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4 pointsArmstrong Whitworth Elswick Mk.II - No.74 Squadron, RAF Fighter Command, 1937 Skin Credit: Charles
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4 pointsF-104 Starfighter with SF2 generic skin. Historical not correct, but i think it looks pretty cool.
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4 pointsDornier Do 22P - 4th Attack Regiment, Parani Army Air Force, 1939 Dornier's Do C3 was a three-seat, single-engined, parasol wing monoplane floatplane that first flew in 1935. With little or no interest from the Luftwaffe, Dornier looked for export customers with small numbers of the floatplane version eventually being sold to Yugoslavia, Greece and Latvia. In March 1938, the Republic of Paran expressed interest in the proposed Do 22L landplane version and Dornier offered a new export version to Paran designated as the Do 22P. Powered by a Hispano-Suiza 12Ybrs engine driving a three-bladed propeller the Do 22P could carry up bombs under the fuselage and had a defensive armament of one fixed forward-firing machine gun plus two in the rear cockpit and one in a ventral tunnel. Paran ordered 12 Do 22P's and, with no requirement for a prototype, production at Dornier's factory at Friedrichshafen began in November 1938. Entering service with the 4th Attack Regiment (The Jerboa's) of the Parani Army Air Force in the Spring of 1939 the Do 22P's were docile to fly and easy to maintain. By the end of September 1939 the 4th Attack Regiment were fully equipped and Shah Mushani of Paran was keen to use the Do 22P's against Dhimar. With the outbreak of World War Two Dhimar had seen the RAF leave the region and, with Dhimar's defences down, Shah Mushani wanted revenge for the attacks on Parani settlers in the Kerman Valley. On October 1st, 1939 Shah Mushani launched an attack on the Dhimari oilfields at Al'Haramlek and Najahaf and also an attack on the port of Al'Duhok. The 4th Attack Regiment were tasked with the strike on the two oilfields and dispatched two flights of four Do 22P's achieving total surprise and destroying both objectives. Skin Credit: Charles
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3 pointsThe first tiles for Detroit, Michigan are now on the map. The screenshot shows the view from the canadian side. I think i must create some new city coastal tiles with buildings up to the waterline. The one, which i use, i made with sat pictures of Chicago. But they not really fit for Detroit.
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3 pointsHello everyone! Hhere is report on US Air Force Phantom';s optical sights: Here is ae from F-4C / D / E flight manual, starting with F-4C: Thihs is where I realize that F-4C uses the same fixed optical sight (modified A-1 with 60 / 40 / 20 MILs) as F-4B and J (early series). Next, here is information about AN/ASG-22 (LCOSS, which stands for Lead Computing Optical Sight System) used by F-4D: Just like I do with all optical sights, by using math and pixels to craft the optical sight with specific MILs carefully. However, there is one biggest question I had about the LCOSS: Colors of optical sights. By using the comon sense, following the evolutions of the USAF post car optical sights, and finding some of the pictures. When watching the videos on DCS F-4E Phantom II, It led m eto the colusion that the dark red is very likely to be used for nighht mission, making it easy on eye for night operation. And it would make sense to have brighter optical sight durin gthe day. And from the flight manuals, military aircraft commonly have the options to adjust the brightness and possibly the colors of optical sights. Here is what I find: Since SF2 does not allow us to adjust the brightness and colors of the optical sights, so I made three different versions of AN/ASG-22 LCOSS in different colors: Next, here is the information about AN/ASG-26, used by F-4E: Three versions of AN/ASG-26 in different colros are created too: The next steps for me after implementin gthem in to SF2 is to work on the radar texture in1024 x 1024, it will be a great and fun projects! Eagle114th
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3 points
Version 1.0.0
65 downloads
I know this has been a long way, but finally, we are releasing the first variant for the swing wing Su-17 series. The Su-17 (Sans Suffix) is the first production swing wing series coming from the fixed wing Su-7 series, which has been in service since 1959. the plane still shared some common parts with the 7, like the tail (same as the Su-7BKL series) and fuselage fuel pipes, to mention some external ones. The same store payload (more or less) was hanging from 6 external hardpoints, all for unguided munitions, the only real advantage with the Su-7 series is the swing wings that shortened the takeoff and landing runs. Unless its predecessor this specific variant was not widely exported, only Egypt was provided with a few examples (named Su-17K). CombatACE team who deserve credits on the project is mentioned below, please if someone is missing (Hey, this has more than 10 years in the making) is listed below: For the 3D aspects: Martin K. A.K.A. 76.IAP-Blackbird. Laszlo B. A.K.A. Logan4. Enoc M. A.K.A. FLOGGER23. The FM: Cliff7600 Armament Department: Snailman Cliff7600 Skinning: FLOGGER23 I want to thank the advice to the following guys: Snailman for the references Soulfreak for the stencil pics Stary for general skinning tips General installation tips. As this is a first release and the plane was operated by the Soviet Air Force, I recommend using it in the European/Asian-Ish terrains for realism. All squadrons and decals have been verified as historical, but errors may have been made, be nice to us (me) All of the mod folders have been arranged for you to drop them in the main game folder of your preference. Some weapons have been made from scratch, please review what you have and what you need. Some effects have been made, also, please back up what you have. Su-17K as mentioned above, will be released as separated for SF2:I Thanks to all who stayed this long with us to (hopefully) enjoy this release, we will work on the next variant as time allows, as they are in the final stages of release. Safe flights everyone! -
3 pointsi´m uploading F-4D Cockpit Pack version 1.0.3 right now what is new F-4D Cockpit Pack is updated F-4D Cockpit Fix updated F-4D_Radar_PPI removed from cockpit folder New F-4D_Radar texture Radar and TV Display texture size is set to1024 x 1024 in Avionics.ini Gunsight Depression optimised Gun Sight Mode Selector Knob is set to HUD_MODE_INDIDCATOR , to work with CAGE mode F-4D_IRIAF and F-4D_IRIAF_76 cockpits are added F-4D Cockpit Pack = F-4D cockpits and ini´s , Weapons Pack and Nuclear Effects for B61 and Walleye Mk6 ( no need to add the Effects if you have this Effects already ) F-4D Cockpit Fix = F-4D cockpits and ini´s , for everybody whop has the latest F-4D cockpits NOTE: i added a F-4D Cockpit Fix for everybody who has already downloaded the F-4D Cockpit pack , Please REMOVE the existing Cockpit folder before adding the new one in to the respective aircraft folder , copy and drop the new ini´s in to the respective aircraft folder and let overwrite if ask to i have tested all cockpits and could not find any problems , if you find something wrong Please inform me so i can fix it regards ravenclaw_007
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2 pointsLondon Ontario, May '88 Dayton Ohio Jun '88. really, why did they change the Iranian flag to a Syrian one? watching the practice run on a Thursday, summer '88
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2 pointsHello everyone! I have been very busy on this very interesting projects which kept me from updating the projects for a while. I have been working on F-4 Phantom II series avionics projects. Spent a lot of times searching for fligh tmanusla nd docunments, and searching for the information on the opticals sighs and radar information. I have a lot of supports from our fellow modders and community! This projects requires a lot of time due to the great complexicity of the Phantom avionics. Therefore, I am focused on one aspect of aavionics a time before doing the next. Right now i am focused on doing optical sights for both US Navy / Marine Corps and US Air Force Phantoms. Here is information about the optical sights used by F-4B / J / N: ately the A-1C is created in 25 and 50 MIls for F_86 series, so I amusing that to implement the fixed A-1 sight for early F-4B and J. Next information about the next optical sights used by later version of F-4B and J, along with F-4N: Here is new sigh recenlty created, direclty based on A-1 optical sight: NOTE: Both A-1 (50 MILs) and modifeid A-1 (with 60 / 40 / 20 MILs) are fixed sight. They are not computing lead gyro sights. Next, I am surprised about how advacned this next optical sgiht used by later version of F-4J, which were used by UK's Phantom FG MK I and GFR MK II, it is known as SOS, which stands for "Served Optical Sight": Please note that the cross and dot symbol is moving computing lead sight and it also act as guide for rocket and bombs for air to ground mode. the 4 lines acta s level / horizontal line while the 70 MIL circle is fixed. SOS is intergrated with AWG-10B FCS / MCS. I have a lot of works to do implementing the SOS sights. Based on the research and studiyng the production list of Phantoms, with an educated guess and what makes snese, it seem tthat F-4J start using SOS around 1970 or so, with AWG-10B FCS / MCS. The next post will cover US Air Force Phantoms. Eagled114thh
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1 pointThanks! I wanted to do an RAF pre-war aircraft similar to the Gloster Gauntlet on the cover of this book;
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1 pointNice job. Well made plane and skins. What i'm missing is the MBD3 multi rack, which is not included in the download. And i'm not sure whether the unit "156 APIB, 19 AO, PVO, Baku" is correct. The 156th was in the first time a fighter regiment in the Air Defence (PVO), based at Mary in Turmenistan and was later transfered to the Air Force (VVS) as fighter bomber squadron. From 1983 it was based in Afghanistan. So i think you should change PVO to VVS and check, whether Baku is correct.
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1 pointArmstrong Whitworth Elswick Mk.II - No.74 Squadron, RAF Fighter Command, 1937
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1 pointReal life has been getting in the way of me wrapping up the Euro Phantoms of the 184th TFG recently, which has been a blessing in disguise as I've been able to do a little more research. Through photos I've been able to determine there were (3) variations in 184th TFG markings on the Euro birds. Top- Color AFOUA inline with subdued 184th TFG patch on intakes with colored Jayhawks tailband. Middle- Colored Jayhawks tailband. Bottom- Subdued markings. I'm working on the nose gear door numbers and tail numbers for these birds.
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1 pointI just finish to reread Tom Clancy's "Debt of honor". Was an fantastic scenario around the islands of Saipan and Guam in Pacific Ocean. The islands were captured by the Japanese and the US Navy was going to fight down F-15J's and Mistubishi F-2 with only one carrier group of F-14's and F-18's. Would be a nice terrain. Or what do you think?
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1 pointView File EF2000 Typhoon Skin Pack EF2000 Typhoon Skin Pack February 13th, 2025 (1st Release) by Menrva and compufat >For Strike Fighters 2 games This is an extra skin pack for the high quality EF2000 Typhoon aircraft add-on. Skins are based on ideas and depictions from other sources. Here below a list of the included ones: -NATO Euro Consortium (inspired by Digital Image Design's EF2000 game and relative artworks) -NATO Euro Consortium, Alt. (inspired by Digital Image Design's EF2000 game and relative artworks) -USAF Livery (as depicted in Digital Image Design's EF2000 v2.0) -RSAF Camouflage (inspired by some pictures and model kits available online) As a bonus, the package includes weapons depicted in Digital Image Design's EF2000 game such as the Sea Eagle, the BLU-107/B Durandal and the BL-755, as well as the prototype S225XR LRAAM (a reskinned Meteor, whose 3d model is the work of ravenclaw_07, featuring its own stats). >Credits (in no particular order): -GKABS, for reworking the original aircraft 3d model by Bongodriver. -ravenclaw_07, for his fantastic high quality recreations of missiles, bombs and pods. -compufat, for supporting this project with skins of special liveries. -Bongodriver, for his original EF2000 aircraft and cockpit 3d models and for the skin templates. -My girlfriend, for supporting me in all of my endeavors. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions. Submitter Menrva Submitted 02/12/2025 Category Typhoon
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1 point
Version 1.0
41 downloads
EF2000 Typhoon Skin Pack February 13th, 2025 (1st Release) by Menrva and compufat >For Strike Fighters 2 games This is an extra skin pack for the high quality EF2000 Typhoon aircraft add-on. Skins are based on ideas and depictions from other sources. Here below a list of the included ones: -NATO Euro Consortium (inspired by Digital Image Design's EF2000 game and relative artworks) -NATO Euro Consortium, Alt. (inspired by Digital Image Design's EF2000 game and relative artworks) -USAF Livery (as depicted in Digital Image Design's EF2000 v2.0) -RSAF Camouflage (inspired by some pictures and model kits available online) As a bonus, the package includes weapons depicted in Digital Image Design's EF2000 game such as the Sea Eagle, the BLU-107/B Durandal and the BL-755, as well as the prototype S225XR LRAAM (a reskinned Meteor, whose 3d model is the work of ravenclaw_07, featuring its own stats). >Credits (in no particular order): -GKABS, for reworking the original aircraft 3d model by Bongodriver. -ravenclaw_07, for his fantastic high quality recreations of missiles, bombs and pods. -compufat, for supporting this project with skins of special liveries. -Bongodriver, for his original EF2000 aircraft and cockpit 3d models and for the skin templates. -My girlfriend, for supporting me in all of my endeavors. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions. -
1 point
Version 1.0
82 downloads
EF2000 Typhoon Add-on February 13th, 2025 (1st Release) by GKABS, Bongodriver, ace888, compufat and Menrva >For Strike Fighters 2 games This is a complete add-on of the EF2000 Typhoon aircraft, featuring all of its Real World operators. The original model by Bongodriver has been overhauled by GKABS with additional details, including a proper PIRATE System built into the aircraft's 3d model. The package currently includes the following operators and relative skins produced by ace888, GKABS and compufat, with tweaks by yours truly where needed for quality consistency: -Royal Air Force, 15 skins -German Air Force, 14 skins -Italian Air Force, 9 skins -Spanish Air Force, 5 skins -Austrian Air Force, 2 skins -Royal Saudi Air Force, 2 skins -Kuwait Air Force, 2 skins -Qatar Emiri Air Force, 1 skin -Royal Air Force of Oman, 1 skin I further polished the package by adding historically accurate weapon loadouts for all operators throughout the years, my own selection of sounds, new cockpit and HUD textures and other smaller tweaks here and there. The incredibly detailed weapons included in the package are the courtesy of ravenclaw_07. Notes: -The aircraft folder is named "EF2000". In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename any pre-existing "EF2000" folder you might have. -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already. >Credits (in no particular order): -GKABS, for reworking the original aircraft 3d model by Bongodriver, for skins and decals for Kuwait and Qatar and for his reworked templates. -ravenclaw_07, for his fantastic high quality recreations of missiles, bombs and pods. -ace888, for reworking the original add-on by Bongodriver with several new skins and decals for all operators of the time. -compufat, for supporting this project with skins of special liveries. -Bongodriver, for his original EF2000 aircraft and cockpit 3d models and for the skin templates. -My girlfriend, for supporting me in all of my endeavors. -
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1 pointGrumman F6F-5 Hellcat - 3e Escuadrille Aeronaval de Ataque, Comando de la Aviacion Naval Argentina, 1954
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