July 2020
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Hellenic Air Force F-5A Freedom Fighter Volume I VERSION 1.0
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F-5A variants included in the Package:
HAF F-5A standard version (1965 - 1974)
HAF F-5A with Martin Baker IRQ-7a ejection seat (1975 - 1999)
HAF Rf-5A reconnaissance variant with 4 K-92a cameras
We are proud to present the F-5A HAF Volume I, the first of many to come, focusing on one of the most enduring American military aircraft designs ever produced during the Cold War period. This first Volume depicts the following Hellenic Air Force variants; the HAF F-5A standard, the HAF F-5A with the Martin Baker IRQ-7a ejection seat, and the HAF RF-5A reconnaissance variant. It has been our goal to provide to the simmer a highly detailed model and texture base which preserve the beautiful lines of this aircraft; and to engineer flight files and a cockpit/gauge file-set that are authentic and add to the immersion of the flying experience within the Strike Fighters 2 series.
INSTALLATION INSTRUCTIONS:
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1. Copy the contents of the "To Mods Folder(S)" to your SF2 Mod directory.
Allow directory merging and overwrites, provided the overwrites pertain to "fake pilot" entries, as well as weapons made by ravenclaw_007, which are included in this and many other releases.
2. Add the entries of "ADD_TO_SOUNDLIST.txt" to your SOUNDLIST.INI (located in the "user\Saved Games\ThirdWire\StrikeFighters2\Flight" folder).If one does not exist, then you will need to extract it using the 3rdWire CAT extract utility. You are simply required to substitute the "XXX"s with the next sequential number in the sound file section of the file.
NOTE 1:
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Both Regular and Higher resolution cockpit textures are included in their own distinct folders in the package.
The user may alternate between the two by "commenting out"
the relevant line in the F-5A_STANDARD_COCKPIT.ini
[CockpitData]
//Directory=cockpit
Directory=cockpit_Lo-Fi <---This is the default
In order to "activate" the higher resolution textures
you would decomment the previous line and comment out
the next line, thus:
[CockpitData]
Directory=cockpit <---This is now Hi-Res
//Directory=cockpit_Lo-Fi
NOTE 2:
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Another frame-rate friendly option for those with older hardware is to use the Next level of Detail Model as the primary external model. This simply involves changing the first line in the F-5A_HAF.ini from this..
[LOD001]
Filename=F-5A_STANDARD.LOD
to this..
[LOD001]
Filename=F-5A_STANDARD_002.LOD
Much effort was made to provide those with lower end systems an alternative lower poly-model to be able to enjoy the F-5a, so please take advantage of this _002.LOD model should you experience frame-rate issues. While not as "rounded" as the Higher poly version, it is nonetheless just as detailed and extensive.
NOTE 3:
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For those who may find loading times excessive, the .jpg files in the texture folders can be reduced to 50% of their size without sacrificing too much surface detail.
Keys:
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SHIFT+0 -> canopy open
CREDITS:
sophocles - 3D Model, Cockpit, textures
ravenclaw_007 - 3D Modeling, Animations, Weapons,textures
baffmeister - Flight model, testing
crusader - Avionics and data tweaks, Beta testing
Guuruu - Sounds and Afterburner effects, Beta testing
Guest contributors:
Alfa2 - Loadouts and a wealth of info on the HAF variants.
gkabs - pilot figure
Special Thanks to the staff and members of Combatace.com whose passion and efforts have enabled this game to endure, and to provide so much fun and excitement!
Additionally, many thanks to the following Combat-Ace Modders, who either actively contributed to the project over the years, or who invested their time either providing much needed hints and help, or researching various aspects of the model.
Brain-32 - Modeling advice, initial cockpit.cfg + more
NeverEnough - Initial work on the Flight model
Russouk2004 - Always answering questions when I needed help..Cheers!!
Dag - RoNAF textures and research (to be included in a dedicated future RoNAF F-5a module)
Derk - Many, many references!!!
Blade - Excellent mini-tutorial on damage textures
Finally, thanks to TK and Thirdwire for creating such a fantastic game.
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FEATURES:
* Three model set including the HAF F-5A standard version (1965 - 1974), the HAF F-5A with Martin Baker IRQ-7a ejection seat (1975 - 1999), and the HAF RF-5A reconnaissance variant with 4 K-92a cameras; each with their own custom loadouts.
* Three, highly detailed external 3d models, including the RF-5A, whose nose was graciously modeled by ravenclaw_007.
* Specular color and Normal (bump) maps on all models
* Seven Level of Detail models (LODs) for each model, providing an almost seamless transition from distance to distance; and perhaps more importantly, ensuring that the frame-rate "impact" of the aircraft is as low as possible.
* Two sets of highly detailed external Fuel Tanks by ravenclaw_007; both the Factory variety and the Sargent Fletcher variants.
* Fine-tuned flight parameters in three distinct aircraft data configuration files for all 3-D models, emphasizing the F-5A's agile and highly maneuverable characteristics - courtesy of Baffmeister.
* 8 high resolution texture sets; thoroughly researched historic depictions of the Aircraft fielded by many HAF Wings and Squadrons.
* Quality sound-set included. Base sounds, by Guuruu, were sourced from existing recordings of various aircraft at air-shows and were modified to match the prominent characteristics of the F-5A General Electric turbojets, the "buzz" of the M39 Pontiac 20mm machinegun, and the flap/Air-brake, undercarriage deployment and retraction sequences of the Freedom Fighter.
* Super detailed 'Virtual Cockpit' with animated throttle control, rudder pedals, control stick, landing gear lever, canopy, canopy lever, drag-chute lever, weapons selectors and weapon station arming flick switches.
*Accurate and functional representation of the Norair F-5A gun sight, with animated Mils selector and accompanying animated combining glass. (Mechanics by Crusader)
* A full complement of highly (or should I say "insanely" detailed HAF weapons carried by the HAF F-5A, all by ravenclaw_007.
* Complex animation of canopy opening mechanism, and animated Turbine blades; both thanks to ravenclaw_007
* GKAB's superb highly detailed crew figure with authentically modeled oxygen mask and flight helmet.
* All new afterburner, emitter, and engine smoke effects by Guuruu.
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PILOT NOTES
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F-5A Limit and Reference Speeds. [Indicated Airspeeds]
FLAPS: 300kts for both leading and trailing edge.
NOTE: The F-5A uses full flaps for take off but due to a game bug you must manually select full flaps for take off when player flown. The AI will use full flaps although you can hear the flap sound cycling between flap 1 and flap 2.
LANDING GEAR: 240kts
DRAG CHUTE: 165kts
CANOPY: 50kts
NOSE WHEEL STEERING: 65kts
MAXIMUM INDICATED AIRSPEED: 710kts [redline]
MAXIMUM MACH: 1.72 Mach design limit but thrust/drag limited to about mach 1.50 in a 60deg dive from 50,000ft.
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TAKE OFF ROTATION SPEEDS
13500lbs: 155kts [full internal fuel and two sidewinders]
20500lbs: 195kts [about the maximum weight possible with included stores]
NOTE: Use full flaps for take off! Adding 6kts for every 1000lbs above 13500lbs should give good aft stick/rotation speeds.
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CLIMB SPEEDS
Military Power
13500lbs: 375kts with a transition to mach 0.89
20500lbs: 310kts with a transition to mach 0.74
Maximum Power
13500lbs: 595kts with a transition to mach 0.93
20500lbs: 480kts with a transition to mach 0.85
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FINAL APPROACH SPEEDS
With 500lbs fuel remaining and some empty racks use 160kts. Add 5kts for every additional 500lbs of fuel.
NOTE: Target touch down speed is 20kts less than final approach speed.
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THIS AIRCRAFT MOD OR ANY PART OF IT ARE TO BE EXCLUSIVELY HOSTED BY COMBATACE.COM AND MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE. THIS PACKAGE AND ANY PARTS HEREIN MAY NOT BE UPLOADED AS PART OF ANOTHER MOD NOR MUST THEY BE SOLD OR OFFERED FOR SALE EITHER IN PART OR AS A WHOLE WITHOUT MY EXPRESS PERMISSION.
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Sophocles
July 2020
(Marcfighters) KC-10A Extender in the 90s
This is a redux of the Marcfighters KC-10 mod. It incorporates each wing that used the KC-10A in the early to mid 1990s. This includes the units that still operated the Extender at the transition from SAC to AMC, as well as the transition to Travis and McGuire AFBs. Also included are the two skins for the KDC-10 tanker version used by the Royal Netherlands Air Force
Installation: Unlike many of my mods, i reccommend just deleting the previous mod if you have it on hand. This is a vast leap over the older skin set, and coversall available tankers rather than just 6 for each camo style. Allowing overwrite should not hurt anything, just dont complain about clutter if you go that path.
Otherwise, like always, unzip and install into any SF2 mod folder.
Included:
5 skins for the 458th ARG, 22d ARW, 4th Wing, and the 60th and 305th AMWs in 1995
multi camo decal sets for these skins
nose art as appropriate
tweeked skins for the KDC-10 aircraft
original decals for these aircraft
Known Issues
the model and flight model are the same that Marcfighters included in the original (SF1) ODS mod. it was meant as eyecandy, and had no pit. as released i have commented out the cockpit, but had a sitting on the nose pit so i could load it in game
to check work. there are also no windows for the cockpit, the entire fuselage is one piece (cause marking limitations)
it is sluggish, and flies nose down.
given there is a newer model known to be in the pipeline (eta two weeks), i am putting the lipstick on this pig but not working too much ini improvement. over 3/4 of the work on this should transfer easy to the new model when it comes.comments on how she flies will be referred to this warning.
Credit and Thanks
marcfighters original model
daddyairplanes skin and decal work
KC-10 FB group reference on the old days of this tanker
Anthony Spencer more detailed reference on the KC-10
Stratos, NightshadeP/R, allenjb42 extra eyes to catch my mistakes
I hope you enjoy this mod
Kevin Unruh aka daddyairplanes
28 June 2020
SAC Twilight : KC-10A Extender(Marcfighters)
This is a redux of the Marcfighters KC-10 mod. It incorporates each wing that used the KC-10A in the last few years of SAC service also included is a El Dorado Canyon skin. While we do not currently have this operation in the game, I was able to find pics of ten Extenders in the UK in the middle of April, 1986. Ten KC-10As were used in the operation. you do the math.
Installation: Unlike many of my mods, i reccommend just deleting the previous mod if you have it on hand. This is a vast leap over the older skin set, and covers all available tankers rather than just 6 for each camo style. Allowing overwrite should not hurt anything, just dont complain about clutter if you go that path.
Otherwise, like always, unzip and install into any SF2 mod folder.
Included:
4 skins for the 2d BMW, 22d ARW, 68th ARW, and Operation El Dorado Canyon with historical serial numbers
multi camo decal sets for these skins
nose art as appropriate
Known Issues
the model and flight model are the same that Marcfighters included in the original (SF1) ODS mod. it was meant as eyecandy, and had no pit. as released i have commented out the cockpit, but had a sitting on the nose pit so i could load it in game to check work. there are also no windows for the cockpit, the entire fuselage is one piece (cause marking limitations)
it is sluggish, and flies nose down.
given there is a newer model known to be in the pipeline (eta two weeks), i am putting the lipstick on this pig but not working too much ini improvement. over 3/4 of the work on this should transfer easy to the new model when it comes comments on how she flies will be referred to this warning.
Credits and Thanks
marcfighters original model
daddyairplanes skin and decal work
KC-10 FB group reference on the old days of this tanker
Anthony Spencer more detailed reference on the KC-10
Stratos, NightshadeP/R, allenjb42 extra eyes to catch my mistakes
I hope you enjoy this mod
Kevin Unruh aka daddyairplanes
28 June 2020
NATO version of F-86D; MG-4 fire control system; four 20 mm M24A1 cannon with 132 rounds per gun; APG-37 radar. 120 were built by North American, 221 were assembled by FIAT.
WHAT'S IN:
The F-86K aka "Kappone"
all old pack skins now in JPG, new ones and several tweaks and upgrades made in these long years.
A.M.I.: 1^-4^-51^ Aerobrigata; 5°-36°-51° Stormo (5 skins)
(All numbers,serials & matricole historical, thanks to X-Ray for references)
Luftwaffe: JG-74 JG-75 Silver & Camo (4 skins)
(All historical numbers by squadron plus "kubik" & M.Lenz bonus planes)
Armée de l'Air: 13 EC Alpes, Artois & Auvergne (10 skins all)
(All historical numbers & serials squadron by squadron, thanks to Ludo, who made them, too)
Koninklijke Luchtmacht: 700-701-702 Squadrons (10 skins)
(All historical numbers)
Kongelige Norske Luftforsvaret: 332, 334, 337, 339 Skvadron (4 skins)
(All historical numbers & serials squadron by squadron)
Fuerza Aerea Venezoelana (1 skin)
(All historical numbers)
Fuerza Aérea Hundureña (1 skin)
(All historical numbers)
CREDITS:
Thanks to "Bobrock" for temps, to "Soulfreak" for his constant friendy help and to Baffmeister for usual, great FM tweaks.
Sounds by Spillone104.
Original credits in original readme.
INSTALL:
To install: as usual all in main mod folder.
OLD BUT GOLD!
Hurray!
Paulopanz
SF2 F-86L "Lima" Sabre Dog Revamp Pack 6/9/2020
"Quarantine Approved - Essential Mods"
= For SF2 (Any & All) =
This package is designed to replace the original F-86L from the pack available from the folowing URL:
https://combatace.com/files/file/10286-sf2-f-86dl-v10/
by suhjake from 2009
It is =NOT= necessary to have the original mod pack, as this =WILL= replace it in total. Everything reusable from that pack will be included with this. If you do have the original installed, you will probably wish to remove, move, or delete it. Overwriting may cause conflicts.
As the Lima's were mostly used by USAF Air National Guard units, that is what's covered here. The following units are depicted herein:
146th FIS PA ANG (57-60)
190th FIS ID ANG (59-64)
194th FIS, CA ANG (58-64)
199th FIS, HI ANG (58-61)
3550th CCTW, Moody AFB, GA (late 50s/early 60s)
3555th CCTW, Perin AFB, TX (late 50s/early/60s)
and a
USAF Silver (Generic) -a blank skin for other skinners to use. It does have the 'day glo' panels on the wings, fuselage and tail.
As only the 194th is listed in the stock squadron list ini, it uses a level=1 decal to activate the displayed squadron name on the Loading/Skin selection screen.
All of the Original Skins (PA ANG, 3550 & 3555 CCTWs) have been completely redone, although they remain in bmp format. All other skins are brand new for this package. 26 all new serial and buzz numbers, where used, have been created. While correct for this aircraft; all numbers are from the late-production Ds that were converted to Ls, they should be considered 'generic' in nature. State name identifiers and squadron markings are decals. Decal randomization is TRUE for all skins.
All weapons, pilots, etc are included. A backup copy of the original Data ini is already provided, as this new one has many modifications and adjustments.
As always, fairly easy to follow, detailed install instructions are included. So, please read them .... they can be accessed after unzipperizing. Please follow the 'usual instructions'
Happy Landing!
Wrench
Kevin Stein
SF2 F-86D Sarbre Dog Revamp Pack 5/19/2020
"Quarantine Approved - Essential Mods"
= For SF2 (Any & All) =
This package is designed to replace the original F-86D/L pack available from the folowing URL:
https://combatace.com/files/file/10286-sf2-f-86dl-v10/
by suhjake from 2009
It is NOT necessary to have the original mod pack, as this WILL replace it in total. Everything reusable from that pack will be included with this. On a side note, the F-86L "Lima" Sabre will be covered in a a seperate release. Even though the folder is named "F-86D-45" it represents =ALL= production blocks of the Sabre Dog, for those users included in the mod package.
The following units are depicted herein:
101st Hikotai (56-68) - JASDF
16th FIS (51-59) - PACAF, Misawa Japan
37th FIS (53-58) - Ethan Allen AFB, VT
97th FIS (51-55) - Wright-Patterson AFB, OH
431st FIS "Red Devils" (55-58) - Wheelus AFB, Lybia
469th FIS (53-58) - McGhee Tyson AFB, TN
520th FIS (54-55) - Geiger Field, Spokane WA
146th FIS Pa ANG (57-60) -they used the F-86L congruently with the F-86D
and a
USAF Silver (Generic) -a blank skin for other skinners to use.
All of the Original Skins have been completely redone, although they remain in bmp format. Several of the orignal decals have been reused, but modified from level 2 to level 0 (tail squadron markings). 26 all new serial and buzz numbers have been created. The 101 Hikotai and the 97th FIS & 431st do NOT use this same pool of numbers. They needed they're own for reasons that will become apparent during game play. The 431st is the ONLY unit in the pack that is listed on the stick squadronlist ini, and is tagged accordingly.
Most marking are decals; in some cases wing and squadron marking had to be painted on due to mesh issues (tail). Decal randomization is TRUE for all skins. On the individual number lists, any number marked with a star (*) is 100% correct for that unit.
All weapons, pilots, etc are included. A backup copy of the original Data ini is already provided, as the new one has many modifications and adjustments.
As always, fairly easy to follow, detailed install instructions are included. So, please read them .... they can be accessed after unzipperizing. Please follow the 'usual instructions'
Happy Landing!
Wrench
Kevin Stein
Reworked pack of RF-101A and C VooDoo.
Generally old good VooDoo in new dresses.
There are big changes in FM model thanks to baffmeister in data.ini files - so Backup your original file. You might not like it.
In game you will find new aircrafts under names
*RF-101A VooDoo
*RF-101C VooDoo '58
*RF-101C VooDoo '66
note that RF-101C '58 uses non-RWR - VooDoo A cockpit.
All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus decals to cover A and C models serial numbers.
Pack contains several skin sets for both models. With all research, I was trying to be correct as much as possible.
RF-101A have also one skin/decal set which contains few decal skin sets to cover experimental camo trials conducted in mid 60s.
Regarding colorful aircraft serial numbers:
54-1513 some say it was dark green some that really black. more info goes towards black so I painted it black (like Rolling Stones in 1966)
54-1514 first was painted similar as represented in this pack, then it was repainted with adding some brown colors.
54-1512 green/black camo with added brown during tests.
All this skin set with experimental camo trial is quite complicated and hard to put correctly in-game but I hope it will work fine for you.
I did not include skin sets for VooDoo operated over Vietnam. This will come in a separate package. Eventually. One day.
All new decals consisting of serial numbers for block 20-35 of A version and block 45-75 for C version.
Backup your original RF-101 Folders. Also Decals!
Credits:
Original models ErikGen
yakarov - skins / decals / some small ini tweak
baffmeister -new flight model.
Soulfreak - original skin for an extra thing.
Have Fun.
May the VooDoo be with you.
Jarek Hereda
North American RF-100A for STRIKE FIGHTERS 2
This is a very simple mod of the stock North American F-100A to create an RF-100A 'placeholder' until something better comes along.
You'll need to have Expansion Pack 2 to access the F-100A.
This little known Cold War warrior today can lay claim to being the world's first supersonic recconnaisance aircraft and I'd encourage you to read what you can about the handful of RF-100A's starting here;
http://www.spyflight.co.uk/f100.htm
Now I'm not a 3D modeller so I've done the best I could using MiG-21 recon pods to create the broadly similar shapes seen on the real RF-100A. To get them to load I've classified them as non-jettisonable fuel tanks so don't worry about dropping your tanks on the return dash - your precious wet film will still be there for the CIA boffins to examine. The RF-100A's carried no armament so I've deleted the 20mm cannon and removed the gun smoke but unfortunately the gun troughs are still there but you'll soon forget about that.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the RF-100A folder into your Aircraft folder.
2. From the DECALS folder drag and drop the RF-100A folder into your Decals Folder.
3. From the WEAPONS folder drag and drop the SLICK_CHICK folder into your Weapons folder.
That's it!
CREDITS
As always, big thanks to Third Wire for the continuous improvement of a great little game/sim.
A thank you to whoever created the MiG-21 Recon Pod and I hope you don't mind it being used here.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 13/01/13