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Posted

Somewhere in the middle of Pacific Ocean

 

I start to kinda like it, the new engine, but don't tell that to anyone... wish we had full access to that CAT (shaders!)

 

VA-86 FOR THE WIN BABY!!!!!

Posted

Working on a small, mini-campaign for TSF set in 2012; based on a Swedish Book.

 

Things will go bump in the night!

OMG! SUPERB!clapping.gif

 

 

 

Posted

@STORM: old model or new one..? For RSR I suppose?

 

Old. Just got the urge to try it out to keep with the current theme.

Posted (edited)

any progress with coastline transitions maybe ? ....

Edited by Wrench
removed unauthorized links
Posted

Mach chasing and posing

 

 

Squid how are you getting that kind of cloud coverage in widesky with NA? Even on the "broken" cloud settings my coverage looks like "scattered" used to look.

Posted

Capsizing (note "refraction" effect of hull underwater)

it's stock NA? or new shader? I don't recollect seeing underwater hull refracting in my install :blink:

Posted (edited)

Great effects, Fubar!

Could this mean that there is a hope for a proper shoreline in the new engine maps?

 

Great shots, squid!

Did you edit the environmentsystem.ini, for those clouds? :grin:

Edited by elephant
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