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Everything posted by anunk47
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Glad if I can help.. I'm just learning 3D myself. Black appearances is texture material.. if Object-Material-Texture doesn't match, the skin wont appear in game.
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It's a clickbait, but I like it! Noice!
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This is common Transparency How-to in blender 3+.. https://brandonsdrawings.com/blender-transparency/ and for 2.79 (since we using this much for export to Lod) Check the Material, scroll down until you see "Transparency" then un-thick for solid output. (BUT this is just a "maybe" case, since any possibilities could causing a model are OK in 3D Software, even in LODViewer, but FUBAR in game)
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Maybe.. just maybe, Have you give a tick inTransparency box? I did have same issue, forgot to un-check transparency materials.. some parts are invisible..
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- strike fighters
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Fly Low - Pretend Dead - Circling to further route from WP 5 and attack enemy when they turn their back - Pray a lot
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Yep.. unavailable (yet) planes in here could be from DAT, YAP, RW or maybe own build.. I see some terrains are familiar with what we've already have (Some terrain modder has put some "signature" mark on the texture). IMO He/She/They could be ex-or active member here.. Got to admit, PSD skill are good, and had a lot of leisure time to do skinning different planes in short amount of time. "Meth induced fever dream" I think I need this..
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Hmm... SR-71 and JAS-37.. something even CA standalone download section doesn't had..
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I have reported days ago above. So far haven't found anymore trouble.. (I'm not a FM guy anyway.) I'll give QC PASS! lovely plane to fly.
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I'm not gonna B*ttkissin' in this thread, I just have not say THANK YOU enough for this tool and others app that Mr. Mue created.. Since know how about Lod and other tools, I've spent more time and effort in Photoshop, Blender and Lod Viewer than in the game itself.. (and I think I'm not alone in this.. ). As Mr. VF-111 said, I'm goin' Underground (for now) because my works are lame, I've contribute nothin' but crappy screenshot.. maybe one day I can make something that other can enjoy. I plays SF for FUN, Lod Viewer and other Tools make the game Funnier, and kind people here gave more Funniest feeling. So, Arigathanks Gozaimuch. regards, Hikikomori guys
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Done testing Phase I. Flightmode : Normal, Full Autopilot. Map Formosa Mod. Loadout AA. Verdict : All AI controlled Aircraft, include Player Selected, take off and landing nicely. stable Terrain contour flight and responses to Manual/Auto Pilot/formation instantly. no shaking or "break dance" in formation level flight. Phase IA. Flight Normal Mode, weapon Hard, Loadout AA, Mission Intercept, Map Formosa Mod, Pit F-18C, Wingman/Crew 0 point. Result: No Probs with flight mode, manoeuverability quite good, also squadron's AI. Maybe, the FM are close to realistic, in high G, fast changing of AOA, speed decrease considerably, even power in full AB. (i.e: in close dogfight). Model itself are good, quite playable and enjoyable even in low spec office laptop. no fuzz in loading up to 6 planes. Haven't notice the shadow issue. (All my graphic setting are set to Medium). Cons: Never face a fight of 4 J-11s with full armed R-77 alone. just Don't!
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I see what you did there..
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McDonnell RF-4X Phantom II UPDATED w download
anunk47 replied to dtmdragon's topic in Sci-Fi/Anime/What If Forum
3, Download and unpack the 7z file attached to this post: objects.7z <------ Just Click this undelined text above.. this should be auto download. -
I never ride on real plane whole my life, I'm suck at gaming too.. let alone modding My English is gibberish, even neighbor cat's despise me.. you need SF2 Test Pilot? Count me IN!
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Need some minor modeling assistance
anunk47 replied to simonmiller416's topic in Mods & Skinning Discussion
