Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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MiG-23UB 28 Fighter regiment Polish AF
By Soulfreak
MiG-23UB 28 Fighter Regiment Polish Air Force
It is for Lindr2´s MiG-23UB.
Skin is optimized for SF2 (uses SF2 decals) not WoX or SFP1!!!!
special Thanks:
- Lindr2 for the outstanding MiG-23UB Model
- Blackrat for his temps that i have completely reworked
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this skin is released under the freeware licensing agreement
http://forum.combatace.com/index.php?showtopic=26131
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I hope you´ll like this skin.
Peace.
Carlo "Soulfreak" Vecchi
168 downloads
0 comments
Submitted
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Weapons Pack for MiG-23/27
By lindr2
Weapons Pack for MiG-23/27 (Upgated 13.08.2009) {Update: BVP-50-60 texture bug fixed.}
Readme update 14.08.2009: PTB-800 can be download HERE http://forum.combatace.com/index.php?autoc...p;showfile=6976
This pack contents New weapons, ini entries, data.ini, loadout tweaks for MiG-23-27 planes series.
Pack will be used for some my new mods.
New data ini, loadout.ini's required, because specific stations codes used for some weapons.
Notes:
- Kh-66 can used on MiG-23S only, Mig-23MS can't use Kh-66 and Kh-23
- in RL Mig-23 palnes can use only 2 R-23(24)R or R-23(24)T on glove stations, R & T can't be used on same time because, need CU change on Radar (used CU N1 for R, or CU N2 for T).
- CM dispensers used since 1982-83, can be mounted on all 23's
- MLD has no ECM on RL, ECM pod was build, not for tests only.
- Early 23's used Dlta control pod (need for use Kh-23) on wing, but since MF,ML used Delta-2NG pod on fusellage station.
To install
- open weapondata.ini
- remove weapons: R-3R,R-13M,R-60M,R-23R,R-23T,R-24R,R-24T,Kh-23**,Kh-25**,Kh-27PS, if exist.
- copy weapons for weapons folder.
- click 'Merge' use MiG-23_27_weapons.ini
Weapons list:
R-3R Atoll-B {Updated INI}
R-13M Atoll-C {Model by Krizis}
R-13M1 Atoll-E {Model by Krizis}
R-60 Aphid {Model by Krizis}
R-60K Aphid {Model by Krizis}
R-60M Aphid {Model by Krizis}
R-60MK Aphid {Model by Krizis}
R-73 Archer {Model by Krizis}
R-73E Archer {Model by Krizis}
R-73M Archer {Model by Krizis}
R-73M2 Archer {Model by Krizis}
R-73ME Archer {Model by Krizis}
R-23R Apex-A {Model by Krizis}
R-23T Apex-B {Model by Krizis}
R-24R Apex-C {Updated LOD,Model by Krizis}
R-24T Apex-D {Updated LOD,Model by Krizis}
R-24MR Apex-E {Updated LOD,Model by Krizis}
Kh-66 Grom Guided Missile {New LOD}
Kh-23 Grom Guided Missile {New LOD}
Kh-23L Grom Laser Guided Missile {New LOD}
Kh-23M Grom Guided Missile {New LOD}
Kh-23D-25 Grom Anti-Radiation Missile
Kh-25R Guided Missile {New LOD}
Kh-25L Laser Guided Missile {New LOD}
Kh-25MR Guided Missile {New LOD}
Kh-25ML Laser Guided Missile {New LOD}
Kh-25MT TV Guided Missile {New LOD}
Kh-25MTP IR Guided Missile {New LOD}
Kh-25MA AR Guided Missile {New LOD}
Kh-25MS GPS Guided Missile
Kh-25P Anti-Radiation Missile {New LOD}
Kh-25MP Anti-Radiation Missile {New LOD}
Kh-25MPU Anti-Radiation Missile {New LOD}
Kh-27PS Anti-Radiation Missile {New LOD}
BVP-50-60 CM Dispenser
Metel SAM Finder Pod
L066 V'yuga SAM Finder Pod
L066-2 V'yuga SAM Finder Pod
Delta Control Pod
Delta-NG2 CGR Control Pod
1,766 downloads
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Mig-23M Fighter Cockpit (First Mass Production Version) with working Mig-23M HUD V1.5
By ordway
This is the SFP1 series cockpit (version 1.3) for the first mass produced Mig-23 version, the Mig-23M of the Mirage factory. Download the Mig-23 package here:
http://forum.combatace.com/index.php?autoc...p;showfile=5211
Mig-23M cockpit additions made by Richard "Pitts2A" Ordway, Starfighter2, lindr2. Thanks to Armour Dave and Sal for the cockpit
For SFP1 series. For Mirage Factory Mig-23ML. You need the latest patch updates from Thirdwire. Tested on Windows XP and not Vista. However it might work on Vista too.
This is the Mig-23M cockpit in a very dark Russian green color (from photos)and modded to the Mig-23M standard from Armourdave and Sal's Mig-23 powder blue-colored cockpit.
I repainted it and added some details, placards, new switches and instruments from color photos.
Starfighter, with massive help from Lindr2, made the brilliant,indespensible Mig-23 M-specific HUD while I had hit a brick wall trying to make an accurate Mig-23 HUD work. They also made the new avionics.ini.
http://www.acig.org/artman/publish/article_184.shtml
The Mig-23M first flew on June 1972 around the time of the Viet Nam War.
It was produced from 1972-1978 and reportedly had a total of more than 1,300 planes built.
Its avionics suite was improved over the preproduction Mig-23S (Flogger A) and was probably the first VVS fighter to have limited look-down/shoot-down capabilities and be effective in the BVR (beyond visual range)environment.
It's radar, when working, was reportedly generally equal to the F-4J's.
In actual air-air combat against a well trained enemy, the Mig-23 proved it was historically capable of killing other maneuvering and aware fighters.
However, it had such maneuvering restictions that dogfighting was almost suicide.
IN SFP1, I find, that if you stay fast at treetop level, you can pop up and dispatch even an occasional F-16 and be away before you get killed.
Thanks to Armour Dave and Sal for the cockpit.
Thanks to Starfighter2, lindr2 for the Mig-23ML HUD which has stymied modelers until now that I know of.
Thanks to the Mirage factory for the Mig-23ML downloadable as a pack from combatace in the pack called Mirage Factory MiG-23 "Flogger" Series.
http://forum.combatace.com/index.php?autoc...p;showfile=5211
If I forgot anyone, I appologize and please tell me.
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The Mig-23 had incredible strengths and incredible weaknesses.
WEAKNESSES: For weaknesses, most Mig-23s never could turn or roll very well compared to its enemies and had very heavy controls. Its roll was hurt by its control system (spoilers and a diferential tail and the disconnection of spoilers at any but 16 degrees).
In close in combat it was a deathtrap because unless the pilot stayed within certain tight maneuvering limits, it would often lose control and simply crash. Its cockpit visiblility was one of the worst of any fighter. Visibility is life in a dogfight.
It had slushy controls in many areas of its flight regime and its nose would often hunt back and forth. Its unpredictable accelerated stall was often taking ones life into ones hands if attempted. It also had the typical Soviet disadvantage of a very short range. There are reports of its radar not working much of the time and it often not being mission ready.
It is hard to use an aircraft if it is not working.
Red Eagles, Steve Davies "Flying the Mig-23"
http://books.google.com/books?id=6yJ8gfVAm...lt&resnum=4
It is true that later versions had much improved handling/systems. However, I understand that maneuvering limits still existed.
http://dewarbirdracing.com/Airplanes/MiG23...87/Default.aspx
http://www.flightglobal.com/pdfarchive/vie...20-%200508.html
STRENGTHS: For advantages, it had one of the best accelerations of any frontline fighter with its swing-wing swept back (even by today's standards).
It was incredibly fast at tree top level and could sustain that high speed at low level whereas most other fighters had such a rough low-level ride as to be unsustainable.
Another advantage was its incredible climb rate (for its time) of around 45,000 feet/min ("Fighters", Mike Spick). In other words, it was well suited as an interceptor.
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Directions:
1) Back up your Mig-23M folder .
2) Now secondly download this other additional Mig-23 package from the Mirage Factory and install it (the Mig-23M will not work without it):
http://forum.combatace.com/index.php?autoc...p;showfile=5211
2) Just put this whole filefolder Mig-23M contents into the Mig-23M aircraft folder .
3) When asked to overwrite say yes.
Enjoy!
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Version 1.1- I added some warning lights on the main dash and subtracted the threat panel. I subtracted the warning light panel on the side panel and put in a warning panel as per photos. Finally, I added a round threat panel on the far right. The change is quite remarkable for accuracy.
Version 1.2- I made the directions more clear thanks to user feedback. I added one more panel according to photos.
Version 1.3- I added an .ini so that it would be easier to install with the .70 avionics already included. I upgraded the radar to the later Sapfir-23D-III radar (the Mig-23 apparently had three versions of differing strength).
Version 1.4 -I added knobs under the warning light panels after refining techniques from the Mig-27 series cockpits.
Version 1.5- I redid the avionics.ini because some people were having problems with the HUD appearing.
745 downloads
0 comments
Updated
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MiG-23UB
By lindr2
MiG-23UB/UM Readme
MiG-23UB (Early & late), MiG-23UM
Model based on Mig-23M model by Rafael{updates BPAo}, skins by Soviet2 by Marcello, used MiG-21MF cockpit.
Screens by Epizikl.
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?autoc...p;showfile=9693 (Updated 13.08.2009, fixed BVP-50-60 Texture)
To Install:
- unpack Archive in temporary folder
- copy skin folders: Soviet 1 & Soviet2 to MiG-23UB folder, Soviet2 to MiG-23UB_Early, Soviet1 to MiG-23UM
- copy Cabina folder to ALL plane folders;
- copy MiG-23UB, MiG-23UB_Early, MiG-23UM folders to Aicraft folder.
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack before}
Plane specification:
- Max G: 7.0
- MiG-23UB can use 4 R-3R/R-13M,2 Kh-23. R-60 not allowed.
MiG-23UB versions:
MiG-23UB Early with Wing Version 1 (same as MiG-23S),PR-22SM radar, in production 1969-1971 nor exported
MiG-23UB with Wing Version 3 (same as MiG-23M),no Radar (but used placeholder), in production 1971-1978, for Export 1974-1985
totally 768 planes have been made for VVS
MiG-23UM - UB to ML level updating programm, 251 planes were updated in 1978-1984.
MiG-23UB export:
Algeria - 9 planes in 1974
Angola - 1985
Bulgaria - 15 planes in 1975, updated for UM.
Cuba - 2 Planes in 1978
CzechoSlovakia - 4 planes in 1978-79
Egypt - 6 planes in 1974
Ethiopia - 6 planes in 1981
Hungary - 12 planes in 1980
India - 15 planes 1982-83, 10 planes 2003 (from Ukraine).
Lybia - 8 planes in 1974
N. Korea - 1984
Poland - 6 planes in 1979
Romania - 10 planes in 1980, 2 planes in 1996
Also exported: Afganistan, Iraq, Syria, Vietnam, Yemen
836 downloads
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MiG-23S
By lindr2
MiG-23S Readme:
MiG-23S (Early & late)
Model based on Mig-23M model by Rafael{updates BPAo}, skins by Soviet2 by Marcello, used MiG-21MF cockpit.
Changes between MiG-23S & MiG-23M:
- Max G: 5.6-6.0
- Radar RP-22SM
- MiG-23S can use 4 R-3R/R-13M,2 Kh-66,Kh-23. R-60 not allowed.
- Smaller wings area, worse manoeuvrability.
- Engine: R-27F-300 (planes for Lipetsk TsBP) or R-27F2-300 (Planes for Belarus VO,{only one IAP near Ros' railway station});
- Another Nose design
- Tail moved at 860mm to nose
- another Airbrakes design
- no after cockpit Fuel cell
- another IFF antenna position.
- Early planes had no Delta Pod
- Mig-23S was in production in 1969-1971, in 1971 replaced by MiG-23 obr.71 {MiG-23L} (in 1972 replaced by MiG-23M)
MiG-23S productions so small, 50-60 planes in 1969-71, MiG-23S used as 1st line plane up to 1976-78,then replaced by MiG-23ML,& moved to Chenigov VVAUL where for training only.
Mig-23S required MiG-23/27 weapons pack. Please intall it first. http://forum.combatace.com/index.php?autoc...p;showfile=9693
MiG-23S picture gallery (150 photos)http://walkarounds.airforce.ru/avia/rus/mig/mig-23s/index.htm
457 downloads
0 comments
Submitted
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HDR Mod 1.00
By FalconC45
This mod is intended for high end computers and high end video cards starting with 8800GTX and forward on. If you install this with a low end computer, don't go crying about it because I warned you.
Enjoy this HDR mod
Falcon
685 downloads
0 comments
Submitted
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FMA IA-58a Pucara for SF2
By NeverEnough
FMA IA-58a Pucara for SF2
Ver 0.9 beta / 26-12-2004
by Fox Monter – Rosario, ARGENTINA
Credits:
Model work and Skins by Foxmonter
FAU Skin by Matthew Ouellette
HeloPilot Skins by Diego
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007
SF2 updates by NeverEnough
Installation:
Simply extract the contents of the Pucara folder into your Mods\StrikeFighters2 folder.
Shift 1 will open and close the canopy. Chaff and flares have been added so you can spend more time flying, and less time dying!
I can not take any responsibility whatsoever regarding using of this add-on.
This is freeware addon package
It is not supported by me or anyone, but your feedback with suggestions and improvements is appreciated: foxmonter@hotmail.com.
Have fun :)!
819 downloads
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Raytheon T-6A Texan II - Greece Air Foce
By Guest
This skin is for Raytheon T-6A Texan II ver. 1.0 made by Dels.
131 downloads
0 comments
Submitted
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Operation Desert Fury F-22A
By Blackfish
SF2 campaign "Operation Desert Fury" for F-22A.
Installation notes:
Simply extract the contents of the "Operation Desert Fury F-22A" folder into your Mods\StrikeFighters2 folder.
This aircraft is required:
F-22A Raptor Version 2.01 For SF2 Series
414 downloads
0 comments
Updated
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artillery and groundobjects from 1938-40
By Monty CZ
Ground objects pack for WOx series
includes working artillery, tank, flak, support vehicle, AAA
you need WWII nation list ini (Nazi Germany)
and add guns and weapons (included) for these objects
enjoy Monty
501 downloads
0 comments
Submitted
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RA-5C Vigalante SF2 V1.1
By ST0RM
Ver. 1.1
Adjusted the nose gear strut to get rid of the bouncing nose gear and stance. And fixed the Engine2 ID to make the gauges display the correct data.
1,256 downloads
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Hangar_Loading_Pack_part_8_Su
By Epizikl
Boot screens for aircraft brands Su:
- Su-24M
- Su-27
- Su-27UB
- Su-30
- Su-33
- Su-33KUB
- Su-34
Total 19 boot screens
For the series of SF1 / SF2
Installation:
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Choose one of the screens and put it in the appropriate directory, after removing the names of the extra characters (+ =)
144 downloads
0 comments
Submitted
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F-4C_1966 Da Nang & Phan Rang AB
By mppd
F-4C 1966 – Da Nang & Phan Rang AB - By Crab_02 and Mike Druzolowski
**Notice - this package is for the die-hard rivet-counting historian. No colorful squadron markings or tailcodes onthese planes as they flew during 1966**
Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots, and to X Ray who did the superb pilot repaints (and whose name was forgotten in the original readme of the 1965 version).
Description: The airplane depicted is the Air Force F-4C as it appeared in 1966, after the first USAF three-tone camouflage scheme was field-applied - Navy LAU-17 pylons with adapters for A/G ordnance were still in evidence (as per the 1965 package), no radar homing and warning antennas nor all of the small antennas added later on. Four styles of 370 gal drop tanks are available - both old McAir and later Sgt Fletcher style, in either all-white or camouflage. The planes have the initial camo paint scheme applied to the early F-4Cs (still with the Navy-style LAU-17 pylons) and typicaly had the rear fuselage camouflaged all the way to the drag chute door. Aircraft often carried a minimum of stenciled markings.
New features include:
*New vertical stab and rudder shapes
*New nose radome and IR sensor housing shapes
*New detailed pylons and Sidewinder rails
*New 3D model cockpit (mostly invisible though...)
*New nose wheel doors
*Animated air refueling door (Shift + 8)
*Opening canopies of course (Shift + 3)
*New horizontal stab bases
*New early McAir and later Fletcher wing tanks (with pylons that correctly jettison along with the tank) plus new centerline 600 gal tank with retained pylon
*Numerous small detail changes
(Note that all textures for the stock Thirdwire F-4s can be made to fit with minor alterations - watch leading edge flap, vertical stab/rudder and intake splitter plate locations mostly.)
Issues: I used many parts that I already had built, so separate bmps are included for the pylons, nose and rails - these should have been combined into one I guess.
Historical bit: TAC's 366th TFW at Holloman AFB, NM transferred one Phantom II squadron to PACAF in 1965, the 390th TFS (officially transferred to PACAF's 6252nd TFW at Da Nang as of 29 October 1966), and arriving ca. 17 November (moving with grey/white F-4C aircraft, which were soon field-painted in the new three-tone T.O.1-1-4 camouflage scheme). Photos of these recently camo'ed aircraft show undersurfaces untouched and still retaining the large star and bar and USAF. The unit was joined at Da Nang by the 480th TFS as of 01 February 1966, which arrived already painted in the new camouflage scheme. As of 08 April 1966 the 390th TFS was assigned, and the 480th TFS was attached to the 35th TFW at Da Nang. Due to overcrowding at Da Nang, the other Holloman F-4C squadron - the 389th TFS, (which had been deployed TDY to Elmenfdorf AFB, Alaska in late 1965) moved with already-camouflaged F-4Cs to Phan Rang AB along with the transfer of the 366th TFW to PACAF as of 14 March 1966 (although with none of the same airplanes it flew in Alaska). As of 10 october 1966, all three squadrons were again re-united at Da Nang under the 366th TFW.
Color photos are somewhat rare for these airplanes during 1966, but it seems that the last two serial number digits may have been painted in red on the front nose gear door for all three squadrons. (It is possible that the squadron color was eventually used during 1966, but I have no evidence of this yet). There is some variation from plane to plane as to vertical spacing on the tail of the "AF" and the serial number, so I have tried to reproduce this. Several 480th TFS F-4Cs had the serial presentation as "USAF" instead of the more common "AF" as well. Stencilled markings varied from a lot to a little.
Notes about the flight model: Basically the default post Oct 08 patched data.ini, but I have modified the landing gear rolling coefficient to have a bit more drag (the plane will not move by itself and take off like a rocket when the brakes are released!), I have reduced the wheel braking effect so that a few taps will not make the thing stop on a dime (however they will not hold the plane in place when the power is brought up to over 78% - adjust as desired), I have increased the nose gear spring factor to give it a bit more of that “springy” feeling when the brakes are applied, and I have increased the speed brakes effect to a more realistic effect (to me). The original values have a triple slash in front of them, so modify as desired if you don't like my changes.
Cockpit notes: Uses the stock post Oct 08 patch WOV cockpit, but I have added a sight reticle which is a brighter orange - matches photos I have seen a bit better I think.
358 downloads
0 comments
Submitted
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F-4C_1965_Version2
By mppd
F-4C 1965 Version 2- By Crab_02 and Mike Druzolowski
***This corrects several small issues. I have also included serial numbers for a third unit – the 45th TFS, which is famous for getting the USAF’s first mig kills in Southeast Asia. Please overwrite all previous files. Sorry for any inconvenience!***
This project started out with my early attempts to make the stock WOV F-4s a little more authentic. Crab_02 eventually contacted me and kindly shared his Phantom II update project with me, which is what this is based on. All credits go to him, without his basic work, help and guidance in learning 3D modeling, I never could have come this far. Our continued thanks to TK and Third Wire to allow us continued freeware development of his work.
This first model will form the basis for every subsequent F-4 variant that flew in Southeast Asia (and hopefully, beyond). Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots, and to X Ray who did the superb pilot repaints (and whose name was forgotten in the original readme of the 1965 version).
Description: The airplane depicted is the Air Force F-4C as it appeared in 1965 during its combat debut in Southeast Asia - Navy LAU-17 pylons with adapters for A/G ordnance, no radar homing and warning antennas nor all of the small antennas added later on.
New features include:
*New vertical stab and rudder shapes
*New nose radome and IR sensor housing shapes
*New detailed pylons and Sidewinder rails
*New 3D model cockpit (mostly invisible though...)
*New nose wheel doors
*Animated air refueling door (Shift + 8)
*Opening canopies of course (Shift + 3)
*New horizontal stab bases
*New early McAir and later Fletcher wing tanks (with pylons that correctly jettison along with the tank) plus new centerline 600 gal tank with retained pylon
*Numerous small detail changes
(Note that all textures for the stock Thirdwire F-4s can be made to fit with minor alterations - watch leading edge flap, vertical stab/rudder and intake splitter plate locations mostly.)
Issues: I used many parts that I already had built, so separate bmps are included for the pylons, nose and rails - these should have been combined into one I guess.
Historical bit: Five USAF F-4C squadrons of Tactical Air Command rotated TDY to Southeast Asia during 1965 as follows:
*45th TFS, 15th TFW MacDill AFB TDY to Ubon RTAFB April to August 1965
*47th TFS, 15th TFW MacDill AFB TDY to Ubon RTAFB July to November 1965
*68th TFS, 8th TFW George AFB TDY to Korat RTAFB August to December 1965 (acft remained
to form the 433rd TFS at Ubon)
*431st TFS, 8th TFW George AFB TDY to Ubon RTAFB August to December 1965 (acft
remained to form the 497th TFS at Ubon)
*43rd TFS, 15th TFW MacDill AFB TDY to Cam Rahn Bay AB October 1965 to January 1966
All originally carried the gull grey/white scheme as factory applied - similar to the Navy F-4B but with markings differences (especially no intake walkways or splitter plate turbine warning markings). The FJ- "buzz" numbers were removed from all aircraft USAF wide from ca. September 1965, and then the three-tone camouflage scheme was locally applied in SEA from November 1965 through ca. January 1966. The 68th TFS aircraft are depicted as they arrived at Korat (with FJ- fuselage buzz numbers and TAC vertical stab insignias). The 431st TFS is depicted as aircraft looked at Ubon late in 1965, after the buzz numbers were removed and several had the TAC insignia removed as well. Few personal or squadron markings were seen.
Notes about the flight model: Basically the default post Oct 08 patched data.ini, but I have modified the landing gear rolling coefficient to have a bit more drag (the plane will not move by itself and take off like a rocket when the brakes are released!), I have reduced the wheel braking effect so that a few taps will not make the thing stop on a dime (however they will not hold the plane in place when the power is brought up to over 78% - adjust as desired, and I have increased the speed brakes effect to a more realistic effect (to me). The original values have a triple slash in front of them, so modify as desired if you don't like my changes.
Cockpit notes: Uses the stock post Oct 08 patch WOV cockpit, but I have added a sight reticle which is a brighter orange - matches photos I have seen a bit better I think.
395 downloads
0 comments
Submitted
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F-3H-2M Demon v1.00 for SF2
By NeverEnough
F-3H-2M Demon v1.00 for SF2
Modelling and Skinning by FoxMonter.
Flight Model by C5
--------------------
Credits:
Model work by Foxmonter
FM by Column5
Skins by Foxmonter,Corktip 14 and Sidewinder86
VF14TOP Pilot Skin by Corktip 14
Martin Baker Mk GW5B Ejection Seat by Ravenclaw_007
SF2 updates by NeverEnough
Installation
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Simply extract the contents of the F3H-2M folder into your Mods\StrikeFighters2 folder.
Shift 1 will open and close the canopy, and Control o will fold the wings.
DONE!
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If you got low FPS, disable the shadows!, but is work great on my machine.
Post your comments in the forums or emailme. foxmonter@hotmail.com
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ENJOY THE FLIGHT.
595 downloads
0 comments
Updated
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T-80BV MBT
By Fubar512
T-80BV Main Battle Tank:
Original Google Sketchup Model by SWS
Ported to SF2 format by BPAo and Fubar512
INI files by Fubar512
Textures by 331Killerbee
Beta testers: USAFMTL, Crusader, Private (please don't feel left out if I've forgotten you).
to quote from SWS's write up:
"The T-80 is a main battle tank (MBT) designed and manufactured in the former Soviet Union. A development of the T-64, it entered service in 1976 and was the first production tank to be equipped with a gas turbine engine for main propulsion (the Stridsvagn 103 only used a supplementary gas turbine by 1971). The T-80U was last produced in a factory in Omsk, Russia, while the T-80UD and further-developed T-84 continue to be produced in Ukraine. The T-80 and its variants are in service in Belarus, Cyprus, Kazakhstan,Pakistan, Russia, South Korea, and Ukraine. The chief designer of the T-80 was the Russian engineer Nikolay Popov"
Installation:
Simply extract the contents of the zip archive into your SF2 Mod folder. Please back up your default TankGun.wav and TankTrack.wav, as they will otherwise be overwritten.
If you wish to use the TankTurbine.wav, you will need to create an entry for it in your soundlist.ini
745 downloads
0 comments
Submitted
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F-9J (F9F-8) Cougar for SF2
By NeverEnough
F-9J (F9F-8) Cougar
for SF2
ver 1.1 2008-03-21
by Column5-FM, Volks-skins and Pasko-the rest
Credits:
Model work by Pasko
FM by Column5
Skins by Volks and USAFMTL
Kor_USN Pilot Skin by Diego
Martin Baker Mk GW5B Ejection Seat by Ravenclaw_007
SF2 updates by NeverEnough
Installation:
Simply extract the contents of the F-9J folder into your Mods\StrikeFighters2 folder.
Known issues:
I can not take any responsibility whatsoever regarding using of this add-on.
This is freeware addon package.
Have fun :)!
1,313 downloads
0 comments
Updated
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Falklands Campaign .wav
By Guest
Campaign .wav for the most excellent Falklands mod. Just drop into your menu folder.
303 downloads
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F-100D (64) Pretty Penny for SF2V
By wilco
F-100D 'Pretty Penny' (481TFS) skin for SF2V:
This skin is for Thirdwire's stock F-100D_64. It represents a single F-100D of 481st Tactical Fighter Squadron.
"Pretty Penny" was flown by 1/Lt. Peter Vanderhoef and 1/Lt. Gerry Sloame. It was named for Sloame's wife.
INSTALLATION:
Unzip and put the Objects folder into your SF2V mod directory.
KNOWN ISSUES:
None, but the original kills marks for AG are missing (you'll get the ones for AA kills instead) and the markings are in black instead of insignia blue.
The latter issue won't be fixed, since both sources show black markings.
SOURCES:
-ESCI F-100D Super Sabre in 1/72, Kit 9022
-Drendel, Lou. F-100 Super Sabre in Action. Squadron/Signal Publications, 1973. p. 26.
Have fun!
wilco
Released under the CombatAce Fair-Use License. For more information on this license, please visit http://forum.combatace.com/index.php?showtopic=26131.
227 downloads
0 comments
Submitted
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Intruder/Prowler Sounds
By Spillone104
Grumman A-6 Intruder/EA-6B Prowler engine sounds for SFP1,WOV,WOE,WOI,SF2,SF2V,SF2E.
These sounds are recorded from real A-6E/EA-6B equipped with P&W J-52 turbojets.
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To install these sounds put the .wav files to the sounds folder.
Then open the aircraft data.ini and go to this line:
[sound]
EngineSoundName=JetEngine --------------->Change here the sound name of your choice
AfterburnerSoundName=JetBurner ---------->And here the Afterburner sound....
DamagedEngineSound=
FlapsSoundName=Flaps
AirbrakesSoundName=Airbrakes
GearsSound=Gear
Thats All.
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These Files are Freeware and can not be sold or included in any Payware software.
Good Flight
And pump UP the volume!!!
Spillone104.
341 downloads
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City_tiles_for_EuroWW2_SPRING
Lo primero y como siempre, he de agradecer sus trabajos a TOD@S los que haceis las mod, pues sin vosotros nada de esto seria lo mismo.
Igualmente, recordar que todo lo que he presentado son adaptaciones de trabajos ya existentes, que he confeccionado para disfrute propio, pero que me parece
justo compartir. Por lo tanto corresponde a otros el merito de este trabajo.
Dejo esta 2ª, y en principio, ultima actualizacion del repintado de EuroWW2. En ella no hay mas que 4 nuevos azulejos que corresponden a las zonas que
rodean a las ciudades. Con estos azulejos los edificios y arboles de las afueras de las ciudades se corresponden con lo que hay dibujado en el suelo.
Instalacion: descomprimir en la carpeta "Terrain".
Un detalle que olvide en "Water_for_EuroWW2", tener en cuenta que hay que instalar EN ESTE ORDEN:
1º, "Buildings&trees for euro WW2 SPRING".
2º, "Water For EuroWW2 SPRING".
3º, "City tiles for EuroWW2 SPRING".
Saludos a tod@s.
128 downloads
0 comments
Submitted
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Super Etendard v1.00 for SF2
By NeverEnough
Super Etendard v1.00 for SF2
by foxmonter.
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Read the History and specs to know about this craft.
Read The cockpit help to see the features of this cockpit. (is not 100% realistic but I try!)
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Credits
Model work by FoxMonter
Textures by FoxMonter
FM by Charles
Weapons Fix & Package by capun
FN Skin by Pappychksix
Iraq Skin by Fire Fox
Martin Baker Mk7 Ejection Seat by Ravenclaw_007
SF2 updates by NeverEnough
Install.
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Simply extract the contents of the SEtendard folder into your Mods\StrikeFighters2 folder.
Shift 9 will open and close the canopy, and Shift 10 will fold the wings.
DONE!
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If you got low FPS, disable the shadows!, the cockpit have high polys count and large textures! but is work great on my machine.
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ENJOY THE FLIGHT.
1,408 downloads
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Hawker SeaFury F.10
By Wrench
Hawker Sea Fury F.10 mod for SF/SFG/WoV/WoE - WW2/Post War Installs
06 Patch Levels =ONLY=!!!
This is another of those mods that have been languishing on my hard drive for a loooooong time. I just figured, now's the time to finish it off, and release it.
This is a mod of the existing Sea Fury FB.11 into the earlier F.10 version, that almost saw action in WW2.
This is to be considereded as a "Beta ++" version, as there are most likely issues still remaining to be resolved (what they actually are, I don't even know!)
The reasoning behind the labeling as a "plus-plus", as there is a certain 'incompletness' about the aircraft. It's just that it was never actually finished when originally released, and therefore probably has some flaws. Meaning: the aircraft WAS originally released as a Beta, this mod moves it "up" one notch, to plus-plus. Confused yet? Good! Me too!
This mod creates a whole new aircraft, seperate from the normal Sea Fury FB 11.
This is a complete aircraft, with all items needed to pretty much unzip, install, and fly away. 3 Hangar Screens are included, one my Original Old Style artwork one, and a new WoE-style Carrier Deck with the historicl skin, and the What If BPF skin. All are usable in any verions of the sim. You can choose whichever you like the best. Although, right now it's set up for the Carrier Deck version, with the BPF 801 skined aircraft, as this is designed for a PTO WW2: 46 kinda thing.
The aircraft is fully carrier capable, making it usable in Campaigns or user-built Single Missions
The skin/decal set represents 802 Squadron, FAA, Royal Navy in late 1947/early 1948. This skin reflects markings of the immeadate Post-War time frame, with semi-historical serial numbers. I say semi-historical, as my data only gave me a few pictures to base off of, and from the actual production run of the F.10. These would be a good addition for a "Cold War Gone Hot: 1947" type of scenario.
And......
For you "What If..." players for WW2: 46 Pacific, a special skin for 801 Squadron, as would have been used by the British Pacific Fleet for the Reduction and Invasion of Japan. Assuming a hurried introduction, this adds another aircraft for the Fleet Air Arm to use. 1947 is given start year, in keeping with historical fact. Those wishing to create the 'rushed into production' feeling, may change the StartYear= to 1946. This may give you the opportunity to engage with the best the IJAAF/IJNAF had to offer, in the fictional world of WW2: 46.
-= NOTE: You MUST have the WW2 Weapons Pak to get the WW2 weapons and guns and such =-
-== This aircraft has been tested in SF/WoV/WoE Patched to 06 Levels, as well as post 9/08 & 10/08 SF/WoV/WoE/WoI. It has not, however been tested in the SF2 series. There still are some serious 'issues' with this aircraft's flight model. You use it in these Post Patch Environments and SF2 NextGens at YOUR own risk. It's reccomended usage is for versions of the game at the 2006 level ONLY. ==-
Simon's original readme is included, for historical purposes.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Good Hunting!!
Wrench
Kevin Stein
488 downloads
0 comments
Submitted
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P-82B Twin Mustang, PTO
By Wrench
P-82B 'Twin Mustang'
What If... mod for WW2 PTO SF/SFG/WoV/WoE -06 Patch Levels ONLY!!!
This is a modification of Pasko's F-82G into something for the "What If..." worlds of World War II: 1946, in the Pacific Theatre of Operations. This mod will recreate the P-82B "Twin Mustang" Long Range Day Fighter version, had it gone into full procduction for use against the Japanese Home Islands.
This is a COMPLETE addon aircraft, with all necessary parts included. A new skin, based off the original templates, represents aircraft from the 46th Fighter Squadron, 21st Fighter Group, based at Ie Shima, Okinawa in 1945 till wars end. Colors and markings are historically correct for the 46ths P-51D/H Mustangs, just adapted for TwinMust useage, and the serial numbers are also correct for P-82B as they were assigned to the 380 aircraft that were cancelled at the (historic) war's end. Twenty actually entered service, but that's a tale for another day.
As can be expected, some small changes have been made; mostly to create a 'day-only' version. The avionics.ini has been edited to remove the search/track radar, while leaving the audio-only RWR intact. All lighting has been updated, with the addition of a landing light (albeit on the wrong strut...), and the 3 underwing formation/identification lights seen on all Mustang variants. The FM remains essentially intact as issued, although some tweeking is requied, as the aircraft seems about 50-75 knots slower than it's Real Life counterpart. Other than that, it handles quite well!!
= IMPORTANT: This aircraft has been tested ONLY in 2006 Patch Levels SF/WoV/WoE. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level and eariler) aircraft being used in the post 08 patch enviroments. It is NOT reccomended for use in WoI or SF/SFG/WoV/WoE in these post 08 patch game installs. It is also NOT reccomended for use in the SF2 NextGen series. If you insist on doing so, you do so at your own risk. No support is available from me for any issues you may experience. You have been warned/advised...
=IMPORTANT x2: You WILL need the WW2 Weapons Pak (or equlivant BunyPak of 06) to get the WW2 weapons, bombs and such. The P/F-82 rocket racks and drop tanks already exist in that pack, but have been included here as a "just in case" for those needing them for some other pack.
The WW2 Weapons Pak is available at CombatAce at the following URL:
http://forum.combatace.com/index.php?autoc...p;showfile=8495
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Happy Landings!
Wrench
Kevin Stein
479 downloads
0 comments
Updated
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F-4F skinpack for SF2-Europe vers.2.0
this is the first skinpack for the standard F-4F from SF2-Europe included are 2 experimental camos from the German Air Force
- GAF 37+51 "Wolkenmaus" from Jg71 Richthofen
- GAF 37+64 "Graue Maus" from Jg74 Moelders
just copy the two Skin folders in to your Objects/Aircraft/F-4F folder and the two Decal folders in to your Objects/Decals folder
Thanks to :
- TK for the ThirdWire series of sims.
- Sundowner for his excellent F-4E Template
vers.2.0_________________________________________________________________________
- my apologies there was a problem with the decals folder and is now corrected
- thanks to X_RAY and Soulfreak for giving me that info
have fun
ravenclaw_007
518 downloads
0 comments
Updated
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