Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Schweizer Luftwaffe F-5/F Tiger II
By paulopanz
This is a remod of original F-5E/F-5E Sharknose by Mirage Factory and BPAO made for SF1
and my previous SF-2 skins and F-5F by FastCargo
WHAT'S IN:
- 3 planes
- 17 skins
- 100 + historical serial numbers
CREDITS:
- original models F-5E (Mirage Factory, BPAO: see original readme) F-5F (Fastcargo)
- RWR parts for F-5E 79 (Spillone104)
- skins, decals, screens etc. (paulopanz)
OPERATIONS:
- key 10 canopy open / autoclosing at take off
Enjoy!
@paulopanz
PS: Fake Pilot needed, as Fake News not included!
241 downloads
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Korea MiG-Alley terrain
By Gepard
Korea MiG-Alley 1.0
*****************************************************
This terrain is written for SF2.
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I. Short description:
2013, five years ago i decided to start work on a Korea terrain, especially for Korea War. As usual for me i wanted to creat a more or less 100% scaled terrain, in contrast to the 66% scales which the TerrainEditor is usually made for us. It was a slow progress work. Now, five years later, i release the first version of Korea MiG-Alley terrain.
Korea MiG-Alley terrain does not cover entire korean peninsula. It is focused on the so called MiG-Alley. The MiG-Alley was an area in north west Korea which was controlled and patroled by MiG-15 planes, which were based on airfields in China.
The chinese airbases were out of "reach" for the UN Air Forces. Out of reach meant, it was not allowed to bomb or straff this bases.
MiG-Alley terrain is made for simulating the air warfare of the Air Forces, not the Navy, during the Korea War from 1949 to 1953. The terrains timeframe is set from 1949 to 1955.
Active airfields you will find in China and in South Korea. Airfields in North Korea are in building stage, what means they cant be used by the red side. But they are targets for the blue guys.
You will find a lot of ground targets in the MiG-Alley. Bridges, factories, railway stations etc. All are heavily defended by Flak artillery. You will find some ship traffic along the west coast and some truck convois in the MiG-Alley.
There are also targets of opportunities, like fuel depots consists of fuel barrels. If you find one, bomb it!
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II. INSTALLATION:
Unzip all files into your saved game mod folder ...ThirdWire\StrikeFighters2 .
To run this terrain properly you need to link it to an terrains CAT file.
From stock the terrain is prepared to link with SF2 Israel
If you dont have SF2I you must open the file KoreaMiGAlley.ini with Windows notepad editor.
Look for the lines:
CatFile=..\IsraelME\IsraelME.cat
//CatFile=..\GermanyCE\GermanyCE.cat
//CatFile=..\VIETNAMSEA\VietnamSEA.cat
//CatFile=..\Desert\Desert.cat
Add // in front of CatFile=..\IsraelME\IsraelME.cat to switch ot off.
Then remove // at one of the other lines. Which you should remove depends on which SF2 game you have installed.
Save it.
Thats it.
++++++++++++++++++++++++++++++++++++++++++++++++++
III. Credits.
The TOD's, what means the trees and autogenerated houses on the map, are mostly taken from various tilesets made by Stary.
The dam files were made by Swambast.
The basic files for the taxiways, parking areas and quais are made by ErikGen.
I cant remember who gave me the ponton bridges, the airfield tower and the locomotive files.
Please contact me, that i can give you the proper credit.
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IV. This Terrain is Freeware. Commercial use is not allowed.
+++++++++++++++++++++++++++++++++++++++++++++++++
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
25 Dezember 2018
674 downloads
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B-58A Hustler Redux 2018 (Wrench 2013)
By Viper63a
New\Updated 2048x skins, Decals & Reverted F-106 cockpit...
Added 1920x Hangar and Loading screens...
New\Updated pilots... All ini files are mostly the same... All credits to the original creators in the original readme (below)...I just polished it..... -------------------------------------------------------------
Installation:
------------------------------------------------------------- >>> Please backup and delete your mod folders: "B-58A" in \Objects\Aircraft and \Objects\Decals folder...or you will not see the new skins... Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts... Enjoy! Viper -------------------------------------------------------------
Original Readme:
------------------------------------------------------------- B-58A "Hustler" 7/8/2011 -- For SF2, Any and All -- This is a modification of Pasko's B-58 Hustler, to bring it more in line with SF2 standards.
If you have the 2009 SF2 Update, just install this directly OVER your pre-existing folders, allowing the overwrite. If you don't, don't worry about it. Two skins are included (the same basic skin used twice), with all new 100% Historicaly Correct (tm) serial numbers, listing each operational aircraft that served with the 43rd and 305th Bomb Wings. Unfortunatly, I was unable to break them down each into which served with each of the 6 Squadrons in the 2 Wings, but this should do nicely. There are also 2 cockpits included:
The original SF2 mod by Dave (USAFMTL), that uses the F-106 pit and,
An extensivelly modified F-4 Phantom pit (stock 3W ini only -as the cockpit exists in all versions of the game). This one makes use of many 'moves' to drop items out if sight, and uses the physical external model for the windshield framing.
Neither one is perfect ... this is elaborated further in the "Notes" section, with instructions on what to switch or turn off in the various inis; depending on which you choose. Right now, it's using the Phantom pit, as it really is quite a bit closer than the 106's. In the Loadout ini, several alternate loadouts are listed. These can be accessed from the 3rdWire mission editor screen (for post-Expansion Pak 2 users). Other ini edits repositon the running & landing lights, add 'virtual' flaps (as this aircraft made use of drooping elevons -without the original source file this is impossible to duplicate-), minor engine adjustments, and avionics tweeks. It could also stand a slightly improved FM; the changes and other comments are in the "Notes" section. Weapons are included, the nuke explosion effects are =NOT=. YOu should probably have them from the GunnyPak. Speaking of weapons, a "new" 8kt ARM is included; this is a fictional ARM version of the Genie, more in line with "Fail Safe" and the No.6 Decoy/EW/Escort aircraft, and gives you a SEAD load. Kill SAM sites DEAD!!! Since real decoys don't/can't exist....it's just for fun! There's also and EO version, that can be used for STRIKE or SEAD missions. As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. This =IS= Required reading -- there are some issues that are addressed there. ---------------------
To Install: As always, unzip the "sf2_hustler_pak.zip" to a temp folder or your desktop, or somewhere' else that's easy to find. Then, simply copy/paste the /Objects folder directly OVER the /Objects folder of your SF2 install of choice. All the folders have already been seperated out into their correct format that SF2 requires/wants/needs/should have for all mods. That's it ... Off you go! -----------------------
Notes and Other Nonsense: Ok, first and foremost of importance ...when carrying the Two Component Pod for Nuke strikes - DO NOT UNDER ANY CIRCUMSTANCES ORDER YOUR WINGMAN TO 'DROP TANKS'!!!!!!!!!!!!!!-
This WILL cause the game to lockup/freeze for some reason, and the only way out is C/A/D to start the Task Manager and kill it that way. You, however, can drop your tank, exposing the multi-megation bomb, This is how it would have been delivered ... the tank was kept until the bomb run, jettisoned, and then the bomb dropped. Apparently, when Wingmen are given the 'attack my target' order, they should automatically dump the externals. (Unfortunately, during STIKE mission testing, it seems that giving your wingman ANY orders like - 'attack my target' may also freeze the game. Don't know what's causing it. Something releated to the nukes/TCP maybe??? Just be advised ... and let the AI handle ALL of these aircraft). They're quite fun for high-mach, low level flying.
Don't forget, too, these aircraft would have operated alone on their missions into the Soviet Union, and NOT in formations. You may want to send you wingmen home on STRIKE, and do the job yourself. Your choice -- but just remember what happens. Also, the aircraft =REALLY= needs a new flight model ... IMO it has too much drag and not enough lift, and has a tendencay to 'tail stall' during hard turns. Of course, it's a frakking BOMBER, and shouldn't be making fighter-like manuvers. There ARE some clipping issues with the Phantom cockpit as used -- the side window frames disappear. As I'm totally opposed to fucking around the the games clipping distances, these have been left alone. You'll just have to not turn you head too far left or right. I've narrowed down the cockpit views to try and prevent this as much as possible, but it's a moot point. Which brings up another point -- my feelings are that even with cockpits and such, bombers should be left under the control of the Games AI -- it does a much better job of putting iron (or uranium/plutonium in this case) on the target. I'm may also update Pete "pappychksix" Fredrico's SEA camo skin, and will release that when it's done. It needs better decals! Howeve, given the excessively SMALL conventional load ... the aircraft may be better used as a Pathfinder, with high-explosive ARMs, LOTS & LOTS of chaff, and super-powerfull jammers. Essentially, and EB-58s, similiar to the EB-66s as used in Southeast Asia. We'll see.... ----------------------
-Swapping Cockits: If for any reason, you want to go back to the 106's pit, here's what you do: Open the B-58A_DATA.ini, and scroll down to the [NOSE] section. You'll see this: [Nose]
ParentComponentName=Fuselage
ModelNodeName=Nose
//ShowFromCockpit=FALSE
ShowFromCockpit=TRUE you'll note I already have the switch in place to turn off the nose, thereby removing the external windows/windshield framing. Simply uncomment the 'ShowFromCockpit=FALSE', and comment OUT the 'ShowFromCockpit=TRUE It would then look like this: [Nose]
ParentComponentName=Fuselage
ModelNodeName=Nose
ShowFromCockpit=FALSE
//ShowFromCockpit=TRUE Save and close the data ini. In the B-58A.ini, where the cockpit statements are, you'll see this: [AircraftData]
AircraftFullName=B-58A Hustler
AircraftShortName=B-58
AircraftDataFile=B-58_data.ini
//CockpitDataFile=B-58_cockpit.ini <---
CockpitDataFile=F-4E_COCKPIT.INI <---
HangarScreen=B-58_Hangar.bmp
LoadoutImage=B-58_LOADOUT.bmp
LoadingScreen=B-58_loading.bmp
LoadoutFile=B-58_loadout.ini
AvionicsDLL=Avionics60.dll
AvionicsDataFilename=B-58_AVIONICS.INI You do pretty much the same thing, commenting out the F-4E cockpit ini, and uncommenting the B-58 cockpit ini. Thusly: [AircraftData]
AircraftFullName=B-58A Hustler
AircraftShortName=B-58
AircraftDataFile=B-58_data.ini
CockpitDataFile=B-58_cockpit.ini
//CockpitDataFile=F-4E_COCKPIT.INI
HangarScreen=B-58_Hangar.bmp
LoadoutImage=B-58_LOADOUT.bmp
LoadingScreen=B-58_loading.bmp
LoadoutFile=B-58_loadout.ini
AvionicsDLL=Avionics60.dll
AvionicsDataFilename=B-58_AVIONICS.INI As stated above, NEITHER is a perfect choice .. the Hustler had a rather unique cockpit, and did not have the radar display or RWR in the pilot's compartment. These was handled by the Radar Navigator (aka Bombadaier) and the Defense Systems Operator seated behind him. For gaming purposes, this will have to suffice. You'll also have to rename the 'xCockpit' folder back to just plane Cockpit. This has all the F-106 cockpit bits. Of course, if one wants to convert to totally AI, simple comment out BOTH cockpt inis, and it'll revert to computer/game AI control. -----------------------
Sources:
AeroFax #??? - Convair B-58 Hustler
Warpaint #4 - Convair B-58 Hustler Credits:
Pasko & Co for the original release;
Dave & Co for the 2009 upgrade;
??? for the J-79 sound I borrowed/included (Ravenclaw? Spillone? GMG??? don't know, but thanks!),
Me for the decals and such like
TK for the whole series! ---------------- If you have any problems, questions, comments or whathave you, I can be reached via the email addy below, or at the Usual Places - the message boards. Good Luck, Good Hunting, and Happy Landings!!! Wrench
Kevin J. Stein kjstein@ca.rr.com -------------------------------------------------------------------------- Legal BS:
This is freeware; it CAN be distrubuted, as long as this readme and all pieces of the package remain intact.
This package may NOT in any way, shape or form be used in any payware addition
Bribes are accepted; ask for the day's going rate. ------------------------------------------------------------------------351 downloads
0 comments
Submitted
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Royal Air Force Hercules C.1 & C.3
By yakarov79
This is a pack of C-130 Hercules used by Royal Air Force.
Generally, it is new skin / decal set. Plus fake pilot mod of C.1K tanker.
Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
http://combatace.com/files/file/16427-c-130-hercules-superpack/
update here:
http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
Install:
Copy paste specific folders into a correct destination.
Fake pilot is required to run this mod.
All skins are new in 3072x3072 format. Also, new bump maps and specular maps are included.
Credits:
Original model + pit model: Dels
C-130 fake pilot mods, Cargo 1800gal fuel tank and refuel drogue, new skins, BM and SM: yakarov
All new decals covering tail numbers. Tail numbers are correct but not necessarily covering specific units. Tail numbers are just correct for specific year and model.
C.1K start date is set to 1982 - date of first C.1 conversion - generally the whole conversion of 6 airframes took like 5-6 years.
C.3 start date is set to 1978 - first completed conversion. Also, it took a few years to convert all 31 airframes.
C.1K 82 and 88 only difference is in fake pilot color skin - to represent late wraparound camo scheme.
Have fun
Report bugs.
Expect the unexpected
Jarek Hereda
324 downloads
- hercules c.1
- hercules c.1k
- (and 2 more)
0 comments
Submitted
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Meteors Over Israel. SF2.
By yakarov79
Meteors Over Israel
Bunch of meteors for SF2. For Isreal Air Force to be more specific.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Install:
Copy paste specific folders into a correct destination.
Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game.
Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy.
175 gal tank also.
Tanks are just ini files. Mod use tanks that are part of aircraft lod.
This is a highly modified Veltro2k model uploaded on CA somewhere in 2016 by paulopanz.
Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k.
Although.
There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there.
We changed mapping and we made new skins...and a lot of new stuff. You will see.
That is part of a story...
I took chance on modding this aircraft more and created some other versions.
In this pack, you will find a few models available.
F.8
FR.9
NF.13
T.7
T.7.5
Skins covering all units from IAF service.
All skins are in 4096x4096 format. You can easily resize to needed resolution. better to downsize than rescale to higher res.
In case someone will have some plans around FR.9 version - this is a specific model with added cameras via decals because only two Israeli FR.9 were recon capable.
I have FR.9 with glass nose also..to be uploaded...
Credits.
Veltro2k - the original model
Me - model rework and some other mambo jumbo like skins decals, hangars
76.IAP-Blackbird - also T model re-working.
Charles - original FM from original T.7 upload.
Seat - all credits o creator - unfortunately I don't remember who made this seat.
Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file.
Weapons
RP-3 rockets from Ravenclaw.
And yes the pack is huge.
Hope I did screw something here....
Have fun
Report bugs.
Expect the unexpected
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
713 downloads
- meteor fr.9
- meteor f.8
- (and 3 more)
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Gift Bomber
By guuruu
Dec 23rd 2018
=============
Gift Bomber
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Just for fun ;-)
Wojtek
================================================
Keys:
------
SHIFT+1 -> canopy open
SHIFT+2 -> fuel probe
SHIFT+3 -> weapon operator cockpit
So, the most important part ... CREDITS:
Fantastic five 1st. Nothing wouldn't be possible without these guyz :
------------------------------------------------------------------
ravenclaw_007 - weapons, documentation, 3d lessons
yakarov79 - skinning lessons, testing, damages
crusader - documentation, testing, avionics, HUD, air search radar
baffmeister - flight model
76_IAP - 3d lessons
Then Godfather of project:
---------------------------
fanatic modder - testing, documentation, flight model, engine datas, inspiration
And last not least ..
---------------------
coupi - hit boxes, damages, testing, GR.1B 12sqn decals and 617 Sqn decals.
viper63 - testing, skins, loading and arming screens, pilots
durasoul, logan4 - help with weapons, testing
florian - some parts and ideas I used in my model from his German Tornado
svetlin - testing
stratos - testing
.. and all previous Tonka creators. THANK YOU ALL VERY MUCH.
And looser ;-)
--------------
Well, looks like I was the most lazy guy in this team ;-)
guuruu - all bugs
44 downloads
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F-4B Skin Pack 1
By JSF_Aggie
********************************
*** F-4B Skin Pack 1
********************************
This includes the following skins, for the following F-4B's:
F-4B:
-VF-41
-VF-84
-VF-92
-VMFA-312
F-4B_65:
-VF-92
-VF-143
F-4B_67:
-VF-92
-VMFA-513
-VMFA-531
********************************
*** Install Instructions
********************************
Copy the Objects directory into your MOD folder, letting it overwrite
when prompted.
Optional, but recommended:
Install Sundowner's F-4B redux, so you'll have bump maps that match
these skins
********************************
*** Credits
********************************
Sundowner's 2048x2048 templates where used.
I used some of MiTai's tail decals.
********************************
*** Legal
********************************
Don't release any of this in PayWare!!!
250 downloads
0 comments
Updated
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Boeing B-47B Stratojet Redux 2018 (Veltro2k 2015)
By Viper63a
New\Updated 2048x skins, cockpit, sounds...
Added 1920x Hangar and Loading screens...
Fixed bomb placement in bay...
Changed pilots and seats...
Fixed drag chute mesh and floating pilot in no cockpit view mode...
Tuned engine and airbrakes for better FM and landing...
Added RB-47E Startojets... All ini files are mostly the same... All credits to the original creators in the original readme (below)...I just polished it..... -------------------------------------------------------------
Installation:
------------------------------------------------------------- >>> Please backup and delete your mod folders: "B-47B_v2k & RB-47_v2k" in \Objects\Aircraft and "B-47B & RB-47" in your \Objects\Decals folder...Or not...you will just have two versions of the planes installed if you don't. Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts... Enjoy! Viper -------------------------------------------------------------
Original Readme txt
------------------------------------------------------------- Boeing B-47B Stratojet (Veltro2k 2015) The Boeing B-47 Stratojet was a long range, six-engine, turbojet-powered strategic bomber designed to fly at high subsonic speed and at high altitude to avoid enemy interceptor aircraft. The B-47's primary mission was to drop nuclear bombs on the Soviet Union. With its engines carried in nacelles under the swept wing, the B-47 was a major innovation in post-World War II combat jet design, and contributed to the development of modern jet airliners. The B-47 entered service with the United States Air Force's Strategic Air Command (SAC) in 1951. It never saw combat as a bomber, but was a mainstay of SAC's bomber strength during the late 1950s and early 1960s, and remained in use as a bomber until 1965. It was also adapted to a number of other missions, including photographic reconnaissance, electronic intelligence and weather reconnaissance, remaining in service as a reconnaissance aircraft until 1969 and as a testbed until 1977. Credits Model: Veltro2k
Decals,Screensand FM HELP: Wrench
BrakeChute: FastCargo Cockpit:Stock 104 ? Moded by A-team ? Bit of a confusion here so Credit goes to the creator
once this gets cleared and if I missed anyone, as soon it comes to my attention i will change it. install in Objects/aircraft folder SHIFT+0 to open canopy and crew door THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT Veltro2k444 downloads
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RAAF Pilatus PC-21 for SF2 Ver
By Dels
This is my Pilatus PC-21 in RAAF service. Photoshop templates are included in the aircraft folder.
It uses my AT-6B cockpit but I am working on a PC-21 cockpit and will release it along with some other minor changes later.
Please read the readme file (included) for installation instructions.
Let me know if you find any issues and I will fix them for the update.
Dels
411 downloads
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F-4E_72 Edwards AFB
By Soulfreak
F-4E Phantom Edwards AFB
I always liked the white / red Edwards AFB aircrafts,
so i did this quick skin for Volker´s F-4E_72
You must have Ravenclaw_007´s USAF F-4E (F-4E_72) pack installed,
elsewise this mod does not work.
Credits:
Volker "Ravenclaw_007" Prauss for his great Phantoms & Templates
Schapen, December 16th 2018
Carlo "Soulfreak" Vecchi
Read the Readme!!!
110 downloads
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TMF F-14A_82 Skin Pack
By Blackburn32
This is a rework of all F-14A_82 skins withing the TMF F-14 v1.3.
- Required TMF F-14 Pack v1.3
200 downloads
0 comments
Updated
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F-5A HAF
By acesfakia
English: F-5A Freedom Fighter of the Hellenic Air force.
????????: A????????? F-5A Freedom Fighter ??? ????????? ????????? A???????a?
Strike Fighter's 1/2
SKIN for the Greek F-5A,NF-5A, HAF ( 2 skin's & decal's)
This is a remake skin,from Daves,skin F-5A Plane
They are 2 skin's,1 bleu aegean an a blue grey for the planes when arrive from holland..in Greece...
I hope you like it.
Be sure to have the plane...and
..Just unzip..in a temporary place...and copy/paste the folder in your plane folder,
..copy paste the texture ini...and put the decal's in right place..
p.s Thank's the maker's of the plane.. and all the modder's..
Also combatace for this space..
Ace
The plane is ..here by Dave....
http://combatace.com/files/file/2869-greek-f-5a-freedom-fighter/
194 downloads
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F-5A HAF SILVER1
By acesfakia
STRIKE FIGHTERS 1/2
SKIN FOR THE
F-5A Freedom Fighter of the Hellenic Air force in Silver/Grey color
This is a remake skin...for the F-5A Plane in Greek color's/silver
...unzip in a temporary place...
..make sure that you have this plane...from here in combatace..or from column....
..copy paste the folder..in your plane folder...
..copy paste the texture ini...
The Greek F-5s...come with out paint..in Greece.After they painted in camo/vietnam and in the F-1 mirage color's.
After come some planes from .....Jordan,Holland,Norway,...!
I hope you like it
Ace
P.s Thank's the maker's of the plane..and the modder's ...
..the combatace for the space....
And Paulopanz...for many..help's..
136 downloads
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Embraer EMB 314 Super Tucano (Beta)
The Embraer EMB 314 Super Tucano , also named ALX or A-29, is a Brazilian turboprop light attack aircraftdesigned and built by Embraer as a development of the Embraer EMB 312 Tucano.
He needs a new FM, he is not flying well.
690 downloads
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Kurilen.7z
By Gepard
Kuril Islands 1.0
*****************************************************
This terrain is written for SF2.
+++++++++++++++++++++++++++++++++++++++++
I. Short description:
This terrain covers the Kurils islands, a small group of islands which were conquered by the soviets in September 1945 from Japan. There is also a small part of the japanese island of Hokkaido.
This terrain is made for carrier ops in primary. You may fly ground based planes too. There are two small japanese airfields and 3 soviet airfields.
The soviets deployed an aray of SAM sites over the islands of Kunashir and Iturup.
To run this terrain you need SF2NA and one of these: SF2I or SF2E.
++++++++++++++++++++++++++++++++++++++++++++++++
II. INSTALLATION:
Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2NorthAtlantic /terrain folder.
Because IcelandNA terrain does not include all neccessary objects to run this terrain properly you need to link it to an other terrains CAT file.
From stock the terrain is prepared to link with SF2 Israel
If you dont have SF2I you must open the file kurilen.ini with Windows notepad editor.
Look for the lines:
CatFile=..\IsraelME\IsraelME.cat
//CatFile=..\GermanyCE\GermanyCE.cat
//CatFile=..\VIETNAMSEA\VietnamSEA.cat
//CatFile=..\Desert\Desert.cat
Add // in front of CatFile=..\IsraelME\IsraelME.cat to switch ot off.
Then remove // at one of the other lines. Which you should remove depends on which SF2 game you still have installed side by side with SF2 North Atlantic.
Save it.
Thats it.
++++++++++++++++++++++++++++++++++++++++++++++++++
III. Credits.
The TOD's, what means the trees and autogenerated houses on the map, are mostly taken from various tilesets made by Stary.
The SAM protection walls are taken from Pureblues AirfieldDevKit. They were originaly made by Sundowner.
The basic files for the taxiways, parking areas and quais are made by ErikGen.
I hope i have not forgotten someone.
.
++++++++++++++++++++++++++++++++++++++++++++++++
IV. This Terrain is Freeware. Commercial use is not allowed.
+++++++++++++++++++++++++++++++++++++++++++++++++
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
18 November 2018
401 downloads
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RT-33A Reduxe
By Soulfreak
Lockheed RT-33A (Reduxe)
Improved version 2018.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Older Skins available at CA are not compatible with this mod!!!
Install:
drop the Objects Folder into your mod folder
- Fuel tanks- not to be afraid. Overwrite
- Seats- not to be afraid. Overwrite
Tanks are just ini files. Mod uses tanks that are part of aircraft lod.
This is modified ErikGen model uploaded on CA by Wrench on April 12th 2014.
Some time ago I decided to rework this pretty aircraft. So, first of all, thank you Enrico.
Although.
I changed mapping a bit, did some ini dance, only left the fletcher tank selectable, organiezed folders new and made new skins.
9 Skins are in: 1 AdA, 3 AMI, 2 KlU, 2 PAF & 1 USAf skins
All skins are in 4096x4096 format. You can easily resize to needed resolution. better to downsize than rescale to higher res.
Credits.
ErikGen - original model
Mue: Hexediting Lod, to have both intakes seperate on the texture
Soulfreak - skins, ini edits, Hangar & Loading screens, new bump & spec maps
Have fun
Report bugs.
Schapen, November 16th 2018
Carlo "Soulfreak" Vecchi
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
246 downloads
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Civilian Airline Pilots 2018
By Viper63a
Civilian Airline Pilots 2018
By Viper63a
This mod includes civilian airline pilots. Not sure where the base pilot I modded came from, I think I got the pilot from a different mod. If anyone knows, please drop me a line so I can properly credit the creator of the LOD file.
To use the pilots, please add them to your "Pilots" folder and update your "<plane>DATA.INI" file's "Crew" section to display them in your planes.
Enjoy!
=Viper=
79 downloads
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MiG-29M_SF2_2018
By Kaiser1
MiG-29M SF2 EAF
Español:
El MiG-29M, representa la culminación en la modernización de los viejos MiG-29C. Presentada en la década del 80', como una alternativa a las nuevas versiones del F-16, integra mejora en aviónica, y sistema de radar, se define como un caza completamente polivalente. La mejora de aviónica y radar aporta una serie de complemento al sistema de armas, nuevo armamento y mejor operación de la aeronave.
Este paquete integra un MiG-29M, con los skins de uno de sus países propietarios, Egipto.
Agradecimientos a The Mirage Factory por el modelo prestado para dicha upgrade. Gracias a combatACE por permitirme subir este modelo.
Preguntas y consultas dirigirse a Kaiser1.
English:
The MiG-29M represents the culmination of the modernization of the old MiG-29C. Presented in the decade of the 80's, as an alternative to the new versions of the F16, integrates improvement in avionics, and radar system, is integrated as a fully versatile fighter. The improvement of avionics and radar provides a series of complements to the weapons system, new weapons and better operation of the aircraft.
This package integrates a MiG-29M, with the skins of one of its owner countries, Egypt.
Thanks to The Mirage Factory for the model provided for this upgrade. Thanks combatACE for allowing me to upload this model.
Questions and queries go to Kaiser1.
Instrucciones/Instructions:
Colocar la carpeta MiG-29M en StrikeFighters2/Objects/Aircraft.
Place the MiG-29M folder in StrikeFighters2 / Objects / Aircraft.
964 downloads
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ALARM missile
By guuruu
ALARM anti-radar missile
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To use missile copy Objects folder to your MODS.
ALARM rail
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This part is to do. I used ALARM rails as weapon stations in my Tonka.
So maybe somebody will do ALARM rail as standalone rack.
I've added rails 3d files and skins and templates in this download.
Only what you must to do is set correct position and add ini file.
Have fun
Wojtek
168 downloads
0 comments
Submitted
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F-4E RAAF pack
F-4E RAAF pack
Includet:
- F-4E
- F-4E with MIDAS4 gun muzzle fairing
- weapons
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credit
- original model by TW , BPAO , Crab_02
- cockpit by TW
- new updated model , textures and weapons by ravenclaw_007
have fun , ravenclaw_007
640 downloads
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SPYDER Sam System
By angelp
Rafael Advanced Defense Systems (RADS) SPYDER-SR
The SPYDER (Surface-to-air PYthon and DERby) is an Israeli short and medium range mobile air defense system developed by Rafael Advanced Defense Systems with assistance from Israel Aerospace Industries (IAI)
The SPYDER is a low-level, quick-reaction surface-to-air missile system capable of engaging aircraft, helicopters, unmanned air vehicles, drones, and precision-guided munitions. It provides air defense for fixed assets and for point and area defense for mobile forces in combat areas.The SPYDER launcher is designed to fire Python-5 and Derby surface-to-air missiles which share full commonality with the air-to-air missiles
This model uses an Electro-Optical turret for target acquisition with a maximum range of 15 km for the Pyhton 5 missile and 40 for the DERBY.
Instalation:
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Put the content of the objects/groundobject/SpyderSR_L folder in your mod folder.
The game must replace with this system older AAA systems, so be aware.
Also, you need to have the Python5 and Derby missiles from Ravenclaw_007 WeaponPack in the Objects/Weapons folder. You could find them here
https://combatace.com/files/file/13929-weapons-pack-2/
Crédits :
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3d Model: angelp
Python5 and Derby Missiles: Ravenclaw_007
This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
Released under Combat Ace Fair-Use terms
260 downloads
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Sundowner's SF2 U.S. F-4D Redux
By JSF_Aggie
This is all of Sundowner's 2048x2048 U.S. F-4D skins for SF2, plus a couple that were previously unreleased. They have been converted to .JPG's. Also includes bump maps that match his skins and replacements for the stock TW F-4D skins. Released with his permission.
300 downloads
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Sundowner's SF2 F-4J Redux
By JSF_Aggie
This is all of Sundowner's 2048x2048 F-4J skins for SF2. They have been converted to .JPG's. Also includes bump maps that match his skins and replacements for the stock TW F-4J skins. Released with his permission.
318 downloads
0 comments
Submitted
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Sundowners's SF2 F-4C Redux
By JSF_Aggie
This is all of Sundowner's 2048x2048 F-4C skins for SF2. They have been converted to .JPG's. Also includes bump maps that match his skins and replacements for the stock TW F-4C skins. Released with his permission.
275 downloads
0 comments
Submitted
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Sundowner's SF2 F-4B Redux
By JSF_Aggie
This is all of Sundowner's 2048x2048 F-4B skins for SF2 plus a couple that were previously unreleased. They have been converted to .JPG's. Also includes bump maps that match his skins and replacements for the stock TW F-4B skins. Released with his permission.
293 downloads
0 comments
Submitted
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