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Showing most liked content on 11/22/2017 in Posts

  1. 8 points
  2. 5 points
    Ok, as promised, after hitting 300 pages, I've closed that old thread, and have now opened a new one!! Remember, no posting without a screenshot!! Have it people!!! Enjoy!
  3. 4 points
    Well, best get posting then....... Heading down the Mu Gia pass....... Joy ride.....
  4. 4 points
    Testflight over the Marmolada glacier
  5. 3 points
    Good question. I'm currently on more than 700 tiles and it's not FE2, which could use JPG, but on FE-Gold. Have a very strong PC, but it's already strugling. Before releasing this stuff I might have to simplify certain parts, e.g. put more generic tiles into it rgds gt
  6. 2 points
    I think I will pass on this one after purchasing all the ROF Stuff and now not flying it, looks like it's just another way of making a little more money out of ROF for I do not blame them after all it is a money world but they will have no more of my pension. https://riseofflight.com/forum/topic/51158-il-2-sturmovik-flying-circus-volume-i-announced/
  7. 2 points
    Never was able to get ROF running in WineSkin on a Mac - WOFFue and FE2, and RB3D, on the other hand, work just fine in WineSkin. I doubt that I'll try running ROF at this point especially (since it's no longer being developed or modded), or even that IL-2 Flying Circus stuff in the future considering that I'm very happy with FE2 and WOFFue, although competition in the small WW1 flight sim market is a good thing (for us too: greater user awareness of alternatives like FE2 and WOFFue, especially if users don't warm up to ROF/FC). I think with ROF/FC you also need to keep up with the latest technology regularly, otherwise frame rates suffer with every upgrade of the sim. Mid-range rigs on the other hand can run FE2 fine, also WOFFue on lower graphics settings. Happy flying in FE2 gents', Von S
  8. 2 points
    Beautiful screenies gents' and glad to see that my non-FM tweaks are handy too - have now managed to fix the stall values in the general aircraft object ini file by incorporating some data from the top mid wing section of a Spad 7 (a thin wing profile that is typical of lots of early and mid-war types), so that data inis that are missing stall lift table data numbers will benefit from this. Ran some tests already and stalls/spins and buffeting are now more realistic especially across the early monoplane types (particularly the Eindeckers that were often prone to some strange flat-spins previously). Also now fixed are realistic service dates for balloons (Caquots, Drachens, Type Ae 800) and Zeppelins and British airships across theaters, and realistic operational heights (about 2600 feet for the Drachens, 4200 feet for the Type Ae, and 4900 feet for the Caquots) - this will give nice variety in FE2. I might also make some sub-folders with "low lying" variants of the Drachens and Caquots for earlier months in the war - perhaps something like 1300 feet for an early Drachen and 3300 feet for early sightings of the Caquot. This will give further variety across the theaters and fits into realistic height bands for these balloons - some of the Caquots would later in the war ascend as high as 4900 or 5000 feet. Also I've tweaked the movement of the balloons further, so that Drachens are now more "unstable" in high alt. winds as historical - this is the reason why the Germans switched eventually to the Type Ae imitation of the Caquot. The Zepps are now found at a more realistic height of about 18,000 feet, with British airships around 15-16,000 feet, and they pop up in theaters with historically realistic service dates. For example you might be able to spot a Zepp above the Middle eastern theater from about Nov. '17 to early '18 - when the famous L.59 was making a record-breaking voyage to Africa (to support German guerilla fighters): https://en.wikipedia.org/wiki/LZ_104_(L_59) Will eventually roll all these tweaks into a ver. 9.1 of the FM update pack. In the meantime some obligatory screenies (I'm still tweaking high alt. sky colors in the environsys ini file). This session was particularly interesting - the Taube tends to glide around even with its fuel tank holed and the observer and pilot gone - eventually it crash-landed. Happy flying, Von S
  9. 2 points
    Nice, Geezer! Unfortunately, Bruno doesn't look quite right unless his plane is on fire! And I support your observation on VonS' varied improvements and tweaks to the simulation's .ini files - I've only been picking and choosing among them for installation into my FE2 installs, but have still been very pleased with the outcomes...
  10. 2 points
    Some test shots over gterl's magnificent Vosges2 map which I finally got to run properly thanks to VonS' guidance on shimmering buildings.
  11. 2 points
    Mirage F-1JA v1.2 is waiting for approval. What's new : - Reworked skin. - Upgraded avionics. - Upgraded data.ini and loadout.ini. - New Loadout image.
  12. 1 point
    There are multiple models, all based on a basic 300 series fuselage but then we did some others with bits added here and there.....well all over the place really, I'm pretty sure there's a shorter version......I'd need to do some digging but I will have all the original max files somewhere.
  13. 1 point
    WOW VonS you have just transformed my fe2 the flightengine.ini file works a treat on my PC I put a few pics check out the view distance with your flightengine.ini file No more shimmering roofs, telephone poles showing cows all there and to top it all what a view nice one mate thank you.
  14. 1 point
    V1.2 uploaded, waiting for approval. Enjoy
  15. 1 point
    http://www.deutscheluftwaffe.com/instrumente/katalog 1WK/Katalogmenue/web/new site/frames2/KatalogMenue.htm Druckmesser category in the sidebar
  16. 1 point
    More progress shots. Does anyone know where art for a fuel pressure gauge can be found?
  17. 1 point
  18. 1 point
    detalles y mas detalles, pero siempre en beta.


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