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J-2 pack
By paulopanz
J-2 (Jianjiji – fighter 2) Chinese designation of USSR production Mikoyan-Gurevich MiG-15/15 bis (NATO reporting name: "Fagot A/B") single-seat fighter.
Inside this 1st PLAAF pack:
- 2 new dedicated PLAAF planes, for China / Taiwan scenery;
- 10 PLAAF skins tweaked;
- historical PLAAF decals made using new fonts too;
- all data tweaked;
- pilots, sounds:
- screens;
Operations:
- Openable canopy (key 10) closing at take off;
- N-37 gun flagged as secondary gun for better ammunitions sparing;
Credits:
- Tk (aka Tw) for the underated Exp. 2;
- Stary for the long awaited great pit;
- Spillone104 for sounds
- Y.Gordon for his Aerofax "bible" book;
- paulopanz (me) for skins, decals and edits
Install:
- Exp. 2 needed
- Copy all in your mod folder and overwrite
- remember to configure from control options panel the secondary guns key
Enjoy.
@ paulopanz
(1. to be continued ......)
214 downloads
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BC-304 Daedalus-Class Battlecruiser
By Nuni
Hi there everyone, I joined combatace almost 10 years ago and, after several attempts I finally managed to make this monstrosity. The mighty BC-304 Daedalus-Class battlecruiser from the Stargate franchise.
It is the second generation of interstellar Earth warships made integrating alien reverse engineered technology obtained in the operations of the Stargate Command during the previous 8 years. It includes:
- 28 automatic railgun turrets around the ship.
- 16 VLS missile in the front deck silos, armed with conventional HE warheads or tactical nuclear ones. The range of this missiles are 150+ km. Since there is no name for these missiles I made it up as SSM (Standard Space Missile).
- Advanced Trinium-Naquadah alloy armour (Steel with lots of hitpoints).
- Reverse engineered sublight engines (that uses this naquadah as fuel, making the TSFC=0.01 as it possess a huge amount of energy so don't worry about consumption :) ).
- Antigravity drive which substitutes the landing gear allowing you to hover at about 300 meters above the ground. Now you can stay above the tanks shooting down Beagles, watching how enemy AAAs fail trying to shoot you down muahahaha.
- Shield generator that covers the entire ship, "theoretically" absorbing the damage before it reaches the ship itself.
For those who are also like stargate franchise, no, I haven't made the also mighty Asgard Plasma Beam upgrade, but I will try to do something in future releases.
I also included several skins of the different ships that appeared in the franchise:
U.S.S. Daedalus - The first to be commissioned for USAF which is assigned to assist Atlantis expedition in Pegasus Galaxy.
U.S.S. Odyssey - The second to be finished which remains in Earth.
B.F.R. Korolev - Commissioned almost simultaneously with the Odyssey, given to the Russian Federation in exchange for the operations of the stargate.
U.S.S. Apollo - The second to be assigned to Pegasus Galaxy.
C.N.S. Sun Tzu - The first ship to be given to People's Republic of China.
U.S.S. Hammond - The last known to be commissioned for United States, originally was going to be called Phoenix but they changed the name to honour the first General in charge of Stargate Command, George Hammond, after passing away.
U.S.S. Phoenix - The name given to that ship in alternate realities.
Some notes about this model:
I don't fully understand the damage mechanics in this game, so despite of the fact that this ship
have "advanced force fields" that withstand several tactical nukes, sometimes you can get shot
down by the rear gun of a Tu-95.
Since it is a very big ship (650m long) all the 28 railguns have difficulties aiming at small targets due to
the offset of the guns. But they still hit big targets such as other spaceships of the same size, and
sometimes big bombers like Tu-95. Anyways, if someone knows how to improve this, suggestions and ideas are
very welcomed!
The flight mechanics have been "developed" from FastCargo's F-35B, my goal was to have vertical
takeoff and landing functioning but I have not managed to achieve that properly.
This "plane" is quite special to fly, it has a 100+ times bigger inertias than the F-35 so don't
expect to dogfight with fighter jets, just wait until they crash in your force fields :)
Also, take into account that the size of this aircraft is such that you can not fly in regular squadron
formations as it crashes with the other ships. It is ment to fly alone in air combat missions (however
I would like to implement air to ground warfare in next versions).
It has no cockpit, I just put it in the place of the bridge. I will try to do my own cockpit in the future.
If you are wondering where I took these F-302 of the screenshots, they are from the A-Team Skunkworks. They
also have the Death Glider so if you get it from there you can recreate some pretty good stargate battles!
********Any commercial use of this mod is CLEARLY FORBIDDEN!!!
CREDITS for the material that made this possible:
- FastCargo's F-35 that I used as a base for the INIs.
- Effects included in Stary's EE3 for SF2 series used for the nuclear explosions in both ground and air.
I know that this material also involve more people who put their best effort on it, I want to thank them sincerely, and also the people involved on the Viper afterburner effect that I was unable to track. I hope I haven't missed anybody!
Also I would like to thank the modding knowledge in combatace which helped me to make this possible.
And finally!
The model itself is incomplete, I still have to add some parts like the communication deck and the sensors array and many more things, but Christmass time is over so I decided to upload what I have made.
It is my first serius mod after having joined Combatace 10 years ago, after several attempts of doing sci-fi stuff, and now I finally managed to make this "living insult to aerodynamics".
I really hope you enjoy it and of course I am opened to suggestions and feedback as this model is not perfect by far (a lot of things are not adjusted, it lacks more testing, it is like flying two carriers in a simulator not ment to do that, etc.).
All things said, have fun! :)
203 downloads
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SF2 RA-5C Vigilante Pack v.2
By Wrench
SF2 RA-5C Vigilante Pack v.2 9/27/2019
-For SF2, Any and All (Full 4/5 Merged Reccomended)
This is a revamp of Julhiem's RA-5C "Vigilante" carrier based recon aircraft. It has has several updates/upgrades/changes to make it more SF2 compliant. This is the complete aircraft, with everything included. If you have any earlier version(s) it is suggested you delete BOTH the aircaft and decals subfolders, as this version replaces them it toto. Or at least, remove or store them elsewhere.
The aircraft comes with 6 skins, including the original released single skin. These skins are:
RVAH-1 'Smokin' Tigers (USS Independence 1965, CVW-7, SEA, first combat cruise)
RVAH-5 'Savage Sons' (USS Ranger CVW? 19??) **
RVAH-6 'Fleurs' (USS Kittyhawk 1971, CVW-11 SEA)
RVAH-7 'Peacemakers' (USS Ranger, 1978/79, WesPac, Squadron's Final Cruise)
RVAH-9 'Hoot Owls' (USS Saratoga 1967, CVW-3 Med cruise)
RVAH-11 'Checkertails' (USS constellation, CVW-9 SEA 1971/72)
**= original release skin
Almost all markings are decals, excepting some painted-on squadron insignia. Serial/BuNums are 100% historically accurate (by unit) Decal randomization is TRUE. Skins remain in bmp format, as they're not that large. The SF2 "date switch" is active.
The canopy opens/closes with the Standard Animation Keystroke (tm), Shift/0 (zero).
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. See "Notes" for list of changes.
If there's anything missing or "off", please let me know and I'll try to find it. This mod got lost in the shuffle with several other large projects.
Happy Landings!
Wrench
Kevin Stein
493 downloads
0 comments
Submitted
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SAC Twilight: FB-111A Dark Vark
SAC Twilight FB-111A Dark Vark
This package adds two historical skins for the FB-111A Switchblade in the final years of service
Included
- FB-111A aircraft with 380th Bomb Wing and 509th Bomb Wing 1989 skins
- new nuclear weapons
- effects and sounds for aircraft and weapons
Installation
unzip package, put into mod folder, allow overwrites for items that you already have
Contributors
FastCargo - original aircraft
slick cowboy - skin templates, basic Strategic scheme
daddyairplanes - tweaks to base skin, ini work and tgas, some weapons tweaks and skins
GKABS - new B43 lods
KJakker - major weapons tweaks B83 and SRAM
Research Sources
- Painted Ladies: Modern Military Aircraft Nose Art and Unusual Markings by Randy Walker
- More Painted Ladies by Randy Walker
- 380th FB111A Crew Chiefs & Air Crews Facebook group
- 509th OMS, Pease AFB, NH Facebook group
- image searches on Google, Pinterest and Facebook
HUGE Thanks to
David L de Botton - owner F-111.net. provided research materials and support on unit markings
I hope you enjoy this mod as much as I enjoyed making it. Merry Christmas everyone.
Kevin Unruh
aka daddyaiplanes
24 Dec 2019
178 downloads
0 comments
Submitted
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SF2 Mirage 4000P & PB
By logan4
This aircraft mod represents Dassault's what-if Mirage 4000P fighter and its trainer PB variant in the Portugese Air Force service.
This package comes with 1 skin set for each variant, with decals for P (14 planes), and for PB (6 planes).
Also it is dedicated to our friend Cocas who put his work and time to bring us many of the rare or experimental aircraft in this game series and originally created the base model for this plane.
This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section.
Install is the regular dropping the contents in their respective places. In case you have the prototype or French A and B variants you can skip the overwrite prompt of weapons as those 6 items are identical.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french and NATO weapons, either as part of weapon packs or the Mirage 2000 family.
Important: The PB variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
CockpitDataFile=Mirage4000PB_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000PB_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000PB_Cockpit_full2.ini <------ rear seat
Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
153 downloads
0 comments
Submitted
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MiG-23-11 Flogger Prototype
By Ex-SaVaGe
MiG-23-11 Flogger Prototype
This mod is based on the serial MiG-23S created by ArmourDave and The Mirage Factory.
History
The prototype 23-11 flew without weapons, and on the prototype 23-12 they worked out the placement of K-23 complex 2 missiles on pylons under the wing and 2 missiles under the engine’s air intakes according to the scheme semi-recessed. On production aircraft, only 2 R-23 missiles were left under the wing on the pylon, but not semi-recessed R-23 missiles. The aircraft is presented in 2 colors of the Mikoyan Design Bureau prototype n 231 and 232
I changed the speed settings at which the wing is rearranged from 16 degrees to 45 and from 45 to 72
from 16 lo 45 ---- speed 270-290 km \ h
45 to 72--- 0.95-0,97 Mach
Wing 72 for supersonic only
Now all the main evolution in battle takes place on the wing of 45 degrees, whose more realistic
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
\Objects
\Sounds
By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
The Mirage Factory ............................. MiG-23 packages for SFP1
Eric Howes ............................. MiG-23 packages for SFP2
eburger68 ............................. MiG-23 packages for SFP2
Spillone104 .................................... Sounds
Ex-SaVaGe ....................................skins, decals,
Good hunt
end thx TW end CombatAce for SF world
168 downloads
0 comments
Submitted
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Mikoyan-Gurevich Ye-8A and M
By logan4
This aircraft mod represents Mikoyan-Gurevich's Ye-8 experimental fighter and its fictional updated "M" variant. There are slight variations compared to the actual prototype and the pits are pure fictional as there are no pictures that show how that looked in its original form, so its a mix of various systems used or developed in that time frame that the aircraft was developed.
This package comes with 3 skin set for each variant, with decals for Soviet aircraft, since birds for LSK and Czechoslovakia use stock decals.
This model is meant for SF2 games only, and SF2 Europe is required as some of the skins use stock decal numbers.
Install is the regular dropping the contents in their respective places.
Please note: The model might gets heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lod "_nd" as lod1.
New weapons are provided - some type specific - beside these the model uses the general Soviet weapons.
Be aware - In the 1970's and later when AA-8 can be selected, manually double loadout of these can happen.
Make sure to read the manual included with the package.
--------------------------------------------------------
Creators of these Aircraft mods as members of CombatAce site:
Aircraft 3d work: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Gepard, Cliff7600, Logan4
Aircraft avionics: Cliff7600, Logan4
Skin files and decals: Gepard, Logan4
Cockpit files: Logan4, Cliff7600
There are certain texture sections that were borrowed from the Su-17 project which were originally created by Stary
Thanks for 76.IAP-Blackbird for the original KS-3 seat, a modified version of it used in the cockpit file.
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
506 downloads
0 comments
Updated
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SF2 CF-100 MK-4B NORAD
By baffmeister
This package represents the CF-100 MK-4B version as used by the RCAF in North America. The squadrons/skins were based in Canada so this pack isn't a good fit for a typical install and should only be used in a North American centered installation.
The date range runs from March, 1955, until December, 1962.
NOTE: Due to the large size of this upload 3 additional skins will be uploaded as a separate package.
I'm using the NORAD suffix to avoid any confusion with the European versions although the CF-100 MK4 service introduction pre-dates NORAD by about 3 years.
The skin jpeg's are quite large and I've noticed some frame rate issues when flying over Hi Res terrains but no issues over the stock terrains. The model does use distance lods.
INSTALLATION:
Normal installation, just copy and past the files into the appropriate mod folders. If you already have the MK-4A installed you can skip the sounds, decals, pilots [seat] and weapons except the CF-100_RP which has had a not required jpeg removed, or just remove the jpeg from the rocket pod that was included in the MK4A upload.
Additional information in the ReadMe.
CREDITS:
Sundowner: Aircraft model, cockpit model, various ini work, some skin work, research.
1977Frenchie: Skins, decals, hangar and loading screens, research.
Baffmeister: Flight model, some ini work, some research, package compilation and readme.
Wilches: Beta testing and research.
Crusader: Research
Paulopanz: Loadout TGA [Thanks!]
The Canberra_2 engine sound and Mk3 ejection seat are included but not sure who made them. There is also a CF-100windsound which I might have made but don't remember for certain.
This package is subject to the CombatAce Modders Licensing Agreement
150 downloads
0 comments
Submitted
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[fictional] SF2 PZL-230ME Ukrainian Air Force
By kblomkvist
Here's my fictional mod of the export version of the PZL-230 belonging to the Ukrainian Air force.
The original aircraft and templates were made by @Leopardo. It uses mostly weapons available in the RSSW pack by @Snailman.
Five skins are included:
green camo based on a historical Su-25 livery grey camo based on the original skin available with the PZL-230F green splinter camo based on a modern Ukrainian Su-25 livery blue splinter camo based on a Ukrainian MiG-29 camo by @EricJ grey pixel camo based on the 299BRTA Su-25 livery To install, copy the contents of the 'to mod folder' into your mod folder. Overwrite when asked - I modified some of the weapons to make them work with this aircraft. Read the Knowledge Base for more information about installing mods.
The contents of this pack are subject to the Combatace Freeware License and cannot be distributes as payware.
167 downloads
0 comments
Updated
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AV-8B Plus Harrier II (Marina Militare)
By Soulfreak
AV-8B Plus Harrier Marina Militare
This is the AV-8B Plus Harrier in service with the Italian navy.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) A fake pilot is needed to run this mod.
It is designed for and works only in SF2 series.
Skin is in 4096x4096 format. So you can easily resize down. If you have problems running this in game. Resize skins to lower resolutions
All serials are correct for the Italian version of Harrier II.
Animations:
1= canopy open - close
4= refueling probe - beware of a speed limit
3= night vision mode - not really helping but it is there - inside and outside animation.
************************************************************************************
You can exlplore ini files for some additional features like in cockpit "FLIR" feed on HUD .
AAQ-28 can be loaded only on station number 5 and centerline
AIM-120 can be loaded only on stations 2 and 6.
ECM also activates RWR on digital display indicator - even if ECM pod is not loaded.
If you have yakarov79´s AV-8B Harrier already - some files are same so simply overwrite.
for proper sound work you should add these lines into soundlist.ini
SoundFileXXX=USMComm_1
SoundFileXXX=Equalizer
[Equalizer]
Priority=NORMAL
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
SoundFileXXX=USMComm_1
[USMComm_1]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
FrequencyControl=FALSE
************************************************************************************
Credits.
Me - Skin, Decals & ini dance
yakarov79 - whole sort of strange things - model-re-model, new cockpit, templates, ini files etc.
Ravenclaw - BRU-42 ITER models. ALQ-164 model, weapons.
AAQ-28 Pod- I don't remember who made this model - all credits to him and thank you.
331Killerbee - ideas, good words, work on ini files, loadouts, effects etc.
Crusaders - who helped yakarov79 with avionics ini.
Sounds taken from sources offering free sound samples.
bobrock- the original first version of the standard model
Schapen, Nov. 24th 2019
Carlo "Soulfreak" Vecchi
THIS MODE IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
414 downloads
0 comments
Submitted
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Aeritalia G.91Y Yankee REDUXE
By Soulfreak
Aeritalia G.91Y Yankee REDUXE
This is the reworked version of ErikGen´s great G.91Y Yankee
1st of all I want to thank ErikGen for this great model
2nd read the f***ing readme!!!!
WHAT´S IN:
1 aircraft with 5 brand new skins
CREDITS:
- ErikGen - 3D modeler of the plane & cockpit & paint basic temp
- Soulfreak - paintwork, ini dance, screens etc.
_ kreelin - FM
- Spillone104 - Sounds
Special thanks to: Richard J. Caruana who helped me with the fonts for the decals
TO INSTALL:
- remove old G91Y folder from the Aircraft folder
- extract G.91Y REDUXE.7z into your mod folder
Schapen, Nov. 14th 2019
Carlo "Soulfreak" Vecchi
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
370 downloads
- aeritalia g.91y yankee
- g.91y
- (and 2 more)
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Armstrong Whitworth Meteor NF.14
By paulopanz
NF.11 with new two-piece blown canopy rather than the heavy-framed version.
It also had a longer nose giving a length of 51 ft 4 in. Prototype modified
from an NF.11 was first flown 23 October 1953 and was followed by 100
production aircraft built by Armstrong Whitworth for the Royal Air Force.
France: 2 test aircraft were used in a wide variety of experiments,
including radar and missile tests and during the development of Concorde.
What's in:
- a new plane
- 25 RAF, AA skins
- pilot, weapons, sounds
- all planes built serials
Credits:
- Vetro 2k: original T.7 model
- Yakarov79: nightfigher upgrade, IDF Skins
- paulopanz: skins, decals, srcreens etc
Operations:
- key 10 canopy open
Enjoy!
@paulopanz
PS: This ugly bird is the last of night fighter Meteor and the last plane of our complete Meteor line up by Yakarov79. Thank you very much mate!
292 downloads
0 comments
Submitted
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J-7 Series Fighters
By russouk2004
J7 pg J7 B and j7pg Reds Chinese display team planes....some of the loadouts need checking as I was half way through doing them based on one.....B model has integral tanks in the aircraft lod.....the Pg and Reds has ordinary tanks (weapons folders supplied.)
all have drag chutes etc...
there are some issues as i said with loadouts as I abandoned it half way through....so its up to users to sort ,sorry...any 3d problems let me know...should be fine though...
you are lucky to get them at all lol...j/k
contact me if any serious 3d issues...anything else is your problem...lol...j/k...im sure theres enough knowledge here to fix and small probs...
Cheers
Russ
571 downloads
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SF2 CF-100 MK-4A NORAD
By baffmeister
This package represents the CF-100 MK-4A version as used by the RCAF in Canada. The squadrons/skins were based in Canada so this pack isn't a good fit for a typical install and should only be used in a North American focused install.
The date range is a bit of a guess but considering the start up dates for some of the squadrons, the weapon trials that were required, as well as aircraft deliveries to operational training units, I think the introduction to front line service was around June, 1954.The higher thrust MK4B was introduced around March,1955, and I'm assuming any front line MK4A's would have been upgraded with the more powerful Orenda 11 engines during heavy maintenance checks so the MK4A gets phased out one year after the introduction of the MK-4B. With the short date range for the MK4A not all the CF-100 Squadrons are represented with this package but they will be when the MK-4B and MK-5 packages are released.
I'm using the NORAD suffix to avoid any confusion with the European versions although the CF-100 MK4 service introduction pre-dates NORAD by about 3 years.
The skin jpeg's are quite large and I've noticed some frame rate issues when flying over Hi Res terrains but no issues over the stock terrains. The model does use distance lods.
CREDITS:
Sundowner: Aircraft model, cockpit model, various ini work, some skin work, research.
1977Frenchie: Skins, decals, hangar and loading screens, research.
Baffmeister: Flight model, some ini work, some research, package compilation and readme.
Wilches: Beta testing and research.
Crusader: Research
The Canberra_2 engine sound and Mk3 ejection seat are included but not sure who made them. There is also a CF-100windsound which I might have made but don't remember for certain.
More information and installation instructions included in the ReadMe.
This package is subject to the CombatAce Modders Licensing Agreement
190 downloads
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SAC Twilight: B-52G/H Stratofortress
SAC Twilight B-52G/H Skinpack and Upgrade Package
This is a package that adds several historical skins with nose arts to the B-52G_89 and B-52H_88 aircraft. Several skins also include my skin as tga method to allow several camo schemes in one skin. It also upgrades the weapons loadouts and data.ini's for better
historical accuracy
Included
- B-52G_89 and B-52H_88 aircraft with new loading screens, data ini, loadout ini, historical serials and nose arts
- weapons including a new B28FI_350 nuclear bomb and upgraded data inis for others
- effects and sounds for aircraft and weapons
Installation
unzip package, put into mod folder, allow overwrites for items that you already have
AIRCRAFT NOTES
several skins have tga based skin to represent SIOP mod, Strategic, and all grey camo. this leads to the decal folder being large (over 3.5GB).
B28 NOTES
the B28FI weapon included is to represent a laydown delivered weapon. it should not be released lower than 1600 ft AGL and slower than 515kts. the B28RI weapon should not be released lower than 6000ft AGL.
not responsible for fragging is these guidelines are not met.
Credits
daddyairplanes - much ini work, tga work, hours of research, and minor tweeks to base skins
wpnssgt - original model
Dels - cockpit
russouk2004 - model for B28 family of weapons
KJakker - data.ini edit assist,cockpit revisions, countermeasure strength, revised weapons (ODS contributor)
yakarov79 - ini edit assistance(weapons grouping)(ODS G contributor)
spillone104 - model for Hound Dog pylon(ODS contributor)
baffmiester - technical assitance with FM
Third Wire - for the original game
Test Team - Nightshade/PR, Stratos, allenjb42, EricJ, Sheriff00
Reserch Sources
Painted Ladies: Modern Military Aircraft Nose Art and Unusual Markings by Randy Walker
More Painted Ladies by Randy Walker
B-52 Aging BUFFs Youthful Crews by Rene Francillion and Peter Lewis
image searches on Google, Pinterest and Facebook
Huge Thank You
to the FaceBook B-52 Stratofortress group as a whole. This group is predominantly BUFF veterans, and was a tremendous help to finding out a lot of information on BUFF markings, loadouts, and operations in the late 1980s. special mention goes out to
Jay Scales, Andrew Ferguson, John Mueller, Anthony Spencer
I hope you enjoy this mod
Kevin Unruh
aka daddyaiplanes
531 downloads
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Aérospatiale SA.316 Alouette III
By Soulfreak
Aérospatiale SA.316 Alouette III
Read the f***ing readme!!!!
WHAT´S IN:
- 1 new Helo (Aérospatiale SA.316 Alouette III) with 9 new skins
CREDITS:
- Tracker - 3D modeler of the plane & Cockpit, Templates
- Soulfreak - paintwork, ini dance, screens etc.
TO INSTALL:
- extract into your mod / folder
Flight model should be tweaked, but I´m not the guy who can do it.
Schapen, October 4th 2019
Carlo "Soulfreak" Vecchi
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
292 downloads
- aérospatiale
- alouette
- (and 2 more)
0 comments
Updated
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Caproni Ca.310 Libeccio
By Veltro2k
The Caproni Ca.310 Libeccio (Italian: southwest wind)was an Italian monoplane, twin-engine reconnaissance aircraft used in World War II. Derived from the similar Ca.309, it had its combat debut during the Spanish Civil War and took part in the earlier phases of World War II in Libya. Some were used in attack groups as a temporary replacement for the unsatisfactory Breda Ba.65. The last Ca.310 was retired by the Italian Air Force in 1948.
3D Model (Veltro2k)
Textures and FM (Charles)
Cockpit (Kesselbrut)
Best Sim : Thirdwire
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
134 downloads
0 comments
Submitted
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Fiat G.91 "Gina" Pack
By Soulfreak
Fiat G.91 Gina Pack (R.3, R.4 & T.3)
I´m happy that after a long time these babys are finally out.
1st of all I want to thank ErikGen, Stary & Ravenclaw 007, without you guys this would never been released. Thank you so much guys.
2nd read the f***ing readme!!!!
WHAT´S IN:
- 8 new Planes (Versions of R.3, R.4 & T.3) with 53 skins
- new Cockpit
- new weapons
CREDITS:
- ErikGen - 3D modeler of the planes
- Stary - Cockpit
- Ravenclaw007 - new weapons & ini dance
- Soulfreak - paintwork, ini dance, screens etc.
TO INSTALL:
- extract into your mod / objects folder
Remember, this is only a Beta version. 3D model can´t changed, due to the fact that ErikGen is no more active in the SF2 world.
Flight model should be tweaked, but I´m not the guy who can do it.
Schapen, September 13th 2019
Carlo "Soulfreak" Vecchi
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
545 downloads
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Gloster Meteor FR.9 - Repack -
By paulopanz
Fighter armed reconnaissance version of the F.8, first flown 23 March 1950, 126 built by Gloster for the Royal Air Force.
Former RAF aircraft were later sold to Ecuador, Israel and Syria.
WHATS'IN:
- a complete repacked plane with ALL airforces, skins, decals, squadrons for ALL terrains and campaigns
- 24 skins (16 RAF; 5 IDF; 2 FAE; 1 SyAF)
- historical decals by airforce
- hangars & patches by plane
- some little inis tweaks
CREDITS:
- Yakarov (model, templates, IDF skins: decals tweaked)
- Soulfreak (RAF skinpack: No. 79 (59); No.2 (52 & 55) [nacelle emblems added]; No. 208 (52 & 55) [nose edit] + historical decals)
- paulopanz (skin and decals works and rework, some repack tweaks)
TO INSTALL:
- extract Meteor9 Repack1 & 2 and "take to mod folder" folder
- all in your main mod folder and overwrite
ACTIONS:
- key 10 canopy open with autoclose at take off
Enjoy
@paulopanz
286 downloads
0 comments
Updated
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Blackburn Buccaneer S.22 - RAN
By Sheriff001
This is the Blackburn Buccaneer for the Royal Australian Navy. This package consists of complete aircraft.
Historical Background
The military buildup in China and Indonesia in the early 1960s led the RAN to renew the airwing of its 2 Audacious class aircraft carriers, HMAS Sydney and HMAS Melbourne. At the beginning of the decade, these British aircraft carriers fielded an airwing of F3D Skyknight all weather fighters, FJ-3 Fury day fighters, and Westland Wyvern attack aircraft. All were considered incapable of coping with the fighters and air defences projected to be introduced by Indonesia and China in the ensuing years.
To respond to this situation, the RAN formulated requirements for an all-weather supersonic fighter, and a carrier-capable strike aircraft which could deploy a "special munition" after penetrating enemy defences. For this latter requirement, only two aircraft were viable, the Grumman A2F, and the Blackburn NA39. The Navy had concerns about the A2F's complex DIANE system, but overall favoured the US offering. The government, on the other hand, saw the Buccaneer requiring less of Australia's dollar reserves, and an order for a British aircraft could provide the British government a greater incentive to engage in nuclear cooperation with Australia. Since the naval fighter requirement was likely to be fulfilled by the McDonnell F-4 Phantom, using a British strike aircraft would keep the two big allies in balance. Therefore, the Government ordered 38 Buccaneer S.22s. The S.22 was basically the same as a British Buccaneer S.2.
The RAN's first Buccaneers were hoisted into HMAS Melbourne for delivery as deck cargo in 1965. Deliveries were completed in 1966. By the end of 1967, HMAS Melbourne was ready to sail with 854 Squadron fully equipped with Buccaneers. The RAN's Buccaneers did not participate in the Vietnam War, though some of their pilots and observers did fly 2 Squadron's Buccaneers on exchange to the RAAF. In 1970, the government authorised a "mid-life update" for the Buccaneer. This update was carried out by the Commonwealth Aircraft Corporation, and included upgrades to the Buccaneer's weapons, and defensive systems. In particular, it gained the ability to use guided weapons, and the new Pave Spike pod. Deliveries of upgraded Buccaneers, designated Buccaneer S.22D began in 1972. The Liberal/Country Coalition government intended to use them in Vietnam, as a "political replacement" for the Task Force in Phuoc Tuy province, which was withdrawing. The Labor Government elected at the end of 1972 cancelled this deployment.
The Buccaneers spent the rest of the 1970s and 1980s on deployments, mainly in the Pacific and Indian Oceans. In 1990, the Government decided to retire the carriers, and replace them with two Invincible class carriers. HMAS Melbourne was already in inactive reserve. Some of 854 Squadron's Buccaneers were turned over to the RAAF as attrition replacements and parts hulks. It was the beginning of the end of the Buccaneer - at least it was until the invasion of Kuwait. HMAS Sydney, with 857 Squadron's Buccaneers, was dispatched to the Gulf. Some of 854 Squadron's Buccaneers, formerly attached to HMAS Melbourne, were sent to Bahrain to support the Buccaneers of 2 Squadron, RAAF. The HMAS Sydney's Buccaneers operated beside the US Navy's A-6 Intruders against targets in Iraq and Kuwait.
After a successful tour of duty in the Gulf, the RAN's Buccaneers returned home. HMAS Melbourne was fully decommissioned in 1992, and HMAS Sydney in 1993. The RAN continued to fly a small number of Buccaneers out of HMAS Albatross in Nowra, New South Wales for fleet support. The RAN's final operational Buccaneer flight took place in 1995. After that, 2 Buccaneers were retained in airworthy for the RAN Historical Flight, a number were turned over the RAAF, and the remainder were offered for private sale, or to Museums - including one at the Fleet Air Arm Museum in Nowra.
Package
2 full aircraft, plus bomb racks. The S.22D uses the S.2B 1989 3D model for its Pave Spike station. The S.22D is edited to allow the use of US weapons.
Contents
This includes the following:
Buccaneer S.22 Extra dark sea grey and white Extra dark sea grey (British white ensign) Extra dark sea grey (Australian white ensign) Gull grey and white Buccaneer S.22D Extra dark sea grey (white decals) Extra dark sea grey (black decals) Dark sea grey Gull grey and white RAN Camouflage Squadrons 854 Squadron, RAN (HMAS Melbourne) 857 Squadron, RAN (HMAS Sydney) Requirements
- Ravenclaw007's Buccaneer FAA for SF2: https://combatace.com/files/file/12307-buccaneer-faa-for-sf2/
Installation
(If not done already), download and install Ravenclaw007's Buccaneer FAA for SF2 Add the contents of "To Mod Folder" to your mod folder. Overwrite and merge when requested. Add the following squadrons to SQUADRONLIST.INI [Squadron791]
Name=854NAS
DisplayName=854 Squadron, RAN
Nation=AustralianNavy
[Squadron792]
Name=857NAS
DisplayName=857 Squadron, RAN
Nation=AustralianNavy
Recommendation: Not to use this on the Majestic class HMAS Melbourne. I'd suggest getting Wrench's HMAS Australia, or reskinning HMS Ark Royal (R09) Credits
original Model by Russouk2004 Skins and decals by Paulopanz FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007137 downloads
0 comments
Submitted
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Blackburn Buccaneer S.22 - RAAF
By Sheriff001
This is the Blackburn Buccaneer for the Royal Australian Air Force. This package consists of complete aircraft.
Historical Background
When considering its Canberra replacement, the Australian Government looked at a variety of options, including the Mirage IV, the A-5 Vigilante, and the TFX (F-111). Britain's Chief of Defence Staff, Admiral of the Fleet Lord Louis Mountbatten pushed the Blackburn Buccaneer. The Buccaneer did not come close to meeting RAAF requirements, but what if it was adopted?
Given the lower price of the Buccaneer, we would have had a more than 24 - perhaps twice that. Enough for 3 squadrons easily. Deliveries of RAAF Buccaneers began in 1965 to 82 Wing at RAAF Amberley, Queensland. The RAAF Buccaneers were given the mark number Strike Mark 22. They were generally similar to the Royal Navy's Buccaneer S.2. An ILS was fitted, and some of the carrier-deck equipment was deleted, but the hydraulic folding wings were retained. In addition to the British twin bomb rack, the BRU-42 Triple Ejector Rack was procured, and US bombs such as the Mark 82 and M117 were tested.
3 RAAF squadrons were equipped with Buccaneers. 1 Squadron was the primary strike squadron, 2 Squadron also performed the strike role, and was intended for forward defence if necessary, and 6 Squadron was tasked with conversion training and reconnaissance. 6 Squadron also backed up 1 Squadron.
2 Squadron was the first RAAF Buccaneer unit to see combat. It was deployed in 1967 to Phan Rang Air Base in South Vietnam to support the B-57 Canberras of the USAF's 35th Tactical Fighter Wing. Between 1967 and 1972, 2 Squadrons Buccaneers performed thousands of missions in South Vietnam. With the addition of electronic countermeasures pods, RAAF Buccaneers were authorised to operate over North Vietnam. 2 Squadron Buccaneers also provided direct support to the Australian Task Force in Phuoc Tuy Province. 2 Squadron lost 1 Buccaneer in an accident, and sustained no losses due to enemy action, though a number of aircraft were damaged by ground fire.
Upon their return to Australia, the Buccaneers moved towards a precision strike role with laser guided bombs, and maritime strike with the AGM-84 Harpoon. A number of ex-Royal Navy extra aircraft were purchased to replace attrition. Progressive upgrades kept the force operating efficiently.
In 1990, Iraqi dictator Saddam Hussein ordered the invasion of Kuwait. 2 Squadron's Buccaneers formed part of the RAAF's contribution to Operation Damask. RAAF Buccaneers attacked Iraqi ground forces, airfields, and communication and transport infrastructure. Unlike RAF Buccaneers, the RAAF Buccaneers dropped bombs from their first day. The RAAF's Buccaneers used laser guided bombs, and introduced the AGM-84E SLAM into RAAF service. The Buccaneers also took part in the Battle of Bubiyan using Harpoon missiles against the Iraqi Navy. 3 RAAF Buccaneers were lost to ground fire, with 2 aircrew killed.
2 Squadron's return to Australia heralded the twilight of the Buccaneer's Australian service. In 1992, the Australian Government dropped plans to upgrade the Buccaneers and began to look for a replacement. The Buccaneer would continue in the strike role until 1996, and a small number would be used for reconnaissance until 1998.
The options to replace the Buccaneer were the Panavia Tornado, and the F-15E Strike Eagle - but those are skins for another time, or another modder.
Package
4 full aircraft, plus bomb racks, and bonus materials. The aircraft have been edited to use US weapons, and to allow the BRU-42 Triple Ejector Rack. Internal carriage of laser guided bombs is provided. 2 500 or 1000 lb Paveway bombs can be carried. The bomb bays will also carry 4 M117, or Mark 82.
Contents
Buccaneer S.22A (1965-1970) Green/Grey camouflage SEAC camouflage SEA camouflage SEA Night camouflage Buccaneer S.22B (1970-1983) Green/Grey camouflage Green/Grey camouflage with low vis roundel Green/Grey wraparound camouflage SEAC camouflage SEAC wraparound camouflage SEA camouflage SEA Night camouflage Buccaneer S.22B (1983-1989) Green/Grey wraparound camouflage SEAC wraparound camouflage SEA camouflage SEA Night camouflage Buccaneer S.22B (1989-1998) Green/Grey wraparound camouflage SEAC wraparound camouflage SEA camouflage SEA Night camouflage Desert camouflage (Operation Damask, 1991) Medium sea grey Gunship grey Squadron markings with squadronlist.ini numbers 1 Squadron: 716 2 Squadron: 193 6 Squadron: 787 Bonus Material Generic day and night SEA textures. These are suitable for any air arm using SEA camouflage, such as the USAF, RNZAF, RBAF, or ROKAF. RAAF SEA camouflage with SEAC roundels Requirements
Ravenclaw007's Buccaneer RAF for SF2. In addition, to get full benefit out of the package, you should download all of his weapon packs.
Installation
(If not done already), download and install Ravenclaw007's Buccaneer RAF for SF2 Add the contents of "To Mod Folder" to your mod folder. Overwrite and merge when requested. Ensure the squadron numbers in the decals match your squadronlist.ini folder. If they do not, edit accordingly. Bonus Materials: textures only. To be used, decals and ini files are required to make a complete skin. Credits
Original Model by Russouk2004 Skins and decals by Paulopanz Loading and Hangar screens by Soulman and Gustav FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 If anyone has been missed, please send me a message.150 downloads
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Seafire Mk. XVII ("stand-in")
By amariani
This is a "stand-in" Seafire Mk. XVII modded from Thirdwire's Spitfire Mk. 18.
As with the Mk. 47 released earlier, the skins are in .jpg format and 512 x 512 resolution. It includes a new SPITFIRE24_PROP_SLOW.TGA
showing 5-blade propeller instead of the stock 4-blade prop. Also included is Stary's late mark
Spitfire cockpit.
You will need the DLC #29 to get the late marks Spitfires before you install this mod.
Thanks to Thirdwire for the original Spitfire 3-D model.
Have fun!
A. Mariani
79 downloads
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Tornado Marineflieger IDS; for tests
By guuruu
September 2019
==============
Tornado Marineflieger IDS version (BETA)
-------------------------------------------------------------------
Marineflieger Tornado IDS.
CAUTION !!!!
--------------------
Base LOD is using specular maps.
They can really drop fps on slower GPUs [like my GTX 460 ;-)].
If you have this problem, there is archive of LOD without them in plane folder called :
xxx faster_no_specular_LOD
Unpack and use this one.
CAUTION 2:
--------------------
Weapons : Since 1988 MBB-Aeritalia recce pod
since 2002 AGM-88
since 2000 Litening II laser pod --> LGBs (GBU-24)
Keys:
------
SHIFT+1 -> canopy open
SHIFT+2 -> fuel probe
SHIFT+3 -> weapon operator cockpit
So, the most important part ... CREDITS:
Fantastic five 1st. Nothing wouldn't be possible without these guyz :
------------------------------------------------------------------------------------------------------------
ravenclaw_007 - weapons, documentation, 3d lessons, BOZ, pylons, German loadouts and lot of help
yakarov79 - skinning lessons, testing, damages
crusader - documentation, testing, avionics, HUD, air search radar
baffmeister - flight model
76_IAP - 3d lessons
Then Godfather of project:
------------------------------------------
fanatic modder - testing, documentation, flight model, engine datas, inspiration
And last not least ..
-------------------------------
coupi - hit boxes, damages, testing
florian - some parts and ideas I used in my model from his German Tornado
.. and all previous Tonka creators. THANK YOU ALL VERY MUCH.
guuruu - all bugs
*************************************************************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
*************************************************************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************************************************************
Have fun
Wojtek
195 downloads
- ids
- marineflieger
- (and 1 more)
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Yasur Over Israel. SF2.
By yakarov79
Sikorsky S-65 C-3 Yasur model version Ver 2.0 for SF2
July 2017
September 2019
This is a third party addon of Sikorsky helicopter S-65 (and CH-53A).
It is designed for and works only in SF2 series. And will never work in SF1.
Basic modding skils are required to run this mod (copy, paste, game folders structure, etc. Fake Pilot mod is needed to run this also.
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
CHANGES:
I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
YOU NEED TO DELETE OLD AIRCRAFT FOLDERSfrom previous Yasur pack. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
The rest (except Aircraft folders) are same can be overwritten without fear.
Small changes in ini files, corrections on fuel loadout, changes in cockpit ini.
Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
Added simple bump and specular maps. Also added damage tgas.
Major changes in the cockpit - now it is much more correct. Although probably not everyone cares ore will see a difference. Anyway.
------------------------------------------------------------------------------------------------------------------
This is part that no one will read..but feels like I need to share this:
This mod represents Sikorsky S-65 C-3 models used by Israeli Air Force
History of Yasur in Israel air Force is somehow complicated. I was trying to represent all sub-models that served until now. (except yasur2025)
S-65 was an export version based on HH-53C model.
All serials are correct but not always represents specific units (although I've put a lot of effort to sort serials - and it's really hard as always in all Israeli serials from 60-80 period)
I've split this pack into few sub-variants.
Long story in short:
Israel received the first batch S-65 C-3 in august 1970.(some sources give date 1969) already with two-digit numbers. Later re-serialed with added prefix 1 to numbers. This batch was called 'Series A'
The second batch of Yasur helicopters was delivered in July 1971. 5 aircrafts with serials started with 2 (although for some time it carried prefix1) it's called 'Series B'.
The third group consisted of 6 aircrafts were delivered between 1972-1973. Aircrafts received prefix 3 and were called 'Series C' also there were few differences in avionics and all 6 aircrafts were equipped with starlight nvg system.
The fourth group was named 'Series D' and prefixed 4. Delivered after 1973 war. Eight helicopters from USMC surplus. The most prominent difference between S-65C-3 is an absence of refueling probe and auxiliary fuel tanks. Also different avionics and different armor plates in various points of the airframe. In the late 80s (probably) four of them were upgraded into late Yasur S-65 version called 'Series G' and serials prefixed 7,(aux fuel tanks and upgraded avionics).
Other four remained unchanged to keep the ability to recover UAV (MARS method).
Next fifth batch of 18(17) aircraft serials prefixed with 5 and 'called Series E' delivered somewhere in 1974-75 It was standard S-65C3 variant but with Titanium blades and again changes in avionics.
Series six were two aircrafts purchased from Austria in May 1991. And prefixed 6. Right after delivery, it received all Yasur 2000 standard upgrades.
Next and last batch of delivery is again USMC surplus CH-53A airframes delivered after Gulf War (April and September) 1991. Around 10 airworthy airframes. (Plus around 8 airframes in 1993 that were used as spare parts - not received serials nor designation) All aircraft were prefixed 8. And remain in service in standard USMC grey/black/green scheme, until some of them (seven) were designated for an upgrade to current Yasur standards.
In 1992 IAF started Yasur 2000 program. During this upgrades, each helicopter that underwent conversion serial number was changed. S-65C3 plus two ex-Austrians received prefix 0. All other helicopters that were still in service were upgraded to Yasur 2000 variant and received prefix 9. (those are airframes of old CH-53A without aux fuel tanks and refueling probe) Visible difference is an addition of support braces on fuel tanks pylons.
In game aircrafts will appear with following years of service:
Yasur CH-53A Sea Stallion (1973-1992)
Yasur S-65 C3 '69 (1969-1985)
Yasur S-65 C3 '86 (1985-1992)
Yasur 2000 (1993-2050)
******************IMPORTANT******************
FakePilot mod needed to run this mod.
As always.
Standard commands:
ANIMATION 1 - cargo ramp half open
ANIMATION 2 - cabin windows
ANIMATION 3 - wipers outside/inside
ANIMATION 4 - refueling probe
ANIMATION 5 - nvg on some models
Hook - changes position when refueling to see the tip of the spear.
rescue op:
Open "bomb bay" doors - cargo ramp and right side hatch/door
ANIMATION 8 - Open side doors, lower jungle penetrator
ANIMATION 9 - deploy PJ
ANIMATION 10 - lower/raise hoist.
Animation 8, 9 and 10 have a speed limit. So you can't hoist on full speed.
With little practice, you can hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
With heavy cargo load probably you need little run on A model as engines on A are little underpowered.
Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
Cockpits.
new upgraded much more correct cockpits.
Yasur 2000 pit is much more correct now.
Few differences between models mostly in humps/bumps/sensors dispensers.
Weapons.
The only "offensive" weapon is left/right side gunner.
Skins included covers several years of use in Israeli 3 color, first brown and late 80s light brown and unique USMC 3 clolor scheme.
Pilots - best to use is OldDiego's pilots.
Have fun.
Edit your way.
And report bugs.
Jarek Hereda.
Thanks to everyone who helped me with this.
And thanks for all support.
NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001.
T.O. 1H-53©A-2-1 Technical Manual USAF HH-53 and CH-53 model.
T.O. 1H-53(H)B-1 Flight Manual.
H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
helis.com
amarcexperience.com
aerialvisuals.ca
abpic.co.uk
planepictures.net
dstorm.eu
sky-high.co.il
iskyteam.com
iaf.org.il
and more....
341 downloads
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