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Showing most liked content on 08/18/2025 in all areas

  1. 4 points
  2. 3 points
    Da Nang East Airfield alias Marble Mountain Airfield. A bigger USMC base east of Da Nang Airbase. It is a beginning. There are still a lot of barracks to be placed on this target area. Da Nang AB in the foreground, in the background you see the USMC base.
  3. 3 points
  4. 2 points
    heading out of Deci
  5. 1 point
    As shown on my channel at https://www.youtube.com/@philipsabin1653, I still do most of my tactical air gaming using my own total conversions of air board games, since this allows me to focus in on and savour the formation tactics which are hard to appreciate from the brief flurry of first person aerobatics in real time computer dogfights. When I do play PC air sims, I like to fly entire missions as a wingman and spend most of the time practising formation flying to complement the far shorter and more frenetic experience of combat itself. It is a shame that SF2 and FE2 do not allow the player easy access to this 'wingman experience' as in EAW and some other sims. However, I have just discovered a simple workaround which fits the bill. I am sure that some users have already discovered this, but I thought I would mention it just in case. The first step is to create and save a single mission, either after aborting on the runway in FE2 or from within the mission editor in SF2. Then, exit the sim, open the MSN file in your Third Wire Saved Games folder, and copy the entire block for [AircraftMission001]. Paste it after the final Aircraft Mission, and change its number to the next in sequence. Change the Size in the original Mission 1 to 1, reduce the Size in the new final mission by 1, and in SF2 change the Name at the top of the new mission to an unused friendly call sign. Make any other desired changes, save the MSN file, start the sim and load the amended mission. In FE2, the leader of the new flight should start super-imposed with you and roar ahead as he takes off, allowing you easily to catch and formate with him. In SF2, the new leader begins flying over the airfield, but you just need to take off yourself and then select and padlock the nearest friendly plane, allowing you gradually to climb and catch him at full throttle and join formation. The new AI leaders fly at a stately pace, so you should not be left in prolonged and frustrating long distance pursuit as often happens in EAW. There is more risk of overshooting the leader if you do not cut your throttle as you approach. Formation flying is a fascinating and challenging endeavour in its own right, and it is well worth perfecting it as real combat pilots did as a matter of course during their prolonged journeys to and from the combat itself.
  6. 1 point
    Late 1999: Algeria accepts it's first MiG-29s
  7. 1 point
    Hello everyone! It have been a whil since Ihave worked on this project, after two weeks break. What have been done: Overhaul the [DetectSystem] becasue I have noticed that many of data.ini does not have matching of DetectSystem and Avioincs (for radar and Rangefinder), especailly with the RWR. With that, each aircraft will refelct from what is enabled in Avionics.ini in data.ini, especailly for AIs. I went through all aircraft and work inprogress Mirage III and 5 series, as well Nesher and Kfir. The Kfir series (work of Yakorav79) and thirdwire are now completed. Sorry no screenshot for now, the next time I post, will include the screenshots. I am currenlty workin gon Egypt Mirage series, as well Libya. Cheers!
  8. 1 point
    In my experience, it's still too early to make wishlist yet, we still need to do more research to get familiar with what these things do, and rebuild the foundation one day, which takes time. Let us look forward to it.
  9. 1 point
    Not quite. This is a 1999 engine, AFAIK running as it always was. https://www.mobygames.com/game/1126/star-wars-x-wing-alliance/
  10. 1 point
  11. 1 point
    Guys, I know we are all excited for this discovery, but then again, let's wait for @Eagle114th to play, understand completely, and then, I think he will come up with some changes and ideas. I'd wish for better graphics options and so many more, but for now, i merely will be just watching how this develops, and my fingers are crossed for good, all my good vibes are for him. And if I can be of help, count me in. Thanks!
  12. 1 point
    Hello ! Here several pictures of my 1:72 WWII fighters I began to build two years ago... an old project ! Next ones : Me 163, Bf 109s, P-47s, etc... P.


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