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    1. SF2_TYPHOON_RAF_XXXSQUADRONSKIN

      SF2 Eurofighter Typhoon Beta model RAF XXX Squadron skin.
      http://combatace.com/files/file/12534-ef-2000-typhoon-beta-for-sf-2-series/model link.

      107 downloads

         (2 reviews)

      1 comment

      Submitted

    2. C-141A Starlifter Redux 2

      This is primarily a skin pack although it fixes a few quirks in the data.ini that was pointed out in testing as well.
      Included are 3 historical skins: Natural Metal, White over Grey and European 1.
      A dozen serial numbers and represented units tied to those numbers
       
      Credits: BIG THANKS to Geary for the staring templates. He was much faster on panel lines than i could have been, and it does
      help a skin when it has proper panels and some weathering
      Veltro2k for the original model and some technical support
      Wrench for more tech support and updating the original some
      Muesli for testing the semi final product
      TK for the game itself
      me, well i just made the nat metal and lizard skins, decals and cleaned up a little round the inis and edges
       
      Install directions: drop the objects folder into your mod folder. Allow overwrites. No particular SF version needed and historically
      fits into all of them including Israel (resupply in '73).
       
      I hope you enjoy this mod
       
      Kevin Unruh / daddyairplanes
      4 Nov 2014
       
      Update 5 Nov 14
       
      New data.ini courtesy of eburger68
      Cargo from KillerBee331 weapons pack
      M38(D) from Dels
      Minor skin fix in Euro1

      261 downloads

         (6 reviews)

      1 comment

      Updated

    3. Raytheon T-6C Texan II for SF2

      Raytheon T-6C Texan II for SF2
       
       
       
      This is the T-6C Texan II as used by No 14 Squadron RNZAF for the SF2 series of games.
       
      The T-6C Texan II is an upgraded version of the T-6B with wing hard points, intelligence/ surveillance/ reconnaissance capabilities, a digital glass cockpit that includes a Head-Up Display, six multi-function displays, Hands On Throttle And Stick.
       
      I created this version of the T-6 by using Dels amazing AT-6B and removing the parts that differentiate the AT-6B from the T-6C. This works perfectly as the T-6C is the upgraded version of the T-6B, which is what the AT-6B is the armed version of.
       
       
       
      Instillation:
       
      Extract the files and place into your mods folder.
       
       
       
       
      Bonus Skins:
       
      Included in the 'Bonus' folder are two what-if Grey RNZAF skins for the T-6C and Dels AT-6B.
       
       
      Credits:
       
      - Dels
       
      - FastCargo
       
      - Dave
       
       
       
       
      Enjoy!
       
      Dan (dtmdragon)

      422 downloads

         (3 reviews)

      1 comment

      Submitted

    4. SOLOTURK skin for Mirage Factory F-16

      This is high quality skin of SOLOTURK DEMO TEAM F-16 (Turkish Air Force)
      Made by Evro.
       
      This skin made for "Mirage Factory F-16A Blk 15 OCU" but can be use with other Mirage F-16 model.
       
      This skin is freeware
       
       
      My previous skins: Swiss AcroTeam F-5E, 90th Anniversary Special F-16 (Italian Air Force), Turkish Stars(F-5A), Turkish Airlines(A-310),
      Turkish Nato Tiger Meet Camo(F-16), Turkish Seytan Filo(F-4E), Turkish Kaplan Filo(F-4E),
      Blue Angels Skin (F/A-18), Thunderbirds F-16, Blank F-16 skin for Mirage Factory

      104 downloads

         (2 reviews)

      5 comments

      Submitted

    5. SF2_PAKFA_HALLOWEENSKIN

      SF2 T-50 PAKFA Halloween Skin...
      Not full model only skin...

      33 downloads

         (2 reviews)

      0 comments

      Submitted

    6. [Pack] KC-135E FACh ----- KC-137 FAB

      Pack Aircraft refuellers KC-137 and KC-135E
       
      -KC-137 of Brazil Air Force with cockpit and dual Buddy Pack, model by TMF
       
      -KC-135E of Chile Air Force, with cockpit and pole
       
      NOTE: The pole of the KC-135 extends exceeding 500kN.
       
      ------------------------------------------------------------------------------------------------------------------------------------------------
       
      Pack de Aviones Reabastecedores KC-137 y KC-135E
       
      -KC-137 de la Força Aerea Brasileira, con cockpit y doble Buddy Pack, modelo por TMF
       
      -KC-135E de la Fuerza Aérea de Chile, con cockpit y pértiga
       
      NOTA: La pértiga del KC-135 se extiende superando los 500kn.
       
       
      Buen vuelo!
       
      Fightinghawk99
      Ari Detomasi

      317 downloads

         (7 reviews)

      0 comments

      Updated

    7. SF2 WW2 PTO P-47N, Ini, Skin/Decal Update Pak

      SF2 WW2 PTO P-47N, Ini, Skin/Decal Update Pak 10/28/2014
       
      -- Something for the WW2 PTO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      **Note: this mod is to be applied to Russ's "P-47N V.2 Final Pak", available at the following URL:
       
      http://combatace.com/files/file/13202-p-47n-157z/
       
      If you don't have, you should get it!!**
       
      These skins are for WW2 PTO use ONLY! The represent P-47Ns as seen in the last months of the war.
      Revamped/Updated skins and decals included are:
       
      19th FS
      333rd FS
      464th FS (replaces the MeatChopper skin & decal folders)
      463rd FS (now with some nose arts)
       
      Included as well are revamped loadout and data inis. The data ini contains a slightly refined FM, but is not 100% perfect (although MUCH better than before!), and may need further tweeking by experts. The loadout ini fixes a missed station. A backup copy of the original data ini is included, so you don't need to back up your original.
      You also get a NEW box-art style loading screen.
       
      New plane-in-squadron ID numbers, and serials number decals (where used) were created for those using them. The PIS numbers follow the correct sequencing. The serials, while correct for the mark, should be considered 'generic' in nature, as they represent no particular aircraft with the squadrons depicted. Decal randomization is TRUE.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
      To eliminate confusion, You'll be renaming, moving or deleting some folder, as these will replace them. So, before installing, unzip this archive and read the Install Instructions.
       
      Good Hunting!!
      Wrench
      Kevin Stein

      83 downloads

         (2 reviews)

      1 comment

      Submitted

    8. FAS 850 'Dardo III' update

      New model, skin, and data ini of the argentinian stand off bomb FAS 850 'Dardo III' for Strike Fighters 2
       
       
       
      Nuevo modelo, skin y data_ini de la bomba argentina FAS 850 'Dardo III' para Strike Fighters 2

      169 downloads

         (6 reviews)

      2 comments

      Submitted

    9. Formosa - WW2 PTO Terrain for SF2

      Formosa - WW2 PTO Terrain for SF2 8/6/2014
       
      - For SF2, Any & All (Full 5 Merged Reccomended)
       
      = For Adventures in the Far Western Pacific =
       
      This terrain is a rebuild of a very old 1stGen "Cold War" version. There was no readme with it, and I've not been able to find who originally created it.
      It has been converted to a WW2 terrain, representing the situation from November, 1944 through the War's End (although, in Real Life, the air campaing didn't start until January, 1945). For gaming purposes, northern Luzon is considered "secure", and USAAF units will be flying from airfields there. For the USN/BPF, there are SF2NA style "CV Stations" (hence the need for a Full-5 merged install, and the PTO mods folder built FROM the SF2NA exe) in the Eastern Pacific, and South China Sea. There is no station for Japanese Naval units as the Imperial Navy, for the most part, had ceased to exist.
       
      There many new GroundObject and Terrain Objects included in this terrain mod. All (if not most of) the other Ground Objects you should already have.
       
      The LimitedNations statement is set to TRUE, allowing only for 'regional powers'. The AllowedMission= statement is active, as there are =NO= Ground Attack routes (ie: CAs missions) The terrain also makes use of the 'AllowedDates" statement, preventing use BEFORE November, 1944. But there are plenty of truck and shipping routes, and LOTS of places for STRIKE missions.
       
      *Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, or be placed in their Real Life ™ locations, or exist at all. Several cities and other physical features may also fall into that classification. Some cities exist only as 'named places'. Where possible (and discoverable), original Japanese style city/place names are used, with the more modern Chinese as well in parenthesis. While the correct types of targets are placed within the various cities, they may not match their Real Life ™ positions due to Height Field and Tile constraints. Also, this terrain is =NOT= full scale. *
       
      As is ALWAYS reccomended, unzip this archive to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you -READ- the document through after unzipping, but =BEFORE= installing.
       
      As always, the Notes and Other Nonesense section may make for entertaining reading.
      Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
       
      Happy Hunting!
      Wrench
      Kevin Stein

      421 downloads

         (1 review)

      0 comments

      Submitted

    10. Sukhoi SJ AWACS.7z

      Sukhoi Superjet100 AWACS what if..for StrikeFighters 2 Adapted by me...Russouk2004....(Russouk2004@gmail.com
       
      DISClAIMER....................
       
      May work in SF1 but if it doesnt work,ive no intention of making it for sf1.
      Having seen this nice Russian commercial jet I thought...could be a good platform for airborne early warning..
      and it seems to me,to look the part.
       
      ..................................................................
       
      I adapted the 3d model to what we have here.See bottom for original creator credits for model and some textures and Templates.
      .............................................................
       
      I had to fiddle with some mapping etc as it wasnt perfect...it still isnt,could do with higher res template,but I didnt do more,otherwise I would have done.a full remake,and thats time I havent got.
      I think its ok for release as is..further work is possible with templates.which I will upload soon
      So please refrain from saying its not 100% accurate as ive spent a lot of time I cant afford on it already...and done what I can without a total remake..as stated. :)
       
      .............................................................Work ive done.........................
       
      Template tidied up a little. To follow soon..
      new textures added....slightly higher res.
      complete New landing gears front and back..
      some 3d body work.
      some mapping stretch fixed.
      some areas of original texture removed due to being remade or repainted.
      added model cockpit area,new glass etc.
      New radome dish added.
       
      Contained files.................
       
      \Objects\Aircraft\Sukhoi SJ AWACS
      \Objects\Decals\SUSJ100
      Cockpit .......uses the KC-10 cockpit (C-130J-30_cockpit) originally by Kesselbrut
      Uses stock Prop_Pilot.
      stock sounds
      Squadrons Go to pilotdata folder, open squadronlist.ini...and add this below.( XXX <adding correct number in sequence.. )
       
      [squadronXXX]
      Name=2457th AB BP
      DisplayName=2457th AB BP
      Nation=SOVIET
      Objects\Aircraft\Sukhoi SJ AWACS
      Objects\Decals\SUSJ100
       
      SHIFT_0 opens crew door.
       
       
      Drop Objects folder into your SF2 Mod folder,should be ...C:\Users\YOUR INFO HERE\Saved Games\ThirdWire\YOUR GAME FOLDER NAME HERE
      click yes to add folders into required main folders.
      no need for anything else if you have done this properly.
       
       
      This little jet is quite a nice airplane...in game its got a shortish rotation,ive checked some videos and it can take off in quite a short time,and can climb away well...
      If you feel you can improve it in any way ,feel free to do so and I can update it...
       
      To Do possibly......
       
      Cockpit could use a grey repaint..ive no time to...if you like to paint it,please do and share with others ...thanks if you do this.
       
      CREDITS..........................
       
      Model was originally Freeware low poly Sukhoi Superjet 100 model was created by Aleksey Rubtsov aka Rulexy
       
      Additional textures...Engine.jpg engine_core.jpg,Tires.jpg originally from Freeware FS2004 SSJ100 by By Edgar Guinart López
       
      KC-10 cockpit (C-130J-30_cockpit) originally by Kesselbrut
       
      This mod is released under the CA Freeware agreement...
      only for free distribution with credits given.
       
      If Ive forgotten something,please contact me via the download support ..

      341 downloads

         (7 reviews)

      5 comments

      Updated

    11. SF2NA: Black Sea Crisis (Part 1 of 4)

      "Black Sea Crisis" for
      Strike Fighters 2 North Atlantic
       
      September 1994. Conspiring with senior elements of the military, a coalition of hard line Russian nationalists and former communists in the State Duma deposes President Yeltsin, who makes a dramatic escape from Russia in the middle of the night aboard a hastily commandeered Aeroflot airliner.
       
      Declaring the December 1991 dissolution of the Soviet Union to be an illegal act of high treason, the new powers in the Kremlin announce their intention to bring "renegade" former Soviet republics back into Moscow's orbit. Within days Russian tank divisions are massing on the Ukraine's eastern border.
       
      Alarmed at the rapidly mounting threat to their newly independent country, Ukraine's leaders turn to NATO and the United States for assistance. The United States responds by sailing the Eisenhower carrier group through the Turkish Straits and into the Black Sea, while simultaneously deploying several USAF bomber squadrons to Incirlik Air Base in Turkey. As tensions continue to rise, a Marine Amphibious Group is also dispatched to Sevastopol with its complement of battle-ready U.S. Marines.
       
      Despite the show-of-force by Washington, the revanchist hardliners in Moscow press on with the build up of military forces on the Ukrainian border, all the while demanding that U.S. military units withdraw immediately from the Black Sea area. Ignoring pleas for talks to resolve the crisis, Russian tanks cross the border in the early morning hours of September 29 as part of a full scale invasion of the Ukraine.
       
      ~~~~~~~~~~~~~~~~~~~~
      Minimum Requirements
      ~~~~~~~~~~~~~~~~~~~~
       
      To install and play this mod, you must have the following games as part of a merged install:
       
      SF2 VERSION: Strike Fighters 2 North Atlantic
      Strike Fighters 2 Europe
      PATCH LEVEL: Mar2012 or higher
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      This mod requires "Strike Fighters 2 North Atlantic" (SF2NA) as well as "Strike Fighters 2: Europe" (SF2E) in a merged install. Before installing this mod package, please ensure the installation of "Strike Fighters 2 North Atlantic" and "Strike Fighters 2: Europe" that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
       
      http://thirdwire.com/downloads.htm
       
      The main installation process consists of three main steps. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
       
      -----------------------------------
      * STEP 1: PREPARE THE MOD FOLDER *
      -----------------------------------
       
      This mod requires a separate mod folder. Please do not attempt to install this mod over or combine it with other mods such as "NATO Fighters 5," "Operation Desert Storm," or the SF2V Expansion Pack.
       
      - Open your SF2 Installation directory and make a copy of StrikeFighters2 NorthAtlantic.exe. Rename the copied .EXE file to StrikeFighters2_BlackSeaCrisis.exe (or whatever unique name you prefer).
       
      - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "Black Sea Crisis" mod install will have been created in one of these locations:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
       
      ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Black Sea Crisis" mod files to your Mod Folder.
       
      - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
       
      Now you're ready to install the "Black Sea Crisis" mod proper.
       
      -------------------------------------------------
      * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
      -------------------------------------------------
       
      This is the easiest step.
       
      - Unpack the four "Black Sea Crisis" archive packages you downloaded to a temporary location on your hard drive.
       
      - Move the contents of the \To_Mod_Folder directory from all four unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install. You should drag what's INSIDE the "To_Mod_Folder" directory.)
       
      If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
       
      ----------------------------
      * STEP 3: EDIT OPTIONS.INI *
      ----------------------------
       
      This last step involves a bit of text editing, so please pay attention.
       
      Open the Options.INI in your Mod Folder. Locate the "Single Mission" section. At minimum you should change the EndYear= statement to 2000 or higher. I recommend setting the StartYear= and EndYear= as follows:
       
      StartYear=1992
      EndYear=2020
       
      Finally, a little further down you should find the "Campaign" section. Replace it with the following:
       
      [Campaign]
      CampaignName=1994-0929 Black Sea Crisis (Full)
      PlayerService=USN
      PlayerUnit=VF-142 Ghostriders
      AircraftType=F-14B_87
      Difficulty=NORMAL
      Length=NORMAL
      AircraftSupply=NORMAL
      WeaponSupply=LIMITED
      LoadCampaign=FALSE
      CampaignSavename=DefaultCampaignSave
       
      Save your changes and close the Options.INI file.
       
      * * * * *
       
      THAT'S IT. The "Black Sea Crisis" mod should now be installed on your PC and ready to play.
       
      If you start the mod and it crashes or you don't see any new aircraft or campaigns, then you didn't install the mod properly (and that's exactly what I'm going to tell you if you post to the CombatAce forums and ask me if I have "any ideas?" as to what the problem is).
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the Included Campaigns
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This mod includes five different versions of the same underlying campaign:
       
      - 1994-0929 Black Sea Crisis
       
      The basic Blue campaign. Blue-side forces include the Ukrainian Air Force, the Eisenhower carrier battle group and its air wing, the Nassau Amphibious Group with its complement of AV-8Bs, and USAF bombers at Incirlik Air Base in Turkey (which are not player-flyable).
       
      - 1994-0929 Black Sea Crisis (Full)
       
      A variant of the basic Blue campaign. Blue-side forces include the Ukrainian Air Force, the Eisenhower Carrier Battle Group and its air wing, the Nassau Amphibious Group with its complement of AV-8Bs, USAF fighters and attack aircraft deployed to Ukrainian air bases, and USAF bombers at Incirlik Air Base in Turkey (these last not being player-flyable).
       
      - 1994-0929 Black Sea Crisis (Red)
       
      A Red variant of the "Full" 1994 campaign discussed just above. In this variant the player flies for the Russian Air Force.
       
      - 1996-0929 Black Sea Crisis
       
      Another Blue-side variant of the "Full" campaign above, but set in 1996. The Eisenhower's carrier air wing now includes F/A-18Cs in lieu of the A-6Es and A-7Es of the 1994 campaign. The Nassau's AV-8Bs are an upgraded version.
       
      - 1996-0929 Black Sea Crisis (Red)
       
      A Red variant of the 1996 campaign described above. Russian forces are essentially the same, but some fighters now use AA-12s in lieu of AA-10s.
       
      ** Conventional SF2 Campaign Variants **
       
      The game engine for SF2NA brought many welcome new features to the world of Strike Fighters 2. As useful as those new features are, the SF2NA campaign engine (i.e., the engine that allows for "naval campaigns" with battle groups and cruise missile strikes) was clearly designed specifically for the SF2NA Iceland/North Atlantic campaign, as it attempts to turn every campaign into North Atlantic, Part II.
       
      Once battle groups are "discovered" by the opposing side, the campaign engine will throw everything at that battle group, mission after mission, until all the ships are sunk or the attacking side runs out of aircraft capable of performing strike missions. This can become a bit wearisome, and it is extremely difficult to prevent those battle groups from being "discovered" and attacked. In the standard SF2NA-style campaigns listed above, this usually happens around the fifth mission of the campaign.
       
      To give players an alternative to the standard "North Atlantic" duel-to-death naval campaign, I have included standard SF2-style campaigns that put the campaigns' focus squarely on the battle for the Ukraine. The carrier battle groups will no longer be attacked. (One can imagine a scenario in which the Kremlin -- based on a combination of military and political reasons -- elects not to directly attack American carrier groups while still engaging U.S. aircraft flying in defense of Ukraine.)
       
      The upside to these "conventional" campaigns is that the campaign engine no longer gets stuck in the same cycle of hurling strike aircraft at the battle groups over and over. The downside is that carrier battle groups no longer move together. The carrier moves, but the escort ships are static terrain elements. Also, the big bombers on both sides tend to make less frequent appearances from their off-map air bases.
       
      How to Use the Conventional Campaigns:
       
      If you wish to try the conventional campaigns, you will have to install them from \Optional\CampaignsAlt (found in the directory where you unpacked the "Black Sea Crisis" downloads).
       
      1. Drag the \Campaigns folder to the Mods folder where you installed the "Black Sea Crisis" mod, allowing Windows to overwrite files as prompted.
       
      2. Drag the \Terrains folder to the "Black Sea Crisis" Mods folder as well, again allowing Windows to overwrite files as prompted.
       
      When you re-start the game, the listed campaigns will play as conventional, SF2-style campaigns.
       
      Please note that in the above install process you are effectively converting the Black Sea terrain into a conventional SF2 terrain. While the terrain is coverted into a conventional, non-naval terrain, naval aircraft in Single Missions will fly from land bases, not carriers.
       
      To convert the terrain back into an SF2NA-style "naval" terrain, copy these files from \Terrains\BlackSea2 (in the directory where you unpacked the "Black Sea Crisis" download files) to the \Terrains\BlackSea2 directory in your Mods folder:
       
      BlackSea2.INI
      BlackSea2_TARGETS.INI
      BlackSea2_WATER.bmp
       
      That's right -- those are the only files that need to be restored. I would recommend restoring the original SF2NA-style campaigns at the same time.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Anti-Ship Missiles
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
       
      So, for many anti-ship missiles you will now find two versions:
       
      1) "Standard" guided version
       
      These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
       
      2) ASM/cruise missile version
       
      These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
       
      - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
       
      - Soviet/WP missiles follow the naming convention used by ThirdWire's
      Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
       
      At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Laser-Guided Bombs (LGBs)
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
       
      To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
       
      By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
       
      You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
       
      LGB version: GBU-12D/B Paveway II LGB
      AI version: GBU-12D/B Paveway II (AI)
       
      While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
       
      ~~~~~~~
      Updates
      ~~~~~~~
       
      This mod was released in October 2014. In September 2015 it was updated with the following additions, fixes, and changes:
       
      New Aircraft:
      - AH-1W Cobra
      - AH-64A Apache
      - Ka-27 Helix
      - Mi-24P Hind-F
      - P-3C Orion
      - Su-27M Flanker-E
       
      New Skins:
      - AV-8Bplus new skins
      - C-5A new skins
      - C-17 new skins
      - C-141B new skins
      - HC-130P new skins
      - S-3B new skins
       
      Other Updates:
      - minor fixes & tweaks to
      most other aircraft
      - minor updates to terrain
      - addition of new aircraft
      to campaigns
      - other minor updates to
      campaigns
      - addition of around 200
      new weapons & guns
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This mod package incorporates a large number of items from the following modders:
       
      Aircraft
      -----------------------------------------------------------------------
      HomeFries ........................... A-6 Superpack for SF2
      Wrench .............................. A-7 low-viz skin
      Spectre8750 ......................... A-10A (new model) & cockpit
      yakarov79 .......................... AH-1J_80
      EricJ ............................... AH-1J camo skin
      Dels ................................ AH-64
      Bobrock & Brain32 ................... AV-8B-da & AV-8Bplus
      Wrench .............................. AV-8B updates
      331KillerBee & USAFMTL .............. AV-8Bplus skins
      Crusader ............................ Harrier Avionics Mod
      Dels ................................ B-52G
      Dave (USAFMTL) & team ............... B-52G upgrades
      USAFMTL, JSF_Aggie, Dels & wpnssgt... B-52H
      Dels & the Bone Team ................ B-1B
      Kesselbrut .......................... B-52 cockpit
      Veltro2k ............................ C-5A, C-17, & C-141B
      Wrench .............................. C-5A, C-17, & C-141B updates
      Daddyairplanes ...................... C-5A, C-17, & C-141B skins
      Dels ................................ C-130E, C-130H, EC-130H
      Daddyairplanes ...................... C-130E/H upgrades & new skins
      The Mirage Factory .................. E-3A
      USAFMTL ............................. E-3A AEW Update
      Daddyairplanes ...................... E-3A skins & SF2 updates
      HomeFries ........................... EA-6 SuperPack for SF2
      The Mirage Factory .................. E-8C J-Stars
      Fastcargo ........................... F-111F & EF-111A
      liamp51 ............................. Re-textured F-111A cockpit
      slick_cowboy ........................ F-111E/F new skins
      Dels ................................ F-117A
      The Mirage Factory .................. F-14A & F-14B
      Spectre8750, Caesar, SupGen, ....... F-14 Superpack
      & Crusader
      FastCargo & team .................... F-15C & F-15E
      The Mirage Factory, ................. F-16A_Blk10 & F-16A_Blk15
      Viper Crew .......................... F-16C_B25, F-16C_B30, F-16C_B40, F-16C_B42,
      F-16C_B50, & F-16C_B52
      The Mirage Factory / ModMafia ....... F/A-18A & F/A-18C
      Wildcat, column5, SidDogg, & BPAo ... F/A-18 skins
      Veltro2K ............................ Il-76, Il-78, & A-50
      WhiteboySamurai ..................... Ka-27
      Marcfighters......................... KC-10
      Daddyairplanes ...................... KC-10 new skins
      Pappychksix & 331KillerBee .......... KC-130F
      Bpao ................................ KC-135E & KC-135R tankers
      Marcfighters & Kreelin. ............. Mi-8 Hip
      YEYEYE .............................. Mi-24P
      emresukhoi .......................... Mi-24P skins
      ArmourDave & Sal .................... Su-17 cockpit (used for Floggers)
      Paladrian ........................... MiG-21 cockpits
      AtariBaby ........................... MiG-21 Complete Pack for SF2
      The Mirage Factory .................. MiG-29A Fulcrum
      Russouk2004 ......................... MiG-29A updated model
      Russouk2004 ......................... MiG-29C Fulcrum
      Jv44kt, Erwin_Hans, & Lindr2 ........ MiG-31
      Florian ............................. P-3C beta
      FoxMonter ........................... S-3B
      Wrench .............................. S-3B updates
      slick cowboy ........................ S-3B skins
      Florian ............................. SH-3D Sea King
      Veltro2k & Lindr2 ................... Su-24M, Su-24MP, Su-24MR
      Mikeymead ........................... repainted/updated Su-24 cockpit
      NATO Fighters 4+ team ............... Su-25
      Florian, Baffmeister, & Paulopanz ... Su-25 (updated model & skins)
      Marcfighter, Erwin Hans ............. Su-27
      SayWhat!, Massimo, Erwin Hans, ...... Su-27 skins
      & Diogo
      Marcfighter, Erwin Hans, ............ Su-33 (Su-27 w/ canards)
      Bpao, & Jv44KT
      tarru & Drdoyo ...................... Su-33 skins
      Orsin & Lindr2 ...................... Su-27 & Su-33 flight models
      YEYEYE .............................. Flanker cockpits
      Paulopanz & Spillone104 ............. Tu-16 Badger Collection
      Veltro2K ............................ Tu-95KD, Tu-95MS
      Snailman ............................ Yak-38 Vertical Pack
      Komrad .............................. New Yak-38 skins
      Gabilon, Oliver, & Bpao ............. Yak-41M
      Snailman ............................ SF2NA Vertical Pack
       
      Ground Objects
      -----------------------------------------------------------------------
      Kesselbrut .......................... CommTrailer, HQTrailer
      Pasko ............................... D-20, 155mm Howitzer, M-59, EW_Radar
      rebel ryder ......................... BMP-1, BRDM-2, BRDM-3, & M-109
      BANIDOS TEAM ........................ BTR-60
      Razvan Stanciu & EricJ .............. BTR-80
      Gepard .............................. T-64s
      BPAo, Fubar512, 331KillerBee ........ T-80BV
      Gerald14 & Kesselbrut ............... M3A1 Bradley & M6 Linebacker
      Pasko & Kesselbrut .................. M60A3, M60A1AOS
      Kesselbrut .......................... M1 Abrams, LVTP-7, 105mm Howitzer, ZiL-157 trucks
      SUICIDAL & TORNO .................... Humvees
      Spectre8750 ......................... Ural-375 trucks, GAZ-66 trucks, & GAZ-66_ZPU23
      bigal1 .............................. M270MLR
      BANIDOS Team ........................ M167 VADS
      Gerald14 ............................ "Russian Defence/ZSU-23-4 Pack"
      SUICIDAL ............................ New Destroyed Tank LODs
      Monty CZ............................. Stinger site
      YEYEYE .............................. PAC-2 system
      Pasko ............................... Hawk launcher/radars, Chaparral, SA-7
      Fubar512 & Wrench ................... Hawk INI tweaks
      Gabilon ............................. 2S6, Tor-M1, & SA-13
      Abhi ................................ AN/TQ-1 Avenger, Pantsir-S1
      Pasko ............................... SA-3 launchers, Flatface, Sidenet
      FastCargo ........................... SA-5 & SquarePair
      Kesselbrut, BPAo & Sundowner .........SA-9
      Monty CZ............................. SA-10 & Flaplid, Stinger site
      Fubar512 ............................ SA-10 INI tweaks
      EricJ ............................... SA-11 & SA-17
      YEYEYE .............................. TubeArm
      Crusader ............................ Soviet MANPADs for SF2
      Stary ............................... Soviet MANPADS (new models)
      Fubar512 & MiGBuster ................ Carrier Deck Illumination package
      WhiteBoySamurai ..................... Bainbridge & Leahy class ships
      WhiteBoySamurai ..................... Ticonderoga & Arleigh Burke class ships
      WhiteBoySamurai ..................... Kidd Class DDG
      WhiteBoySamurai ..................... Kirov, Sovremenny, & Nanuchka missle boats
      Cocas ............................... Trawler & Soviet Trawler
      Raven ............................... Trawler skins
      Kesselbrut .......................... Trawler 1 & 2, Small Cargo Ship, Navy Tug
      Kesselbrut .......................... Kilo Class submerged (November)
      AleDucat ............................ Kilo Class Sub (ARA Salta)
      JSF_Aggie ........................... ThirdWire LHA upgrade
      Florian ............................. USN AOE Transport
      Julhelm ............................. USN Tanker & Kresta II
      Orsin ............................... Udaloy & Slava classes
      WhiteBoySamurai ..................... Udaloy & Slava Upgrade Packages
       
      Other
      -----------------------------------------------------------------------
      Pfunk ............................... Black Sea 2 terrain
      Stary ............................... seasonal terrain tiles (Baltic terrain)
      cellinsky, Insky/Orsin, & PanamaRed Environment mods
      OldDiego, Pappy, Wrench, Pasko, ..... Pilots
      Florian/AmokFloo, & PureBlue
      Stary ............................... new gun tracers
      Spillone104 ......................... custom engine sounds
      Spectre8750 ......................... Fake Afterburner Node
      Stary ............................... Ejection mod
       
      If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
       
      The works of art used for the campaign end screens -- "The Black Sea" (1881), "Russian Black Sea Fleet on a Parade Review" (1849), and "Pushkin on the Coast Black Sea" (1887) -- are all by the 19th century Russian maritime artist Ivan Aivazovsky. You can see more of Aivazovsky's works online at Wikiart:
       
      http://www.wikiart.org/en/ivan-aivazovsky
       

      --------------------------
      Eric Howes
      eburger68
      25 October 2014
      22 September 2015

      1,886 downloads

         (8 reviews)

      13 comments

      Updated

    12. SF2NA: Black Sea Crisis (Part 2 of 4)

      Part two of the "Black Sea Crisis" mod for SF2NA.

      1,654 downloads

         (2 reviews)

      0 comments

      Updated

    13. SF2NA: Black Sea Crisis (Part 3 of 4)

      Part three of the "Black Sea Crisis" mod for SF2NA.

      1,591 downloads

         (3 reviews)

      0 comments

      Updated

    14. SF2NA: Black Sea Crisis (Part 4 of 4)

      Part four of the "Black Sea Crisis" mod for SF2NA.

      1,645 downloads

         (2 reviews)

      0 comments

      Updated

    15. Opel Blitz pack

      something for WWII era - trucks to populate areas
      read the readme!
      Monty CZ

      143 downloads

         (2 reviews)

      2 comments

      Submitted

    16. SF2_F-22A_New_Avionics_10

      HUD and Radar update for Julhelm's F-22 cockpit which can be found here:
      http://combatace.com/files/file/12851-f-22-cockpit/
       
      - New HUD which looks more like a F-22 HUD
      - Improved radar, only fast scanning TWS, close combat Vertical Scan and Ground Map now
       
      Not fully finished yet, still like to further improve a few things some day.
       
      Version 1.0

      440 downloads

         (5 reviews)

      0 comments

      Submitted

    17. P-40S SuperHawk SF2 ('What If')

      P-40S SuperHawk
       
       
       
      This is a fictional upgrade of the P-40N Warhawk.
       
       
       
       
      Background:
       
      With the XP-40Q project failing to get of the ground Curtiss came up with an upgrade to the existing late model P-40 airframes that would give them performance on par with the XP-40Q and the P-51D. The resulting P-40S SuperHawk performs so well it rapidly becomes one of the front line fighters of choice. It will even go on to serve in the Korean War alongside the P-51D.
       
       
       
       
      The upgrade:
       
       
      - 2200HP Packard V-2250 engine (Packard built Merlin 1710 upgraded to 2200HP).
       
      - Four-bladed Rotol propeller.
       
      - 4 x 20mm Hispano Mk II cannons.
       
      - K-14 gyro gunsight.
       
      - Range: 650 mi (560 nmi, 1,100 km400 nmi (459 mi, 740 km).
       
      - Service ceiling: 43,500 ft (13,258 m).
       
      - Rate of climb: 3,650 ft/min (18.5 m/s).
       
       
       
       
      I have included skins for every late war WWII theatre the P-40 operated in as well as a ‘what if’ USAF WWII ETO and Korea skin. There are skins for the RAAF, RAF, RNZAF, USAF and Soviet Airforce.
       
       
       
       
      Credits:
       
       
      - Raven (Big thanks)
       
      - Wrench
       
      - A. Mariani aka amariani
       
       
       
       
      Engoy,
       
       
      Dan
       
      dtmdragon

      223 downloads

         (2 reviews)

      1 comment

      Updated

    18. SF2 A-4E(65) VA-164 'Ghost Riders' 1967

      A-4E (65) Skyhawk, VA-164 'Ghost Riders' Vietnam 1967-1968 Skinpack by Nyghtfall v1.1
      ======================================================================================
       
      *** SF2V required for A-4E_65-model, tested in full 5-merged installation ***
       
      The skin represents A-4Es from VA-164 'Ghost Riders' between June 1967 and January 1968 aboard the carrier USS Oriskany in Vietnam.
      All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo.
       
      The plane number 406 (152048) is an early version of the well-known "Lady Jessie", named after Jessie Beck, an owner of a casino in Reno, Nevada by Richard Perry. As a young man, he worked in the casino, they befrieded and he later became her pseudo-adopted son, until he was commissioned in 1957. Part of the training took place at Fallon near Reno and she always took good care of him and his comrades with baskets of goodies. Even after R. Perry was assigned to VA-164, she took care of him and the entire squadron by sending care packages. At some point R. Perry painted "Lady Jessie" on one of the squadrons birds as hommage to Jessie Beck. In October 1967 R. Perry was shot down while on a raid over Haiphong, but Lady Jessie continued her care for the squadron and after that date it was common use to apply "Lady Jessie" on the 401 plane until the decommisioning of VA-164.
       
      The interesting story well-written:
      http://jeanettevaughan.wordpress.com/2014/10/12/lady-jessie-bell-and-the-navy-ghostriders-belle-of-steel-12/
       
      Some highlights on this skinpack are:
      - new Baseskin with highter resolution (2048x2048)
      - a lot new maintenance markings (a big thank to Soulfreak for the pattern!)
      - new Decals for nearly everything :)
      - gray rudder
      - corrected Nosecone
      - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench).
       
       
      Installation
      ============
      1. unzip to a temporary folder
      2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'.
      3. enjoy!
       
       
      Credits
      =======
      - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern
      - ZScout370, wikimedia - USAF Insignia
      - Wrench, updated data.ini
       
       
      Thanks
      ======
      - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"!
      - Wrench, ikon71, Stratos, CrazyhorseB34, cocas, EricJ for your help with the color-issues
      - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm
      - all modders at CombatAce for their work and inspiration!
       
       
      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me

      97 downloads

         (4 reviews)

      2 comments

      Updated

    19. [Fictional] MiG-19G German Farmer for SF 2

      Fictional mod of the stock MiG-19S to make it look like a fictional fighter plane for the westgerman Luftwaffe.
       
      YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      To Volker (ravenclaw_007) for the PilotGAF6 and
       
      finally to Soulfreak for the german stencil markings.
       
       
      Have fun!
       
      ValAstur

      95 downloads

         (2 reviews)

      0 comments

      Submitted

    20. SF2_SU33_J15_FIRSTPROTOTYPE

      SF2 Su-33 model J-15 First Prototype skin only...

      86 downloads

         (2 reviews)

      3 comments

      Submitted

    21. SF2_SU33_J15_FLYINGSHARK

      Strike Fighters 2 Sukhoi-33 model J-15 Flying shark prototype skin only...

      132 downloads

         (3 reviews)

      0 comments

      Submitted

    22. MiG-21F "Fishbed-B"

      MiG-21F "Fishbed B" (forsirovannij, empowered) - short range day interceptor; first mass production variant, but few built in URSS; made in China too as J-7 / F-7 (first flight in 1966).
       
       
      What's in:
       
      - a new SF-2 plane;
      - new decals;
      - open canopy 10 key auto closing at take off;
      - pilot & seat
      - "real" sound;
      - New screens;
      - loadout.tga;
       
       
      Credits:
       
      - TMF - The Mirage Factory SF1 model;
      - The Trooper - pilot;
      - Comrad - great pit repaint;
      - Paulopanz - Skins, Decals, edits;
       
       
      Install:
       
       
      - all mod folder content in your mod install
      - overwrite
       
       
      Only to complete our Fishbed collection ....
       
       
      Enjoy.
       
      @ paulopanz
       

       
      PS: the seat i forgot in S-106 is inside here ....

      598 downloads

         (5 reviews)

      3 comments

      Updated

    23. S-106 - MiG-21F13

      Between 1962 and 1972 the MiG-21F-13 version was manufactured under license by Aero Vodochody, in Czechoslovakia.
      Aero Vodochody (then Stredoceské strojírny, n.p.), built a total of 194 planes during this period, under the cover designation article Z-159.
      It followed the MiG-15 and MiG-19S built in Vodochody factory from the fifties to sixties.
      The sole locally built version of the MiG-21F-13 differed externally from the Soviet-built examples by the solid dural sheet fairing behind the cockpit canopy, as opposed to the transparent one on the original Soviet MiGs.
      These machines were built for the Czechoslovak Air Force and also for export (26 EAF; 8 SyAF). The R13-300 engines were imported from the Soviet Union.
       
       
      What's in:
       
       
      - a new SF-2 plane;
      - 11 new skins: 7 CVL (4 silver, 2 Camo, 1 Red); 2 EAF (2 Camo); 2 SyAF (2 Camo);
      - Historical decalsets with some special planes badges too;
      - open canopy 10 key auto closing at take off;
      - pilot
      - "real" sound;
      - New screens;
      - loadout.tga;
       
      Credits:
       
       
      - TMF - The Mirage Factory SF1 model;
      - Kukulino - SF1 famous planes skins;
      - The Trooper - pilot;
      - Comrad - great pit repaint;
      - Horus3K - Killmarks for EAF/SyAF;
      - Paulopanz - Skins, Decals, pilots, edits;
       
      Install:
       
      - all mod folder content in your mod install
      - overwrite
       
      An old job completed.
      Enjoy.
       
      @ paulopanz
       

      399 downloads

         (4 reviews)

      1 comment

      Submitted

    24. Sea flanker cockpit

      Sea flanker cockpit for SF2
       
      well here's another version of the flanker cockpit,just modify some parts for Su-33.
      and i believe we have several sea flanker already,but don't know which one you gonna use with this cockpit,
      you may need did some of adjustment by your self.
       
      After few years,hundred thousand hours hard works and some remod,here's the stuff.it designed for SF2 still you can also put
      it in Gen1,but some instruments won't do their job.using in Gen1 is not recommend,well,you know,old engine has lower efficiency
      when deal with those high poly model.
       
      Model:
      the whole thing has more than ten thousand polys,i try to build almost everything in 3d model,switch panel instruments handle etc....
       
      Texture:
      Spending about a dozen bitmap for those texture,most of the instruments and panel has their own skin.for compatibility all bitmap
      been converted into BMP format,which can work in Gen 1&2.
       
      Head up display:
      the HUD is composed with traditional one which using the avionics.ini and 3d model with cockpit.ini,just like TMF mig-29's pit,
      you will lose some part of the HUD when press the Cockit hidden key.
       
       
       
      tested environment:
      WOE Oct 2008
      SF2E Jul 2013
      SF2NA Jul 2013
       
      Installation:please check the readme file
       
      Credits:
       
      TK,Thirdwire
      Combatace.com
       
      This is freeware mod made for SF2 series do not use for commercial use or unauthorized distribution.
       
      hope you like this mod,and enjoy your flight

      556 downloads

         (14 reviews)

      11 comments

      Submitted

    25. [Renewed] Boeing/Mitsubishi FA-18FJ Super Hornet

      This is a mod of the Super Hornet F from EricJ to make it look like fighterplane from the japanese air self defense force.
       
      BACKGROUND:
      In 2011, the actual minister of defense, Toshimi Kitazawa, wanted the air force to be more powerful and well equipped than they are now. Even the F-2 and the F-15J and DJ seemed not to be modern enough. Kitazawa was of the opinion, with the rising of China and the becoming dangerous of northern Korea, the air force as main line of defense had to grow in strength.
       
      During that same year, Japan and the US signed a contract over more than 120 planes, primarily F-Type, of the Super Hornet. Being modified by Mitsubishi Heavy Industries for being capable of using the modern japanese missiles.
       
      Being odd at first sight, the new aggressor camo of the first squadron to receive the plane reflects the mood of its pilots, showing the enemy that there will be no retreat..just like Samurai. The unperfect camo concerning some stains along the colour borders are wanted and shall recall the japanese calligraphy.
       
      The first planes will enter service in 2012 in the 8th, 302nd, 303rd and 305th Hikotai.
       
       
      INSTALLATION:
      Simply drop the Folders into your Strike Fighters Mods Folder.
       
       
      CREDITS:
      EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
      FastCargo – 3D model work for all versions. Used some of his images for reference.
      JAT81500 – FM, ini adjustments, decals.
      Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
      Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
      Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
      AmokFloo – Initial optimization of the F/A-18F model.
      Bpao – F/A-18A pit used with permission.
      STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
      starfighter2 – Newer RWR texture.
      Serverandenforcer – F/A-18F FM tweaking.
      Silverbolt – Extracting the textures for the cockpit for SF2.
      MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
      SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
      Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
      ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!
       
      Special thanks go again to EricJ for giving me his template for the VMFAT-Skin. Otherwise the skinning of the aggressor skin would have taken a long time. Thanks again.
       
      Enjoy.
       
      ValAstur

      216 downloads

         (1 review)

      1 comment

      Submitted

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