Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Updated Korat RTAFB
By JSF_Aggie
*****
***** Updated Korat RTAFB
*****
This is an update of Armourdave's Korat model.
What I've changed/added:
- redrawn higher res textures for the buildings and runways
- fixed aircraft parking areas
- fixed some missing runway lights
- added ground objects
- updated the draw distances of some of the ground objects
Please see the install instructions in the README
*****
***** Credits
*****
Korat RTAFB model....Armourdave
Ground Objects:
82L..................KillerBee
82S..................KillerBee
84L..................KillerBee
84S..................KillerBee
ACLadder.............KillerBee
AirStartUnitC........KillerBee
AirStartUnitL........KillerBee
AirStartUnitR........KillerBee
B_Duel_Y_Trac........Sundowner
B_TrailerMk82........Sundowner
B_TrailerMk82_Duel...Sundowner
FireExtinguisher.....Amokfloo
Forklift.............Amokfloo
M_Trailer............Sundowner
RstandT..............KillerBee
SATS2................KillerBee
Y_Tractor............Sundowner
265 downloads
0 comments
Submitted
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FW-190A4
By torno
This is one of the first versions of this German fighter, who believes for the sfp2 series. the file contains the model of the plane plus 4 skin, a template of high resolution, the armament plus the new sounds and how to install them, only the pilot is not my author and I do not know who created it, but he is grateful for his work.
Sorry my bad english
Torno & Banidos team
335 downloads
0 comments
Submitted
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HH-1H Iroquois
By yakarov79
Bell HH-1H Iroquois
This is a third party add-on of Bell helicopter model HH-1H used by USAF as Crash Rescue helicopter.
It is designed for and works only in SF2 series. And will never work in SF1.
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
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Copy all files to specific folders in your game mod directory.
ANIMATION 1 & 2 - cockpit doors
ANIMATION 8 - unfold hoist
ANIMATION 9 - PJ on a winch
ANIMATION 10 - lower/raise hoist.
This is beta file.
Better to share than store on hard drive.
Aircraft include generic Bell Huey cockpit.
Flying.
As with all my previous helos flying is quite easy. With little practice, you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
Normally throttle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely.
Pack includes one helicopter with 1 skin
Have fun.
Hope you will enjoy it same as me when working on it.
Edit and report bugs.
Jarek Hereda.
224 downloads
0 comments
Submitted
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CH-118 Iroquois. SF2.
By yakarov79
Bell CH-118 Iroquois
This is a third party addon of Bell helicopter model CH-118 used by Canadian Armed Forces.
It is designed for and works only in SF2 series. And will never work in SF1.
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
---------------------------------------------------------------------------------------------------
Copy al files to specific folders in your game mod directory.
ANIMATION 1 & 2 - cockpit doors
ANIMATION 8 - unfold hoist
ANIMATION 9 - PJ on a winch
ANIMATION 10 - lower/raise hoist.
This is beta file.
Better to share than store on hard drive.
Aircraft include generic Bell Huey cockpit.
Flying.
As with all my previous helos flying is quite easy. With little practice, you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
Normally throttle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely.
Pack includes one helicopter with 3 skin for specific years to represent paintings used by Canadian Armed Forces.
Have fun.
Hope you will enjoy it same as me when working on it.
Edit and report bugs.
Jarek Hereda.
173 downloads
0 comments
Submitted
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F-4S_Beta.7z
By Jon_Beers
Here is an F-4S Phantom II with only 2 skins. I have in my personal stash version more skins, but I need to finish tweaking.
The completed version will have more skins and I'll include weps and sound files, pilots etc. If no pilot shows up when u try this one you'll have to edit the 'data' file and change the pilot with one you have.
I just realized I neglected to change the sound settings in the data file...so i enclosed my j79.wav files.
Be careful not to overwrite what you don't want to loose, so I'd unzip it to somwplace like C:\Temp...the copying to the right folders.
J79.7z
194 downloads
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DEUCES Euro Desert Terrain
By Jon_Beers
Am not sure who created this mod of the desert terrain using Euro Airwar textures other than 'Dueces' but here it is.
I call it in a couple missions uploaded in my F-4S_F-4N pack to be uploaded today barring tech difficulties.
I modded the 'nations' file, BTW.
153 downloads
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SF2 USAF F-35 redux
By kblomkvist
Here's my rework of the original SF2 F-35A from FastCargo's F-35A/B/C Lightning II V 2.5 for SF2 pack. It includes USAF F-35A only, so there are no B/C or foreign operators versions (maybe I'll do them in the future). This pack was created and tested with full 5 merged install of SF2 with latest patch.
My main objective was to make this aircraft more reallistic by reworking the skins (RAM coatings, panel lines etc.), loadouts and other minor .ini changes. The afterburner is changed to the Viper Burner by The Viper Team and the pilot is changed to the one with JHMCS.
Following squadrons are included:
4th FS, 388th FW, Hill AFB, UT 31st TES, 53d TEG, Eglin AFB, FL 34th FS, 388th FW, Hill AFB, UT 58th FS, 33d OG, Eglin AFB, FL 61st FS, 56th OG, Luke AFB, AZ 62d FS, 56th OG, Luke AFB, AZ 63d FS, 56th OG, Luke AFB, AZ 422d TES, 53d TEG, Eglin AFB, FL All aircraft numbers are real and come from this site: http://www.f-16.net/aircraft-database/F-35/serials-and-inventory/airforce/USAF/
The default loadouts are all-internal. Presets with external stores are also included to use with in-game mission editor. Most weapons come from Ravenclaw's Weapons Pack 2. Loadouts do not include external fuel tanks as they are not used in real life.
Reworked skin template based on DoctorWho's template is included. It is suitable for F-35A only. Feel free to create new skins, give me credit when publishing.
Installation:
Firstly, if you are new to SF2, please head to The Knowledge base and read about Mod Folders and installing mods. It is highly recommended to delete your previous version of F-35A from your Aircraft folder. After doing this, copy all the content of "To Mods Folder" folder to your mod folder. Overwrite when asked.
Credits:
FastCargo - original F-35A/B/C Lightning II V 2.5 for SF2 pack ravenclaw_007 - weapons The Viper Team - Viper afterburner DoctorWho - original F-35A/B skin template You can use my work included in this pack under the terms of Combatace Freeware License.
2,066 downloads
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Kosovo_beta
By Jon_Beers
I saw in the forum someone asked about a Kosovo terrain and someone else thought there was one around (albiet this was posted some time back.) Anyway, here is that Kosovo terrain. Unfortunately, somehow ( i ) apparently overwrote the planning maps with the 'desert' planning maps at some point so i put in blank bitmaps to substitute. If you take one of your msn files and substitute 'kosovo' for lets say 'desert' it should work. If you use the kmd mission editor you can see where the targets are located and move your planes where you want of course.
Perhaps, I will get some sort of map plotted at some point, but the only way i know how to do that is to trial and error with the kmd mission editor and starting the game up to see where i end up. Someone with more experience with some other util could prob whip something up.
If, you like the F-4S in the image I will try to get the skins finished and up load it soon.
I uploaded a couple mission files, but you'll still have to edit them unless you have the same planes and ground objects. My CV-41 USS Midway is in da ocean in at least one of these missions. (They're just samples...some planes some 'groundObjects' no planning just samples)
I do not know who created this Kosovo terrain to give credit to or if they mind me loading it here. Have no clue where and when i got it. Must have been years ago. Its pretty simple terrain. Very frame rate friendly, tons of mountains and hills, plus the ocean (the adriatic i suppose its called.) Not up; to modern standards. You might like the 'Black Sea' terrain better if you want detail and fly in that neighborhood.
259 downloads
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KC-135 Skinpack 2: Post Vietnam (1975-1987)
USAF KC-135 Skinpack 2: 1974 through 1987
This skin pack will feature skins for all USAF KC-135 users from 1974 until 1987. This includes the Air National Guard and Air Force Reserves as the aircraft became available.
Requirements: any version of Strike Fighters 2, and the KC-135 mod found here
Installation:
first, get the Mirage Factory C-135A/B and KC-135A/E/R 1.0 from the above link (if you dont have it already)
then unzip this to the mod folder, allowing overwrites.
Known Issues:
this is meant as eye candy. unfortunately, SF2 doesnt support air to air refueling so the best to be done is set up a recon mission and then park it in an orbit.
Also, Dels C-130 pit does not line up with the model very well. it is included mainly so that it can be player selected (i had to test it somehow).
In the skins with ADC tgas, loading more than 8 aircraft on a mission will produce irregularities (like only the front half of the camo showing). So far I have not seen more than 8 on a ramp, and it is doubtful you need to load more than that in one area for a mission. Just be warned if you throw all 16 in at once.
BTW, this thing is huge!!! over 3 1/2 GB size
So, Whats Included?:
Skins with at least two examples from every USAF unit to fly the KC-135 from 1974 - 1987, with separate skins for Active Duty and reserve forces
Colors represented include silver lacquer, ADC gray, and Shamu dark grey over medium grey.
Skins from 1987 have a mix of Shamu and ADC grey colors as tga. Same skin, two different paint jobs
Skins from 1983-1985 have a mix of ADC grey and silver lacquer colors. Skins from the 1970s are all silver lacquer and minimal tail markings
Engines on the A models were adjusted to produce heavy smoke at max thrust. Burning water, just like the real thing.
Drogue to simulate refueling probe equipped aircraft. Added in loadout screen
Credits-
Bpao- original aircraft and skin
Dave- original aircraft lead
Dels- cockpit used to make flyable
daddyairplanes- research, ini edits, tga work, skin refinement
yakarov79- drogue baset model, skin templates, general technical assistance
allenjb42- tech assistance with the basket work
test crew- yakarov79, allenjb42, Wrench
Huge Thanks to the following for research assistance:
Wurtsmith Air Museum https://www.facebook.com/WurtsmithAirMuseum/
Malmstrom Museum and Air Park https://www.facebook.com/MalmstromMuseum/
Grissom Air Museum https://www.facebook.com/GrissomAirMuseum/
Plattsburgh AFB - Plattsburgh NY Facebook Group https://www.facebook.com/groups/53984811032/
84 downloads
0 comments
Submitted
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KC-135 Skinpack 3: Late 1980s
USAF KC-135 Skinpack 3: Late 1980s
This skin pack will feature skins for all USAF KC-135 users from the late 1980s. This includes the Air National Guard and Air Force Reserves. Many of the skins serials and nose arts are the same as in ODS, which the aircraft would participate in a few years after this period. This also represents the era that the Shamu scheme became more common and that nose art made a comeback on USAF aircraft.
Requirements:
any version of Strike Fighters 2, and the KC-135 mod found here
Installation:
first, get the Mirage Factory C-135A/B and KC-135A/E/R 1.0 from the above link (if you dont have it already)
then unzip this to the mod folder, allowing overwrites.
Known Issues:
this is meant as eye candy. unfortunately, SF2 doesn't support air to air refueling so the best to be done is set up a recon mission and then park it in an orbit.
Also, Dels C-130 pit does not line up with the model very well. it is included mainly so that it can be player selected (i had to test it somehow).
Loading more than 8 aircraft on a mission will produce irregularities (like only the front half of the camo showing).
So far I have not seen more than 8 on a ramp, and it is doubtful you need to load more than that in one area for a mission. Just be warned if you throw all 16 in at once.
BTW, this thing is big, coming in over 2 1/4 GB size
So, Whats Included?:
Skins with at least two examples from every USAF unit to fly the KC-135 during the late 80s, with separate skins for Active Duty and
reserve forces
Colors represented include ADC gray, and Shamu dark grey over medium grey. Shamu is added as tga for a mix within each skin
Engines on the A models were adjusted to produce heavy smoke at max thrust. Burning water, just like the real thing.
Drogue add on to simulate refueling probe equipped aircraft. Added in loadout screen
Credits-
Bpao- original aircraft and skin
Dave- original aircraft lead
Dels- cockpit used to make flyable
daddyairplanes- research, ini edits, tga work, skin refinement
yakarov79- drogue basket model, skin templates, general technical assistance, some noseart work
allenjb42- tech assistance with the basket work
test crew- yakarov79, allenjb42, Wrench
Huge Thanks to the following for research assistance:
Wurtsmith Air Museum https://www.facebook.com/WurtsmithAirMuseum/
Malmstrom Museum and Air Park https://www.facebook.com/MalmstromMuseum/
Grissom Air Museum https://www.facebook.com/GrissomAirMuseum/
Plattsburgh AFB - Plattsburgh NY Facebook Group https://www.facebook.com/groups/53984811032/
88 downloads
0 comments
Submitted
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KC-135 Skin Pack 1: Operation Desert Storm
This skinpack adds in historical aircraft as used in Desert Storm for the A, E and R models KC-135. It is as close as possible with unit markings and features several nose arts.
Included
Skins and decals for KC-135A/E/R models
Cockpit and ini edits to make player flyable
Required
you will need the original KC-135 pack available here
Installation
download and install the above mod per its instructions
unzip this mod, then install new mod folder categories to your mod folder (Aircraft to aircraft etc)
allow overwrites
fire up game, take off and go pass gas
KNOWN ISSUES
This was originally an AI only aircraft. I added Dels C-130 pit so that it was flyable and I could check my work. That said, it is best to not fly from the cockpit as the Hercules' window frames don't match with the Stratotanker's windows.
UNIQUE FEATURES
As with most of my large aircraft mods, the skins are tga based. this means if you look for a Baby Shamu skin, you will only see a plain grey skin. When you fire it up in game, you will see a mix of ADC Grey and Baby Shamu.
AT THE START OF EACH SERIAL NUMBER IN THE DROP DOWN IS A LETTER, (a) FOR ADC Grey WITH FULL COLOR AND (s) FOR THE CAMO'D Baby Shamu SCHEME WITH SUBDUED MARKINGS
Credits
BPAO- original model
Dave- head of/released original project
dels- C-130 cockpit, used to make each aircraft player flyable
daddyairplanes- research, 90% tgas, ini work, touch up skin work
yakarov79- skin templates, some tgas (saved me a chunk of time photographing from a book so again thank you!)
Testing Crew
yakarov79, allenjb42, Eole
Big Thanks to
Plattsburgh Air Force Base - Plattsburgh NY Facebook Group
Wurthsmith Air Museum
Grissom Air Museum
for their support with harder to find historical images to complete this project
151 downloads
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SF2 Loading Screens for Stock Player Flyables
LOADING SCREENS FOR STOCK SF2 SERIES PLANES
Just as the title implies. This pack is broken down for each version. Load em all if you have em all.
ALL PICS WERE PULLED FROM GOOGLE SEARCHES. CREDIT IS DUE TO THE ORIGINAL AUTHORS, WHOEVER THEY MIGHT ALL BE.
INSTALLATION: ADD THE FOLDER FOR THE TITLES YOU HAVE TO YOUR OBJECTS FOLDER. ALLOW IT TO MERGE ALL AND GO FLY.
NOTE: SCREENSHOT ON DOWNLOAD PAGE IS NOT AVAILABLE. ALL PICS ARE REAL PHOTOS PULLED FROM GOOGLE.
FINAL NOTE: THIS DOES NOT INCLUDE DLC. ONLY THE PLAYER FLYABLE AIRCRAFT FROM THE FIVE MAIN GAMES AND THE TWO EXPANSION PACKS.
Thanks to the greater CA community for the help modding and the support and laughs over the years.
Kevin Unruh
aka Daddyairplanes
18 Aug 2018
96 downloads
0 comments
Submitted
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USAF / ANG T-33A Skins
By Soulfreak
USAF / ANG T-33A Skin Pack by Carlo "Soulfreak" Vecchi
This skinpack is only for the great T-33A from EricGen.
Pack includes 8 USAF / ANG Skins.
Credits:
EricGen for the great T-33A, Thank you so much Enrico for all your work my friend!
This mod is released under the combatace freeware licensing agreement:
http://combatace.com...are?do=findComment&comment=594960
Read the readme.txt!!!
Schapen, June 10th 2015
Carlo Vecchi
169 downloads
0 comments
Updated
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CF-121Redhawk
By ext
In 1959 Canada bought 30 Soviet Mig-21F Fishbeds. With the failure of the Avro Arrow Canada needed some high speed interceptors
but this project only lasted over 2 years before selling them off.
The F-101B Voodoo was Canadas main interceptor purchased from the USAF to fill the needs.
64 downloads
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F-16 Cockpits with NVG
based on a request here are all F-16 Cockpis from the Team Viper with NVG
the red cockpit light is removed for better NVG results , if you want it back you have to add the lines below in the , cockpit.ini / CockpitSeat001 , below the DiffuseLightFactor=0.5 entry
NightLightOn=0.25
NightLightColor=0.88,0.25,0.25
to install simply select the aircraft you need from the included file and overwrite the existing aircraft in your mod folder
if you have any problems feel free to kontakt me
have fun , ravenclaw_007
297 downloads
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F104M from Cocas and Co
By Stratos
The F104M by CAF team, 3d work by Cocas, skins by Nyghtfall, other ini work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall.
Some small whatif background:
The Lockheed F104M was a 1960s company-funded proposal for an improved air superiority Lockheed F-104 Starfighter. It was intended for both the USAF and the export market and was in direct competition with the Northrop F-5E Tiger II, Dassault Mirage F1 and the McDonnell Douglas F-4 Phantom II. Lockheed hoped to capitalize on its F-104 production experience through commonality of parts and systems, and minimize expenses by reusing tooling, jigs and existing factory facilities.
Borrowing heavily from the F-104 design the new type featured a new high-mounted, increased span wing and low-mounted, enlarged tailplanes. Both features were incorporated to improve flight handling characteristics and short-field performance.
The F104M was heavily focused for the USAF, trying to sell it as a improved dogfighter variant of the F104 interceptor. Seeing how the F104 small payload and relatively low agility can be a problem If dogfight capability ever arise, the USAF decided to try several prototypes. They liked the plane so much that several squadrons were equipped with the plane that formed part of the USAF until mid 70's.
Included: One plane with several skins and variations.
148 downloads
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F104L from Cocas and Co
By Stratos
The F104L by CAF team, 3d work by Cocas, skins by Nyghtfall, other ini work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall.
Some small whatif background:
The Lockheed F104L was a 1950s company-funded proposal for an embarked Lockheed F-104 Starfighter. It was intended for both the USN and Lockheed hoped to capitalize on its F-104 production experience through commonality of parts and systems, and minimize expenses by reusing tooling, jigs and existing factory facilities.
Borrowing heavily from the F-104 design the new type featured a strenghtened landing gear, corrosion portection, increased span wing and of course catapult and arreting gear additions.
The F104L was a specific product for the USN and the USMC, trying to sell it as a fast interceptor with better payload and range than the USAF F104. Both USN and USMC bought a good amount of planes and it saw service in both forces during the Vietnam war as a fighter for the USN and as a STRIKE and CAS airplane for the MARINES. Both services praised the speed and capability of the new planes, but also criticized the slow speed handling, that posed serious problem for a carrier aircraft.
After getting several kills and a good service record in Vietnam, planes were retired froma ctive duty in 1972, altought USMC used the plane for fast Strike for more several years.
Included: Skins for USN VF162 and for USMC VMFA311
135 downloads
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twin rocket-pods assembly , left and right
as requested i upload here some of my new rocket-pods as twin left and right assemblies , to use them you may have to edit the data.ini of the selected aircraft
rocket-pods includet are
- Aero - 7D - LAU - 3A - LAU - 3A/A - LAU - 3C - LAU - 10A to install copy the included weapons files to you Weapons mod folder and let overwrite if asked to
if you encounter any problems feel free to contact me
have fun , ravenclaw_007
335 downloads
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Northrop's F-5F Ejection Seat
By Gavin1976
Northrop's F-5F Ejection Seat v1.00 (2018.07.28)
Northrop's F-5F ejection seat with front and rear seats for finer details
-----------------------------------------------------------------
[StudentPilot]
SystemType=PILOT_COCKPIT
Position=0.0,3.10,0.620
PilotModelName=16th_TFS_Pilot_Orange_02
SeatModelName=NorthropSeat_F-5F_Front
SeatPosition=0.0,3.11,0.620
MinExtentPosition=-0.32,3.78,0.75
MaxExtentPosition= 0.32,2.65,-0.50
CanopyNodeName=RearCanopyFrame
CanopyAnimationID=8
SeatID=1
[Pilot]
SystemType=PILOT_COCKPIT
Position=0.0,1.70,0.820
PilotModelName=16th_TFS_Pilot_Orange_01
SeatModelName=NorthropSeat_F-5F_Rear
SeatPosition=0.0,1.70,0.820
MinExtentPosition=-0.32,2.18,1.0
MaxExtentPosition= 0.32,1.07,-0.800
CanopyNodeName=FrontCanopyFrame
CanopyAnimationID=9
SeatID=2
-----------------------------------------------------------------
good flight !
Taylor Gavin 2018.07.28
132 downloads
- northrop
- ejection seat
- (and 1 more)
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submarinos GuppyII, Foxtrot, Oberon
By torno
his is a work done by Torno from Banidos team
the folders contain 3 models of subamrinos, Guppyn II, Oberon and Foxtrot,
more the historical destroyed model of the submarine ARA Santa Fe
install the content inside the objects folder corresponding to your simulator
these submarines only contain files to function as targets
Torno Banidos Team
215 downloads
0 comments
Submitted
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SA-7 Grail / 9K32 Strela-2 MANPADS Pack
By tiopilotos
SF2 SA-7 Grail / 9K32 Strela-2 MANPADS Pack 1.5
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This pack features the famous SA-7 "Grail". It is a man-portable, shoulder-fired, low-altitude,
infrared guided surface-to-air missile system (MANPADS). It is widely exported and has
been in use in nearly every regional conflict since 1969. Despite its operational limitations,
it has been proved quite effective in the hands of tactical armies and rebel groups.
During War of Attrition on 19 August 1969 Egyptian soldiers brought down an Israeli A-4H
Skyhawk some miles west of the Suez Canal using Strela-2. According to some sources
this might have been the first successful combat use of any MANPADS in history!
Following variants are included:
9K32 Strela-2 (SA-7A, 1968) - First variant.
9K32M Strela-2M (SA-7B, 1970) - Improved variant.
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New features:
- Updated missiles data which offer more realistic performance
- Fuze distances have been increased since the SA-7 had lethality limitations after hitting
a target. Now a target can be hit but it may return back home safely
- New launch effect and sound
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Known issues:
- Due to game engine limitations concering missile guidance, 9M32 (SA-7A) missile's target
aspect has been set as Rear 180 despite the fact that in reality it could be fired only at the rear.
After massive failed launches it became clear that it was extremely difficult to achieve a single
hit by setting 9M32 as Rear 60 even when some other values such as FOV and track rate had
been increased.
- Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor
without causing significant damage. I guess this is another game engine characteristic.
- Low altitude (lower than 600-800m) performance is downgraded for current missile values.
By increasing noise rejection the missile becomes capable of hitting targets in lower altitude
but at the same time the single shot hit/kill probability is being increased to an unrealistic level.
- Fuze distances are longer compared with the actual lethal and damage radius of the system.
In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size
target even in 10 meters!
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As always open readme.txt first to see installation instructions and credits.
Lot of research and hard work was made to make this SAM as realistic as possible.
More than 2000 launches took place!
Enjoy as much as you can this mod and leave comments with your in-game experience
in the support topic!
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License:
This is a freeware; yet it can be redistributed only in other CombatACE mod packages.
You are free to make further modifications for own use but if you plan to release a modified
version of this package you must request permission first. In that case you must include original
read me file. This mod may not in any way, shape or form be used in any payware additions.
357 downloads
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Turkish Air Force F-104S
Turkey is one of the very first countries to receive the F-104Gs within the MAP program. As a preparation for the new aircraft the 144th Squadron was organised at the 4th AB in Mürted-Ankara. The first 15 aircraft arrived on May 10th,1963 by sea and they were deployed at the newly founded squadron in July. In July 1963 two TF-104gs arrived and they were also assigned to the same squadron. This was followed by Canadair produced 18 F-104Gs and 2 TF-104Gs. The shipment continued in 1965 with 5 more Canadair built F-104Gs. All of these planes were deployed at the 144th Squadron. In 1968 3 pcs F-104G and 1 pc TF-104G were received from USAF.
The TuAF faced with the US embargo after the Cyprus peace-keeping Operation ordered a batch of 18 F-104S from Italy. 6 of the planes were delivered within the same year and the remainder in 1975 on the basis of the planes per month. In 1975 the purchase was risen to 40 planes all which were received within 1976.
The CF-104s, F-104Gs, TF-104Gs and the RF-104Gs which were strated being replaced by more modern aircraft were despatched to Turkey. This operation included 17 pcs F-104Gs from Belgium, 43 pcs F-104Gs & 12 pcs TF-104Gs from Holland, 12 pcs RF-104G and one TF-104G from Norway and 165 pcs F-104Gs and 36 pcs TF-104Gs from Germany. Canada also promised to hand over the CF-104s after being replaced by the F-18A/Bs. In 1986 44 pcs CF-104G & 6 pcs CF-104D were received. These planes were allocated to the 181st and to the 182nd Squadrons.
Within the elapsing time the TuAF F-104Gs started aging and they were withdrawn from active duty one by one. Some were even used as spare parts for those which were still in active duty. The last ones were the CF-104s of the 182nd Squadron when replaced by F-16C/Ds in 1996.
Mod Maker: By Ajunaidr
Skin Maker: falcon16fighter
127 downloads
- byajunaidr
- f-104
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SF2 WW2 MTO B-25C/D Mitchell Bomber Pak
By Wrench
SF2 WW2 MTO B-25C/D Mitchell Bomber Pak 8/2/2017
-- Something for the WW2 MTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Please note, this aircraft was supposed to be released several years ago (in August, 2014!!), and somehow managed to slip out of sight. I hope this corrects that mistake.*
**Note: This mod will -NOT- work in 1stGen game installs at any patch level. Also, for those End Users � attempting to use this aircraft in an SF2 converted version of the DAT's WoA Pak, be advised of probable conflicts.**
This is a "Theatre Specific" release of Veltro2K's =NEW= B-25C/D Mitchell Medium Bomber. This represents the "glass nosed" bomber version as used in the MTO. This is the FULL aircraft, with just about all the necessary parts supplied.
There are 4 skin/decals set(s) in the package:
"Early" - with star/circle
"Late" - star-and-bar, post September, 1943.
For the following units:
81st BS, 12th BG
83rd BS, 12th BG
This mods uses the Brain32 trick, with the skinmap in the main aircraft folder. The aircraft is finished in Sand (desert pink) over neutral gray. This represents the 12th BG from it's arrival in theatre to late 1943.
All markings are decals, and Decal Randomization is TRUE. The aircraft carries the "plain star-in-blue-circle" used until Sept 1943. The SF2 "date switch" will turn on in September, 1943 for the 'star and bar' insignia.
Engine sounds, pilot figures, and skin-specific Hangar Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usage (7/42-12/43 although it is likely several served longer, even when the H & J models reached MTO squadron service).
When in game, you'll see
B-25C/D Mitchell (v2k)
on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
268 downloads
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SF2 WW2 PTO RAAF B-24J No.21 Squadron Skins/Decals Pak
By Wrench
SF2 WW2 PTO RAAF B-24J No.21 Squadron Skins/Decals Pak 7/20/2018
-- Something for the SWP PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
A new set skins for the B-24J Liberator by Veltro2K. It represents No.21 Squadron, RAAF as used in the Southwest Pacific Theatre of Operation from 1944 through the war's end.
The aircraft is in "natural metal" finish, and all markings are decals. On the individiual aircraft (plane-in-squadron) letter lising, those marked with a star (*) have their serial numbers matched to their aircraft letters. All other aircraft serials, while having served in 21 Squadron, could not be matched to their individual lettered aircraft. Decal randomization is TRUE
Also inclued are a new data ini, with adjusted hitboxes and various upgrades. The original, renamed for a back-up in included as well.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a glance
Good Hunting!
Wrench
Kevin Stein
63 downloads
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SF2 VF-51 F-4B & F-4N Phantom (Mytai) Skin/Decal Pak
By Wrench
SF2 VF-51 F-4B & F-4N Phantom (Mytai) Skin/Decal Pak 7/14/2018
= For SF2 (Any & All, Full-5 Merged Prefered) and/or SF2:V + DLC 23 =
*Can be used in any install that has access to the F-4B_67 which is stock in all merged installs. You =MUST= also have DLC #23, the 3rd Wire F-4N Phantom.
This package contains 3 revamped & updated skins, now for SF2, originally created by Mytai01 in 2005(ish) for SF1. These skin represent VF-51 "Screaming Eagles" deployed to Southeast Asia during Vietnam War cruises. This skins are:
F-4B_67:
VF-51 (1971) embarked aboard USS CORAL SEA (NL code)
VF-51 (1973) -same as above
F-4N (DLC #23):
VF-51 (1974) -same as above
The differences are various paint schemes, and include both CAG and line birds. All 3 skins are new builds, from Sundowner's template. The skins are in jpg format. All decals from the original Mytai pack have been reused. The dates listed are for the deployment years. The SF2 "date switch" is =NOT= used on these skins.
When on the load out screen, on the skin selection widow, you'll see:
F-4B_67:
VF-51 Screaming Eagles 71 (Mytai)
VF-51 Screaming Eagles 73 (Mytai)
F-4N:
VF-51 Screaming Eagles 74 (Mytai)
As VF-51 is a stock, listed squadron, this will help diferentiate these from 'generic' 3W skins. It also honors Mytai for his work in creating them so long ago.
Decal randomization has been set to "TRUE". Included are "newish" data inis for both aircraft. The data inis now incorporate manually operating (meaning: you, the player can now) wingfold and canopy operation. Both use the Standard Animations Keystrokes (tm), Shift/9 for wings and Shift/0 (zero) for the canopy.
Also included, within each skin folder, are all of Mytai's original research material that came with the 1stGen Package. This inlcudes photos and other text files.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Remember!! You must have DLC #23 to gain access to the F-4N!!
Happy Landings!
Wrench
Kevin Stein
161 downloads
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