And I agree with you.
I've already checked my GroundObjects folder and there weren't many high-res textures.
The ones I found, I reduced to 1024, and to be honest, I didn't see any difference in gameplay in terms of visual quality.
There are things that don't make sense to me, like a missile or rocketpod with 4096 textures, for example.I think it's unnecessary, it's such a small object to have such a refined texture, taking up resources, especially in SF2, which everyone here knows has terrible memory management.
(It would be great if there was an automatic memory cleanup in the engine, between one mission and another, it would solve a lot. This probably wasn't a problem when the game was created, and it used textures in 256, 512 and few objects).
As I said before, I understand that many may think that my video card is insufficient, but in my opinion, the crashes that occur have more to do with some failure like this at 80% than with graphical inability.
Remembering that this doesn't always happen, generally only on maps where the map creator himself has already warned that CTDs can occur.
What bothers me is that I used to play without any problems, but now I don't.
Maybe some recent NVIDIA driver started causing this, because when I look in the event viewer, the error is associated with "DX10.dll".
Who knows
That's why I thought that maybe some different configuration in those flightengine.ini parameters could fix this.
ArmA has always been a co-op game, focused on milSim.
So much so that it didn't appeal to the average competitive FPS player, like BF or CoD.
When A3 came out, and I saw that strange gameplay, the strange physics, those weird animations, the strange way enemies died, that standard FPS crosshair instead of the excellent one from previous games, I left a bad taste in my mouth.
For me, it didn't have the same immersion as the previous games, where you felt immersed in a conflict in Afghanistan, or Eastern Europe.
Those futuristic weapons that were so senseless, were unbearable to me (And yes, I know why).
I tried to play it for months, but not even the people I played with liked it, and we always went back to the fights in Fallujah and etc. in the good old OA with ACE and other mods.
But I understand that for Bohemia it was a financial success, even if it displeased the more hardcore fans.
The Reforger seems to me like a call to these old fans, the Cold War era, if the A4 continues on this path, I think it will be cool.