fallout3 Posted July 4, 2019 Posted July 4, 2019 Anotherthing to mention when having breakfast cheese... Bumps and seams on runway when taxiiing and rolling. 1 Quote
+russouk2004 Posted July 4, 2019 Posted July 4, 2019 What should be in it ?....erm well whatever itis....it all works ....a start ? lol no idea,as wont happen Quote
+yakarov79 Posted July 4, 2019 Posted July 4, 2019 Was thinking about bass fishing or deer hunting (depends where are you operating campaign) in between sorties.🤔 And of coursre r&r and girls.... 3 Quote
+Wrench Posted July 4, 2019 Posted July 4, 2019 Why do you think I keep putting Hot Dog Stands on all my terrains!!!???? IIRC on the MidWest USA terrain, there are even Hangar 'Hos (and their workplace) 2 Quote
+russouk2004 Posted July 5, 2019 Posted July 5, 2019 Well from what it is to what it was...I think we here have actually created SF3 and on 4 lol 3 Quote
+russouk2004 Posted July 7, 2019 Posted July 7, 2019 I would like more sound options like...start ups gradual winding up of engines ,better fly by option,proper input register for engine sounds...etc a bit like FS series.. 3 Quote
fallenphoenix1986 Posted July 7, 2019 Posted July 7, 2019 Not going to happen but re-instating multiplayer from SFP1 would be nice. 1 Quote
mue Posted July 8, 2019 Posted July 8, 2019 Here we go again...these wish lists pop up regularly every 1-2 years... Let's face it: TK won't expand SF2. Even if he does he has his own vision and wouldn't consider these wishes. Therefore, if you want new features, you have to do it yourself! Multiple options here: Extending the SF2 game engine: Because of non-access to source code, you have to "hack" the binary. -> In my opinion not viable. Waiting for the release of the source code. -> Will never happen! Write you own combat flight simulator: From scratch. -> Too much of an effort! Use/modify existing (open) source code. -> A little less effort than 2.1.) I'm a big fan of the open source flight simulator FlightGear. It has already the following features: world wide terrain weather FDM engines multiplayer rudimentary combat support via addons (e.g. Bombable,...) ultra flexible It's only missing some minor things as game play, dynamic campaign, AI, .... Anyway, I'm currently experimenting with converting SF2 aircraft to be usable in FlightGear. Maybe thats a start... 4 Quote
JosefK Posted July 8, 2019 Author Posted July 8, 2019 8 hours ago, mue said: Here we go again...these wish lists pop up regularly every 1-2 years... Let's face it: TK won't expand SF2. Even if he does he has his own vision and wouldn't consider these wishes. Therefore, if you want new features, you have to do it yourself! Multiple options here: Extending the SF2 game engine: Because of non-access to source code, you have to "hack" the binary. -> In my opinion not viable. Waiting for the release of the source code. -> Will never happen! Write you own combat flight simulator: From scratch. -> Too much of an effort! Use/modify existing (open) source code. -> A little less effort than 2.1.) I'm a big fan of the open source flight simulator FlightGear. It has already the following features: world wide terrain weather FDM engines multiplayer rudimentary combat support via addons (e.g. Bombable,...) ultra flexible It's only missing some minor things as game play, dynamic campaign, AI, .... Anyway, I'm currently experimenting with converting SF2 aircraft to be usable in FlightGear. Maybe thats a start... I agree, thank you. I would like to see SF2 in FlightGear. JOE Quote
+russouk2004 Posted July 8, 2019 Posted July 8, 2019 Maybe we should clarify with TK what we asked before...can we rip SF2 apart and mod it...afaik he said we could as long as we dont make money from it...we have the skills here to do it. 1 Quote
+gerwin Posted July 8, 2019 Posted July 8, 2019 (edited) Obviously: Distributing SF2 content in flightgear (or any other) format is illegal. Distributing tools with the ability to convert or adjust such content is legal.*** So editors, converters, patches, scripts and hacks can be distributed, but a 3D model, binary (exe/dll) or terrain from Third Wire cannot be distributed. Same as always for digital products in general. Same as what TK wrote in 27-1-2014: "the only thing we ask is that you don't re-distribute any of our original files." *** though certain vendors try to force license agreements that say otherwise Edited July 8, 2019 by gerwin 2 Quote
CowboyTodd41 Posted July 9, 2019 Posted July 9, 2019 I'd be happy with missile motor and bomb rack release sounds tbh 1 Quote
JosefK Posted July 9, 2019 Author Posted July 9, 2019 34 minutes ago, CowboyTodd41 said: I'd be happy with missile motor and bomb rack release sounds tbh I chuckle because I'm sure that can easily be modded... Quote
CowboyTodd41 Posted July 9, 2019 Posted July 9, 2019 Supposedly it can't. There's listings in the .ini's for them but I guess they aren't activated by the code, and you'd need the source code to change it :( Quote
charlielima Posted July 10, 2019 Posted July 10, 2019 (edited) Liberty in Cubic Bay, Hong Kong, Sasebo, Pataya Beach, Perth, and Singapore. CL Edited July 10, 2019 by charlielima I forgot Sasebo. 2 Quote
+daddyairplanes Posted July 10, 2019 Posted July 10, 2019 On 7/2/2019 at 2:37 PM, yakarov79 said: thing is there will be no final product. and all others that commented on its not gonna happen, time for the classic CA drinking game SF3 now everyone take a shot! 1 5 Quote
Arrow Posted July 12, 2019 Posted July 12, 2019 Mostly, I'd just like wingmates to be able to effectively defend themselves while only equipped with external ECM, chaff & flare pods. I'd say I'd love more eyecandy and higher fidelity sound, etc...but the truth of the matter is my gaming rig isn't that terrific at powering DCS and IL2 BoS & I won't be upgrading anytime soon. I'm not much for online competitive multiplay, but co-op mplay would be a nice, fun feature. The other thing I'd love to see in a SF3 if the Vietnam theater were updated for it, is a few nice terrain objects for some of the legacy French Indochina forts and blockhouses in N. Vietnam. That way it'd be possible to do a French Indochina air war in Tonkin featuring recon and a heckuva lot of mud moving. And on that note, I'd like to see transport, air drops and para drops in a new edition. With all that, I'd be able to recreate some of those harrowing air mission flown in the Flying Boxcar. 3 Quote
+Wrench Posted July 12, 2019 Posted July 12, 2019 or, as much as the 'square-ass' terrain engine allows, cities that actually LOOK like their Real World (tm) counterparts. oh wait.... that's what we terraformers do... 3 Quote
JosefK Posted July 12, 2019 Author Posted July 12, 2019 1 hour ago, Arrow said: Mostly, I'd just like wingmates to be able to effectively defend themselves while only equipped with external ECM, chaff & flare pods. I'd say I'd love more eyecandy and higher fidelity sound, etc...but the truth of the matter is my gaming rig isn't that terrific at powering DCS and IL2 BoS & I won't be upgrading anytime soon. I'm not much for online competitive multiplay, but co-op mplay would be a nice, fun feature. The other thing I'd love to see in a SF3 if the Vietnam theater were updated for it, is a few nice terrain objects for some of the legacy French Indochina forts and blockhouses in N. Vietnam. That way it'd be possible to do a French Indochina air war in Tonkin featuring recon and a heckuva lot of mud moving. And on that note, I'd like to see transport, air drops and para drops in a new edition. With all that, I'd be able to recreate some of those harrowing air mission flown in the Flying Boxcar. Good ideas. Especially wingmates that can be better wingmen. 1 hour ago, Wrench said: or, as much as the 'square-ass' terrain engine allows, cities that actually LOOK like their Real World (tm) counterparts. oh wait.... that's what we terraformers do... Wowza. I'd love to fly thru downtown Hanoi in an A-6 with every single flak gun cooking off and then bomb 100 SA-2s on trailers just taunting the USA. 1 Quote
CowboyTodd41 Posted July 19, 2019 Posted July 19, 2019 I figured that Hue what with the squared off city-within-a-city. fake edit: but then I looked at google maps 1 Quote
+Viper63a Posted November 23, 2019 Posted November 23, 2019 Simple, on-line co-op play! That would be my number 1 wish...love to fly with you people! 3 Quote
Musashi311 Posted September 1, 2020 Posted September 1, 2020 I actually enjoy the early to mid Cold War era that Strike Fighters takes place in. Something I would like to see is a better ground radar and proper bomb sight for the folks that love to fly the strategic bombers. Also some flyable bombers from the get go. It'd be great to see some of the really early TU-95s like the Bear-A which was a level bomber along with the Bison and Badger and on the NATO side the Peacemaker, V Bombers and Buff/Stratojet. Also some strategic bombing campaigns to go with them as well...kind of like what we had in IL-2's bomber campaigns which were quite enjoyable. It would be great to see aerial refueling be included too. Perhaps even the ability to startup the engines and taxi to the runway as well as someone else had suggested on here. While this game is less realistic than say DCS, a little more realism in that direction couldn't hurt :) Quote
DarudeSandstorm Posted September 14, 2020 Posted September 14, 2020 In the off chance third wire is somehow making SF3: New engine (yes i know this might destroy compatibility with mods but there's only so much you can beat a dead horse) Better map graphics and quality, because its odd to see rivers and roads be on 45º angles Air to air refueling (kinda of a must have for US naval air force, specially the F14) Being able to re-launch the sortie and RRR if necessary (Could be sped up like in DCS, make me wait as long as i need, or do a timeskip if in singleplayer) More active ground troops movement (Could be FPS draining, but its strange to see a battlefield with a single front line of 10 vs 10 tanks and a few AAA scattered around Infantry both friendly and enemy to attack and defend Helicopter support (Even if no helicopters are to be in the game, just have more support for them since i think it could be fun to use) Native support for non combat planes (Like being able to fly tankers, cargos, troop carriers, AWACS, i think it could be fun to have a mission of paradroping tanks or infantry and returning to base) 1 Quote
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