First Supersonics"
      All decals/serial numbers are 100% historically correct for this model. (just wish there was more of them...)
      A new weapon, the GP-9 gun pod from the Type77 mod, is included. All other weapons used at stock. (historcally, first used on this mark)
      A new avionics ini is included with an audio-only RWR and a radar-ranging gunsight.
      This mod creates a single-user 'nationalized' version for the IAF. Even though a userlist is included, the data ini has been adjusted such that it's not Exported, and is assigned India as the only nation user.
       
      This package is the compliation of work by many talented people -- they are listed in the Credits secion below. You'd do well to read it, and thank them.
       
      The canopy is activated via a manual animation key (use shift/0 to open and close it). The hangar screen is a 'generic Indian Fishbed' type, having more than 1 variant shown
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
       
      With thanks to my teamates from the India/Pakistan Mod!!
       
      Good Hunting!
      wrench
      kevin stein

      317 downloads

         (1 review)

      0 comments

      Updated

    16. Type 77/Type 77 Late Fishbed, IAF

      HAL Type 77/77 Late Fishbed, Indian Air Force
       
      =For SF2, Full-4 Merged
       
      ** May Also require Expansion Pak 1, or whichever gave us the 21FL, who's body is used for this mod ** (I disremembe which!!) **
       
      From the India/Pakistan Mod.
       
      This is the MiG-21FL as used/produced by HAL for the Indian Air Force. There are 2 full versions of the aircraft in this package, both the Early and Late models. This is a nationalized, single-user version that will create 2 new seperate aircraft for your enjoyment.
       
      The 77 (early) has 7 skins, and the Late has 3. All decals/serial numbers are 100% historically correct for this model.
      A new weapon, an several "other items" are added - the GP-9 gun pod, and some other 'goodies' added via the FakePilot method for the 77Late.
       
      This package is the compliation of work by many talented people -- they are in the text file called "ori-readme.txt" by PauloPanz. You'd do well to read it, and thank them. I just assembled this package.
       
      The canopy is activated via a manual animation key (use shift/0 to open and close it). The only thing NOT included are hangar screens ... I can't find them! (use a generic Fishbed one if you have too!)
       
      As always, fairly easy to follow, highyl detailed install instructions are included. So, please read them ....
       
      With thanks to my teamates from the India/Pakistan Mod!!
       
      Good Hunting!
      wrench
      kevin stein
       
      ps: the screenie shows the 77 Late, with the extra wing pylons. The Early only has the stock 2

      511 downloads

         (1 review)

      0 comments

      Updated

    17. Type-74 (Mig-21F13)

      This is the Mirage Factory original model updated for SF-2, with my decalset and Spillone's soundtrack, folowing Sandesh hints.
       
      I think is useful for new Arthur's 1965 campaign to portrait n. 28 Squadron line up.
       
      All credits to Mirage Factory.
       
      Put all in main mod folder.
       
      Enjoy.
       
      @ paulopanz

      287 downloads

         (3 reviews)

      2 comments

      Submitted

    18. Type-76 (MiG-21PF) Fishbed-D

      This is a mini-mod coming from my MiG-21PF pack, tailored for an Indo-Pak dedicated install.
       
      IAF had only 2 known planes of such kind, but maybe You'ld like to add to your scenarios or campaigns.
       
      CREDITS:
       
      -cockpit Ataribaby
      -sounds Spillone104
       
      INSTALL:
       
      All in main mod folder, as usual.
       
      Enjoy
      @ paulopanz

      249 downloads

         (1 review)

      0 comments

      Submitted

    19. Vertical Pack for Soviet Navy

      Soviet Navy Vertical Pack 1.00
       
      This is the first complete version of the Vertical Pack, now including the Yak-41M (also known by its commercial designation as Yak-141). I have modeled the plane as if it was deployed into combat units with its military designation Yak-41M. The plane served aboard the aircraft cruisers Novorossiysk and Baku, and on the aircraft carriers Tbilisi and Riga, from 1991-2010.
      This is a fine tuned or modified collection of everything I could find to improve the planes.
      I lot of time was invested in research and testing to provide you a working and accurate Yak-38/38M and Yak-41M. All feedback and suggestions are appreciated.
       
      Install
       
      I tried to include every component I have used with the planes, so it should work with a fresh unmodded SF2:NA. If you have DirX 9 and Win XP, then you also need Gerwin's IcelandNA modded terrain for XP to be able to play SF2NA on your PC.
       
      Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons.
       
       
      ******************
       
      NEW in 1.0 version
      ******************
       
      New content
       
      - Yak-41M VTOL flyable
      - old Su-27 cockpit for Yak-41M (Temporary)
      - Yak-41M Soviet Navy skin (completely new)
      - Yak-41M Soviet/Russian Navy Camo skin (completely new)
      - Yak-141 Commercial Prototype skin (completely new)
      - Stary's Yak-38 cockpit included (+ini changes for compatibilty)
      - Yak-38M Desert Camo skin from Afghanistan, Operation Romb 1980 (New)
      - Yak-38M Naval Camo skin, Tbilisi (Adm Kuznetsov) testing unit (New)
      - Mi-8T Soviet Navy skin (Unarmed transport and passenger version without pylons)
      - Yak-41M new afterburner effect, lift engines included.
      - Yak-41M OLS type IR Search&Tracking device added to 3D model.
      - Yak-41M added APU-470, AKU-58 and BD3-USK type pylon 3D objects for correct display
      - Modified Kiev class Aircraft cruiser data
      - AA-10, AA-11 and AA-12 missiles and Kh-31A, Kh-31P, Kh-35 ASM-s included (minor value changes apply)
      - Delta-NG control pod new 3D object and skin.
      - VSPU-36 gun pod new 3D object and skin (color variants included for different skins).
      - MBD2-67U quadruple bomb rack new 3D object and skin.
      - Yak-38 500liter drop tank new 3D object and skin.
      - Yak-38/38M Flight Manual Text
      - Yak-41M Flight Manual Text
      - Yak-41M textures are now JPG to save space
      - Kiev class aircraft cruiser name decals
      - Kiev class tactical numbers separately done, due to decal limit per mesh.
      - General purpose Soviet Navy red star insignia for ships
      - Soviet Navy Ship tactical number decal set 001-999
      - Updated decal.ini files for ships (Udaloy, Slava, Kirov, Kresta II, Kashin, Krivak and Ulyanovsk) to display new ship numbers, insignia and name decals.
      - Wide-screen 16:9 and old 4:3 Hangar and Loading background pictures are both included in each aircraft folder.
       
      Fixed
       
      - Fixed Yak-41M engines, flight model, balance, lift force, fuel amount, range, aerodynamics, slats, loadout, undercarriage spring effect, weapon station structure, nav lights and sound. Also some HUD/Avionics graphics changes.
      - Mi-8 skin minor fixes + new template
      - Yak-38 Northern Fleet skin (dark blue) colors changed.
      - Yak-41M minor 3D fixes (Lift engine cover, LERX, texture mapping, canopy glass, pylons)
      - Fixed ranges and seeker head of AA-10 Alamo missiles, as well as some minor bugs in inis
      - Fixed Kh-29T and Kh-29L missile speeds and turn rate.
      - Fixed AA-12 Adder (Folded version) launch animation entry in data.ini
       
      Changes
       
      - Yak-38/38M New weapon station stucture to exlude some IRM types.
      - Yak-38/38M loadouts modified with Delta-NG
      - Added separate MDB2 rack with RackSpecific entry for Yak-38 outer pylons. This way other aircraft (Yak-41) can use the normal rack.
      - Yak-41M uses afterburners on VTOL mode correctly (effects added)
      - Modified MBD3-U6 rack, changed the bomb sequence in order to avoid using the RackLimitOutsideOnly setting for Yak-41M.
      - Kiev aircraft cruiser STOL version has been added. It uses a more realistic launch arrangement. This "variant" of the ship is now Kiev (82) class, added separately for campaign use. In 1982 pilots have started to use STOL takeoff doctrine. The "catapult" launch places has been reduced to two, and are using the majority of the deck, along the two converging yellow lines which have this exact purpose. The ship otherwise the same like Kiev (wo. suffix) VTOL mode.
      - Separate Flight Manuals in text files.
      - Yak-38/38M flight model has been simplified with the usage of center-of-mass shift. I did not know that feature earlier. It has no change on the previous flight performance.
      - Mi-8T added lights and optional unarmed version without pylons.
       
       
      **************************
      Previous version 0.98 BETA
      **************************
       
      Contents
       
      - Paladrian's MiG-21MF cockpit (temporary solution)
      - Yak-38 VTOL flyable.
      - Yak-38M VTOL flyable.
      - Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocas
      - Soviet Pacific Fleet skin (Modified stock skin, set as default)
      - Soviet Navy Grey skin (Redrawn stock skin)
      - Soviet Northern Fleet skin (Redrawn stock skin)
      - Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin made by The Trooper)
      - Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use.
      - Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions.
       
      Fixes
       
      - Fixed engine thrust vectors and exhaust positions
      - Re-added lift engines to fuselage
      - Fixed number decals position
      - Fixed pylon ordnance positions
      - Fixed Ranging Radar and gun pod's aim point
      - Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff.
       
      Changes
       
      - Real thrust data added based on factory data.
      - Yak-38 automatic slats by Gepard
      - New vertical capable flight model, weight and torque balanced airframe.
      - Changed lift engines thrust angle to 80 degrees to the aft.
      - Engine thrust toned down by 10% to reflect real payload lifting capabilities.
      - Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file.
      - Modified weapon stations to hold realistic payload
      - Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters)
      - Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes)
       
      Added
       
      - Reaction control systems to nose, wingtips and aft fuselage.
      - Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23)
      - Added choice of droptank (Uses Mig-17 400liter tanks currently)
      - Manual wing fold anim (Animation key 1 - Shift 1)
      - Skins and numbers
      - Dedicated engine sound
      - Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!!
      - Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK)
      - Added Siren-I ECM system to Yak-38
      - Added Gvozdika ECM system to Yak-38M
       
      Kiev class aircraft cruiser new features
       
      - Kiev_data_STOL.ini for short take offs (default)
      - Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters)
      - Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter.
      - Extra parking places added
      - 6 working launch places (catapults)
      - Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s.
       
      Overwrite Kiev_data.ini with the desired file.
       
       
       
      **************************************************************
       
      Work in progress list
       
      - Avionics refinement for Yak-38M
      - Yak-41M land based camo skin
      - Yak-41M modern (russian) camo skin
      - Yak-41M 3D model improvements
      - Ka-25 Hormone helicopter family
      - Improved tactical number set for soviet warships
      - Pr.10200 "Khazlan" class Amphibous warfare ship
       
      **************************************************************
       
      Additional Credits and Thanks
       
      - Yak-41M: - 3D: Gabilon, Cockpit(Su27) - Oliver, BPAO Anguille
      - Mi-8: - 3D + Original skin - Marcfighter, FM - Kreelin
      - Yak-38: 3D + Original skin - Thirdwire, Cockpit - Stary, Alternate cockpit(MiG21) - Paladrian
      - Weapons: - Lindr2, Krisis, Cocas
      - Soviet plane number decals: - Flogger23
      - Soviet pilot: 3D + Original skin - The Trooper
      - Helped me (INI,testing,tech info) - Wrench, Gepard, 76IAP-Blackbird, Cocas, Logan4 and special thanks to Gabilon.
      - Software: - RedCrow(3DMAX+Photoshop)
       
       
      Sources - "J.R.Nockson" and "Volodya" (VVM) (Aviaforum.ru)
      - ru.wikipedia.org
      - russian-ships.info
      - Yefim Gordon: Yak-36, Yak-38 and Yak-41
      - ????????????? 2009/7 ??-38
      - ??????? ????????? 2003/07 ??????? ??????????? ??????? ????
      - Ficker,Butowski: Yakovlev's VSTOL fighters
      - Norman Polmar: Naval Institute's Guide to the Modern Soviet Navy (5th)
      - ?.?.???????? - ??????? ??????? (2010)
       
      ?????????????? ?????/Documentary videos:
      - ?????? ?????? - ??????? ???????
      - ?????? ?????? - ??????????? ??????? ?????????? ?????
      - ???? ??? ??????? - ?????? ?????????
      - ??????? ? ???? - ??????? ??????????? ??????? ????
      - ????? ???? 1985
      - +various videos from YouTube
       
       
      **************************************************************
       
       
      This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely.
       
      Ver 0.98 2012 December 26.
      Ver 1.0 2013 December 25.

      1,667 downloads

         (20 reviews)

      8 comments

      Submitted

    20. Yak-15 "Feather"

      The Yakovlev Yak-15, NATO reporting name: Feather, was a first-generation
      Soviet turbojet fighter developed by the Yakovlev design bureau (OKB) im-
      mediately after World War II.
      It used a reverse-engineered German Junkers Jumo 004 engine.
      Along with the Swedish Saab 21R, it was one of only two jets to be success-
      fully converted from a piston-powered aircraft and enter production.
      280 aircraft were built in 1947.
      Although nominally a fighter, it was mainly used to qualify piston-engine-
      experienced pilots to fly jets.
       
      @ Original Pasko's model (as just edited by Wrench, Eburger and so on,
      excuse me if I don't remember all) 2012 rebuilt:
       
      - tail mapping bug fixed
      - rudder mapping main bug fixed
      - front wings upside-down mapping bug solved
      - Inner cockpit corners ouside canopy painted
       
      - Stary's cockpit fitted in place (thank You man!)
      - a better pilot seat added
      - 13 historical skins made/fixed
      - 2 original fictional camo skin revamped
      - a whole new decalset
      - new hangar & loadout pics
       
      Enjoy
      @ Paul

      863 downloads

         (3 reviews)

      0 comments

      Updated

    21. Yak-15 for SF2 Series

      Hi, this is my very first upload to CA, i just put things together and made it to work in SF2 standard, almost everything has been made to put it in the respective mod folders, if you are prompted to overwrite, please do so, the only part you need to work with, goes to the Soundlist.ini which you need to extract and place it in the flight folder, and add the following lines:
       
      SoundFileXXX=NS23................ XXX standing as the next number in the sounds sequence.
       
      [NS23]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=0..............this goes at the very bottom
      of the sounds list.
       
      This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individuals:
       
      -Pasko for an outstanding aircraft model.
      -Kesslebrut for his cockpit and Yak-3 ini file.
      -Also Charles for a tweak to the cockpit.ini file that placed the cockpit in the proper position.
      -Wrench, for the Russian pilot, very suitable for this plane!
      -pcpilot, for the tweaks and skins made.
       
      I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
       
      Enoc Marquez AKA FLOGGER23.
       
       

      257 downloads

         (0 reviews)

      1 comment

      Submitted

    22. Yak-23 "Flora"

      The Yak-23 was developed as a simple lightweight jet fighter, on Yakovlev's own initiative.
      It was a development of the earlier Yak-15 and Yak-17 fighters, retaining their non-conventional layout with a jet engine in the fuselage nose and exhaust under the cockpit, but the construction was all new.
      Its wings were derived from the Yak-19.
      The Yak-23 used a Soviet copy of the British Rolls-Royce Derwent V turbojet engine, produced as the Klimov RD-500. It first flew on July 8, 1947.
      After successful flights, it underwent state trials in 1948 and was accepted for series production.
      It was evaluated as highly maneuverable, with a good acceleration and take-off and climb capabilities thanks to high thrust-to-weight ratio.
      Faults were poor directional stability at speeds around Mach 0.86 and lack of cockpit pressurization.
      Despite being one of the best straight-wing jet fighters, it was inferior to new swept-wing designs.
       
      WHAT'S IN:
       
      - A Flyable plane (*) using Stary's outstanding pit.
      - Pilot, Sound, openable canopy (Key=10)
      - New/Edited historical Skins:
      1 BVVS
      3 CVL
      2 FAR
      1 ML (a could be)
      7 PWL
      1 USAF
      3 VVS
      - Each with its own decalset
       
      CREDITS:
       
      - Stary: pit
      - Spillone104: RR Derwent Sound
      - Flogger23: Early soviet Decals blended, blurred, edited by me
      - Paulopanz: Skins, Decals, Screens, ini editings
       
      EXTRA:
       
      - Read the story about the USAF plane inside its skin folder, a real cold war spy novel!
       
      INSTALL:
       
      - All in main mod folder
       
      I realy like this little long waited small plane and I made ALL the skins I found. Now with its proper pit .
       
      Enjoy.
       
      @ paulopanz
       
       
       
       
      (*) EXP 2 needed

      506 downloads

         (5 reviews)

      1 comment

      Updated

    23. Yak-25 Flashlight A [REVAMP]

      Yak-25 Flashlight A
       
      First production version equipped with the RP-1D "Izumrud" radar (Wikipedia).
       
      I´ve started this template some months ago, then Stary teased me with a pit he was making, which eventually led me to complete the template.
       
      The model as is, is the one of Pasko´s Old Yaks, it has some imperfections you will have to live with as i was unable to fix.
       
      2 High res skins have been made on my part along with the numbers, but the real Star here was Stary, giving a whole new feel to the plane with the cockpit he made.
       
      Also, must credit my good friend Daniel "Cocas" Liebaert, who let me use a MiG-17 seat we have for another soon to release project.
       
      The rest, of the people who worked in this project, i will need to send me a PM so i can include them here.
       
      Hope you like it and let´s beef our Red Army!!!
       
      Enoc Marquez AKA Flogger23

      334 downloads

         (2 reviews)

      0 comments

      Submitted

    24. Yak-25 Flashlight for SF2 series

      Hi, this is an adaptation from Pasko`s Yak-25, i just put things together and made it to work in SF2 standard, almost everything has been made to put it in the respective mod folders, if you are prompted to overwrite, please do so, the only part you need to work with, goes to the Soundlist.ini which you need to extract and place it in the flight folder, and add the following lines:
       
      SoundFileXXX=NS37................ XXX standing as the next number in the sounds sequence.
       
      [NS37]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=0..............this goes at the very bottom
      of the sounds list.
       
      ***** VERY IMPORTANT NOTE PLEASE PAY ATTENTION *****
       
      The cockpit for this mod DOES NOT contain a LOD file since it uses the F-4B_COCKPIT.LOD file in the 1st gen of strike fighters, but u can easily extract it and add it to the cockpit folder in the Yak-25 main folder.
       
      This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individuals:
       
      -Pasko, Column5 and Volksjager for an outstanding aircraft model.
      -Wrench, for the Russian pilot, very suitable for this plane!
      -331Killerbee for his Awesome Weapons pack.
       
      If i forget someone here, pelase let me know and i will credit you, my apologies in advance.
       
      I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
       
      Enoc Marquez AKA FLOGGER23.
       
       

      233 downloads

         (0 reviews)

      0 comments

      Submitted

    25. Yak-25B Flashlight B [REVAMP]

      Yak-25B Flashlight B
       
      Projected production version of Yak-125 Tactical nuclear bomber prototype, just a few built. (Wikipedia)
       
      I´ve started this template some months ago, then Stary teased me with a pit he was making, which eventually led me to complete the template.
       
      The model as is, is the one of Pasko´s Old Yaks, it has some imperfections you will have to live with as i was unable to fix.
       
      1 High res skin has been made on my part along with the numbers, but the real Star here was Stary (i made verse), giving a whole new feel to the plane with the cockpit he made.
       
      Also, must credit my good friend Daniel "Cocas" Liebaert, who let me use a MiG-17 seat we have for another soon to release project.
       
      The rest, of the people who worked in this project, i will need to send me a PM so i can include them here.
       
      Hope you like it and let´s beef our Red Army!!!
       
      Enoc Marquez AKA Flogger23

      394 downloads

         (3 reviews)

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