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SF2 Lockheed L-1049 Super Constellation Pack by RussoUK
By Wrench
SF2 Lockheed L-1049 Super Constellation Pack by RussoUK 8/20/2020
-For SF2, Any and All (Full 4/5 Merged Reccomended)
"Quarantine Approved - Essential Mods"
This package contains a new aircraft, the Lockheed L-1049 Super Constellation airliner.
The aircraft is presented in the livery of Trans World Airlines (TWA) as seen in the 1950s; the heyday of the properller-driven airliner.
Company markings are painted on, but 18 100% historical registration number and aircraft name ("Star of ***") decals are provided. Decal randomization is TRUE. The aircraft has a cockpit, so you can fly it if you wish. But as with all the TRANSPORT aircraft, leaving them in AI hands is reccommended. All sounds, pilots, etc have been included.
When in game, on the Aircraft Selection Dropdown menu, you'll see:
Lockheed L1049 Constellation (R)
Hopefully, will differentiate it from any other civil Constellations that may (or may not) be available. The "R" stands for RussoUK, the model maker.
As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Also, the credits list all the original FSX model & skin creators.
Happy Landings!
Wrench
Kevin Stein
202 downloads
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Ilyushin Il-14M/T
By paulopanz
The Ilyushin Il-14 (NATO reporting name: CRATE) was a Soviet twin-engine
commercial and military personnel and cargo transport Aircraft that first
flew in 1950, and entered service in 1954. Il-14 was also manufactured in
East Germany by VVB Flugzeugbau, in Czechoslovakia as the Avia 14.
WHAT'S IN:
- 2 planes (Twin-engined passenger and cargo transport aircraft)
- 35 skins (VVS, BVVS, LSK, CVL, PWL, EAF, AURI, IAF, AAF, YAF, FAR, FARS,
PLAAF, JVL)
- Historical Numbers
CREDITS:
- Veltro2k: plane
- Wrench: original templates & Aeroflot first study
- paulopanz: skinwork and ini tweakings, decals etc. as usual
To INSTALL:
- all in your main mod foder
NOTE:
This is a quite old model at last uploaded and maybe useful for almost EVERY scenario we have, from Germany to Israel, from
India to Timor, from Taiwan to Sweden ...
Enjoy
@paulopanz
222 downloads
0 comments
Updated
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[Fictional] RAF SEPECAT Jaguar FGR.3
By Spinners
SEPECAT Jaguar FGR.3 for STRIKE FIGHTERS 2
This is a simple mod of the excellent 'The Mirage Factory' Jaguar GR.1 to give a 'what if' Jaguar FGR.3 tactical fighter with markings for No.45 and No.58 squadrons of No.38 Group, RAF Strike Command. This revision now also includes a desert camo skin for No.112 squadron and uses a revised 3D model.
BACKSTORY
In 1974 a cancelled export order for 50 Jaguar Internationals left the SEPECAT consortium with a headache as many 'long lead' items had already been ordered and assembly was already underway on the first 12 airframes. At this time the RAF were keen to order more Jaguars to form a second wing of No.38 Group, RAF Strike Command and, with the delays in the Tornado production programme meaning a shortage of work at BAC's Warton factory, BAC pushed the Labour government into accepting a deal for all 50 aircraft. Some consideration was given to standardising the aircraft to match the RAF's GR.1 force but the uprated Adour engines and different avionics saw the aircraft confusingly designated as the Jaguar FGR.3.
Entering service in early 1977 the Jaguar FGR.3's served with No.45 and No.58 squadrons as part of No.38 Group and also with a reformed No.112 Squadron detached to RAF Near East Air Force. The FGR.3's uprated Adour engines and early introduction of overwing missile rails made them something of an elite element within the RAF's Jaguar force and they were deployed to many hot-spots around the world until their somewhat premature retirement in 2002.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the JaguarFGR3 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the JaguarFGR3 folder into your Decals folder.
3. Empty the contents of the WEAPONS folder into your Weapons folder
4. Empty the contents of the PILOTS folder into your main Pilots folder.
5. From the SOUNDS folder drag and drop the Adour sound file into your Sounds folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Massive thanks to everyone at 'The Mirage Factory' (RIP Oli).
Special thanks to sundowner for both skins used in this revised upload and also for his permission to use his revised LOD with built-in drop tanks.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 23/08/2020
545 downloads
0 comments
Updated
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Short Belfast C.Mk.1 for SF2
By Wrench
Short Belfast C MK1 for SF2 Series by RussoUK 8/20/2020
-For SF2, Any and All (Full 4/5 Merged Reccomended)
This package contains a new aircraft, the Short Belfast RAF airlifter.
The Belfast was one of the largest turboprop aircraft ever built. Designed as a strategic freighter, its range and speed were however rather poor. The first Belfast was delivered to 53 Sqn. RAF in 1966. Ten served with the RAF; they were all withdrawn in 1976, with four continuing to operate with HeavyLift Cargo Airlines, Stanstead. HeavyLift ceased trading in Sept. 2002.
Converted from a Freeware Virtavia\Alphasim model by me RussoUK
Thanks to Kev aka The Wrench for assistance and the decals and ini work for this project. Some nice decs...Cheers Kev ole m8.
Animations Keystrokes:
Main Cargo doors: Shift_0 (zero)
side Cargo door: Shift_9
Crewdoor: Shift_8
All decals (aircraft names, serial numbers) are 100% historically accurate. There are 2 loading screen jpgs included, one for wide screen, the other for 'standard' (1024/768) screen. A simple text edit will swap them out.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Please see the "Notes" section for all the various comments and well, notes!
Happy Landings!
190 downloads
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SF2 Mirage 4000M and M2
By logan4
This aircraft mod represents Dassault's what-if Mirage 4000M naval figthter and its dual seat M2 variant in the French Navy service.
This package comes with 2 skin sets for each variant, 2 squadron specific for M (15 planes), and 2 sets for single squadron (6 planes) for M2.
This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section.
Install is the regular dropping the contents in their respective places. In case you have the previous variants you can skip the overwrite prompt of weapons, effects and flight folder contents as those items are identical.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lod(_nd) as lod1.
The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
Important: The M2 variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
CockpitDataFile=Mirage4000M2_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000M2_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000M2_Cockpit_full2.ini <------ rear seat
Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
264 downloads
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TU-160 Blackjack for SF2 series by UllyB
By UllyB
TU_160 Blackjack for SF2 series project by UllyB
The Tupolev Tu-160, NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union in the 1970s. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown.
Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service.The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernization programme has begun with the first updated aircraft delivered in December 2014.
***************************************************************************
*The model has Triple dragchute as in the real aircraft and has one historical skin made . Also the model has proper crew windows and proper crew positions inside the plane.
***************************************************************************
TO INSTALL:
- unzip all in main mod folder
CREDITS:
project manager - UllyB
design, 3D modelling, skin, swing wing & other animations, decals, hangar & loadout pics - AngelP
FM tweaking & other corrections- Baffmeister
cockpit - the model uses a B-1B bomber cockpit (unknown designer)
weapons tweaking & tester - Baffmeister
project supervising - Baffmeister & Yakarov79
Special thanks to Stratos, 76IAP-Blackbird and Logan4 for support, help and ideas
Special thanks to this wonderful community who gave me ...wings and courage in all these long years.
***************************************************************************************************************
I pledge that I will continue the work to this plane bringing, from time to time, upgrades but it will take a while so please be patient.
606 downloads
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SF2 P/F-51D/K Mustang Pack by FastCargo
By Wrench
SF2 P/F-51D/K Mustang Pack by FastCargo 8/7/2020
-For SF2, Any and All-
"Quarantine Approved - Essential Mods"
This is the long delayed release of the P/F-51D/K Mustang by FastCargo. This aircraft was originally built for use in the "Korean Air War" mod, circa 2011. As we'd chosen to use the stock 3W Mustang, this one was shunted aside. A little while ago, one of our CombatAce members contacted me, and asked what happened to it. So, I went ahead and finished it off. With FC's permission, it's now being released for General Usage (tm).
Originally built with (the problematic) DDS textures, the LOD has been hex edited to take jpgs. This aircraft is issued with 3 skins:
USAF1 - generic NMF, for USAAF WW2 & post-war service from 1945-1947
USAF2 - generic NMF, with post-1947 USAF markings
12th FBS, 18th FBG as used during the Korean war.
The SF2 'date switch' is used on all skins: the 12th FBS will activate in 1951.
Almost all markings are decals, excepting where needed for painted-on squadron markings (12th FBS flashes and sharkmouth). 100 serial & 'buzz number' decals are provided for WW2 and post-WW2 use, and decal randomization is TRUE. All sounds, weapons, and the pilot figure are included. The canopy operates with the Standard Animation Keystroke (tm), Shift/0 (zero).
When in-game, on the aircraft selection drip-down panel, you'll see:
F-51D/K Mustang (FC)
This will differentiate THIS model from all the other Mustangs available, both 3rd Party and Stock.
Even though the "P" wasn't changed to "F" until October, 1947, this is easier. The D/K Mustangs are identical, differing only in production location (D = Los Angeles, CA. K = Dallas, TX) The "FC" is obviously for 'FastCargo', the Maker.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. It's also suggest to give the "Note" section a read as well. Just for grins and giggles, obviously.
Good Hunting!
Wrench
Kevin Stein
With many thanks to Harold 'FastCargo' Saunders for permission to share with you all!!
398 downloads
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Fictional Mikoyan Ye-8 family
By logan4
This aircraft mod represents a fictional evolution/upgrade of the Mikoyan-Gurevich's Ye-8 experimental fighter. There are several wing designs, systems and weapons that were under experiment during the 60-70-s though these are not actual replications of them and the pits are pure fictional using equipment/instruments of that given time frame.
This package comes with 1 or 2 skin set for each variant, with decals for Soviet aircraft.
This model is meant for SF2 games only.
Install is the regular dropping the contents in their respective places. In case you have the previous Ye-8/M pack the contents of the Effects, Decals, Guns and Pilot folders not need to be copied over.
Please note: The model might gets heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lod "_nd" as lod1.
New weapons are provided - some type specific - beside these the model uses the general Soviet weapons.
Be aware - In the 1970's and later when AA-8 can be selected, manually double loadout of these can happen.
Make sure to read the manual included with the package.
- - - - -
Creators of these Aircraft mods as members of CombatAce site:
Aircraft 3d work: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Gepard, Cliff7600, Logan4
Aircraft avionics: Cliff7600, logan4
Skin files and decals: Gepard, logan4
Cockpit files: Logan4, Cliff7600
There are certain texture sections that were borrowed from the Su-17 project which were originally created by Stary
Thanks for 76.IAP-Blackbird and Flogger23 for the original KS-3 seat and KKR-1 pod, a modified version of them used in the pack.
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
444 downloads
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Avro Shackleton MR2
By Veltro2k
The Avro Shackleton is a British long-range maritime patrol aircraft (MPA) which was used by the Royal Air Force (RAF) and the South African Air Force (SAAF). It was developed by Avro from the Avro Lincoln bomber, which itself had been a development of the famous wartime Avro Lancaster bomber.
Credits:
Veltro2k: 3d model
Wrench:for skins, decals and ini work
Engine sound stolen from someplace
Bombsight mod (used only on MK.2) by Crusader
Spinners: Decals
213 downloads
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Avro Shackleton MK.2 AEW
By Veltro2k
During its later life, a small number of the RAF's existing Shackletons received extensive modifications in order to adapt them to perform the airborne early warning (AEW) role. The type continued to be used in this support capacity until 1991, when it was replaced by the Boeing E-3 Sentry AEW aircraft. These were the last examples of the type remaining in active service.
Credits:
Veltro2k: 3d model
Wrench:for skins, decals and ini work
Engine sound stolen from someplace
Bombsight mod (used only on MK.2) by Crusader
Spinners: Decals
View Read ME
127 downloads
0 comments
Updated
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Hellenic Air Force F-5A Volume I
By sophocles
July 2020
===============
Hellenic Air Force F-5A Freedom Fighter Volume I VERSION 1.0
------------------------------------------------------------
F-5A variants included in the Package:
HAF F-5A standard version (1965 - 1974)
HAF F-5A with Martin Baker IRQ-7a ejection seat (1975 - 1999)
HAF Rf-5A reconnaissance variant with 4 K-92a cameras
We are proud to present the F-5A HAF Volume I, the first of many to come, focusing on one of the most enduring American military aircraft designs ever produced during the Cold War period. This first Volume depicts the following Hellenic Air Force variants; the HAF F-5A standard, the HAF F-5A with the Martin Baker IRQ-7a ejection seat, and the HAF RF-5A reconnaissance variant. It has been our goal to provide to the simmer a highly detailed model and texture base which preserve the beautiful lines of this aircraft; and to engineer flight files and a cockpit/gauge file-set that are authentic and add to the immersion of the flying experience within the Strike Fighters 2 series.
INSTALLATION INSTRUCTIONS:
--------------------------
1. Copy the contents of the "To Mods Folder(S)" to your SF2 Mod directory.
Allow directory merging and overwrites, provided the overwrites pertain to "fake pilot" entries, as well as weapons made by ravenclaw_007, which are included in this and many other releases.
2. Add the entries of "ADD_TO_SOUNDLIST.txt" to your SOUNDLIST.INI (located in the "user\Saved Games\ThirdWire\StrikeFighters2\Flight" folder).If one does not exist, then you will need to extract it using the 3rdWire CAT extract utility. You are simply required to substitute the "XXX"s with the next sequential number in the sound file section of the file.
NOTE 1:
------------
Both Regular and Higher resolution cockpit textures are included in their own distinct folders in the package.
The user may alternate between the two by "commenting out"
the relevant line in the F-5A_STANDARD_COCKPIT.ini
[CockpitData]
//Directory=cockpit
Directory=cockpit_Lo-Fi <---This is the default
In order to "activate" the higher resolution textures
you would decomment the previous line and comment out
the next line, thus:
[CockpitData]
Directory=cockpit <---This is now Hi-Res
//Directory=cockpit_Lo-Fi
NOTE 2:
------------
Another frame-rate friendly option for those with older hardware is to use the Next level of Detail Model as the primary external model. This simply involves changing the first line in the F-5A_HAF.ini from this..
[LOD001]
Filename=F-5A_STANDARD.LOD
to this..
[LOD001]
Filename=F-5A_STANDARD_002.LOD
Much effort was made to provide those with lower end systems an alternative lower poly-model to be able to enjoy the F-5a, so please take advantage of this _002.LOD model should you experience frame-rate issues. While not as "rounded" as the Higher poly version, it is nonetheless just as detailed and extensive.
NOTE 3:
------------
For those who may find loading times excessive, the .jpg files in the texture folders can be reduced to 50% of their size without sacrificing too much surface detail.
Keys:
-------
SHIFT+0 -> canopy open
CREDITS:
sophocles - 3D Model, Cockpit, textures
ravenclaw_007 - 3D Modeling, Animations, Weapons,textures
baffmeister - Flight model, testing
crusader - Avionics and data tweaks, Beta testing
Guuruu - Sounds and Afterburner effects, Beta testing
Guest contributors:
Alfa2 - Loadouts and a wealth of info on the HAF variants.
gkabs - pilot figure
Special Thanks to the staff and members of Combatace.com whose passion and efforts have enabled this game to endure, and to provide so much fun and excitement!
Additionally, many thanks to the following Combat-Ace Modders, who either actively contributed to the project over the years, or who invested their time either providing much needed hints and help, or researching various aspects of the model.
Brain-32 - Modeling advice, initial cockpit.cfg + more
NeverEnough - Initial work on the Flight model
Russouk2004 - Always answering questions when I needed help..Cheers!!
Dag - RoNAF textures and research (to be included in a dedicated future RoNAF F-5a module)
Derk - Many, many references!!!
Blade - Excellent mini-tutorial on damage textures
Finally, thanks to TK and Thirdwire for creating such a fantastic game.
****************************************************************
FEATURES:
* Three model set including the HAF F-5A standard version (1965 - 1974), the HAF F-5A with Martin Baker IRQ-7a ejection seat (1975 - 1999), and the HAF RF-5A reconnaissance variant with 4 K-92a cameras; each with their own custom loadouts.
* Three, highly detailed external 3d models, including the RF-5A, whose nose was graciously modeled by ravenclaw_007.
* Specular color and Normal (bump) maps on all models
* Seven Level of Detail models (LODs) for each model, providing an almost seamless transition from distance to distance; and perhaps more importantly, ensuring that the frame-rate "impact" of the aircraft is as low as possible.
* Two sets of highly detailed external Fuel Tanks by ravenclaw_007; both the Factory variety and the Sargent Fletcher variants.
* Fine-tuned flight parameters in three distinct aircraft data configuration files for all 3-D models, emphasizing the F-5A's agile and highly maneuverable characteristics - courtesy of Baffmeister.
* 8 high resolution texture sets; thoroughly researched historic depictions of the Aircraft fielded by many HAF Wings and Squadrons.
* Quality sound-set included. Base sounds, by Guuruu, were sourced from existing recordings of various aircraft at air-shows and were modified to match the prominent characteristics of the F-5A General Electric turbojets, the "buzz" of the M39 Pontiac 20mm machinegun, and the flap/Air-brake, undercarriage deployment and retraction sequences of the Freedom Fighter.
* Super detailed 'Virtual Cockpit' with animated throttle control, rudder pedals, control stick, landing gear lever, canopy, canopy lever, drag-chute lever, weapons selectors and weapon station arming flick switches.
*Accurate and functional representation of the Norair F-5A gun sight, with animated Mils selector and accompanying animated combining glass. (Mechanics by Crusader)
* A full complement of highly (or should I say "insanely" detailed HAF weapons carried by the HAF F-5A, all by ravenclaw_007.
* Complex animation of canopy opening mechanism, and animated Turbine blades; both thanks to ravenclaw_007
* GKAB's superb highly detailed crew figure with authentically modeled oxygen mask and flight helmet.
* All new afterburner, emitter, and engine smoke effects by Guuruu.
******************************************************
PILOT NOTES
-----------
F-5A Limit and Reference Speeds. [Indicated Airspeeds]
FLAPS: 300kts for both leading and trailing edge.
NOTE: The F-5A uses full flaps for take off but due to a game bug you must manually select full flaps for take off when player flown. The AI will use full flaps although you can hear the flap sound cycling between flap 1 and flap 2.
LANDING GEAR: 240kts
DRAG CHUTE: 165kts
CANOPY: 50kts
NOSE WHEEL STEERING: 65kts
MAXIMUM INDICATED AIRSPEED: 710kts [redline]
MAXIMUM MACH: 1.72 Mach design limit but thrust/drag limited to about mach 1.50 in a 60deg dive from 50,000ft.
--------------------------------------------------------------------------------------------------------------------------------
TAKE OFF ROTATION SPEEDS
13500lbs: 155kts [full internal fuel and two sidewinders]
20500lbs: 195kts [about the maximum weight possible with included stores]
NOTE: Use full flaps for take off! Adding 6kts for every 1000lbs above 13500lbs should give good aft stick/rotation speeds.
--------------------------------------------------------------------------------------------------------------------------------
CLIMB SPEEDS
Military Power
13500lbs: 375kts with a transition to mach 0.89
20500lbs: 310kts with a transition to mach 0.74
Maximum Power
13500lbs: 595kts with a transition to mach 0.93
20500lbs: 480kts with a transition to mach 0.85
-------------------------------------------------------------------------------------------------------------------------------
FINAL APPROACH SPEEDS
With 500lbs fuel remaining and some empty racks use 160kts. Add 5kts for every additional 500lbs of fuel.
NOTE: Target touch down speed is 20kts less than final approach speed.
-------------------------------------------------------------------------------------------------------------------------------
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT ARE TO BE EXCLUSIVELY HOSTED BY COMBATACE.COM AND MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE. THIS PACKAGE AND ANY PARTS HEREIN MAY NOT BE UPLOADED AS PART OF ANOTHER MOD NOR MUST THEY BE SOLD OR OFFERED FOR SALE EITHER IN PART OR AS A WHOLE WITHOUT MY EXPRESS PERMISSION.
*************************************************************
Sophocles
July 2020
1,261 downloads
- f-5
- hellenic air force f-5a
- (and 2 more)
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VL Myrsky II - WW2 Indigenous Finnish Fighter (by Veltro 2K)
By Spinners
VL Myrsky II 'Storm' for STRIKE FIGHTERS 2
The VL Myrsky II ('Storm') was a Finnish World War II fighter designed by the State Aircraft Factory (Valtion Lentokonetehdas) for the Finnish Air Force. Entering service during August 1944 the Myrsky was reasonably fast and manoeuvrable enough to dogfight contemporary Soviet aircraftand and it's wide undercarriage gave it decent ground-handling properties. Myrsky usage ended in May 1947 and the last Myrsky flight was made in February 1948.
Veltro2K very kindly made this for me back in 2014 and it's another one of the lesser known aircraft that he has brought to Strike Fighters.
For this revision we have a much better flight model and working flaps.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Myrsky folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Myrsky folder into your Decals folder.
3. From the SOUNDS folder drag and drop the TwinWasp file into your Sounds folder.
That's it! Although you will need to source a suitable 'prop pilot' for your Myrsky.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Veltro2K for making the 3D model and allowing me to skin it.
Thanks also to Charles for some valuable tips now incorporated on Version 2 and 3.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - 15/07/2020
Version 2 - 12/04/2015
Version 1 - 04/10/2014
245 downloads
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[Fictional] Hawker Hurricane Mk.1 'Yankee Squadron'
By Spinners
Hawker Hurricane Mk.1 'Yankee Squadron' for STRIKE FIGHTERS 2
This is a simple mod of Raven's early Hawker Hurricane Mk.1 to create a fictional Hurricane Mk.1 in service with 'Yankee Squadron' of the Spanish Republican Air Force in the 1938-1939 timeline.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Hurricane1spr folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Hurricane1spr folder into your Decals folder.
That's it!
Please note that the nation name has been set to 'SPAIN' and you should amend this to suit your install and preferences.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Raven for his awesome work on the Hawker Hurricane in all it's forms and for generously including his templates.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 04/07/2020
38 downloads
0 comments
Submitted
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BAE Systems Hawk 65
By paulopanz
Hawk 65 – Export version for the Royal Saudi Air Force.
30 ordered as part of Al Yamamah I arms deal in February 1986
with deliveries from August 1987 to October 1988.
Hawk 65A – 20 were sold to Saudi Arabia as part of a follow-on order,
to an improved standard, and delivered 1997.
What's in
- 1 plane 1 skin
- historical numbers
- weapons
- sounds
Credits
- RussoUk2004: plane, cockpit
- ndicki: templates
- paulopanz: reskin, decals, etc.
Operations:
- Key 10 - open autoclosing cockpit/canopy
Enjoy
@paulopanz
192 downloads
0 comments
Submitted
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BAE Systems Hawk 64
By paulopanz
Export version for the Kuwait Air Force.
Twelve ordered 31 October 1983 and delivered 1985 to 1986
What's in
- 2 planes 2 skins
- historical numbers
- weapons
- sounds
Credits
- RussoUk2004: plane, cockpit
- ndicki: templates
- paulopanz: reskin, decals, etc.
Operations:
- Key 10 - open autoclosing cockpit/canopy
Enjoy
@paulopanz
160 downloads
0 comments
Submitted
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(Marcfighters) KC-10A Extender in the 90s
(Marcfighters) KC-10A Extender in the 90s
This is a redux of the Marcfighters KC-10 mod. It incorporates each wing that used the KC-10A in the early to mid 1990s. This includes the units that still operated the Extender at the transition from SAC to AMC, as well as the transition to Travis and McGuire AFBs. Also included are the two skins for the KDC-10 tanker version used by the Royal Netherlands Air Force
Installation: Unlike many of my mods, i reccommend just deleting the previous mod if you have it on hand. This is a vast leap over the older skin set, and coversall available tankers rather than just 6 for each camo style. Allowing overwrite should not hurt anything, just dont complain about clutter if you go that path.
Otherwise, like always, unzip and install into any SF2 mod folder.
Included:
5 skins for the 458th ARG, 22d ARW, 4th Wing, and the 60th and 305th AMWs in 1995
multi camo decal sets for these skins
nose art as appropriate
tweeked skins for the KDC-10 aircraft
original decals for these aircraft
Known Issues
the model and flight model are the same that Marcfighters included in the original (SF1) ODS mod. it was meant as eyecandy, and had no pit. as released i have commented out the cockpit, but had a sitting on the nose pit so i could load it in game
to check work. there are also no windows for the cockpit, the entire fuselage is one piece (cause marking limitations)
it is sluggish, and flies nose down.
given there is a newer model known to be in the pipeline (eta two weeks), i am putting the lipstick on this pig but not working too much ini improvement. over 3/4 of the work on this should transfer easy to the new model when it comes.comments on how she flies will be referred to this warning.
Credit and Thanks
marcfighters original model
daddyairplanes skin and decal work
KC-10 FB group reference on the old days of this tanker
Anthony Spencer more detailed reference on the KC-10
Stratos, NightshadeP/R, allenjb42 extra eyes to catch my mistakes
I hope you enjoy this mod
Kevin Unruh aka daddyairplanes
28 June 2020
158 downloads
0 comments
Submitted
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KC-10_SAC.7z
SAC Twilight : KC-10A Extender(Marcfighters)
This is a redux of the Marcfighters KC-10 mod. It incorporates each wing that used the KC-10A in the last few years of SAC service also included is a El Dorado Canyon skin. While we do not currently have this operation in the game, I was able to find pics of ten Extenders in the UK in the middle of April, 1986. Ten KC-10As were used in the operation. you do the math.
Installation: Unlike many of my mods, i reccommend just deleting the previous mod if you have it on hand. This is a vast leap over the older skin set, and covers all available tankers rather than just 6 for each camo style. Allowing overwrite should not hurt anything, just dont complain about clutter if you go that path.
Otherwise, like always, unzip and install into any SF2 mod folder.
Included:
4 skins for the 2d BMW, 22d ARW, 68th ARW, and Operation El Dorado Canyon with historical serial numbers
multi camo decal sets for these skins
nose art as appropriate
Known Issues
the model and flight model are the same that Marcfighters included in the original (SF1) ODS mod. it was meant as eyecandy, and had no pit. as released i have commented out the cockpit, but had a sitting on the nose pit so i could load it in game to check work. there are also no windows for the cockpit, the entire fuselage is one piece (cause marking limitations)
it is sluggish, and flies nose down.
given there is a newer model known to be in the pipeline (eta two weeks), i am putting the lipstick on this pig but not working too much ini improvement. over 3/4 of the work on this should transfer easy to the new model when it comes comments on how she flies will be referred to this warning.
Credits and Thanks
marcfighters original model
daddyairplanes skin and decal work
KC-10 FB group reference on the old days of this tanker
Anthony Spencer more detailed reference on the KC-10
Stratos, NightshadeP/R, allenjb42 extra eyes to catch my mistakes
I hope you enjoy this mod
Kevin Unruh aka daddyairplanes
28 June 2020
146 downloads
0 comments
Submitted
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[Fictional] Sukhoi Su-24P 'Fencer' for SF2
By Spinners
Sukhoi Su-24P for STRIKE FIGHTERS 2
This is a simple mod of Veltro2K's Su-24 'Fencer' to create a fictional Su-24P in service with the Republic of Paran Air Force in the 1980-2020 timeline.
Please note that this Su-24P is released 'as is' (in response to a request) and it really needs some additional work on loadouts and the skin. In addition, the 3D model unfortunately has some 'rope' issues so you might want to turn shadows off.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Su-24P folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Su-24P folder into your Decals folder.
3. From the WEAPONS folder drag and drop the PTB-3000P folder into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Veltro2K for bringing so many cool aircraft to Strike Fighters including this one.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 28/06/2020
142 downloads
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[Fictional] McDonnell Douglas F-4E 'FACH'
By Spinners
McDonnell Douglas F-4E 'FACH' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire F-4E_75 to give a fictional Phantom F-4E 'FACH' as it might have appeared in service with the Fuerza Aérea de Chile and fictional 'Tiger' markings are included for Grupo de Aviacion Nº 12.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-4E_FACH folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-4E_FACH folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 26/06/2020
Version 1 - 09/10/2010
81 downloads
- fuerza aérea de chile
- f-4e
- (and 1 more)
0 comments
Updated
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SF2_DC-117D.7z Beta
By russouk2004
Douglas Super DC-3 C117D for SF2
converted from freeware models from FSX. by me Russouk ( a lot of hard work and some frustrating times lol)
Contents...........
3 different versions....Civil,USN and USAF
also dedicated C-117D cockpit.
The cockpit has some Digital display for the later versions.....if you use the Pre WW2 ...I suggest using the DC-3 Cockpit I uploaded a while back....and copy pilot co-ords to the DC-3 cockpi.ini
[CockpitSeat001]
ModelName=C117_COCKPIT.LOD
Position=-0.35, 6.6, 0.58 alter this line in DC3 pit if used.
Pack contains 3 different a\c folders.
DC-117D_CIVIL (6 skins)
DC-117D_USAF (1skin ATM)
and DC-117D_USN (5 skins)
with damage model,and distance lods..
drop into objects \ Aircraft folder
also contained is ssj100 pilot...If you prefer other pilots...open data.ini and alter the line..
PilotModelName=SSJ100_Pilot ......for the pilot you want
This is a Beta so....The skins are not decal friendly yet....I will upload edited skins and templates for each so as to enable adding decals.
If you prefer no spec maps just remove the spec maps from the skin folder......and change the spec options to stock C47 ones.
Specular=
Glossiness=
Reflection=
controls.
default Gear and flap,brake keys
also Cargo doors are Shift zero
wipers shift and 8
for cockpit.
H key turns on cabin light ...just for fun not effect on lighting.
Engine spoiler flaps are auto...as are windows of cockpit
Gear,Flap,Brake levers are animated ...not user contrrolled but auto.
animated feet rudders etc.....Control sticks work too.
Templates to follow shortly...
Remember its a beta and any errors I might have overlooked I will fix....
Think ive covered everything..
NOT to be uploaded outside of Combat.ace.com under any circumstances.This item is freeware and not for any comercial use.....
have fun and let me know if any probs.
UPDATE....
All USN and Civil skins with insignias removed to enable decals....
Removed Insignias.7z
283 downloads
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C-160F Transall
By Soulfreak
C-160F SF2
This is the Transport Allianz C-160F
WHAT´S IN:
1 aircraft with 5 brand new skins (only AdA)
CREDITS:
- Florian - 3D modeler of the original C-160D
- Paulopanz - Temps
- Soulfreak - paintwork, decals, ini dance, screens etc.
TO INSTALL:
IMPORTANT: If you have leodagan76´s Transall mod installed, you have 1st remove it!!!
then:
- extract C-160F.7z into your mod folder
if asked, let overwrite old files.
Schapen, June 24th 2020
Carlo "Soulfreak" Vecchi
209 downloads
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[Fictional] de Havilland Vampire FB.7 for SF2
By Spinners
de Havilland Vampire FB.7 for STRIKE FIGHTERS 2
This is a simple mod of Pasko's Vampire FB.5 to create a fictional Vampire FB.7 in service with the Royal Dhimari Air Force in the 1950 to 1962 timeline with markings for the following three squadrons;
No.6 Squadron - 'The Eagles'
No.11 Squadron - 'The Rams'
No.13 Squadron - 'The Antelopes'
Whilst we now have Third Wire Vampires I hope this version is of interest to those who don't have that particular expansion pack and it also allows me to use Stary's lovely Vampire cockpit.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the VampireFB7 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the VampireFB7 folder into your Decals folder.
3. From the WEAPONS folder drag and drop both folders into your Weapons folder.
That's it!
CREDITS
Thanks to TK for the continuous improvement of a great little game/sim.
Special thanks to Pasko for this superb add-on aircraft (one of his many).
Thanks also to Gramps for the desert camo skin and also to Don (C5) for the FM which works just fine in SF2.
Thanks to Stary for the Vampire cockpit.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 23/06/2020
93 downloads
0 comments
Submitted
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[Fictional] Dhimari F-4E Phantom
By Spinners
McDonnell Douglas F-4E Phantom for STRIKE FIGHTERS 2
This is a simple mod of the stock F-4E to give a Dhimari F-4E Phantom with markings for;
No.1 Squadron - 'The Panthers'
No.2 Squadron - 'The Hawks'
As this mod uses the early 'short cannon' F-4E I have restricted the service dates to 1968 to 1973 inclusive. At some time in the future I'll get a later Dhimari F-4E sorted.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-4E_Dh folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-4E_Dh folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 21/06/2020
Version 1 - 26/12/2009
222 downloads
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[Fictional] Douglas Dakota C.3 - RAF Desert Camo
By Spinners
Douglas Dakota C.3 for STRIKE FIGHTERS 2
This is a simple mod of the stock C-47A to create a Dakota C.3 in service with the Royal Air Force in the 1948-1967 timeline. Of course, the Royal Air Force were a big user of the Dakota but not in this fictional desert camo scheme which is loosely based on the original Lockheed Hercules C.1 scheme of the very early 1970's (quite an odd scheme for the times). It is flyable and RECON has been added as a secondary role so that you fly low-level recce missions and watch those MiG's stall and crash!
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the DakotaC3 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the DakotaC3 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to gerwin for this lovely desert camo to which I've simply added black undersides and decals.
Special thanks also to russouk2004 for bringing us the smashing C-47A cockpit.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 12/05/2020
87 downloads
0 comments
Updated
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E-7T Peace Eagle (Stand-In)
By Trent0001
A Stand-in E-7T Peace Eagle for the Turkish Air Force, using Veltro2K's E-767 with acesfakia's MESA radar added.
All I did was make some decals and a skin, adapted from an E-767 skin.
All credit goes to Veltro2k & acesfakia
INSTALL:
------------------------------
Just drag and drop folders into your Strike Fighters mods folder
Happy Flying! Trent0001
77 downloads
0 comments
Updated
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