Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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WOE Mirage 4000 A & B - French Air Force
By Cliff7600
This aircraft mod represents Dassault's probable initial Mirage 4000A fighter and its trainer B variant in the French Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages.
This package comes with 3 skin sets for each variant, 3 squadron specific for A (18 planes), and 3 squadron sets for B (8 planes) and special Tiger Meet skin for a single AC.
This is the SF1 version, tested in WOE. There might be some hidden flaws in SFP1, WOV or WOI. Please report if you find some problem.
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The FlightEngine.ini file is extracted from WOE, in order to edit the following part :
[NearSceneClip]
...
NearClipDistance=0.95
If you're using a SFP1, WOV or WOI install, make sure you can do this edit in the appropriate file.
Be aware that it could have an effect on other mods (like "double canopy" issue) then you could adjust the value 0.01 to whatever you want (0.97 ? 1.0 ?)
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Install is the regular dropping the contents in their respective places. In case you have the prototype variant, the 4 "blue tanks" are identical.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
Important: The B variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
CockpitDataFile=Mirage4000B_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000B_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000B_Cockpit_full2.ini <------ rear seat
Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
Make sure to read the manual included with the package.
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Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
188 downloads
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WOE Mirage 4000 prototype (What-If)
By Cliff7600
This aircraft mod represents the probable workout of Dassault's Mirage 4000 and also the first member of an aircraft family as the company always created several variants of each type based on costumer requirement and evolution of technology. Other types and variants will be uploaded as separate packages.
This package comes with 2 skin sets, the white prototype available for 4 AC, and a test squadron skin for 26 planes.
This model is the SF1 version, tested in WOE.
Using it in SFP1, WOV or WOI may reveal some hidden flaws.
The FlightEngine.ini file provided comes from WOE. Read the "Readme" file for info.
Install is the regular dropping the contents in their respective places.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
Make sure to read the manual included with the package.
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Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, Logan4
Skin files and decals: Flogger23, Cliff7600, Logan4, Loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
210 downloads
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Westland Wessex HU5/HC2 (DAT)
By Trotski
Westland Wessex HU 5 / HC 2
This is an update to my previous upload of Westland Wessex HU 5 skins, I have tweaked the files that I previously uploaded, and have included skins for RAF , Royal Navy, and Oman, the original skins are ok should you wish to still use them, however, I would recommend you delete them and use these ones instead, the changes are minor, however there ARE some corrections.
As stated in my previous upload, these skins require you to aquire the A-Team original, as you need the lods from there, if you need assistance on installing these skins please contact me via PM.
Included skins are as follows 845 NAS based on HMS Bulwark in 1966, 847 NAS involved in the Falklands campaign, and 771 NAS Culdrose Air Sea Rescue. The RAF Skins consist of 78 SQN in early grey/green markings, also a grey/green later marked version from 18 SQN, a 72 SQN skin in winter grey/white, and a late version green/green from 60 SQN, the final RAF skin is for 22 SQN Air Sea Rescue. Finally I have included an Omani Army scheme.
I have included all hangar and loading screens, for all 3 versions, also the pilots and the sound file that I use . The RAF and Omani aircraft are not operable from carriers, and all armament capability has been removed from them, as they never were armed to the best of my knowledge, the navy ones of course are, and are carrier operational.
I believe everything is included, but of course errors and omissions do occur, so any issues or questions please feel free to message me and ask.
One final comment, the serials and codes, are not 100% accurate for the aircraft portrayed, but they are in the right sort of range, so really not a huge issue, as they look right, even if maybe they are out of sequence or wrong for THAT particular airframe.
I hope you enjoy these aircraft, as I said in my previous upload, the model is far from perfect, its acceptable, but nowhere near spot on, but, until one of our model making gurus makes a new one, we are stuck with this old lady.
Finally, as always, ENJOY !!!
78 downloads
0 comments
Submitted
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SF2 Cessna 206H Pack by Wingzero
By Wrench
SF2 Cessna 206H Pack by Wingzero 2/29/2020
-For SF2, Any and All (Full 4/5 Merged Reccomended, plus Exp 1)
This is a full revamp, for SF2, of the SF/Wo* Cessna 206H "Stationair" by wingzero, originally released in 2010.
This mod includes 2 skins:
No.7 Squadron, Uruguaian Air Force (FAU) -start date 1998
USAF - this is a "What If..." skin, painted to match the T-41s used for USAF training and liason.
All, if not most, markings are decals. Decal randomization is TRUE. As a new 'homegrown' templague had to be created, it's included for skinners wishing to create any other users, or other types of skins. A userlist and loadout ini have been built. Please see the "Notes" section for more details.
In-game, on the Aircraft selection drop-down menu, you'll find it as:
U-206H Stationair
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. One mnight also peruse the "Notes" section for things that might be interesting. The original release had NO readme, but I used the text from the SF1 announcement thread. It's included within the main aircraft's folder.
Happy Landings!
Wrench
Kevin Stein
201 downloads
0 comments
Submitted
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Chipmunk T10 BRIXMIS skin and templates
Brixmis Chipmunk T10 and templates
This was a quick and dirty mod to provide templates for the rerelease of the de Havilland Chipmunk Trainer and a skin to represent the BRIXMIS recon mission.
Requirements
You will need the original aircraft available here
https://combatace.com/files/file/17262-sf2-dhc-1-chipmunk-pack/
otherwise, this should work in any version of SF2
Installation
unzip main folder.
Place objects folder in the objects folder of your chosen install.
place templates folder wherever you need to, in order to create more skins. templates are available in xcf for Gimp users and psd for Photoshop users
note: the patches layers are set to create a ribbed effect on the pertinent airfoils. they are set so that you should be able to use them with any other design
BRIXMIS History
The British Commander in Chiefs Mission or BRIXMIS for short was a mission that used the legal ability of a certain number of British servicemembers to roam the
Soviet Zone of Occupation, generally known as East Germany. Reciprocity was enjoyed by the Soviets in the former British Zone of Occupation.
The airborne component of BRIXMIS flew out of RAF Gatow in Berlin. An observer rode in the front and took pictures of Soviet military activities and equipment within
a 20 mile radius of Berlin, flying under cover of "exercising the right to navigate within the flight corridors to and from Berlin".
Serials provided are in pairs for each period of time operated, but in one overall skin
WK303, WK587 from 1956-1966
WP850, WP971 from 1966-1974
WZ862, WD289 from 1974-1988
WG466, WG486 from 1988-1990
Credits
From the Original
Big Al for the aircraft
Bobrock for pilot figure (A-26)
AvHistory for the engine sound
Raven for the cockpit.
Wrench for everything else.
daddyairplanes: Brixmis Skin and decals, template created while making these
paulopanz, Stratos: test subjects to make sure it worked elsewhere (no modders were harmed in the making of this template)
Sources
Google image searches
"Safety of Flight Not Garunteed" https://www.16va.be/vols_brixmis_part1_eng2.html
originally read about in one of Key Publishing's aviation magazines
i hope you all enjoy the skin and that the template is useful to anyone wishing to add in other users.
Kevin Unruh
aka daddyairplanes
20 March 2020
39 downloads
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Jet Provost.7Z
By russouk2004
Freeware FS2002 \FSX model adapted by me Russouk2004
This model is NOT to be uploaded to ANY site apart from here at CombatAce.com.
This model isnt brilliant but ive spent a long while fixing bits ,remaking bits,altering mapping that used sub objects(more than 1 texture per mesh) as game doesnt support it.
I will upload a base texture with wireframe and labelled parts in day or so...as I couldnt find any templates anywhere..and I did look...ages....
Original model by Rick Piper....
Despite some of the the original readme wording quoted bottom,...this model IS allowed to be shared as its now 100% Freeware,though obvioulsy some rules apply...no back engineering to use parts for something else....just sensible usage.
Only fair use and NON commercial use is ALLOWED...
Model used is not bad,and as I pointed out,took a lot to sort it for SF2 usage...had basically to stitch the meshes together,even polys....
Also included are..
Pilot and Copilot model...
Correct seat...
sounds...
Low poly Distance LOD
Also LOD for those who dont want self illuminated lights...(nav lights and nose light) just replace as required.
Uses Starys Cockpit for the Saab 105,minus few parts I "removed" with ini dance...
I added some of its performance characteristics where I was able to,limited by my knowledge of the flight data in SF2 lol...
anyone wishing to better its flight data go ahead...
also
Lights arent perfect so feel free to fiddle with them...if you desire.and share results
This model has no weapons as its a trainer....if required I can knock up some pylons as later versions did have some before it became the Full Strikemaster version.
any bugs let me know ASAP at CA.....enjoy the A\C and hopefully it well get upgraded....
usual routine....drop folders into Mod folder and appropriate sub folders.
cheers
Russouk2004
original creators credits....
original pilots.......Rick Piper (2004)
original Provost ......Rick Piper (2004)
........................ORIGINAL README..........................
Copyrights
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The included files have been tested and have been determined not to be harmful.
However, the authors are not responsible for any direct, consequential or indirect damage these files may cause to you and your computer. Use entirely at your own risk.
Any gauge provided with this panel can not be used in another panel without the permission of its author.
This is FREEWARE. These files are strictly for your own personal, non-commercial use. Any redistribution, repackaging or reselling of these files in any form is expressly prohibited without the permission of the authors.
Regards
Rick
http://www.btinternet.com/~rick.piper/
230 downloads
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Third Wire MiG-23MLD update & flyable for SF2
By dtmdragon
Third Wire MiG-23MLD update & flyable for SF2
- Made flyable with the MLD cockpit and avionics available here at CA by Stary
- Leading edge flaps fixed to now automatically deploy during manoeuvring as they did on the MLD with the type 3 wing.
- Radar data and performance is corrected from the S-23MLA radar to the S-23MLA-II radar as fitted in the MLD.
- KDS-23 countermeasure dispenser installed in the centreline drop tank pylon. This is a 12 shot chaff/ flare countermeasure dispenser that could be used once the drop tank had been jettisoned.
- Ejection seat (from ODS mod) and more suitable pilot added.
- Canopy can be opened and closed.
- Primary and secondary roles expanded to reflect the evolution of the MLD version of the MiG-23 into a more multi role fighter platform.
- Loadouts enhanced and corrected. Some Afghanistan specific ones added.
- Used of Kh-25M air-to-surface missile and datalink pod added.
- Fuselage AA-8 positions corrected.
- Removed ECM jammer.
- Updated weapons from the RSSW 099 mod.
- Various Soviet- Afghan war skins added.
Drop into your main mods folder to install, OVER-RIDE!!!
CombatAce fair agreement applies.
593 downloads
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F-2H Banshee (Razbam) Updated data pack
F-2H Banshee Updated data pack v1.1
This is a further update of the DATA.inis of the RAZBAM F-2H Banshee.
In this updated data pack, there are changes in the data.ini, trying to achieve realistic performance specs.
So changes are done in almost every aspect of the specs (weight, flightdata, engine thrust etc) for being as close to the real thing as possible.
For using this pack you need to have downloaded first
- the original RAZBAM Banshee (Go to RAZBAM website for more details)
- the Banshee Tweeks Pak -for Razbam Banshees of Wrench
https://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/
https://combatace.com/files/file/15415-sf2-f2h-3-banshee-tweeks-pak-for-razbam-banshees/
https://combatace.com/files/file/15417-sf2-f2h-4-banshee-tweeks-pak-for-razbam-banshees/
Credis should go to
- RAZBAM for the original release
- Wrench for making this really usable in missions/campaings
- Ravenclaw_007 for the AN-M30 bomb
- Spillone for - at least - some of the sounds
Thoughts for further upgrades
- The AltitudeTableNumData & DryMachTableNumData are really very limited and are restricting realism. Please give me help to correct them. DONE
- The F2H-3 (F-2C) is without wingtip tanks but in reality all the -2,-3,-4 models had the capability of carrying wingtip tanks.
I am planning to substitute the LOD of the -3 with the -4 model (since these two were identical externally) but for doing so I am waiting your feedback.DONE
INSTALLATION INSTRUCTIONS
- Overwrite everything above v1.0. Place the banshee f2h4.LOD (which you can purchase from the RAZBAM website) in your F-2H3 folder.
What's new in v1.1
- The Destroyed Model now it's the stock F-84F one.
- The F3H-3 (F-2C) now uses the F3H-4 LOD. Indeed, the -3 also used more the wing tip tanks than not, since they had a minimal effect on overall performance.
- Further updated engine data.
- Corrected ground clearence for the F3H-2.
- Corrected loadouts. Now the wing pylon can be loaded with bombs (historical).
- Small touches here & there for better overall result.
Issues
- The -4 used a different radar than the -3 model that had also a different radar screen with different symbology (not a successful one, as it often mentioned).
However, it seems that we have the -3 style radar screen for the - 4 model too.
- In some sources it's stated that the -4 had 20% more range than the -3 model. I am not convinced for that.
Most likely it had to do with the need for full throttle/max power more often than the -4 model
in combat conditions, something which indeed reduced endurance. Therefore I kept the same radius for the -3 & -4 models.
- The Canadians seldom used their wing tip tanks. I had a hard time to spot canadian F-2s with wing tip tanks when in actual service.
The most likely explanation is that with the small canadian aircraft was too much to handle the take off of the approx. extra 1 ton of weight with the wingtips on the weak -3 model.
If someone wants a tank-less RCN F-2, I can update the pack. However the final solution will be to add the tanks as loadouts.
***
sQUADRONS
[SquadronXXX]
Name=VF73
DisplayName=VF-73 Jesters
Nation=USN
[SquadronXXX]
Name=VF193
DisplayName=VF-193 Ghostriders
Nation=USN
[SquadronXXX]
Name=VF870
DisplayName=VF-870 of Royal Canadian Navy
Nation=CANADA
Remember this is a freeware!
172 downloads
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Sikorsky AH-60L BattleHawk
By angelp
AH-60 BAttleHawk for Strike Fighters 2
Version 1.0 Release 03/12/2020
This model is not to be used in any commercial or for-profit packages. It may, however, be used in any freeware mod. According to the Combat-Ace terms of use.
Contents:
-Objects-
AH-60 BattleHawk
-Weapons-
Spike NLOS
Spike LR
-Decals-
Fictional 124sq
Installation (SF2):
Extract each folder into the matching folders in your mod directory.
Notes.
This model represents a What If Battle Hawk Modification of the UH-60L in service with the Israeli Air Force. In order to make the model work, you will need a suitable cockpit since the only uh-60 cockpit is from that site. Rivet counters please save energy, this is a What If helicopter based on a proposed modification of the UH-60 and the Arpia IV of the Colombian Air Force (WIP). The models uses Rocket Pods from the At-6 model availabel here (not included)
Credits:
Model:angelp
Skins and textures: angelp
Ini files:angelp
Decals: angelp
Weapons; angelp
474 downloads
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SF2_F35_HUD_Steerpoint
Incorporates a waypoint marker in the middle of the HUD of the F-35.
Installation :
Extract files to Objects/Aircraft/F-35 (Any version) and overwrite when prompted.
If required, rename the avionics.ini file to suit the version, e.g. F-35A_AVIONICS.ini to F-35B_AVIONICS.ini
Credits :
Fastcargo - Original F-35A/B/C Lightning II V 2.5 for SF2 pack
JAT81500 - Armée de l'air Rafale Mod for SFP V2 (SteeringCue.tga and Steerpoint.tga)
41 downloads
0 comments
Updated
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SF2 Westland Wessex HU 5 (DAT)
By Trotski
Westland Wessex Hu 5
Royal Navy skin
A re work of the skin for the Wessex HU5 , the aircraft is originally from the A-Team site, so you will ( if you want to fly this aircraft ) have to obtain the files and lods from there,
This is a complete re do of the whole thing, as I was never happy with the colour, so I have corrected that, I have re drawn all the panels relatively accurately, I haven't bothered with rivet detail as to be honest it doesn't actually show up too well, I have corrected and updated ALL the stencilling, as the original effort was a dogs breakfast to be honest. I have also re done the decals and markings.
So what is included.........2 skins, one for aircraft from 848 NAS who were the squadron in action during the Falklands operation, and one skin for 845 NAS flying off HMS Bulwark in 1966 during the Brunei and Indonesia debacle. I have included the decals for both Squadrons, and also the pilots that I personally use, although green helmets were more the flavour of the day during the Falklands, so feel free to swap out the pilots if that is your taste.
A quick note about the shortfalls of these skins, the aircraft I believe was originally done for SF 1 so it is a little aged, therefore there are some clipping issues you may encounter, I am unable to do anything about this, in reality, we could do with a completely new model of this important aircraft, and hopefully one day it will happen !! So pretty much I have made a silk purse from a sows ear here, the aircraft itself. looks a little "off" I am sure there are some dimension errors, it doesn#'t seem tall enough, and it looks a little bit odd from the front view.....but I could of course be wrong, and the thing is perfect, but I doubt it. The stuff we all are getting used to like working lights and hatches......yeah ok.......not happening on this model, and I forgot to make lights work at least....oh well, such is life !!
Hopefully I shall do some skins for RAF HC3's next so watch this space for those.
As always, ENJOY !!
52 downloads
0 comments
Updated
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NF-5B Freedom Fighter
By Soulfreak
NF-5B Freedom Fighter for SF2
This is the Canadair NF-5B
WHAT´S IN:
1 aircraft with 20 brand new skins (only KLU)
CREDITS:
- FastCargo - 3D modeler of the original F-5B
- yakarov79 - heavy 3D work on the specific NF-5B (Thank you so much mate!)
- 331killerbee - sea camo template
- Soulfreak - paintwork, decals, ini dance, screens etc.
- Pilot is a reworked one from Volker´s German Pilot
Special thanks to: Luuk Boerman from www.dutchdecal.nl who provided me great references.
TO INSTALL:
- extract NF-5B.7z into your mod folder
if asked, let overwrite old files.
Schapen, March 7th 2020
Carlo "Soulfreak" Vecchi
328 downloads
0 comments
Updated
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SF2 DHC-1 Chipmunk Pack
By Wrench
SF2 DHC-1 Chipmunk Pack 2/25/2020
-For SF2, Any and All (Full 4/5 Merged Reccomended, plus Exp 1)
This is a remake & reissue of the the DHC-1 Chipmunk trainer aircraft first released in 2008 by "Big Al". It has been reworked to bring it more into compliance with SF2 standards, as best as possbile. Be advised, there are a number of issues & flaws; they are enumerated in the "Notes" section.
This is the full aircraft, with all necessary parts. The skin maps, still in bmp format, have been slightly repainted to allow the use of decals for insignia, 'plane-in-squad' letters and serial numbers. Serial numbers, while historically accurate for the version depicted, should be considered generic in nature. Decal randomizaion is TRUE. As exported is TRUE, a user list has been created. It does not list all the Chipmunk's export users. End Users (tm) are encouraged to fill it in as needed.
While this is an exceptionally old model, the canopy does work via standard manual animation keystroke (Shift/0 -zero). Expansion Pack 1 is required for the destroyed model (Spitfire). If you do not have it, you'll have to find another to use in it's place.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Please see the "Notes" section for a list of changes to make the aircraft more SF2 compliant, and certain other explinations. The original release readme, from 2008, is included within the aircraft's main folder.
Happy Landings!
Wrench
Kevin Stein
112 downloads
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IAF C-119 Boxcar Skin Pack
By paulopanz
India had about 79 Boxcars and used them to replace older C-47A. This 4 skins pack portraits all kind of IAF C-119 I found.
A dedicated, historical decalset was made.Hangar, loadout & loading added.
I'ld like to thank my indian very friend Sandesh (aka Ghostrider883), who helped me in this job, and long waited this long lasting realise. I hope You like it mate.
INSTALL:
You - of course - need MontyCZ/Wrench C-119 here ttp://combatace.com/files/file/13465-sf2-c-119-flying-boxcar-korean-war-era-and-later-by-montycz/
When installed put the included objects folder in your main mod folder and overwrite.
That's all.
@ paulopanz
111 downloads
0 comments
Updated
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RCAF C-119 Skin Pack
By 1977Frenchie
To be used on SF2 C-119 Flying Boxcar by Wrench that can be found here :
https://combatace.com/files/file/13465-sf2-c-119-flying-boxcar-korean-war-era-and-later-by-montycz/
You will get the following CC-119 skins in this package :
1953-1958 Scheme
1958-1965 Scheme
1965-1968 Scheme
Installation:
Copy the current pack objects/aircraft folder in your game C-119 aircraft folder.
Copy the current pack objects/decals folder in your game C-119 decals folder.
Copy the C-119.ini content to the game C-119 aircraft folder and change textureset number accordingly.
RCAF serials and plane numbers are real one's.
Credits:
All those in the original ReadME:
MontyCZ for the original aircraft and template set (and Soulfreak for finding the templates for me!!)
also, Monty for the 63 & 64 TCS skins (albeit modified slightly by me!)
the 7T USMC skin by Soulfreak The Man!!
cockpit by Kesselbrut
Wrench, for the reworking and assembling the package, skins decals, screens, and sweeping up
Thirdwire for creating the Strike Fighters series.
Those involved in the work of original aircraft.
CanMilAir and LeadingEdge Decals for the references.
Me for the new skins and decals :).
Happy flights!
Mario C.
Frenchie1977
53 downloads
0 comments
Submitted
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DH Venom
By paulopanz
The de Havilland DH 112 Venom was a British postwar single-engined jet aircraft developed from the de Havilland Vampire.
It served with the Royal Air Force as a single-seat fighter-bomber and two-seat night fighter. The Venom was an interim between the first generation of British jet fighters – straight-wing aircraft powered by centrifugal flow engines such as the Gloster Meteor and the Vampire and later swept wing, axial flow-engined designs such as the Hawker Hunter and de Havilland Sea Vixen.
The Venom was successfully exported, and saw service with Iraq, New Zealand, Sweden, Switzerland and Venezuela.
Model: Pasko
Flight Model: Starfighter2
Skins: Gramps
1st upgrade: Wrench
SF2 edition:
- Skins, ini editings etc. Paulopanz
- New FM, 2 alternative cockpits Baffmeister (see own readme)
- Sound, testings & tweaking Spillone104
- testings Spitwulf
- AMI 'archeological quest' Spitwulf
- RNZAF skin by dtmdragon
What's In:
- 12 RAF Skins
- 3 RAF Suez Skins
- 5 Swiss Skins
- 1 Venezuela Skin
- 1 IRAQI Skin
- 1 A.M.I.
PREVIEW here: http://forum.combata...56225-dh-venom/
TO INSTALL:
Put everything into main mod folder.
3 cockpit choice:
- Meteor Exp.1 default
Baffmeister's options:
- A-4 modded rename venom_cockpit(2) and use
- Pulquì (Foxmonter's) adapted rename venom_cockpit(3) and use
N.B. If You don't use the last You could delete whole cockpit folder
That's all folks!
Paul
1,115 downloads
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Vulcan B2
By russouk2004
This is the hard to get Vulcan that was exclusive to the A-Team website ,unless you were deemed suitable eventually to download after being screened .
This model is developed from MY sorce file by Capun,as I did majority of the work..(model was basically complete,except mapping etc and a few bits n pieces.
opinions?..
Anyone who wants it will get it as its basically my model anyways...
This model wouldnt have been sent if I had known the route to getting it was to be so difficult.
I make models for free and so it shall be with this one.
you will need the Vulcan package hosted here at combatace and ive included modified ini to reflect the LOD supplied.
get the VulcanB2 pack by paulopanz here...http://combatace.com/files/file/12467-avro-vulcan-b2/
3d source file by me
Further work by capun.
I may point out it was MY source file,and if I wanted to be a Bastard I could pull the permission and say remake it 100% from scratch,not using ANYTHING that contains any part of the 3dmodel I sent.
anyways enjoy.
1,619 downloads
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Avro Vulcan B.2 Skin Pack
By paulopanz
Here comes the SF2 "V" bomber Vulcan with 25 historical accurate skin by squadron, year and numbers.
A near compltete cold war Vulcanpedia:
No. 9(3); 12; 27(4); 35(2); 44(2) 50(2); 83; 101(2); 230(2); 617(3)
Skin pack to be used with Russo's Vulcan B2 available here:
CREDITS:
Sounds by Spillone104
INSTALL:
.
Than as usual put all in Your mod folder.
Enjoy.
Paulopanz
1,658 downloads
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Tactical Laser System Pods
By Nuni
**** Tactical Laser System Pod (TLS) ****
_______________________________________________________________________
This mod contains the Tactical Laser System from Ace Combat franchise.
You will be able to fly with a powerful laser beam generator, that can
tear a carrier up, blow up half of an airbase, or split in two bombers from
10+ km of distance.
The pack includes three versions of the TLS pod:
- TLS-01: A generic POD available to all countries
- TLS-01_F-15: Specific for F-15E
- TLS-01_Su-37: Specific for Su-37
(The exact F-15E and Su-37 are detailed below, they must be downloaded)
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*Installment:
Drop the content into your mod folder (C:\Users\[User Name]\Saved Games\ThirdWire\[ModFolder])
as usual, taking into account a couple of things:
1. There are two aircraft (F-15_14 and Su-37 Terminator), both folders only
contains two modified INIs. One is the DATA.INI from each aircraft and
the other is for LOADOUT. Both aircraft are the ones having its own dedicated
TLS Pod in Ace Combat 7, thus I picked both of these aircrafts from the
excelent Add-on mods that we have here. In case you don't have them, you can
download them from these links, install them and then copy the modified INIs
which includes the laser pod and loadout (AirToAirLaser).
The links to download them are:
F-15_14:
https://combatace.com/files/file/16161-sf2-f-15-strike-eagle-super-pack-redux-2018/
Su-37 Terminator:
https://combatace.com/files/file/15049-su-37-flanker-f/
2. Once you install the Red Laser Gun and copied some lines into the BulletObject.INI
there is a chance that the laser wont appear while you are firing it. In order
to solve this you should copy these lines in the R-TLS_Data (inside Guns folder)
[RedLaserEffects]
TracerEmitterName=RedLaserBeam
GroundHitEffectName=20mmGroundHitEffect
GroundHitSoundName=DirtHit
WaterHitEffectName=CannonWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=20mmObjectHitEffect
ObjectHitSoundName=Impact3
ArmorHitEffectName=20mmObjectHitEffect
ArmorHitSoundName=Impact3
AirBurstEffectName=FlakEffect
AirBurstSoundName=FLAK3
Then it should work fine.
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TO SOUNDLIST
SoundFileXXX=TLS
//----------------------------------------
[TLS]
Priority=HIGH
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=3000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
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KNOWN ISSUES
1. The generic pod may not be visible during the loadout screen, this may happen
because the measures of the pod exceeds the limits from the Gun Pod station of
the aircraft. It can be fixed by adjusting the length/diameter/weight limit
in the weapon station of the aircraft.
Measures of the Pod (estimated from images of the AC7 pod and the real measures
of a SUU-23 Gun Pod):
Mass: 1406.7 kg
Length: 7.312 m
Diameter: 0.92 m (moreless)
2. Also, I have not managed to fly with the full loadout of the Su-37, in my case
It only loads the laser pod and the rest of the pylons are empty (I have to select
the weapons manually), I guess this may be a problem of my installation, if
anybody has this problem tell me.
________________________________________________________________________
Special thanks to:
F-15: viper63a
Su-37: denissoliveira
Effects from which I developed the laser beam effects, I took them from Stary Unified
Effects Pack.
And everyone who contribute in these projects, which are truly masterpieces.
________________________________________________________________________
And as always, this is a FREEWARE, any distribution under payment of these files are strictly forbidden.
Finally! If there is any problem or you want to give me your feedback I will love to
hear it, I hope it works well and enjoy!
Nuni
230 downloads
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Grumman TBF/TBM Avenger & FAA Tarpon Update/Upgrade Pak (DAT)
By Wrench
Grumman TBF/TBM Avenger & FAA Tarpon Update/Upgrade Pak
-For the Dev A-Teams Avenger/Tarpons-
For SF2, Any and All (full 4/5 Merged Prefered)
*Note: may also for in 1stGen SF/Wo* WW2 Installs. This has NOT been tested!*
*Note Deux: You =MUST= have the DATs original Avengers to apply this pak to!! If you do not or cannot access those downloads, -DO NOT DOWNLOAD THIS MOD- as you'll be unable to use it!!!
This pack is a complitation of several other mod packs I've released for the Avenger ... it replaces any and all previous versions.
Some relatively minor tweeks for the Dev A-Team Avenger/Tarpon WW2 carrier based torpedo bomber.
Ini tweeks add my corrected lighting, switch the canopy and wingfold to manual animation keys (wings: shift/9 canopy: Shift/0 -the Usual Suspects). Those equipped with ASV or Yagi radars get a new avionics ini for the surface-search radar. Most other things remain pretty
unchanged.
All decal inis have been corrected for the proper pathways, and decal randomization is set to TRUE.
New textureset & decal inis are included for those skins originally created by Gramps, as are a couple of new skin bmps that add the 'visible internal bulkheads' when the wings are folded.
The new SF2NA carrier statements HAVE been added, but until we get all the terrains have been upgraded with the new/correct/proper water bmps, it may be a moot point. However, in campaigns when carrier-based, they should work fine.
New Userlist.inis have also been created & supplied. It may not contain all users, as it's basiclly designed for USN/USMC usage. RNZAF can be added easily; if there's a skin for them!
To soften that blow, I've done up a new skin for the TBM-3; VT-82 from USS Bennington in G system markings.
To make things easier (and to pad the download), I've included ALL the skin and decal sets previously seen in the 1stGen downloads, or on my recently closed site that I've done. The readme for that is pak is included, just for historical purpses, as it has some "What If' background.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! As well as the usual "Notes" section.
Good Hunting!
wrench
kevin stein
226 downloads
0 comments
Updated
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RAAF C-47 Dakota Post War (DAT)
By Guest
Here is a texture for the A-Team's C-47B Dakota, a post war RAAF scheme of 38 Squadron, circa 1970. The RAAF (as indeed many air forces) used the C-47 series well into the latter part of the 20th Century.
Just copy and paste the 38PW folder to your C-47B folder and fly!
Thanks to the other A-Team members of Capun, Charles, Kesselbrut & The Wrench for the C-47 Dakota.
Cheers Guys!
And thanks once again to CombatAce for hosting!
Cheers
Gramps
255 downloads
0 comments
Updated
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Bombrack "Edit" Mod for capun's Flying Machine's (DAT)
By christian59
Bombrack "Edit" Mod for capun's Flying Machine's
For First Eagles --
this is not a complet plane just a simple "editing mod" that will
put external bombracks on plane
This mod uses the generic "attachpoint"(bombrack) and bombsthat come with the game,no Weapons folder/pack is required for this to work.
Installation
------------
Just drop these .INI's into your Aviatic,BR14,Walfisch folder(allow overwrite)
and you will have external bombracks on your planes.
Again Thank you all all for trying this out and thanks to A Team for allowing me to post this and make it available.
Christian
148 downloads
0 comments
Updated
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Cessna T-41D Fuerza Aérea Uruguya (DAT)
By WingZero
Well, this is the skin for the T-41D Mescalero of Escuadrón Aéreo Nº7 (Observación y Enlace), Uruguayan Air Force.
For the Dev A-Team's T-41
79 downloads
0 comments
Updated
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SF2 WW2 ETO Bristol Blenheim Mk.IV Skin Pak (DAT)
By Wrench
SF2 WW2 ETO Bristol Blenheim Mk.IV Skin Pak (DAT)
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
This pack contains 2 new skins for the Dev A-Team's Bristol Blenhiem Mk.4.
*Note you MUST have access to the DAT downloads to get the aircraft. If you do not have access, do NOT download this mod, as you'll be unable to make use of it.*
New skins, from a (not so fantastic) Home Grown Template �, now give you standard RAF European Day Scheme camo from the 1940-late 41 time frame. The aircraft is finished in the standard Light Earth/Dark Green with Sky Unders.
Squadrons represented:
No. 105 (code GB)
No. 107 (code OM)
Skins remain in their bmp format (and are a bit on the LARGE size -2048x). End users that wish to may convert to jpg or resize as necessary. Decal randomization is set to TRUE. Both skins make use of a 'pool' of plane-in-group letters and serial numbers. Serials ARE historiclly accurate for the Mk.IV, but represent no particular unit.
Also included, never before released Hangar and Loading screens.
REMINDER: there is nothing in here but skin maps, decals and their associated inis. You'll need the aircraft itself from the DAT downloads, either the seperate aircraft, or the one in the Wings Over Africa all-inclusive mod.
As always, fairly easy to follow, detailed install instructions are included. Please READ them.
Good Hunting!!
wrench
kevin stein
138 downloads
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Morane-Saulnier Ms.500 Criquet
By paulopanz
Immediately after the liberation of France in 1944, the production of Storch at the Morane-Saulnier factory was continued at the request of the Armée de l'Air and designated MS 500 for the batch of aircraft produced with the remaining stock of Argus engines. Further modification and use of different engines (inline and radial) are known under different type. The use of the aircraft in Indochina highlighted the weakness of the wood in the construction of the airframe; it was then decided to build the wings in metal. Among the modifications, the defensive weapon aiming through the back window was dropped, although some aircraft have then been modified on the field to take a machine gun MAC 34T firing through one of the side windows. 141 aircraft were built before the end of World War II and a total of 925 aircraft were built before the end of the production of all type of Criquet by Morane-Saulnier in 1965.
WHAT's IN:
- a post war Storch/Criquet made for Indocina War mod, SF-2 ready
SKINS:
2 Armée de l'Air
2 Aviation Navale
3 NVAF
1 Royal Laos Air Force
1 Royal Khmer Air Force
CREDITS:
- Raven (model & temps - fantastic job Sir!)
- Wrench (Cockpit)
INSTALL:
- all in main mod folder
Enjoy.
@paulopanz
232 downloads
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