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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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P-12 and P-18 radar objects for SF2 series game. This is mostly eye candy stuff. Just to improve visual side of the game.
In this pack, you will find new objects. But no worries nothing needs to be overwritten.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Mostly this mod is for modders, terrain builders.
As some radar settings need to be adjusted for proper working with your installs. Radar family/network type need to be adjusted and associated with your other SAM objects.
Also, placement on terrains might be strange sometimes because of construction of the lod.
All ini files are beta....mostly to make the object working - rotate radar mast, bend etc. All stations are set as EW radar and are connected to SA-2 radar network
I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
So do not complain if something is not working- just edit your way. You have working lod and skins...
Basic skins green and tan.
All skins are in 2048x2048 format. Tga in 1024x1024. So you have to resize for your own preferred size.
So play with it, and hope someone will do better ini for this.
credits:
model, ini edits ,skins - me - JH.
templates available upon request.
regards.
Jarek Hereda
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to makefurthermodfications, contact me first.
Any persons wishing to makefurthermodfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
By yakarov79327 0 -
Just a quick errata sheet for the USMC Skyraider skins I released last month, I just noticed a glaring error, ie I had misnumbered the decals in the decal.ini on 3 of the skins I uploaded that is for VMA212 - 251 - 333 causing the tail numbers to be errr rather truncated on the right side of the fin.....ooops !!
So, here are the 3 corrected decal.ini's for the relevant skins, just rename them ie just delete the names I have put on them for reference, and rename EACH one "Decals" and drop them into the relevant skin folder and allow it to over write the existing decal.ini file if you didnt delete it first of course, oh yes, I had also forgotten to enable the prop decals on those 3 skins so that has been rectified as well.
Totally my bad here, I shall be having strong words with my quality control department , apologies for the error , silly me !!
By Trotski56 0 -
********************************
*** TopGun Campaigns Version 1.0
********************************
This mod includes three TopGun campaigns for the following years:
1970, 1974, and 1978.
- 1970: F-4B & F-4J vs. A-4E Super Echo
- 1974: F-4J & F-4N vs. A-4E Super Echo
- 1978: F-14A vs. A-4F Mongoose
Read the README.
This is based off of Dave's (USAFMTL) original TopGun campaign from
2003.
This is for a flight/air combat simulation. SF2 is not a simulation
for simulated air combat. So this was made as best I could, within
the limits of the game.
Primary goal: make it through the 20 missions alive, keep as many
of your wingman alive as possible, down as many A-4's as possible.
********************************
*** Requirements
********************************
Minimum:
- SF2 or SF2 Vietnam, patched to July 2013
- SWUS Terrain version 1.1 or greater
Recommended:
- F-4N DLC
- A-4G DLC
********************************
*** Credits
********************************
Original TopGun Campaign....Dave
F-14A_74 v1.32..............MirageFactory
F-4N(Storm).................Storm & daddyairplanes
A-4E/F......................dtmdragon
F-4B/J/N skins..............sundowner, mitai, JSF_Aggie
F-4 Hi-Res Bump Maps........sundowner
F-14A skins.................1977Frenchie (modified with sundowner's template)
A-4E/F skins................Nyghtfall
MK7 Seat....................ravenclaw
F-4J_74 ECM pods............mppd
F-4 cockpit msl panel mod...crusader
AIM-9's & AIM-7's...........ravenclaw
TopGun Menu Music...........HomeFries
By JSF_Aggie1,268 5 -
This package presents the Su-30M2, MK2, MKK modifications produced on KnAAZ Avia Plant.
Su-30 are produced at two different factories. Aircraft are distinguished by avionics, seams, camouflage and appearance. On "IRKUT" (Irkutsk Aviation Plant) they rebuild old Su-27 UB\PU to Su-30KN and KM (both without canards) and build new Su-30SM with canards. In this pack there are Su-30s produced at KnAAZ aircraft plant based in Komsomolsk on Amur (all without canards).
This is the conversion of the old SF1 model in SF2 + new skins
============
Installation:
Extract file "Su-30_by_KnAAZ_Avia_Plant_(Part_II).7z" at any temp directory you want.
Move the files to the appropriate locations in your mod folder as usual.
DO NOT FORGET about the DECALS folder! It is very important! There are some fixes for the UV grid of the original model. Without it some part of camouflages be distorted cuz of model's UV issue.
============
NEW SKINS:
Sukhoy Anniversary Skin
Summer 2011 standard Russia camouflage
Vietnam Green - it is old my skin moved to correct pack
Vietnam Blue
China Gray 2007
First Prototype skin
First Prototype 2005 year
Second Prototype
2 Aggressors skins -that are old my skins moved to correct pack
Third Prototype
Part 1 is here
===========
Skins was drawn based on outlines by Mariusz Wojciechowski and real photoes.
http://www.mariwoj.pl/
===========
I used these files:
I took some skin details like engines, nozzles, marks, from this skin:
SF2 SU-30SM Flanker Pack Redux 2016 Version 0.99
https://combatace.com/files/file/16250-sf2-su-30sm-flanker-pack-redux-2016/
By viper63a (approved by Wrench, August 16, 2016)
Model:
Su-30MK2 for SF1 / WoE Version 1.0
https://combatace.com/files/file/14306-su-30mk2-for-sf1-woe/
By ivanbasic (approved by Erik, October 4, 2013)
Decals and Weapons:
NATO Fighters 4+
https://combatace.com/files/file/12230-nato-fighters-4-part-5/
By Dave (approved by Dave, January 20, 2016)
Cockpit:
Modern Flanker Cockpit 1.0
https://combatace.com/files/file/15045-modern-flanker-cockpit/
By YEYEYE (approved by Dave, October 7, 2014)
And Skins by me, bazillius
Best regards.
By bazillius881 2 -
This is the conversion of the old SF1 model in SF2 + new skins
Original files is here
https://combatace.com/files/file/14306-su-30mk2-for-sf1-woe/
This package presents the Su-30 Soviet times and the Su-30 MK (Modified Commercial) modern by Irkut Avia Plant .
============
Installation:
IF YOU HAVE INSTALLED THIS MY PACK BEFORE version 1.0.0 : Delete "Su-30" and "SU-30MK" folders at "Objects\Aircraft\" in your mod folder.
Extract file "SF2_Su-30_Irkut_ST_v1.0.1.7z" at any directory
Move the files to the appropriate locations in your mod folder as usual.
if you like, unpack "Additional_Skins_(these_skins_moved_to_SU-30MK2_KnAAZ_Pack).7z" and move skins to just installed Su-30 aircraft, but you need'nt to do it if you want to use my Su-30 Part II by KnAAZ air Plant. I moved these skins to that pack. It is easier for me to update packs separately. In real Su-30 are produced at two different factories, on "IRKUT" (Irkutsk Aviation Plant) they rebuild old Su-27 UB\PU to Su-30KN and KM (both without canards) and build new Su-30SM with canards. I do not do skins for SM modifications, cuz i see that decision with "fake pilot canards" is not elegant, and i have no 3Ds MAX to do something by myself. In this pack there are skins only for KN and KM modifications (without canards) . Second Plant is KnAAZ ( based in Komsomolsk on Amur) produses all other modifications (all without canards) for export.
It is better to overwrite weapons folder. I 've made some small changes (fixed the years of using) in inies in some of them.
============
I tried to make the skins as accurate as possible. But some details missed because of the limitations of the model. i cant find the way to do "no step" dashes on Ukrainian skin, it places wrong way, some decals can't de placed right etc. If you want to correct this, do not stop yourself. If you like my files, fix, redraw, repack, share, do what you need.
NEW SKINS:
Russian after 2004
Russian Gray Fully - overhauled Su-27UB to Su-30 standards
Soviet Early
Soviet Shabby - Standard Soviet Weathered
UB Ukraine 91
UB Ukraine 94-99
UB Ukraine 99
UB Ukraine Modern
UB Ukraine Shabby - Standard Soviet Weathered with Ukrainian Ins
Aubergine (What if skin)
China Dark Gray
China Gray
Omonovskiy 2002 (Known as 'Winter' at NATO countries)
Russian Forest (Splinter) 1994
Russian Standard - Serial
OLD SKINS
none
===========
Skins was drawn based on outlines by Mariusz Wojciechowski and real photoes.
http://www.mariwoj.pl/
===========
I used these files:
I took some skin details like engines, nozzles, marks, from this skin:
SF2 SU-30SM Flanker Pack Redux 2016 Version 0.99
https://combatace.com/files/file/16250-sf2-su-30sm-flanker-pack-redux-2016/
By viper63a (approved by Wrench, August 16, 2016)
Model:
Su-30MK2 for SF1 / WoE Version 1.0
https://combatace.com/files/file/14306-su-30mk2-for-sf1-woe/
By ivanbasic (approved by Erik, October 4, 2013)
Decals and Weapons:
NATO Fighters 4+
https://combatace.com/files/file/12230-nato-fighters-4-part-5/
By Dave (approved by Dave, January 20, 2016)
Cockpit:
Modern Flanker Cockpit 1.0
https://combatace.com/files/file/15045-modern-flanker-cockpit/
By YEYEYE (approved by Dave, October 7, 2014)
Cockpit:
Classic flanker cockpit for Marcfighters Su-27 v1.0
https://combatace.com/files/file/15042-classic-flanker-cockpit-for-marcfighters-su-27/
By YEYEYE (approved by Dave, October 5, 2014)
And Skins by me, bazillius
Best regards.
By bazillius1,291 0 -
After a few request i had, i went ahead to release the blank templates i have done.
3 folders :
1) All white, no black parts, no prop line
2) All white, black parts, no prop line
3) All white, black parts, prop line.
So have fun if you wish :)
By 1977Frenchie28 0 -
This is another rework of the available A-1H Skyraider skins, this time for USMC A-1's same details as the previous upload for the USN versions. 3 of which are generic USMC airframes, the bu numbers etc are also generic as not many A1's were in use with the Marines in Vietnam as most of the squadrons had re equipped with A4's by then.
included are
VMA 212 generic
VMA 225
VMA 251 generic
VMA 331
VMA 333
the reworked data.ini to stop the clipping issue
Decals
All the Sounds needed
weapons
Pilot ( a different one from the USN one )
lo res screens if you need them
as with the previous skins I have re-enabled the wingfold system,and the canopy so the usual shift-9 for the wings and shift-0 for the canopy
Enjoy, fly safe, and give 'em hell.
By Trotski174 0 -
Airport Items 2018 Krfrge - Apr 2018
Here are three pieces of 'eye candy' to support commercial aircraft on your commercial airfield of choice. See ***** note below.
Place these 3 folders in your xxx_terrain folder.
For example: F:\SFP\StrikeFighters2 WestPAC\Terrains\WestPAC3K
Airport Cargo Trailer
Airport Baggage Cart
Airport Baggage Tractor
Add these entries into your terrain_TYPES.ini
[TargetTypexxx]
Name=AirCgoTrailer
FullName=Air Cargo Trailer
ModelName=AirCgoTrailer.LOD
TargetType=MISC
ActiveYear=1970
TargetValue=100
UseGroundObject=FALSE
DamagePoint=5.0
ArmorValue=0.0
ArmorType=0
RepairRate=0
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=1000.0
DamagedModel=
DestroyedEffect=SmallOilFire
DestroyedEffect=
SecondaryEffect=SmallBombEffect
SecondaryChance=
[TargetTypexxx]
Name=BagCart
FullName=Baggage Cart
ModelName=BagCart.LOD
TargetType=MISC
ActiveYear=1970
TargetValue=10
UseGroundObject=FALSE
DamagePoint=5.0
ArmorValue=0.0
ArmorType=0
RepairRate=0
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=10000.0
DamagedModel=
DestroyedEffect=SmallOilFire
DestroyedEffect=
SecondaryEffect=SmallBombEffect
SecondaryChance=
[TargetTypexxx]
Name=BagTractor
FullName=Airport Baggage Tracotr
ModelName=BagTractor.LOD
TargetType=MISC
ActiveYear=1970
DamagePoint=10
ArmorValue=3
ArmorType=3
TargetValue=25
UseGroundObject=FALSE
RepairRate=0.150
StartDetectChance=50
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=15000.0
DamagedModel=
DestroyedEffect=
DestroyedModel=
SecondaryEffect=SmallOilFire
SecondaryChance=
***** Disclaimer - These are free 3d models I pulled down from Cadnav. I simply converted them into SF .LOD format using Blender and Mue's LOD exporter pug-in. *****
Any issues please contact me here at CombatAce.
By krfrge71 0
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