Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Su-35S Flanker-E VKS
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35S Flanker-E VKS
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
871 downloads
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Su-35 prototype
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35 prototype 901 & 902
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working with alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
521 downloads
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MiG-19P/PT Cockpit Upgrade
By michaelk
MiG-19 P/P(late)/PT, Stary's cockpts small tweak.
1.ASP-5N/AR-18-8 Sight with working systems (looks like a real scope as far as possible).
2.Correct Cyrillic Markings/Words analogs (some have been replaced by similar ones).
Thanks this great cockpits autor (Stary).
164 downloads
0 comments
Updated
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[Fictional] McDonnell Voodoo FAW.4 - RAF
By Spinners
McDonnell Voodoo FAW.4 for STRIKE FIGHTERS 2
This is a simple mod of erikgen's superb McDonnell F-101B Voodoo to give a fictional Voodoo FAW.4 in the markings for the famous 'Treble One' Squadron of the Royal Air Force during the 1960's. This revised upload now adds a second skin (No.74 Squadron) and a nifty fixed in-flight refuelling probe.
BACKSTORY
Delays in the English Electric Lightning programme and the rather pedestrian performance of the Gloster Javelin encouraged the McDonnell Aircraft Company to offer various versions of their outstanding Voodoo aircraft to the RAF initially with the F.1 single-seater and FAW.2 two-seater for RAF Fighter Command and followed by the FR.3 single-seater reconnaisance aircraft for RAF Germany and the improved FAW.4 two-seater for Fighter Command. Entering service in 1961 the Voodoo FAW.4 served with three squadrons of RAF Fighter Command and supplemented the earlier FAW.2's in the air defence role. Normally armed with two De Havilland Skystorm radar-guided missiles and two Fairey Firestorm infra-red heat-seeking missiles the Voodoo FAW.4's were a quantum leap in performance over the Gloster Javelin and remained a popular type in RAF service right up until their retirement in 1981.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the VoodooFAW4 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the VoodooFAW4 folder into your Decals folder.
3. From the PILOTS folder drag and drop the VoodooIFR folder into your pilots folder (this is the IFR probe so is optional).
4. From the WEAPONS folder drag and drop the AIM-4K, Skystorm and VoodooFAW4_Tank folders to your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to the legend that is erikgen for producing the Voodoo in all its variants and to Column5 for the FM.
Special thanks also to yakarov79 for making the IFR probe for me.
Thanks also to the creators of the Genie and Falcon missiles that I've tweaked and rebadged (just for a giggle).
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - March 4th, 2023
136 downloads
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A-37 Cockpit Repaint
By NIELS
Here is a repaint of Crusaders A-37 pit included in the Daddyairplanes A-37 package.
Credits:
Centurion-1: original model, template and mapping work
Crusader:Cockpit and data.ini tweaks
Sophocles:Cockpit parts & Textures
Wrench:various FM and ini tweaks, original hangar screens
Eole: Vietnamese versions (North and South), loading screens, additional template work
VA56Champ: tga work that helped expedite the process from Thai skins
KillerBee331: all weapons except for the A-37 Tanks
Daddyairplanes:USAF, Peru, Thai and Dhimar skins, final wrap up, template tweaks and decal.ini setup
Engine sound: currently unknown, added by Eole. if this was you let me know so I can give you proper credit.
194 downloads
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Flakpanzer Gepard
By Gepard
Flakpanzer Gepard for Ukraine terrain
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This mod is made for SF2.
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I.
The Gepard Flakpanzer is a mobile gunsystem intended to escort and defend tank units. In this role it is outdated today. But it is still very usefull as point defence weaponsystem against cruise missiles and drones.
In 2022 Germany handed over already stored Gepard Flakpanzer to the Ukraine.
In this mode the Gepard Flakpanzer is available only for the Ukraine from 2022 and for Brazil from 2014.
This Gepard mod is made for older and slower computers. It use Gabilons old and small LOD file from 2005. I made a new skin to give it a good look.
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II.
INSTALLATION:
-Unzip into your SF2 mod folder
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III.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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IV.
All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
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Hope you enjoy it.
Michael (Gepard)
Made in Germany
February 2023
99 downloads
0 comments
Submitted
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[Fictional] Nord Aviation HC-127B Noratlas - USCG
By Spinners
Nord Aviation HC-127B Noratlas for STRIKE FIGHTERS 2
This is a simple mod of the Nord 2501 Noratlas transport aircraft (originally released by Coyote Aerospace in 2021) to create a fictional HC-127B in service with the US Coast Guard in the 1960-1990 timeline. I made this for my own use but a few people were interested in it so I'm releasing it 'as is' and with just a small serial number range.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the HC-127B folder into your AIRCRAFT folder.
2. From the DECALS folder drag and drop the HC-127B folder into your DECALS folder.
3. From the SOUNDS folder drag and drop the 'Hercules' file into your SOUNDS folder.
That's it!
Please note that the aircraft is listed as a HC-127B in 'Player Aircraft Type' and instead of creating the USCG as a new nation I have just allocated it to the USN.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Huge thanks to Coyote Aerospace for bringing us the Noratlas (the original read me is included to give credit to those who participated).
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - Feb 11th, 2023
39 downloads
0 comments
Submitted
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KH-15 Repaint
By LilLucy
<<This is a freeware mod, feel free to use it to ur hearts desire>>
Thank you to @Snailman for hisRed Side Standard Weapons Pack
So, i decided to repaint the KH-15
and changing up the variety by having a green tinted livery on it
nonetheless this is a skin file so there wouldn't be any ini or lod files for the missile itself
do be warned this is my first repaint so constructive criticism is highly appreciated
with all that said and done i do hope you enjoy the reskin!
^^
36 downloads
0 comments
Submitted
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Spitfire Mk6b / b Trop
By Cliff7600
--------------- Spitfire for CombatAce ---------------
SF2 version 2021
TurboSquid : original 3D model
Snapper21 : source file donated to CA
Wrench : project development origin and inis
Starfighter2 : original Spitfire Mk9 cockpit
Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis.
Cliff7600 : textures editing, decals and inis, cockpit editing.
Thirdwire : textures and inis.
These are the models made for CombatAce from the original TurboSquid 3D source file.
It is made to be downloaded for free at CombatAce site only, and not to be used in any other way.
The models have been designed for a SF2 / ThirdWire use and nothing else.
Not to be merged with other files sharing the same original 3D model.
- Spitfire Mk6b
- Spitfire Mk6b Trop
140 downloads
0 comments
Submitted
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Panzerpack for Ukraine Terrain
By Gepard
Panzerpack for Ukraine terrain
*****************************************************
This mod is made for SF2.
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I.
This package contains some tanks which are, or will be in the next time, in use in Ukraine War.
This are:
For the Ukraine:
Leopard1A4 delivered by Germany
Leopard1A5 delivered by Germany
Leopard2A4 delivered by Canada, Spain and Norway
T-64B original ukrainian tanks, former soviet
T-72M1 delivered by Czech Republik and Poland
For Russia:
T-72B former soviet
T-72BV former soviet
The T-64B, the T-72 and the Leopard1A4 are repaints of the stock files made by TK.
The Leopard1A5 is a repaint of the tank which made Gabilon.
The Leopard2A4 is a repaint of the tank made by Kesselbrut.
Alle LOD files are low poly, which reduce the workload of the computer. With my new made skins the tanks are looking good enough.
The tanks are set for a timeframe from 2022 or 2023 onward. They will not appear earlier in the game.
I have adjusted the values of the armour to make it more real. I also devided the hull of the tanks into two parts. The upper part has a better armour protection and the lower part a weaker armour, as it is in reality.
Example for calculation of armour thickness:
T-72M1 has a frontal hull armour of 3 layers of steel ( 50 mm inner plate, 60 mm outer plate, 30 mm add on plate) and one layer of Textolit (105 mm). Since Textolit has only effect against HEAT i use only the steel value to calculate.
The formula is x= nominal thickness / cos(angle of armour plate)
so we come to x= 140 / cos (68°) ==> x= 373,73 mm ~ 374 mm
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II.
INSTALLATION:
-Unzip into your SF2 mod folder
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III.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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IV.
All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
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Hope you enjoy it.
Michael (Gepard)
Made in Germany
February 2023
138 downloads
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F-104JS "Super Starfighter" (what If...) by Wrench
By Wrench
F-104JS "Super Starfighter" (what If...) by Wrench 1/10/2023
-- For SF2, Full 5 Merged REQUIRED --
*** Please note: your game's mod folder/install MUST have access to the stock 3rd Wire F-104G Starfighter to make use of the mod ***
This is a modification of the stock F-104G into a "What If..." F-104Js Super Starfighter of the Japan Air Self Defense Force. The mod is supplied with 2 skins:
Blue Camoflague (1982 - 1990)
Air Superiority Grey (1990 - 2004)
These skins represent aircraft from the 207th Hikotai, and carry it's tail badge. The SF2 date switch is active, and will change accordingly.
Skins remain in bmp format. All new "accurate" decals have been created for 24 aircraft (see Notes for more info on JASDF serial numbers). All markings are decals and decal randomization is TRUE. All weapons used are stock in-game items, excepting the "F104S pylon set". This has been edited to not conflict with the AMI or Turkish F-104S series. All items have been included (cockpit, avionics displays, etc) for ease of installation.
As always, =READ= the enclosed readme for full, detailed instructions. PLEASE read it!!!
Happy Landings!
Wrench
Kevin Stein
92 downloads
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F-117A Photoshop templates
By Dels
These are the Photoshop templates for my F-117A.
Dels
30 downloads
0 comments
Submitted
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Israeli Mig-21F-13 "007" stock
By toot
During Operation Diamond an iraqi pilot has decided to defect from iraq with his family, and so he had landed his Mig-21 F-13 in israel. This acquisition of the new and advanced soviet fighter has given israel alot of insight on its capabilities, and how to fight againts it. During it's service with the israeli airforce (and the US airforce), it has took on several paint schemes, this being the final and most used one.
To install simply follow this steps:
1) Drop "007 camo" into Objects->Aircraft->Mig--21F.
2) Drop "Mig-21F" into Objects->Decals.
Credits:
Spinners- Providing the stock tw mig-21F-13 template
47 downloads
0 comments
Submitted
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Mirage F1 CT Standard T2
By ludo.m54
Mirage F1CT standard T2
This mod is dedicated to BPAO, nothing would have been possible without him.
The Mirage F1CT is a ground attack version of the Mirage F1C200. Following their replacement in the air defence role by the Mirage 2000, the French Air Force had a number of surplus Mirage F1C-200s, and in 1988 it launched a conversion programme to turn these aircraft into interim ground attack aircraft to replace elderly Mirage IIIEs and Mirage Vs. The Mirage F1CT program brought the avionics of the F1C up to the standard of the F1CR, with the radar upgraded with the additional air-to-ground modes of the Cyrano IVM-R, an improved navigation/attack system fitted, with a laser rangefinder fitted under the nose. It was fitted with new Mk 10 ejection seats, while improved radar detection and warning devices, chaff/flare dispensers, and secure radios were also added. It gained the ability to carry a variety of air-to-ground weapons, including rockets, cluster bombs and laser-guided bombs, while retaining the F1Cs air-to-air armament (Wikipedia).
F1CT2 specifics:
R550, no R530, S530F, AUF2, no CLB4, no CLB8 Radio-altimeter Inertial Navigation System Seat Mk10 RWR Aigle AAR probe Laser ranging and sensing TMV632, can sense illuminated targets for LGB (but no self-illumination) Barax, Barracuda, Phimat, Corail gondolas (P0 station) CC420 pods capability RPL201 EFT No left gun Double wingtip position lights A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
This addon is and will in all cases remain freeware.
Released under CombatAce Fair-Use terms.
Enjoy
The Mirage F-1 Team
238 downloads
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PZH-2000
By strahi
I present to you Panzerhaubitze 2000 a model for 21st century warfare.
I can't remember where I found the Max file, I hope you won't mind me, if anyone still has something against it, let me know.
I was free to render the original file because the old one was not at the right scale.
The skin is not complete, if someone wants, they can modify them, with data, too as desired.
Also, I can send the Max file, whoever wants it, cheers.
87 downloads
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SF2 T-34C Turbo Mentor Pack by Various
By Wrench
SF2 T-34C Turbo Mentor Pack by Various 1/20/2023
-For SF2, Any and All-
As seen in the "Found on my HD" thread on CombatAce, I present the Beechcraft T-34C Turbo Mentor for your edification and enjoyment. Brought to you by a combination of luck and the work of our good friends in Latin America. With a little help by me (grin).
There are 3 skins/decal sets supplied in this package,
Argentine Navy:
Armada (a dark blue overall; 1978-1980)
Malvinas (2-tone camo, as seen during the Falklands War; < 1980)
US Navy:
VT-2 "Wildcats", TAW-5 NAS Whiting Field, Florida
Skins are in jpg format. Many markings are decals, many are painted on. All skins have accurate serial/modex decals. The USN skin has 18, the Argentine skins 29, and 16 respectively. The Argentine skins use the SF2 date switch to active themselves at the proper time.
Both canopies are manually operated; the Standard Animation Keystroke(s) are used; shift/0 (zero) for the pilot's window, and shift/9 for the backseat driver.
When in game you see:
T-34C TurboMentor (OJ)
The "OJ" is for the modeler, and will differentiate this T-34C from any others that may or may not be available.
Be advised, that while tagged as a "T-34C" this is actually a "T-34C-1" which has 4 underwing hardpoints for various ordnance. The C-1 was an export only version, but will work nicely for USN customers/users/flyer/game players over The Range terrain for weapons practice. Or flying for fun.
As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them!!
Happy Landings!
Wrench
Kevin Stein
147 downloads
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VFA-2 CAG Jet
By EricJ
This is one of VFA-2s color bird scheme for the CAG jet. Simply drop in your FA-18F_BlkII folder and go fly. This can be found under "VFA-2 CAG" in the skin selection drop down menu.
42 downloads
0 comments
Submitted
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SF2 T-34A Mentor (RCAF) Skin Pack by Wrench
By Wrench
SF2 T-34A Mentor (RCAF) Skin Pack by Wrench 1/20/2023
-For SF2, Any and All-
A new skin for RUssoUK's fun little T-34A Mentor recreate the 25 as used by the RCAF from 1954 - 1956. These had a very short service life in Canada, and were passed on to other NATO/MADSC allies.
The aircraft itself can be fond at the following URL:
https://combatace.com/files/file/17995-sf2-t-34a-mentor-usaf-upgrade-pack-by-russoukwrench /
ALL markings are decals and Decal Randomization is TRUE. There are 25 serial/Buzz numbers for the aircraft. These are 100% historically correct. The skin itself is in jpg format.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Happy Landings!
Wrench
Kevin Stein
37 downloads
0 comments
Updated
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SF2 T-34B Mentor (USN) Upgrade Pack by RussoUK/Wrench
By Wrench
SF2 T-34B Mentor (USN) Upgrade Pack by RussoUK/Wrench 1/12/2023
-For SF2, Any and All (Full 4/5 Merged plus Expansion 1 Recommended)
Modifications to RussoUK's fun little T-34B Mentor (USN) make some major and minor adjustments in skins, decals, data ini and other misc stuff. This is the full aircraft, with all the bits as issued by Russ in the original release. Just in case you don't have said original release, you won't have to go scrambling around trying to find the "weapons" (ok, drop tank) pilots and sounds. Also, because I was/am too lazy to pick out and remove stuff. Easier this way :)
All new historically correct decals have been created. It should be stated that the serial numbers (BuNums) and Modex numbers, while historically correct, are generic in nature representing no particular base unit or squadron. The SF2 Date SWtich (tm) is active, and will cause the skins to change on particular dates.
The skins are:
Navy1 -- VT-1 "Eaglets"(>1965) Aircraft is painted in standard "Trainer Yellow"
Navy2 -- VT-1 "Eaglets" (<1965). Aircraft is painted white/orange ID panels
the < and > indicate "before 1965" and "after 1965". As you can see, they represent Mentors from VT-1 "Eaglets" based at NAS Saufley Field, Florida.
Most markings are decals; exceptions would be wing insignia/nation names on fuselage and/or wings. Other markings are decals, and Decal Randomization is TRUE. There are 18 serial/BuNum numbers for each aircraft; both skins share the same 'pool' of decals. The aircraft keeps all it's original designations, so will appear the same in-game as the original download. When in game, on the Aircraft Selection Dropdown menu, you'll see:
Beech T-34B Mentor USN (R)
Hopefully, this will differentiate it from any other T-34B Mentors that may (or may not) be available. The "R" stands for RussoUK, the model maker.
As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Happy Landings!
Wrench
Kevin Stein
86 downloads
0 comments
Submitted
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T-34A Mentor for Uruguay
By Wilches
A bit of history. Extract from Facebook page - https://www.facebook.com/399877246768865/photos/a.783005898455996/866828416740410/?type=3
"In 1976, Fuerza Aérea Uruguaya (Fuerza Aerea Uruguaya - FAU) began to seek a replacement for its North American AT-6 trainers and to complement its fleet of Cessna T-41D primary trainers, which had been acquired in 1969.
Once the Beechcraft T-34 was considered as a suitable substitute for the "tejanos", to be incorporated into the FAU inventory, these mentors were registered FAU-660 to 684. La Escuela de Aviación Militar (Escuela Militar de Aviación - EMA) I received four planes, these were registered FAU-669, 670, 676 and 677, while FAU kept two planes: FAU-650, 651, 660, 662, 663, 664, 665, 666, 668, 671, 672 and 678, all operating with Grupo de Aviación N° 1. On July 14, 1980, four mentors were acquired by Chilean Naval Aviation, namely a T-34A, serialized FAU-651, and three T -34Bs, which received serial FAU-685 to 687.
In 1982, when the (Centro de Instrucción y Entrenamiento de Vuelo Avanzado - CIEVA) was created, Group No. 1 of Aviation was designated as an "attack" unit, being replaced from its T-34B by the IA-58 Pucará. In turn, the T-34s were transferred to CIEVA just created.
With the passage of time, the wear and tear, the accidents and the presumed cuts passed the invoice and the number of operating aircraft decreased considerably, until the point of having only 10 planes available for training at CIEVA and EMA for mid-1989.
Fortunately, the following year, through a subsidy from the Spanish Government, the FAU received one T-34A that had been withdrawn from the Air Force of that country between 1987 and 1988, and had been stored in very good conditions. These T-34A arrived by boat in Uruguay on March 8, 1991, joining FAU on April 24, with registration numbers FAU-630 to 646.
In May 1992, two T-34As were transferred to Naval Aviation, these being FAU-630 and 639.
After 20 years of service, it was considered necessary to modernize the EMA training fleet, so in 1999 FAU awarded a contract for 13 Aermacchi SF.260s to a company in the United States."
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* In this pack, everything BUT plane´s numbers and skins are not 100% correct as the planes were used mainly as trainers. This should be pretty boring! *
Anyone is allowed to use the blank skins for other skins without ask me any permission, but don´t forget to share it!
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Credits:
RussoUK - 3D work
Wrench - inspiration, support and inside ReadMe text.
Ideal for Gepard´s awesome terrain "Rio de La Plata".
Skins and decals - Me, myself and I
Have fun!!
48 downloads
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T-34A Mentor for Argentina
By Wilches
First, my congratulations to russouk2004 for the bird!
A special thanks to Wrench for the support.
The Beechcraft Mentor in the Argentine Air Force
By the mid-50s, the Air Force required a basic trainer capable of replacing the nationally manufactured I.Ae.22 DL and the Fiat G-46, then in service. The choice fell on the modern Beechcraft B-45 Mentor that just three years ago had entered service with the USAF.
The contract signed with the North American company in 1956 contemplated the acquisition of 15 units manufactured at the Beechcraft plant located in Kansas and another 75 that would come in kit form to be assembled at the Military Aviation Factory.
The 15 examples manufactured in the United States arrived in the country in flight on June 20, 1957, while the assembly of the other 75 began in 1959 and ended in 1962. The first example manufactured in Córdoba took flight on 11/1 /1959.
Initially, the Mentors entered service with Training Group I of the I Morón Air Brigade, where they served between 1962 and 1970, later they would move to the VII Morón Air Brigade and finally they would form part of the Military Aviation School. Some copies were in service in the Reconquista Military Air Detachment, between 1962 and 1963, these copies would later go to the Directorate of Development, being re-registered as LQ-..., these devices would go to the EAM in 1969.
In 1979, 50 new 260 hp Continental IO-470-N12B engines were purchased to re-engine the 41 Mentor in operation at that time, the works were carried out in the Material Area of Río IV.
Mentor in action:
Despite being a pure trainer, the T-34 served during the 70s as reconnaissance and aerial observation aircraft in search and attack of insurgent positions during Operation Independence, carried out on the soil of the province of Tucumán and in Operation Torrión.
The last days of the Mentor:.
Between 1996 and 1999, the former LMAASA proceeded to carry out structural reinforcement, avionics renewal and fine-tuning work on 30 still-operable Mentors, this served for a handful of copies to continue flying until the year 2011, at which time they are permanently discharged after almost 50 years of service.
On September 18, 2001, a fatal accident occurred during the baptism flight of the first-year cadets of the Military Aviation School, when one of the aircraft crashed after brushing the control tower with its wing, killing its two occupants. . From that moment on, the fame of the Mentor was undermined, but its operation continued, until on October 8, 2010, the E-046 crashed after taking off, due to a planted engine. Finally, in August 2012, the Air Force decides to decommission the venerable T-34 Mentor.
In 2002 and 2003, two second-hand units were acquired from the Uruguayan Air Force, which in turn had received them from the Spanish Air Force."
extract from here https://amilarg.com.ar/beech-t-34.html (What a site!)
I strongly recommend you to fly it over the fantastic Gepard´s new Rio de La Plata terrain. Thanks boss!
Have fun!!!
75 downloads
0 comments
Submitted
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Boeing MH-47G SOA Chinook
By JimBeamer5
Notes:
This is not actually a MH-47G SOA Chinook, but a standard base model Chinook. It's the only one we have in SF2 so it will have to do.
The MH-47G Special Operations Aviation (SOA) version is currently being delivered to the US Army. It is similar to the MH-47E, but features a more sophisticated avionics including a digital Common Avionics Architecture System (CAAS). The CAAS is common glass cockpit used by different helicopters such as MH-60K/Ls, CH-53E/Ks, and ARH-70As.
Like the Hawks, she is relatively easy to fly on "normal" mode, which SF helicopters are tuned for. You can hover, fly backwards and sideways, ascend verticaly etc. It takes some practice and skill but is definately doable. Pinnacle landings are hard but can be done. You get what you put in, so if you practice you will be rewarded.
She is armed with a pair of player operated 7.62mm miniguns.
US Army Rangers can be deployed from the rear of the bird. A nice feature is that they will "run" down the ramp and deploy onto the ground (using a "crater" effect). Be careful when selecting the Rangers to deploy as many of the MH-47's parts are "fake" weapons and therefore can be "fired".
The bird has a full set of lights, including landing lights and a searchlight which are activated/deactivated by the "L" landing key.
Included are two real Chinook wav files, you can pick which one you like. Listen to them IN GAME, as the game plays them correctly whereas the likes of Windows Media Player does not.
Another nice effect is that if your bird is destroyed a nice Chinook wreck will be your funeral pyre!
INSTALLATION:
Place the MH-47G folder into your Aircraft folder.
Place the CH-47EA-Dam.bmp and MH-47G-Destroyed.LOD into your Aircraft folder.
Place the 160MiniGun, 47R, 47Tank2, 47Winch, 160HeloGunnerR and US Ranger folders into your Weapons folder.
Place the 160HeloPilot1 & 2, 47A, 47Boom, 47Cargo, 47CM, 47FLIR, 47J, 47M, 47M2, 47RN, 47S, and 47W2 folders into your Pilots folder.
Place the Chinook and Chinook4 wav files into your Sounds folder.
Place the two TADS files and the Loading wav file in your Flight folder.
And finally, place the contents of the Object folder (RangerCrater001, USForces and Wreckobject.ini) into your main Objects folder. These are the "craters" that will show the Rangers on the ground once deployed. NOTE: The new "crater" is WreckType008, if you already have a WreckType with this number, just paste mine in and rename them as required.
You will need to copy over the CH-147-R0g.LOD from the A-Team Chinook mod. If you do not already have it, get it from the A-Team Skunkworks site.
CREDITS (a LONG list of contributors):
A-Team for Chinook Mod. Note my skin is best possible with current model limitations. It is a generic SOA Chinook from the 160th Special Operations Aviation Regiment.
Dave "Zur" Zurawski for the glass CAAS cockpit. Thanks Dave for the permission.
My good friend Florian "AmokFloo" Schneider for the new US Army Ranger model and freight palette. Thanks buddy!
Thanks also to the following:
The BANIDOS TEAM for the most excellent damaged Chinook.
Kevin "Wrench" Stein for Hangar/Loading Screens I used as a base.
Daniel "Kesselbrut" Himmel for Helo Pilots and Helo Gunner on which I based the 160 pilots and gunner.
Dels for the C-130J tanks.
FastCargo for the Paveknife pod and TSS FLIR pod.
Wingwiner for the THC Cluster Rocket.
Ravenclaw_007 for the flare/chaff launchers.
Dmtdragon for the flare/chaff positions etc.
Tracker for the GRUA_Alouette.
331KillerBee for the M134 Minigun, Ac-123K CBU, A4Q antenna, Flashbox, Mk7 Depth charge, LAU-32, and XM-8.
Anyone else I have missed, apologies.
Thanks to all.
1,076 downloads
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Sikorsky MH-60T Jayhawk
By JimBeamer5
Notes:
This is the final version of the Jayhawk, the definitive MH-60T. My previous versions of the HH-60T (note different name) can be re-named HH-60J if you wish to simulate earlier versions.
Not really an MH-60T Jayhawk, but of course a SH-60B Seahawk. It's the closest we have in SF so it will have to do.
MH-60T is the upgrade armed model of the HH-60J, it has a CAAS glass cockpit (the CAAS also used by various Navy and Army helicopters). With Zur's permission I have used a modded Osprey cockpit to simulate the CAAS (it's a close match).
The MH-60T is armed with the "Airborne Use of Force" pack. This consists of a M-240D MMG, and a semiauto .50CAL rifle - for fun I've made that into a .50CAL HMG so you can blow things up. SF is a combat sim after all.
New with this model is a proper winch of the type used by the Coast Guard, much thanks to Florian "AmokFloo" Schneider for the winch. Unfortunately as a "fake" pilot the winch is only for looks.
She is relatively easy to fly on "normal" mode, which SF helicopters are tuned for. You can hover, fly backwards and sideways, ascend verticaly etc. It takes some practice and skill but is definately doable.
Landing on Cutters should present no problems.
Installation:
Place the MH-60T folder into your Aircraft folder.
Place the Tank_Jayhawk & CGHeloGunnerR folders into your Weapons folder.
Place the CGHeloPilot1 & 2, CoastGuardWinch, JayA, JayA2, JayR, JayR2, JayS, JaySeat and JayW folders into your Pilots folder.
Place the Jayhawk wav file in your Sounds folder.
Place the two TADS files and the Loading wav file in your Flight folder.
Place the contents of the Decal folder into your Decal folder.
You will need to copy over the SH-60B LOD's from the SH-60B Seahawk mod. If you do not already have it, get it from the A-Team Skunkworks site.
Changelog for Version 3:
New Common Avionics Architecture System (CAAS) cockpit by David "Zur" Zurawski.
New Coast Guard Winch 3D model by Florian "Amokfloo" Schneider.
New, larger, Jayhawk Drop Tanks. Not exact but better.
More lights including MFD's for the external model.
FM uprated for the more powerful engines.
Set of decals for 20 birds from 5 different CGAS's.
.50CAL HMG added for fun.
New nose radar.
Various new antenna's.
Rear cabin seats added.
Credits:
David "Zur" Zurawski for the CAAS cockpit.
Florian "Amokfloo" Schneider for the Coast Guard Winch.
A-Team for SH-60B Seahawk Mod. Note my skin is best possible with current model limitations.
Wrench for Hangar/Loading Screens I used as a base.
Kesselbrut for Helo Pilots and Helo Gunner on which I based the Coast Guard pilots and gunner.
Mppd for the two ECM pods.
331KillerBee for the LAU-3 and TER2 which became the Jayhawk's nose radar and drop tank rails.
Anyone else I have missed, apologies.
Thanks to all.
1,710 downloads
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Boeing Chinook RAF HC.5
By JimBeamer5
Notes:
This is not actually a HC.5 Chinook, but a standard base model Chinook. It's the only one we have in SF2 so it will have to do.
A programme to upgrade 46 Chinook HC2, HC2A and HC3 helicopters was initiated in December 2008. Called Project Julius, it includes new digital flight deck avionics based on the Thales TopDeck avionics suite, comprising new multifunction displays, a digital moving map display and an electronic flight bag, installation of a nose-mounted FLIR detector, and upgrading the engines to the more powerful T55-714 standard. Upgraded HC2, HC2A and HC3 aircraft will be redesignated HC4, HC4A and HC5 respectively, and deliveries are expected to commence in 2011. The first conversion, a Chinook HC4, first flew on 9 December 2010.
Like the Hawks, she is relatively easy to fly on "normal" mode, which SF helicopters are tuned for. You can hover, fly backwards and sideways, ascend verticaly etc. It takes some practice and skill but is definately doable. Pinnacle landings are hard but can be done. You get what you put in, so if you practice you will be rewarded.
She is armed with a pair of player operated 7.62mm L7A2 MMG's.
SAS Troopers can be deployed from the rear of the bird. A nice feature is that they will "run" down the ramp and deploy onto the ground (using a "crater" effect). Be careful when selecting the SAS to deploy as many of the HC.5's parts are "fake" weapons and therefore can be "fired". SAS Troopers are used as IIRC they are the only British Forces that use the M4 Carbine.
The bird has a full set of lights, including landing lights and a searchlight which are activated/deactivated by the "G" landing gear key.
Included are two real Chinook wav files, you can pick which one you like. Listen to them IN GAME, as the game plays them correctly whereas the likes of Windows Media Player does not.
Another nice effect is that if your bird is destroyed a nice Chinook wreck will be your funeral pyre!
INSTALLATION:
Place the ChinookHC5 folder into your Aircraft folder.
Place the CH-47EA-Dam.bmp and MH-47G-Destroyed.LOD into your Aircraft folder.
Place the HC5Tank, HC5Winch, L7A2, RAFHeloGunner and SAS folders into your Weapons folder.
Place the 47Cargo, 47S, 47W2, HC5A, HC5A2, HC5CM, HC5F, HC5FLIR, HC5J, HC5M, HC5M2, HC5P, HC5RN, RAFHelopilot1 and RAFHelopilot2 folders into your Pilots folder.
Place the Chinook and Chinook4 wav files into your Sounds folder.
Place the two TADS files and the Loading wav file in your Flight folder.
And finally, place the contents of the Object folder (SASCrater001, UKForces and Wreckobject.ini) into your main Objects folder. These are the "craters" that will show the Troopers on the ground once deployed. NOTE: The new "crater" is WreckType009, if you already have a WreckType with this number, just paste mine in and rename them as required.
You will need to copy over the CH-147-R0g.LOD from the A-Team Chinook mod. If you do not already have it, get it from the A-Team Skunkworks site.
CREDITS (a LONG list of contributors):
A-Team for Chinook Mod. Note my skin is best possible with current model limitations. It is a generic RAF HC.5 Chinook.
Dave "Zur" Zurawski for the glass "Top Deck" cockpit. Thanks Dave for the permission.
My good friend Florian "AmokFloo" Schneider for the new SAS Trooper model and freight palette. Thanks buddy!
Thanks also to the following:
The BANIDOS TEAM for the most excellent damaged Chinook.
Kevin "Wrench" Stein for Hangar/Loading Screens I used as a base.
Daniel "Kesselbrut" Himmel for Helo Pilots and Helo Gunner on which I based the RAF pilots and gunner.
Dels for the C-130J tanks.
Ravenclaw_007 for the flare/chaff launchers.
Dmtdragon for the flare/chaff positions etc.
Tracker for the GRUA_Alouette.
331KillerBee for the L7A2 MMG, Ac-123K CBU, A4Q antenna, Flashbox, Mk7 Depth charge, LAU-32, and XM-8.
Anyone else I have missed, apologies.
Thanks to all.
663 downloads
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HH-60 Pave Hawk
By JimBeamer5
Notes:
This is actually a HH-60G Pave Hawk. It's the actual bird (for a change!).
She has a pair of miniguns for your destructive pleasure.
As with all the Hawks, she is relatively easy to fly on "normal" mode, which SF helicopters are tuned for. You can hover, fly backwards and sideways, ascend verticaly etc. It takes some practice and skill but is definately doable. .
Installation:
Place the HH-60G folder into your Aircraft folder.
Place the 160HeloGunnerR and 160MiniGun into your Weapons folder.
Place the 160HeloPilot1 & 2 folders into your Pilots folder.
Place the MH60LDAP wav file into your Sounds folder.
Place the two TADS files and the Loading wav file in your Flight folder.
You will need to copy over the MH-60G LOD's from the MH-60G Pave Hawk mod. If you do not already have it, get it from the A-Team Skunkworks site.
Credits:
A-Team for MH-60G Pave Hawk Mod. Note my skin is best possible with current model limitations. It is a generic Pave Hawk from the 129th Rescue Squadron.
Kesselbrut for MH-60G Cockpit.
Wrench for Hangar/Loading Screens I used as a base.
Kesselbrut (? - they're the same model as in the pit, so I assume they're his)) for Helo Pilots and Helo Gunner on which I based the 160th pilots and gunner.
331KillerBee for the M134 Minigun.
Anyone else I have missed, apologies.
Thanks to all.
851 downloads
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