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Showing most liked content on 04/22/2023 in Posts

  1. 9 points
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    Aeropuerto Internacional Laguna del Sauce, Uruguay, with uruguayan Naval Aviation Base. (WIP) I need a new terminal building. GKABS terminal building is much to big for this airport. Then, i think, i must make a new tile for sea to airfield transistion. Finally i will place some more barracks, which in reality are close to this airfield. IIRC it is the home of a pioneer battalion or so.
  4. 2 points
    I know the serials are wrong, I haven't started making any and will probably do something generic using the stock ones. As for colors and schemes, almost all the pictures I've seen are black & white and the scheme patterns seem to change a lot even withing units.
  5. 2 points
    I think I got it. Thanks Dan for your help!
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  8. 2 points
    Some WIP shots. I would like to add that we are making serious progress with our FCK-1 project. Our 3D Max "operator", Logan4 is binding things together with a ferm grip; our project starts to get a clear contour.
  9. 1 point
    Not sure how that's a What If, but looks nice at least :) Caturday flying, taking it easy in the Black Sea
  10. 1 point
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    IIRC MP was tried in Sf2 using some sort of external program, but no idea If the guys trying ever suceed.
  12. 1 point
    View File Su-35SK2 with Chinese Weapons Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Su-35SK2 with Chinese Weapons Weapons: PL-10 PL-12 PL-15 PL-21 All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=GSH301 [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Model by g00r00 I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together. YEYEYE for the Cockpit I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it. Chinese Weapons made by angelp. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net Submitter GKABS Submitted 04/22/2023 Category Su-35  
  13. 1 point
    My extended thanks to the team for this release. We need proper ODS skins for the ODS 30AE mod. Any volunteers? References are available here: https://dstorm.eu/pages/en/usa/c-2.html
  14. 1 point
    holding formation on an unwilling wingman is part of the challenge of the thread of course some mission briefs are harder than others damn, he might make it up here because,..... i was inverted and for those that wanted the numbers on that;
  15. 1 point
    Coming soon Su-35 with Chinese weapons.
  16. 1 point
    Decided to make the A-7E FLIR a more tactical color than just white. This is for the TMF A-7s. A-7_Flir.7z
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    The metamorphosis of our plane...
  20. 1 point
    *** Special Cases ONLY means that I'm removing my permission for modification to any and all my terrain work. I'm tired of seeing hundreds of hours of research and build time get tossed around like a cheap soda can. Every one of my terrain works is heavily researched to nth degree, and are the best possible product, given the Engine Limitations. When one of my terrains is finished and released, you can bet your ass it's 98.6% True to Life ™ IF such modifications/changes & whathaveyous are needed, they'll have to go through ME first, and have a pretty good, and powerfully convincing reason as just why they are needed. However, all my aircraft, skins, groundobjects, etc are STILL covered under the Freeware accords, and may be used as freely as they've ever been; just spell my name right in the credits. Wrench Kevin Stein


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