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    1. [Fictional] General Dynamics F-16A 'Dhimar'

      General Dynamics F-16A 'Dhimar' for STRIKE FIGHTERS 2
      This is a very simple mod of the stock Third Wire F-16A Netz to create a fictional export version of General Dynamics' outstanding F-16A in service with the Dhimari Air Force during 1982-2012.
      Lo-Viz markings are given for No.2, No.5 and No.8 squadrons.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-16A_Dh folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-16A_Dh folder into your main Decals folder.
      That's it!

      CREDITS
      Thanks to Third Wire for a great little game/sim.
      Thanks to wilco for the excellent grey skin from his 144IDF skin package.
      And thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 2 - 30/01/19
      Version 1 - 02/12/12  
       

      289 downloads

         (3 reviews)

      0 comments

      Updated

    2. [Fictional] Saab-Hindustan J29H 'Gada'

      Saab-Hindustan J29H 'Gada' for STRIKE FIGHTERS 2
      This is a very simple mod of the Saab J29 'Tunnan' (original read me enclosed) to create a fictional, licence-built export version in service with the Indian Air Force during 1956-1973 with markings for No.1 squadron.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the J29H folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the J29H folder into your main Decals folder.
      3. From the PILOTS folder drag and drop the Pilot_IAF folder into your main Pilots folder.
      4. From the WEAPONS folder drag and drop the TANK_J29H folder into your main Weapons folder.
      That's it!
      CREDITS
      Thanks to the original 'Tunnen Team' and, in particular, Phlerp the 3D model maker and skinner.
      Thanks to Third Wire for a great little game/sim.
      And thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 2 - 29/01/19
      Version 1 - 28/12/12  

      99 downloads

         (0 reviews)

      2 comments

      Updated

    3. [Fictional] Yak-23P 'Flora' - Parani Air Force

      Yakovlev Yak-23P 'Paran for STRIKE FIGHTERS 2
      This is a very simple mod of the stock Yak-23 'Flora' to give a fictional export version for the Parani Air Force. Since my first 'Flora' mod we've had a superb cockpit by Stary so I've included it within this package.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Yak-23P folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Yak-23P folder into your Decals folder.
      3. From the PILOTS folder drag and drop the PILOT_PARAN folder into your Pilots folder.

      CREDITS
      As always, thanks to everyone at Third Wire for a great little game/sim.
      Big thanks to Stary for his superb 'Flora' cockpit - it's bloomin' lovely.
      And thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 2 - 29/01/19  

      119 downloads

         (0 reviews)

      0 comments

      Updated

    4. F-101A & C VooDoo. SF.2 2019 Redux.

      Reworked pack of F-101A and C VooDoo.
      Generally old good VooDoo in new dresses.
      There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it.
       
      Despite VooDoo is extremely sexy aircraft it is much useless. Unfortunately. It was designed to be something different but had to serve in a totally different role. Nuclear Strike Aircraft. 
      Because I'm always doing mods my way - to fit my needs. I wanted to have squadrons that used  "fighting 101". So the thing is...this is one aircraft -  because squadrons contained a mix of A and C versions and this aircraft had very limited use I decided to make one aircraft to cover both A and C version.
      By default, I used A version limits.   Anyway, differences were only in the internal structure of airframe. 
      Airframe 54-1491 served as CO aircraft in 27th TFW. So in the early sixties, it will pop up in special markings for 78th, 91st, and 92nd squadrons. 
      If you want separate aircraft A and C you will have to do it on your own. Decals/serials for C are marked in numbers.lst with 'dot' .  
       
      All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus decals to cover A and C models serial numbers.
      Pack contains 11 skin sets for early use by 27th TFW and then 81st TFW - all squadrons that ever used F-101A / C  (from different time periods to cover years of usage).
      All new decals consisting of 95 serial numbers for block 20-35 of A version and block  40-55 for C version. 

      Backup your original F-101 Folders. Also Decals!
      Pack also includes the Mk.7 Tactical Nuclear Bomb.  New model quickly made for purposes of this pack. 
       
      And an extra thing for squadron/wing geeks - set of skins for squadron hack. 
       
      Credits:
      Original models ErikGen
      yakarov - skins / decals / some small ini tweak / Mk.7 model
      Soulfreak - original skin for an extra thing. 
       
      Have Fun.
      May the VooDoo be with you.
       
      Jarek Hereda

      383 downloads

         (0 reviews)

      2 comments

      Submitted

    5. RF-101B VooDoo. SF.2 2019 Redux. 1.0.0

      Reworked pack of recon aircraft RF-101B VooDoo.
      Generally old good VooDoo in new dress.
      There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it.
      Pack contains one version of aircraft used by Air National Guard.
      All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus new decals.
      Pack contains 1 skin set for 192nd Tactical Reconnaissance Squadron Nevada Air National Guard.
      All new decals consisting all serial numbers for converted F-101b to RF-101B standard.

      Backup your original RF-101B Folders. Also Decals!

      Credits:
      Original models ErikGen
      yakarov - skins / decals / some small ini tweak 
       
      Have Fun.
      May the VooDoo be with you.
       
      Jarek Hereda

      257 downloads

         (1 review)

      0 comments

      Submitted

    6. [Fictional] Republic F-105H Thunderchief

      Republic F-105H Thunderchief for STRIKE FIGHTERS 2
      This is a very simple mod of the stock Third Wire F-105D to create a fictional export version in service with the Hellenic Air Force during the 1967-1982 timeline.
      Markings are included for the 340th Fighter-Bomber Squadron and the 341st Fighter-Bomber Squadron with the latter having the stock sharkmouth - easily switched to both or neither. A patch template is also included in case you'd like to add your own HAF squadron. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-105H folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-105H folder into your main Decals folder.
      3. From the PILOTS folder drag and drop the PILOT_HAF folder into you main Pilots folder.
      That's it!

      CREDITS
      Thanks to Third Wire for a great little game/sim.
      And thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 2 - 26/01/19  
       

      89 downloads

         (0 reviews)

      0 comments

      Updated

    7. [Fictional] Ilyushin IL-28 'Beagle' Fuerza Aérea Argentina

      Ilyushin IL-28 'Beagle' for STRIKE FIGHTERS 2
      This is a very simple mod of the stock Third Wire IL-28 to give a flyable (and fictional) IL-28 in service with the Fuerza Aérea Argentina  with markings for;
      Grupo 1 de Bombardeo in the silver scheme as delivered.
      Grupo 2 de Bombardeo in the later 'sea grey' scheme selected for 'over-water' operations.
      I've put a patch.psd 'template' in there in case you'd like to switch things around and have both in silver or both in grey.

      COCKPIT
      I've used the A-4B pit as I think the cockpit framing looks quite suitable and the pit is nice and low-tech. The disadvantages are that there is no radar (not that the Beagle's radar was of much use) and that the A-4B pit is, of course, single-enginned. However, you can easily switch to another stock pit or go third-party.
       
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the IL-28_FAA folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the IL-28_FAA folder into your Decals folder.
      3. From the PILOTS folder drag and drop the PILOT_COAN folder into your Pilots folder.
      That's it!

      CREDITS
      Thanks to Third Wire Productions for a great little game/sim.
      And thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 3 - 26/01/19

      157 downloads

         (0 reviews)

      0 comments

      Updated

    8. [Fictional] BAC Lightning F.56 'NATO'

      BAC Lightning F.56 for STRIKE FIGHTERS 2 (EP2)
      This is a very simple mod of the stock Third Wire BAC Lightning F.53 to give a fictional 'multi-role' Lightning F.56N in service with the Ejército del Aire and Aeronautica Militare Italiana during the 1967 to 1988 timeline. Colourful markings are included for;
      EDA Silver - Ala 11
      EDA Camo - Ala 12
      AMI Silver - 51º Stormo
      AMI Camo - 6º Stormo
       
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Lightning56 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Lightning56 folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the AS-30 folder into your Weapons folder.
       
      CREDITS
      As always, big thanks to Third Wire for the continuous improvement of a great little game/sim. Expansion Pack 2 rocks!
      And thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 2 - 16/02/13
      Version 1 - 03/01/11

      151 downloads

         (0 reviews)

      1 comment

      Updated

    9. C-5A Galaxy USAF Grey Redux 2019 (Veltro2k Wrench 2018)

      From Veltro2K's Cargo Planes...   All FM ini files are mostly the same...
      All credits to the original creators in the original readme (below)...I just polished it...   v.1.0
      New\Updated 4096x skins, Actual Decals & B52 Cockpit...
      Added 1920x Hangar, Loading & Loadout Screens...
      Actual Serial Numbers, Randomized...
      New sounds...   v.1.1
      Converted Command Wing emblems to lo-viz as pointed out by daddyairplanes - Thanks!
      Original skins with color emblems are optional in the "Extra" Folder...
      Fixed the wingtip NAV light positions...
      Reduced the size of the US AIR FORCE markings
      Moved the side door and emblems...
      Fixed loadout - has Jeeps and Pallets in the cargo hold...
      Used one tail decal from daddyairplanes Euro C-5A Galaxy (for his ecellent work see below)...     * Please note - The INI files may be different, so you will get the INI files from the last pack you install.   v.1.2
      Added White over Gray MAC C-5A...
      Converted some skin markings to decals... -------------------------------------------------------------
      Installation:
      -------------------------------------------------------------   >>> Please backup and delete in your mod folders: "C-5A" in \Objects\Aircraft and \Objects\Decals folders...or don't know what will happen...
      Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts...   Enjoy!
      Viper 01/18/2019   ------------------------------------------------------------- Original Readmes:
      -------------------------------------------------------------   SF2 USAF/NATO/Western Cargo Planes by Veltro2K     3/20/2013 -For SF2, Any and All- This is a re-release of these aircraft, as some have stated a desire to have them again.
      This pak includes all my reskins, decals, ini tweeks from the various "upgrade paks" I'd released before the aircraft were disappeared.
      This pak contains =ONLY= those aircraft used by the USAF, our Allies and other NATO powers. The Soviet/Warsaw Pact transports are someplace else.... Included in this pack are: C-141A Starlifer
      C-141B Starlifter
      C-5A Galaxy
      C-17 Globemaster III
      G-222 Spartan (called such in USAF service) Some may be more complete than others, with regards to decals and such. Some are fairly 'untouched', and will need further decaling, etc. Some hangar and loading screens are NOT in SF2 format, and will need redoing (meaning: I never got around to them!).
      All the original readmes from the Upgrade Paks (I could find!) are included within this main folder. I'd reccomend reading them, just for fun! Skin and some decal templates (again, when I could find them!) are included. The decal template is for the "ttag" decal, that is for USAF AMC usage.
      This pak is quite large, as the skins remain in their bmp format. You can convert to jpg at you convience. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
      For those that still have the original releases, you may not need to reapply this package. But, to be safe, PLEASE check over your aircraft to be sure. Thank You :). **These aircraft herein are released in "AS IS" Condition. There are/may be some issues with the LOD that may not/cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created. For now.** ------------------------------------------------ =TO INSTALL: As I always reccomend, unzip the "sf2_veltro2k_cargoplanes_pak.zip" to a temp folder or your desktop or somewhere else that's easy to find Then, simply, copy/paste the Objects folder supplied directly =OVER= your existing /Objects folder.
      Copy/Paste the supplied Sounds folder directly OVER your existing /Sounds folder
       
      You'll probably be asked "OVERWRITE?", just say Yes. I've already seperated out the various folders (Aircraft, Decals, etc), so they'll drop right where they're supposed to be. ----------------------------
      Notes: Again, as these are considered "heavies", they are best left under AI control, even though they all have cockpits. What can be done with them, I've not too many clues...however, with the SF2 mission builder, they can be inserted into campaigns, single missions and a host of other opportunities that present themselves. Use you imagination. If there is a HUGE hugh and cry, perhaps I can be moved to locate all the Soviet transports Veltro did....if I can find where I put them!
      ---------------------------------------------------------------------------------
      Credits:
      Veltro2K for the aircraft
      me for varioius and sundry other stuff
      StephanP for the C-17 chaff/flare tweek
      Dels, iirc, for the c130 engine sound
      Sources:
      see the enclosed original readmes
      seriously ---------------------------------------------------------------------------------
      If you have any problems, questions, comments, I can be reached in the usual places; CombatAce, SimHQ, or via the email addy below. Happy Hunting!
      Wrench
      Kevin Stein kjstein@ca.rr.com --------------------------------------------
      Legal BS:
      This is freeware, with limited/controled re-release; it CANNOT be redistrubuted, or posted on other sites even if the original readmes and all other pieces of the package remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package may NOT in any way, shape or form be used in any payware additions.
      Bribes are accepted; ask for the day's going rates... ------------------------------------------- SF2 Upgrade Pack For Western Transports, Airliners and AWACs by Veltro2K 6/1/2018 = For SF2, Any/All (Full 5 Merged RECCOMENDED!) = This is a remod pack for Veltro2k's Western/NATO Transport, Airliner and AWAC aircraft. This package =ONLY= contains the data inis for the aircraft listed below. You will still need to locate the original aircraft. It is highly suggested (read: REQUIRED) that you have SF2NA as part of your merged installs, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12, Tu-16 or B-52D (SF2V) destroyed models as well. Flight Models remain "as issued"; they've not been touched by me. All New Data Inis Included in this pack are for: C-5A Galaxy
      C-17 Globemaster II
      C-141A Starlifter
      C-141B Starlifter
      G-222/C-27 Spartan
      E-767
      KC-767 (KC-46)
      Nimrod MR.1 (RAF ASW/Martime Patrol)
      Br.1150 Atlantique  (ASW/Martime Patrol)
      PB-1W Navy Fortress (USN 1940s/50s AEW - B-17) DC-8 *
      B-747  Pan Am"Jumbo Jet" *The DC-8 mods are for the package by Daddyairplanes*
      All aircraft have had their data inis reworked to correct, add, move, remove or generally "fix" all the hit boxes, relocate components (ie: fuel tanks, as best as possible inside the airframe) and in general clean up many things that simply escaped notice. The exception here is the Pan Am 747, which gets a partly repainted skin, with all new 100% accurate civil registration number decals (18) AND their matching "Clipper" names. Decal Randomization is "TRUE". The 747 and DC-8s also get an avionics upgrade (GM radar). Some sounds are included; you may have them alread, or not; but I like "to be sure". Please note, some of these aircraft may NOT be in the SF2 downloads section; one will need to Search the SF1/Wo* (1stGen) downloads. Equally important, is to HAVE the aircraft installed =BEFORE= installing this Upgrade Pack. Kinda makes sense, right? <gr> As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings!
      Wrench
      Kevin Stein
      ==========
      To Install: Another reminder: ****HAVE THE AIRCRAFT INSTALLED TO YOUR SF2 MODS FOLDER OF CHOICE =BEFORE= INTALLING THE UPDATE/UPGRADE PACKAGE.**** As always reccomended, unzip the "sf2_v2k_western_heavies_upgrade_pak" to a temp folder or your desktop or somewhere that's easy to find. Copy/Paste the /Objects folder DIRECTLY into the SF2 game install of choice's /Objects folder. It's already divided into the /Aircraft and /Decals sub-folders. You'll asked to "Overwrite?" , just say yes. It'll change nothing. Copy/Paste the included /Sounds folder DIRECTLY over you existing Sounds folder. Allow the "Overwrite". I've included sounds you may already have, but wanted to be sure that (nearly) everything was available to the End User (tm). That should cover it, go fly! -----------------------------
      Credits:
      Veltro2k for the aircraft themselves
      MUE for the Lod viewer
      Me, for taking on the job.
      TMF for the destroyed 707, used with the DC-8s Sources:
      see original readmes ------------
      Other Notes and Nonsense: Included are the original Data inis, already backed up, in case you End Users (tm) don't appriciate all the hard work that goes into creating, giving, and keeping up the Mods we do. Remember, these mostly exist for "Eye Candy" and Targets (tm), but I felt it was well worth the effort to try and correct the hit boxes. Also, remember they're really not to be Player Usable, even with cockpit, as the Game Engine has no coding for their proper usage. But, have fun anyway! A note about the destroyed model usage: While not 100%, we work with what we have, after all, it's just a burning, dead wreck on the ground. If a 3d Modeler (tm) wants to build crashed birds; go for it, I says! I know the "Clipper **" name decals are in the wrong font, but after spending an hour and half trying to FIND the correct one, just chose to use one of my script fonts. Deal with it <g>. At present, there are NO plans whatsoever to update the individual aircraft packages. End Users are on their own to locate the aircraft in the CombatAce downloads sections and apply this fix-it pack. --------------------------- If you have any problems, questions, comments, I can be reached in the usual places; CombatAce, SimHQ, or p0rn sites. Happy Hunting!
      Wrench
      Kevin Stein
      --------------------------------------------
      Legal BS:
      All the aicraft herein remain the intellectual property of their respective Manufactures, Design Bureaus and Veltro2k
      This is freeware, it =CAN= be redistrubuted, or but =NOT= posted on other sites even if the original readmes and all other pieces of the package remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package may =NOT= in any way, shape or form be used in any payware additions.
      Bribes are accepted; ask for the day's going rates...
      -------------------------------------------   ==========  

      315 downloads

         (0 reviews)

      0 comments

      Updated

    10. [Fictional] Grumman E-2K Hawkeye AEW.1

      Grumman E-2K Hawkeye AEW.1 - For Strike Fighters 2 North Atlantic
      This is a simple mod of the stock non-flyable Third Wire E-2C to create a fictional Hawkeye AEW.1 in service with the Fleet Air Arm of the Royal Navy.
      You simply must have Strike Fighters 2 North Atlantic - it will not work in any other game.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the E-2K folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the E-2K folder into your Decals folder.
      That's it!

      CREDITS
      Thanks to Third Wire Productions for a great little game/sim.
      Special thanks to pappychksix for the E-2C 'Late' skin which I've resized down to 2048x2048.
      And thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 1 - 18/01/19

      204 downloads

         (1 review)

      0 comments

      Updated

    11. Operation Desert Storm Skinpack and Updates for B-52G_89


                                                                                                                                                  Operation Desert Storm Skinpack and Updates for B-52G_89
          This Mod will add ODS skins for the B-52G_89 found here
      some weapon, ini, effects and sound edits are also included to enhance the operation of this classic bomber
          Included:
      Updated and reskinned B-52G_89, Decal set that puts multiple camoflages on each skin and at least a dozen Historical aircraft with Unit markings and nose art, updated weapons common to that version of the aircraft, a fake gunpod pylon for use with dual MERs, and updated sounds and effects.
          Historical Notes:
      Although you can fly em all, the only accurate skin to fly within ODS would be the Jeddah skin. The others flew from off of the various Iraq terrains available.
      Bomb missions markings not included as these are set to represent the beginning of the campaign.
      While many other weapons can be carried, the improved ones are the ones carried during Desert Storm, and strategic weapons (nukes)
      While ALCM pylon is missing (more below), it only affects the Senior Surprise mission from Barksdale AFB (16-17 Jan 1991). The other Bomb Wings did not employ CALCMs
          Installation:
      unzip. put all folders EXCEPT Templates into desired mod folder. Allow overwrites as needed.
          Known Issues:
      While there is currently a new Hound Dog pylon selectable in the download menu, there is not an ALCM pylon. While some sources state that the CALCMs were carried on the stub pylons, I find that not too likely.but it is how it is carried in game at this time. Either I will learn Blender and create one in the future, or a volunteer would be welcomed to create one (likely a faster route). But at time of initial release (24/12/2018) the cruise missiles are carried on the stubs.
              Contributors
      B-52G_89 from the B-52 Mega Era Pack: original project lead Dave, original model by wpnssgt, original cockpit by Dels
      -yakarov79: ini edit assistance(weapons grouping)
      -KJakker: data.ini edit assistance, revisions to cockpit, countermeasure strength, revised weapons
      -spillone104: model for Hound Dog pylon
      -Nyghtfall, Menrva: technical advice and assistance
      -Nyghtshade/PR and bigstone: research materials and many interesting screenshots (those arcade/Wingman loadouts!)
      -all of the above: project test team
      -daddyairplanes: ini edits, weapons ini edits to boost numbers available in game, tga base camoflage skins, unit and individual markings, conversion of spillone104's AGM28 pylon model from a fake pilot to selectable weapon, adjustment of effects to simulate water injection on takeoff.
      -Third Wire: for the original game
      I hope you enjoy this mod as much as the test team did and i did creating it
      Daddyairplanes
      aka Kevin Unruh
      24 December 2018

      321 downloads

         (1 review)

      3 comments

      Updated

    12. LOTR RNZAF Kfir C.16 "Raiona"


      LOTR RNZAF Kfir C.16 "Raiona"



      -- For SF2, Full-4 Merged =ONLY!!!=


       
      This mod creates a fully new aircraft, an EXTENSIVELY upgraded Kfir "C16" as might be used by the RNZAF.
       
      It =REQUIRES= a Full-4 Merged install, or at the very least, SF2:I and SF2:V for the various and sundry bits used herein. If you do NOT have the minimum required game installs, DO NOT DOWNLOAD THIS MOD, as you won't be able to use it.
       
      3 new skins, (partly redrawn from stock) and their attendant decals are included. No aircraft or cockpit parts (lods, bmps/tga/jpg) are included, as they use all 'internal' bits pulled from the various game cat files (in a similiar fashion as the Panama Mirage IIIPN).
       
      The 3 skins "represent" some of the aspects of the "Forces of Good" from the LOTR series:
       
      Rohan1 = Shieldmaidens (a squadron of mostly female pilots!!!)
      Rohan2 = Riders of Rohan
      Gondor = Stewards of Gondor
       
      Each with a different fin-flash.
       
      Modifications to the base model include (but not limited to), addition of landing lights, correcting the positions of the taillights, activating the canopy via an manual animation key (use Shift/0 to open and close), massive upgrading of the avionics suite (included new jammers and CM dispensers). Other mods include the addition of a laser designator for prescision strike, new A-A & A-G radars, and many other 'hidden' changes.
       
      NOTE: most, if not all, of the weapons used are STOCK. With possibly 2 exceptions, and they're not presently used.
       
      As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
       
      Have fun with it!!
      I sure did, when building it!!
       
      Kyr Jhes, kyr celol
       
      Wrench
      Kevin Stein

      141 downloads

         (0 reviews)

      0 comments

      Updated

    13. Armstrong Whitworth Meteor NF.12

      As radar technology developed, a new Meteor night fighter
      was developed to use the improved US-built APS-21 system.
      The NF.12 first flew on 21 April 1953. It was similar to
      the NF 11 but had a nose section 17 inches (43 cm) longer;
      the fin was enlarged to compensate for the greater keel area
      of the enlarged nose and to counter the airframe reaction to
      the "wig-wag" scan of the radar which affected the gunsighting,
      an anti-tramp motor operating on the rudder was fitted midway
      up the front leading edge of the fin.
      The NF.12 also had the new Rolls-Royce Derwent 9 engines and
      the wings were reinforced to handle the new engine.
      Deliveries of the NF.12 started in 1953, with the type entering
      squadron service in early 1954, equipping seven squadrons
      (Nos 85, 25, 152, 46, 72, 153 and 64); the aircraft was replaced
      over 1958–1959.
      What's in:
      - a new plane
      - 12 RAF skins 12
      - pilot, weapons, sounds
      - all planes built serials 100
      Credits:
      - Vetro 2k: original T.7 model
      - Yakarov79: nightfigher upgrade
      - paulopanz: skins, decals etc
      Operations:
      - key 10 canopy open

      Enjoy!
      @paulopanz
       

       
       

      150 downloads

         (2 reviews)

      1 comment

      Submitted

    14. F-101B VooDoo. SF.2 2019 Redux.

      Reworked pack of F-101B/F VooDoo.
      Generally old good VooDoo in new dresses.
      There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it.
      Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units.
      VooDoo '59 without IR sensor - block build 65-96.
      VooDoo '65 with IR sensor  - block build - 100-120.
      VooDoo '69 ANG - same as 65 - just different set of skins.  (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird).
      All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking.
      Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage).
      and 7 skin sets for Air National Guard from different time periods. 
      All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all -  as Buzzes disappeared in mid 60's.
      Serial numbers cover B and F models. 

      Backup your original F-101 Folders. Also Decals!

      Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin.

      Credits:
      Original models ErikGen
      yakarov - skins / decals / some small ini tweak 
      Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave.
       
      Have Fun.
      May the VooDoo be with you.
       
      Jarek Hereda

      395 downloads

         (3 reviews)

      10 comments

      Submitted

    15. DC-130A US Navy Director Hercules. SF2. 2018.

      This is extra pack of special version of C-130 Hercules used by US Navy DC-130A.
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
      Install:
      Copy paste specific folders into a correct destination.
      Fake pilot is required to run this mod. 
      Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
      http://combatace.com/files/file/16427-c-130-hercules-superpack/
      update here:
      http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
      All skins are based on my new templates in 3072x3072
      Credits:
      Original model + pit model: Dels
      C-130 fake pilot mods, BQM-drones,  DC-130 pylons, Skins and decals: yakarov
       
      Ive made all decals for all versions covering years of use in USAF service based on available reference materials.
      So all serial numbers are historically correct. 
      National and squadron markings as always in my case are painted on skins.
      As weapons BAQM-34 - is EOGR missile - can be anything it will not work as drone anyway).
      Pylons are set as TLR - to accommodate EOGR  -but somehow there is an option to load one drone - do not use it. as it will appear somewhere in the middle of aircraft.
      Note:
      In this pack (unlike original Dels C-130) JATO is activated by vector thrust control (similar as in latest Tu-22 pack)
      If you have SEA version of DC-130A - probably you will need to rename pylons:
      DC-130_PylonInn
      DC-130_PylonInnBW
      DC-130_PylonOut
      to avoid conflicts with pylons of SEA versions - which have different colors.
       
      report bugs.
      Jarek Hereda.

      127 downloads

         (0 reviews)

      0 comments

      Submitted

    16. HC-130P Combat Shadow. SF2.2018

      This is extra pack of special rescue - refueling version of C-130 Hercules used by USAF -  HC-130P
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
      Install:
      Copy paste specific folders into a correct destination.
      Fake pilot is required to run this mod. 
      Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
      http://combatace.com/files/file/16427-c-130-hercules-superpack/
      update here:
      http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
      All skins are based on my new templates in 3072x3072
      Credits:
      Original model + pit model: Dels
      C-130 fake pilot mods, Cargo 1800gal fule tank: yakarov
      Pack contains:
      HC-130P Combat Shadow versions for early with Fulton recovery system and late with that system removed.
      Ive made all decals for all versions covering years of use in USAF service based on available reference materials.
      So all serial numbers are historicaly correct. 
      National and squadron markings as always in my case are painted on skins.
      Refueling drogue is deployed at speed near 120kts. (to simulate refueling helicopters too.)
      If you have SEA version of HC-130P - probably you will need to rename fake pilot for '66 version to have correct colors of fake pilot mods.
      Note:
      In this pack (unlike original Dels C-130) JATO is activated by vector thrust control.
       
      report bugs.
      Jarek Hereda.

      153 downloads

         (0 reviews)

      0 comments

      Submitted

    17. Schweizer Luftwaffe F-5/F Tiger II

      This is a remod of original F-5E/F-5E Sharknose by Mirage Factory and BPAO made for SF1
      and my previous SF-2 skins and F-5F by FastCargo
      WHAT'S IN:
      - 3 planes
      - 17 skins
      - 100 + historical serial numbers
      CREDITS:
      - original models F-5E (Mirage Factory, BPAO: see original readme) F-5F (Fastcargo)
      - RWR parts for F-5E 79 (Spillone104)
      - skins, decals, screens etc. (paulopanz)
      OPERATIONS:
      - key 10 canopy open / autoclosing at take off
      Enjoy!
      @paulopanz
       

       
      PS: Fake Pilot needed, as Fake News not included!

      236 downloads

         (1 review)

      1 comment

      Submitted

    18. B-58A Hustler Redux 2018 (Wrench 2013)

       
      New\Updated 2048x skins, Decals & Reverted F-106 cockpit...
      Added 1920x Hangar and Loading screens...
      New\Updated pilots...   All ini files are mostly the same... All credits to the original creators in the original readme (below)...I just polished it.....   -------------------------------------------------------------
      Installation:
      ------------------------------------------------------------- >>> Please backup and delete your mod folders: "B-58A" in \Objects\Aircraft and \Objects\Decals folder...or you will not see the new skins...   Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts...   Enjoy! Viper   -------------------------------------------------------------
      Original Readme:
      -------------------------------------------------------------   B-58A "Hustler"        7/8/2011   -- For SF2, Any and All -- This is a modification of Pasko's B-58 Hustler, to bring it more in line with SF2 standards.
      If you have the 2009 SF2 Update, just install this directly OVER your pre-existing folders, allowing the overwrite. If you don't, don't worry about it. Two skins are included (the same basic skin used twice), with all new 100% Historicaly Correct (tm) serial numbers, listing each operational aircraft that served with the 43rd and 305th Bomb Wings. Unfortunatly, I was unable to break them down each into which served with each of the 6 Squadrons in the 2 Wings, but this should do nicely.   There are also 2 cockpits included:
      The original SF2 mod by Dave (USAFMTL), that uses the F-106 pit and,
      An extensivelly modified F-4 Phantom pit (stock 3W ini only -as the cockpit exists in all versions of the game). This one makes use of many 'moves' to drop items out if sight, and uses the physical external model for the windshield framing.
      Neither one is perfect ... this is elaborated further in the "Notes" section, with instructions on what to switch or turn off in the various inis; depending on which you choose. Right now, it's using the Phantom pit, as it really is quite a bit closer than the 106's. In the Loadout ini, several alternate loadouts are listed. These can be accessed from the 3rdWire mission editor screen (for post-Expansion Pak 2 users). Other ini edits repositon the running & landing lights, add 'virtual' flaps (as this aircraft made use of drooping elevons -without the original source file this is impossible to duplicate-), minor engine adjustments, and avionics tweeks. It could also stand a slightly improved FM; the changes and other comments are in the "Notes" section. Weapons are included, the nuke explosion effects are =NOT=. YOu should probably have them from the GunnyPak. Speaking of weapons, a "new" 8kt ARM is included; this is a fictional ARM version of the Genie, more in line with "Fail Safe" and the No.6 Decoy/EW/Escort aircraft, and gives you a SEAD load. Kill SAM sites DEAD!!! Since real decoys don't/can't exist....it's just for fun! There's also and EO version, that can be used for STRIKE or SEAD missions. As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. This =IS= Required reading -- there are some issues that are addressed there.   ---------------------
      To Install: As always, unzip the "sf2_hustler_pak.zip" to a temp folder or your desktop, or somewhere' else that's easy to find. Then, simply copy/paste the /Objects folder directly OVER the /Objects folder of your SF2 install of choice. All the folders have already been seperated out into their correct format that SF2 requires/wants/needs/should have for all mods. That's it ... Off you go!   -----------------------
      Notes and Other Nonsense: Ok, first and foremost of importance ...when carrying the Two Component Pod for Nuke strikes - DO NOT UNDER ANY CIRCUMSTANCES ORDER YOUR WINGMAN TO 'DROP TANKS'!!!!!!!!!!!!!!- 
      This WILL cause the game to lockup/freeze for some reason, and the only way out is C/A/D to start the Task Manager and kill it that way. You, however, can drop your tank, exposing the multi-megation bomb, This is how it would have been delivered ... the tank was kept until the bomb run, jettisoned, and then the bomb dropped. Apparently, when Wingmen are given the 'attack my target' order, they should automatically dump the externals. (Unfortunately, during STIKE mission testing, it seems that giving your wingman ANY orders like - 'attack my target' may also freeze the game. Don't know what's causing it. Something releated to the nukes/TCP maybe??? Just be advised ... and let the AI handle ALL of these aircraft). They're quite fun for high-mach, low level flying.
      Don't forget, too, these aircraft would have operated alone on their missions into the Soviet Union, and NOT in formations. You may want to send you wingmen home on STRIKE, and do the job yourself. Your choice -- but just remember what happens. Also, the aircraft =REALLY= needs a new flight model ... IMO it has too much drag and not enough lift, and has a tendencay to 'tail stall' during hard turns. Of course, it's a frakking BOMBER, and shouldn't be making fighter-like manuvers. There ARE some clipping issues with the Phantom cockpit as used -- the side window frames disappear. As I'm totally opposed to fucking around the the games clipping distances, these have been left alone. You'll just have to not turn you head too far left or right. I've narrowed down the cockpit views to try and prevent this as much as possible, but it's a moot point. Which brings up another point -- my feelings are that even with cockpits and such, bombers should be left under the control of the Games AI -- it does a much better job of putting iron (or uranium/plutonium in this case) on the target. I'm may also update Pete "pappychksix" Fredrico's SEA camo skin, and will release that when it's done. It needs better decals! Howeve, given the excessively SMALL conventional load ... the aircraft may be better used as a Pathfinder, with high-explosive ARMs, LOTS & LOTS of chaff, and super-powerfull jammers. Essentially, and EB-58s, similiar to the EB-66s as used in Southeast Asia. We'll see....   ----------------------
      -Swapping Cockits: If for any reason, you want to go back to the 106's pit, here's what you do: Open the B-58A_DATA.ini, and scroll down to the [NOSE] section. You'll see this:   [Nose]
      ParentComponentName=Fuselage
      ModelNodeName=Nose
      //ShowFromCockpit=FALSE
      ShowFromCockpit=TRUE you'll note I already have the switch in place to turn off the nose, thereby removing the external windows/windshield framing. Simply uncomment the 'ShowFromCockpit=FALSE', and comment OUT the 'ShowFromCockpit=TRUE It would then look like this:   [Nose]
      ParentComponentName=Fuselage
      ModelNodeName=Nose
      ShowFromCockpit=FALSE
      //ShowFromCockpit=TRUE Save and close the data ini. In the B-58A.ini, where the cockpit statements are, you'll see this: [AircraftData]
      AircraftFullName=B-58A Hustler
      AircraftShortName=B-58
      AircraftDataFile=B-58_data.ini
      //CockpitDataFile=B-58_cockpit.ini  <---
      CockpitDataFile=F-4E_COCKPIT.INI    <---
      HangarScreen=B-58_Hangar.bmp
      LoadoutImage=B-58_LOADOUT.bmp
      LoadingScreen=B-58_loading.bmp
      LoadoutFile=B-58_loadout.ini
      AvionicsDLL=Avionics60.dll
      AvionicsDataFilename=B-58_AVIONICS.INI   You do pretty much the same thing, commenting out the F-4E cockpit ini, and uncommenting the B-58 cockpit ini. Thusly:   [AircraftData]
      AircraftFullName=B-58A Hustler
      AircraftShortName=B-58
      AircraftDataFile=B-58_data.ini
      CockpitDataFile=B-58_cockpit.ini
      //CockpitDataFile=F-4E_COCKPIT.INI
      HangarScreen=B-58_Hangar.bmp
      LoadoutImage=B-58_LOADOUT.bmp
      LoadingScreen=B-58_loading.bmp
      LoadoutFile=B-58_loadout.ini
      AvionicsDLL=Avionics60.dll
      AvionicsDataFilename=B-58_AVIONICS.INI   As stated above, NEITHER is a perfect choice .. the Hustler had a rather unique cockpit, and did not have the radar display or RWR in the pilot's compartment. These was handled by the Radar Navigator (aka Bombadaier) and the Defense Systems Operator seated behind him. For gaming purposes, this will have to suffice. You'll also have to rename the 'xCockpit' folder back to just plane Cockpit. This has all the F-106 cockpit bits. Of course, if one wants to convert to totally AI, simple comment out BOTH cockpt inis, and it'll revert to computer/game AI control.   -----------------------
      Sources:
      AeroFax #??? - Convair B-58 Hustler
      Warpaint #4 - Convair B-58 Hustler Credits:
      Pasko & Co for the original release;
      Dave & Co for the 2009 upgrade;
      ??? for the J-79 sound I borrowed/included (Ravenclaw? Spillone? GMG??? don't know, but thanks!),
      Me for the decals and such like
      TK for the whole series! ----------------   If you have any problems, questions, comments or whathave you, I can be reached via the email addy below, or at the Usual Places - the message boards. Good Luck, Good Hunting, and Happy Landings!!!   Wrench
      Kevin J. Stein kjstein@ca.rr.com   --------------------------------------------------------------------------   Legal BS:
      This is freeware; it CAN be distrubuted, as long as this readme and all pieces of the package remain intact.
      This package may NOT in any way, shape or form be used in any payware addition
      Bribes are accepted; ask for the day's going rate.   ------------------------------------------------------------------------  

      331 downloads

         (0 reviews)

      0 comments

      Submitted

    19. Royal Air Force Hercules C.1 & C.3

      This is a pack of C-130 Hercules used by Royal Air Force.
      Generally, it is new skin / decal set. Plus fake pilot mod of C.1K tanker.
      Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
      http://combatace.com/files/file/16427-c-130-hercules-superpack/
      update here:
      http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
      Install:
      Copy paste specific folders into a correct destination.
      Fake pilot is required to run this mod. 
       
      All skins are new in 3072x3072 format. Also, new bump maps and specular maps are included.
      Credits:
      Original model + pit model: Dels
      C-130 fake pilot mods,  Cargo 1800gal fuel tank and refuel drogue, new skins, BM and SM: yakarov
       
      All new decals covering tail numbers.  Tail numbers are correct but not necessarily covering specific units.  Tail numbers are just correct for specific year and model.
      C.1K start date is set to 1982 - date of first C.1 conversion - generally the whole conversion of 6 airframes took like 5-6 years.
      C.3 start date is set to 1978 - first completed conversion. Also, it took a few years to convert all 31 airframes. 
      C.1K 82 and 88 only difference is in fake pilot color skin - to represent late wraparound camo scheme.
       
      Have fun
      Report bugs.
      Expect the unexpected
      Jarek Hereda

      318 downloads

         (2 reviews)

      0 comments

      Submitted

    20. Meteors Over Israel. SF2.

      Meteors Over Israel 
      Bunch of meteors for SF2. For Isreal Air Force to be more specific. 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
      Install:
      Copy paste specific folders into a correct destination.
      Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game. 
      Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy.
      175 gal tank also.
      Tanks are just ini files. Mod use tanks that are part of aircraft lod.
      This is a highly modified Veltro2k model uploaded on CA somewhere in 2016 by paulopanz.
      Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k.
      Although.
      There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there.
      We changed mapping and we made new skins...and a lot of new stuff. You will see.
      That is part of a story...
      I took chance on modding this aircraft more and created some other versions.
      In this pack, you will find a few models available.
      F.8
      FR.9
      NF.13
      T.7
      T.7.5
      Skins covering all units from IAF service.
      All skins are in 4096x4096 format. You can easily resize to needed resolution.  better to downsize than rescale to higher res.
      In case someone will have some plans around FR.9 version - this is a specific model with added cameras via decals because only two Israeli FR.9 were recon capable. 
      I have FR.9 with glass nose also..to be uploaded...
      Credits.
      Veltro2k  - the original model
      Me -  model rework and some other mambo jumbo like skins decals, hangars
       76.IAP-Blackbird - also T model re-working.
      Charles - original FM from original T.7 upload. 
      Seat - all credits o creator - unfortunately I don't remember who made this seat.
      Pilots - I have no idea / don't remember who did it. All credit to him/her.  - one of my favorites figures in a game - I've added this to correspond with the data file.
      Weapons
      RP-3 rockets from Ravenclaw.
       
      And yes the pack is huge.
      Hope I did screw something here....
      Have fun
      Report bugs.
      Expect the unexpected
      Jarek Hereda
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      689 downloads

         (1 review)

      11 comments

      Updated

    21. Gift Bomber

      Dec 23rd 2018
      =============
      Gift Bomber
      -------------------------
      Just for fun ;-)
      Wojtek
      ================================================
      Keys:
      ------
      SHIFT+1 -> canopy open
      SHIFT+2 -> fuel probe
      SHIFT+3 -> weapon operator cockpit
      So, the most important part ... CREDITS:
      Fantastic five 1st. Nothing wouldn't be possible without these guyz :
      ------------------------------------------------------------------
      ravenclaw_007 - weapons, documentation, 3d lessons
      yakarov79 - skinning lessons, testing, damages
      crusader - documentation, testing, avionics, HUD, air search radar
      baffmeister - flight model
      76_IAP - 3d lessons
      Then Godfather of project:
      ---------------------------
      fanatic modder - testing, documentation, flight model, engine datas, inspiration
      And last not least ..
      ---------------------
      coupi - hit boxes, damages, testing, GR.1B 12sqn decals and 617 Sqn decals.
      viper63 - testing, skins, loading and arming screens, pilots
      durasoul,  logan4 - help with weapons, testing
      florian - some parts and ideas I used in my model from his German Tornado
      svetlin - testing
      stratos - testing
      ..  and all previous Tonka creators. THANK YOU ALL VERY MUCH.
      And looser ;-)
      --------------
      Well, looks like I was the most lazy guy in this team ;-)
      guuruu - all bugs

      40 downloads

         (0 reviews)

      1 comment

      Submitted

    22. Boeing B-47B Stratojet Redux 2018 (Veltro2k 2015)

        New\Updated 2048x skins, cockpit, sounds...
      Added 1920x Hangar and Loading screens...
      Fixed bomb placement in bay...
      Changed pilots and seats...
      Fixed drag chute mesh and floating pilot in no cockpit view mode...
      Tuned engine and airbrakes for better FM and landing...
      Added RB-47E Startojets...   All ini files are mostly the same... All credits to the original creators in the original readme (below)...I just polished it.....   -------------------------------------------------------------
      Installation:
      -------------------------------------------------------------   >>> Please backup and delete your mod folders: "B-47B_v2k & RB-47_v2k" in \Objects\Aircraft and "B-47B & RB-47" in your  \Objects\Decals folder...Or not...you will just have two versions of the planes installed if you don't.   Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts...   Enjoy! Viper   -------------------------------------------------------------
      Original Readme txt
      -------------------------------------------------------------   Boeing B-47B Stratojet (Veltro2k 2015)   The Boeing B-47 Stratojet was a long range, six-engine, turbojet-powered strategic bomber designed to fly at high subsonic speed and at high altitude to avoid enemy interceptor aircraft. The B-47's primary mission was to drop nuclear bombs on the Soviet Union. With its engines carried in nacelles under the swept wing, the B-47 was a major innovation in post-World War II combat jet design, and contributed to the development of modern jet airliners.   The B-47 entered service with the United States Air Force's Strategic Air Command (SAC) in 1951. It never saw combat as a bomber, but was a mainstay of SAC's bomber strength during the late 1950s and early 1960s, and remained in use as a bomber until 1965. It was also adapted to a number of other missions, including photographic reconnaissance, electronic intelligence and weather reconnaissance, remaining in service as a reconnaissance aircraft until 1969 and as a testbed until 1977. Credits   Model: Veltro2k
      Decals,Screensand FM HELP: Wrench
      BrakeChute: FastCargo Cockpit:Stock 104 ? Moded by A-team ? Bit of a confusion here so Credit goes to the creator 
      once this gets cleared and if I missed anyone, as soon it comes to my attention i will change it. install in Objects/aircraft folder   SHIFT+0 to open canopy and crew door   THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT   Veltro2k

      429 downloads

         (0 reviews)

      1 comment

      Updated

    23. RAAF Pilatus PC-21 for SF2 Ver

      This is my Pilatus PC-21 in RAAF service. Photoshop templates are included in the aircraft folder.
      It uses my AT-6B cockpit but I am working on a PC-21 cockpit and will release it along with some other minor changes later.
      Please read the readme file (included) for installation instructions.
      Let me know if you find any issues and I will fix them for the update.
      Dels

      402 downloads

         (2 reviews)

      5 comments

      Updated

    24. Embraer EMB 314 Super Tucano (Beta)

      The Embraer EMB 314 Super Tucano , also named ALX or A-29, is a Brazilian turboprop light attack aircraftdesigned and built by Embraer as a development of the Embraer EMB 312 Tucano.
       
      He needs a new FM, he is not flying well.

      668 downloads

         (4 reviews)

      1 comment

      Updated

    25. RT-33A Reduxe

      Lockheed RT-33A (Reduxe)
      Improved version 2018.
       
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
      Older Skins available at CA are not compatible with this mod!!!
      Install:

       drop the Objects Folder into your mod folder
      - Fuel tanks- not to be afraid. Overwrite
      - Seats- not to be afraid. Overwrite
      Tanks are just ini files. Mod uses tanks that are part of aircraft lod.
       
      This is modified ErikGen model uploaded on CA by Wrench on April 12th 2014.
      Some time ago I decided to rework this pretty aircraft. So, first of all, thank you Enrico.
      Although.
      I changed mapping a bit, did some ini dance, only left the fletcher tank selectable, organiezed folders new and made new skins.
      9 Skins are in: 1 AdA, 3 AMI, 2 KlU, 2 PAF & 1 USAf skins
      All skins are in 4096x4096 format. You can easily resize to needed resolution.  better to downsize than rescale to higher res.

      Credits.
      ErikGen  - original model
      Mue: Hexediting Lod, to have both intakes seperate on the texture
      Soulfreak  - skins, ini edits, Hangar & Loading screens, new bump & spec maps
      Have fun
      Report bugs.
      Schapen, November 16th 2018
      Carlo "Soulfreak" Vecchi
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      238 downloads

         (3 reviews)

      1 comment

      Submitted

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