Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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This represents the CAG Bird in 2006 when VF-31 returned back to the states before transitioning to the Super Hornet.
This is an old redo from the old Tomcat to the new Mirage Factory F-14B. NOTE Due to the mapping that this cannot be used on the older
Tomcat models. IF you are looking for that check the skin downloads section as it's still there.
With thanks to Vampyre for his reference photos. Templates are from The Mirage Factory and due to mapping constraints I tried to get it as clean as possible, sorry for any errors.
Eric Johnson
http://562.50megs.com
2010
By EricJ196 0 -
B-70 Valkyrie (Beta) by FastCargo and friends.
********************** Version 0.97 ***********************
(Note, this release includes the XB-70 beta released in November 2010)
SF2 Version for Dec 2010 Patch.
Models, some decals, most ini adaptions by FastCargo
Textures and most decals by Sundowner
Dyess AFB serial numbers by Dave from B-1B Redux
3D Rocket Effects by Lexx_Luthor (Lord of the Analog)
B-1B Cockpit by Dels
Engine Effects by Deuces, Fubar512
Any errors are mine...
Package contains:
XB-70 aircraft in prototype markings for AV/1 and AV/2.
B-70A aircraft in 28BMS and 62BMS markings
RS-70B aircraft in 337BMS markings
B-70C aircraft in 9BS markings
High Resolution versions of the textures and bump maps
Original Readmes
This readme
Notes:
This release is a beta, and as such, is somewhat incomplete. The cockpit is from the B-1B, and there are no damage textures. However, almost all other features of a full release have been included.
Aircraft include:
XB-70 - The original research aircraft in it's actual configuration...not really set up for warfighting.
However, this set also includes semi fictional versions of operational aircraft:
B-70A - This is most probable version of the Valkyrie that would exist had it gone into production. It is done in 2 paint schemes, the high altitude anti-flash white, and a version painted in an odd silver coating designed to reduce the IR signature (as proposed by the USAF). This version also includes the wing pylons for the Skybolt ALBM, and projected pylons for the smaller nuclear gravity weapons available at the time.
RS-70B - Proposed version of the Valkyrie in an attempt to save it from the budget axe. Similiar to the B-70A in capability, but with additional reconnaissance ability similiar to SR-71. This is simulated by an internal camera window taking the location of the forward weapons bay. I projected that the RS-70B would come into existence during the late part of the Vietnam war, using the camera bay to carry the targeting laser, and dropping PGMs since conventional bombing at 80000 feet and Mach 3 would be very inaccurate. As a result, the first LGB drops in Vietnam are done by the RS-70B, not the F-4.
B-70C - Completely fictional version of the Valkyrie. In the history where the Valkyrie was produced, most of the B-52 fleet was retired very soon after the Vietnam War, only the G and H models remained to carry the AGM-86B cruise missile. The B-1 was never proposed, with the B-70A being the main gravity nuke delivery system and the RS-70B being the PGM bomber. The F-111 and FB-111 remained as the medium range, low altitude conventional and nuclear penetrator. The B-2 was designed at the outset to be a low altitude penetrator, avoiding the costly redesign the actual B-2 went through, bringing unit cost down. As it was, the B-70 and RS-70 were expected to be retired at the beginning of the 1990s as high altitude, high speed SAM systems became more and more lethal. However, after Desert Storm, the lesson was learned that big, long range SAM systems are vulnerable and expensive, but anyone can have AAA...so the doctrine was adjusted for more medium/high altitude operations with PGMs. So all Valkyries underwent a modernization to the B-70C standard, with the ability to carry all PGMs, including the JDAM, JSOW, JASSM for employment in regional conflicts.
There are a few bugs that we haven't been able to solve and may not be solvable due to simulation limitations. The main one is the AI will not take advantage of the high speed and altitude capabilities of the aircraft. Even if you create an actual mission with waypoints dictating altitudes and speeds, it will not fly those parameters (tends to fly a maximum of Mach 1.7). We are still working to squash the remaining issues...and one day we will have a proper cockpit for this machine.
This is a long range aircraft, you can hit a few of the 'walls' on several of the stock maps so give yourself plenty of turning room when planning your flight.
Have fun...report any crippling bugs (except trying to use it in SFP1/WOV/WOE/WOI...you're on your own) in the release thread at CA.
FC
20 Dec 10
By FastCargo1,597 2 -
Meteor F.8 (TW exp.1) Skin '8' pack
All historical numbers. Quite simple silver/camo dressings.
1 RDAF
4 KLU
3 BAF
Simply put all in your main mod folder.
I made these hoping that they could fly in our '50 campaigns ...
.... and someone like them.
Yours
Paulopanz
17.12.10
By paulopanz217 0 -
Operation Desert Foothold
by JonathanRL
In 1956, right before the engagement at Suez and Operation Musketeer, Israel requested further Air Units in their
vicinity as added saftey in case more Arab Nations would join the War. Brittish and French Air Squadrons are
placed in the Kingdom of Dhimar under the pretext of training the Dhimarian Air Force. This is given further
credibility by offering a large number of Hawker Hunter Aircraft at low prices. Dhimar, feeling pressured
and threathened by the Empire of Paran, agrees and - as per contract - request Brittish and French aid
to defend their oil fields until such a time Dhimar can defend itself.
Meanwhile, Egypt who are fighting Israel are not fooled by this show. Suspecting that the French and Brittish
will be used to engage them in the near future, deployes a single flight of MiG-15s and encourages their ally
to launch a suprise attack upon Dhimar, promising them Dhimar and its oil wells if Paran succeeds.
The Empire of Paran Air Force consisting mostly of Spitfires and P51s with elite units flying Hunters and
possesing a considerable force of Canberras makes ready for the suprise attack against the outnumbered Allies...
Flyable Aircraft
French Air Force: Mystere IV (IAF Camo), P51, F-84F
Brittish Air Force: Hunter2, Meteor, Spitfire, Vampire Mk9
Egyptian Air Force: MiG-15
Installation:
Simply unzip into your Saved GamesThirdWireStrikeFighters2 directory.
SF2 and both Expansion Packs are required for this campaign. A merged installation is preferred.
Aircraft you have cockpits for are flyable, but abovementioned Aircraft are pre-set to be flown in Campaign.
To give a Aircraft a cockpit, open the Aircraft Cockpit you wish to use, Copy the CockpitDataFile=Hunter1_cockpit.ini
(This is an example, any will suffice), open the Ini of the Aircraft you cannot fly, copy the line under [AircraftData].
Voila. Flyable.
The F-84F Mega Pack is HIGHLY Recommended for this Campaign:
http://combatace.com/files/file/11551-thirdwire-f-84f-mega-skin-update-pack/
Thanks to:
Thirdwire for the Awesome Game and Aircraft
Soulfreak for his lovely F-84F!
By JonathanRL304 0 -
T-45 Goshawk Naval Aviation Centennial Set for SF2/V/E/I
By SidDogg
===============================================================
This is the Naval Aviation Centennial livery set for the
T-45 Goshawk by Pappy.
A BIG thanks to Pappy and all involved for this aircraft,
as well as the skin template used to make this skin.
Installation
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Install the SF1 T-45, using the SF2 method described in the
SF2 knowledge base.
Simply unzip the skin into your SF2 Series Mod directory
Enjoy!
SidDogg
By SidDogg109 0 -
Original text by David F. Brown:
Don't know if the Swordsmen have finalized a 100th Anniversary of US Naval Aviation paint scheme. I've attached a scheme designed by Author/Historian David F. Brown and Aviation Artist/Illustrator Geoff Martin.
Hopefully, at least to the Swordsmen, this scheme will need no explanation. But for those who are not familiar with VF-32 operations during the Koren War, this scheme is a mix of markings worn by F4U-4 Corsairs
flown by Ens Jesse Leroy Brown, the Navy's first black Naval Aviator and Lt(jg) Thomas Hudner. Lt Hudner was awarded the Congressional Medal Of Honor when he attempted to rescue Ens Brown after he was shot down
over North Korea. Unfortunately, Lt Brown died from injuries sustained in his forced landing. I cannot think of a more fitting tribute to these former Swordsmen.
This scheme was found on the VFA-32 Swordsman Facebook page, and after getting halfway through with it, I found out it wasn't accepted. However, I thought it was pretty cool so I finished it, with the knowledge of
David F. Brown. All original work is form him and Geoff Martin from Afterburner Decals, though none were used.
Eric JOhnson
flanker56@hotmail.com
http://562.50megs.com
2010
Due to the specialised tanks, it is only designed for Strike Fighters 2 only.
Drop in the FA-18F directory and fly.
By EricJ79 0 -
This is a reworking of the RAAF Macchi MB-326H Attack/Trainer based on the mod by Charles. I have just tidied it up for SF2. All credit goes to the original design team who created this aircraft mod.
This is a complete aircraft with three skins: A camo scheme, RAAF Grey scheme and the Fanta Can scheme of the Roulettes aerobatic team. The M134 Gunpod and Macchi Fuel tank are included.
By harryleith418 1 -
Lockheed NF-104A for Strike Fighters 2
In 1963, three ex-USAF F-104As (56-756, -760, and -762) were taken out of storage at Davis Monthan AFB and modified as NF-104A aerospace training aircraft. All of the military equipment was removed and the original F-104A vertical fin was replaced by the larger fin that was used on the F-104G. The wingspan was increased by four feet (to 25.94 feet) and a set of hydrogen peroxide control thrusters were mounted at the nose, tail, and wingtips. A 6000 pound thrust Rocketdyne LR121/AR-2-NA-1 auxiliary rocket engine was mounted on the tail above the jet exhaust pipe. This rocket engine could be throttled from 3000 to 6000 pounds of thrust, and the burn time was about 105 seconds.
The first NF-104A was delivered on October 1, 1963, with the other two following a month later. They were operated by the Aerospace Research Pilot School at Edwards AFB, which was commanded at that time by Colonel Charles E. "Chuck" Yeager.
On December 6, 1963, the first NF-104A set an unofficial world altitude record of 118,860 feet for aircraft taking off under their own power. The official record at that time was 113,829 feet, set by the Mikoyan/Gurevich Ye-66A, an experimental version of the MiG-21 Fishbed. Later, the same NF-104A flown by Major R. W. Smith reached an altitude of 120,800 feet.
On December 10, 1963, the second NF-104A (56-762), with Chuck Yeager at the controls, went out of control at an altitude of 104,000 feet and fell in a flat spin to 11,000 feet. Yeager managed to eject successfully at that altitude, although he was badly burned on his face by the rocket motor of his ejector seat. The aircraft was destroyed in the ensuing crash. An investigation later showed that the cause of the crash was a spin that resulted from excessive angle of attack and lack of aircraft response. The excessive angle of attack was not caused by pilot input but by a gyroscopic condition set up by the J79 engine spooling after shut down for the rocket-powered zoom climb phase. So it wasn't Chuck's fault.
In June of 1971, the third NF-104A, with Capt. Howard C. Thompson at the controls, suffered an inflight explosion of its rocket motor. Although Thompson was able to land safely, the aircraft's rocket motor and half its rudder were blown away. Since the program was about to end in any case, this aircraft was retired.
The number one NF-104A is currently on display on top of a pylon in front of the USAF Test Pilot School.
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IMPORTANT!!!
You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2
Another thing... there are some minor differences between SFP1 and SF2E models and one of these is a bit different mapping on the nose. So it will be included an optional SFP1 f-104_2.bmp file.
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Pilot Notes:
-The rocket engine is set to use "Thrust vectoring" as a throttle control to permit separate control from the jet engine. The rocket will operate only with afterburning regime and with only 2 stages, half and full power. From idle to military it will not generate thrust and so will not affect fuel consumption.
-This plane is equipped with hydrogen peroxide Reaction Control System like the real plane. To engage the system simply throttle the rocket a bit over idle.
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Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
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Credits:
Added 3D parts: Spillone104
Textures : Spillone104 with great Bobrock templates.
Decals : JimBib
Fake pilot mod: FastCargo
INI and FM : Starfighter2 and Spillone104
Effects : Starfighter2, X-Ray and Spillone104
Sounds : Spillone104
Beta testers : X-Ray, Starfighter2 and TheTestPilot
Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!)
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Enjoy the ride and land safe ;-)
By Spillone104468 3
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