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Showing most liked content on 03/10/2025 in Posts
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7 pointsStolen From Facebook: They Walk Among Us! I was at the checkout at Walmart, minding my own business, when the cashier rang up my total: $46.64. I handed her a crisp $50 bill. She looked me dead in the eye, gave me back $46.64, and continued scanning items like a professional. Me: "Uh… I think there’s a mistake." Her: huffing dramatically "Sir, I am educated. I know what I’m doing." She pushed the money back at me like I was trying to scam her. So, I did what any reasonable person would do—I gave it back. She, once again, pushed it right back at me with extra attitude. I shrugged, picked up my bags, and walked out with $46.64 in my pocket. They Walk Among Us… I walked into Starbucks with a "Buy-One-Get-One-Free" coupon for a Grande Latte. The barista studied it like it was the Declaration of Independence, then turned to a chalkboard that read "Buy One, Get One Free." Her eyes lit up. "Oh! So that means… they’re both free!" She happily handed me two free lattes. I didn't argue. I just walked out, sipping my victory. They Walk Among Us… One day, I was strolling along the beach with some friends when one of them gasped dramatically, pointed ahead, and yelled: "Look! A dead bird!" Another friend immediately looked up at the sky and asked, "Where?" I just… I had no words. They Walk Among Us… My brother was house hunting and asked the real estate agent which direction was north. He explained that he didn’t want the sun waking him up every morning. The agent furrowed her brow. "Wait… does the sun rise in the north?" My brother, thinking she was joking, laughed. She was not joking. He gently explained that the sun rises in the east… and, you know, has been doing that for quite a while now. She shook her head and said, "Oh, I don’t keep up with all that stuff." I... I had to walk away. They Walk Among Us… Back when I worked in a 24/7 call center, a guy called and asked: "What hours are you open?" Me: "Sir, we’re open 24 hours a day, 7 days a week." Him: "Okay, but is that Eastern or Pacific time?" I stared at my screen for a solid 10 seconds before replying: "Uh… Pacific." He thanked me and hung up, probably feeling proud of himself. They Walk Among Us… My sister has one of those emergency seat belt cutters in her car—designed to save her life if she ever gets trapped. She keeps it in the trunk. They Walk Among Us… My friends and I went to buy beer for a party. The store had a 10% discount on cases. Since we were professionals, we grabbed two cases. The cashier did some quick mental math. "Oh, two cases? That’s 10% + 10%… so you get 20% off!" We all nodded and quietly accepted our new financial advisor. They Walk Among Us… At the airport, I couldn’t find my luggage, so I went to the lost baggage counter. Me: "My bags never showed up." The lady smiled reassuringly. "Don’t worry, sir! I’m a trained professional. Now… has your plane landed yet?" I blinked. Me: "Nope, we’re still circling the airport. The pilot told us we’re third in line to land." Her: "Oh! Okay, well, come back after you land." …Sure thing, genius. They Walk Among Us… While working at a pizza place, I watched a man order a small pizza to-go. Cook: "Would you like that cut into four or six slices?" The man thought long and hard before replying: "Better make it four. I don’t think I’m hungry enough to eat six." Bless their hearts. They Walk Among Us…
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5 pointsDear All, Today we proudly announce the release of a new, re-edited and upgraded version of the Yankee Air Pirate project known as: "YAP RW Phase One - Enhanced Edition (2025)". We have spent more than a year and a half doing our best to correct all the issues, errors and mistakes contained in the original release. This includes removing assets used without proper permission or those that came from unauthorized sources. We apologize for the past. We were unaware of many of these aspects and concerns, and therefore we did not respect other's work as we should have done. First, we would like to thank those who contributed to the project and gave us help, support, ideas or made their assets available. We all know that without the brilliant creations of this site, YAP RW could not even exist. So for that, I extend my sincere thanks to CombatACE for being such a great source of top quality works and talented modders. For this release, we have paid special attention to the Credit List, doing our best to cite authors and ensure proper credit has been given. We realize that with all the complexities and edits that have been done, it’s very possible we may have forgotten to include credits for certain works or there may be inaccuracies with our source citations. If that is the case, please let us know and we will immediately correct it. That being said, people should fully respect that all of the models/assets in our project cannot be used anywhere else without our direct permission, they remain exclusive to this project like John would have wanted but also allows us to better manage artist permissions so we hopefully don’t have any future concerns. Please keep in mind that the YAP RW project is made by fans for fans. None of us were part of the original development team, and we never made a single cent out of the old payware products (plus we have no control over the old homepage and purchase options). We do not have debts with anybody for the old assets bought by John Shelton during the YAP1/2/3 Era and are only looking forward at this point. We legally bought all the 10 asset packs, installed them while still running WOV and then decided to challenge ourselves by trying a conversion to the SF2 engine. We knew we were going to lose many unique features including aerial refueling, low clouds, carrier catapult positioning and more. But we thought it was still worth the effort. We worked a lot before releasing this version, but we know it is not perfect. We tried to correct all the errors, but there are bound to be mistakes and oversights and for now we feel satisfied with the current state. If anyone has suggestions to make it better, well we are open to proposed fixes and improve what we can. We have a group on Facebook, and because it is already well established we plan to continue to use this as a primary collaboration forum. It's a private group, since we had to defend ourselves from hackers and so on, but the group is free and open to anyone who wants to join in. You are all welcome, just show us you want to support and appreciate the project and there will be no issues. Of course, we do not like denigrators, haters, detractors, generic trouble makers just like they are not welcomed here. That's all. The new YAP RW version is free and is available for download on our new, independent homepage: www.yap-revamp-works.com, along with all the other chapters we revamped so far. This version there are 102 missions (92 combat plus 10 training), all revamped in chronological order and in logical sequence: we decided to go back to the original idea of reconstructing the Vietnam Air War per year and therefore will cover the early period from 1954 to 1966. We will be honored to hear your comments, suggestions or any screenshots or videos you might make. And maybe you would be willing to contribute even more to the project. Thank you for your collaboration and have a nice day in the skies. The YAP RW Team Website and download pages: https://www.yap-revamp-works.com/
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4 points
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3 pointsWow, what good timing to see this as I’ve been out of action for a few months, but felt it important to respond to this. The original YAP project has a complicated history, and as someone who has been around since the very beginning, I’ve seen firsthand the issues that arose. Assets stolen directly from CombatAce modders and others, used without permission from nearly every category including terrains, aircraft, ground objects, effects and so on. In addition, it included numerous model rips from commercial games, “Russian” hosting sites, and so on. You also had many incidents where YAP artists/contributors were not being fairly paid, their intellectual property being abused and so on. Then monetization of the project leveraging existing freeware and stolen assets greatly complicated things. It was frustrating to say the least and obviously at that time caused a community divide. But time marches on. With John’s passing, a new leader took over and I’m going to be the first to acknowledge the march towards improvement. He has taken significant strides to address these piracy and theft concerns, and build something more respectful and ethical. Many mistakes have been corrected and problematic assets removed when possible. It’s not perfect, there is still cleanup needed and questionable models still exist. But let’s be completely honest here, shall we? Even sometimes renowned projects and assets here face the same challenges with “interesting model acquisitions.” So I bring that up in transparency, since it wouldn’t be fair to single out YAP-RW for that. While there’s still room for improvement—some of their modeling team certainly do better in maintaining higher ethical standards -- at least the leadership has demonstrated a clear willingness to course-correct and take greater care. I also appreciate the new protective clause they’ve added: "All models/assets in our project cannot be used anywhere else without our direct permission. They remain exclusive to this project as John would have wanted, allowing us to better manage artist permissions and prevent future concerns." This statement not only honors the project’s legacy but also helps establish better boundaries to protect the artists and their work. While the journey isn’t perfect, the team’s effort to rebuild YAP-RW with integrity deserves recognition. A hearty congratulations, the amount of effort put forth is amazing, especially the care given to the missions. Count me in. They’re on the right path, and I hope they continue to refine their practices and earn the broader trust and support of this community. Swambast
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2 pointshaving given them small time help with it, i agree. they are working hard to bring the old upto the new standard, add to what was, and give credit where due (and remove when they need to)
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2 pointsYes, there are others available, but I've always been a fan of the "low and slow" FE2 simulation...
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2 points
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2 pointsMy opinion: as someone who was to join the project, way back when, and declined ... I think these new guys are starting to get it right. Good on you all!!
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2 pointsI continue to fly FE2 semi-regularly, time permitting. I usually switch back-and-forth between modded FE2 and my hybridized WoFF install (backport of PE-era terrains and BH&H2 aircraft into WoFF.exe version 4.18, the last "deadly trees and fences" edition of WoFF). Have also been spending the last year or so tinkering with some FM mods for FlightGear, and terrain/FPS optimization tweaks -- see this link if interested in what is going on there. I also did a few experiments with photo-scenery and FE2, with samples available under this thread. I will consider experimenting further with that -- since I like the ground tile improvements that it offers. In other news, development on the Bleriot XI is now in its later stages -- I however don't know about the specifics of the project since I am no longer involved in its day-to-day doings (the FM is done for the aircraft, by the way). If interested in details about the Bleriot XI project, possible release dates, etc. -- recommended is to contact the developer of the 3D model (Swambast) directly. Cheers all,
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2 points
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1 pointones up, one needing approval big thanks to Sundowner and ravenclaw_007 for letting me use their Weasels tune in tomorrow for the next installment
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1 pointI made a new tile for city outskirts. I think the colors, especially the green of the forest part, does not fit to the other tiles. Back to the drawing board!
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1 point"In other news, development on the Bleriot XI is now in its later stages " Best news I've had in a while. Thank you for the update.
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1 pointIronic that the master thief didn't want anyone stealing property that he had stolen. He didn't want anyone posting screenshots that he didn't approve of. He accused Third Wire/TK of trying to intentionally sabotage his project with the changes TK made to SF2. The goal of accurately recreating the history of Vietnam was great. His execution of that goal is not a legacy I would want to honor in any way. I respect his service to the country as a fighter pilot who risked his life in combat. But that doesn't pardon his behavior in this community.
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1 point
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1 pointSitRep: I putted so far 53 placeholders for bigger towns on the map. I hope that i wrote them correctly. More towns will come. This are: Name, Coordinates ++++++++++++++++++++ Michigan +++++++++++++++++++++++ Detroit 707, 543 Ann Arbor 667,529 Saginaw 667,601 Lansing 623,561 Kalamazoo 567,531 Holland 529,571 Grand Rapids 557,577 Muskegon 519,597 Cadillac 581,665 Traverse City 565,685 Petoskey 603,721 Mackinaw City 615,743 Cheboygan 637,735 Alpena 689,699 Escabana 483,745 Iron Mountain 427,745 Marinette 437,701 Marquette 419,785 ++++++++++++++++++++++++ Pennsylvania +++++++++++++++++++++++ Erie 895,521 +++++++++++++++++++++++++ Ohio +++++++++++++++++++++++++ Cleveland 823,501 Akron 819,477 Youngstown 865,489 Toledo 687,495 +++++++++++++++++++++++++ Indiana +++++++++++++++++++++++++ Fort Wayne 607,467 South Bend 519,491 +++++++++++++++++++++++++ Illinois +++++++++++++++++++++++++ Chicago 437,509 Joliet 425,495 Naperville 421,509 Elgin 419,525 Rockford 387,535 Davenport 283,503 ++++++++++++++++++++++++ Wisconsin ++++++++++++++++++++++++ Kenosha 427,559 Milwaukee 423,589 Janesville 391,563 Madison 371,587 Sheboygan 433,623 Fond du Lac 395,625 Wisconsin Dells 351,619 Oshkosh 385,641 Appleton 395,661 Green Bay 415,669 Stevens Point 359,669 Wausau 351,691 <<<<<<<<<<<<<<<<<<<<<<<<<Funny name for german ears. means "barking female pig" in german Antigo 377,703 Rhinelander 369,743 +++++++++++++++++++++++++++ Canada +++++++++++++++++++++++++++ Sarnia 757,575 London 815,571 Hamilton 903,597 Guelph 881,623 Kitchener 869,609 Tobermory 809,711 So it looks at the map:
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1 pointdon't forget to add the Snap-On tool factory if you add Kenosha. With all the money I spent with them in my career, they've probably built a whole annex named after me!!!!
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1 pointLake Winnebago in an early stage. Screenshots shows flight along east coast to south. Then heading to west. A placeholder tile marks the location of the town of Oshkosh.
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1 pointView File Super Hornet Package for SF2 v4.1 THIS IS NOT UNDER THE COMBATACE FREEWARE LICENSE ACCORD YOU MAY - Have fun with this mod - Use it as you see fit once you download it, even modify it as you see fit - Create your own textures as you see fit and upload them under your name IF you wish to send me any modified core files (I don't need to review skins as that doesn't affect any core files) please PM me the modified files and I will check them out. There is no exception to this policy given my attitude towards staying out of jail. I will check them out and yay or nay the decision, but if I can edit any files in order to not go to jail, I will inform you and that will be it. I understand you may have information of a sensitive nature that you may have access to and frankly it does not belong in any files of this download. If that bothers you then please don't send me sensitive information, I think I've made it clear that I'm not going to jail in order to appease to players. http://combatace.com...24-my-projects/ Newer skin PSD with Block I ECS (no stacks) now available for skinning needs: http://combatace.com...-skin-template/ - Fixed some glaring errors in the INI files. Submitter EricJ Submitted 07/09/2009 Category F-18
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