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Solomon Campaign for DGEN by Juri_JS
IL2 Campaign Package -
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Operation Desert Storm: 30th Anniversary Edition
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NATO Fighters 5 - Part 1 of 8
SF2 Campaign Package -
Wings over Korea (1 of 3)
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The Scandinavian Front 2: Final Release
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 1
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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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BAC Lightning F.6N for STRIKE FIGHTERS 2:Europe
This mod is meant for those without the Strike Fighters 2 Expansion Pack 2 (for Strike Fighters 2 Europe) and is a simple mod of Russouk2004's superb BAC Lightning F.Mk6 from the SF1 archives to give a fictional F.6N (N for NATO) in service with four NATO air forces (Italy, The Netherlands, Spain and the UK) in a 1966 to 1988 timeline.
Unfortunately, the 3D model has some issues with decal bleed on the vertical tail and also with shadow 'ropes' but I've elected to leave shadows ON. I've had a play with the FM by pasting in some Third Wire Lightning DNA including adding 'ghost' outer wings to allow for this 3D model having a one-piece wing whereas the Third Wire Lightning has a two-piece wing and I've also fiddled with the mass fractions to distribute the weight. It flies really nice and will perform a 'hands free' take-off (flaps down, throttle up, brakes off) with the usual ability to supercruise and climb supersonicly. As this mod is meant for those without the Strike Fighters 2 Expansion Pack 2 I've used the pit from the stock F-4B Phantom.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the LightningF6N folder into your Aircraft folder.
2. From the DECALS folder drag and drop the LightningF6N folder into your Decals folder.
3. From the SOUNDS folder drag and drop both files into your Sounds folder.
Bingo Fuel!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Massive thanks to Russouk2004 for creating the Lightning F.Mk6 a real British thoroughbred.
Thanks also to Sundowner for the silver/NMF Lightning skin used for all eight skins with tail markings pasted on top by yours truly.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 28th, 2024
By Spinners210 1 -
Douglas Skyraider A-1M for STRIKE FIGHTERS 2
This is a simple mod of the stock 'AI' Thirdwire A-1H to give a flyable Dhimari Skyraider with markings for;
No.1 Squadron - 'The Panthers'
No.2 Squadron - 'The Hawks'
Whilst this mod is meant for Strike Fighters 2 is does require you to have Strike Fighter 2: Vietnam so that you have the necessary Third Wire A-1H LOD's which are, of course, not included here.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the A-1M folder into your Aircraft folder.
2. From the DECALS folder drag and drop the A-1M folder into your Decals folder.
3. From the WEAPONS folder drag and drop the A-1M_Tank folder into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Extra special thanks to CA_Stary for the cockpit.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 25th, 2024
By Spinners277 0 -
Westland Whirlwind FB.2 for STRIKE FIGHTERS 2
This is a very simple mod of the prolific Veltro2K's Whirlwind to give a fictional Whirldwind FB.2 in service with No.6 Squadron (the famous 'Flying Can-Openers') of the RAF's Desert Air Force. This mod is meant for SF2 and, ideally, you'll have Expansion Pack 1 for the stock 250lb bombs. More experienced WW2 modders will have access to more correct bombs but I just wanted this to be as simple as possible to install. This is an older 3D model that has a few problems that will not get fixed now so it's all released 'as is'. One possible problem that could be fixed by the community here is what sounds like the undercarriage collapsing when working up to rotation speed but this rarely affects your ability to complete the mission. I've played around with it and copied other aircraft's landing gear for ideas but I can't fix it.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the WhirlwindFB2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the WhirlwindFB2 folder into your Decals folder.
That's it! But you may need to add a suitable WW2 Pilot (not supplied).
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Veltro2K for all of his delightfully esoteric aircraft, this is just one of many! Check them out!
Thanks also to Syrinx for the Whirlwind template which I lost back in 2016 when I suffered a complete data loss : (
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 24th, 2024.
By Spinners193 0 -
F-105D for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire F-105D Thunderchief to give a fictional F-105D 'Shalakh' (Osprey) of the Israeli Air Force with markings for;
107 Squadron - 'The Knights of the Orange Tail'
119 Squadron - 'The Bat'
253 Squadron - 'The Negev'
This should work in any SF2 game featuring the stock Third Wire F-105D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.
BACKSTORY
During the early 1960's Defence Secretary Robert S. McNamara and his team of whiz-kids were on a mission to streamline the US defence budget with 'commonality' being their main area of focus. With the F-4 Phantom now being procured for the USAF as well as for the USN and USMC and with the TFX (F-111) project promising further cost savings it appeared that the two aircraft had the home tactical fighter market covered. So it was no surprise when in October 1963 Republic Aviation were formally ordered to cease further development of the F-105 Thunderchief and to stop production after the current batch of F-105D's and F-105F's.
In early 1964 the Heyl Ha'Avir (Israeli Air Force) were looking for a replacement for the Vautour tactical bomber and openly expressed a preference for the UK's Blackburn Buccaneer. With the end of the Thunderchief production line looming, and with no follow-on project in the immediate pipeline, Republic Aviation proposed a modified version of the Thunderchief F-105D to the Heyl Ha'Avir at a very attractive price and this was eagerly accepted.
With the last USAF F-105D's and F-105F's going through the door production continued with the main production batch of 100 F-105D-35RE aircraft (essentially similar to the F-105D-31-RE but with some Heyl Ha'Avir specified equipment) and powered by the Pratt & Whitney J75-P20W engine rated at 26,500lbs of thrust with reheat. Deliveries of the first F-105D-35-RE aircraft to Israel began in early 1967 and the type soon gained the local name of 'Shalakh' (Osprey). As a happy consequence, the USAF ordered more F-105D's and F-105F's as attrition replacements for Vietnam and this kept the Thunderchief production line open until December 1968.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-105Didf folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-105Didf folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 23rd, 2024.
By Spinners198 0 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
3 Jet hangars with 3 textures.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Virgin 1.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game."
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS57 0 -
Hawker Hunter FGA.9 'Kiwi' for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire Hunter FGA.9 to give a fictional 'Kiwi' Hunter with markings for No.14 and No.75 Squadrons of the Royal New Zealand Air Force as they might have appeared during the 1960's.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the HunterFGA9nz folder into your Aircraft folder.
2. From the DECALS folder drag and drop the HunterFGA9nz folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 9th, 2024
By Spinners167 2 -
F-23E for STRIKE FIGHTERS 2
This is a simple mod of Dels' excellent F-23A 'Black Widow' to give a fictional F-23E 'Karish' (Shark) of the Israeli Air Force with markings for;
No.110 squadron - The Knights Of The North Squadron.
No.119 Squadron - The Bat Squadron (with toned-down markings).
BACKSTORY
With the success of the McDonnell Douglas F-4 Phantom and F-15 Eagle in Heyl HaAvir service the Israeli's were hoping that the Northrop/McDonnell Douglas F-23A 'Black Widow' would win the USAF's ATF competition to continue their successful relationship with the McDonnell Douglas team at St. Louis but unfortunately Lockheed Martin's victory in the ATF competition looked like bringing an end to a long and enduring partnership.
However in a brave move, in May 1991 the Northrop/McDonnell Douglas team secured permission from Congress to actively market the F-23 to (State Department) 'approved' nations and offered a single-seat multi-role version called the F-23E (Export) to Germany, Japan, Israel and the UK. With Germany looking for any excuse to get out of the Eurofighter consortium and facing high reunification costs they persuaded the UK to team up in a combined purchase of 200 F-23E's. In return, this led to the German and UK Governments persuading Northrop/McDonnell Douglas to make BAe and MBB prime sub-contractors for any further export sales.
However, with only 200 F-23E's on order Northrop/McDonnell Douglas were not convinced that it was enough to start a viable programme but the breakthrough came in January 1994 when the USAF agreed to purchase 100 F-23A's for PACAF (the air component of United States Pacific Command) and this move finally saw Japan and Israel also join the programme with 100 F-23E's each.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-23E folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-23E folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Massive thanks to Dels for this superb add-on aircraft, it's one of the very best.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 6th, 2024
By Spinners486 1 -
North American F-100D 'Shavit' for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire F-100D to give a fictional F-100D 'Shavit' (Comet) of the Israeli Air Force with markings for;
117 squadron - 'The First Jet Squadron' in a natural metal scheme.
253 squadron - 'The Negev Squadron' in a USAF SEA scheme (as transferred from USAF stocks in October 1973).
This should work in any SF2 game featuring the stock Third Wire F-100D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.
BACKSTORY
Despite a very smooth test and development phase North American Aviation's superb F-107 unexpectedly lost out to Republic Aviation's F-105 Thunderchief in the competition for a new supersonic fighter-bomber for TAC. By early 1959 the end of the F-100D production line was now in sight and with the F-108 and B-70 programmes now on the far horizon North American Aviation needed to stretch the F-100 Super Sabre programme out to plug the gap and urgently proposed a variety of F-100 variants to several friendly nations, including Israel, Japan and the United Kingdom.
In April 1959 the Israeli government signed for 50 F-100D's and the first of these entered Heyl Ha'Avir service in February 1960 replacing the obsolete Gloster Meteors of 117 Squadron. The 'Shavit' was a popular machine in Heyl Ha'Avir service and served with distinction during the 1967 'Six-Day' war but losses were heavy during the early days of the 1973 'Yom Kippur' war and two small batches of ex-USAF F-100D's were accquired as attrition replacements allowing No.253 squadron to re-equip with the F-100D before finally retiring the type in November 1977.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-100Didf folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-100Didf folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to guyran for suggesting the 'Shavit' name.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - January 19th, 2024.
By Spinners192 0 -
Saab Draken F.2A for STRIKE FIGHTERS 2
This is a 'what if' Saab Draken F.2A with markings for No.23 and No.25 squadrons of the Royal Air Force as they might of appeared in the 1980's towards the end of their career.
I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' RAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned. For this revised upload I've made a simple grey skin and decals to create these RAF Drakens as they might have looked towards the end of their lives. I've used 1978 to 1991 as the 'in service' years, basically to utilise the British Skyflash missile and I've also tweaked the data.ini and also the loadout.ini to give RAF loadouts.
The Draken itself was an amazing achievement and has a similar WOW factor to the contempory 'Century Series' of fighters - you just cannot believe it first flew in 1955... it just looks so cool! As much as I love the English
Electric Lightning you must remember that the Draken had half the power but effectively did the same job plus another half-a-dozen! In addition, it cost dramatically less and it certainly required a fraction of the maintenance man hours!
Suggested further reading - Saab Draken (chapter) 'Early Supersonic Fighters of the West' (Bill Gunston)
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Draken_F2A folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Draken_F2A folder into your main Decals folder.
3. From the WEAPONS folder drag and drop the TANK_DRAKEN_F2A folder into your Weapons folder.
CREDITS
I've lifted these credits from the Draken pack but if I've unwittingly left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this package.
Lud von Pipper -- Lead 3D Modeller
BPAO -- Additional 3D Modeling
Sony Tuckson -- Textures and Decals
Crab_02 -- Weapon and Drop Tank Models
column5 -- Flight Model and INI files
Matthew Ouellette -- Bare Metal Skin
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - January 17th, 2024.
By Spinners390 0 -
SF2 F3D-2/EF-10B Skyknight by Coyote Aerospace 1/1/2024
-For SF2, Any and All (Full 4/5 Merged Recommended)
This is the release of AngelP's F3D-2/EF-10 "Skyknight". It's being released as a "provisional Beta", due to the LOD needing more work. But rest assured, it's been 'tested to destruction', and other than needing a few more seperated meshes, is fully functional.
The aircraft has been split into two differing birds, one the night/all weather fighter for the 1950s (F3D-2) and the Vietnam War era stand-off/escort jammer (EF-10B). Due to the need for certain types of electronics (avionics), 2 different cockpits have been used.
The aircraft(s) include the following skin sets:
F3D-2:
VC-3 (USN) in standard overall Dark Gloss Navy Blue
VMF(N)-513 -
VMF(N)-531 - both in overall Night Black, USMC night fighters during the Korean War
EF-10B:
VMCJ-1 in standard Gull Grey/White
Most marking are decals; excepting a few squadron flashes. Decal randomization is TRUE. As expected, as many Modex numbers as possible have been matched to their BuNums. These are marked with the star (*). Those unmarked could not be matched, or are just 'generic' in nature. Included are pilot figures, drop tanks (ini only) and the EF-10 gets external jammer and chaff pods. This aircraft is NOT carrier qualfied, although the wings fold with the Standard Animation Keystroke (tm), Shift/9, and the canopy hatch with Shift/0.
When in-game, on the Aircraft Selection dropdown you'll see for each:
F3D-2 Skyknight (CAF)
EF-10B Skyknight (CAF)
these will differentiate ours from any others you might (or most likely DON'T) have.
As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. If there's any Notes, give them a read too! :)
Wrench
Kevin Stein
Director of Marketing, Coyote Aerospace
"We Aim Higher"
By Wrench255 3 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Air Base Ground Support Equipment
1- A-M32C-17
2- M32A-60A
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Virgin 1.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game."
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS68 0 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Air Base Precision Approach Radar
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add to Terrains file for example IraqWA_03_TYPES.INI under the IraqWA_03 so it will show up for you to add to the Terrains by using TargetAreaEditor
replace the XXX with the correct number sequins from your _TYPES.INI file
[TargetTypeXXX]
Name=AAS-Surv-Radar
FullName=GK-AAS-Surveillance-Radar
ModelName=GK-AAS-Surveillance-Radar.lod
TargetType=RADAR
ActiveYear=1960
TargetValue=200
UseGroundObject=FALSE
DamagePoint=1.0
ArmorValue=0.0
ArmorType=0
RepairRate=0.555
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=6000.0
DamagedModel=
DestroyedEffect=SmallFire
DestroyedModel=asr_destroyed.LOD
SecondaryEffect=SmallExplosionEffect
SecondaryChance=50
AnimationID=1
AnimationTime=4.0
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Virgin 1.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game."
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS71 0 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Air Base Approach Light
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Virgin 1.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game."
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS66 0 -
Gunfighters! 366th Wing, Mountain Home's Mini Air Force in the 1990s
In the 1990s, CSAF General Merril McPeak had a concept to test; expeditionary wings that had the entire range of capabilities to wage an air campaign. This lead to change for the 366th Fighter Wing, "Gunfighters", as they transitioned from a F-11 fighter unit to a composite wing, with bomber aircraft, tankers, and fighters specializing in air to air, SEAD and interdiction roles.
The wing participated in several exercises and combat operations throughout the 1990s to validate the composite wing concept. Ultimately, economics of operating so many different aircraft types in one wing and base led to the consolodation of the Wing as a F-15E Strike Eagle unit.
But, for about a decade, the Gunfighters hosted an entire mini air force, ready for its' nation's call to action. This mod is a tribute to that experiment.
Installation
This package includes everything you need to get into action. Unzip the mod, ope the "2. Mod Folder", and place contents into your chosen mod folder. Allow overwrites as necessary.
Credits(for original readmes and full details, see Credits folder contents)
B-1B - Bone Team original work, see credits in folder
B-52G_92 - wpnssgt orig model, Kjakker some data ini edit
F-15C/D/E - Original F-15 Superpack team(2010) and MudHen Maintenance Team (2016), see credits in folder
F-16C/D, - original model by BPAO, modified by ravenclaw007, pits by ravenclaw007
Blocks 25 and 52
KC-135R - model by BPAO, orig skin by Sundowner, upsized template by yakarov79
weapons - by ravenclaw007 (ie AN/ASQ-213A, Mavericks) and KillerBee331 (Gunny's Weapons pack)
ACES2 seats - Julhelm
ModUSAF pilots - Deigo
new templates - yakarov79 (KC-135), viper63 (F-15), jimbib (B-1B), ravenclaw007 (F-16).
while i laid alot of new work on top, these fine modders had some solid foundations to build that success on
Test Team - the usual suspects, allenjb42 and Nightshade/PR. big thanks as always for your input and extra sets of eyes on this
so what did DA do? whats included?
* B-1B new skins,
* B-52G_93 new skin, ini edited aircraft, adjusted loadouts
* F-15C/D_91 new skins, ini edits, removed a2g capabilty in C_91 (not a pound for air to ground!)
* F-15E_93 new skins, ini edited aircraft, adjusted loadouts
* F-16C/D B25 new skins,
* F-16C B52 new skins, ini edits, adjusted loadouts
* F-16D B52 new(ish) aircraft from D B42 model and C B52 data ini
* KC-135R new skins
* new loading screens, tga for all aircraft
* AN/ASQ-213A ini edits
* Other Weapons some ini edits for base quantity or to limit stations
* research on all units to pin down aircraft numbers and identities
* packaging of every sound, effect, weapon, pilot and every thing else needed to get teh Wing into action
I hope that you enjoy flying and fighting this mod as much as i enjoyed creating it over the last year. Thank you for downloading this mod
Kevin Unruh
aka daddyaiplanes
14 Jan 2023
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
191 1 -
SENTRY: Aircraft of the NATO E-3A Component
Since 1983, NATO has operated international squadrons of E-3A Sentrys, commonly referred to as AWACS from Geilenkirchen AB. Registered in Luxembourg due to international law, the NATO AEW&C Force held watch during the final decade of the Cold War, participated in operations over the Balkans and Libya, and assisted with US homeland defense after the attacks on 9/11/01.
During the late 1990s, the NATO Sentry fleet gained upgrades in line with the USAF's Block 30/35 upgrades. These included distinctive fairings on the aircraft chin, cheek and tail housing ESM equipment. The aircraft retained their original E-3A designations after the upgrades.
For several years, retired 707 airliners were also operated as trainers to reduce E-3 flying hours and as transports to support NAEWF missions as well as other NATO missions when available. These aircraft were designated CT-49A and operated unti the mid 2010s.
Included
This mod includes skin for the E-3A, an E-3A_98 aircraft with fake pilot upgrades and CT-49A trainer aircraft, as well as decals and a set of ESM pods for the newer E-3A
Installation
unzip mod, add contents of "2 Mod Folder" to mod folder of your choice. allow overwrites
Known Issues
- The Sentry aircraft pull hard to port (left) when taking off. This only occurs when the player is hand flying the aircraft, when AI or autopilot flies this is not an issue
- The cockpit is not a great match for the aircraft, however SF2 does not support any of their (E-3 or CT-49) original missions as player flyable and they were originally intended to be eye candy. Until we get a 3d modeller that wants to do a new E-3 or even 707 proper pit, this is how it will be.
Credits
BPAO 707 model
The Mirage Factory original E-3 mod and model
yakarov79 NATO_AWACS pod model
Dave putting the bug in my ear to do more than just one squadron of new Sentry work
daddyairplanes skins, tga work, research
I hope you enjoy this mod as much as i have enjoyed creating it, and thank you for downloading it.
Kevin Unruh
aka daddyairplanes
14 Jan 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
90 3 -
Republic F-84G Thunderjet skins in USAF Thunderbird markings used in 1953 and 1954 before replacing these jets with the swept wing F-84F Thunderstreak. This is NOT a complete airplane. It needs the LOD's supplied by A-Team Skunkworks available at his website:
http://cplengineeringllc.com/SFP1/
Hope you enjoy,
Pappy
By pappychksix56 0 -
SF2 A-1H Skyraider (3W) VA-75 Skin Pack 1/11/2024
-For SF2, Full 4/5 Merged Reccomended-- must have access to the A-1H Skyraider in your mods folder(s)
This here is a new skin for the stock 3W A-1H Skraider, depicting VA-75 "Sunday Punchers" in approx 1962 aboard USS INDEPENDENCE in Southeast Asian waters.
Most markings are decals, excepting for the squadron color bands on the rudder. Through the magic jiggery-pokkery of Level 2 decals, the CAG color bands are also available when you select modex #500. The line birds have their correct markings. All serial numbers are 100% historically correct for this unit at this time period.
It should be noted, nothing is provided to make this AI aircraft flyable; you should have alread done that. This is just the textures and decals.
As is always reccomendified, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Happy Landings and Good Hunting!
Wrench
Kevin Stein
By Wrench52 1 -
General Dynamics Falcon FG.3 for STRIKE FIGHTERS 2
This is a simple mod of the Viper Team's superb two-seat F-16D to give a fictional Falcon FG.3 with markings for No.41 and No.54 squadrons of the Royal Air Force.
Please note that the 3D model does have a minor shadow issue and whilst shadows can easily be turned off I've chosen to leave them on... so just fly the damn thing!
[Shadow]
CastShadow=TRUE <<<<< Change to FALSE
ShadowCastDist=5000
MaxVisibleDistance=500
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the FalconFG3 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the FalconFG3 folder into your Decals folder.
3. From the Weapons folder drag and drop the enclosed folders into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to the Viper Team for creating this Falcon two-seater.
In this revised upload I've included the AAQ-14 LANTIRN pod by the legend that is ravenclaw_007. Thank you!
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 11th, 2024.
By Spinners318 3 -
Lockheed F-104G Starfighter for STRIKE FIGHTERS 1
This is a simple mod of the stock F-104G to give a Dhimari Starfighter with markings for;
No.1 Squadron - 'The Panthers'
No.9 Squadron - 'The Fennec Foxes'
This mod is specifically meant for those versions of SF:P1 or SFG that have the F-104G LOD's so please do not attempt to use this in SF2 as it will reference the newer 3D model with built-in drop tanks.
INSTRUCTIONS
1. Drop the F-104G_Dh folder into your Aircraft folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 8th, 2024.
By Spinners168 0 -
Royal Air Force Meteors.
Bunch of Meteors for the Royal Air Force and Royal Navy.
This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game.
Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
175 gal tank also.
Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
Yes, again Meteors.
But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things.
So we have 22 different (more or less) aircraft.
F Mk.1 - first 12 production Meteors with Welland I engines. Not all served in 616 Sq at the same time. Some were moved to RAE or Gloster Company for further development.
F.Mk.3 - first 15 airframes with Welland I engine.
F.Mk.3 - equipped with Derwent I engine.
F.Mk.4 - High-Speed Record (Basically F.4 with long span wing from F.3 - Or F.3 with long Nacelles - depends on how you look at it - but serial is listed under F.4) - Anyway, bonus aircraft for speed record in 1945 and 1946.
F.Mk.4 - fighter jet with Derwent 5 engines.
T.Mk.7 - two-seat training jet.
F.8 - represented in mod with 3 variants for the game. First with an early canopy hood. Then bubble canopy and the last one with a large bore engine intake...(mostly serials WK and WL...but at some point, you could have large intakes and early canopy...just a matter of when and where)
FR.9 - fighter recon version in two variants early and late canopy.
PR.10 - photo reconnaissance version
NF.11 - radar night /all-weather fighter
NF.13 - radar night /all-weather fighter with additional equipment for use in hot/tropical climate
NF.12 - radar night /all-weather fighter
NF.14 - radar night /all-weather fighter
NF.14(trop) radar night /all-weather fighter with additional equipment for use in hot/tropical climates mostly prepared for No 60 Sq. But also served within units stationed in Great Britain.
NF(T).14 - training version for Air Navigation Schools - Rebuild from NF.14 - no radar or armament.
TT.20 - target tug aircraft with target sleeve for artillery practice (target sleeve is deployed as bomb bay doors - AI will open doors when approaching target).
U.15 - target/research drone jet based on F.4 Meteor
U.16 - target/research drone jet based on F.8 Meteor
T7(TT) - separate version - target tug with target banner. - Should start in the air in single mission editor - while AI is taking off it will lose the banner on an airstrip.
Tip...
TT.20, U.15, U.16, and T.7(TT) are serving for nation=RAF but privately I have them as RAF-RED for 'training purposes' you can do that too, or screw this at all. Use it for your liking. I do not know how you are going to use those special aircraft...but it is here for general enjoyment.
While RAF did not have in mind using Meteors for a ground attack there was a possibility to equip them with non-guided rockets (F.8 and FR9) or bombs (F.4/F.8/FR.9). So you can do it...but I set primary/secondary mission only CAS and armed recon for FR.9...but you can always edit it your way.
I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee.
All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors. Later at some point, after withdrawal many Meteors found some new home as squadron hacks..and could be found everywhere...almost. But those were single examples in specific markings. Those are not included in this mod.
I Made a bunch of decals. Some squadrons have special markings on the fin to represent commanding officer aircraft (usually the correct serial number for a specific year), and some do not. Mostly code letter is generic and do not correspond with real code assigned to serial number. But in a few skin sets it is as it should be. You will see. Explore.
Also, RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still small file size
All correct serial numbers for every Meteor version. Excluded are numbers that never served within the Royal Air Force or were sold to other countries from RAF inventory.
this gives us 2918 individual serial numbers (I believe that is the number never counted what I did).
There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
Under no circumstances do not use any part of it with older Meteors done by me and published here in CA.
These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things.
Credits.
Veltro2k - the original old model of t7
Yours truly - model rework, mambo jumbo like skins, decals, research...
No animal was harmed during the creation of this mod.
Only Italian coffee was used, mod may contain cookie crumbs and nuts.
Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit.
Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her.
Weapons
RP-3 rockets from Ravenclaw.
This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets.
During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed. All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
Have fun.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
By yakarov791,147 1 -
SF2 C-123B/K Provider ReMod Pack 11/2/2022
-For SF2 (Full 4/5 Merged Reccomended)-
This is a remod/update package of the C-123B & C-12K Provider cargo transport by Dels from 2009. This package contains the following items ---
C-123B:
USAFSilver - 390th Troop Carrier Group
USAFSEA - 3 tone SEA camo. 19th Air Commando Squadron, 315th Air Command Group (1965<)
C-123K:
USAFSEA - 309th ACS, 315th ACW
VNAF - 423rd Transport Squadron
AirAmerica - NMF
AFRES - 731st TAS, 901st TAW Westover AFB, MA (<1974) (NEW!!!)
All serial numbers are 100% hisorically correct for each of the skins on both aircraft. However, I was unable to run down serials to units. So, consider them 'generic' in that regard. Decal randomization is true. New decals for all but "Air America" skin. ALL skins remain in their "as issued" 1stGen bmp format. The SF2 'date switch' is used on on the C-12B to switch from NMF to 3-tone camo; it is also used on the 123K, as the VNAF skin becomes active in 1970, and the AFRES skin post-Vietnam in 1974. The "airdropable" weapons are also included. New sounds and hangar & loading screens are also included. The flight model remains "as issued". See "change Log" for full more details.
As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! ALL original readmes have been included, when discoverable.
Happy Landings!
Wrench
Kevin Stein
By Wrench261 2 -
Mirage F1CR standard F4
When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981.
F1CR specifics:
A/A: R550/R550-2 self-defence only, no R530 and no S530F (no wiring) A/G: AUF2 (no CLB4, no CLB8), rockets, bombs, BAP/BAT radio-altimeter Inertial Navigation System (Sagem ULISS 47), VOR/ILS Low-alt Panoramic (Omera 40 75mm) and High-alt vertical (Omera 33 150 mm) cameras Radar Cyrano IV-MR Seat Mk10 - AAR probe no right gun, Super Cyclope Infra-Red linescan imager (SAT SCM 2400) instead Barax, Phimat capability CC420 pods capability RPL201 EFT F1CR F4 standard specifics:
RWR BF single wingtip position lights This addon is and will in all cases remain freeware.
Released under CombatAce Fair-Use terms.
Enjoy
The Mirage F-1 Team
By ludo.m54159 0 -
Bye Bye Bitburg! Last Days of the 36th Fighter Wing in Germany
This skin pack is to represent the 36th FW with its 22nd and 53rd Fighter Squadrons during Bitburgs last two years of operations. During this time the 36th still deployed to Aviano AB in support of Operation Deny Flight, the no fly zone over the former Yugoslavia.
Included
- 3 F-15C skins
- 2 F-15D skins
all as historically accurate as currently possible
Installation
first get the F-15C_91 aircraft, commonly found here
after you extract the F-15C_91 aircraft and put it into your aircraft folder
alternately you can use the F-15C_91 from this mod without having to hunt for it
unzip this mod. open "To Mods" Folder. place contents into your chosen mods folder and allow overwrites
Credits
Viper63 templates for their F-15 skins
daddyairplanes research, skin improvements, tga work
Thank you for downloading this mod and i hope you enjoy flying it as much as i did creating it
Kevin Unruh
aka daddyairplanes
24 Dec 2023
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This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
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THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
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84 0 -
McDonnell Douglas Phantom F-4E 'ADC' for Strike Fighters 2
This is a simple mod of the stock F-4E_72 to make a fictional interceptor version of the Phantom for service with the USAF in the 1973 to 1998 timeline. 'What if' markings for four ANG squadrons are included;
1. 111th Fighter Interceptor Squadron - Texas ANG
2. 119th Fighter Interceptor Squadron - New Jersey ANG
3. 186th Fighter Interceptor Squadron - Montana ANG
4. 198th Fighter Interceptor Squadron - Puerto Rico ANG
BACKSTORY
During early 1970 a USAF review of America's air defence assets highlighted the increasing obsolescence of several aircraft including the F-101, F-102 and F-104 and whilst early F-4C Phantoms were trickling down to the ANG units McDonnell Douglas could see an opportunity to sell an optimised 'Air Defense' version of the F-4E to the USAF to swiftly and cost-effectively modernise a large proportion of Aerespace Defense Command. During this time McDonnell Douglas had studied various single-seat or stripped-down versions of the F-4 for the German Air Force but for the USAF they proposed a version of the slatted F-4E with all air-to-ground capability removed, slightly more powerful 'clean burn' J79 engines, simplified air-to-air only radar and the new solid-state AIM-7F Sparrow missile offering longer range with its two-stage rocket motor.
By this time the massive production run of the F-4 had meant that the fly-away unit cost for this simplified version of the F-4E made it one of the cheapest Phantoms ever and such was the confidence that the USAF had in McDonnell Douglas that in March 1971 they simply asked for a fixed-price quotation for 300 F-4E 'ADC' aircraft and ordered them in April 1971! First flown in June 1972 the F-4E 'ADC' were delivered in a smart and glossy 'air defense' grey scheme and entered service with the 198th Fighter Interceptor Squadron of the Puerto Rico ANG in February 1973 replacing the F-104C's and F-104D's of that unit. Sadly, eight of the 198th's Phantoms were destroyed in a terrorist attack at Muniz ANGB in January 1981 and the unit operated several 'standard' F-4E's until 'ADC' versions could be allocated to them.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-4E_ADC folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-4E_ADC folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 5th, 2024
By Spinners157 0
-
Download Statistics
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Files12,697
Comments27,080
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