Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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F-14 VF-31 CO Last Tour
By EricJ
This scheme represents the embarked scheme (from Vampyre's photos anyways) of VF-31 Tomcatters CO bird in 2006.
Needless to say this will ONLY work on the Mirage Factory F-14B
Thanks to Dave for additional assistance.
Eric Johnson
2010
http://562.50megs.com/
http://www.facebook.com/EricJ56
136 downloads
0 comments
Submitted
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MiG-23K
By lindr2
MiG-23K What if... Readme
Carrier based MiG-23, design project 1977, can be realised in 1980
MiG-23K was proposed in 1977 for Project 1153 Aircraft Carrier
Model based on MiG-23M model by TMF, sound by Spiloone 104
This plane required MiG-23/27 Weapons Pack. Please install it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23K folders to Aicraft folder.
- copy Sounds to sound folder
- copy 2 test mission to Mission folder
Plane specifications:
Mig-23K:
- Max G: 8.5
- Radar N003 (1978)
- ASP-17 gunsight
- MiG-23K can use R-24,R-23,R-13M,R-3S,R-60, Kh-23, Kh-23M missiles
- Max Loadout 2000Kg
- R-100-300 Engine (From 23-15 Project)
- TP-26M Heat seeker
MiG-23K features:
- new canopy
- arrested hook
- avdanced HUD
- improved flaps & slats
- folded fin under tail removed
- Increased Tail
- refueling probe
505 downloads
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SR-71A UPGRADE PACKAGE
By X RAY
THE SR-71A UPGRADE PACK for TW’s SF-2 series sims.
READ CAREFULLY THE FOLLOWING INSTRUCTIONS
1)DOWNLOAD THE WHOLE SR-71A MODEL
Is hosted at A-Team's site ,(This package doesn’t contain any LODS.)If you can't give me a call.
2)INSTALL INTO YOUR FAVOURITE GAME MODS FOLDER
(Respecting the folder tree structure for Sounds,Effects,Flight and Objects with its subfolders Aircrafts,Decals and Pilots)
3)PUT THE LODS INTO YOUR SR-71A EARLY AND LATE FOLDERS
(Otherwise model won’t appear)
4)FLY!
TECHNICAL INFOS:
Press P to activate canopies
Press R to activate RSO and radar cycle button to operate his cameras (once activated a square appears on top right of your screen,cause pilot's cockpit doesn't have any camera screen)
Press S to activate drag chute
NOTES:
This package contains 2 aircrafts folders the SR-71A Early and the SR-71A Late.
The first splits the the Blackbird’s life from the beginning to early 80’s,the second from 1982 to the end of it’s career in 1997-98 including late 90’s airframes reactivations.
This was made to let you use the respective style numbers and markings (early whites and late reds) and let the crews wear both early white and late pale orange David Clark S-1030 suits.
Most of the skins are standalones aircrafts,USAF EARLY and USAF LATE are decalled to include many planes for AC type.
Also included in SR-71A Early are Nam Kadena’s Habus (ICHI BAN,RAPID RABBIT,ROSEMARY’S BABY SAN) made for your SF-2V and SF-2VXP Pack installs.
Splitted in these folders are included NASA’s birds too from the early YF-12C to the late plane that made the last historic flight.
There's no pictures regarding real RSO screen sight,the .tga included is a mix between Alphasim's and the Call of Duty Black Ops Sr-71 mission image that inspired me drawing it like that.
Model also can be used For TW's first gen users(just putting the decals inside the respective skin folders and pilots in Aircraft folder)
CREDITS:
CPL Engineering for the model
Alphasim for the original freeware FS-2004 SR-71A
Amokfloo for the 3D pilots
Torno for the skin layout
Spillone 104 to help me converting the plane sounds an pilot bits
Pasko and Ordway for the F-106/102 pit base
FastCargo and his Eagle team for the Eagle AB effects that I've used as a base for the Habu's
JAT 81500 and Starfighter2 for the FM help
ME X-RAY for plane,pit and pilots skins,decals,and to let this upgrade reach the light!
SPECIAL CREDIT:
This plane and it's skin ICHI BAN are dedicated in my father's memory,Habu was one of his most favourite planes,and he left this world last summer.
So this is my X-mas present to all communities.
Have a Mach 3+ X-mas and a happy new year!
Massimo "X-RAY" Pilot
1,372 downloads
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Operation Longbow (Desert 1983)
By JonathanRL
Operation Longbow 1.1
By JonathnanRL
As the 1975 Dhimar-Paran war ends with the exile of Parans Emperor, a discovery is made in the
deepest corner of Parani Mountains. A mineral mine, large enough alone to sustain the Empires economy
for generations to come have been discovered, much to the dismay of the Dhimari whose oil supply after decades
of war have either been spent, burned or sold.
As the eighties arrive, Paran have reinforced their Air Force with western jets, cut most of their ties with the
Soviet Union and become a member of the United Nations. Dhimar however does not trust the military buildup in the
region and argues that a pre-emtive strike to "subdue" Paran is necessary. The Kingdoms true goal, however
is control of the mineral mine.
The United States, seeing the need to aid their ally reluctantly sends Air Force and Marine Corps Squadrons to the
region in order to defend the Kingdom, should Paran attack.
On the last of Januari, 1983, A lone Parani Mirage strafes the American F-15s based at D3 Airfield. The next day,
The Kingdom of Dhimar attacks the Empire of Paran. Angered by the attack upon their Forces, Ronald Reagan
orders the US Forces to support the Dhimari Offensive...
You need everything but SF2: Israel Expansion Pack 1 for this Campaign. It is designed to work
in a Merged Installation and uses Aircraft from all four as well as Expansion Pack 2.
Optional Add-On Aircraft:
Theese Aircraft will be present in the campaign if you have them installed.
If they are not installed, others will take their place...
L-39C "Albatros"
http://combatace.com/files/file/11563-aero-l-39-czoza-albatros-add-on-pack/
(Paran Attack Aircraft)
F-19 "Flying Frisbee"
http://combatace.com/files/file/11480-sf2-f-19-ghostrider-aka-flying-frisbee-upgrade-pak/
(Special Operations Squadron Aircraft)
F-16A "Fighting Falcon" Block 1
http://column5.us/miragef.shtml
(SF1 Standard. Installation dependent on how much you want a USAF looking F-16.)
1.1 Change:
-Changed L39C version of Parani Air Force to L39 ground attack variant.
THANKS TO:
Thirdwire, for such Awesome Toys!
MontyCZ for the L-39C
Wrench for the F-19
The Mirage Factory for their F-16
387 downloads
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Israeli 105th squadron Kurnass skins
By ekek
Here are two skins for TMF's late Kurnass (with the re-fueling probe).
They represent the planes of the Israeli Air Force 105th squadron, displaying red and red/white arrows along the fuselage. Accurate serials are also included.
I used the TMF Kurnass skin, and combined it with sundowner's skins from his Kurnass pack. There are also alternative fuselage and tail sections included.
Drop the skins in the folder and have fun.
Eyal
142 downloads
0 comments
Updated
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B-47E SF-2 FIX
By paulopanz
B-47E SF-2 FIX
Hi Folks,
here isn't a full plane (that You can download at Colum5 here http://www.column5.us/aircraft.shtml)
but only a fix for removing white crosses and tailfin issue (no material assigned).
The input came from our friend Gaunt aka Imre, who reported me that noisy bug.
To complete the SF-2 standard conversion I added the userlist.ini (a very very simple task indeed).
You have only to put the included folder in you mod/objects/aircraft one and let overwrite.
This little work is dedicated to original makers of this fantastic plane (very good for an early '50 campaign).
Enjoy.
Paul
488 downloads
0 comments
Submitted
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0 comments
Submitted
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SF2 F-4 Templates
By Sundowner
My intrest in skinning for the Strike Fighters series is getting less nowadays so I've decided to release some "trimmed down" templates for a couple of the F-4's.
You can tweak/modify them as you all see fit, but just remember where you got them in the first place when you release summat.
Also, they are just basic as in one model, it might be worth copying them and renaming them with the correct model naming...ie F-4B_67_1 etc, etc.
Just remember skinning is supposed to be fun, dont get stressed about it, experiment & dont be afraid to ask questions.
Enjoy
Ant. [sundowner]
608 downloads
0 comments
Submitted
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Series 1 Kuwaiti A-4KU Skyhawk Updated for Strike Fighters 2
By dtmdragon
Kuwaiti A-4KU for Strike Fighters 2
This is the A-4KU flown by the Kuwait Air force during and leading up to the Gulf War I. It is from the Operation Desert Storm SF1 campaign set and I updated it for SF2 as well as changing some of the data.ini information to more accurately reflect the aircraft.
NOTE: The original A-4KU uses Strikefighter 1 series LODS so you will have to have WoV to use this aircraft. (I ignorantly didn’t know I wasn’t allowed to include the series 1 LODS in the upload so that’s why I have now removed them)
Included is an extensive RWR.LST file and RWR.TGA files, a ‘Free Kuwait’ skin and pre invasion skin.
INSTILATION:
1,Drop files in to appropriate folders, override when asked to.
2,Extract the original lod files from WoV ObjectData.cat using the CAT extractor. Following lods: A-4F.LOD, A-4F_lod002.LOD, A-4F_lod003.LOD, A-4F_lod004.LOD, AV-8A_LOD4.LOD & A-4F_lod005.LOD once extracted should go to the A-4KU_Kuwait folder.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit goes to JSF_Aggie for the Operation Desert Storm SF1 campaign the original A-4KU came from.
211 downloads
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VF-31 Last Tour CAG 2006
By EricJ
This represents the CAG Bird in 2006 when VF-31 returned back to the states before transitioning to the Super Hornet.
This is an old redo from the old Tomcat to the new Mirage Factory F-14B. NOTE Due to the mapping that this cannot be used on the older
Tomcat models. IF you are looking for that check the skin downloads section as it's still there.
With thanks to Vampyre for his reference photos. Templates are from The Mirage Factory and due to mapping constraints I tried to get it as clean as possible, sorry for any errors.
Eric Johnson
http://562.50megs.com
2010
196 downloads
0 comments
Submitted
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MiG-29 SMT Peruvian Air Force Skin
By Jota243
This Skin is for the MiG-29 SMT of this Pack, use it with the ini file that the download file contains.
Thanks
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Este skin es para el MiG-29 SMT de este Pack
Usenlo con el archivo ini que viene en el archivo descargado.
Gracias.
127 downloads
0 comments
Submitted
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B-70 Valkyrie Beta (Version 0.97)
By FastCargo
B-70 Valkyrie (Beta) by FastCargo and friends.
********************** Version 0.97 ***********************
(Note, this release includes the XB-70 beta released in November 2010)
SF2 Version for Dec 2010 Patch.
Models, some decals, most ini adaptions by FastCargo
Textures and most decals by Sundowner
Dyess AFB serial numbers by Dave from B-1B Redux
3D Rocket Effects by Lexx_Luthor (Lord of the Analog)
B-1B Cockpit by Dels
Engine Effects by Deuces, Fubar512
Any errors are mine...
Package contains:
XB-70 aircraft in prototype markings for AV/1 and AV/2.
B-70A aircraft in 28BMS and 62BMS markings
RS-70B aircraft in 337BMS markings
B-70C aircraft in 9BS markings
High Resolution versions of the textures and bump maps
Original Readmes
This readme
Notes:
This release is a beta, and as such, is somewhat incomplete. The cockpit is from the B-1B, and there are no damage textures. However, almost all other features of a full release have been included.
Aircraft include:
XB-70 - The original research aircraft in it's actual configuration...not really set up for warfighting.
However, this set also includes semi fictional versions of operational aircraft:
B-70A - This is most probable version of the Valkyrie that would exist had it gone into production. It is done in 2 paint schemes, the high altitude anti-flash white, and a version painted in an odd silver coating designed to reduce the IR signature (as proposed by the USAF). This version also includes the wing pylons for the Skybolt ALBM, and projected pylons for the smaller nuclear gravity weapons available at the time.
RS-70B - Proposed version of the Valkyrie in an attempt to save it from the budget axe. Similiar to the B-70A in capability, but with additional reconnaissance ability similiar to SR-71. This is simulated by an internal camera window taking the location of the forward weapons bay. I projected that the RS-70B would come into existence during the late part of the Vietnam war, using the camera bay to carry the targeting laser, and dropping PGMs since conventional bombing at 80000 feet and Mach 3 would be very inaccurate. As a result, the first LGB drops in Vietnam are done by the RS-70B, not the F-4.
B-70C - Completely fictional version of the Valkyrie. In the history where the Valkyrie was produced, most of the B-52 fleet was retired very soon after the Vietnam War, only the G and H models remained to carry the AGM-86B cruise missile. The B-1 was never proposed, with the B-70A being the main gravity nuke delivery system and the RS-70B being the PGM bomber. The F-111 and FB-111 remained as the medium range, low altitude conventional and nuclear penetrator. The B-2 was designed at the outset to be a low altitude penetrator, avoiding the costly redesign the actual B-2 went through, bringing unit cost down. As it was, the B-70 and RS-70 were expected to be retired at the beginning of the 1990s as high altitude, high speed SAM systems became more and more lethal. However, after Desert Storm, the lesson was learned that big, long range SAM systems are vulnerable and expensive, but anyone can have AAA...so the doctrine was adjusted for more medium/high altitude operations with PGMs. So all Valkyries underwent a modernization to the B-70C standard, with the ability to carry all PGMs, including the JDAM, JSOW, JASSM for employment in regional conflicts.
There are a few bugs that we haven't been able to solve and may not be solvable due to simulation limitations. The main one is the AI will not take advantage of the high speed and altitude capabilities of the aircraft. Even if you create an actual mission with waypoints dictating altitudes and speeds, it will not fly those parameters (tends to fly a maximum of Mach 1.7). We are still working to squash the remaining issues...and one day we will have a proper cockpit for this machine.
This is a long range aircraft, you can hit a few of the 'walls' on several of the stock maps so give yourself plenty of turning room when planning your flight.
Have fun...report any crippling bugs (except trying to use it in SFP1/WOV/WOE/WOI...you're on your own) in the release thread at CA.
FC
20 Dec 10
1,591 downloads
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Meteor F.8 X 8 Skin Pack
By paulopanz
Meteor F.8 (TW exp.1) Skin '8' pack
All historical numbers. Quite simple silver/camo dressings.
1 RDAF
4 KLU
3 BAF
Simply put all in your main mod folder.
I made these hoping that they could fly in our '50 campaigns ...
.... and someone like them.
Yours
Paulopanz
17.12.10
217 downloads
0 comments
Submitted
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Operation Eastern Foothold (Desert 1956)
By JonathanRL
Operation Desert Foothold
by JonathanRL
In 1956, right before the engagement at Suez and Operation Musketeer, Israel requested further Air Units in their
vicinity as added saftey in case more Arab Nations would join the War. Brittish and French Air Squadrons are
placed in the Kingdom of Dhimar under the pretext of training the Dhimarian Air Force. This is given further
credibility by offering a large number of Hawker Hunter Aircraft at low prices. Dhimar, feeling pressured
and threathened by the Empire of Paran, agrees and - as per contract - request Brittish and French aid
to defend their oil fields until such a time Dhimar can defend itself.
Meanwhile, Egypt who are fighting Israel are not fooled by this show. Suspecting that the French and Brittish
will be used to engage them in the near future, deployes a single flight of MiG-15s and encourages their ally
to launch a suprise attack upon Dhimar, promising them Dhimar and its oil wells if Paran succeeds.
The Empire of Paran Air Force consisting mostly of Spitfires and P51s with elite units flying Hunters and
possesing a considerable force of Canberras makes ready for the suprise attack against the outnumbered Allies...
Flyable Aircraft
French Air Force: Mystere IV (IAF Camo), P51, F-84F
Brittish Air Force: Hunter2, Meteor, Spitfire, Vampire Mk9
Egyptian Air Force: MiG-15
Installation:
Simply unzip into your Saved GamesThirdWireStrikeFighters2 directory.
SF2 and both Expansion Packs are required for this campaign. A merged installation is preferred.
Aircraft you have cockpits for are flyable, but abovementioned Aircraft are pre-set to be flown in Campaign.
To give a Aircraft a cockpit, open the Aircraft Cockpit you wish to use, Copy the CockpitDataFile=Hunter1_cockpit.ini
(This is an example, any will suffice), open the Ini of the Aircraft you cannot fly, copy the line under [AircraftData].
Voila. Flyable.
The F-84F Mega Pack is HIGHLY Recommended for this Campaign:
http://combatace.com/files/file/11551-thirdwire-f-84f-mega-skin-update-pack/
Thanks to:
Thirdwire for the Awesome Game and Aircraft
Soulfreak for his lovely F-84F!
302 downloads
0 comments
Updated
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MiG-23A
By lindr2
MiG-23A What if... Readme
Carrier based MiG-23, design project 1972, can be realised in 1976
MiG-23A was proposed in 1972 for Project 1160 Aircraft Carrier "Orel" {Oryol}
Model based on MiG-23M model by TMF, sound by Spiloone 104
This plane required MiG-23/27 Weapons Pack. Please install it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23A folders to Aicraft folder.
- copy Sounds to sound folder
- copy 2 test mission to Mission folder (WOV required)
Plane specifications:
Mig-23A:
- Max G: 8.5
- Radar Sapfir-23ML (1976)
- ASP-23ML gunsight
- MiG-23A can use R-23,R-13M,R-3S,R-60, Kh-23, Kh-23M missiles, (R-24 not alowed, it required N003,N006,N008 radars)
- Max Loadout 2000Kg
- R-29-300 Engine
- TP-23M Heat seeker
MiG-23A features:
- new canopy
- arrested hook
- folded fin under tail replaced by 2 small unfolded fins
- refueling probe
318 downloads
0 comments
Submitted
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SF2 Series T-45 Goshawk Naval Aviation Centennial Set
By SidDogg
T-45 Goshawk Naval Aviation Centennial Set for SF2/V/E/I
By SidDogg
===============================================================
This is the Naval Aviation Centennial livery set for the
T-45 Goshawk by Pappy.
A BIG thanks to Pappy and all involved for this aircraft,
as well as the skin template used to make this skin.
Installation
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Install the SF1 T-45, using the SF2 method described in the
SF2 knowledge base.
Simply unzip the skin into your SF2 Series Mod directory
Enjoy!
SidDogg
109 downloads
0 comments
Submitted
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Fictional VFA-32 100 years of Naval Aviation F/A-18F scheme
By EricJ
Original text by David F. Brown:
Don't know if the Swordsmen have finalized a 100th Anniversary of US Naval Aviation paint scheme. I've attached a scheme designed by Author/Historian David F. Brown and Aviation Artist/Illustrator Geoff Martin.
Hopefully, at least to the Swordsmen, this scheme will need no explanation. But for those who are not familiar with VF-32 operations during the Koren War, this scheme is a mix of markings worn by F4U-4 Corsairs
flown by Ens Jesse Leroy Brown, the Navy's first black Naval Aviator and Lt(jg) Thomas Hudner. Lt Hudner was awarded the Congressional Medal Of Honor when he attempted to rescue Ens Brown after he was shot down
over North Korea. Unfortunately, Lt Brown died from injuries sustained in his forced landing. I cannot think of a more fitting tribute to these former Swordsmen.
This scheme was found on the VFA-32 Swordsman Facebook page, and after getting halfway through with it, I found out it wasn't accepted. However, I thought it was pretty cool so I finished it, with the knowledge of
David F. Brown. All original work is form him and Geoff Martin from Afterburner Decals, though none were used.
Eric JOhnson
flanker56@hotmail.com
http://562.50megs.com
2010
Due to the specialised tanks, it is only designed for Strike Fighters 2 only.
Drop in the FA-18F directory and fly.
79 downloads
0 comments
Submitted
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RAAF Macchi Trainer for SF2
By harryleith
This is a reworking of the RAAF Macchi MB-326H Attack/Trainer based on the mod by Charles. I have just tidied it up for SF2. All credit goes to the original design team who created this aircraft mod.
This is a complete aircraft with three skins: A camo scheme, RAAF Grey scheme and the Fanta Can scheme of the Roulettes aerobatic team. The M134 Gunpod and Macchi Fuel tank are included.
414 downloads
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Lockheed NF-104A for SFP1
By Spillone104
Lockheed NF-104A for SFP1/WOV/WOE/WOI Oct.08 standard
In 1963, three ex-USAF F-104As (56-756, -760, and -762) were taken out of storage at Davis Monthan AFB and modified as NF-104A aerospace training aircraft. All of the military equipment was removed and the original F-104A vertical fin was replaced by the larger fin that was used on the F-104G. The wingspan was increased by four feet (to 25.94 feet) and a set of hydrogen peroxide control thrusters were mounted at the nose, tail, and wingtips. A 6000 pound thrust Rocketdyne LR121/AR-2-NA-1 auxiliary rocket engine was mounted on the tail above the jet exhaust pipe. This rocket engine could be throttled from 3000 to 6000 pounds of thrust, and the burn time was about 105 seconds.
The first NF-104A was delivered on October 1, 1963, with the other two following a month later. They were operated by the Aerospace Research Pilot School at Edwards AFB, which was commanded at that time by Colonel Charles E. "Chuck" Yeager.
On December 6, 1963, the first NF-104A set an unofficial world altitude record of 118,860 feet for aircraft taking off under their own power. The official record at that time was 113,829 feet, set by the Mikoyan/Gurevich Ye-66A, an experimental version of the MiG-21 Fishbed. Later, the same NF-104A flown by Major R. W. Smith reached an altitude of 120,800 feet.
On December 10, 1963, the second NF-104A (56-762), with Chuck Yeager at the controls, went out of control at an altitude of 104,000 feet and fell in a flat spin to 11,000 feet. Yeager managed to eject successfully at that altitude, although he was badly burned on his face by the rocket motor of his ejector seat. The aircraft was destroyed in the ensuing crash. An investigation later showed that the cause of the crash was a spin that resulted from excessive angle of attack and lack of aircraft response. The excessive angle of attack was not caused by pilot input but by a gyroscopic condition set up by the J79 engine spooling after shut down for the rocket-powered zoom climb phase. So it wasn't Chuck's fault.
In June of 1971, the third NF-104A, with Capt. Howard C. Thompson at the controls, suffered an inflight explosion of its rocket motor. Although Thompson was able to land safely, the aircraft's rocket motor and half its rudder were blown away. Since the program was about to end in any case, this aircraft was retired.
The number one NF-104A is currently on display on top of a pylon in front of the USAF Test Pilot School.
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IMPORTANT!!!
You need SFP1 to have the stock F-104G and cockpit files.
or follow these precious instructions: http://combatace.com/topic/57393-flyable-f-104s-for-sf2
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Pilot Notes:
-The rocket engine is set to use "Thrust vectoring" as a throttle control to permit separate control from the jet engine. The rocket will operate only with afterburning regime and with only 2 stages, half and full power. From idle to military it will not generate thrust and so will not affect fuel consumption.
-This plane is equipped with hydrogen peroxide Reaction Control System like the real plane. To engage the system simply throttle the rocket a bit over idle.
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Installation:
Simply copy all the files in the respective directory of your game folder.
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Credits:
Added 3D parts: Spillone104
Textures : Spillone104 with great Bobrock templates.
Decals : JimBib
Fake pilot mod: FastCargo
INI and FM : Starfighter2 and Spillone104
Effects : Starfighter2, X-Ray and Spillone104
Sounds : Spillone104
Beta testers : X-Ray, Starfighter2 and TheTestPilot
Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!)
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Enjoy the ride and land safe ;-)
422 downloads
0 comments
Submitted
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Lockheed NF-104A for SF2
By Spillone104
Lockheed NF-104A for Strike Fighters 2
In 1963, three ex-USAF F-104As (56-756, -760, and -762) were taken out of storage at Davis Monthan AFB and modified as NF-104A aerospace training aircraft. All of the military equipment was removed and the original F-104A vertical fin was replaced by the larger fin that was used on the F-104G. The wingspan was increased by four feet (to 25.94 feet) and a set of hydrogen peroxide control thrusters were mounted at the nose, tail, and wingtips. A 6000 pound thrust Rocketdyne LR121/AR-2-NA-1 auxiliary rocket engine was mounted on the tail above the jet exhaust pipe. This rocket engine could be throttled from 3000 to 6000 pounds of thrust, and the burn time was about 105 seconds.
The first NF-104A was delivered on October 1, 1963, with the other two following a month later. They were operated by the Aerospace Research Pilot School at Edwards AFB, which was commanded at that time by Colonel Charles E. "Chuck" Yeager.
On December 6, 1963, the first NF-104A set an unofficial world altitude record of 118,860 feet for aircraft taking off under their own power. The official record at that time was 113,829 feet, set by the Mikoyan/Gurevich Ye-66A, an experimental version of the MiG-21 Fishbed. Later, the same NF-104A flown by Major R. W. Smith reached an altitude of 120,800 feet.
On December 10, 1963, the second NF-104A (56-762), with Chuck Yeager at the controls, went out of control at an altitude of 104,000 feet and fell in a flat spin to 11,000 feet. Yeager managed to eject successfully at that altitude, although he was badly burned on his face by the rocket motor of his ejector seat. The aircraft was destroyed in the ensuing crash. An investigation later showed that the cause of the crash was a spin that resulted from excessive angle of attack and lack of aircraft response. The excessive angle of attack was not caused by pilot input but by a gyroscopic condition set up by the J79 engine spooling after shut down for the rocket-powered zoom climb phase. So it wasn't Chuck's fault.
In June of 1971, the third NF-104A, with Capt. Howard C. Thompson at the controls, suffered an inflight explosion of its rocket motor. Although Thompson was able to land safely, the aircraft's rocket motor and half its rudder were blown away. Since the program was about to end in any case, this aircraft was retired.
The number one NF-104A is currently on display on top of a pylon in front of the USAF Test Pilot School.
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IMPORTANT!!!
You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2
Another thing... there are some minor differences between SFP1 and SF2E models and one of these is a bit different mapping on the nose. So it will be included an optional SFP1 f-104_2.bmp file.
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Pilot Notes:
-The rocket engine is set to use "Thrust vectoring" as a throttle control to permit separate control from the jet engine. The rocket will operate only with afterburning regime and with only 2 stages, half and full power. From idle to military it will not generate thrust and so will not affect fuel consumption.
-This plane is equipped with hydrogen peroxide Reaction Control System like the real plane. To engage the system simply throttle the rocket a bit over idle.
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Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
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Credits:
Added 3D parts: Spillone104
Textures : Spillone104 with great Bobrock templates.
Decals : JimBib
Fake pilot mod: FastCargo
INI and FM : Starfighter2 and Spillone104
Effects : Starfighter2, X-Ray and Spillone104
Sounds : Spillone104
Beta testers : X-Ray, Starfighter2 and TheTestPilot
Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!)
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Enjoy the ride and land safe ;-)
462 downloads
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F-53 RSAF Desert
By James Fox
A semi-fictional skin for ThirdWire’s Lightning53 so you have to have ThirdWire’s SF2 Lightning53 included in SF 2 Expansion 2 December 2010.
Just copy into your Lightning53 folder, stock folder, will only work in ThirdWire's Lightning53 Folder. Uses stock lods, decals and weapons by Thirdwire. So if you want to change country all you have to do is select the nation you want from the Nation pull-down menu at the single mission create screen.
Thank You to TK and Thirdwire for the games.
To CombatAce for a place to upload and download files.
James Fox
120 downloads
0 comments
Submitted
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F 6 Lightning Desert
By James Fox
A semi-fictional skin for ThirdWire’s Lightning6 so you have to have ThirdWire’s SF2 Lightning6 included in SF 2 Expansion 2 December 2010.
Just copy into your Lightning6 folder, stock folder, will only work in ThirdWire's Lightning6 Folder. Uses stock lods, decals and weapons by Thirdwire. So if you want to change country all you have to do is select the nation you want from the Nation pull-down menu at the single mission create screen.
Thank You to TK and Thirdwire for the games.
To CombatAce for a place to upload and download files.
James Fox
117 downloads
0 comments
Submitted
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Re-scaled Metal Matting tiles for Piecemeal's Desert3 Terrain
By mikeymead
New tiles which reduce the size of the holes in the metal matting
To install simply copy and paste the tiles into the terrain and job done.
Thanks to Piecmeal for creating the terrain and allowing me to upload this mod.
Freeware use only.
Mikeymead.
269 downloads
0 comments
Submitted
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F-4E_Kurnass_78 SF2I Skin Pack
By ace888
SF1 (original) Read Me:
F-4E Kurnass skins by Sundonwer.
Jus put into your F-4 Kurnass folder for WOI and go fly.
For WOI only.
Enjoy
USAFMTL
www.combatace.com
SF2 Read Me:
Sundowner was kind enough to give me the "OK" to upload these excellent skins!
Copy/paste the contents of each folder to the proper folder files.
Make sure you make the added changes to your "textureset"
I name the decal folders after the "stock" Kurnass_78 folder (IDFCamo 1). If you want to adapt to Kurnass_73 or_75, you need to make the name changes and decal changes accordingly.
Note: The decals files does not really need to be added... Since Sundowner did a great job on how the skin is apply to the model.
But in case it does not work for you for some reason it is best to add it to your decal folder.
Credit: Mr. Sundowner
Input Credits: Thanks to the guys... Wrench, STORM, Spinners, hgbn, daddyairplanes
Have a good fight!
320 downloads
0 comments
Submitted
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Black U2 Skin
By hi ho silver
Black U2 Skin
thanks to Pasko and Column5 for there work
and to wrench for update to SF2
Also included in this skin is a pilot bmp
white helmet black visor and yellow suit
hi ho silver (tony saunders)
123 downloads
0 comments
Submitted
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