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Showing most liked content on 06/04/2024 in Posts

  1. 2 points
    i do have the 3ds max file for the A/B MLU Vipers , if you tell me what you need i maybe able to help you
  2. 1 point
    Iron Tadpoles. Intruders of the Vietnam War. Still a work in progress but the first batch of drumsticks is ready. 1965 A-6A VA-75, CVW-7 USS Independence 5.10.1965 - 12.13.1965 A-6A VA-85, CVW-11 USS Kitty Hawk 10.19.1965 - 6.13.1966 1966 A-6A VA-65, CVW-15 USS Constellation 5.12.1966 - 12.3.1966 A-6A VA-35, CVW-9 USS Enterprise 11.19.1966 - 7.6.1967 A-6A VA-85, CVW-11 USS Kitty Hawk 11.5.1966 - 6.20.1967 1967 A-6A VA-196, CVW-14 USS Constellation 4.28.1967 - 12.4.1967 A-6A VA-65, CVW-17 USS Forrestal 6.6.1967 - 9.14.1967 A-6A VA-165, CVW-2 USS Ranger 11.4.1967 - 5.25.1968 A-6A and A-6B VA-75, CVW-11 USS Kitty Hawk 11.18.1967 - 6.28.1968 1968 A-6A VA-35, CVW-9 USS Enterprise 1.3.1968 - 7.18.1968 A-6A, A-6B VA-85, CVW-6 USS America 4.11.1968 - 12.16.1968 A-6A, A-6B VA-196, CVW-14 USS Constellation 5.29.1968 - 1.31.1969 A-6A VA-52, CVW-15 USS Coral Sea 9.7.1968 - 4.18.1969 A-6A VA-165, CVW-2 USS Ranger 10.26.1968 - 5.17.1969 A-6A, A-6B VA-65, CVW-11 USS Kity Hawk 12.30.1968 - 9.4.1969 coming soon...1969 -1973
  3. 1 point
    same on the Team Viper thats why i posted the last picture with a -1° for the outer missile pylon , i think that would be the most correct way to display it
  4. 1 point
    ok this is how it looks on the aircraft right now ( standard ) this is how it would look if i align the tip missile to the other one on the outer pylon ( swivel by +2° ) like on your picture to swivel it by 5,9° up or down would look very strange to say the least i think if i remember correct the problem on the TEAM VIper F-16 is more on the pylon angle than the angle of the wing tip launcher , but that is my 2 cent , so i would go with the standard version
  5. 1 point
    Mike, Check out this SimHQ thread HERE It will explain how to edit your ui.xml in WOFF\OBDWW1 Over Flanders Fields
  6. 1 point
    Trying out in the famous 354th. One mission down, took a bunch of hits but brought her home. Mission complete but my terrible dive bombing run continued and I hit nothing. I was plum on the rear of a lone MiG-17 with a clean aircraft and a speed advantage, but as it was over Cat Bi I thought better of it and stayed on the deck with the burner plugged in.
  7. 1 point
    JAT81500 made me a specific version of the updated F-16.lod for the Pakistan F-16A and B Block 15 OCU MLU. I was using it a decade ago for my what if New Zealand F-16A/B. I had him do the MLU version as it can be used for the standard Block 15 OCU also by simply removing the nodes in the data.ini for the IFF, PIDs and fuselage/ wing strengthening plates. I'm sure he wont mind me sharing it after all these years. F-16ABM_PAK.7z Non MLU cockpit textures:
  8. 1 point
    ...up ahead's another town....... that I'll go walking through With the rain in my shoes (rain in my shoes) Searching for you In the cold Kentucky rain
  9. 1 point
    Already done, flick Nyghtfall a kind PM 😉
  10. 1 point
    Here we go, using the game bar:
  11. 1 point
    Adapting these models using Blender is quite doable. I can upload this if administration doesn't mind, but better, I would like to ask for little help: - normal map shows in Blender, but is not shown in the game. Have no idea why - no lods for performance optimization - no damage textures - pylons and gunports are terrible (my job). If someone has better French pylons, this would be appreciated If someone can help with advice, this would be good. Or I could pass the entire package for someone to polish it. Flight model, weapons, animations - all alright This Mirage is best used with Mirage F1 cockpit. If the author of F1 cockpit doesn't mind, this Mirage could be uploaded with it


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