+Kesselbrut Posted May 27, 2008 Posted May 27, 2008 View File Falkland 1982 All-Inclusive MOD Operaton Corporate - The Falklands War - A Strike Fighters Project1 MOD by Daniel”Kesselbrut”Himmel This is an All-Inclusive MOD of the Falkland War. The MOD contains all major aircrafts and groundunits of the conflict. All objects in this pack (aircrafts, houses, vehicles, tiles, textures….) are free, but that means they are not freeware. If you want to use something out of the pack for your own MOD please ask for a written permission by me via PM at the combatace forum. I will forward your request to the owner of the model you want to use. The pack will run without errors on SFP1 and SFP Gold only. At WOV you will need a C-130 otherwise the Game crashes during the campaign. At WOE and WOI it will run only after heavy manual cut and paste work…. Installaton: Do a clean SFP1 installation install SP4 rename the folder as "Falkland 1982" delete missions - folder delete campaigns - folder delete /objects/decals - folder delete /objects/aircraft - folder delete /objects/groundojects - folder delete /objects/weapons - folder copy the unpacked files into your "Falkland 1982" folder open the \Falkland 1982\Flight\MedalsUK.ini correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalVC.txt with your installation-path open the \Falkland 1982\Flight\MedalsARG.ini correct the lines -> Citation=E:\Falkland 1982\Flight\FlightUKMedalARG.txt with your installation-path Notes: In the Canberra B you can switch between Pilot and Bombadier with "Hook" key single mission year is 1983 - because the only British base was build in May - if you have a missiondate before 29th May - the game CTD - self created missions (with mission date) will work normaly - you have to take off from a carrier before 29th May The infantry units have too much speed - when I use normal Footslogger speed there are no ground battles. All Groundunits are optimated for the game - so they may not realistic. All Carriers have zero speed - because they cruise wild through the ship formations. During the Campaign the groundunits won't attack - in WOI it all works normal. The Harrier and SUE have no Groundradar WOI I'm currently working at the WOI version, but I have multible problems - The A-4 flightmodels are cruel - same for the SUE - same for the Harriers - The Canberra Bombbay shows no load - no Thrust Vectoring - Carrier take offs mostly accidential (carriers maybe not fully supported) So a SP5 version of the mod will released 2 months after SP release. Special thanks to all involved modders especially: BPAO, CAPUN, COMPRNT, Sundowner, Kreelin, Richard, Charles, Foxmonter, The Wrench, Hinchinbrooke, Diego, Polak, Pasko, Marcfighter, USAFMTL, Column5, erikgen, Edward, Pasko, Bunyap, DEUCES, Saganuay, HRNTFIXR, Ajunaidr, Soulfreak, Moonjumper, Kout, the Thirdwire Team and all the others of the several teams (and maybe the ones I forgot) Here is a list of included objects and who created them: Terrain and tiles: by USAFMTL, Diego, Edward - heavily modded by Daniel “Kessselbrut” Himmel Sky and Enviroment: by Polak Weapons: by Bunyap and many unknown modders, Mirage Factory and Daniel “Kessselbrut” Himmel Effects: By Deuces Campaign and Singlemissions by Daniel “Kessselbrut” Himmel S-2F; Mentor, Wessex (Groundmodel too), Seaking, Lynx HAS2; HMS Hermes by the DevATeam (CEO CAPUN) Harrier GR3 and Harrier FRS1; Mirage III; IAI Dagger; SA341 Gazelle By The Mirage Factory (CEO BPAO) reworked Harrier GR3 and Harrier FRS1 3D Models made by MontyCZ Pucara, MB 326, Super Etendard, ARA Belgrano By Foxmonter; Belgrano Skin by Richard and CAPUN UH-1H by MontyCZ A-109A by erikgen Canberra B2 MK.62 by ajunaidr, skin by Soulfreak, Pit by Daniel “Kessselbrut” Himmel A-4Q, A-4C, A-4P model by Thirdwire, skins by Marcfighters and Richard, addon 3Dworks by Daniel “Kessselbrut” Himmel C-130A and KC-130A Model by TK, skin by HRNTFIXR All Helicopter FM by Kreelin HMS Invincible, Type_12; Type_42; Type_82, ARA 25 de Mayo, County_Class by Hinchinbrooke - de Mayo skin by Richard MVAtlantic_Causeway; MVAtlantic_Conveyor by Polak 155mm Howitzer and EW Radar by Pasko LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open; Scorpion Skin by Richard, 3D Model by Daniel “Kessselbrut” Himmel 105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle; 105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole; AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless; HQTrailer; Intrepid; LCM; LCM_UL; LVTP-7; MVBaltic_Ferry; MVNordic_Ferry; MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL; Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50; UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Wessex_GO, Airfields at Stanley, Goose Green and Pebble Island, All civil buildings…, Helopilot1; Helopilot2 by Daniel “Kessselbrut” Himmel Special thanks to COMPRNT, Charles and Kout for menu, medals and textfiles I hope I forgot nothing to write Have Fun Daniel Submitter Kesselbrut Submitted 05/27/2008 Category User Made Campaigns 3 Quote
+Baltika Posted May 27, 2008 Posted May 27, 2008 To Kesselbrut and all the Falklands team, Thanks for all your hard work in putting this package together Downloading now, and OMG I AM GOING TO EXPLODE Cheers all Quote
+whiteknight06604 Posted May 27, 2008 Posted May 27, 2008 Damn I have to go to work in a few hours.It will be a long night,but if i'ts one tenth as good as it looks any wait will be well worth it. Quote
Canadair Posted May 27, 2008 Posted May 27, 2008 Has been an horrible day. But it ended well. Thanks. downloading now. It is time to put my falkland terrain and isntalla t rest Quote
+NeverEnough Posted May 27, 2008 Posted May 27, 2008 Wow, this package obviously involved a huge effort by alot of incredibly talented people! Thank you all, and particularily Kesselbrut for sheparding this to fruition. Wow..... Quote
+ravenclaw_007 Posted May 28, 2008 Posted May 28, 2008 this is simply great , and some new cockpits thank you Quote
gerald14 Posted May 28, 2008 Posted May 28, 2008 One word.... WOOT! Man I was waiting for this! Thanks Quote
+Kesselbrut Posted May 28, 2008 Author Posted May 28, 2008 Ah, and I forgot - best speed for a bombrun with the Canberra is 250kts, and at the ASW-Mission use the RWR to find the sub 1 Quote
Murphy'S Posted May 28, 2008 Posted May 28, 2008 Ah, and I forgot - best speed for a bombrun with the Canberra is 250kts, and at the ASW-Mission use the RWR to find the sub thanks for your job!!! Quote
+Soulfreak Posted May 28, 2008 Posted May 28, 2008 Thgank you Daniel! really outstanding work on this one!!! And the Canberra Cockpit is really outstanding... Quote
Wraith27 Posted May 28, 2008 Posted May 28, 2008 ...delete WOE folder ...delete Windows folder ...format c: Just kiding Great work! Thanks! Quote
+bobrock Posted May 28, 2008 Posted May 28, 2008 I've been waiting for this one! thank you kesselbrut, downloading it right now Quote
+PureBlue Posted May 28, 2008 Posted May 28, 2008 You guys rock!! Thanks a lot Daniel and all contributors! Quote
Gr.Viper Posted May 28, 2008 Posted May 28, 2008 Looks great I guess I'll wait for WoI version Don't have SFP and too lazy to do anything with WoV/E. Quote
+Kesselbrut Posted May 28, 2008 Author Posted May 28, 2008 Looks greatI guess I'll wait for WoI version Don't have SFP and too lazy to do anything with WoV/E. I think there will be no WOI Version (No A-4B and C - especially the pits and no C-130 in WOI) only a SP5 Version. But if you have WoV, you can use it if you can get a C-130 LOD from somewhere 1 Quote
malibu43 Posted May 28, 2008 Posted May 28, 2008 (edited) Looks great! Once we have the C-130.lod, what are we supposed to do with it? Where does it go and how should it be named? Thanks! Edited May 28, 2008 by malibu43 1 Quote
+Kesselbrut Posted May 28, 2008 Author Posted May 28, 2008 (edited) exelante I saw your Falklands terrain an it looks much better than mine - If you need some of my models for your MOD - you can use them if you want Edited May 28, 2008 by Kesselbrut 1 Quote
+Kesselbrut Posted May 28, 2008 Author Posted May 28, 2008 Looks great! Once we have the C-130.lod, what are we supposed to do with it? Where does it go and how should it be named? Thanks! rename it as C-130A.lod but you need 5 lods: C-130A.lod C-130A_lod002.lod C-130A_lod003.lod C-130A_lod004.lod C-130A_lod005.lod copy them into the C-130A and KC-130A folder If you have only one lod, open the C-130 ini and delete the following entrys: [LOD001] Filename=C-130A.lod Distance=150 [LOD002] Filename=C-130A_lod002.lod Distance=350 [LOD003] Filename=C-130A_lod003.lod Distance=500 [LOD004] Filename=C-130A_lod004.lod Distance=1000 [LOD005] Filename=C-130A_lod005.lod Distance=8000 set this [LOD001] Filename=C-130A.lod Distance=5000 as new entry Do for the KC-130 the same - now the game and campaign will run in WOV, too 1 Quote
Emp_Palpatine Posted May 28, 2008 Posted May 28, 2008 Great job! Very incredible! TWo small issues: the Argentine mirage's pilote does not have any texture. Just grey. How can I fix that? The other one is totally different: how do I shoot an exocet? (you know, lock, etc...) Quote
Mannie Posted May 28, 2008 Posted May 28, 2008 Thank you for this pack of wonderful treats Kess. I'm sure it must be one tasty meal! First of all, I will have to reinstall my SFP1 back on. BTW. will it work on Wings over Vietnam? or maybe you don't know. Thanks again. Quote
+Kesselbrut Posted May 28, 2008 Author Posted May 28, 2008 Thank you for this pack of wonderful treats Kess. I'm sure it must be one tasty meal! First of all, I will have to reinstall my SFP1 back on. BTW. will it work on Wings over Vietnam? or maybe you don't know. Thanks again. yes, it would work with WOV - look posts above 1 Quote
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