Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
-
F-5E USAF Aggressor Skins
By pappychksix
USAF Aggressor skins for Capun's F-5E. 4 skins included. Read me included.
Hope you guys enjoy,
Pappy
72 downloads
0 comments
Submitted
-
F-5E USN Adversary Skins
By pappychksix
USN VFC-111 SunDowner's skins for Capun's F-5E. 4 skins included. Read me included.
Hope you guys enjoy,
Pappy
86 downloads
0 comments
Submitted
-
Rio de la Plata terrain
By Gepard
Rio de la Plata terrain version 1.3
*****************************************************
++++++++++++++++++++++++++++++++++++++++++
This terrain is written for SF2NA and SF2E or SF2I.
+++++++++++++++++++++++++++++++++++++++++
I. Short description:
This terrain covers the Bay of the river Rio de la Plata. South of this bay we find Argentina, north of it Urugay and Brazil. East of it is the Atlantic Ocean.
The timeframe of the terrain is from 1980 to 2020.
It is made as a NavalMap with carrier vs carrier operations in mind.
The scenario is, that in 1982, the Royal Navy answered the argentinian invasion on the Falkland islands with sending a Naval Task Force toward Buenos Aires and landing troops on the shores of Argentina.
Thatswhy you find a big british beachhead on the map.
You can fly following missions for the British and their allies, the Brazilians:
SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,RECON,CAS,Armed_Recon
For the Argentinians you can fly this missions:
SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,CAS,RECON
New in vesion 1.2:
- number of target area increased from 37 to 47
- all target areas are now fitted with objects. Factories, warehouses, commbuilding etc.
- Airbase Tandil moved 75 km westward. It is not yet at the correct position. I fear, that if the base is placed at the correct position, the AI would not use it, because it is to far in the west.
- At the former position of Tandil Airbase i placed a temporary aifield.
- I added the river Rio Paradana and the neigbour rivers.
- I relocated Montevideo and the Montevideo Airport. The airport is completly new made.
- I reworked all rivermouth tiles, enlarged them to 1024x1024 pixel size.
New in version 1.3
- number of targetareas increades to 82
- a lot of new factory target areas for Argentina
- included uruguayan airbases
- included static Cessna for airfield "population
- included some goodies
++++++++++++++++++++++++++++++++++++++++++++++++
II. INSTALLATION:
To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe.
Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX
Thats it.
If you have SF2Europe installed you must do nothing more.
If you miss SF2E and have SF2Israel you must open file
Rio_de_la_Plata_Bay.ini
with Notepad editor and look for the lines:
//CatFile=..\IsraelME\IsraelME.cat
CatFile=..\GermanyCE\GermanyCE.cat
change the entry into:
CatFile=..\IsraelME\IsraelME.cat
//CatFile=..\GermanyCE\GermanyCE.cat
save the file
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
II.A: Goodies
I have made a new mainscreen and included a new mainscreensound. Check it out and if you like it then copy the folder Menu to your SF2 mod installation
If you own the TK's DLC28 and SF2Israel, you can use the MirageIIIEA and MirageIIIEBR, which you also find in the goodies folder. Simply copy to your objects folder.
++++++++++++++++++++++++++++++++++++++++++++++++++
III. Credits.
Tileset is basing on Starys Green Hell 3.0 tileset. I converted it to jpg format and
merged the 512x512 tiles to 1024x1024 pixel tiles.
Tileset green made by Wilches
GK-CG1 civil airport building made by GKABS
GK-CMT civil airport building made by GKABS
GK-CT1 civil airport building made by GKABS
Base_C.lod round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
Base_H.lod small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
ControlTower.LOD made by RussoUK
Modern Royal Navy ship pack made by WhiteBoySamurai
i added shipnumbers and converted the bmp to jpg files, corrected the hitboxes
ARA 25 de Mayo made by Torno for original 25 de Mayo CV, - upgrades by paulopanz
i made the angle deck and the Flak working and converted the bmp to jpg files
TAM made by SUICIDAL & Torno, taken from SF2 Tanks Pack
i converted the bmp to jpg files
TAM_Roland made by Gabilon, i made a new skin
Unimog made by BANIDOS TEAM and SUICIDAL
i converted the bmp to jpg files
GearingFRAM1B_ Argentina stock ship of SF2NA, made by TK, modded by me
SumnerFRAM2_Argentina stock ship of SF2NA, made by TK, modded by me
Fearless Class Austin, stock ship of SF2NA, made by TK, modded by me
Cleveland class made by YEYEYE (General Belgrano), modded by me
Leopard1A5_Brazil LOD file made by Gabilon, skin made by me
Gepard_Brazil LOD file made by Gabilon, skin made by me
Factory buildings Made by Geezer
Refinery1,2 and Factory-2 Made by Wingwiner, i renamed the files
Techniker made by Geezer, moded by me
Mainscreensound mady by Andrius Klimka
A special Thank you goes to Wilches and Snowburn for their support.
I hope i have not forgotten someone.
.
++++++++++++++++++++++++++++++++++++++++++++++++
IV. This Terrain is Freeware. Commercial use is not allowed.
And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of the terrain for commercial use is not allowed!!!!!
+++++++++++++++++++++++++++++++++++++++++++++++++
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
27. April 2023
440 downloads
- argentina
- royal navy
- (and 3 more)
0 comments
Updated
-
Israeli T-6 Texan II "Efroni"
By toot
Today (26/4/23) is israel's independence day, so ive decided to release this skin/ modified aircraft:
This mod represents the T-6 Texan II in Israeli service. I've modified Dels's T-6 to have aerobatic smoke just like the IAF aerobatics team has. To activate it you simply need to push your throttle to max.
To add this mod simply drop the files in the corresponding file locations (Sounds in Sounds, Aircraft in Aircraft, etc).
Credits:
Dels: Original mod + templates
58 downloads
0 comments
Submitted
-
Cold East Ground Objects Bonanza Vol.2
By yakarov79
The second part of Cold East Ground Objects Bonanza mods for the SF2 series game.
First of all. This is not entirely a 'Plug and Play' mod.
Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor.
In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS. But of course, some like tanks, SAMs, AAA, etc will appear automatically in the game.
Having this in mind this mod is mostly for terrain builders, modders,, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you.
All objects have destroyed models added.
Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance.
I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that.
Part two contains mostly air-to-air defenses.
SA-2, SA-3, SA-9, SA-8B, SA-13, SA-7.
Again those SAMs are not really plug-and-play mods.
I have made them in groups (SA-2A, SA-2B, SA-3, etc...) each group contains EWR, SAM_RADAR, and SAM_LAUNCHER.
It is up to the player to pick and choose the desired system for a specific mod, terrain, etc.
all except SA-2 use new weapon models. SA-2 uses an older model that was available for years already. (for now, I have no patience to finish my models)
All objects have destroyed models added.
Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance.
All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future.
Userlist ini files are just there but they might need editing for your own use.
If you have similar models from me - released years ago - do not mix them up. I recommend deleting all old files. Here you will find new updated models.
Under any circumstances DO NOT mix these objects with ODS 30Aniversary Edition mod. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza.
SA-2A (SA-75):
P-12 + PRV-10 Station, RSNA-75 fire control radar and SM-63-II launcher for V750 (1D) rocket
SA-2B (SA-75M) - userlist.ini contains Warsaw Pact and non WP users)
P-12 + PRV-10 Station, RSNA-75M fire control radar and SM-63-II launcher for V750V (11D) rocket
SA-2C(S-75):
P-12 + PRV-11 Station, RSN-75 fire control radar and SM-63-II launcher for V750VN (13D) rocket
SA-2E (S-75V):
P-12M + PRV-11 Station, RSN-75MV fire control radar and SM-90 launcher for V755 (20D) rocket
SA-2E1 (S-75M1):
P-12NP + PRV-11 Station, RSN-75V1 fire control radar and SM-90 launcher for V7555U (20DS) rocket
SA-2E2 (S-75M2):
P-12NP + PRV-11 Station, RSN-75V2 fire control radar and SM-90 launcher for 5Ya23 (23D) rocket
SA-2E3 (S-75M3):
P-18 + PRV-11 + 1L22 Station, RSN-75M3 fire control radar and SM-90 launcher for 5Ya23 (23D) rocket
SA-2F (S-75MK):
P-12M + PRV-11 Station
P-18 + PRV-11 + 1L22 Station, RSNA-75MK fire control radar and SM-90 launcher for V750VM (11DM) rocket
SA-3 (S-125):
P-15 + PRV-11, SNR-125 fire control radar and 5P71 launcher for 5W24 rocket
SA-3B (S-125M):
P-15 + PRV-11
P-15M + PRV-13 + 1L22
P-15M2 + PRV-13 + 1L22
P-19 + PRV-13
SNR-125 fire control radar and 5P71 and 5P73 launcher for 5W27 rocket
SA-7 (9K32M)
BTR-60PB equipped with 9K32M Strela-2M system
SA-8B
P-40 radar and 9K33M2 Osa-AK and 9K33M3 Osa-AKM systems on BAZ-5937 chassis.
SA-9/SA-9B
9K31 Strela-1 on BRDM-2 chassis
SA-13
9K35 Strela-10 on MT-LB chassis
Most of the skins are 2048x2048 I highly recommend resizing to desired (lower) size format.
Do not blindly copy-paste files.
Pick a mod, make a backup if needed - test the file - decide - to keep it or not.
Just in case - enjoy.
Jarek.
questions - suggestions - go to the designated area here
379 downloads
-
Su-35SK2 with Chinese Weapons
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35SK2 with Chinese Weapons
Weapons:
PL-10
PL-12
PL-15
PL-21
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
All Chinese weapons are made by angelp. thank you.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
255 downloads
0 comments
Updated
-
SF2 Grumman C-2A(R) Greyhound Pack by Coyote Aerospace
By Wrench
SF2 Grumman C-2A(R) Greyhound Pack by Coyote Aerospace 4/19/2023
-For SF2 =ONLY= (Full 5 Merged Required*)
This pack is the release of the C-2A Greyhound cargo/carrier-on-board delivery (COD) aircraft used by the US Navy. This mod represent the "C-2A(R) or "Reprocured" airframes as used from 1984 onwards. These are the 8-bladed prop versions. *This mod makes use of the stock 3W E-2C Hawkeye's destroyed model. SF2:NA is required to gain access to that lod. If you don't have NA, you may have to edit the data ini to use another destroyed model.*
The aircraft is finished in standard USN Gull Grey/White. Serial number (BuNums) are 100% historly correct for this model, but should be considered generic in nature. 16 BuNums are provided, and Decal Randomization is TRUE. The templates for the skin are also supplied for other texture artists to use, and improve upon.
Skins supplied in this package are:
VRC-30 - original
- 2009 scheme
- 2015 scheme (various Dets)
VRC-40 - 1999 scheme
- 2015 scheme
- 2018 scheme
There are also some 'cargo pallets' as weapons, for loading in the cargo bay. (thanks to Cliff7600)
As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
I'd also like to take this time to thank Cliff7600 for volunteering to fix some (most) of the issues I couldn't. He also supplies some very nice new skins!!
*** Be advised, this model is being released in "As-Is" condition. As the model builder has retired, any issues not fixable via ini edits will remain as we have no access to the 3d MAX files ***
Wrench
Kevin Stein
=edited for release 3/20/2023==
197 downloads
-
BAC JetProvost T5a Skins
By pappychksix
Skins for Russouk2004's Jet Provost. 4 skins included. Enjoy. Pete
88 downloads
-
VA-46 Clansmen, 1989-1991
By EricJ
For the TMF A-7E (Late) Corsair II
This skin represents VA-46 before Desert Storm (1989-1990) timeframe. Given that most of the Operation Desert Storm A-7s are covered via the ODS mod I decided to try my hand at least one A-7 skin. All the folders are created so all you have to do is drop in your mod folder and go fly. Under the dropdown menu, it is under VA-46 Clansmen.
Decals were modified from the original VA-66LV files and scanned decals I believe from Dave. For this A-7:
47 downloads
0 comments
Submitted
-
Martin P5M-2 Marlin (*)
By paulopanz
Built as a successor to the PBM Mariner, it had better engines,
an improved hull, and a single vertical fin tail.
The P5M-1 was followed by 116 P5M-2 planes. These had a T-tail
to put the tail surfaces out of the spray, an AN/ASQ-8 MAD boom
at the rear of the tail-tip, no tail guns (the gun position replaced by
he antenna for the AN/APN-122 Doppler Navigation Set), better
crew accommodation, and an improved bow to reduce spray during
takeoff and landing.
WHAT'S IN:
- 30 Skins (27 USN; 1 USCG; 2 MN)
- decals / serial historical numbers by Squadron
- loadout.tga image
CREDITS:
- A-TEAM original model
- pappychksix original skins
- paulopanz edited & new skins; decals, loadout.tga. ini edits
TO INSTALL:
- (*) you need P5M-R0c.lod from original A-TEAM Beta package or if you use the P5M-R1.lod from modern planes section you have to change P5M.ini like this:
[LOD001]
Filename=P5M-R1.LOD
Distance=100
[LOD002]
Filename=P5M-R1.LOD
Distance=250
[LOD003]
Filename=P5M-R1.LOD
Distance=500
[LOD004]
Filename=P5M-R1.LOD
Distance=2000
[LOD005]
Filename=P5M-R1.LOD
Distance=15000
- put it inside AIRCRAFT/P5M folder
- put all the new package in your SF-2 folder
NOTES:
I made this pack because I love this plane and hate texture painted
serial numbers.
The model I used is a beta and has some easy to fix mapping bugs (I could show),
that I tried to mask as better I can, because as many others - I fear - it'll not be ever fixed.
The realise lod has the same problems (unfixed bugs) as the beta so you can use both.
Enjoy
@ paulopanz
103 downloads
-
F/A-18F Block II "Vandy 1" Skin
By EricJ
A rendition of the new VX-9 scheme for the famous "Vandy 1" scheme that has been shown throughout the ages. Simply drop in your FA-18F_BlkII folder and go fly, and can be found under Vandy 1 in the drop-down menu.
67 downloads
0 comments
Updated
-
F-5F USN Adversary Skins
By pappychksix
USN / USMC Skins for Fast Cargo's F-5F. Read me included.
Hope you guys enjoy,
Pappy
95 downloads
-
Stock A-10A High Res Skin Pack
By Jimbib
USAF skin pack for the stock Thirdwire A-10A by Jimbib
*** Must have the stock A-10A_78 installed for this to work (included in SF2E, or SF2 Complete package) ***
This is a simple skin pack that I started years ago for the stock A-10 in WoE and never got round to releasing it so I've updated the skins to reflect the mapping for the SF2E A-10A_78. These skins will work on both the stock A-10A and A-10A_78 (earlier A-10A doesn't have the Pave Penny).
USAF skins included are:
- Grey False Canopy
- Peanut
- Flipper
- Cool Snow Hog
- Euro
Extras - I have included alternate Shark and Hog nose arts for the Grey False Canopy skin (default is set to the Snake art)
Installation notes:
1. Unzip the contents to a folder.
2. Open up your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...).
3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite if need be.
This was tested on the latest July 2013 patch level on a stock SF2E install, I recommend you backup your stock A-10 files should anything go wrong, I am not responsible for any damage to your install / PC.
You may not upload either the original or modified contents of this skin pack without my permission. If you wish to include these skins in a mod, please contact me here at CombatACE to discuss beforehand.
This mod is freeware and may not in any way, shape or form be used in any payware.
Jimbib
94 downloads
0 comments
Submitted
-
Canadair CF-104S "Super Starfighter" (what If...) by Wrench
By Wrench
Canadair CF-104S "Super Starfighter" (what If...) by Wrench 2/10/2023
-- For SF2, Full 5 Merged REQUIRED --
*** Please note: your game's mod folder/install =MUST= have access to the stock 3rd Wire CF-104_76 Starfighter to make use of the mod. You must ALSO have access to the A-7D_75 as this mod makes use of that cockpit. Hence, the "FUll 5 Merged requirement. ***
This is a modification of the stock CF-104_76 into a "What If..." CF-104S Super Starfighter of the Canadian Forces, Royal Norwegian Air Force, and Royal Danish Air Force. The mod is supplied with 5 skins, 2 of which are "generic" for Any Other Users You Can Think Of (tm).
CAFCamo - a 2-tone dark Euro style (no squadron affiliation)
RDAF - Dark Green Overall (Esk 726)
RNoAF - Light, "Air Superority Grey" Overall (Skv 331)
For Other Users:
Standard European 2-tone camo
Standard "SEA" type 3-tone camo
All markings are decals, and the serial numbers are based off the CAF style post 1980s. 24 serials are supplied for each skin, excepting the Euro & SEA which share the same pool of 24 serials (which just happens to be historically correct CF-104 serials). Decal Randomization is TRUE. With the use of 'all decals' for markings, the 2 generic skins are easily re-badged for any other Friendly Nation (tm) that might have recieved these Super Zippers (see notes for more backstory). All skins have individual Hangar Screens. All are in jpg format.
This is a "full use" aircraft; it is speced for medium range missiles (Sparrow, Aspide, Skyflash), Sidewinders, and all manner of air-to-ground weapons. THis is a full strike fighter, minus the RCAF/CAF's nuclear mission for NATO. It's cleared for use with all NATO, UK and USAF weapons. Be advised, the DRAF/CF use the same anti-ship missile, while the RNoAF uses it's own Penguin.
Most weapons used are stock in-game items, excepting the "F104S pylon set". This has been edited to not conflict with the AMI or Turkish F-104S series. Other weapons are included; of these, all have had the 'end of service/export years' extended to at least 2045. All items have been included for ease of installation. Excepting those items who's LODs we can't access (cockpit!). Ini's do the trick. The canopy is also activated via the Standard Animation Keystroke (tm), Shift/0 (zero).
As always, =READ= the enclosed readme for full, detailed instructions. PLEASE read it!!!
Happy Landings!
Wrench
Kevin Stein
104 downloads
-
General Atomics MQ-9 Block 30 ER Reaper
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
General Atomics MQ-9 Block 30 ER Reaper
weapon included:
AGM-114K
AIM-9X
AIM-92D
ATAL
Brimstone
GBU-12D
GBU-38
GBU-54
M272
Gorgon Comm.
Gorgon Recce.
Hatchet
MQ9 EA Pod
MQ9 ESM Pod
MQ9 RWR Pod
MQ-9 Tank
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=MQ-9
[MQ-9]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=4
MaxDist=1500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
1.0.0
Credit goes to the following:
Third Wire for making this outstanding game.
Compufat for editing the data file and testing, making all the texture for the Drone.
angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model. and finally making the required addon in 3ds max for the model.
ravenclaw_007 for GBU weapons.
Zurawski for using his outstanding MQ-10A Kodiak cockpit
Coupi for making the screenshots also the hangar and loading screens
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
//For any feedback or any correction that you find that needs to be corrected, please can you send me a //PM.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
271 downloads
- general atomics
- mq-9
- (and 2 more)
0 comments
Submitted
-
Yak-28P/PM Firebar Stary's Cockpit minor tweak.
By michaelk
Yak-28P/PM Firebar Stary's Cockpit minor tweak.
1.Russian Cyrillic Marks/Labels (as possible).
2.Static Reticle (K-10).
3.Avionic tweak ("Oryol-D" System, used also early Su-15).
Thanks Stary for this cockpit.
Thanks FLOGGER 23 (Oryol-D Avionics).
Thanks Pasko (Plane 3D)
This cockpit is only a modification of the Stary's cockpit for the Yak 28.
For usage, read the original note from Stary.
https://combatace.com/files/file/15318-yakovlev-yak-28p-firebar-cockpit/
**
Installation options:
You can use it like Yak-28P with these mods:
1. Saunders Roe by Spinners (Yak-28P LOD by Pasko):
2. Use Data and other files (included) with Lod files Yak-28P/PM by lindr2 for SF1, it works in SF2.
94 downloads
0 comments
Updated
-
Canuck FAW.4 RAF & IAC
By Cliff7600
Canuck FAW.4
"What if" RAF version by Spinners
!!! IMPORTANT : this mod is NOT release under the CombatAce Modders Licensing Agreement rules !!! (see readme)
This is a "What if" version of the CF-100 Mk4B in service with the Royal Air Force.
The main interest is the 3 skins :
- RAF 151 sq
- RAF 153 sq
- Irish Air Corp
Credits go to :
Sundowner : Aircraft model, cockpit model, various ini work, some skin work, research.
1977Frenchie : Skins, decals, hangar and loading screens, research.
Baffmeister : Flight model, some ini work, some research, package compilation and readme.
Wilches : Beta testing and research.
Crusader : Research.
Bunyap & 331KillerBee : weapon.
and :
Spinners : RAF what-if version, skins edits, decals, hangar and loading screens.
Cliff7600 : ini edits and readme.
Read the readme file for installation and important notes.
54 downloads
0 comments
Submitted
-
General Atomics MQ-9 Reaper
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
General Atomics MQ-9 Reaper
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=MQ-9
[MQ-9]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=4
MaxDist=1500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
1.0.0
Credit goes to the following:
Third Wire for making this outstanding game.
Compufat for editing the data file and testing, making all the textures for the Drone.
angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model.
ravenclaw_007 for GBU weapons.
Zurawski for using his outstanding MQ-10A Kodiak cockpit
Coupi for making the screenshots also the hangar and loading screens
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
277 downloads
-
General Atomics MQ-9 Block 5 Reaper
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
General Atomics GK-MQ-9 Block 5 Reaper
weapon included:
AGM-114K
AIM-9X
AIM-92D
ATAL
Brimstone
GBU-12D
GBU-38
GBU-54
M272
Gorgon Comm.
Gorgon Recce.
Hatchet
MQ9 EA Pod
MQ9 ESM Pod
MQ9 RWR Pod
MQ-9 Tank
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=MQ-9
[MQ-9]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=4
MaxDist=1500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
1.0.0
Credit goes to the following:
Third Wire for making this outstanding game.
Compufat for making the data file and testing, making all the texture for the Drone.
angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model. and finally making the required addon in 3ds max for the model.
ravenclaw_007 for GBU weapons.
Zurawski for using his outstanding MQ-10A Kodiak cockpit
Coupi for making the screenshots also the hangar and loading screens
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
170 downloads
-
SF2 Top Gun Maverick Menu Screens and Music
By kosmo92
SF2 Top Gun Maverick Menu Screens and Music.
19 pieces 1920x1080
4 wav file
61 downloads
0 comments
Submitted
-
Dassault Mirage IIIVE 'Arab Nations' for STRIKE FIGHTERS 2
By Spinners
Dassault Mirage IIIVE 'Arab Nations' for STRIKE FIGHTERS 2
This is a simple mod of Veltro2K's Mirage IIIV to create a fictional Mirage IIIVE in service with the following Arab Nations in the 1968-1982 timeline;
Egypt (used as the default nation)
Jordan
Lebanon
Syria
For all four I've used the superb 'aluminio' skin by torno.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the MirageIIIVE folder into your Aircraft folder.
2. From the DECALS folder drag and drop the MirageIIIVE folder into your Decals folder.
That's it! I was keen to make this readily accessible to everyone so everything is stock and the F-100D pit is used as it's in every version of Strike Fighters. This isn't accurate so if you've got any of the Third Wire Mirages then it's best to use those pits.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Thanks to Veltro2K for bringing us the Mirage IIIV and so much more!
Thanks also to michaelk for his recent MirageIIIV minor update which brought this aircraft to my attention.
Thanks to torno for the 'aluminio' skin - ¡muy buen trabajo!
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - March 28th, 2023
64 downloads
- mirageiiiv
- arab nations
- (and 1 more)
-
La-17 Drone Soviet Optical Television Visual Control System as Cockpit (What If).
By michaelk
I propose an "Television-Optical Control System" (as Cockpit) in the minimalist Soviet style of the 60s for the wonderful drones La-17 by Spillone 104.
La-17
https://combatace.com/forums/topic/83164-sf2-lavochkin-la-17n-la-17r/?tab=comments#comment-668397
68 downloads
-
TW EE Lightning (All) Gunsight corrections
By dtmdragon
After michaelk's F.1 Cockpit Tweak uploaded recently I realised I never released my TW EE Lightning Gunsight corrections from 2020! So here you are:
So after reading the pilots notes for the F.1, F.2A and F.6 and looking at gunsight camera pictures it turns out the gun sights and event markers are all based off the Lightning F.53
So here they are corrected:
- F.1, F.1A, F.2, F.2A fitted with "Pilot Attack Sight"
- F.3 fitted with "Light Fighter Sight Type 2 Mk. 2"
- F.6 fitted with "Light Fighter Sight Type 2 Mk. 3"
To Install simply un-pack and drop into the 'objects' folder in your main mods folder.
Credit: me (dtmdragon)
76 downloads
0 comments
Updated
-
TW EE Lightning F.1 Cockpit Tweak
By michaelk
TW EE Lightning F.1 Cockpit Tweak
1. Early "Pilot Attack Sight".
2. Early Acq/Lock Marks.
3. Radar Texture (Original TW include).
Thanks TW
Thanks TW/SF Community.
78 downloads
-
Mirage F1EQ-6
By ludo.m54
Mirage F1EQ-6
Iraqi Air Force received 106 F1EQ & 15 F1BQ between 31 January 1981 and 1989.
F1EQ-6 specifics:
R550, no R530, S530F, AUF2, CLB4, CLB8 Radio-altimeter Inertial Navigation System Radio-compass VOR/ILS Seat Mk10 RWR Sherloc AAR probe Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability Sycomor gondolas (P0 station, retrofit 1986) Harold pod RPL201 EFT Intertechnique AAR pod (Shift-1 for Hose-Drogue deployment/retraction, MaxSpeed=550 km/h=300 kts) Patrick LPD1 Laser Designation Pod AS-30L AM39 Exocet (Fuselage + Underwings) SLAR Side Looking Aiborne Radar Recon Pod Covered units :
81st Squadron 91st Squadron This addon is and will in all cases remain freeware.
Released under CombatAce Fair-Use terms.
Enjoy
The Mirage F.1 Team
228 downloads
-
Download Statistics