Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Mig-23UB cockpit tandem seat trainer/fighter with working UB HUD
By ordway
This is the Mig-23UB two seat trainer/fighter cockpit for Lindr2's masterful Mig-23UB.
The Mig-23UB was the Mig-23M's two-seat trainer. Production began in 1970 with about 1000 airframes. It has the Mig-23M HUD from Starfighter 2 and Lindr2, but has no radar as it apparently seemed too problematic to maintain in real life.
It was used for training and was heavily exported as some countries lost almost one fourth of their entire Mig-23 fleet to accidents. It had a backup fighter role...but without radar, it was limited.
It apparently kept the ASP-23D sight, the Kh-23 Delta-NM missile guiding equipment, the camera, and the R-3S and R-13M missiles for a limited anti-air capability.
It added, an AOA limiter and angle of attack indicator, the Poliot-1I-23 flight/navigation system with the SAU-23UB autopilot , a better failure warning system and a rear cockpit periscope were installed
Thanks to Nele for the optional alternate detailed UB flight model.
So the Mig-23UB usually had *no radar* on most airframes (some units might have retained radar).
It has a map, pencil and stopwatch for those precision approaches.
Oh...and why is 310 K/Hr plastered all over the cockpit- Read on!
From flying a two seat Mig-23: "Then we retracted flaps to take off position as he let me do the take off and fly around the pattern again. From the back on final all the instructor kept saying was 310 kilometers airspeed over and over."
http://www.warbirdsofdelaware.com/Airplane...87/Default.aspx
Directions:
1) Back up your Lindr2 Mig-23UB folder or download it first from:
http://forum.combatace.com/index.php?autoc...p;showfile=9712.
2) Just download the whole filefolder Mig-23UB intact into your aircraft folder as one folder.
3) When asked to overwrite say yes.
-Finished!
4) OPTIONAL: Add Nele's alternate advanced Mig-23M flight model which is in the NeilFlightModel folder called MiG-23UB_data.ini. Just pop it in and overwrite when asked...back it up as always.
I personally strongly recommend it for getting an accurate feel of the Mig-23UB according to the published reports I have researched...but it is not for beginners.
Thanks to Lindr2 for all his sustained hard and dedicated work.
Thanks to Armourdave and Sal for the cockpit.
Thanks to Starfighter2 and Lindr2 for the HUD.
Not for payware.
Enjoy!
298 downloads
0 comments
Updated
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Buildings&Trees_for_korea
Instalation: unzip in terrain folder.
Important: You must have instaled "New Korean Tile set based on Deuce's Enhanced WoV tiles" by "Steve T".!!!!!!
You can find this file in combatace, downloads, terrain mods, tilesets. And obiously Korea terrain...
Como siempre, agradecer a TODOS vuestro trabajo, Especialmente a CA_STARY (autor de la mayoria del material que he utilizado),
por sus magnificos objetos de terreno. He incluido los readme de los terrenos de los que he obtenido el material, para la lista completa de creditos.
Espero que lo disfruteis (y disculpad mi pesimo ingles... ).
523 downloads
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Boeing 757-200
By YEYEYE
okey ...757 here she is .
unzip those files into your aircraft folder,you are ready to go!!
base modeling by A-340 600
bsee skin by F-4F
later modeling&skin by YEYEYE
----------------Inksy Group 2009
1,536 downloads
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A-4G MOD for SF2 and Merged Installs Only
By James Fox
RAN/RNZAF A-4G MOD SF2 AND MERGED SF2 INSTALLS ONLY. Version 1.0
WARNING:
This MOD needs the stock .LOD files included in SF2 to work, so if you do not have SF2 the Mod will not work. The Mod will work if you have SF2 and other Series 2 games as a Merged Install.
INSTALL:
Just unzip and place the contents of Aircraft to the Aircraft Folder and Decals to the Decals Folder.
Thanks to Thirdwire and TK for creating the games which have brought me many hours of fun and pleasure.
To Combat Ace for creating a place to download and upload files which further add to the games.
FOOTNOTE 1; All files could, or will change with with game updates. I will update where and when I can.
FOOTNOTE 2; I would like to take the time now to apologise to all who may of downloaded this MOD thinking it would work in SFE2 stand-alone install. I have been also told it will not work on SFV2 stand-alone. I sincerely apologise.
James Fox
268 downloads
0 comments
Submitted
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A-4K MOD For SF2 And Merged Installs Only
By James Fox
RNZAF A-4K MOD FOR SF2 AND MERGED SF2 INSTALLS ONLY. Version 1.0
WARNING:
This model needs the stock .LOD files included in SF2, so if you do not have SF2 the Mod will not work. The Mod will work if you have SF2 and other Series 2 games as a Merged Install.
INSTALL:
Just unzip and place the contents of Aircraft to the Aircraft Folder and Decals to the Decals Folder.
I have included three skins and will soon will have more.
Thanks to Thirdwire and TK for creating the games which have brought me many hours of fun and pleasure.
To Combat Ace for creating a place to download and upload files which further add to the games.
FOOTNOTE 1; All files could, or will change with with game updates. I will update where and when I can.
FOOTNOTE 2; I would like to take the time now to apologise to all who may of downloaded this MOD thinking it would work in SFE2 stand-alone install. I have been also told it will not work on SFV2 stand-alone. I sincerely apologise.
James Fox
228 downloads
0 comments
Submitted
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MiG-23B
By lindr2
MiG-23B Readme
Model based on MiG-27 model by wpnssgt, skins by wpnssgt,
Screens by Epizikl.
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?autoc...p;showfile=9693 (Updated 13.08.2009, fixed BVP-50-60 Texture)
To Install:
- unpack Archive in temporary folder
- copy MiG-23B folder to Aicraft folder.
- copy Sound Sukhoi.wav to sound folder
- add to weapondata.ini:
[WeaponDataXXXX]
TypeName=KDS-23
FullName=KDS-23 Decoy dispenser
ModelName=
Mass=100.000000
Diameter=0.300000
Length=0.750000
SubsonicDragCoeff=0.000000
SupersonicDragCoeff=0.000000
AttachmentType=WP,SOVIET
SpecificStationCode=KDS-23
NationName=SOVIET
StartYear=1969
EndYear=2020
Availability=3
BaseQuantity=32
Exported=TRUE
ExportStartYear=1970
ExportEndYear=2020
ExportAvailability=3
WeaponDataType=4
StoreType=2
NumChaff=6
NumFlare=6
EjectPosition=0.000000,0.000000,0.000000
EjectVelocity=0.000000,0.000000,0.000000
Plane specification:
- Max G: 7.0
- MiG-23B can use R-3S/R-13M, Kh-23; R-60, MER not allowed.
- AL-21F Engine
- 'Fon' Laser Range Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ACP-17B gunsight
- PBK-3 bombing system
MiG-23B versions:
MiG-23B Early with Wing Version 1 (same as MiG-23S), in production 1971-1972 1-3 Prototypes.
MiG-23B with Wing Version 2 (Without slats, same as MiG-23 mod.71), in production 1972-1974, 24 planes
356 downloads
0 comments
Submitted
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MIG-23MS Cockpit- export combat veteran version- Tangled with USN F-14s Version V.1.3 (Also version used by USAF Constant Peg aggressor program in USA).
By ordway
This is the SFP1 series cockpit (version 1.0) for the first export version Mig-23, the Mig-23MS of the Mirage factory. Download the Mirage Factory Mig-23 package here:
http://forum.combatace.com/index.php?autoc...le=5211Mig-23MS cockpit almost ready.
This is the Mig-23MS cockpit in a light blue Russian color (from photos) and modded to the Mig-23MS standard from Armourdave and Sal's Mig-23 grey-colored cockpit. I believe that Mago & Badger 343rd did the orginal cockpit.
Changes:
I repainted it in a light Russian blue (from color photos) and added (and took away) some details, placards, added new switches and instruments and panels from color photos and Mig-23 cockpit diagrams of the Mig-23Ss. I deleted the radar warning reciever and eliminated the pitot tube.
The Mig-23 series was the USSR's "most capable tactical fighter during the height of the cold war" according to a Jane's recognition guide.*
The Mig-23MS export version saw heavy Arab-Israeli combat in the middle east and had combat with USN F-14s near Libya. It was a downgraded Mig-23 S/M export version with a Mig-21 RP-22SM 'Jay Bird' radar in a smaller radome, and the IRST was removed. It reportedly had a radar scope on the dash like the Mig-21 series. This variant had no BVR capability.
It was extremely fast at low level, had outstanding acceleration and a superb climb rate. However, it maneuvered like a truck (including roll). It reportedly shot down some Israeli F-4s and perhaps an Israeli F-16 according to some Russian and some other sources.
http://www.acig.org/artman/publish/article_273.shtml
I find in the SFP1 series that if I attack enemy aircraft at max speed at extremely low level, that I can pop up and even kill an occasional F-16 and escape.
Directions:
1) Back up your Mig-23M folder .
2) Now secondly download this other additional Mig-23 package from the Mirage Factory and install it (the Mig-23MS will not work without it):
http://forum.combatace.com/index.php?autoc...p;showfile=5211
2) Just put this whole filefolder Mig-23MS contents into the Mig-23MS aircraft folder .
3) When asked to overwrite say yes.
Finished!
4) OPTIONAL: Add Nele's advanced Mig-23MS flight model...not for beginners. Just take the Mig-23MS_data.ini from the included Nele folder and drop it into the Mig-23MS folder. Say yes when asked to overwrite.
To go back to the easy original flight model just use the Mig-23MS_data.ini from the included original folder and drop it into the Mig-23MS folder. Say yes when asked to overwrite.
Enjoy!
Thanks to Mago & Badger 343rd for the original Mig-21 cockpit.
Thanks to Armourdave and Sal for the idea and modifying the Mago/Badger Mig-21 cockpit for original Mig-23 use so I could modify it further into Mig-23MS standards. Thanks to Nele for the optional advanced flight model.
V.1.2- I added buttons under the warning light panels as per photos and from experience on
the Mig-27 cockpits.
V.1.3- I made a panel wider and more visible. I added on a Hobbs-type meter.
* Jane's Vintage Aircraft Recognition Guide by Tony Holmes, 2005.
NOT FOR PAYWARE USE IN ANY WAYWAY
637 downloads
0 comments
Updated
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Fictional Turkish Air Force F-18E 191 Squadron Skin
By EricJ
For SF2 only, read the readme
Skin by EricJ
Decals by pureblue
74 downloads
0 comments
Submitted
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J32B Lansen Interceptor For SF2
By NeverEnough
J32B Lansen Interceptor For SF2
BETA based on A32A model by Timmy.
Good A32/J32 resources here...
Canit, deep stuff on all SAABs ~> http://www.canit.se/%7Egriffon/aviation/
Vectorsite SAABs ~> http://www.vectorsite.net/avsaab.html
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A32A 3D model by Timmy.
Cammo Skin and Metal silver Skins by Timmy.
Dark Green Skin & national decals by Knug.
FM work by Lexx.
Euro001 Pilot by Diego.
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
Swedish RB Missile Set by Ravenclaw_007.
SF2 updates by NeverEnough.
Uses the Thirdwire SF2 F-105D cockpit and avionics. Every effort has been made remove as much of the Beta aspect as possible. The weapon positions on the pylons have been adjusted, the weapon stations have been tweaked to avoid model overlaps, and the weapon loadout has been tested to insure every plane in the flight is loaded for bear.
The lighting positions and wheel rolling radius have been corrected. FlapSettingForLanding and FlapSettingForTakeOff was added to the FlightControl section of the Data.ini, which helps the AI absolutely grease their take offs and landings!
TIMMY made a very nice model and Lexx assembled a data.ini which flys stable and sporty. The plane looks good, and fights just as well. There is no need to fear the MiG-17F.
TIMMY SAYS: Model and Template are available for those wanting to work with them.
Installation:
Simply extract the contents of the J-32B Lansen folder into your Mods\StrikeFighters2 folder.
Default Loadout:
4 30mm Aden Cannons
4 Rb24 Swedish Sidewinders
Basic setup for 12 Swedish 18cm-m49 air-ground rockets but this is just an example use of Timmy's great pylons. Timmy made this as an A32 so we
have 12 pylons here if they are used (invisible if not).
Conformal nonjettisonable belly tank.
Avionics is SF2 F-105D but basic radar performance (not display) tweaked towards J32B levels.
RWR is audio only.
503 downloads
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Ed Rasimus's "Bat Bird" for SF2V
By Fubar512
Bat Bird Texture pack
by: Fubar512
This texture-set represents Ed Rasimus's F-105D, "The Bat Bird", as it would have appeared in its heyday.
The USAF had not fully implemented the two-letter tail code in those days, so birds from the 421st TFS flew with their vertical stabs unadorned, save for an abbreviated code. And that code consisted of the last digit of the fiscal year in which a particular bird was ordered, followed by its 4-digit serial number.
"Nose Art" was not officially authorized, so the Bat Bird insignia was present for only two weeks during Ed Rasimus's tour with the 421st.
I've also taken the liberty of tweaking a few values in the F-105D-66 flight dynamics file, including its power plant's thrust values and altitude tables. The former was corrected to the proper values for a J75-P-19W mill, the latter simply an expanded table to more accurately reflect performance at altitude.
Engine, gear, and flap sounds have also been provided.
Installation:
Simply extract the contents of the zip archive into your SF2V mod folder. It will overwrite only one file (the F-105D_66.ini file), and that will no effect it in any other way, other than changing the displayed model's name to it's correct one, and adding the necessary lines of code for the new texture-set.
It will also create sounds folder, if you did not have one, already.
If you're unsure of the location of your mod folders (it's location depends on which flavor of Windows you're running), simply go to the SF2 knowledge base at www.combatace.com, where you'll find all the help you need, and then some : )
Enjoy....
fubar512
337 downloads
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MiG-23UB JG 9 grey East german Air Force
By Soulfreak
MiG-23UB JG9 East German Air Force
It is for Lindr2´s MiG-23UB.
Skin is for SF2 not WoX or SFP1!!!!
- Lindr2 for the outstanding MiG-23UB Model
- Blackrat for his temps that i have completely reworked
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this skin is released under the freeware licensing agreement
http://forum.combatace.com/index.php?showtopic=26131
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I hope you´ll like this skin.
Peace.
Carlo "Soulfreak" Vecchi
150 downloads
0 comments
Submitted
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Nothingness (Testbed Terrain)
By jtin
This is a terrain of simply, nothing.
Why is this useful? Without all the objects and tiles it needs to load, it helps to minimize loading times. This is particularly useful in skinning (decal positioning), model testing, and target placement (which then can be copy-pasted to other maps). It includes two airfields (enemy and friendly) and two target areas, WITHOUT targets.
**For this reason, it is recommended that missions using this terrain either be RECON, SWEEP, STRIKE, or CAP.**
286 downloads
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Mitsubishi F-2A
By MigBuster
Mitsubishi F-2A for the "Strike Fighters 2" Series
July 2009 Version 2
Original model by wpnssgt. F-2A work by Dels (I can't thank you enough)
Cockpit by Dels
Skins by Sundowner and USAFMTL
Original Ini Tweaks by USAFMTL, MJ, and Sag
Original Hangar/Loading Screens by USAFMTL
Sounds, effects and drop tanks by the Mirage Factory
Hex-edited drop tanks by USAFMLT and Sundowner
SF2 updates, revised FM, revised SF2 Hangar, and other changes MiGBuster (July 2009)
The Mitsubishi F-2A is a fighter aircraft based on the Lockheed Martin F-16 although very diffent in terms of shape, size, and avionics.
The F-2A is Manufactured by Mitsubishi Heavy Industries (MHI) and Lockheed Martin for the Japan Air Self-Defense Force, with a 60/40 split in manufacturing between Japan and the USA. Production started in 1996 and the first aircraft entered service in 2000. By 2008, the first 76 aircraft are expected to be in service, with a total of 94 airframes under contract.(Wikipedia)
Released under Freeware Licensing only: http://forum.combatace.com/index.php?showt...t=0&start=0
1,186 downloads
0 comments
Updated
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MiG-23UM Soviet Grey
By Soulfreak
MiG-23UM Soviet Grey
It is for Lindr2´s MiG-23UM.
Skin can be used in SF2 & WoX or SFP1!!!!
- Lindr2 for the outstanding MiG-23UB Model
- Blackrat for his temps that i have completely reworked
------------------------------------------------------------
this skin is released under the freeware licensing agreement
http://forum.combatace.com/index.php?showtopic=26131
------------------------------------------------------------
I hope you´ll like this skin.
Peace.
Carlo "Soulfreak" Vecchi
201 downloads
0 comments
Submitted
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Mig23-P cockpit-Air Defense version- PVO Strany (enemy info displayed on HUD) V1.3
By ordway
Mig-23P cockpit made by Ordway, Starfighter2, lindr2.
Original cockpit made by Armourdave and Sal.
Avionics and optional advanced flight model by Nele.
The Mig-23P was the "within-borders" air-defense version with the enemies' data listed on the HUD. It had incredible data linking capabilities.
For SFP1 series. Just dump the whole Mig-23P folder into your aircraft folder. Almost no independent "P" version exists so this is a whole independent self-sufficient folder based on Starfighter2s avionics and Armourdave and Sal's Mig-23 variations. You need avionics 70 and the latest patch updates from Thirdwire. Tested on Windows XP and not Vista. However it might work on Vista too.
This is the Mig-23P cockpit in a Russian blue color and modded to the Mig-23P standard from Armourdave and Sal's Mig-23 grey-colored cockpit.
I repainted it and added some details, placards, new switches and instruments from color photos.
Starfighter, with massive help from Lindr2, made the brilliant,indespensible Mig-23 P-specific HUD while I had hit a brick wall trying to make a Mig-23 HUD work. They also made the new avionics.ini.
http://www.acig.org/artman/publish/article_184.shtml
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History: So, the Mig-23P (Flogger-G) was an advanced Mig-23. It had a heck of an advanced HUD compared to previous Mig-23s. This was a specialized air-defense interceptor variant developed for the PVO Strany. It had the same airframe and powerplant as the MiG-23ML, but there is a cut-back fin root fillet instead of the original extended one on other models.
Its avionics suite was improved to meet PVO requirements and mission profiles. Its radar was the improved Sapfir-23P, which could be used in conjunction with the gunsight for better look-down/shoot-down capabilities to counter increasing low-level threats like cruise missiles. The IRST, however, was absent. The autopilot included a new digital computer, and it was linked with the Lasur-M datalink. This enabled ground-controlled interception (GCI) ground stations to steer the aircraft towards the target; in such an intercept, all the pilot had to do was control the engine and use the weapons. The MiG-23P was the most numerous PVO interceptor in the 1980s.
Around 500 aircraft were manufactured between 1978-81. The MiG-23P was never exported and served only within the PVO in Soviet service.
Thanks to Armour Dave and Sal for the cockpit.
Thanks to Starfighter2, lindr2 for the Mig-23P HUD which has stymied modelers until now that I know of.
Thanks to the Mirage factory for the Mig-23ML downloadable as a pack from combatace in the pack called Mirage Factory MiG-23 "Flogger" Series.
http://forum.combatace.com/index.php?autoc...p;showfile=5211
If I forgot anyone, I appologize and please tell me.
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The Mig-23 had incredible strengths and incredible weaknesses.
WEAKNESSES: For weaknesses, most Mig-23s never could turn or roll very well compared to its enemies and had very heavy controls. Its roll was hurt by its control system (spoilers and a diferential tail and the disconnection of spoilers at any but 16 degrees).
In close in combat it was a deathtrap because unless the pilot stayed within certain tight maneuvering limits, it would often lose control and simply crash. Its cockpit visiblility was one of the worst of any fighter. Visibility is life in a dogfight.
It had slushy controls in many areas of its flight regime and its nose would often hunt back and forth. Its unpredictable accelerated stall was often taking ones life into ones hands if attempted. It also had the typical Soviet disadvantage of a very short range. There are reports of its radar not working much of the time and it often not being mission ready.
It is hard to use an aircraft if it is not working.
Red Eagles, Steve Davies "Flying the Mig-23"
http://books.google.com/books?id=6yJ8gfVAm...lt&resnum=4
It is true that later versions had much improved handling/systems. However, I understand that maneuvering limits still existed.
http://dewarbirdracing.com/Airplanes/MiG23...87/Default.aspx
http://www.flightglobal.com/pdfarchive/vie...20-%200508.html
STRENGTHS: For advantages, it had one of the best accelerations of any frontline fighter with its swing-wing swept back (even by today's standards).
It was incredibly fast at tree top level and could sustain that high speed at low level whereas most other fighters had such a rough low-level ride as to be unsustainable.
Another advantage was its incredible climb rate (for its time) of around 45,000 feet/min ("Fighters", Mike Spick). In other words, it was well suited as an interceptor.
Directions:
1) Back up your Mig-23P folder. If you have a Mig-23P folder, this will overwrite almost everything in it.
2) Just download the whole filefolder Mig-23P intact into your aircraft folder as one folder.
3) When asked to overwrite say yes.
4) OPTIONAL: Add Nele's accurate Mig-23P flight model/ (data.ini) which is in the NeilFlightModel folder called MiG-23P_data.ini. Just pop it in and overwrite when asked...back it up as always.
I personally strongly recommend it for getting an accurate feel of the Mig-23P according to the published reports I have researched...but its not for beginners.
V1.3- I added knobs under the warning panels, Neles avionics and gave the option for Nele's accurate Mig-23P flight model.
Not for payware.
Enjoy!
Not for payware.
428 downloads
0 comments
Updated
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Mig-23 MLA cockpit with working specific HUD- Mig-23MLA upgraded the ML version V1.3
By ordway
This is the SFP1 series cockpit (version 1.0) for the Mig-23 version, the Mig-23MLA of the Mirage factory. First, download the Mirage factory Mig-23 package here:
http://forum.combatace.com/index.php?autoc...p;showfile=5211
Mig-23MLA cockpit additions made by Richard "Pitts2A" Ordway, Starfighter2, lindr2. Thanks to Armour Dave and Sal for the cockpit.
The Mig-23MLA was an improved version over the ML (better avionics)and was used by the Soviet Union and was exported.
The Mig-23 series was the most important Soviet fighter type from the mid-to-late 1970s.
pilot report http://www.warbirdsofdelaware.com/Airplane...87/Default.aspx
Directions:
1) Back up your Mig-23MLA folder. If you have a Mig-23 MLA folder, this will overwrite almost everything in it.
2) Just download the whole filefolder Mig-23MLA intact into your aircraft folder as one folder. It should work whether you have an existing Mig-23MLA or not.
3) When asked to overwrite say yes.
4) OPTIONAL: Add Nele's included accurate Mig-23MLA flight model/ (data.ini) which is in the NeilFlightModel folder called MiG-23MLA_data.ini. Just pop it in and overwrite when asked...back it up as always.
I personally strongly recommend it for getting an accurate feel of the Mig-23MLA according to the published reports I have researched...but its not for beginners.
V1.3- I added knobs under the warning panels, Neles avionics and gave the option for Nele's accurate Mig-23MLA flight model.
Enjoy!
417 downloads
0 comments
Updated
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Mig-23ML Fighter cockpit with working Mig-23ML HUD- Mirage killer (Version 1.3)
By ordway
Mig-23ML cockpit (Version 1.1) made by Richard "Pitts2A" Ordway, Starfighter2, lindr2.
For SFP1 series. For Mirage Factory Mig-23ML. You need avionics 70 and the latest patch updates from Thirdwire. Tested on Windows XP and not Vista. However it might work on Vista too.
This is the Mig-23ML cockpit in a Russian dark green color (from color photos of a Mig-23ML-look at the color photo in the folder) and modded to the Mig-23ML standard from Armourdave and Sal's Mig-23 grey-colored cockpit.
I repainted it and added some details, placards, new switches and instruments from color photos. According to Nele, some airframes of the ML did have the SPS-141 onboard ecm jammer.
Starfighter, with massive help from Lindr2, made the brilliant, indispensible Mig-23 ML-specific HUD while I (and most of the community) had hit a brick wall trying to make an accurate Mig-23 HUD work. They also made the new avionics.ini and cockpit.ini.
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HISTORY:
The Mig-23ML had a big event on 27 September 1987. It is not much contested that in a wide-ranging dogfight one of two Mig-23MLs hit one of two maneuvering SAAF Mirage F.1s with a R-23R AA missile in air-to air combat and that the Mirage never landed safely. The two Mig-23MLs did land safely. Both sides apparently were ground controlled.
So the SAAF (South African Air Force) Mirage F.1 never made it safely back because of air-air combat damage. It crashed on attempting to land and was totaled to never fly again. To me that is a kill, but to each their own.
http://www.acig.org/artman/publish/article_184.shtml
One can conclude that in actual air-air combat against a well trained enemy, the Mig-23ML proved it was historically capable of killing another maneuvering fighter without losses.
The Mig-23 had some advantages over other fighters. It's acceleration was reputed to be outstanding even by today's standards. It could unusually hug the ground and fly at high speeds for long times unlike most other fighters which would almost break apart due to turbulence. For its time it also had an incredible climb rate. Finally, it was an extremely short takeoff and landing aircraft in case of nuclear war with its swing-wings.
It was also the Soviet's first swing-wing fighter and designed for BVR (beyond visual range) combat.
Some links to Mig-23 pilot reports:
http://dewarbirdracing.com/Airplanes/MiG23...87/Default.aspx
http://www.flightglobal.com/pdfarchive/vie...20-%200508.html
http://books.google.com/books?id=6yJ8gfVAm...lt&resnum=4
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Directions:
1) Back up your Mig-23ML folder .
2) Now secondly download this other additional Mig-23 package from the Mirage Factory and install it (the Mig-23ML will not work without it):
http://forum.combatace.com/index.php?autoc...p;showfile=5211
2) Just put this whole filefolder Mig-23ML contents into the Mig-23ML aircraft folder .
3) When asked to overwrite say yes.
4) OPTIONAL: Add Nele's accurate Mig-23ML flight model/ECM (data.ini) which is in the NeilFlightModel folder called MiG-23ML_data.ini. Just pop it in and overwrite when asked...back it up as always.
I personally strongly recommend it for getting an accurate feel of the Mig-23ML according to the published reports I have researched...but its not for beginners.
Thanks to Starfighter2, lindr2 for the Mig-23ML HUD which has stymied modelers until now that I know of. Incredible milestone!
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Version 1.1- I made several realistic changes and brought it up to the M version's acccuracy standard. I made the directions more clear thanks to user feedback.
There are sharp differences between the early and late cockpits such as instrument location, RADAR and gunsight.
V1.3- I added knobs under the warning panels and gave the option for Nele's accurate Mig-23ML flight model.
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CREDITS:
Thanks to Armour Dave and Sal for the cockpit.
Thanks to the Mirage factory for the Mig-23ML downloadable as a pack from combatace in the pack called Mirage Factory MiG-23 "Flogger" Series.
http://forum.combatace.com/index.php?autoc...p;showfile=5211
If I forgot anyone, I appologize and please tell me.
696 downloads
0 comments
Updated
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Mig-23MLD Cockpit (Ultimate, final Mig-23 version-1982) with working Mig-23MLD HUDV1.3
By ordway
This is the Mig-23MLD cockpit. The Mig-23MLD was the "ultimate" and last version Mig-23 released starting in 1982. I added quite a few changes compared to the earlier ones including a new HUD from Starfighter 2 and Lindr2, a new cockpit color and changed the gunsight around to match photos better. It now has two new knobs on it according to photos.
So the late Mig-23MLD was quite a cooker too. It was lighter than earlier versions (to dogfight better) and finally added chaff and flares (most sources state, however, that it had no on-board ECM. However on-board ECM was added to the ground attack version- the Mig-27K). Apparently a prototype "Mig-23MLDG" had on-board ECM, so as usual things get cloudy with this airplane. According to Nele, some airframes of the MLD did have the SPS-141 onboard ecm jammer.
The MiG-23MLD was the most advanced version of the Flogger. It had a different identification-friend-or-foe system (IFF), a more advanced missile capability and a distinctive notch in the leading edge of the wing to improve flight characteristics at high angles of attack.
The flight-control system was modified to improve handling and safety in high-AoA maneuvers (dogfighting). Huge imrovements were made in avionics and survivability: the Sapfir-23MLA-II radar featured improved modes for look-down/shoot-down and close-in fighting. A new SPO-15L radar warning receiver was installed, along with chaff/flare dispensers. The new and effective R-73 (NATO: AA-11 'Archer') short-range air-to-air missile was added to inventory.
They were apparently produced between 1982-85 during the cold war years and would have been available for the "Ronney the Ray-gun" era. They were not produced new but were upgrades to existing 'ML/MLA' versions.
V 1.3 I added knobs to under some warning lights. I took out the provisions for an onboard SPS-141 ECM as some airframes had them and others not (mostly not). I added an optional accurate flight model (Nele's) and optional Gardeniya external ECM pod. I added Nele's more accurate avionics.ini.
826 downloads
0 comments
Updated
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MiG-23UB 28 Fighter regiment Polish AF
By Soulfreak
MiG-23UB 28 Fighter Regiment Polish Air Force
It is for Lindr2´s MiG-23UB.
Skin is optimized for SF2 (uses SF2 decals) not WoX or SFP1!!!!
special Thanks:
- Lindr2 for the outstanding MiG-23UB Model
- Blackrat for his temps that i have completely reworked
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this skin is released under the freeware licensing agreement
http://forum.combatace.com/index.php?showtopic=26131
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I hope you´ll like this skin.
Peace.
Carlo "Soulfreak" Vecchi
168 downloads
0 comments
Submitted
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Weapons Pack for MiG-23/27
By lindr2
Weapons Pack for MiG-23/27 (Upgated 13.08.2009) {Update: BVP-50-60 texture bug fixed.}
Readme update 14.08.2009: PTB-800 can be download HERE http://forum.combatace.com/index.php?autoc...p;showfile=6976
This pack contents New weapons, ini entries, data.ini, loadout tweaks for MiG-23-27 planes series.
Pack will be used for some my new mods.
New data ini, loadout.ini's required, because specific stations codes used for some weapons.
Notes:
- Kh-66 can used on MiG-23S only, Mig-23MS can't use Kh-66 and Kh-23
- in RL Mig-23 palnes can use only 2 R-23(24)R or R-23(24)T on glove stations, R & T can't be used on same time because, need CU change on Radar (used CU N1 for R, or CU N2 for T).
- CM dispensers used since 1982-83, can be mounted on all 23's
- MLD has no ECM on RL, ECM pod was build, not for tests only.
- Early 23's used Dlta control pod (need for use Kh-23) on wing, but since MF,ML used Delta-2NG pod on fusellage station.
To install
- open weapondata.ini
- remove weapons: R-3R,R-13M,R-60M,R-23R,R-23T,R-24R,R-24T,Kh-23**,Kh-25**,Kh-27PS, if exist.
- copy weapons for weapons folder.
- click 'Merge' use MiG-23_27_weapons.ini
Weapons list:
R-3R Atoll-B {Updated INI}
R-13M Atoll-C {Model by Krizis}
R-13M1 Atoll-E {Model by Krizis}
R-60 Aphid {Model by Krizis}
R-60K Aphid {Model by Krizis}
R-60M Aphid {Model by Krizis}
R-60MK Aphid {Model by Krizis}
R-73 Archer {Model by Krizis}
R-73E Archer {Model by Krizis}
R-73M Archer {Model by Krizis}
R-73M2 Archer {Model by Krizis}
R-73ME Archer {Model by Krizis}
R-23R Apex-A {Model by Krizis}
R-23T Apex-B {Model by Krizis}
R-24R Apex-C {Updated LOD,Model by Krizis}
R-24T Apex-D {Updated LOD,Model by Krizis}
R-24MR Apex-E {Updated LOD,Model by Krizis}
Kh-66 Grom Guided Missile {New LOD}
Kh-23 Grom Guided Missile {New LOD}
Kh-23L Grom Laser Guided Missile {New LOD}
Kh-23M Grom Guided Missile {New LOD}
Kh-23D-25 Grom Anti-Radiation Missile
Kh-25R Guided Missile {New LOD}
Kh-25L Laser Guided Missile {New LOD}
Kh-25MR Guided Missile {New LOD}
Kh-25ML Laser Guided Missile {New LOD}
Kh-25MT TV Guided Missile {New LOD}
Kh-25MTP IR Guided Missile {New LOD}
Kh-25MA AR Guided Missile {New LOD}
Kh-25MS GPS Guided Missile
Kh-25P Anti-Radiation Missile {New LOD}
Kh-25MP Anti-Radiation Missile {New LOD}
Kh-25MPU Anti-Radiation Missile {New LOD}
Kh-27PS Anti-Radiation Missile {New LOD}
BVP-50-60 CM Dispenser
Metel SAM Finder Pod
L066 V'yuga SAM Finder Pod
L066-2 V'yuga SAM Finder Pod
Delta Control Pod
Delta-NG2 CGR Control Pod
1,769 downloads
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Mig-23M Fighter Cockpit (First Mass Production Version) with working Mig-23M HUD V1.5
By ordway
This is the SFP1 series cockpit (version 1.3) for the first mass produced Mig-23 version, the Mig-23M of the Mirage factory. Download the Mig-23 package here:
http://forum.combatace.com/index.php?autoc...p;showfile=5211
Mig-23M cockpit additions made by Richard "Pitts2A" Ordway, Starfighter2, lindr2. Thanks to Armour Dave and Sal for the cockpit
For SFP1 series. For Mirage Factory Mig-23ML. You need the latest patch updates from Thirdwire. Tested on Windows XP and not Vista. However it might work on Vista too.
This is the Mig-23M cockpit in a very dark Russian green color (from photos)and modded to the Mig-23M standard from Armourdave and Sal's Mig-23 powder blue-colored cockpit.
I repainted it and added some details, placards, new switches and instruments from color photos.
Starfighter, with massive help from Lindr2, made the brilliant,indespensible Mig-23 M-specific HUD while I had hit a brick wall trying to make an accurate Mig-23 HUD work. They also made the new avionics.ini.
http://www.acig.org/artman/publish/article_184.shtml
The Mig-23M first flew on June 1972 around the time of the Viet Nam War.
It was produced from 1972-1978 and reportedly had a total of more than 1,300 planes built.
Its avionics suite was improved over the preproduction Mig-23S (Flogger A) and was probably the first VVS fighter to have limited look-down/shoot-down capabilities and be effective in the BVR (beyond visual range)environment.
It's radar, when working, was reportedly generally equal to the F-4J's.
In actual air-air combat against a well trained enemy, the Mig-23 proved it was historically capable of killing other maneuvering and aware fighters.
However, it had such maneuvering restictions that dogfighting was almost suicide.
IN SFP1, I find, that if you stay fast at treetop level, you can pop up and dispatch even an occasional F-16 and be away before you get killed.
Thanks to Armour Dave and Sal for the cockpit.
Thanks to Starfighter2, lindr2 for the Mig-23ML HUD which has stymied modelers until now that I know of.
Thanks to the Mirage factory for the Mig-23ML downloadable as a pack from combatace in the pack called Mirage Factory MiG-23 "Flogger" Series.
http://forum.combatace.com/index.php?autoc...p;showfile=5211
If I forgot anyone, I appologize and please tell me.
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The Mig-23 had incredible strengths and incredible weaknesses.
WEAKNESSES: For weaknesses, most Mig-23s never could turn or roll very well compared to its enemies and had very heavy controls. Its roll was hurt by its control system (spoilers and a diferential tail and the disconnection of spoilers at any but 16 degrees).
In close in combat it was a deathtrap because unless the pilot stayed within certain tight maneuvering limits, it would often lose control and simply crash. Its cockpit visiblility was one of the worst of any fighter. Visibility is life in a dogfight.
It had slushy controls in many areas of its flight regime and its nose would often hunt back and forth. Its unpredictable accelerated stall was often taking ones life into ones hands if attempted. It also had the typical Soviet disadvantage of a very short range. There are reports of its radar not working much of the time and it often not being mission ready.
It is hard to use an aircraft if it is not working.
Red Eagles, Steve Davies "Flying the Mig-23"
http://books.google.com/books?id=6yJ8gfVAm...lt&resnum=4
It is true that later versions had much improved handling/systems. However, I understand that maneuvering limits still existed.
http://dewarbirdracing.com/Airplanes/MiG23...87/Default.aspx
http://www.flightglobal.com/pdfarchive/vie...20-%200508.html
STRENGTHS: For advantages, it had one of the best accelerations of any frontline fighter with its swing-wing swept back (even by today's standards).
It was incredibly fast at tree top level and could sustain that high speed at low level whereas most other fighters had such a rough low-level ride as to be unsustainable.
Another advantage was its incredible climb rate (for its time) of around 45,000 feet/min ("Fighters", Mike Spick). In other words, it was well suited as an interceptor.
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Directions:
1) Back up your Mig-23M folder .
2) Now secondly download this other additional Mig-23 package from the Mirage Factory and install it (the Mig-23M will not work without it):
http://forum.combatace.com/index.php?autoc...p;showfile=5211
2) Just put this whole filefolder Mig-23M contents into the Mig-23M aircraft folder .
3) When asked to overwrite say yes.
Enjoy!
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Version 1.1- I added some warning lights on the main dash and subtracted the threat panel. I subtracted the warning light panel on the side panel and put in a warning panel as per photos. Finally, I added a round threat panel on the far right. The change is quite remarkable for accuracy.
Version 1.2- I made the directions more clear thanks to user feedback. I added one more panel according to photos.
Version 1.3- I added an .ini so that it would be easier to install with the .70 avionics already included. I upgraded the radar to the later Sapfir-23D-III radar (the Mig-23 apparently had three versions of differing strength).
Version 1.4 -I added knobs under the warning light panels after refining techniques from the Mig-27 series cockpits.
Version 1.5- I redid the avionics.ini because some people were having problems with the HUD appearing.
748 downloads
0 comments
Updated
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MiG-23UB
By lindr2
MiG-23UB/UM Readme
MiG-23UB (Early & late), MiG-23UM
Model based on Mig-23M model by Rafael{updates BPAo}, skins by Soviet2 by Marcello, used MiG-21MF cockpit.
Screens by Epizikl.
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?autoc...p;showfile=9693 (Updated 13.08.2009, fixed BVP-50-60 Texture)
To Install:
- unpack Archive in temporary folder
- copy skin folders: Soviet 1 & Soviet2 to MiG-23UB folder, Soviet2 to MiG-23UB_Early, Soviet1 to MiG-23UM
- copy Cabina folder to ALL plane folders;
- copy MiG-23UB, MiG-23UB_Early, MiG-23UM folders to Aicraft folder.
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack before}
Plane specification:
- Max G: 7.0
- MiG-23UB can use 4 R-3R/R-13M,2 Kh-23. R-60 not allowed.
MiG-23UB versions:
MiG-23UB Early with Wing Version 1 (same as MiG-23S),PR-22SM radar, in production 1969-1971 nor exported
MiG-23UB with Wing Version 3 (same as MiG-23M),no Radar (but used placeholder), in production 1971-1978, for Export 1974-1985
totally 768 planes have been made for VVS
MiG-23UM - UB to ML level updating programm, 251 planes were updated in 1978-1984.
MiG-23UB export:
Algeria - 9 planes in 1974
Angola - 1985
Bulgaria - 15 planes in 1975, updated for UM.
Cuba - 2 Planes in 1978
CzechoSlovakia - 4 planes in 1978-79
Egypt - 6 planes in 1974
Ethiopia - 6 planes in 1981
Hungary - 12 planes in 1980
India - 15 planes 1982-83, 10 planes 2003 (from Ukraine).
Lybia - 8 planes in 1974
N. Korea - 1984
Poland - 6 planes in 1979
Romania - 10 planes in 1980, 2 planes in 1996
Also exported: Afganistan, Iraq, Syria, Vietnam, Yemen
839 downloads
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MiG-23S
By lindr2
MiG-23S Readme:
MiG-23S (Early & late)
Model based on Mig-23M model by Rafael{updates BPAo}, skins by Soviet2 by Marcello, used MiG-21MF cockpit.
Changes between MiG-23S & MiG-23M:
- Max G: 5.6-6.0
- Radar RP-22SM
- MiG-23S can use 4 R-3R/R-13M,2 Kh-66,Kh-23. R-60 not allowed.
- Smaller wings area, worse manoeuvrability.
- Engine: R-27F-300 (planes for Lipetsk TsBP) or R-27F2-300 (Planes for Belarus VO,{only one IAP near Ros' railway station});
- Another Nose design
- Tail moved at 860mm to nose
- another Airbrakes design
- no after cockpit Fuel cell
- another IFF antenna position.
- Early planes had no Delta Pod
- Mig-23S was in production in 1969-1971, in 1971 replaced by MiG-23 obr.71 {MiG-23L} (in 1972 replaced by MiG-23M)
MiG-23S productions so small, 50-60 planes in 1969-71, MiG-23S used as 1st line plane up to 1976-78,then replaced by MiG-23ML,& moved to Chenigov VVAUL where for training only.
Mig-23S required MiG-23/27 weapons pack. Please intall it first. http://forum.combatace.com/index.php?autoc...p;showfile=9693
MiG-23S picture gallery (150 photos)http://walkarounds.airforce.ru/avia/rus/mig/mig-23s/index.htm
460 downloads
0 comments
Submitted
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HDR Mod 1.00
By FalconC45
This mod is intended for high end computers and high end video cards starting with 8800GTX and forward on. If you install this with a low end computer, don't go crying about it because I warned you.
Enjoy this HDR mod
Falcon
686 downloads
0 comments
Submitted
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FMA IA-58a Pucara for SF2
By NeverEnough
FMA IA-58a Pucara for SF2
Ver 0.9 beta / 26-12-2004
by Fox Monter – Rosario, ARGENTINA
Credits:
Model work and Skins by Foxmonter
FAU Skin by Matthew Ouellette
HeloPilot Skins by Diego
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007
SF2 updates by NeverEnough
Installation:
Simply extract the contents of the Pucara folder into your Mods\StrikeFighters2 folder.
Shift 1 will open and close the canopy. Chaff and flares have been added so you can spend more time flying, and less time dying!
I can not take any responsibility whatsoever regarding using of this add-on.
This is freeware addon package
It is not supported by me or anyone, but your feedback with suggestions and improvements is appreciated: foxmonter@hotmail.com.
Have fun :)!
823 downloads
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