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Showing most liked content on 09/24/2024 in Posts

  1. 9 points
    Thank You , that helped a lot just something that i made this morning , new AN/ALE-40 dispensers and the antenna and sensor on the intake the skin has to be made by daddyairplanes
  2. 4 points
  3. 3 points
    you should ask for simple mods only
  4. 3 points
    its always good to have a closer look at the pictures there are dispenser on the inner side of the ventral fins
  5. 3 points
    After over twenty five years SimHQ has moved from the SimHQ(dot)com domain to the SimHQ(dot)net domain. At this time your current username and password should allow you to enter the updated/altered site without any problems. Wheels
  6. 2 points
  7. 1 point
    To explain: this is not for full aircraft, ships, or ground objects. this is for fairly simple items to be added as fake pilot items, or possibly as weapons if not complex. real world pics are required of what you are wanting I will kick off with a request for a chaff flare box on the F-16As it appears not to be in use by the new owners, but probably cheaper/easier to leave them in place
  8. 1 point
    I think this might be a start for you to solve the Lewis guns issue. Regarding item 1, looks to me like a problem with the DATA file/Loadout ini, related to the Lewis guns. Because you can't see them. Check one by one the editions where the machine guns appear in your DATA file and also in Loadout ini file. Also check if in the DATA/Loadout files, the name of the Lewis gun It's the same one you have in your "Guns" & "Weapons" folders. Several of the Nieuports that have the Lewis gun on top of the wings have this issue. Some of them do not have in their original 3D LODs the Lewis guns. They use the Lewis from a third party work that you find in the "Guns" & "Weapons" folders of your game.
  9. 1 point
    that was simple to make , i had the 3d model of the aircraft i had the AN/ALE-40 and had to change them a bit and i had the antenna and sensor from the air intake ( somebody else requested a specific F-16 model so that is why i got them ) basically it was just adding the parts together and add some new items to make the whole thing work , if i would have to start from scratch i would not have done it or at least not in a morning , so dont worry it was not a difficult task , to make it as a fake pilot would have been much more difficult this way everything fits together like it should this kind of request i got a lot , like many other modders to ( i assume ) , and if possible i will do the work , so keep asking for simple mods
  10. 1 point
    just changed it to the larger stabilizers , Thank You
  11. 1 point
    I cant tell from the side view of the model ...as you can see in the photos Israeli Block 5/10 also got bigger horizontal stabs from the Block 15 starting in the mid 80s (this did not make them Block 15)
  12. 1 point
  13. 1 point
  14. 1 point
    Quality as usual there mate....although that horrible sticker thing on the tail of that bird could do with toning down a little.....
  15. 1 point
    Indeed, the game engine was built to deal with a limited number of assets during a single mission. You have like up to 10 types of aircraft, limited number of munitions and very few ground objects all using relatively low res textures and not too crazy on polygon count. Then you load up a heavily modded game with number of objects increased by order of magnitude and all using bigger textures and often high poly. Ground vehicle mods tend to contribute to this problem a lot. A single mission won't generate too much types of the aircraft, but can go crazy with ground units. When I added vehicles from massive WarPac pack the loading times increased a lot ...
  16. 1 point
  17. 1 point
    "its the way of the future....." well for training anyways.....
  18. 1 point
    still some corrections needed, but nearly finished...
  19. 1 point
    @Nightshade/PR Ha ha, that is always a fun target... and actually reminded me that some time ago I had made an update to that "high priority strategic target" (think somehow encouraged by Wrench?). Anyway, here was the revision based on a real world representation with some artistic licensing and a functioning smoke stack once in-game, PM me if you'd like it! The "real deal" reference New rendition: seems innocent enough, little eatery... Wait just a minute - what's this? Some secret "cellar" door with a restricted sign warning? It must lead to some hidden VC supply cache, underground HQ or something of strategic importance worthy of being designated a target...!
  20. 1 point
    After the last hour of poring over config files and analysing the figures this is the last thing I wanted to hear


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