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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
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- Utilities / Editors
- Joystick Config Files
- SF2 Patches
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These are 1024 templates I made for the new French Jaguar A. I recycled a few bits from the GR1 one, which I thought were a bit better, for instance gear, nozzle...
I included my skin layer of blue green camo, but it's a template so it's made to work with.
I also added rivets which were missing in the original skin.
Download the aircraft here: http://combatace.com/files/file/14511-jaguar-a/
And find all credits there as well :-)
I'm sure someone will come up with 2048 templates one day, but for now i'm using these.
Cheers
By slick cowboy78 0 -
SF2 WW2 FAA Seafire Mk.IIb Pak by Cocas Aircraft Factory & Co (ver 0.9)
1/10/2014
-- Something for the WW2 Players For Various Theatres --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as
this mod references the stock 3W destroyed Spitfire*
This is tagged as Ver 0.9, as some minor fixes may be required. We wanted to
get it out into the hands of End Users , both for your flying pleasure, and
further examinations.
The package contains the Seafire Mk.IIb as issued to Fleet Air Arm squadrons in
1942. Essentially (in Real Life), an extenisvely modified Mk.V, with new naval
hardware, most importantly the A-frame arrestor hook. This version does NOT
have folding wings. The data ini contains the SF2:NA required statements for
carrier parking; unfortunately, the RN Fleet carriers we have use a smaller
wingspan statement. Aside from that, it is fully carrier capable, in the NA
environment; and was tested in such.
Skin(s) included with the package are:
Royal Navy:
No. 885 NAS, HMS FORMIDABLE (circa 2/42 in the Atlantic; aka "Home Fleet")
No. 807 NAS, HMS BATTLER (circa 1942, MTO, a CVE)
No. 834 NAS, HMS BATTLER (BEIF, circa 1944, yes the same CVE)
(In essence, a slight mish-mash of theatres! It is suggested that End Users
select the skin wanted/needed for a specific theatre, and delete the rest,
editing them out of the aircraft's main ini (ie: SeafireIIB_CAF.ini)
This pack makes use of the Brain32 trick of having the skin maps in the MAIN
aircraft folder, NOT in the individual squadron folders. As all FAA Seafires (for the most part)
were painted the same camo, this reduces the size of the package (slightly). Only the
markings (squadron codes, national insignia) change.
However..both 807 and 834 (folder called 'BEIF") have seperate 1 maps, as their
prop spinners are different colors.
All marking are decals, and decal randomization is TRUE. Other squadrons can
easily be done by creating new squadron code letters.
See "Notes" for more infomation on the individual markings.
An SF2 version of my "box art" style hangar screens is included. It's more a 'generic' Seafire screen, as
it depicts both I, IIb and IIIC models.
All aircraft use a "pool" of serial numbers. The serial numbers, while
'generic' in nature (representing no particular aircraft), ARE correct for the
variant depicted. The other markings are specific to each ship.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns
are also grouped, MGs in Group 1, the cannon in Group 2.
When in game, you'll see:
Seafire Mk.IIb (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Seafire
from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
By Wrench153 0 -
F-86K IDF 'What-IF' 3-Tone Camo Skin.
This skin is for the F-86K/D/L Sabre by Bunyap, Fubar512. Original 3D model by Zur.
This skin textures are in .jpg format. It uses SF2 Israel decals.
(It 'should' work in SF1 by converting the .jpg's to .bmp's and re-decaling using your SF1 Wings Over Israel decals.)
It was painted using the F-86D/K/L templates by suhsjake and bobrock.
INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the skin folder into your F-86D, K or L folders. Choose IDF Camo in the loadout section. Fly.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to all who are helping me learn to skin by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
By Geary68 0 -
This is an updated data file for the Stock Third Wire SF2:NA Kiev Class Soviet Carrier.
/------------------------------------------------------------------
The changes include improvements to the Kiev's CIWS and adjustments to all gunners on the ship.
The "Alt1" variant of the data file uses stock guns.
The "Alt2" version is set to use alternate guns which should improve the effectiveness of the guns in the AA and CIWS role.
The alternate Guns have been included.
This file has been tested in SF2:NA.
By KJakker306 0 -
This is an updated data file for the Stock Third Wire SF2:NA Kashin Class Soviet Destroyer.
/------------------------------------------------------------------
The changes are primarily centered around adjustments to the Elevation and Train of the guns with regard to both the Maximum and Minimum position and rate of moment.
A number of other adjustments have also been made related to gunners and guns.
The "Alt1" variant of the data file uses stock guns.
The "Alt2" version is set to use alternate guns which should improve the effectiveness of the guns in the AA and CIWS role.
The alternate guns have been included.
This file has been tested in SF2:NA.
By KJakker262 0 -
This pack has updated data files for the stock Third Wire SF2:NA Krivak I and Krivak II classes of Soviet frigates.
/------------------------------------------------------------------
The changes are primarily centered around adjustments to the Elevation and Train of the guns with regard to both the Maximum and Minimum position and rate of movement.
A number of other adjustments have also been made related to gunners and guns.
The "Alt1" variant of the data file uses stock guns.
The "Alt2" version is set to use alternate guns which should improve the effectiveness of the guns in the AA and CIWS role.
The alternate Guns have been included.
This file has been tested in SF2:NA.
By KJakker248 0 -
This package contains modified data files for the Udaloy and UdaloyII Class Destroyers. It is meant for SF2:NA based installs only.
You can find it in the Udaloy class upgrade package 1.0
http://combatace.com/files/file/12800-udaloy-class-upgrade-package/
Alternatively if you have the SF2:NA Expansion Pack by eburger68 then it can be used with the Slava included in the pack.
/--------------------------------------------------------------------------
This package makes numerous adjustments to the Udaloy & UdaloyII Data files.
The most important is making the SA-N-9 missile launchers function via a Gunner instead of using the [WeaponSystem] entery. As such they operate similar to the launchers on WhiteBoySamurai's ships.
On the Udaloy II, two launchers have been set up for the SA-N-11's used by its Kasthan mounts so as not to interfere with the guns of the Kasthan.
All other gunners have been heavily overhauled in order to adjust the performance of the ship's gun systems against the AA and CIWS role.
The Alt1 file is uses stock or existing guns while the Alt2 file uses custom modified guns.
By KJakker303 0 -
This package contains modified data files for the Slava Class Cruiser. It is meant for SF2:NA based installs only.
You will need the Slava class upgrade package 1.1
http://combatace.com/files/file/12802-slava-class-upgrade-package/
Alternatively if you have the SF2:NA Expansion Pack by eburger68 then it can be used with the Slava included in the pack.
/--------------------------------------------------------------------------
This package makes numerous adjustments to the Slava Data file.
The most important is making the SA-N-6 missile launchers function via a Gunner instead of using the [WeaponSystem] entery. As such they operate similar to the launchers on WhiteBoySamurai's cruisers.
Some slight adjustments have also been made to the SA-N-4 gunners.
Additionally all other gunners have been heavily overhauled in order to adjust the performance of the ship's gun systems against the AA and CIWS role.
The Alt1 file is uses stock or existing guns while the Alt2 file uses custom modified guns.
By KJakker310 1
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