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Showing most liked content on 07/03/2018 in Posts
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4 points
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4 pointsAnother download is available. This is an M4A3E8 Sherman obviously. It was made from a Payware Royalty Free 3D model. It was a nice model with a polycount suitable for this game, but there were lots of things that could use some adjustment. Capun''s site has some other conversions from the same source, which is probably what triggered my project here. The stock Israel game has the M-50 and M-51 upgunned sherman variants, but the game was still lacking an unmodified 76mm sherman of similar quality. This should be it. Earlier I was thinking of adding one or two 75mm shermans as well, but in a post WW2 scenario these may not fit in. The weakest Red tank being the T-34-85 with a much better gun...
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3 pointsThe Armstrong-Whitworth FK8 would be a great addition to First Eagles, both on the Western Front and on Palestine Front. I have looked into it and started collecting data for it some time ago. My immediate goal, however, is to finish a revision of the Galicia terrain, which I've been working on for a couple of years. If I can get enough time away from the real world, I'll have the terrain finished later this summer.
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3 points
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2 points
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2 pointsAfter some time with my computer down... Mirage 4000 Demonstrator prototype
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1 pointI'm afraid not. The props and spinners are part of the model built by the modder. In fairness, my props and spinners use about twice as many polygons than the flat ones do and probably slow the game down a tiny bit.
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1 pointThe Caudron R11 is nearing completion. Shots below of test session. The guys have tweaked the R11 gunner skills as our references say the best graduates of the Cazaux gunnery school were assigned to R11 units.
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1 pointWas so excited to see Stephen's Siemens-Schuckert D.1 uploaded that I spent the last few days tweaking the FM, also creating an early Siemens-Halske sound for the engine (based on a previous Halske sound available for later-war Pfalz aircraft such as the D.VIII). Since ver. 9.7 of the FM update pack will follow much later in the year, I thought I'd make the modified FM for the SSW D.1 available here as a separate download - once the big 9.7 FM update pack comes out, I will delete the link below and include the SSW there instead. Included below you will find in zipped form a modified soundlist ini file, the earlier Halske (Sh.I) 9-cylinder engine sound, and the modified FM (data ini) for the SSW D.1. Simply unzip and install into the relevant user folders for FE2. Some info. on the updated FM for the SSW D.1 -----> - engine is now a bit over-compressed, as historical (uncompressed engine output on these Sh.I 9-cyl. rotaries was about 110 hp, with 140 hp possible during periods of over-compression), see http://www.historyofwar.org/articles/concepts_counter_rotary_engine.html the fine numbers are: 158 kph @ 100% throttle near sea-level // about 148-9 kph @ 90% (uncompressed) throttle near sea-level 153-4 kph @ 100% throttle at 1000 m altitude (historical recorded top speed on the type is about 155 kph, perhaps taken at alt.) climbs well at about 3 to 3.5 m/s in the 90s and 100s kph @ uncompressed throttle (90%) // about 4 m/s are possible @ 100% throttle 90% throttle gives about 110 hp // 100% throttle gives about 140 hp (100% throttle is recommended above about 1000 m alt.) - type is good in a dive to about 300 kph, beyond that it is difficult to recover from a dive - spins are fairly easy to get out of - ceiling is about 4500 meters - stalls below about 72-3 kph, with power on or off - watch Max Gs in tight loops and turns - take offs are good at around 110 kph; get your tail up as soon as possible to gain speed - landings work well at around 90 kph - while the type is a copy of the Nieu. 17 c.1, it flies more like the Lewis-armed Nieu. 16 (up-engined to 110 hp) - while the top speed is closer to that of the Nieu. 11 (Bébé), acceleration and climb are more comparable to the Nieu. 16 and 17 types, perhaps slightly better with over-compressed throttle in use - type was not used frequently but some pilots preferred it to the early Albatros types (D.I and D.II, also early D.III) - elevator and ailerons are heavier than on the Nieu. 17 and 16, but still fairly responsive; the rudder is sensitive but slightly less twitchy than on the Nieups. - service dates included are for the eastern front; if using it on the western front set start/end dates from about Feb. of 1917 to May or June of 1917, and set the type to "very_rare" instead of the "rare" I'm using for the eastern front - the engine, unlike other rotaries, featured a primitive throttle (the over-compressed variant), as did later rotaries by Siemens-Halske (the 11-cyl. types) - since it's possible that very early examples of the type used an uncompressed (110 hp) version of the Sh.I engine, I'm including directions below for how to toggle the engine section for the uncompressed variant Stats. for the uncompressed Sh.I engine variant: - top speed near sea-level is 155 kph - best climbs are in 100s and 110s kph @ around 2.5 to 3 m/s - seems somewhat under-powered, as historical (possibly such comments were for uncompressed variant) Directions to decompress engine -----> Under the [Engine] section of the data ini: [Engine] ReferenceName=Counter Rotating to Prop Siemens-Halske (earlier 9-cyl. variant) SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL // most likely had simple throttle control, for minor over-compression // use blip-switch on un-compressed variant // BlipSwitch=TRUE <---------- uncomment this for decompressed variant // BlipThreshhold=0.95 <---------- uncomment this as well EngineID=1 SLPowerDry=71326.9859 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,1.0,0.0 ThrottleRate=0.4 <---------- change to 0.3 as indicated below in directions // use rate of 0.3 for un-compressed variant AltitudeTableNumData=12 <---------- this number corresponds with the number of entries in the AltitudeTableData section AltitudeTableDeltaX=514.4 <---------- this is the interval in meters between each value in the AltitudeTableData section but possibly also has an "accordion"-type effect on the values (best to leave this alone if you don't like tinkering with the files, I've already changed it since the previous intervals were 1000 meters) AltitudeTableStartX=0.0 AltitudeTableData=1.072,1.034,1.000,0.968,0.915,0.871,0.837,0.795,0.762,0.696,0.634,0.000 <---------- correct over-compression requires values to the left that are higher than 1.000 // non-compressed entries below // 1.000,0.948,0.905,0.871,0.837,0.795,0.762,0.696,0.634,0.590,0.539,0.000 <---------- uncomment these entries and use them for the AltitudeTableData section, comment out the other numbers and perhaps paste them below whatever numbers are currently uncommented ---------- Happy flying, Von S
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1 pointThanks Mike. There were a lot of variations of the S.16 and it stayed in service from early 1915 right through to the end of the Russian Civil Wars. Based on what I've seen in photographs, the flatdeck version seems to have been more common, but I don't know for sure. There were also two-seat versions, and there may have been a seaplane version. Last week, I started revisions on the flatdeck version (with ailerons on both wings) and it will be finished soon.
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1 point
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1 pointAaaaand after getting my PC back here some screenies of the resumed work, later, in game pics ,)
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1 point
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1 pointThis morning, checked out the FM adjustments to the Nieuport range of aircraft WIPs. VonS, and especially Crawford, have slowly ground their way through the hodge-podge of old files to develop new ones to match the new 3D models. The aircraft now destruct fairly realistically, given the limited effort I make when developing new 3D models. They do outstanding work. Also tweaked the artwork for the Vickers guns - they were a bit too darkish. As shown in the Sopwith Triplane shot, most machine guns are various shades of dark gray, not black. Shots of Br14 show the revisions to the Vickers artwork. For you camo buffs, the Br14 is finished in the Michelin factory pattern - there were several others as each contractor had their own interpretation of French government guidelines.
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