Leaderboard
Popular Content
Showing most liked content on 06/23/2025 in all areas
-
8 pointsI'd forgotten how much fun this bird was to fly. No missiles, no bombs, usually no one shooting at us: just making holes in the sky, and turning JP-4 into noise & pollution. Using the runway on the FWS school map presents an interesting takeoff challenge at the EOR. Wingman flirting with the trees... Just fun to fly...
-
6 pointsHello everyone! It have been a while, It have been busy days for me. Got a chance to further work on the Mirage IIIs series. This time, I got to work on the excellent work of Wrench and The Mirage Factory. The following features of SF - CAP are implemented in Wrench / TMF Mirage III series: - Fixed the weapon loading, so certain ordinances no longer overlay with each other. For example, for outer wing, you can only select IRM or rocket pod / drop tank with rocket pod. - Implemented the CSF Type 97 sights for Mirage IIICs and IIIEs. - For Mirage IIIE that have RWR, the texture have been re-done in 512 x 512. Here is screenshot of Mirage IIIC (Wrench / TMF) Mirage IIIE (Wrench / TMF) NOTE: For every texture radar scope is made, there is always TW style too. I try to keep screenshot few as possible when posting here. There are so many of Mirage III add-on out there, I am gong through them and add the options for various author of Mirage III series mods, so you can enjoy SF - CAP in the Mirage IIIs. Eagle114th
-
5 points
-
5 pointsone of V2K's last birds. it was a challenge up until it wasnt heres another collaboration 'tween me and Ed. we had a few of them over the years
-
5 points
-
3 points
-
3 points
-
3 points
-
3 pointsThank you, my dear friends, for your kindness and support. I really appreciate it and I look forward to coming to my second home when I can, Combatace, to read your posts; they are so comforting and uplifting. Yes, indeed, it was, but it wasn't all chemotherapy; it was switching between chemotherapy and saline solution over 16 hours, from 5 PM to the following morning. I went to the bathroom more than 15 times—then I stopped counting! 😂 I feel about 75% recovered from chemotherapy, strength-wise. I look forward to the end of the treatment and, inshallah, the good news after the doctor's final visit in August. Take care, my dear friends, Mohamad
-
2 points
-
2 pointsShort answer: No. It was designed for systems from 2002, it's first release. SF2 just changed a bit of coding for Win 7. Mostly graphical, with few "other changes" (there's an old thread around somewhere here, that explains most of the changes/upgrades.) My experience is no issues with Win 10 or now 11 on the new machine. Everything maxed out (the new machine) well over 100 fps. Of course, it is a desktop. I think we should consider ourselves VERY lucky the damn thing runs at all in 10 & 11; given the complete and utter lack of support from the manufacturer. If it weren't for the modders, it would have faded away.
-
2 points
-
1 point
-
1 point"Tower, this is Ghostrider, requesting a flyby!" "Negative, Ghostrider! .... WTF!!!!!" BTW. If you are looking for "Super" on this screenshot: The Super Etendard are on board of the argentinian carrier.
-
1 pointfor those that might be wondering, yes the Ds retained the abiltiy to carry 4 B28 multi yield devices right up to the end. conventional bombing was the main menu, but instant sunshine was always available on request
-
1 pointcleaned up a bit , ready for the Reagan Administration... and why shuoldnt i tweak the "bare metal" skin while im at it
-
1 point
-
1 pointHello everyone! The optical sight for Cyrano I Bis radar are now completed. Please note that, this Mirage III is unique with many advanced features for optical sights. So this time, for NAV, instead of having 'turned off" optical sights, the horizontal bar, linked to gyro sight is used for navigating. AA and AG mode does not feature that. By the way, here is screenshot of Cyrano I Bis radar optical sight (Mirage Cs and Shahak series): NAV MODE: AA MODE: AG MODE - GUN and ROCKET: NOTE: I didn't realize that the 2 vertical small symbols below the gunsight aligns with the rocket. AG MODE - BOMB (Depressed sight) For Cyrano II optical sight, it have been re-done, so the horizontal bar will only appear in NAV mode while further fixing and polishing the optical sight systems for AA and AG. NOTE: for AA mode, the clourse speed is included. Unfortunately I do not know the way to add scale version of clourse speed, so we have dynamic speed for now. NAV MODE: AA MODE: AG MODE - GUN and ROCKET: AG MODE - BOMB (Depressed sight) The radars are being worked on for Mirage IIIs, Shahak, and Mirage IIIS are work in progress now. Eagle114th
-
1 pointIt is a far more advanced sighting system than I realized with the wings serving as steering cues among other things depending on the mode etc. It's a shame SF2 can't replicate these kind of avionics
-
1 point
-
1 point
-
1 point
-
1 pointall of this is forgetting that you'd need some ecm entries, if ground vehicles can have that did TK not add ADAMANTIUM or VIBRIANIUM as options?
-
1 point
-
1 pointTo be honest, i hate it. Regularly guys send me a PM and begging for files of planes, or mods or terrains or whatever. They don't want to subscribe on this side, but want to get access to the files. Does this guys only begging on me, or on others too?
Important Information
By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..