Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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PLAAF pilot pictures
By Guest
Hi, everyone, here's something to share with. It's not huge, but just something for pilot records.
This is my very personal collection of PLAAF pilot pictures, use them in any way you like.
They might not be in same size, but I think they fit well in the game.
Just drop all pics on the PilotData folder in your SF1/2 folders.
There are both modern pilots include 6 Chinese astronauts and 9 more pilots from Korean war to 2011.
The detailed information can be found in Read me.
Enjoy!
49 downloads
0 comments
Submitted
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JASDF F-15CJ_Kai
By ace888
The is not the perfect F-15CJ_Kai.
This aircraft is base on the Stock F-15A SF2, you would need to have SF2 and/or Merged SF2 installed.
I have made a lot of tweaks on the plane. You can modify it to your own liking.
Thus, weapons and effects is not included, check download section for your preference.
Don't worry if you do not have the effects or weapons installed, the game will DEFAULT to SF2 Stock weapons for the specific time period.
Copy the content of the respect folders to your folder:
"Aircraft" to your "Object Aircraft folder."
"Decals", copy the entire decals folder content and paste it onto your decal folder. I was unable to use specific squadron
for decal folder, as it does not show up on the aircraft.
All of my skin has extensive logos on it... as the JASDF likes to change logos and decals often.
The lack of accuracy consist of:
-The feathers on the engine nozzle is still in place.
-The various antennas that is not shown or updated as per MSIP II and after.
-The larger bullet fairing on the left vertical stab. (should be the thin one).
-The speed brake position when deploy is not accurate (TK did not made the model to extend further).
-I was unable to have all the decals on the RIGHT "outter" vertical stab. and LEFT "inner" vertical stab. to face forward (toward the nose) as per actual aircraft. Two aircraft, the RIGHT "inner" logo is not facing forward.
-The skin pattern/color is not accurate, BUT the JASDF is notorious for having various skin patterns and decals at a drop of a hat... so I am not that much off.
-I'm sure you can find more but that is what is great about this game series... you can CREATE and CHANGE to your liking!
The file contain all of the current JASDF F-15CJ squadrons with the "EXCEPTION" of two skins.
The 1st Tactical Squadron and the Air Developemt and Test Command Squadron.
(Both squadron are provisional and aircrafts get rotated from active units or spare aircraft)
Oh, I added my own squadron "JASDF Shogun" (what if...)
The following are the Squadrons:
Hiko Kyoiku Kokutai (Tactical Fighter Training Squadron) Nyutabaru Air Base (RJFN).
23rd Hikotai (Squadron), 23Sq. replaced the 202Sq. in 2000 as the F-15 training unit.
Keikai Kokutai (Provisional Group) Nyutabaru Air Base (RJFN)
Hiko Kyodotai ("Aggressors")
2 Kokudan (Wing): Chitose Air Base (RJCJ), Part of the Northern Air Defence Force (HQ Misawa).
201 Hikotai
203 Hikotai
83 Kokutai (Group), Part of the Southwestern Composite Air Division (HQ Naha).
204 Hikotai (204Sq. swopped places with 302Sq. (F-4EJ_Kai) at the beginning of 2009 for better defense of the Southern flank).
6 Kokudan: Kanazawa/Komatsu Air Base (RJNK), Part of the Central Air Defence Force (HQ Iruma).
303 Hikotai
306 Hikotai
7 Kokudan: Hyakuti Air Base (RJAH), Part of the Central Air Defence Force (HQ Iruma).
305 Hikotai
8 Kokudan: Tsuiki Air Base (RJFZ), Part of the Western Air Defence Force (HQ Kasuga).
304 Hikotai
Credits:
TK and Thirdwire - Stock F-15A SF2E/Skin
AleDucat - ACES II Ejection Seat
JimmyBid - F-15C cockpit flight control textures
MoonJumper - Avioncs work
Kesselburt - Original F-15C cockpit
Brain32 - Improved/new textures for the F-15C cockpit
331KillerBee- SF2 Weapon Pack
gbreuder - Alternate F-14 wing vapor effects
Old Diego - Pilot Pack
x Ray - Updated JASDF pilot skin
dfang - Afterburner effect
[ If I miss anyone it is not intentional ]
Please let me know if there is any issues or things missing (other than what I have stated above).
I take great pride on my work as do all of the wonderful people on this forum.
Have Fun!
Cheers!
8 January 2011
Ace888
466 downloads
0 comments
Submitted
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F-100D High Res Templates
By hgbn
High Res templates for the F-100D 2.gen
Include bits and pieces from Sundowners excellent templates he did for the 1.Gen series. Rest done by me.
Like any of my creations they are free to use at will. Just give Sundowner and me some credit. But not allowed to be used as base for any payware stuff.
Enjoy
Henrik
285 downloads
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Soviet Bombs Pack
By lindr2
Soviet Bombs pack for SF2.
README
I'm glad to present to you my Soviet Bombs pack. This project took over a year of hard work and involved consulting extracts from the original manuals and the employees of FSUE "Bazalt".
The pack covers bomb designs starting with 1927 when the first Soviet bombs were created based on pre-Revolution models. The complete list is provided at the bottom of the readme.
I can provide anyone with the source files of the models and textures (*.max and *.psd formats) for their use on the following conditions:
- you may freely use the sources to create non-Soviet variants of the bombs (designs from China or WP countries)
- you may freely use them to create non-Soviet bombs and other weapons
- if you want to improve a particular entry in the pack, you must get in touch with me fist
- if you want to make a Soviet bomb omitted from the pack, you must contact me first too
INSTALLATION
- Unpack to a temporary folder
- Copy flies from Weapons folder to Objects\Weapons in your mod folder
- Copy flies from Effects folder to Effects in your mod folder
Notes
1) Despite the popular belief bomb names such as FAB-250, 500 etc do not mean that the bomb weight is exactly 250, 500 etc kg. The bomb types are in fact more strictly regulated in terms of size than weight. According to 1941 standards a FAB-250 had to have a diameter of 325 mm, length of no more than 1500 mm, but could weigh 220-280 kg.
Further examples:
FAB-250 M46 - 220 kg
FAB-500 M46 - 428 kg
FAB-250 M54 - 236 kg
FAB-500 M54 - 473 kg
FAB-250 M62 - 227 kg
FAB-500 M62 - 497kg
In case of significant difference between a bomb's real and nominal weight, the name reflects this
FOTAB-250-215 (weighs 216 kg)
FAB-1500-2600TS (2584 kg)
2) Since the weight of some bombs exceeds the nominal one those bombs may be unavailable if a plane's pylons are set up for a precise load limit in data.ini.
For example
FAB-3000 M54 weighs 3067 kg
FAB-9000 M54 weighs 9407 kg
As a result Tu-16 with LoadLimit=9000 can't carry 3 FAB-300 M54 or 1 FAB-9000 M54, thus to make planes fully compatible with this pack it is advisable to alter pylon load limits as following
LoadLimit=100 -> LoadLimit=125
LoadLimit=250 -> LoadLimit=275
LoadLimit=500 -> LoadLimit=535
LoadLimit=1000 -> LoadLimit=1100
LoadLimit=1500 -> LoadLimit=1600
LoadLimit=2000 -> LoadLimit=2150
LoadLimit=3000 -> LoadLimit=3100
LoadLimit=5000 -> LoadLimit=5250
LoadLimit=6000 -> LoadLimit=6200
LoadLimit=9000 -> LoadLimit=9500
3) If you were using MGunny's Ordnance Shop II for SF2 by 331Killerbee
http://combatace.com...hop-ii-for-sf2/
- delete folders listed here since these are the older versions of the bombs included in this pack and the new versions use different folder names
BRAB-220_1930
BRAB-250
BRAB-500
BRAB-500_1930
BRAB-1000
BRAB-1000_1930
FAB5000
RBK-500 OAB 2.5RT
ZAB-250
- overwrite folders with the same name since they contain updated versions of the same weapons
4) Cluster bombs have a minimal release altitude, provided in the list. Figures have been verified and are considered historically accurate.
5) Do not edit bombs of FOTAB, DAB, NOSAB, DOSAB, SAB, ODAB, AGITAB types using the Weapon Editor, since it will erase the effect description in the data file upon saving. Those bombs are also marked with *.
6) Flare bombs have 2 different effects
- cluster flare bombs detonate on the ground and create multiple light sources
- single flare bombs create a slowly descending flare in the air. Minimal release altitide is provided in the list.
7) Chemical bombs and propaganda leaflet dispensers deal no damage
8) Cluster bomb PBK-500 MBD generates multiple smoke sources which can cause a significant fps drop.
9) Day time signal bombs and some practice bombs have a coloured smoke effect.
10) Night time signal bombs and some practice bombs a colured flame effect.
11) Cluster mine dispensers are implemented the following way:
- The dispenser opens up and scatters the elements in an area.
- 20 seconds later the elements detonate
The ordnance is designed to be dropped in front of enemy ground formations on the move.
12) Model pivot point is almost universally located at the intersection of the bomb axis with the veritcal line drawn from the suspension lug of the bomb (front lug if there are several).
As the result the pivot point hardly ever matches the geometrical centre of the model.
The reasons for that adjustment are
- Most Soviet bombs' centre of gravity is located at thats point (and the front suspension lug is the main one).
- Many Soviet bombs, such as the entire M-54 family have extruding fins.
- Many bomb racks (such as BDZ-57MT) have cutouts for the fins, which require precise bomb positioning.
13) Bomb colors
- The regulations introduced back in 1912 stated that bombs must be painted navy gray.
- In real life bombs were all shades of gray, bluish gray, light blue, greenish blue depending on the paint used and the storage conditions.
- In the war time bombs were not painted, which is reflected in brownish textures imitating rust.
- To underline the variety of bombs in the pack, signal and illumination bombs are gived blue shades, photography flares and cluster bombs are bluish-green, incendiaries are gray etc.
14) Bomb markings
- before the '60s VVS used short names ("500" instead of "FAB-500") and colour rings to mark bomb types
- starting with the '60s and the '70s full names without colour markings were used
- sometimes different bombs of the same model can have different marknigs (some short, some full)
- I placed the full names on the post-war bombs and the short ones on the earlier models (written in black paint)
- I used authentic tables of drop rate (written in white paint) whenever it was possible
15) Thermostable (Thermoresistant) bombs were designed to be carried on MiG-25 and can withstand prolonged heating in high-speed flight. They can be dropped from any altitude up to 25 000 m. FAB-500 M62T and FAB-250 M62T do not differ much from the basic model.
16) The bombs in the pack have identical drag chutes. In real life different bombs have different chute designs. Probably this issue will be amended later.
17) Captured German bombs were metioned in the documents of FSUE "Bazalt" from 1941 to 1945. Since originally they used a different suspension mechanism, I have redesigned their suspension to make it compatible with the Soviet hardpoints.
THANKS FOR TRANSLATION, Gr.Viper !
weight (Kg), minimal release altitude(m)
_________________________________________________
Leaflet* :
AGB-100-30 (30kg, 500m)
AGITAB-250-85 (93.5kg, 500m)
AGITAB-500-300 (312kg, 500m)
RBK-250 Agit (127kg, 500m)
_________________________________________________
Fragmentary:
WWII bombs
AG-2 (2.09kg) (air dropped grenade)
AO-2,5-2 (2.09kg)
AO-2,5-3 (3.1kg)
AO-2,5SCh (2.84kg)
AO-8 (8kg)
AO-8m3 (7.29kg)
AO-8m4 (7.02kg)
AO-8m5 (7.4kg)
AO-8m6 (6.53kg)
AO-8m6Bis (6.9kg)
AO-8m6SCh (6.67kg)
AO-10-6.5SCh (6.4kg)
AO-10-6.5ST (6.62kg)
AO-10SCh (9.53kg)
post WWII bombs
AO-10SCh M52 (9.53kg)
WWII bombs
AO-15 (13.3kg)
AO-20m1 (20.86kg)
AO-20m2 (16.4kg)
AO-20m3 (21kg)
AO-20m4 (17.3kg)
AO-20Tr (20.86kg)
AO-25-20 (24.06kg)
AO-25M (23.3kg)
AO-25MSCh (25kg)
AO-25m1 (23.6kg)
AO-25m1bis (26.44kg)
AO-25m2 (25.2kg)
AO-25m13 (23.95kg)
AO-25SL (25.57kg)
AO-25-35m13 (34.8kg)
post WWII bombs
AO-25SL M46 (25.57kg)
AO-50-100Sch (94kg)
AO-50-100Sl (95kg)
post WWII bombs
AO-25-30 (30.75kg)
AO-25-33 (33kg)
AO-50-100M (96kg)
_________________________________________________
Fragmentary-Chemical*:
AOKh-8 (6.67kg)
AOKh-10 (6.22kg)
AOKh-15 (14.12kg)
_________________________________________________
KMGU Blocks (KMGU has 8 block, made by drawings, ODS,AS has parashutes, no new KMGU canister, old lod fits ok)
BKF AO-2,5RT (AP) (46kg)
BKF AO-2,5RTM (AP) (46kg)
BKF AS (Smoke)* (41kg)
BKF ODS-35 (FAE)* (36kg)
BKF PFM-1S (Mines)* (39kg)
BKF POM-1S (Mines)* (42kg)
BKF POM-2 (Mines)* (74kg)
BKF PTAB-2,5 (AT) (41kg)
BKF PTAB-1M (AT) (49kg)
BKF PTM-1 (Mines)* (39kg)
_________________________________________________
Armor piercing:
WWII bombs
BRAB-220 (238kg)
BRAB-200DS (213kg)
BrAB-250 M43 (255kg)
BrAB-500 M38 (531kg)
BrAB-500 M43 (510kg)
BrAB-500DS (503kg)
BrAB-800DS (791kg)
BrAB-1000 M38 (1046kg)
BrAB-1000 M43 (1012kg)
Post WWII
BRAB-220M (244kg)
BRAB-500M (525kg)
BRAB-500M55 (517kg)
BRAB-1000M (1017kg)
BRAB-1500M55 (1551kg)
_________________________________________________
Penetrator:
WWII Bombs
BETAB-150DS (163kg)
BETAB-170DS (170kg)
BETAB-450DS (498kg)
BETAB-750DS (766kg)
Post WWII
BETAB-500 (475kg)
BETAB-500Sh (424kg)
BETAB-500ShP (380kg)
BETAB-500U (510kg)
_________________________________________________
Smoke*:
M27 Bombs
AD-10 (10kg)
WWII Bombs
DAB-25-30F (30kg)
DAB-100-80F (85kg)
GAB-100D (100kg) (Navy, retarded)
PostWWII
DAB-100-90FM (92kg)
DAB-500 (435kg)
_________________________________________________
Day marking* :
DOSAB-100-70b (72kg) (White)
DOSAB-100-80ch (80kg) (Black)
DOSAB-100-80k (80kg) (Red)
DOSAB-100-80z (82kg) (Green)
DOSAB-100-85zh (87kg) (Yellow)
M62 termostable, LD
DOSAB-100Tb (120kg) (White)
DOSAB-100Tch (120kg) (Black)
DOSAB-100Tk (120kg) (Red)
_________________________________________________
GP:
M27 Family
AF-16 (16.7kg)
AF-32 (32.8kg)
AF-82 (82.7kg)
M31 Family
FAB-50Sv (49.67kg)
FAB-100Sv (113kg)
FAB-250Sv (247kg)
FAB-500Sv (502kg)
FAB-1000Sv (1020kg)
FAB-2000Sv (2135kg)
converted art. projective
FAB-50m2 (42kg)
FAB-50m3 (40.7kg)
FAB-50m4 (43.72kg)
FAB-50m5 (42kg)
FAB-50m6 (44.58kg)
FAB-50m7 (48.8kg)
FAB-50m9 (42kg)
FAB-70m1 (83kg)
FAB-70m2 (75kg)
WWII bombs
FAB-50SCh (65.4kg)
FAB-50SL (65.55kg)
FAB-50ShG (49.67kg)
FAB-50TsK (61kg)
FAB-50TR (45kg)
FAB-100-85NG (82kg)
FAB-100M (104kg)
FAB-100N (94kg)
FAB-100SCh (117kg)
FAB-100SL (121kg)
FAB-100TsK (99kg)
FAB-100TsKN (101kg)
FAB-100TsL (114kg)
FAB-250-200NG (200kg)
FAB-250M (229kg)
FAB-250N (228kg)
FAB-250TsK (249kg)
FAB-250TsKN (271kg)
FAB-250SCh (240kg)
FAB-250 M43 (226kg)
FAB-250 M44 (250kg)
FAB-250 TsK M44 (245kg)
MAB-250 (Anty bridge) (283kg)
FAB-500-300 (300kg)
FAB-500M (514kg)
FAB-500 M43 (476kg)
FAB-500 M44 (477kg)
FAB-1000 M43 (1077kg)
FAB-1000 M44 (891kg)
FAB-2000 M43 (2066kg)
FAB-2000 M44 (1926kg)
FAB-5000 M43 (5080kg) very rare ~ 50 bombs
M46 Bombs
FAB-250 M46 (220kg) (model by Krizis)
FAB-500 M46 (428kg)
FAB-500 M46TU (480kg) (retarded)
FAB-1500 M46 (1479kg)
FAB-3000 M46 (2983kg)
M47, M48, M50 Bombs
FAB-250 M44/48 (250kg)
FAB-250 TsK M44/50 (245kg)
FAB-500 M43/47 (476kg)
FAB-500 M44/48 (477kg)
FAB-1000 M43/47 (1077kg)
FAB-1000 M44/48 (891kg)
FAB-2000 M43/47 (2066kg)
M54 Bombs
FAB-250 M54 (236kg)
FAB-250 M54TU (270kg) (retarded)
FAB-500 M54 (473kg) (model by Krizis)
FAB-500 M54TU (510kg) (retarded)
FAB-1500 M54 (1550kg)
FAB-1500-1640 M54-MS (1640kg)
FAB-3000 M54 (3067kg)
FAB-3000 M54-TGA (3189kg)
FAB-5000 M54 (5247kg)
FAB-9000 M54 (9407kg)
M57 Bombs
FAB-250-230 (230kg)
M62 Bombs, LD
FAB-250 M62 (227kg)
FAB-500 M62 (497kg) (model by Krizis)
M69 Termostable bombs, LD (MiG-25RB)
FAB-250 M62T (227kg)
FAB-500 M62T (497kg)
FAB-500T (477kg)
FAB-500TA (477kg)
FAB-1500T (1513kg)
_________________________________________________
GP-Penetrator
FAB-250TS (260kg)
FAB-500TS (509kg)
FAB-1500-2600TS (2584kg)
_________________________________________________
"Assault" {low level attack}Bombs (with chute)
FAB-500Sh (515kg)
FAB-500ShL (513kg)
FAB-500ShN (513kg)
FAB-1500Sh (1500kg)
_________________________________________________
German GP bombs (modernized for use by soviet planes)
FAB-250Tr ( SC-250 )
FAB-250Tr ( SD-250 )
FAB-500Tr ( SC-500 )
FAB-500Tr ( SD-500 )
FAB-1000Tr ( SC-1000 )
FAB-1000Tr ( PC-1000 )
FAB-1400Tr ( PC-1400 )
FAB-1700Tr ( SD-1700 )
FAB-1800Tr ( SC-1800 )
_________________________________________________
Fotoflash*:
FOTAB-25-14 (14kg, 2000m)
FOTAB-50-35 (35kg, 2000m)
FOTAB-50-67 (67kg, 2000m)
FOTAB-100-60 (60kg, 2000m) (Chute)
FOTAB-100-80 (88kg, 2000m)
FOTAB-250-215 (216kg, 2000m)
Termostable, LD
FOTAB-100-140 (141kg, 2000m)
FOTAB-250T (275kg, 2000m)
_________________________________________________
Frag-GP-Incendiary:
FOZAB-500 (435kg)
OFZAB-500 M62 (500kg)
_________________________________________________
GP-Incendiary:
FZAB-250 (254kg)
FZAB-500 (493kg)
FZAB-500M (497kg) M62
_________________________________________________
Chemical*:
M27 Bombs
Akh-8 (10kg)
WWII Bombs
KhAB-25 (27.5kg)
KrAB-25 (34.5kg)
KhAB-100 (100kg)
KhAB-200 (174kg)
KhAB-500 (300kg)
Post WWII
M46
KhAB-100-80S M46 (80kg)
KhAB-250-150S M46 (150kg)
KhAB-500-280S M46 (280kg)
KhAB-1500-960S M46 (963kg)
BAS-100 (100kg)
BAS-250-230 (233kg)
BAS-250 M62L (230kg) (LD)
_________________________________________________
Night marker*:
NOSAB-100-70B (72kg) (white)
NOSAB-100-80K (80kg) (red)
NOSAB-100-80Z (82kg) (Green)
NOSAB-100-85Zh (87kg) (Yellow)
M62 termostable, LD
NOSAB-100TMk (115kg) (red)
NOSAB-100TMZ (115kg) (Green)
NOSAB-100TMZh (115kg) (Yellow)
_________________________________________________
FAE*:
ODAB-500 (392kg) (Chute)
ODAB-500P (466kg) (Chute)
ODAB-500PM (520kg) (Chute)
ODAB-500PMV (525kg) (Chute)
_________________________________________________
FRAG-GP:
WWII bombs
OFAB-100 Ver.1 (120.5kg)
OFAB-100 Ver.2 (114kg)
Post WWII
OFAB-100M (121kg)
OFAB-100NV (121kg)
OFAB-100NV-TU (131kg) (retarded)
OFAB-100-120 (123kg) (Model by Krizis)
OFAB-100-120TU (136kg) (retarded)
OFAB-100-125TU (128kg)
OFAB-250-270 (266kg) (Model by Krizis)
OFAB-250-270TU (300kg) (retarded)
Assault Bombs
OFAB-250Sh (270kg) (retarded)
OFAB-250ShL (266kg) (retarded)
OFAB-250ShN (275kg) (retarded)
OFAB-500U (515kg) (retarded)
Termostable
OFAB-100T (121kg) (retarded)
OFAB-250T (239kg)
_________________________________________________
Navy Marker*:
OMAB-25-8N (9.2kg) (Night,chute)
OMAB-25-12D (11.3kg) (Day)
_________________________________________________
Practical*:
WWII Bombs
P-7 (7.65kg)
P-25M2 (25kg)
P-40 (43kg)
P-50SCh (65kg)
P-100-70 (71kg)
P-100Sch (103kg)
P-100TsL (106kg)
P-250 (247kg)
Post WWII bombs
P-50 (54kg)
P-50-75D (75kg)
P-50-75N (75kg)
Assault Bombs
P-50Sh (49kg)
Termostable Bombs
P-50T (50kg)
Anti-Submarine Bombs
UPLAB-50 (45kg)
_________________________________________________
Anti-submarine:
PLAB-50 (50kg)
PLAB-100 (100kg)
MPLAB-100 (89kg)
MPLAB-100S (87kg)
PLAB-250-120 (123kg)
PLAB-500-380 Ver.1 (369kg)
PLAB-500-380 Ver.2 (383kg) (Chute)
PLAB-500-380 Ver.3 (385kg) (Disk)
_________________________________________________
"Color-Marker rockets" (no engine, bombs as fact)*:
PR-8TsO-K (9kg) (Red)
PR-8TsO-Z (9kg) (Green)
_________________________________________________
Anti-tanks
PTAB-2,5-1,5 (1.37kg)
PTAB-10-2,5 (2.38kg)
_________________________________________________
Cluster bombs:
WWII Bombs
RRAB-1 (1000kg, 400m)
RRAB-2 (500kg, 400m)
RRAB-3 (250kg, 400m)
ZAB-100-65TSh (67kg, 200m) (100 inc balls)
ZAB-500-300TSh (295kg, 300m) (780 inc balls)
Post WWII
PROSAB-100-70 (70kg, 300m)
PROSAB-100 M52 (108kg, 300m)
PROSAB-250 M52 (263kg, 500m)
RBK-100 AO-1 (AP) (95kg, 400m)
RBK-100 PLAB-10K (125kg, 100m) (Anty-Submarine)
RBK-250-170 MA-3 (Mines)(161kg, 500m)
RBK-250 AO-1 (AP) (193kg, 500m)
RBK-250 AO-2,5-2 (AP) (179kg, 500m)
RBK-250 AO-2,5SCh (AP) (167kg, 500m)
RBK-250 AO-10-6,5ST (AP)(126kg, 500m)
RBK-250 AO-10SCh (AP) (130kg, 500m)
RBK-250 PTAB-2,5 (AT) (129kg, 500m)
RBK-250 PTAB-2,5-1,5 (AT)(95kg, 500m)
RBK-250 PTAB-2,5M (AT) (248kg, 200m)
RBK-250 AZh-2 (inc) (114kg, 500m)
RBK-250 ZAB-2,5T (inc) (128kg, 500m)
RBK-250 ZAB-2,5 (inc) (194kg, 250m)
RBK-250 ZAB-2,5M (inc) (195kg, 250m)
RBK-250-275 AO-1Sch(AP) (273kg, 400m)
RBK-500-225 PTAB-2,5 (AT)(225kg, 500m)
RBK-500-255 PTAB-10-5 (AT)(255kg, 500m)
RBK-500-375 AO-10 (AP) (375kg, 500m)
RBK-500 AO-2,5RT (AP) (402kg, 400m)
RBK-500 AO-2,5RTM (AP) (504kg, 200m)
RBK-500 BETAB (BETAB-20)(450kg, 100m) (Penetrator)
RBK-500 MDB (Smoke)* (245kg, 300m)
RBK-500 PTAB-1 (AT) (427kg, 300m)
RBK-500 PTAB-1M (AT) (427kg, 300m)
RBK-500 ShOAB-0,5 (AP) (334kg, 300m)
RBK-500 ShOAB-0,5M (AP) (395kg, 300m)
RBK-500 SPBE-D (AT) (504kg, 400m)
RBK-500 SPBE-K (AT) (450kg, 400m)
RBK-500 ZAB-2,5 (inc) (499kg, 300m)
RBK-500 ZAB-2,5SM (inc) (435kg, 300m)
RBK-500U BetAB-M (480kg, 100m) (Penetrator, Chute)
RBK-500U OAB-2,5RT (AP) (500kg, 100m) (Chute)
RBK-500U OFAB-50UD (AP) (520kg, 100m) (Chute)
RBK-500U PTAB (AT) (520kg, 100m) (Chute)
RBS-100 AO-25-30 (107kg, 100m) (bombs pack, 3 bombs)
RBS-100 AO-25-33 (111kg, 100m) (bombs pack, 3 bombs)
OFAB-500ShR (509kg, 100m) (retarded,3 charges)
_________________________________________________
Incendiary:
WWII Bombs
ZAB-1-E (1.5kg)
ZAB-2,5T (2.45kg)
ZAB-10TG (10.9kg)
ZAB-25ZhG (22.6kg)
ZAB-50FP (49kg)
ZAB-50TG (45.9kg)
ZAB-100-50ZhG (51kg)
ZAB-100M (100kg)
ZAB-100Sv (94kg)
ZAB-100TsK (94kg)
ZAB-250-200ZhG (204kg)
Post WWII
ZAB-100-105 (107kg)
ZAB-100-115 (113kg)
ZAB-250-200 (202kg)
ZAB-250-130V (132kg) (chute)
ZAB-500-350 (350kg)
ZAB-500-350R (353kg)
ZAB-500-400 (410kg)
ZAB-500Sh (428kg)
ZAB-500V (378kg)
_________________________________________________
Napalm tanks:
WWII
ZAB-100-40P (44kg)
Post WWII
ZB-250Sh (115kg)
ZB-250ShM (115kg)
ZB-360 (355kg)
ZB-500 (374kg)
ZB-500AS (315kg)
ZB-500GD (343kg)
ZB-500RT (434kg, 100m) (3 charges)
ZB-500Sh (275kg)
ZB-500ShM (317kg)
_________________________________________________
Flare*:
WWII bombs
SAB-3 (4kg, 2000m)
SAB-3M (4kg, 2000m)
SAB-5 (6.5kg, 2000m)
SAB-15 (14.3kg, 2000m)
SAB-25 (23.9kg, 2000m)
SAB-50-15 (14.8kg, 2000m)
SAB-50-28 (28kg, 2000m)
SAB-100-55 (55kg, 2000m)
SAB-100-75 (82kg, 2000m)
Post WWII
SAB-3M M47 (4kg, 2000m)
SAB-100-55 M47 (55kg, 2000m)
SAB-100-90 (90kg, 2000m)
SAB-100MN (106kg, 2000m)
SAB-100MP (105kg, 2000m)
SAB-250-180MF (175kg, 2000m)
SAB-250-200 (201kg, 2000m)
SAB-500-350 (353kg, 2000m)
SAB-500-350R (353kg, 2000m)
Termostable
SAB-250T (215kg, 2000m)
1,232 downloads
0 comments
Updated
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b-707-300 VR-21
By torno
este es un skin para el modelo de B-707-300 de Mirage factori
se trata del B-707 matriculado VR-21,
que es un avión con equipos israelitas y argentinos de inteligencia electrónica
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This is a skin for the model B-707-300 Mirage factori
it is the registered B-707 VR-21,
a plane with Israeli and Argentine teams electronic intelligence
Torno Banidos Team
173 downloads
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B-707-300 TC-91
By torno
este es un skin para el modelo de B-707-300 de Mirage factori
el avión con matricula TC-91,participo activamente durante la gerra de las malvinas,
como avión de exploración lejana
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This is a skin for the model B-707-300 Mirage factori
the aircraft registration TC-91 Gerra participate actively during the Falklands,
as aircraft remote exploration
Torno Banidos team
147 downloads
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452th Day Fighter Squadron skin for F-100C
By hgbn
452th Day Fighter Squadron skin for the F-100C
Unpack and drop in your F-100C folder and go flying.
This like any of my creations is free to use at will. But never ever in any payware form.
Enjoy
Henrik
164 downloads
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435th TFS skin for F-100C
By hgbn
This is perhaps the most colorful paint job ever done on an F-100C.
Installation unpack and drop into your F-100C folder and go fly.
Enjoy
Henrik
223 downloads
0 comments
Submitted
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F-100C High Res Templates
By hgbn
High Res Templates for the F-100C
Include some bits and pieces from Sundowners excellent F-100D templates. Rest is done by me. Feel free to use it as you wish to. Just give Ant and me some credit. These may not be used as a base for any payware stuff.
Enjoy
Henrik
123 downloads
0 comments
Submitted
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Piecemeal's Airfield Mod For Stary's 'Green Hell 3'
By Piecemeal
This mod is something to complement Stary's Green Hell3 mod for SF2V. All airfields on both sides have been extensively facelifted and given a new lease of life by re-populating them with huge amounts of groundobjects that were used in my Desert3 terrain and updated airfields for the Four Seasons mod.
Airfields have also been re-catagorised into two different groups; 'Red' and 'Blue'. For example, a friendly 'vietnamSEA_airfield4' will now be 'BLUE_AIRFIELD4' and a North Vietnamese 'vietnamSEA_airfield4_NV' will now be 'RED_AIRFIELD4'.
The amount of ground objects and buildings on all airfields are on a MUCH bigger scale than before, though I haven't really noticed much of a drop in FPS performance - although the mod's performance on your PC does depend on your own system and specs.
----------------------------------
INSTALLATION (PLEASE READ CAREFULLY):
* First, save a copy of your existing 'VietnamSEA' terrain (in case for some strange reason you might not be happy with this mod!).
* Secondly, unzip this pack and allow the folders within to merge with your SF2V installation. If asked whether you want to replace files, allow them to be overwritten (you saved a copy of your original terrain, yeah?).
You should be good to go then!
Important Note: If you don't already have this, you should download it from the SF1 downloads section, otherwise North Vietnamese airfields will be missing a LOT of trucks:
* Kesselbrut's 'Soviet Transport Mod', which can be found here: http://combatace.com/files/file/3667-soviet-transport-pack/
CREDITS:
*SF/WoV Runway Upgrade tiles by Polak
*Hi-Res Runway texture tiles by JSF Aggie
*Factory Target Area, Tactical Control Centre, HeadquartersR1, Gas Station and Tower H1 by Wingwiner
*Enhanced Top Cloud Layer BMPs by Fubar512
*Radar Facility by Grumpapotamus
*Generic Hangars pack by Stary
*South Vietnamese, American and SEATO flag by Wrench
*Thai flag by pureblue
*Borrowed Objects from Wrench's Libya Terrain :
Round Tents
Barbed Wire
Fences
Camonet
*Borrowed Objects from Wrench's DBS Terrain :
HotDog Stand
'Deuces Bar & Grill' sign
*Borrowed Objects From Falklands Mod :
Stanley Tower
Comm Building
*Borrowed Objects From Desert Storm Mod :
Satellite and Radio Antennas
Sandbag walls
Ammo boxes
*Borrowed Objects From SF2 Range Terrain :
Forklift and ShelterZU by Amokfloo
Firetrucks by Ravenclaw
FloodLight, SmallGenerator, ConcreteBlock and SunShelter by Pureblue
Static Chinook model by Banidos Team
Tools by Polak
Thanks to the creators of all the above mods.
Special thanks to all at CA for the fantastic mods that have been created over the years. And of course a very special thanks to TK for creating this unique mod series.
NOTE: If I've forgotten anybody please get in touch so I can give you the credit you deserve!
Have fun;
Piecemeal
6th Jan 2011
1,090 downloads
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ARA Intrepida y ARA Indomita
Lanchas ARA Indomita (P-86) y ARA Intrepida (P-85)
Incluye tres camos:
- Camo Gris
- Camo negro actual
- Camo usado durante el confilcto de Malvinas
Creditos:
* Modelo 3d: Adrian Benetti "TerceraEscuadrilla"
* Texturas: Adrian Benetti "TerceraEscuadrilla"
* Programación: Adrian Benetti "TerceraEscuadrilla"
Estas lanchas patrullaron la zona sur del territorio Argentino durante el Conflicto de Malvinas en 1982.
Dedicado a los Heroes de Malvinas
Adrian Benetti
"TerceraEscuadrilla"
318 downloads
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F9F-5 Panther for SF2.RAR
By RedeyeX
PASKO's, Column5's and Marcello's Grumman F9F-5 Panther.
All I did was modifying it for use in SF2.
Changes made:
1) Changed the pit to the standard A-4B pit.
2) changed the loadout to weapons available in version of juni SF2 (no EXP or anything added).
3) Replaced the original skin of VMF-331 by one made by Wrench. This skin fits the plane best. The other skins show gaps along the back of the plane and on the nose. Hope he doesn't mind. I did not ask specific permission to use his skin.
3) There is an error with LOD3. It shows the nose cone perpendicular to the plane. I solved this by removing lod3.
4) Animation. Wingfold is active use shift 1.
That's it. All other credits go to the orignal builders of this beautifull plane.
The original readme is attached below.
To install, just drop the files in the '[Drive]:\Users\[name]\Saved Games\ThirdWire\StrikeFighters2'.
6 januari 2011
Redeye
610 downloads
0 comments
Submitted
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SF2 Mescalero Proving Grounds Part 3
The Apache Spirit Dancers have brought forth some more target drones for your new range. This is DRONE PACKAGE #2 for the Mescalero Proving Grounds. Please be sure to have parts 1 and 2 already installed.
INCLUDED with this package are the following NEW target drones and BONUS aircraft:
THE QF-9J Cougar: Former front line carrier fighter of the USN. An AGRESSIVE drone of good manueverabilty
but no countermeasures.Operated by permanent USN detachment from China Lake. Type was
fully expended by 1975.
THE PQM-102A DELTA DAGGER: Former front line USAF interceptor. Retired and placed in AMARC storage,Arizona.
Recalled for target drone use in 1975 because of its performance simularities to
the Soviet Mig-21. An AGGRESSIVE drone of fair manueverability and limited counter-
measures. Type fully expended by 1986.
THE CQM-10B BOMARC: Former USAF air defense missile. Retired in 1972 and converted for target drone use.
A PASSIVE drone of poor manueverability BUT SUPERIOR SPEED!! A pair of ramjet engines
can hold MACH 1.7 over the range and MACH 3.5 at higher altitudes. Limited countermeasures.
A "shoot quick or it's gone" target. Designed to simulate the MIG-25 Foxbat or SR-71 type
recon aircraft. Ground launched via self contained booster rocket.
THE QT-38A Talon: Former USAF supersonic Advanced Trainer. Obtained by USN in 1975. and converted to target drone.
Retrofitted with belly-pod containing limited countermeasures. A passive drone of fair/good manuever-
ability. Operated by permanent USN detachment from China Lake. Type still operational but retirement
is immenent.
THE QF-4B Phantom II: Former front line carrier fighter of the USN. An AGRESSIVE drone of good manueverabilty
and good countermeasures.Operated by rotating USN detachment from US NAVAL MISSILE CENTER in.
Point Mugu,Calif. Type was fully expended by 1990.
--------------DRONE CONTROLLER-------------------
THE FJ3-D2 Fury: Drone controller conversion of the FJ-3 Fury. Pilot can assume command of errant drones and activate
self-destruct mechanism via radio control. Armed with (4x) 20mm cannon as secondary termination
choice. Operated on a limited utility basis from 1955 until 1966.
-------------RANGE "HUNTER KILLER" AIRCRAFT------(one of my personal favorites!!)
THE F4D-1 Skyray: Short-lived, front line carrier fighter of the USN and later USMC. Designed as an interceptor for the fleet.
Holder of several speed and climb-to altitude records of its day. Has (4x) 20mm cannon in wings with limited
ammo. Primarily designed to intercept with unguided "Mighty Mouse" rockets in external pods. Can be con-
figured to use early sidewinder missiles instead. Capable, but NOT USED for air/ground operations (due to wing
stress problems). Limited internal fuel makes drop-tanks neccesary. VERY limited combat time over range
once tanks are dropped.....WATCH YOUR FUEL!! Non-carrier use over land requires carrying of external
NAVPAC which contains needed avionics for navigation (VOR-OMNI) and instrument apporach use (ILS). This pack
is non-droppable and carried on centerline. Your Skyray wears the colors of FAGU.....the Fleet Air Gunnery Unit,Pacific
out of NAAS ElCentro,Calif. 1958.
A full READ-ME file with installation and CREDITS is included. ENJOY!!!
474 downloads
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SF2: Modern Warfare Taiwan V1.01 Part 2
By Spectre8750
25 Dec 2010 : Merry Christmas.
Strike Fighters 2: Modern Warfare Taiwan V1.01 by Spectre8750
Campaign For SF2, SF2:E, SF2:V, SF2:I or
SF2,SF2:E,SF2:V and/or SF2:I Merged Install.
This Campaign is a culmination of many to hit on the possability of the
situation in the Far East coming to a head and represent the possible Air
Battle.
The Campaign includes Taiwan, Australia, RAF, Japan, Hungary, USAF, USMC,
USN with Carrier support, and China and the Soviet Union.
Extra Files are required: The E-2C-R3.LOD for the E-2C "HawkEye" from
Skunkworks, all other files for that Aircraft are included and modded. Do
not overwrite the other Files. The E-3A.LOD's for the E-3 "Sentry" can be
found in Operation Desert Storm in the "ODS_part1.exe" file. You only need
the LOD's all others are already included. This Aircraft is not crucial
but fun to Include. Also the F-16A(10) uses the F-16A_Netz.LOD's not
included but will work if You have SF2:Isreal loaded. If not it is not
crucial as it is for the Mercenary Player only and won't affect the Game if
not present. All other files are included and modified and needed as is.
If you modify included files, I can't guarantee results.
Installing the Campaign:
Install as per the Knowledge base for Standalone Mods.
And Delete The Aircraft and Ground Objects before you dump these files in.
Also Included an Icon for the Main Dir to use with the Desktop Shortcut.
A Menu ModuleMWT.cat file is included for Menu Screens and Music.
Open the "StrikeFighters2 War for Taiwan.INI" file you created and make sure
it has the fallowing at the bottom:
[Module]
ModuleDataFile=ModuleMWT.cat
DefaultTerrainData=Taiwan
DefaultAircraft=F-16A(20)
Now go to the new "Mod" "\StrikeFighters2 Modern Warfare Taiwan\Terrains\Taiwan"
Folder and open the TAIWAN.INI file and remove the semicolon in front of the
game you have loaded as follows. Example if you have SF2 Israel.
;CatFile=..\GermanyCE\GermanyCE.cat
;CatFile=..\Desert\Desert.cat
CatFile=..\IsraelME\IsraelME.cat
;CatFile=..\VietnamSEA\VietnamSEA.cat
Leave all others with a semicolon.
You should be ready to go.
I want to thank the Following for making
This Mod possible with a special thanks to
Gepard for the original Formosa Strait Terrain
and Stary for the Tile and objects Update:
_Thomas_
101tfs
331KillerBee
Actarus
AGOSTINO
AleDucat
aleks
AmokFloo
ArturR
Badger
BANIDOS TEAM
bib
bigal1
bobrock
Boopidoo
BPAo
Camouflage
*****
Column5
Crab_02
Craig
Crusader
DamWaar
Dante-JT
Dave USAFMTL
Dels
Deuces
Diego
Digital Overlord
Dr.Welsh
Epizikl
EricJ
Erikgen
Erwin_Hans
FastCargo
Flying Toaster
Fubar512
Gaston
gerwin
Ghostrider883
Gabilon
Hawker
Howling1
HrntFixr
Insky group
J.M Langeron
JA 37 Viggen
Jat81500
Jeanba
Joe Baugher
Jimbib
JSF Aggie
Julheim
Jv44kt
Kesselbrut
Kout
Kreelin
lindr2
LloydNB
Mago
Manetsim
Marcfighter
Matthew Ouellette
Max Rudakov
Mike1
Miracleman
Mirage Factory
MK2
Moonjumper
Mig Master
MJ
NeverEnough
Olivier ANGUILLE
olo007
pablitoVPT
Paladrian
Pappy
Pappychksix
Pasko
pcpilot
petr005
Phamtuan
Private
Rafael
Rampage
ravenclaw_007
Raptore One
raynor
rscsjsuso5
Scrapper
Sidewinder86
Signum
Sony Tuckson
spillone
Starfighter2
Stary
ST0RM
SUICIDAL
Sundowner
Swede
SWS
Syrinx
Talos
The Trooper
Thunder-Works
Team Viper
TFlash
Tiwaz
tomcat
TORNO
Tunderchief
Typhoid
UF Josse
Veltro2K
vrkuboy
Wilco
WingWiner
Wpnssgt
Wrench
X Ray
YEYEYE
Third Wire
and TK
Thanks all, let me know if i missed anyone.
Email Me.
Have Fun
Spectre8750@Gmail.com
1,500 downloads
0 comments
Updated
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Club-K
By SUICIDAL
Club-K Truck (SF-1 gen) by BANIDOS TEAM
Skins:TORNO and SUICIDAL
3D Model: SUICIDAL
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
You also have to put the WeaponData in the corresponding INI.
This pack contains the Novator 3M-54E missile.
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
268 downloads
0 comments
Submitted
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Green Hell 3
By Stary
"GREEN HELL 3"
Strike Fighters2:Vietnam map modification.
Designed for stock SF2:Vietnam VietnamSEA and Modern Darwin map by Wrench
Apart from these, should work with older maps using WoV/SF2:V tileset -Burma, Philippines etc in every sim from the series apart FE.
Credits:
Wrench, for Modern Darwin map, that forced me to do something with stuff dusting on my hdd
Also for screens templates, used to create optional menu screens.
ShrikeHawk -I think ajusted environmentsytem is based on his work.
Combat Ace -self explanatory, you guys rock!
TK, Thirdwire -for still giving me fun and bugs altogether.
This is version 3.0 of my Green Hell mod for SF2:V
After doing some work for Wrench's Darwin map, I decided to go fullscale, re-use my older tileset, finish the tod files, adjust several things and release this as part three.
In comparision to previous incarnations of the mod that relied on fabulous tileset by Brain32, this one uses different tileset, based on stock one, thus changing the look significantly if you're familiar with GH series. My goal was to create universal tileset for South East Asia terrains.
Also, as with every new patch old rendering bugs remain unchanged [:(] I decided to change the way of populating tiles, whidh is clearly visible in the jungle areas. No more large clusters of trees, replaced with smaller individual trees to minimize the possibility of rendering errors.
As a bonus included are new environment system (based on great fork by ShrikeHawk) with reduces size of clouds and increased minimum altitude of these, to further minimize famous "trees vs clouds" rendering errors. Also I added new menu screens with GH3 theme I use in my SF2V install.
2,334 downloads
0 comments
Submitted
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SF2 Mescalero Proving Grounds part 1
Welcome to the Desert Southwest of the United States of America. To be more precise.....you are in central New Mexico, home of the Mescalero Apache tribe. The year is 2011 and a new SF2 bombing range file is here.
This is my attempt at creating the ULTIMATE place for SF2 fanatics to PRACTICE and MASTER their air combat skills. So put on your feathers and war-paint....grab your best horse..... and give it a try.......CHAMP
Features:
- Upgraded home airfield with additional facilities, additional runway and full lighting for night ops!
-OVER 15 detailed target areas on the range for air to ground bombing,rocketry and gunnery practice. Numerous target types.
- OVER 30 TYPES OF DRONES will challenge your air to air skills (or lack of them). Yes....you CAN fly the drones also!!
- A detailed READ ME folder with INSTALLATION instructions, range overview, intel photos and of course CREDITS!
Tested on all four SF2 titles......both stand alone and merged.
This is part 1 (of 2 uploads to complete the range mod)
First set of 8 drones and one drone controller included.
Bonus set of F-4N Phantom "hunter-killers"
Batteries not included.
583 downloads
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IAF 119sq Vautour IIN skin + accurate serials
By ekek
Hi guys,
Here is a pretty much accurate skin for the Israeli No.119sq (Bats) between 1958-1963.
Added are accurate serials, and some other decals.
Based on Veltro's new Vautour IIN.
Tested on WOI. Drop it in the plane's folder and have fun.
Eyal
67 downloads
0 comments
Updated
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EGYPTIAN F-35A EGYPTIAN JSF 1
By JenarAsmar
HI EVERY BODY THIS IS MY FIRST MODE ITS EGYPTIAN F-35A JSF 1 I JUST MAKE A SKIN FOR ORIGINAL FILE
ENJOY AND FORGIVE ME FOR MY ENGLISH AND I NEED FORGIVE FROM THE MAN WHO MAKE THIS PROJECT
THANK YOU ALL THANK YOU
422 downloads
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TOPOL-M
By SUICIDAL
TOPOL-M (SF-1 gen) by BANIDOS TEAM
Original Idea : TORNO
Skins:TORNO
3D Model: SUICIDAL
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
You also have to put the WeaponData in the corresponding INI.
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
416 downloads
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Postprocess shader tweaks
By Stary
Postprocess shader tweaks
FOR STRIKE FIGHTERS 2 DirectX 10 ONLY!
Made for and tested in SF2 all titles merged with Expansion Packs 1&2
(but should work with any SF2 title)
version 1.0
30.12.2010
This is set of modified Thirdwire postprocess shader variants that change the appearance of Strike Fighters 2.
This mod works only in Strike Fighters 2 in Dx10 mode. Also you need to set your effects detail to unlimited for this shader to display!
Please note that when using sepia, fake night vision and black&white shaders, various on-screen elements (like gunsight, HUD, radar display box and text) are still displayed unchanged. These are processed using different own shaders.
Included are several variants, with various color corrections (old film, sepia, black and white, light green, nightvision) and various strenghts of screen vignetting.
812 downloads
0 comments
Submitted
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Piecemeal's Airfield Mod Add-On for the SF2E 'Four Seasons' Terrain
By Piecemeal
This mod is something to complement the excellent Four Seasons terrain for SF2E. All airfields on both sides have been extensively facelifted and given a new lease of life by re-populating them with huge amounts of groundobjects that were used in my Desert3 terrain.
Airfields have also been re-catagorised into two different groups; 'Red' and 'Blue'. For example, a NATO 'GERMAN_AIRFIELD4' will now be 'BLUE_AIRFIELD4' and a WarPac 'SOVIET_AIRFIELD_4' will now be RED_AIRFIELD4. The 'Camiones Agrentinos' trucks mod pack have been added as default items so I've included them to this pack also.
The amount of ground objects and buildings on all airfields are on a much bigger scale than before, but I haven't really noticed much of a drop in FPS performance - although that does depend on your system and specs.
----------------------------------
INSTALLATION (PLEASE READ CAREFULLY):
* First, save a copy of your existing 'GermanyCE' terrain (in case for some strange reason you might not be happy with this mod!).
* Secondly, unzip this pack to somewhere and allow the folders within to merge with your Strike Fighters Europe installation.
* If asked to replace files, allow them to be overwritten (you saved a copy of your original terrain, yeah?).
You should be good to go then!
Important Note: If you don't already have these, you should download them from the SF1 downloads section, otherwise they won't show up on any WarPac airfields:
* SAMs & Vehicles Pack by Pasko.
* Soviet Transport Pack by Kesselbrut.
Please be sure to include the enclosed 'Camiones Argentinos' truck models by Banidos Team & Suicidal (the default 'USTruck' models have been totally replaced by these, so downloading these trucks is definitely a MUST or there'll be no trucks on any NATO airfields!!)
CREDITS:
*Factory Target Area, Tactical Control Centre, HeadquartersR1 and Tower H1 by Wingwiner
*Enhanced Top Cloud Layer BMPs and PECCO Crane model by Fubar512
*Radar Facility by Grumpapotamus
*Railway Station by Gepard
*Generic Hangars pack by Stary
*Desert Factories mod by Wrench
*Borrowed Items from Wrench's Libya Terrain :
Round Tents
Barbed Wire
Fences
Camonet
*Borrowed Items From Falklands Mod :
Stanley Tower
Comm Building
*Borrowed Items From Desert Storm Mod :
Satellite and Radio Antennas
Sandbag walls
Ammo boxes
*Borrowed Items From SF2 Range Terrain :
Forklift and ShelterZU by Amokfloo
Firetrucks by Ravenclaw
FloodLight, SmallGenerator, ConcreteBlock and SunShelter by Pureblue
Static Chinook model by Banidos Team
Tools by Polak
Thanks to the creators of all the above mods.
Special thanks to all at CA for the fantastic mods that have been created over the years. And of course a special thanks to TK for creating this unique sim series.
NOTE: If I've forgotten anybody please get in touch so I can give you the credit you deserve!
Have fun;
Piecemeal
30th Dec2010
946 downloads
0 comments
Submitted
-
Country Flag Set for Terrains #1
By Wrench
Country Flag Pak #1 -
= For SF/WoV/WoE/WoI/FE, and all SF2/FE2 series terrains
This includes MANY of the country flags that I've used on several terrain mods, more or less packaged together for other budding Terrain Engineers , and any other that might need them, to add to whatever terrain they might fit on. Many of these are already out, in the myriad of terrains mods I've done. But this will make it a bit easier to find them. There are also many being held back, for use on forth-coming terrains (Central America, for example) Some are used on terrain still 'in the works', but being released here anyway (examples: India-Pak, Iran/Iraq).
The lods and inis are all in ANSI, making the fully usable in ALL 3rdWire games.
This pak includes (with their actual part name): Listed in no particular order.....
- WW1:
Imperial Germany - IGFlag (good for First Eagles)
RFC - RFCFlag (WW1 Royal Flying Corp -uses RFFlag.bmp)
- WW2:
Imperial Japan - ijflag (Rising Sun-burst)
Nazi Germany - 3rflag (swastika)
Italy (fascist) - itflag (House of Savoy sheild)
USA - USFlag (48 stars -good until 1959)
- Post-WW2 and Later:
USA - AMFlag (50 stars)
Iraq - IQFlag
Israel - isflag
Egypt - egflag
NATO - NOFlag (Yes, "NO" should be Norway, I'll that that one probably as NW)
Netherlands - NLFlag
Belgium - BLFlag
UK - UKFlag
Saudi Arabia - SDFlag
Playboy Bunny - pbflag
West Germany - GWFlag
East Germany - GEFlag
Russia - RUFlag (ok, Soviet Union -- it's still Russia to me!!)
Canada - CAFlag
Spain - ESFlag
China - CHFlag (PRC)
Global Sedition - GSFlag (the new style, 'dagger-through-the-earth')
Greece - GCFlag
France - FRFlag
Indonesia - INDFlg
India - INFlag
Iran - IRFLag
Italy - ITmodn (post WW2)
Japan - JPFlag (post WW2)
Libya - LYFlag
Malta - MLFlag
Madagasscar - MDFlag
North Korea - NKFLag
NorAm Alliance - ALFlag (new style North American Alliance, against the Global Sedition)
Pirate 1 - P1Flag
Pirate 2 - P2Flag (both seen on the Canary Island map)
Australia - OZFlag
Saudi Arabia - SDFlag
SEATO - SEATOF (South-East Asia Treaty Org)
United Nations - UNFLag
Tunisia - TUFlag
Red Cross - RdCros (for hospitals, aid stations, etc)
RAF - RAFFlg (British Royal Air Force)
RN - RNFlag (British Royal Navy the "White Ensign")
Turkey - TKFlag
Argentina - ARFlag
Taiwan - RCFlag (Republic of China)
North Vietnam - NVFlag
Viet Cong - VCFlag
South Vietnam - SVFlag
Pakistan - PKFLag
Qatar - QTFlag
Bahrain - BHFlag
I know I had others, but can't seem to find them! I can always remake them, or make new ones to "fill in the blanks" (especially for Europe ... a LOT more will be/ARE needed)
It is ALSO highly reccomended you READ this entire document through before trying to use the parts included in this package. If you don't, you're SURE to run into problems. And then, we'll clown on you. HARD, and mercilessly. Because we're just that way
Happy Terrain Building!!
Wrench
Kevin Stein
238 downloads
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Updated
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Aircraft Weapon Loading Set
By SUICIDAL
Aircraft Weapon Loading Set (SF-1 gen) By BANIDOS TEAM
This mini pack contains A-10 Thunderbolt , AV-8 Harrier II ,F-16 Fighting Falcon and IAI-Finger.
3D-Models = Suicidal
Skins = Torno.
To use this models you only have to release the contents of the
GroundObject and Sound folder inside the folder the same name in your game...
Remember, to be used correctly you should add them as static objects in a terrain.
The idea is to be used to repopulate air bases and give them life
I remind you that each scene contains around 6.500 polys.
If you put several scenes together and your machine is not very modern, Perhaps the development of the game becomes slow
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
520 downloads
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Submitted
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