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Showing most liked content on 04/16/2023 in Posts
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9 points
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9 points
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6 points
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5 pointsDefinitely WIP scaling of the Clansmen insignia on the tail. I have a set of decals that I believe that were scanned by Dave years ago, and somehow I found them, which in all honesty saved a lot of work. Frankly their high-res and thankfully saved some time on this skin. I have to do the NAVY and the carrier (USS John F Kennedy) but overall I should get it done later on today.
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4 pointsAeropuerto Laguna del los Patos, Uruguay a small airfield for a local aero club
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3 pointsHad to tweak the insignia, but looks as good as it's going to get, uploaded and waiting for approval.
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3 points
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3 pointsDecided to go with a VA-46 Clansmen in around 1990 or so. I think ODS (I'm quite sure they did) covered the Desert Storm birds so I don't feel like doing those (VA-72 I think it was that also participated in the operation). I'm trying to stay away from decals, but how it's mapped is forcing me to modify the TMF decals:
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2 pointsRepublic P-43A-2 Lancer - No.1 Squadron, Royal Dhimari Air Force, 1942 Delays with the Pratt & Whitney R-2800 engine intended for the new P-47 Thunderbolt meant that orders were placed for an additional 200 P-43 Lancer fighter aircraft in order to keep the Republic production lines operating whilst waiting for P-47 production to start. Of this additional batch of 200 P-43 Lancers, 54 P-43's were allocated to the USAAC, 125 P-43A-1s were allocated to China (under the lend-lease program) with the balance of 21 aircraft being allocated to Dhimar as P-43A-2's. These were eagerly received by a desperate Royal Dhimari Air Force who wasted no time in re-equipping No.1 Squadron during the Spring of 1942 and also the High-Altitude Reconnaissance Flight where the P-43's excellent high-altitude performance enabled it to regularly fly above 40,000ft. In Dhimari service, the Lancer was well regarded and this led Royal Dhimari Air Force officials to push for P-47 Thunderbolts in preference to other types of fighter. Skin Credit: Charles
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2 pointsYup, Wrench's Ponys are quite accurate. Checkers were present on some airframes, but never bothered to explore a topic more. Guess it is a post-war unit airframe) very early they have usually NG above the serial number on the tail fin. Somewhere around 1948 ANG above serial started to appear. Also in the immediate post-war era markings were usually applied on top/bottom wings, not on the fuselage. Some units started to display Star'n Bar on the fuselage around 1947. On fuselage around Star'n Bar first was NG (example TEX * NG) and then again around 1948 ANG...(TEX * ANG) On starboard top wing NG- plus last 3 serial numbers, and bottom port wing same This one has checkers like the 78th FG. - But checkers go nearly all the way to the windscreen. I would not rely on photographs of restored airframes/museum examples they tend to be quite inaccurate. As we all know.
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2 pointsI added a link to the F-5 mod I used but for some reason it didn't appear when I posted it. How odd. Anyway here it is, sorry for the inconvenience
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2 points
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2 pointsA couple of things I'm working on here and there: - RAAF EA-18G Growler. I've seen some stuff online and trying to work on a RAAF Growler. It's a work in progress, but I have some things ready, such as pylons adapted for A2A missiles (seen some photos with some AIM-9X/AIM-120 rails). So far you can turn the Growler into a hybrid Jammer/fighter plane and it's completely legal, from an Aussie standpoint. Also, have to make some decals and so a 6SQN skin. - A-7E, may do a skin or two, depending on how I feel. And does anybody have the TMF A-7E (Late) template or similar lying around? I checked both SF1 and SF2 downloads and no joy. If somebody has some I'd appreciate it. If not I'll grudgingly make my own, or have to. I know there are TW A-7E available, but looking for TMF ones.
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2 points
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1 pointView File VA-46 Clansmen, 1989-1991 For the TMF A-7E (Late) Corsair II This skin represents VA-46 before Desert Storm (1989-1990) timeframe. Given that most of the Operation Desert Storm A-7s are covered via the ODS mod I decided to try my hand at least one A-7 skin. All the folders are created so all you have to do is drop in your mod folder and go fly. Under the dropdown menu, it is under VA-46 Clansmen. Decals were modified from the original VA-66LV files and scanned decals I believe from Dave. For this A-7: Submitter EricJ Submitted 04/16/2023 Category A-7
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1 pointsince the pre-war Vindicators are starting to look pretty good, I thought I have a go at one of their hangar-mates Should have known better -- the exception to the rule is "everyone once and a while, you'll find a pasko model that DOESN'T have a decal bleed" This one IS the rule -- most do. Well, there's 3 days work down the singularity ... kcuf note to self --- talk a 3d modeler willing to build new Wildcats .....
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1 pointyeah, I was gonna say the tail serial number presentation is wrong. It should look like mine. All post-war ANG units, even into the jet age (see my ANG Sabres and T-Jets) carried teh "ANG" notation. makes me wonder about the authenticity of the checks ... what needed are actual period photos
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1 pointlooks nice was looking up some stuff, because i think that "High Rollers" logo didnt show until the Phantom era. in that search found this pic and you might want to pick up on the search. there were quite a few ANG Mustang pics under the image https://www.google.com/search?q=high+rollers+NVANG&client=firefox-b-1-d&source=lnms&tbm=isch&sa=X&ved=2ahUKEwj3ks2zpa3-AhV3lGoFHf9ADokQ0pQJegQIMxAC&biw=1536&bih=703&dpr=1.25#imgrc=tQumL5d4G2OePM
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1 pointFound another pic of the Vandy 1 Super Hornet. I fixed the tails now: The download will be updated
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1 pointIt's loading fine, just the wrong F-5E apparently. This is a gripe of mine, and also from Wrench (I do remember a post about it) that people need to show where and which aircraft it is. I can't help you because the F-5E isn't really popular with me so somebody will chime in. But it's about people not making sure they tell you which aircraft it's for. It's not hard and if you can take the time to do skins, annotating a readme with the information isn't that difficult and makes these posts not show up. But I would suggest removing the skins because it obviously isn't for that F-5E and possibly download the proper F-5E so you can enjoy them.
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1 point
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1 pointnever released this one, as is basicly a overhaul of a pre-existing one. Made all new decals with the correct font and color. But the marking ARE 100% accurate (excepting serials - they're generic)
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1 pointPando, Escuela Militar de Aeronáutica, Uruguay Some barracks, two hangars. A small airfield for pilots basic training. It's a very short runway, only 1.100 meters long. Skyhaws lined up for take off Impressions of the parking area.
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1 pointF-4E cockpit 1984 with out DMAS , for F-4E aircraft from 1984 onward with pave spike the F-4E 1984 DMAS version will take a bit more time because there are instruments where i can not find any pictures for it , so all i have for them is the drawing in the flight manual the shoot light color is a mystery to me so i selected a pale orange color because a white light at night would be a no go
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1 pointI have repainted some parts of the tiles a second time. I replaced the motorway near the airfield with trees. The same i did with the small factory area, which you see in the left lower corner of the screenshot. The reason was to improve the look, so that it better fits with the neighbor tiles.
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1 pointI have finished the both airfield tiles. The water is now blue. I relocated the Hippodrom racecourse, so that it is now completely on the tile. I hope you like it
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1 pointSo the coastline airport of Buenos Aires looks now: I still must do some paintshop work on the tile. The color of the water, for instance. Normaly it would be correct to paint all sea tiles in the brown color, which you see now on the tile, but for me the brownish water looks in game like desert, not like ocean.
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1 pointDassault Aviation Mirage IIIVZ - No.2 Squadron, South African Air Force, 1974 Skin Credit: torno
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1 pointCheck ride.... Trees, Trails & Streams Local town River crossing in the shallows All objects, trees, rivers etc are placed within 1meter of their real world locations...................................
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1 point
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