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Modern Soviet pilot ZSH-7
By torno
This is a modern Soviet pilot ZSH-7 looks built into the hull, classic SU-27 & Mig 29, I hope you enjoy it
how to install it: replace the name in the ini data of his plane
PilotModelName = xxxxxxxxx by PilotModelName = zsh-7 \ zsh-7
instalela carpeta zsh-7 dentro de su carpeta mod
this model is free and this
distrubution prohibited for commercial purposes
este es un piloto moderno sovietico ZSH-7 con mira incorporada en el casco, clasico de los SU-27 & MIG 29, espero que lo disfruten
como instalarlo: remplazar el nombre en el data ini de su avion
PilotModelName=xxxxxxxxx por PilotModelName=ZSh-7\ZSh-7
zsh-7 install folder inside your mod folder
este modelo es gratuito y esta
prohibida su distrubucion con fines comerciales
3d:ALEDUCAT
skin: TORNO
BANIDOSTEAM.
209 downloads
0 comments
Submitted
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SF2 Westland Wyvern S.4 Tweeks Pak
By Wrench
SF2 Westland Wyvern S.4 Tweeks Pak 4/4/2015
= For SF2, Full-5 Merged (Reccomended/Preferred) =
A small modification/Tweeks pack for Skippybings' Westland Wyvern S.4 Royal Navy turboprop attack aircraft.
This is =NOT= the full aircraft, nor does it contain the beautiful skin/decals pack by paulopanz (which is a HIGHLY reccomended add-on!). This is just a set of inis, and new Hangar & Loading screens.
The inis contain minor tweeks and a new anti-ship loadout (torpedo); other loadouts have been adjusted for more striking power and/or extended range and loiter time. Most other stuff remains "as issued". See "Notes" for full change list.
Obviously, you MUST have the Wyvern aircraft in you mods folder before installing this tweeks pack. <g>
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them =BEFORE= installing (but after unzipping, of course). Also, give the "Notes" section a read too, as it contains the Change Log.
Happy Landings!
Wrench
Kevin Stein
187 downloads
0 comments
Submitted
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Cocas P-47D Razorback (ETO) Replacement Data Ini
By Wrench
SF2 WW2 ETO Republic P-47D "Razorback" Thunderbolt Replacement Data Ini 12/23/2014
= For SF2 (Full4/5 Merged RECCOMENDED!)
*This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.*
Replacement data ini for the Cocas Aircraft Factory P-47D Razorback. The aircraft is available here:
http://combatace.com/files/file/15199-sf2-ww2-eto-republic-p-47d-razorback-thunderbolt-by-cocas/
The full package is also getting the update. So, for that that have downloaded it already, use THIS data in.
For that that haven't downloaded the aircraft yet, it will be included in the updated version (and what's stopping you from getting it???)
All follow on Razorback mods (PTO, MTO, and maybe CBI) will incorporate this data ini.
This FM has been slightly refined, and these fixes should (almost) stop the "tail stall" and end-to-end flip. Again, while not perfect, this is a bit better. Further refinements by Experts are most heartly requested!! (Roll rates may still be a little low, as well)
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! And, apologies for the inconvience!
Happy Landings!
Wrench
Kevin Stein
=for Cocas Aircraft Factory, Prop Works Division=
40 downloads
0 comments
Updated
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The Afterburner Mod
By hi ho silver
THE AFTERBURNER MOD
Welcome to the afterburner mod .simpley unzip and copy to the object folder .
This mod only installs the afterburner.tga to the skin files And should cover Sf2I/Sf2E/SF2V/SF2NA .I also so include some .tga's for you to use .
Enjoy have fun Hi Ho Silver (TONY)
Copy right :Free to use in Thirdwire strike fighters only nuff said.
565 downloads
0 comments
Submitted
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Opel Blitz pack
By Monty CZ
something for WWII era - trucks to populate areas
read the readme!
Monty CZ
140 downloads
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early WWII train objects and structures
By Monty CZ
I hope I put everything where it is supposed to be.
This file is for testing and terrain modders so dont expect self installer or something
read the readme!
Monty CZ
221 downloads
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Ural-375 Trucks For SF2 Series
By Spectre8750
31 Dec 2011
Version 1.02
Converted MAX to LOD by Suicide and Spectre8750
Additional Model and Skin Fixes by Spectre8750
Original Model by unknown
Supplied:
U375_ZPU-2 Bed mounted ZPU-2 Gun
Ural-375D Covered Bed version and
Ural-375D-C Crates Loaded
Ural-375D-U Open Bed
Ural375wT with Troops
-------------------------------------------------------------------------------------------------------------
Updated 31 Dec 2011:
Fixed Vehicle not showing up on Missions. Thanks to Crusader.
Updated 30 Oct 2010:
Added Tan Skins
Added Low Poly Distance file for each Truck
Fixed spelling Error
Thanks christian59 and Wrench
-------------------------------------------------------------------------------------------------------------
Ural-375 Truck / Soviet Main Truck replacing the Zil and Produced between 1964-1979
Ural-4320 Truck Then became the Main Truck being produced from 1976 onward. And was
Very similar. Main noticeable difference being the front Grill.
Varieties
The Ural-375D came in a variety of forms:
Ural-375 has an open cab roof that could be covered by a canvas - i.e.: a soft-top cab rather than a hardtop.
Ural-375A has a fully enclosed all-steel cab, was a chassis for wagon-style body, payload 12,787 lb (5,800 kg), framework shortened to 13.2'
Ural-375D Most produced 375.
Ural-375S was a tractor-trailer truck with framework shortened to 5.3'.
Specification
The Ural-375D has the same equipment as the GAZ-66 and ZIL-131.
Hood design, 3 seats cab.
Payload: 9,920 lb (plus trailer: 22,050 lb)
Full weight: (off road - 11,020 lb),
Loading height: 4'7.9"
Suspension: solid axles, leaf springs, rear wheels at balance-cart.
Engine: 180 horsepower (130 kW) ZIL-375YA V8 gasoline (carburetor) pushrod engine.
Gearbox: 5x2 steps,
Max. Speed 47 mph (76 km/h).
Brakes: drums, with pneumatic control.
Stopping distance from 20 mph (32 km/h) - 36'.
Measures: LxWxH = 24 ft 1 inx8'10"x8'9.5", wheel base 13'9.4". Track 6 ft 7 in (2.01 m)
Maneuverability: turning circle 69',
Ground Clearance: 15.7", overcome ford: 4 ft 11 in (1.50 m) Curb weight: 18,520 lb (8,400 kg).
Tires: 14-20", pressure 0.3-2 p.s.i. (controlled).
Fuel tank: 79+16 gal. Fuel economy: 4.9 mpg (at 19-25 mph), 2.94 mpg (city cycle).
-------------------------------------------------------------------------------------------------------------
Install:
Drop Sounds in the Sounds Dir.
Drop the GroundObject contents in the GroundObject Dir.
Drop the files in the Skins Folder into each Truck Folder.
This was done to save space for the release.
And add these entries to the ???Types.INI in the Terrain
Of your choice and change TargetTypexxx sequence respectively:
[TargetTypexxx]
Name=Ural-375D
FullName=Ural-375D Truck
TargetType=TRANSPORT
ActiveYear=1964
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=Ural-375D
RepairRate=0.555
StartDetectChance=50
StartIdentifiedChance=50
IncreaseDetectChanceKey=30
MaxVisibleDist=20000.0
DestroyedEffect=VehicleFireEffect
SecondaryEffect=MediumExplosionEffect
SecondaryChance=50
[TargetTypexxx]
Name=Ural-375D-U
FullName=Ural-375D UC Truck
TargetType=TRANSPORT
ActiveYear=1964
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=Ural-375D-U
RepairRate=0.555
StartDetectChance=50
StartIdentifiedChance=50
IncreaseDetectChanceKey=30
MaxVisibleDist=20000.0
DestroyedEffect=VehicleFireEffect
SecondaryEffect=MediumExplosionEffect
SecondaryChance=50
[TargetTypexxx]
Name=Ural-375D-C
FullName=Ural-375D W/Cargo Truck
TargetType=TRANSPORT
ActiveYear=1964
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=Ural-375D-C
RepairRate=0.555
StartDetectChance=50
StartIdentifiedChance=50
IncreaseDetectChanceKey=30
MaxVisibleDist=20000.0
DestroyedEffect=VehicleFireEffect
SecondaryEffect=MediumExplosionEffect
SecondaryChance=50
[TargetTypexxx]
Name=Ural375wT
FullName=Ural-375D w/Troops Truck
TargetType=TRANSPORT
ActiveYear=1964
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=Ural375wT
RepairRate=0.555
StartDetectChance=50
StartIdentifiedChance=50
IncreaseDetectChanceKey=30
MaxVisibleDist=20000.0
DestroyedEffect=VehicleFireEffect
SecondaryEffect=MediumExplosionEffect
SecondaryChance=50
[TargetTypexxx]
Name=U375_ZPU-2
FullName=U375 ZPU-2 AAA
TargetType=AAA
ActiveYear=1964
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=U375_ZPU-2
RepairRate=0.155
StartDetectChance=80
StartIdentifiedChance=80
IncreaseDetectChanceKey=20
MaxVisibleDist=20000.0
DestroyedEffect=VehicleFireEffect
SecondaryEffect=MediumExplosionEffect
SecondaryChance=50
Happy New Year
Spectre8750
732 downloads
0 comments
Updated
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GAZ-66 6x6 Trucks for SF2 series
By Spectre8750
29 Apr 2013
Version 1.03
Supplied:
GAZ-66 6x6 with ZU-23 mounted AAA
GAZ-66 6x6 W/Cargo
GAZ-66 6x6 Covered
GAZ-66 6x6 UnCovered
-------------------------------------------------------------------------------------------------------------
The GAZ-66 has gained legendary status in many countries around the world due to its reliability, simplicity and off-road capability. Thanks to standard features such as a front mounted winch, Central Tire Inflation System (CTIS) and self locking differentials the GAZ-66 is extremely popular with armed forces all around the world as well as off-road enthusiasts. Production ceased in 1999, with the GAZ-3308 being produced instead.
-------------------------------------------------------------------------------------------------------------
Install:
Drop Sounds in the Sounds Dir.
Drop the GroundObject contents in the GroundObject Dir.
Drop the contents of the Skin Folder into each Truck Folder in the Mods dir.
And add these entries to the ???Types.INI in the Terrain
Of your choice and change TargetTypexxx sequence respectively:
[TargetTypexxx]
Name=GAZ-66_Cargo
FullName=GAZ-66 W/Cargo
TargetType=TRANSPORT
UseGroundObject=TRUE
GroundObjectType=GAZ-66_Cargo
ActiveYear=1966
TargetValue=50
RepairRate=0.0
StartDetectChance=50
StartIdentifiedChance=10
IncreaseDetectChanceKey=10
MaxVisibleDist=6000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
[TargetTypexxx]
Name=GAZ-66_UNCVRD
FullName=GAZ-66 UnCovered
TargetType=TRANSPORT
UseGroundObject=TRUE
GroundObjectType=GAZ-66_UNCVRD
ActiveYear=1966
TargetValue=50
RepairRate=0.0
StartDetectChance=50
StartIdentifiedChance=10
IncreaseDetectChanceKey=10
MaxVisibleDist=6000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
[TargetTypexxx]
Name=GAZ66COVRD
FullName=GAZ-66 Covered
TargetType=TRANSPORT
UseGroundObject=TRUE
GroundObjectType=GAZ66COVRD
ActiveYear=1966
TargetValue=50
RepairRate=0.0
StartDetectChance=50
StartIdentifiedChance=10
IncreaseDetectChanceKey=10
MaxVisibleDist=6000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
[TargetTypexxx]
Name=GAZ66ZPU23
FullName=GAZ66 ZU-23 AAA
TargetType=AAA
UseGroundObject=TRUE
GroundObjectType=GAZ66ZPU23
ActiveYear=1966
TargetValue=100
RepairRate=0.0
StartDetectChance=50
StartIdentifiedChance=10
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
Enjoy!
Spectre8750
695 downloads
- trucks
- spectre8750
- (and 3 more)
0 comments
Updated
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sf2 MM40 Exocet for land launcher
By acesfakia
Hello
This is a 3ds max file for mod...... for the mm40 exocet missile
Include bmp file
I will make the truck also in the future
This is a freeware
73 downloads
0 comments
Submitted
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SF2 Ground personal 3ds max file
By acesfakia
hello
this is from my first try ...in max files
is only a max file for any one want to make .....a ground mechanic's or in the tower personal
i hope you like it
Attention is only the 3ds file......for max 2008,2009 ....!!!!
for new mod's
82 downloads
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SEM upgraded pack
By JuanchoGomez
this package add one extra pylon for each wing and the jammer in the tail to a Super Etendad Modernized of Wrench
find the aircraft in the next link
http://combatace.com/files/file/12345-super-etendard-super-etendard-m-for-sf2-by-foxmonter/
instalation
replace the SEtendardM_DATA and put the folders on folder pilots
Enjoy!!
Level X game developers
117 downloads
0 comments
Updated
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SF2 WW2 ADF Loop Antennas for CBI Usage
By Wrench
SF2 WW2 ADF Loop Antennas for CBI Usage 12/14/2013
-- Something for the CBI players --
= For SF2, (Any and All) =
*Note: may also be usable in 1stGen SF/Wo*; 08 level probable. 06 Level unknown*
Two versions of Russo's ADF loop antenna as used by US aircraft in the China/Burma/India theatre in WW2.
One is standard Olive Drab (for standard OD painted aircraft)
The other is Natural Metal (for non-painted, NM aircraft)
These are added via the "fake pilot" method, as seen on the recently released P-40K-5 mod and the P-47D Razorback for China. The "fake pilot" is included as well.
The psd template, for those that want any other colors, is provided in the OD Loop's folder.
As always, relatively (speaking) easy to follow, but highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Homing!
Wrench
Kevin Stein
with exspecial thanks to Russo for making these!
45 downloads
0 comments
Submitted
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Object Library 1 by Polak & CFS Midway Group
By Wrench
Object Library 1 by Polak & CFS2 Midway Group 11/30/2013
This is the collection, once posted at SimHQ of various and sundry buildings for use by
terrain builders to add a to the target areas when building terrains. It is being
reposted here at CA by request. Originally, it was NOT supposed to be posted elsewhere
(than the original a SHQ), but as so much time has passed ... my judgement call is
sharing is allowed.
Thses objects will work perfectly in ANY of the 3W series: SF/Wo* 1stGens, SF2, and
FE/FE2.
This has been tested by me, over the years in ALL versions of the game.
While more designed with WW2 Pacific (including CBI) in mind, they can be used even
Europe and North Africa/Med. Well, pretty much anywhere that catches your fancy.
Even unto Modern Times .
Included, of course, are Polak's original readme, and the config files: a Desert_targets
and Desert_types inis that lists the various objects for importation to other terrains.
I've gone through all the skin tgas, and have painted out the odd green color, so they
should look a bit better. However, that does NOT fix certain visual issues with some of
the models from close up and at some angles. Also, there are a couple of them that
simply do NOT work at all; they will cause CTDs or other game issues. Unfortunately, I
don't remember exactly WHICH ones they are.
Be adivsed: the _types listing is AS RELEASED in 2007 and/or 2009 (I think I made some
changes back then). It does NOT reflect those change I do when adding them to my terrain
works. This means the destroyed models, destroyed effects and secondary effects listed
are NOT proper and correct. YOU will need to make the adjustments (or locate the object
in the multitude of types inis from MY terrain mods, and copy/paste!)
This is =NOT= a package of objects that can be used by the 'general masses'. It is being
rereleased for those terraformers that can actually make use of them.
As always READ Polak's readme, enclosed in the 'readme_and_configuration files' folder.
Happy Targeting!!
Wrench
Kevin Stein
254 downloads
0 comments
Submitted
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Republic of Korea Army Vehicle Pack
This is a package of 12 ground objects for the Republic of Korea Army, representing many of the significant combat vehicles from the 1970s to present. Several new guns and missiles are included.
Note that these are all new models and not stand-ins or re-skins of existing ones. While they are relatively low-poly and low-res, if there is sufficient demand, I will update these models with more detail and improved textures at some point in the future.
Featured South Korean vehicles include:
M48A5K tank: Cold war era tank upgraded with a 105mm L7 gun
K1 MBT: Modern tank based on the M1 Abrams (though smaller) with a 105mm L7 gun
K1A1 MBT: Upgraded version of the K1 with a 120mm L44 smoothbore gun
K2 Black Panther MBT: Advanced (and extremely expensive) battle tank with indigenous technologies and a 120mm L55 gun
KM900 APC: Cold war era wheeled APC based on the Italian Fiat 6614
K200A1 IFV: Modern tracked fighting vehicle based on the US-designed AIFV
K21 IFV: Advanced fighting vehicle with a 40mm autocannon and anti-tank missiles
K9 Thunder SPA: Modern 155mm mobile howitzer
K136 Kooryong MRL: Modern wheeled 130mm rocket launcher
K263 Vulcan AAA: Mobile anti-aircraft vehicle based on the M163 Vulcan Air Defense System
K30 Biho AAA: Mobile anti-aircraft vehicle with twin 30mm guns
K-SAM Chonma: Mobile tracked short-range SAM based on the modern Crotale system
These ground objects are recommended for use with Wrench's latest Korea terrain. Please see the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this package, please do not hesitate to contact me. Thank you!
436 downloads
0 comments
Submitted
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HUD modification for SF2
By ignacioc91
Hi!!! I felt tired of the "HUD" information, so I modified the HUDDATA.ini, and I'm sharing it with you guys!
The attached photos speak for themselves. I only left the enemy red box, the red cone that marks it's direction, and the yellow diamond for radar acquisition. If you want, you can modify it to suit your needs. Just unzip, and move it to your mods folder, to the Flight directory. If you don't have one, create it. Doubts? Just PM!!!I hope you like it!!!
Greets,
Ignacioc91
331 downloads
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SF2 WW2 Pilot Figures Pack
By Wrench
SF2 WW2 Pilot Figures Pack 9/13/2013
-- Something for Everyone --
= For SF2, Any and All =
*Note: these pilot figure may also work in 1stGen SF/Wo*. Be advised, that at pre-08 levels,
folderized pilots won't work. YOu'll have to seperate the all out, like as was done in the Distant
Past at 06 level*
This is a compliation of pretty much ALL the WW2 Pilot figures available for use in the various
aircraft mods now available (and by inference), and those to come.
It is a comglomeration of work dating back nearly to the very beginnings of SF modding. The names
of some of the contributors are Lost to History, but we thank them all. For those that I could
remember, see "Credits" section below.
This pack contains some 28+ pilot and crew figures, included the "FakePilot". This is JUST
pilot/crew figures. Those "devices" that use the FakePilot method for adding radar pods, or pylons
are NOT included. Aircraft Seats are also NOT included.
See the enclosed "pilots in this pack.jpg" for the listing.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
them!!
Happy Landings!
Wrench
Kevin Stein
222 downloads
0 comments
Submitted
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SF2 Lavochkin La-9 FM Tweeks Pak
By Wrench
SF2 Lavochkin La-9 FM Tweeks Pak 8/21/2013
= For SF2 (Any/All; Full5 Merged Reccomended!)
**This mod will -NOT- work in 1stGen game installs**
This pak contains a new _data.ini for the recently re-released La-9 packakage by PauloPanz.
It incorporates a new FM, much closer to SF2 standards, that will prevent the aircraft from 'mushing' into the ground on AI controled wingmates. See "Notes" for (mostly) coherent Change List
Good Hunting!
Wrench
Kevin Stein
ps: wilches prop fix has already been applied to this data ini
121 downloads
0 comments
Submitted
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Lavochkin static prop fix
By Wilches
Dear simmers
This files are made to fix the Bunyap´s great Lavochkin La-9/11 wich´s lacking the static prop. To install place the DATA.INI files inside the respective plane. The SLOWPROP.TGA goes to every skin folder replacing the older one. Now the Lavs got props when parked and start engine! Hope you guys like it.
It´s a freeware, so you can use freely wich means that you don´t need to ask any kind of permission to post, change or anything else.
Claudio Wilches - August 2013
118 downloads
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Soviet MANPADS
By Crusader
This mod adds ini-updated SA-7 MANPADS and several new variants :
SA-7 "Grail" - GRAU 9K32 Strela-2
SA-7b "Grail" - GRAU 9K32M Strela-2M
SA-14 "Gremlin" - GRAU 9K34 Strela-3
SA-16 "Gimlet" - GRAU 9K310 Igla-1
SA-18 "Grouse" - GRAU 9K38 Igla
Sa-24 "Grinch" - GRAU 9K338 Igla-S
Set up as GroundObjectRole=Mobile_AAA, they can show up on existing AAA positions
and during Tank Battles (in campaigns only I think)
374 downloads
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USN SAM pack
This is a complete package of SAMs used by the United States Navy from the early cold war era to present. Currently 33 different missiles are included.
I have meticulously researched, modified, tested and compiled these weapons so that I and other ship modders have a selection of realistic standardized missiles (one might say "Standard Missiles":D) to work with.
The medium and long range missiles have been assigned updated efects from SF2NA, as well as new sound effects (included in the package), which sound much more appropriate than the default sound. I'm particularly proud of the VLS launch effect, which I made by ripping and editing official footage; I think it adds to the immersion tremendously.
Note that two stock weapons, the RIM-2F and RIM-66B, are replaced by this package. I usually try to avoid this, but the RIM-2F model did not sit on launchers correctly, and both weapons had some wildly incorrect data.
Optional data files for a few stock and third-party USN ships are included which adds new weapons as appropriate and adjusts radar strength to more realistic levels.
Please see the readme for instructions, credits, and other details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
532 downloads
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JGSDF Vehicle Pack 1
This is a package of 18 ground objects for the Japan Ground Self Defense Force, representing many of the significant combat vehicles from the 1970s to present. Four additional non-Japanese variants are included as a bonus, for a total of 22 distinct ground objects. All-new guns and missiles are included.
Note that these are all new models and not stand-ins or re-skins of existing ones. While they are relatively low-poly and low-res, if there is sufficient demand, I will update these models with more detail and improved textures at some point in the future.
Featured JGSDF vehicles include:
Type 74 MBT: Cold war era tank armed with a 105mm L7 gun
Type 90 MBT: Modern tank equipped with a 120mm gun, composite armor and advanced electronics
Type 87 Recon: Modern 6-wheeled armored recon vehicle with excellent sensors and a rapid-fire 25mm gun
Type 89 IFV: Modern armored infantry fighting vehicle with a 35mm autocannon and anti-tank missiles
Type 73 APC: Cold war era tracked APC
Type 96 APC A: Modern 8-wheeled APC (automatic grenade launcher)
Type 96 APC B: Modern 8-wheeled APC (heavy machine gun)
Type 87 AAA: Mobile anti-aircraft vehicle with twin 35mm guns
Type 93 SAM: Mobile short-range SAM
Type 75 MRL: Cold war era 130mm rocket launcher
Type 75 SPA: Cold war era 155mm mobile howitzer
Type 99 SPA: Modern 155mm mobile howitzer
Type 96 MPMS: Truck-mounted multi-purpose missile system designed to defeat tanks and landing craft
M110 SPA: License-built version of cold war era 203mm howitzer
M270J MLRS: License-built version of the US 227mm rocket launcher
L-90 AAA: License-built variant of the Swiss 35mm towed AAA system
Komatsu LAV: Modern light armored truck
Komatsu LAV-AT: LAV equipped with anti-tank missile launcher
International vehicles include:
GDF-001: Popular Swiss 35mm towed AAA system; used by many countries
GDF-002: Upgraded 35mm towed AAA system; used by many countries
M270 MLRS: US 227mm rocket launcher
M270A1 GMLRS: US 227mm GPS-guided rocket launcher
Two texture sets, default camo and green, are included for each vehicle. (US MLRS are Green and Tan instead.)
Additional vehicle packs for the JGSDF, ROK, and PLA may follow if this mod is well-received. (Don't worry, I'll still keep on making ships.)
These ground objects are recommended for use with Wrench's latest Korea terrain, as well as Kamchatka and other East-Asian theaters. Please see the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this package, please do not hesitate to contact me. Thank you!
570 downloads
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India-Pakistan Objects/Weapons/and Other Bits
By Wrench
India-Pakistan GroundOjbects/Weapons/Guns/Pilots Pak
-For SF2, Full-4 Merged -Reccomended (plus ExpPak1)
(Should actually be called "Objects, Other Than Aircraft Pack")
This is the Second Part of the India-Pakistan mod. This package =ONLY= contains GroundObjects, Weapons & Guns, Menu Screens. Aircraft will be available as seperate, packaged downloads as soon as we get them together!
These weapons and Ground Objects are NOT to be used altogether in a 'everything and anything Merged Install -- it is for a Stand-Alone India-Pakistan Mods folder ONLY!!!
Those experienced End Users , will be able to pick and choose the various items necessary, if crazy enough to use these in such an install. There are many (read: MOST) items that have been nationalized to either side. It is NOT reccomended for any use, other than what is it intended for!! You've been warned -- if you mess it up, it's all on YOU!!
These items are designed for use with/as a stand-alone India-Pak Mods Folder. Instructions for creating a seperate I/P install are in the Word Doc that comes with this pak, and are covered in the CombatAce SF2 Series Knowledge Base.
It is ALSO highly reccomended you READ these 2 documents through before installing this mod. If you don't, you're SURE to run into problems. And then, we'll clown on you. Hard
Good Hunting!
For the India-Pak Mod Team;
Wrench
Kevin Stein
505 downloads
0 comments
Updated
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Crashed/Destroyed Aircraft for SF2 WW2 Installs
By Wrench
Destroyed Models Pak for SF2 WW2 Installs
This package is for use in creating the 'Destroyed Crashed & Burning Wreck' for add-on aircraft in SF2 based WW2 installs.
These bits have been culled from the various terrain mods as these contained static parked aircraft with their associated destroyed lods. THESE are those destroyed lods!!, with repainted skins to make them look a bit more burned up/toasted. This will allow you to add them and have the burning wrecks on the ground ala the later model jets and so forth as seen in SF2 installs (and FE2 as well).
As always, fully detailed (and illustrated!!) install instructions are included. As well as a highly detailed "Notes" section, elaborating on the procedure, and giving alternates as you =WILL= probably be using several stock destroyed models as well in the data ini edits, as some of the larger aircraft will require reuse of the stock wrecks.
=PLEASE= read this document throughly before installing -- that will help you in making correct choices on what to use.
This pak is for free usage; any and all are welcome to it. Let's enhance our SF2 WW2 Experience!!
Wrench
kevin stein
213 downloads
0 comments
Updated
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Julhelms_FactoryObjects.7z
By PureBlue
These ground objects were simply converted to LOD format from models kindly shared by Julhelm from Combatace. All credit goes to him.
12/30/2010
(Fixed J_16OpenSilos)
12/28/2010
Models by Julhelm
Conversion by Pureblue
1. Insert the various groundobject entries from xxx_types.ini to your modded terrain_types.ini.
2. Copy over the Diffuse.tga, *.LOD and *.INI files to your terrain folder.
3. Create corresponding target objects in terrain_targets.ini
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SF2 SA-8/8B "Gekko" SAM, Static Versions
By Wrench
SA-8/8B "Gekko" SAM, Static Versions
-- For SF2, Any and All with Access to the original SA-8/8B Mobile SAMs --
As per some discussion in the Forums, this mod adds 2 new SA-8 (both the standard and -8B) as 'Mobile_AAA', thereby allowing them to appear as 'fixed' air defense units around airbases, ports, factories, and other usual suspects.
As being two new objects, these will NOT interfere with the 'stock' ones, that come out and play as escorts during Armed Recon missions. Simply put, this adds another level of close-in/short range Air Defense for the Red Side.
It uses all stock items (read: standard, 3W missiles). NO LODS ARE INCLUDED IN THIS PACKAGE -- so, you'll probably need at LEAST SF2:E; AFAIK, that's where they first appeared. Of course, a Full-4 Merged Install should have access to the lods.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
This mod was tested in a Full-4 Merged SF2 install, and SF2:E. Your mileage (and PK) may vary.
Duck & Cover!!
wrench
kevin stein
**Package Updated to correct wrong SA-8B data ini**
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