+SkateZilla Posted March 27, 2012 Posted March 27, 2012 hrmm, i wonderz if TK fixed the dynamic/tabled/velocity effects axes....
+ST0RM Posted March 27, 2012 Posted March 27, 2012 nice Viper shot Jeff Thanks Przemek. A lot of your stuff going on the background ;)
+Stary Posted March 27, 2012 Author Posted March 27, 2012 about to unleash late summer thunder (AKA "I hate road tiles!") dunno why at 16xCSAA AA 16x AF decals render weirdly on my OC 560Ti, NA executable 1
squid Posted March 27, 2012 Posted March 27, 2012 (edited) one could even not guess thats a SF terrain .... Edited March 27, 2012 by squid
Silverbolt Posted March 28, 2012 Posted March 28, 2012 one could even not guess thats a SF terrain .... if it wasn't for those god damn constant tile pattern.... 2
+russouk2004 Posted March 28, 2012 Posted March 28, 2012 can't wait for that Raptor pit Cant wait for ANY of the above new stuff...lol
+Dave Posted March 28, 2012 Posted March 28, 2012 My favorite skin Ant did for the Brit F-4's. The skin is perfect for Iceland.
Fubar512 Posted March 28, 2012 Posted March 28, 2012 about to unleash late summer thunder (AKA "I hate road tiles!") Stary's trying out for his IFR. His "I Follow Roads" rating
+Stary Posted March 28, 2012 Author Posted March 28, 2012 Stary's trying out for his IFR. His "I Follow Roads" rating it's IFRAMTS one -"I Follow Roads And Make Them Straight" see, I'm a straight guy
+Stary Posted March 28, 2012 Author Posted March 28, 2012 My favorite skin Ant did for the Brit F-4's. The skin is perfect for Iceland. Dave, do I see new working terrain mesh in the background..?
+Dave Posted March 28, 2012 Posted March 28, 2012 Dave, do I see new working terrain mesh in the background..? No sir, that is the default terrain. No additives or preservatives.
+Stary Posted March 28, 2012 Author Posted March 28, 2012 No sir, that is the default terrain. No additives or preservatives. Good sir, looks different than mine... maybe some tweaked textures? I must admit it, haven't flown over Iceland much since release
+Piecemeal Posted March 28, 2012 Posted March 28, 2012 about to unleash late summer thunder (AKA "I hate road tiles!") Fantastic work Stary! Tell me again how can I increase the fade distance for the trees. I seem to have forgotten
+Soulfreak Posted March 28, 2012 Posted March 28, 2012 Tell me again how can I increase the fade distance for the trees. I seem to have forgotten Same here!
+Stary Posted March 28, 2012 Author Posted March 28, 2012 Nothing my friend, straight stock.... uhm, ok... seems I start to image things... again (but again, I wasn't over whole Icelandyet) Fantastic work Stary! Tell me again how can I increase the fade distance for the trees. I seem to have forgotten Detailmeshsize= in flightengine, separate for every detail levels (low, medium etc) these were taken with detailmeshsize=12 on unlimited settings and 16xAA 16xAF
+PureBlue Posted March 28, 2012 Posted March 28, 2012 (edited) Detailmeshsize= in flightengine, separate for every detail levels (low, medium etc) these were taken with detailmeshsize=12 on unlimited settings and 16xAA 16xAF Don't forget this in the options.INI: ObjectsFade=FALSE Vampire! Edited March 28, 2012 by PureBlue
+Soulfreak Posted March 28, 2012 Posted March 28, 2012 (edited) Detailmeshsize= in flightengine, separate for every detail levels (low, medium etc) these were taken with detailmeshsize=12 on unlimited settings and 16xAA 16xAF What are your settings in there? Somehow I have no changes setting the detailmeshsize up in every detail level. Edited March 28, 2012 by Soulfreak
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