Jump to content

Recommended Posts

Posted

Dave, you ARE going to release this mod, yes???

 

The Huns look damn good!

 

 

 

They would have to be totally reworked for SF2, as this uses all the LOD's from SF1 to get them to work. Also since the mapping is different on the SF2 F-100's all the skins would have to be redone.

Posted

They would have to be totally reworked for SF2, as this uses all the LOD's from SF1 to get them to work. Also since the mapping is different on the SF2 F-100's all the skins would have to be redone.

 

I can do that Dave. I have .psd's from my original skins, plus Ant has hooked me up with SF2 templates.

Posted

I had a thought about that the other day, would a surface ship with no visual model be suitable to stand in for a Sub?

Just find it on radar and pretend your looking at a sonar screen, then drop your torpedo/depth charch.

 

Craig

Posted

I had a thought about that the other day, would a surface ship with no visual model be suitable to stand in for a Sub?

Just find it on radar and pretend your looking at a sonar screen, then drop your torpedo/depth charch.

 

Craig

 

there is one periscobe model @ *****'s site and some submerged subs also.

Posted (edited)

USCGTU-1601.jpg

 

USCGTU-1604.jpg

Bristol Vincentious P-4A - US Coast Guard, 1972

 

hmm instead of carriers it can launch the cruise missles at the drug runners cigerette boats in the 80's!

Edited by daddyairplanes
Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..