Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Mirage 5D
By paulopanz
Mirage 5D : Export single-seat ground attack aircraft of the Mirage 5 for Libya; 53 built.
WHAT'S IN:
- A flyable plane with restore file to cut and past relevant lines after patching
- Stock LARAF with new tail and decals position, historical serial numbers
- EAF skin for planes sent to Egypt
- LARAF yellow skin asked for by Ludo
- new userlist to use if You have some Mirage 5 PAF installed
OPERATIONS:
Key=10 as usual opens the canopy (now autoclosing)
CREDITS:
- Temps by Ludo
INSTALL:
- delete any previous Mirage 5D install
- all in main mod folder and overwrite.
Enjoy
@paulopanz
556 downloads
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Convair F-106 Delta Dart pack upgrade
By paulopanz
F-106A Delta Dart
The Convair F-106 Delta Dart was the primary all-weather interceptor aircraft
of the United States Air Force from the 1960s through to the 1980s. Designed
as the so-called "Ultimate Interceptor", it proved to be the last dedicated
interceptor in U.S. Air Force service to date. It was gradually retired during
the 1980s.
F-106A Project Six Shooter 1972
In 1972 F-106As were upgraded in Project Six Shooter that involved fitting
the F-106 with a new canopy without metal bracing which greatly improved pilot
visibility. Also added was an optical gunsight, and provision for a single M61
Vulcan 20 mm cannon. The M61 Vulcan had 650 rounds of ammunition in the center
weapons bay and it replaced the AIM-26 Super Falcon or Genie.
QF-106A Drone Pacer Six
Between 1 June 1983 and 1 August 1988 the Delta Darts were incrementally retired
and sent to the Military Storage and Disposition Center in Arizona.When the need
for a high performance Full Scaled Aerial Target Drone was required the USAF began
withdrawing Delta Darts from storage. Starting in 1986, 194 (F-106A and B) of the
surviving surplus aircraft were converted into target drones and these were
designated QF-106As and used for target practice vehicles under the Pacer Six Program
by the Aerial Targets Squadron. The last was destroyed in January 1998.The drones
were still capable of being flown as manned aircraft, such as for ferrying to a test;
during the test they were flown unmanned.The QF-106 replaced the QF-100 Super Sabre
drone; the last shoot down of a QF-106 (57-2524) took place at Holloman AFB on 20
February 1997 after which the QF-106 was superseded by the QF-4S and QF-4E Phantom II
drone.
What's In:
- F-106A repacked
- F-106A '72 refit
- QF-106A Drone Pacer Six
- Sounds, Pilots, Weapons, screens
- 50 new / redone High Res kins
- historical serial numbers by squadron
- historical drones serial numbers
- squadrons history
Credits:
- plane Pasko's and Column5's (original readmes included)
- SF-2 porting: DaniloE31
- high res templates: Geary
- F-106A (72) mod: DTMDragon
- F-106A (72) 3D parts: Nyghtfall
- original QF-106A: ChampionsVA56
- skins, screens, ini tweaks & decals: paulopanz
Operations:
- canopy = 10 key autoclosing [only for F-106A]
Install:
- For QF-106A mod add this (if you haven't yet) to your NATIONS.INI
in "flight" folder on the bottom of the list
(XXX is the last entry number +1)
[NationXXX]
Name=RANGE
DisplayName=Range Control Group
Alignment=ENEMY
PlayerFlyable=FALSE
PilotNameList=NamesRussian.lst
RankList=RanksRussian.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=SovietFighter
Formation.Attack=SovietFighter
Formation.Bomber=SovietBomber
Formation.Transport=SovietBomber
Formation.Tank=SovietTank
Formation.MobileAD=SovietAD
PilotTrainingStandard=NORMAL
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.str
- delete any previous F-106A folder from your "aircraft" folder
- put all in your main folder and overwrite
Note:
- visit this great site: https://www.f-106deltadart.com/
Enjoy
@paulopanz
543 downloads
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[Fictional] Westland Whirlwind Mk.2D
By Spinners
Westland Whirlwind Mk.2D for STRIKE FIGHTERS 2
This is a simple mod of Veltro2K's Westland Whirlwind to create a fictional "Desert Whirlibomber" in service with No.6 Squadron of the Royal Air Force in the 1941-1944 timeline.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Whirlwind2D folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Whirlwind2D folder into your Decals folder.
That's it! Bombs, tanks and sounds are all stock items but you will need to add a WW2 pilot (not supplied). Please note that this older 3D model does have some 'rope' issues that you can remove by turning shadows to FALSE. It's a tricky beast to get off the ground, requiring slow advancement of the throttle and a gentle touch, but is otherwise OK.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Big thanks to Veltro2K for the Whirlwind... and so much more!
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 10/04/2020
68 downloads
0 comments
Submitted
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Bone Guardians: B-1B in ANG Service
Bone Guardian : B-1B Bones in ANG Service
This mod provides more accurate unit markings for the B-1 mod during the Bones service with the Kansas and Georgia ANGs. Every B-1 that could be confirmed is represented in its assigned unit and given nose arts as appropriate. Minor tweaks have also been made to the inis and effects.
Installation
unzip and unpack into preferred mod folder. allow overwrites of previous files.
Included
complete B-1B_96 aircraft, decal folders, original weapons fit as well as ini edited Mk80 series weapons to allow greater base quantities. new effects are also included
Credits
model and pit Dels
Original Skin STORM, Jat81500 Jimmy B
FM, Loadouts FastCargo
skin tweaks, minor ini edits, new AB effects, tga work daddyairplanes
Stratos, NightshadeP/R, whiteknight06604, allenjb42 TEST CREW
Hope you enjoy this mod.
daddyairplanes
aka Kevin Unruh
12 April 2020
307 downloads
0 comments
Submitted
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SAC Twilight: B-1B Bones
SAC Twilight : B-1B Bones 1989-1990
This mod provides more accurate unit markings for the B-1 mod during the Bones service with the Strategic Air Command. Every B-1 that was operational in 1989 through 1991 is represented in its assigned unit and given nose arts. Minor tweaks have also been made to the inis and effects.
Installation
unzip and unpack into preferred mod folder. allow overwrites of previous files.
Included
complete B-1B_86 aircraft, decal folders, original weapons fit as well as newer AGM-69 SRAM and B-83 nuclear weapons. new effects are also included
Credits
model and pit Dels
Original Skin STORM, Jat81500 Jimmy B
FM, Loadouts FastCargo
skin tweaks, minor ini edits, new AB effects, tga work daddyairplanes
Stratos, NightshadeP/R, whiteknight06604, allenjb42 TEST CREW
Hope you enjoy this mod. As an old USAF vet said, nuke em till they glow then shoot em in the dark.
daddyairplanes
aka Kevin Unruh
12 April 2020
196 downloads
0 comments
Updated
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L-410UVP Kaiman camo skin
By Gepard
This is the so called "Kaiman" camo skin, which one east german L-410UVP light passenger and transport plane had.
L-410UVP-T Turbolet Kaiman skin
*****************************************************
This mod is made for SF2.
----------------------------------------------------------
I. History
The czech made L-410UVP light passenger and transport plane was developed
to replace the old AN-2 biplanes. After a first version, called L-410A, the soviet Aeroflot airline
demanded some changes, including better short take off capabilities. So the version L-410UVP was developed and widely exported in the COMECON states.
The east german air force LSK, purchased 12 planes in 1980. They used it as training airplane for tranport pilots and navigators and for transport tasks. Parachute missions were made with the subversion L-410UVP-T (t- stands for Transport).
VIP transport was made with subversion L-410UVP-S (s stands for Salon). Both versions were easy to discriminate. The T version had a black rubber plate behind the side door.
-----------------------------------------------------------------------
II.
CREDITS:
The skin is:
~~~~~~~~~~~
made by me.
The tactical numbers:
~~~~~~~~~~~~~~~~
are made by Paulopanz
----------------------------------------------------------
III.
INSTALLATION:
-Unzip the folders into your objects folder
----------------------------------------------------------
IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
V.
The L-410UVP-T and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
------------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
April 2020
58 downloads
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LTV EA-7L Corsair II
By paulopanz
8 TA-7C modified into electronic aggressor aircraft used by VAQ-34,
upgraded to A-7E standard while retaining twin seats in 1984.
WHAT's IN:
- EA-7L repacked
- sound, pilots, weapons, screens
- 2 new USN skins
- historical serial numbers VAQ-34
CREDITS:
- The Mirage Factory: plane
- V1: Crusader
- Pete Federico "pappychksix": original aggressor skin
- paulopanz: skins, decals ect.
ORERATIONS:
Key #10 = open canopy
Key #9 = fold wings
Key #8 = refuel probe
NOTE:
- the plane is ready to use in Nellis or Topgun install
Enjoy
@paulopanz
183 downloads
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Westland Whirlwind - Desert Camo No.6 Squadron
By Spinners
This is a fictional Desert Camo scheme for the Westland Whirlwind recently released by Veltro2K with markings for the famous No.6 squadron ('The Flying Can-Openers') of the Royal Air Force. For SFP1/SFG/WOV/WOE/WOI just drop the folder called '6d' into your Whirlwind folder and go and open some cans! For SF2 users things are a bit more tricky but you probably know your way around the different file structure by now. BTW the Whirlwind flies really nicely in SF2 but make sure you've got your throttle to zero before you start!
Anyway, many thanks to Veltro2K for this little gem and also to Syrinx for the template and for the serial number decals - to which I've added another two to make a baker's dozen plus I've knocked up some reasonably authentic squadron codes.
85 downloads
0 comments
Updated
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LTV TA-7C Corsair II - The Mirage Factory
By paulopanz
Two-seat trainer version for USN, 24 converted from A-7B, 36 from A-7C.
In 1984, 49 airframes, including the 8 EA-7Ls, were re-engined with the
TF41-A-402 and upgraded to A-7E standard.
USN: 60 aircrafts
HAF: 13 Ex USN delivered 1994
RTN: 4 Ex USN delivered 1995
WHAT'S IN:
- TA-7C from TMF remodded
- 33 Skins (30 USN, 2 HAF, 1 RTAF)
- Historical decalset
OPERATIONS:
- Canopy Key=10 with auto closing
- Wingfold Key=9 with auto closing
- Fuel Probe Key=8
CREDITS:
- TMF (the Mirage Factory- FlyingToaster, ArmorDave [cockpit source], BPAo, colum5)
- Paulopanz (me) for all the refit / modification / decals / skins done
INSTALL:
- put all in your main mod folder and overwrite
Enjoy.
@paulopanz
314 downloads
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MIM-14 Nike Hercules
By DaniloE31
I was so sick of looking at the old Model of the Hercules SAM missile, that I decided to finally build one by myself. Learning the use of 3ds Max just for this purpose
It's not a super-ultra detailed model with 10 thousands of polys, like you see sometimes these days , but it was never ment to be so.
This package includes the minimum bundle to make the Nike Hercules system fully functional:
new MIM-14 Hercules missile - 3D model, texture & .ini-work DaniloE31 (that's me) Nike 4x launcher - model by ErikGen, .ini-work DaniloE31 Nike LoPAR search radar - model by ErikGen, .ini-work DaniloE31 Nike TTR tracking radar - model by ErikGen, .ini-work DaniloE31
The ini's in this bundle are set to a network called "NIKE" and work together so they actually fire missiles at the Red Planes!
You can install the pack in your ModFolder™\Objects\ , but in case you don't want to mess up your existing Nike Objects, you can also just take the following files:
Weapons\MIM-14\Hercules.LOD Weapons\MIM-14\ Hercules_LOD002.LOD Weapons\MIM-14\Hercules.bmp
and use the new missile. I used the very same Files & Node Names so you can eventually place the new LODs without the need of editing a single ini.
I hope you enjoy it!
DaniloE31
181 downloads
0 comments
Updated
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[Fictional] BAC Lighting F.Mk.51 IDF/AF
By Spinners
BAC Lightning F.Mk.51 for STRIKE FIGHTERS 2
This is a simple mod of the stock Lightning F.Mk.2 to create a fictional Lightning F.Mk.51 in service with the Israeli Air Force in the 1964-1973 timeline.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the LightningF51 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the LightningF51 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 09/04/2020
53 downloads
0 comments
Submitted
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L-410UVP-T
By Gepard
L-410UVP-T Turbolet
*****************************************************
This mod is made for SF2.
----------------------------------------------------------
I. History
The czech made L-410UVP light passenger and transport plane was developed
to replace the old AN-2 biplanes. After a first version, called L-410A, the soviet Aeroflot airline
demanded some changes, including better short take off capabilities. So the version L-410UVP was developed and widely exported in the COMECON states.
The east german air force LSK, purchased 10 planes in 1980. They used it as training airplane for tranport pilots and navigators and for transport tasks. Parachute missions were made with the subversion L-410UVP-T (t- stands for Transport).
VIP transport was made with subversion L-410UVP-S (s stands for Salon). Both versions were easy to discriminate. The T version had a black rubber plate behind the side door.
-----------------------------------------------------------------------
II.
CREDITS:
While making the L-410UVP-T i used a lot of files made by other modders. Thanks for this files!
The LOD file is made:
~~~~~~~~~~
MontyCZ
The skin based:
~~~~~~~~~~~
on MontyCZ's latvian skin, modified by me.
The flight model is made :
~~~~~~~~~~~~~~~~
by MontyCZ
and modded
by me
The Cockpit is made
~~~~~~~~~~~~~~
by Florian
~~~~~~~~~~~~~~~~~~~~~
The airborne ranger is made
~~~~~~~~~~~~~~~~~~~~~~
by Florian, modified by me
----------------------------------------------------------
III.
INSTALLATION:
-Unzip the folders into your object folder
----------------------------------------------------------
IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
V.
The L-410UVP-T and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
------------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
April 2020
232 downloads
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CL.13B Sabre Mk 6 SAAF
By strahi
Canadair CL13 South African Air Force
Skin templates by Geary, thank you, my friend
Not perfect, maybe someone will find useful.
130 downloads
0 comments
Updated
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LTV A-7 & TA-7P Corsair II Força Aérea Portuguesa pack
By paulopanz
LTV A-7P Corsair II Ex-U.S. Navy A-7A rebuilt for Portugal, 44 refurbished with TF30-P-408 engines and an avionics fit similar to the A-7E.
LTV TA-7P Corsair II Two-seat trainer version for Portugal; 6 converted from ex-U.S. Navy A-7A.
WHAT'S IN:
- A-7P from DLC 25 with painted insignias and correct numbers limitation + my old mod skin upgraded as an early, just delivery plane;
3 new skins V. 1.1: Later Esq. 304 magnificos; Squadron Exchange Germany '91; Farewell Esq. 302/304 1999.
- TA-7P from TMF TA-7C remodded with two skins Wraparound and early (hypotetical) camo. It uses numbers provided with DLC 25.
2 new skins V. 1.1: Later Esq. 304 magnificos; Squadron Exchange Germany '91.
- TA-7C from TMF TA-7C - 1 new bonus skin V. 1.1
1 plane (s/n 154404; c/n B-044) was temporarily provided by the United States Navy to Portugal in April 1982
This aircraft, a A-7B-1-CV Corsair II converted to TA-7C tandem twin-seat trainer, was nicknamed "White Dove"
(Portuguese: Pomba Branca) due to the original Upainting that was kept. It was returned to the USN in June 1985
Corsairs in FAP service here: https://en.wikipedia.org/wiki/LTV_A-7P_Corsair_II
OPERATIONS:
- Canopy Key=10 with auto closing
- Wingfold Key=9 with auto closing
- Fuel Probe Key=8 (only for TMF TA-7P/C)
CREDITS:
- TK for A-7P (DLC 25)
- TMF (the Mirage Factory) for TA-7C, pilot, seat, tanks (repainted)
- DaddyAirplanes for original skins reworked / restored
- Wrench for A-7E temps used on Farewell skin;
- Paulopanz (me) for all the refit / modification done
INSTALL:
- You need DLC 25
- for TA-7C "Pomba Branca" skin and sound you need my TA-7C pack here:
- put Objects folder in your main mod folder and overwrite
Enjoy.
@paulopanz
PS: this is for Cocas !
280 downloads
0 comments
Updated
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LOD Exporter for Blender
By mue
I tried to implement the exporter only based on the information I found by investigating LOD files. I'm not a 3D Modeler myself. I only tested the exporter with rather simple object (hierarchies).
The bottom line is that I have no idea if the exporter works for you. So please give feedback.
Note: This plugin requires blender version 2.78 or 2.79. It is not compatible with blender versions 2.8+.
1.) Installation
Open the Blender User Preferences - Add-ons Tab
(File -> User Preferences... -> Add-Ons)
Click "Install from File..."
Browse to and select the exporter python script "io_export_sf2_lod.py"
Click "Install from File..." (or double click on the script name)
In the Add-Ons Tab under Supported Level select Testing and enable "Import-Export: Strike Fighters 2 LOD Exporter"
The LOD exporter is now installed and enabled. Under File -> Export you should see the menu item "Strike Fighters 2 LOD (.lod)". It's greyed out until an exportable object is selected.
2.) Usage
Select the object you want to export and click File -> Export -> Strike Fighters 2 LOD (.lod)
The file browser opens. In the lower left area you see the LOD exporter options:
-enable/disable writing the out file (text file with information about the exported object(s)).
-enable/disable animation export
-allow decals:
This option is similar to the option in the original TW-Exporter: "Exporting using AllowDecals=0 causes the vertex to be shared, so it can reduce the size of the .LOD but also causes decals to "bleed" along the edges."
This dialog setting is used as default for all objects to be exported. However, it can be overwritten by each individual object via the custom object property "AllowDecals" = 0(false) or 1(true)
The selected object and all child objects are exported.
Two custom object properties are supported by the exporter:
-AllowDecals = 0 or 1, This option is similar to the option in the original TW-Exporter: "Exporting using AllowDecals=0 causes the vertex to be shared, so it can reduce the size of the .LOD but also causes decals to "bleed" along the edges."
-UseFlatNormal = 0 or 1, if set to 1 then all vertex normals are pointing straight up (normal = (0,0,1)) in the objects local coordinate system.
Please note!
The objects must meet the following requirements:
-No scaling in the Transform Properties allowed (that means: scale x = y = z = 1.0). If your object has scaling, it should be applied to the mesh (Ctrl-A)
Scaling is only allowed for animations.
-A material must be assigned to the object. Only the first material of an object is exported.
The following material parameters are exported:
-Diffuse Color (the lod file format also contains ambient color. Currently the exporter set ambient color = diffuse color)
-Specular Color
-Specular Intensity
-Specular Hardness (I think in 3ds Max it's called glossiness)
-if "Shading -> Emit" > 0.0 then self illumination is enabled
-Transparency (if transparency is enabled, then the object doesn't cast and doesn't catch shadow. if transparency is disabled, then the object cast and catch shadow. The specific LOD format version the exporter writes, doesn't support arbitrary cast/catch shadow combinations. The other LOD formats I don't understand enough (yet). Sorry!)
-Alpha
-Mirror Reflectivity
-Diffuse texture image name (as diffuse texture the exporter uses the texture where "Influence -> Diffuse -> Color" is enabled)
-Normal map texture image name("Influence -> Geometry -> Normal" is enabled and the Normal value is also exported)
-Specular map texture image name("Influence -> Specular -> Intensity" is enabled)
-Normal and specular map can only be used together with a diffuse map. (If I exported a normal or specular map without diffuse map, then the LOD wasn't shown in the game or the game crashed. I don't know why...)
Animation Export:
This exporter supports the following object animation types: location, rotation and scaling.
Frames 10, 20, 30, ..., 100 are exported as animation 1
Frames 110, 120, 130, ..., 200 are exported as animation 2, ...
3.)Credits:
Thanks to logan4 and angelp who provided me with specific lod files that helped me to understand the lod file format better.
4.)Changelog:
Version 0.1:
-initial release
Version 0.2:
-bugfix: didn't work in blender version 0.79
Version 0.3:
-animation support
-added custom object properties: "AllowDecals" and "UseFlatNormal"
440 downloads
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DHC-1 Chipmunk T.10 - Repacked
By paulopanz
The de Havilland Canada DHC-1 Chipmunk is a tandem, two-seat, single-engined primary trainer aircraft
developed and manufactured by Canadian aircraft manufacturer de Havilland Canada. It was developed
shortly after the Second World War and sold heavily throughout the immediate post-war years, being
typically employed as a replacement for the de Havilland Tiger Moth biplane.
The Chipmunk was the first postwar aviation project conducted by de Havilland Canada. It performed
its maiden flight on 22 May 1946 and was introduced to operational service that same year.
During the late 1940s and 1950s, the Chipmunk was procured in large numbers by military air services
such as the Royal Canadian Air Force (RCAF), Royal Air Force (RAF), and several other nations' air forces,
where it was often utilised as their standard primary trainer aircraft.
The type was also produced under licence by de Havilland in the United Kingdom, who would produce the
vast majority of Chipmunks, as well as by OGMA (Oficinas Gerais de Material Aeronáutico) in Portugal.
NOTE:
This mod was done during COVID-19 lock down. It helped me to spend my time with out thinking all day
long about it.
I never planned to skin this plane, but Kevin and mostly Daddyairplanes upgraded and put it on my
desktop, so I made a pair of skins using Daddy great one and day by day the skins went 28 (!).
So the skinpack became a whole repack ...
All serial numbers are historical ones, but not all the skins, as I can't find Jordan and Syrian pics.
I made them looking at similiar planes dressing, but If someone has some references or
books (like Warpaint n. 123 !) the pack will be very soon upgraded.
This is a very nice model, mapped like a dog .... so skinnig sometimes it was like a puzzle, so
I thik that whitout COVID-19 home rest this job'ld never be done.
WHAT'S IN:
- a flyable plane
- 30 skins all around the world (see pictures ...) Early Irish and Saudi added in V. 1.1 thaks to Menvra!
- hangars
- historical decals
- lights tweaked
- autoclosing canopy
CREDITS:
- bigal 1 and team (see original readme included) for SF1 realise;
- Wrench for SF2 porting;
- DaddyAirplanes for great Brixmis skin (not included) I used as a base for mine;
- paulopanz for skins, decals, hangars, tweakings etc.
INSTALL:
- delete any previous chipmunk folder from your aircraft folder, all you need (except Daddy skin) is here.
- enable, if you haven't done before, Irish Air Corps
Add this to yours NATIONS.INI in FLIGHT FOLDER to the list bottom
XXX = the last entry +1
[NationXXX]
Name=EIRE
DisplayName=Irish Air Corps
Alignment=FRIENDLY
PilotNameList=NamesBritish.lst
RankList=RanksRAF.lst
CallsignList=CALLSIGNSRAF.LST
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.str
Medals=MedalsRAF.ini
MedalTextFile=MedalsRAF.str
- put all in your mod folder and overwrite
OPERATIONS:
Open canopy = 10 key
God speed.
@paulopanz
129 downloads
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MB-339A Reduxe
By Soulfreak
MB-339A Reduxe for SF2
WHAT´S IN:
1 aircraft with 16 brand new skins
I always liked this little bird and so I updated it a bit.
-------------------------------------------------------------------------------------------------------------------
Installation:
1st you have to delete the MB-339A folders from your Aircraft & Decals mod folders (only if you have an earlier version installed).
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
If asked, let overwrite
-------------------------------------------------------------------------------------------------------------------
Credits:
ID(io)T Team: Original MB-339A mod
Soulfreak: All paintwork, most of the decals, Hangar & Loading screens & ini dance
NGHENGO: Main 3D model
Bobrock: 3D model and Cockpit
Paulopanz: some Decals
Spillone104: DEFA gunpods, INI work and sound
Baffmeister: FM tuning
Aleducat: Martin Baker MK10-1 seat
Crusader: Cockpit ini update
Special thanks to "yakarov79" for his support & help with panel lines.
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
------------------------------------------------------------------------------------------------------------------
It was tested in a SF2 complete installation.
Schapen, April 4th 2020
Carlo "Soulfreak" Vecchi
422 downloads
- aermacchi mb-339a
- mb-339a
- (and 4 more)
0 comments
Updated
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Panavia Tornado (German Navy)
By guuruu
April 2020
=========
Marineflieger IDS version 1.50
-------------------------------------------------
Marineflieger Tornado IDS. Version 1.5 looks to be final standart for all my Tonkas.
CAUTION !!!!
---------------------
Base LOD is using specular maps.
They can really drop fps on slower GPUs [like my GTX 460 ;-)].
If you have this problem use files in EXTRAS folder.
Just copy it to :/Objects and overwrite.
CAUTION 2:
--------------------
Weapons : Since 1988 MBB-Aeritalia recce pod
since 2000 Litening II laser pod --> LGBs
since 2002 AGM-88
CAUTION 3:
--------------------
Better check TUTORIALS before you'll delete them ;-)
Keys:
----------
SHIFT+1 -> canopy open
SHIFT+2 -> fuel probe
SHIFT+3 -> weapon operator cockpit
SO,THE MOST IMPORTANT PART ... CREDITS:
Nothing wouldn't be possible without these guyz :
---------------------------------------------------------------------------------
ravenclaw_007 - weapons, documentation, 3d lessons, BOZ, pylons, German loadouts and lot of help
yakarov79 - skinning lessons, testing, damages, 3d details
baffmeister - flight model, testing
coupi - decals, skins, hit boxes, damages, testing
crusader - documentation, testing, avionics, HUD, air search radar, loadouts, RWR
soulfreak - skins, decals
sophocles - testing, sounds
spinners - hangar and loading screens
florian - some parts and ideas I used in my model from his German Tornado
76_IAP - 3d lessons
guuruu - ALL BUGS
.. AND ALL PREVIOUS TONKA DEVELOPERS. THANK YOU GUYZ VERY MUCH.
Godfather of project:
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fanatic modder - testing, documentation, flight model, engine datas, inspiration, sounds, loadouts
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This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
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THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
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Have fun
Wojtek
481 downloads
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S-32(test)
By frtn
3dmodel is from the free3d(freeware)
(This is not my model, but Edited by me)
this is a test verson,maybe it has any unknow problem.
The su-47 skin is can be used in this mod,too.
Cockpit use insky su-35 Cockpit
The animation key is the
ctrl + 0(open the cockpit)
ctrl + O(open the weaponBay)
I can't provide sound files and the effect files.
so you must find the files before you folder it in the game.
Thanks a lot
Have fun
frtn
143 downloads
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SU-47
By frtn
SU-47
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3dmodel is from the free3d(freeware)
(This is not my model, but Edited by me)
Cockpit use insky su-35 Cockpit
The animation key is the
ctrl + 0(open the cockpit)
ctrl + O(open the weaponBay)
I can't provide sound files and the effect files.
so you must find the files before you folder it in the game.
Thanks a lot
Have fun
frtn
239 downloads
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Jet ProvostUPDATE.7z
By russouk2004
Update
I noticed by accident while mapping inner wings
Some meshes mapping was on wrong areas,so...
Intakes mapping mixed up...some on wrong side.....FIXED
Some parts mapped weirdly,so,where possible............FIXED
Mid wing areas unmapped...........FIXED
Some parts mapped to same place......FIXED
if you spot something ive missed,let me know
its not 100% but close...so thats it for now...
Cheers
Russouk
ALSO CONTAINS NEW A\C BAC 167 STRIKEMASTER
BAC 167 Strikemaster
With 2 1.76 MM wing root Mg`s,just below intake lips...
4xPylons usually carried mk82 x2 and rocket pods...mostly the 155 IIRC
Uses same cockpit and pilots and sounds etc as the Provost,if you have it already then no need to d\l the sounds etc.
No decals for this as ive no time...im sure that you guys will be on it...
Seems to fly ok....and weapons are all working...
Have fun
247 downloads
0 comments
Updated
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Desert Sea Tiles Replacement
By tiopilotos
SF2 Desert Sea Tiles Replacement
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This is a new sea tileset to replace the sea of the stock desert terrain.
These tiles give a more natural look to the sea and they can be used in
every terrain which uses the stock desert tileset. Apart from the repaint
new alpha layers were made for optimal result.
Ground and water effects also included!
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As always open readme.txt first to see installation instructions and credits.
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License:
This is a freeware; yet it can be redistributed only in other CombatACE mod packages.
You are free to make further modifications for own use but if you plan to release a modified
version of this package you must request permission first. In that case you must include original
read me file. This mod may not in any way, shape or form be used in any payware additions.
167 downloads
0 comments
Submitted
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UH-1H IROQUOIS DECAL FIX
By Trotski
Please find enclosed the fix for the missing decals for the Pakistani UH-1H for the cargo doors when a gunner is enabled, just replace the decals.ini file in all 3 colour schemes, it is exactly the same file for all 3 so just delete the old one and replace with this one, then we shall all be number enhanced
I apologise I should have fixed this from the start, however, after a quick chat with Yakarov79 I got on to it this morning, and corrected the error, quick and easy fix , as I suspected .
52 downloads
0 comments
Submitted
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UH-1H IROQUOIS (PAKISTAN)
By Trotski
BELL UH1-H IROQUOIS
PAKISTANI ARMY
Using Yakarov79's excellent UH-1H I have created 3 new skins for the Pakistani Army, the first is the standard overall green, there is a grey/green camo scheme, and finally what appears to be the latest cam scheme which is sand/green/brown . I have included the whole package in this upload to make it easier to install as it needs really to be installed separate from a general UH-1H installation, as it is a purely Pakistani machine. all the files needed are included, sounds, weapons, pilots etc etc . I have left the decals the same for all 3 schemes, as it appears that standard markings are commonplace on Pakistani aircraft. One thing to note though, is that when the gunners are enabled, it removes the numbering from the cargo doors, not a major issue at all, but I just thought you may need to know. also, the latest iterations of the Huey in Pakistani service appear to be armed with miniguns rather than M60's however I dont have the ability to adjust this , so the Pigs will have to suffice, I am not sure if this modification is for the newer Venoms, rather than the standard UH-1 , however, if it is possible to mod the gunners with the miniguns, that would be totally ace.
As I said this model is originally from Yakarov79, so all the main, and important workings are his sterling work not mine, I have merely adapted it to reflect the Pakistan Army's aircraft.
As always, any questions or issues/omissions, please feel free to message me. I hopefully will be doing more UH-1H's soon, in fact I have started working on them already, so wait out on that !!
Finally as always, ENJOY !!!
138 downloads
0 comments
Submitted
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Sukhoi Su-57 (T-50-5)
By Guest
- Strike Fighters 2 Planes: PAK FA
Sukhoi T-50-5 PAK FA fifth prototype
Skin and Decals by Dariam
This is a freewere mod, can't be sell
_Enjoy!!!
153 downloads
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