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Solomon Campaign for DGEN by Juri_JS
IL2 Campaign Package -
realSKY Environment
SF2 Environment Package -
Operation Desert Storm: 30th Anniversary Edition
SF2 Campaign Package -
NATO Fighters 5 - Part 1 of 8
SF2 Campaign Package -
Wings over Korea (1 of 3)
SF2 Campaign Package -
The Scandinavian Front 2: Final Release
SF2 Campaign Package -
SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 1
SF2 Campaign Package -
Operation Tainted Cigar for SF2 - Part 1 of 2
SF2 Campaign Package -
SF2 Falklands Mod
SF2 Campaign Package -
South East Asia 1964-74
SF2 Terrain Package
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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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All the inscription reads, new texture of cockpit, and other minor changes...
By comrad534 5 -
Files needed:
F-35A/B/C Lightning II V 2.3 - http://combatace.com/files/file/9040-f-35abc-lightning-ii-v-23/
SU-27 Flanker - http://marcfighters.combatace.com/Aircrafts.htm
IL-A50 Mainstay - http://combatace.com/files/file/9571-il-a50-mainstay/
Slava Class - http://combatace.com/files/file/10584-slava-class/
FREMM with Aster 30 - http://combatace.com/files/file/8028-fremm-with-aster-30/
ANZAC Class Guided Missile Frigate - http://combatace.com/files/file/2909-anzac-class-guided-missile-frigate/
USS Tarawa - http://combatace.com/files/file/2688-uss-tarawa/
black sea terrain - http://combatace.com/files/file/9222-black-sea-terrain/
enjoy ;)
By kosmo92252 0 -
Four F-100Ds of the 416th TFS, call sign Robin, were tasked with RESCAP on April 4, 1965.
The flight had just started orbiting when they crossed paths with two MiG-17s almost head-on.
During the resulting dogfight, one of the MiGs was fired upon repeatedly by Robin 02.
Capt Donald Kilgus could see hits on the tail, but lost sight of the MiG in the clouds.
The gun camera had failed and no one was able to see what happened to the MiG.
So, the USAF only awarded a probable kill.
After the war, the VPAF admitted to losing three MiG-17s in air-to-air combat that day.
This was the first and last time F-100s tangled with MiGs in Vietnam.
Most likely, this was the first United States air-to-air victory of the Vietnam War.
Robin flight was on RESCAP and had just started orbiting .
/*****Sources******************************************************************/
A. USAF "Red Baron" WSEG Report 116 Event III-2
Detailed account. (very detailed, most accurate)
B. Osprey Combat Aircraft 89 F-100 Super Sabre Units of the Vietnam War
by Peter E. Davies, pg. 21. (general account)
C. MiG KILLERS A Chronology of U.S. Air Victories in Vietnam 1965-1973
by Donald J. McCarthy, Jr., pg. 23. (photo and call sign)
/*****Design*******************************************************************/
After extensive testing, this mission uses the following design decisions:
Written for a stock SF2V install, no mods required.
The stock environment does not permit multiple levels and types of clouds/haze.
So the only the haze and cirrus layer are modeled.
The lead F-100D and second pair are on a SWEEP over the Thanh Hoa area.
The player is tasked as an ESCORT for the lead.
The initial aircraft positions reflect WSEG Report 116 Event III-2.
The F-100s are in an orbit at the Objective over water, south of Than Hoa.
The mission starts when the lead MiG is first detected by the F-100s.
The player and the other pair of F-100s are modeled as a separate flights with the same callsign.
This permits historical positioning of the aircraft and differing missions.
The player is flying as Capt Don Kilgus, Robin 02 (Rambler 01 of the 2nd Rambler flight in the game).
The MiG-17s have been broken up into two flights.
This permits historical starting positions and target objectives.
Outcomes are typically close to historical results, but depend greatly on how the player flies.
The MiGs tend to run away when being tailed.
However, if not pursued, they will get a good firing position and score kills.
/*****Playing Tips*************************************************************/
The mission begins with the enemy nearly head-on at 12:30 o'clock and closing fast.
The first thing the player should do is jettison all ordnance and break into the threat.
The F-100D has less power and is less maneuverable than the MiG-17.
Do everything you can to keep your speed as high as possible.
Do the following to make this mission challenging and realistic:
ONLY USE THE NORMAL IN-COCKPIT VIEWS: <F1>, <F2>, and <F3>
Do not use map <M>, target <T>, padlock <F4>, or any view target <F8> keys.
Doing so provides the player with exceptional situational awareness.
The player unrealistically always knows everyone's location.
This extra knowledge allows a skilled player to possibly kill both MiG-17s.
Be proficient with the POV hat, look up <NUM 5> key, and zoom view controls.
Due to the way the game renders distant targets, spotting MiGs is very hard.
MiGs that are not very close cannot be seen at all when zoomed out.
Learn to zoom in and scan the horizon for small moving dots.
This will be frustrating and the spotting distances may seem unrealistic.
The end results are exceptionally realistic.
The player may frequently get lost or disoriented.
Like real pilots, level out and/or use check turns to find your way back.
It will take skill and luck to spot MiGs.
It requires even more skill and luck to get one or more kills.
Of course, TrackIR makes this whole process much easier and realistic.
Play the mission several times following these restrictions.
Once used to it, the player will learn two skills critical to real pilots:
1) Visual scanning discipline to focus and pick out distant contacts.
2) Situational awareness to mentally track planes not within view.
Good luck!
By streakeagle182 1 -
Staggered take-offs. 8 aircraft on runway. Section take-offs possible.
By ezlead833 6 -
This is simple edit for VIEWLIST.INI thats allow to more zoom and make the fly-by camera zoomable.
Put in your "Flight" folder, backup first!!
Tested in WOE.
*Optional: i recommend to eliminate the color cones because when the zoom is too big the cones also makes bigger and at the max zoom him blocks the visual, you can make this editing some lines in HUDData.ini in same folder.
Find the line
ConeModelName=xxxxxxxxx
and erase the value to look like this
ConeModelName=
Thats all.
Sorry for my english.
By pay2021236 4 -
HotFix for North Cape Terrain
Due to a senior moment, I forgot to create and add the _water.bmp the SF2 mission builder needs.
Here it is, with the necessary pointer line added to the main ini (NorthCape.ini)
Also, is a modified ini for the Pit1 object, that will remove the offending tractorbeam shadows that I just discovered!
have fun!
wrench
kevin stein
ps: a notes sections in the readme, please read it about certain airbase "oddities"
By Wrench48 0 -
Most of the work on this bird was done by NeverEnought and Timmy; Big thanks to them.
Avionics & Damage models optimisation by Wrench. Thanks a bunch for that!
Original Readmes included.
A32A 3D model by Timmy.
Cammo Skin and Metal silver Skins by Timmy.
Dark Green Skin & national decals by Knug.
FM work by Lexx.
Euro001 Pilot by Diego.
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
Swedish RB Missile Set by Ravenclaw_007.
SF2 updates by NeverEnough.
M123 Photoflash Bomb from Bunyaps Weapons package - thanks to whoever made it.
Avionics Upgrade by Wrench.
All I did was to seperate it all into the three service versions, as
per the sources of the book "Lansen" by Sven Stridsberg.
Versions included in this package:
Swedish Air Force:
A-32A Lansen (F17 Blekinge)
J-32B Lansen (F1 Västmanlands Flygflottilj)
S-32C Lansen (F11 Södermanlands Flygflottilj)
A-32A:
Attack version, fitted with bombs for ground targets and the Robot 04 for Ships. The basis for "CIC Club", the first strike that would annihilate Soviet Ships on the Baltic. Carrying a Thirdwire substitute for Bofors AKAN 20mm Guns. Standard Military Green skin.
J-32B:
All Weather Figther, however most used as a Night Figther and thus, this is as well.
Its set to Night Only, so be mindful of this if you use it with the Campaign Editor.
Carrying 4x 30mm Aden guns. Silver Skin.
S-32C:
Recon Version, carrying photoflash bombs. Added mostly for novelty value. Aside from that,
you are left to your own speed and devices to evade the enemy. Experimental Low-Alt Skin.
Enjoy!
By JonathanRL482 1 -
North Cape terrain (Beta+) by Baltika for SF2
A slight revamp of the 1stGen Beta terrain, with all new tga tiles for the sea and sea/land transition tiles (aka: "Working Water"). Consider this perhaps as a kinda sorta Ver. 0.8
As with the original release, the targeting is not finished, but at least now the water will work. The data ini has been brought up to the latest standards (as of Aug 2011). I did do some cleanup on the targets ini, but nothing major.
I figured with all the Swedish aircraft now available, this would be a fun sandbox (ok, snowbox) for them to play in. Eventually, I'm sure somebody will get around to finishing it!
As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions.
Have fun!
wrench
kevin stein
By Wrench532 1 -
I began this project almost since i got into CA 3 years ago, it`s my proposition, to add more realism to the sim, i gather all the Guns i have and collected some others, here, there and everywhere (not The Beatles song:)), and put them together to have more gun sounds, air, ground and the naval big guns.
***INSTALLATION***
As a hint from Fubar512, i made this two folds:
1) Just install everything as is in your desired mod folder, it has been designed to work on any SF2 or SF2 MOD install, THIS WILL OVERWRITE EVERYTHING ON YOUR GUNS, SOUNDS AND SOUNDLIST.INI, so if you have it modded already, refer to the alternate way #2.
2) As stated before, if you have a modded SOUNDLIST.ini, i left a list of the sounds, for you to pick the one you like along with their descriptions, so, you can edit yours at your will.
This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individual:
-Fubar512 from which i picked most of the sounds for the game.
-I wish i could name more people but since this MOD is SOO old, i lost track of the owners, with my apologies in advance, if you let me know via pm, i could add you to the list.
I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
Enoc Marquez AKA FLOGGER23.
For V 2.0 i made some changes in the Soundlist.ini and added some different sounds, thanks to Fubar512 and Spillone104 for the advices.
By FLOGGER23947 1 -
This is actually an EA-6B Prowler scheme that was deployed to Bagram AB, Afghanistan in support of Operation Enduring Freedom, and adapted for the EA-18G Growler.
By Flanker562143 0 -
Loading Screen_MiG-23MF(CzSSR)_For MiG-23MF_CZ(Lindr2)
By C30023 0 -
Loading_Hangar Screen pack_Su-33_279 KIAP - (1/2 squadron).
Authors are original photos _ (A.Golts, D.Pichugin, the Press-service of Northern Fleet,Internet sites,Unknown authors).
By C30087 0 -
SF2 Pakistan Viper Skin Pack
This is for SF2 Full Merge Installed updated to August 2011 patch.
The file contain the "skin" files of the following squadrons:
F-16A_Blk15_PAK:
9th MLU
9th SQ
11th MLU
11th SQ
85723
85728
TEF (Test and Evaluation Flight, same as OT&E in the USA)
F-16B_Blk15_PAK:
9th MLU
9th SQ
11th MLU
11th SQ
PAK (MLU test aircraft)
NOTE:
I name my aircraft as stated above. You need to go to the decal.ini and change the name to fit your own aircraft, otherwise the skin decals will not show up.
I tried to add the F16-005.bmp but I think the aircraft .LOD does not read it so I deleted it. The F-16A/B_Blk15 is still the old one. The new aircraft when MF decided to upload will read the F16-005, but only in .DDS file format.
Additional Credits:
Migbuster for his great viper templates.
If I missed anyone it is not intentional and you will be credited :)
Cheers!
06 September, 2011
Ace888
By ace888296 1 -
SF2 TUDM Mig-29 Skin Pack
This is for SF2 Full Merge Installed updated to August 2011 patch.
The file contain the "skin" files of the following squadrons:
TUDM 1st Division
TUDM 17 SQ Early
TUDM 17 SQ Late
TUDM 19 SQ Early
TUDM 19 SQ Late
TUDM 50th
NOTE:
I use the MF Mig-29G for my aircraft, it should fit any MF Mig-29 aircraft.
Additional Credits:
Sundowner for his excellent Mig-29 templates.
If I missed anyone it is not intentional and you will be credited :)
Cheers!
06 September, 2011
Ace888
By ace888212 0 -
SF2 Romania Mig-29 Sniper Skin
This is for SF2 Full Merge Installed updated to August 2011 patch.
The file contain the Romania Sniper skin.
NOTE:
I use the MF Mig-29G for my aircraft, it should fit any MF Mig-29 aircraft.
Additional Credits:
Sundowner for his excellent Mig-29 templates.
If I missed anyone it is not intentional and you will be credited :)
Cheers!
06 September, 2011
Ace888
By ace888157 0 -
MiG-21PFM cockpit retextured.
All the inscription reads, new textere of cockpit,
glass and other changes...
+ new flight model MiG-21PFM .
By comrad542 9 -
I've decided to release this "as is" otherwise it'll sit on my hard drive for ever, hopefully you'll enjoy it.
Contains updated model,all new skins, avionics,FM etc.
Please read the readme, it's for your benifit not mine..
Templates may follow at a later date if needed.
By Sundowner2,144 10 -
This skin represents the current scheme of the Commanding Officer's aircraft circa May 2011
Simply drop in your FA-18F folder and go fly...
Includes new panel, riveting, and detail work I've been slowly working on.
Thanks to Afterburner Decals for their reference image used to create this skin.
By Flanker562285 0 -
Bofors L-60 40MM (SF-1 gen) by SUICIDAL-ART
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
You also have to put the GunData in the corresponding INI.
http://en.wikipedia.org/wiki/Bofors_40_mm
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given...
Saludos
Marcos
By SUICIDAL267 3 -
Dhimar, 1959.
The Swedish Goverment, buying most of their oil from Dhimar has decided to deploy Fighters to the region of Dhimar to aid the defence of the Kingdom. This is the first war for the Swedes in 150 years...
Information:
This campaign will not overwrite anything, and is a minimal change from the SF2 Campaign.
It will add Division 22, a Swedish Squadron flying the J-29F Tunnan or the DLC J-34 Hawker Hunter in the defence of the Dhimari Empire
during the 59´ Campaign. The idea for this is from an AAR I posted with a custom made campaign, and some players of the game asked
for a playable copy, with a minimal of hazzle.
As such, all you need is included.
However, instead of the J-35A Upgrade, i decided to include a What-If "Field Refit" of the J-29F, nicknamed the JA-29D.
The campaign will upgrade to this aircraft in 1963, since I belive this is more plauable then new aircraft being sent down.
The J29F is made by Wrench, and the readme is included. Big thanks to him for supplying it.
To fly the J34 Hawker Hunter in the campaign, you must own the DLC. I really recommend picking it up.
That is about all...
Happy huntin!
1.1
- A Beta tester playing only in SF2 reported Cockpit problems with the J29F. A fix has been included to remedy this if it appears.
- Fixed a bug where the J-34 Hawker Hunter DLC would not appear in the Campaign.
By JonathanRL271 1 -
Yak-28RR for SF2 Readme
Yak-28RR 'Radiotsionnoy Razvedki' {Radiation Recon} plane (1967)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
To Install:
- unpack Archive in temporary folder
- copy Yak-28RR folder to Aircraft folder.
- copy Sounds to Sound folder
- copy pilots to Pilots folder
- copy Fuel tanks & Air sampling pod to Weapons folder
Plane specifications:
Yak-28RR:
- Engine R-11AF-300
- GSh-23 gun
- max flight distance 2400 km
- Mach limit 1.8
- two RR8311-100 air sampling pods (also used on An-12RR, An-26RR ect)
Yak-28RR features:
- animated canopy
- animated air intake cone
- animated nozzles
- drag chute
Yak-28RR production: ~10 planes (converted from Yak-28L)
By lindr2311 0 -
Yak-28U for SF2 Readme
Yak-28U Trainer (1962)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-B Cockpit repaint by Wrench
red5202 pilot by The Trooper
To Install:
- unpack Archive in temporary folder
- copy Yak-28U folder to Aircraft folder.
- copy Sounds to Sound folder
- copy pilots to Pilots folder
- copy Fuel tanks to Weapons folder
Plane specifications:
Yak-28U:
- Engine R-11AF-300
- max flight distance 2200 km
- Mach limit 1.8
- additional FT (disposed inside bombbay)
Yak-28U features:
- animated canopy
- animated air intake cone
- animated nozzles
- drag chute
Yak-28U production: (187 planes 1961-68)
By lindr2371 0 -
Here's my fictional Dhimari Serab (Mirage) Mk.1. It's a mod of a Mirage 2000-5 by The Mirage Factory.
The pack contains all the necessary sounds, effects pilots etc. 4 skins included: 4th, 7th, 10th and 12th sqn.
Installation instructions:
Unzip contents of the zip file and paste them into your mod folder. Overwrite then asked. You have to install at
least Jul 2011 patch to get the number randomization working properly.
Credits:
- The Mirage Factory - Mirage 2000 pack used by permission of Crusader
- Spinners - Dhimari decals
Original readme is included.
You can't use this pack in any payware. You can modify it under CA Freeware Licensing terms.
Have fun!
wishmaster1110
Chris
23 aug 2011
By DoctorWho181 1 -
Dhimar E-3A sentry skin
This is a simple skin for the E-3A Sentry for SF2 from The Mirage Factory available here http://combatace.com...or-sf2-series/.
I would like to acknowledge the effort of everyone involved in this:
The Mirage Factory for the original Aircraft
Amokfloo for the NATO skin
Daddyairlplanes for the others
Spinners for the Finflash decal
This has only been tested in SF2:E but as a skin it should work in all the games and probably the first series as well.
To install:
1. Make sure you actually have the E-3A sentry mentioned above.
2. Extract the folder to somewhere safe.
3. Copy the objects folder to your main mod folder and let it merge.
4. Go fly.
Extra:
5. You can edit the userlist .ini included with the E-3A and add Dhimar to the list.
Thanks to TK for making the games and Daddyairplanes for saying i should release this skin and giving me the idea.
KeyboardChap
By KeyboardChap58 0
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