Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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HR SF2E GermanyCE terrain update part 1 of 2
By Stary
High Resolution (1024x1024) SF2E GermanyCE terrain update part 1 of 2
This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles.
Included is also newer high resolution, high density treemod with updated graphics.
!!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!!
You need 512MB Dx10 capable card to run it without slowdowns on full resolution.
2,627 downloads
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Desert 4 Mountain Regions+ Addon
By Centurion-1
DESERT 4 Mountain Regions+ Addon by Centurion and Piecemeal
Requires Piecemeals Desert 4 Terrain available here:
http://combatace.com/files/file/14551-desert-terrain-v4/
DESCRIPTION
This addon is for Piecemeals excellent Desert Terrain V.4 and adds more diversity to the mountain regions by adding several new tileset types. In addition to this, Piecemeal has modified all the city regions to be more diverse and less "square" and also changed movement routes and such. Overall, this makes the region more interesting to fly over.
IMPORTANT NOTICE
This patch updates the airfield names from the generic D1, D2 and so on to be specific place names. This will break you campaign files!!! Changing them to fix it is a simple matter of find-and-replace-all in notepad, however. Saved files will not work any more.
KNOWN ISSUES
Two airfields in the mountain regions have flattening issues that I have not been able to correct, if anyone could help us fix that would be great. AI Planes are bit bouncy there but the airbases are fully usable, it is mostly a visual issue.
CREDITS:
Piecemeal for the excellent V.4 terrain and the city tiling work + data tweaks.
TK for SF2 and the whole Dhimar/Paran scenario.
Stary and JSF Aggie for the tiles used here.
Centurion for doing the cut/paste operations required to bring this together. Minor tile tweaks.
INSTALLATION
Unzip the whole folder into your Terrains/Desert4 folder.
1,423 downloads
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Afghanistan Terrain version 1.0
By Gepard
Afghanistan Terrain version 1.0
========================
I. The word before:
AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
it runs with SFP1,WOV and WOE too, but then it does not include all features!
***************************************
II. History:
From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly.
This terrain is dedicated to all man who fought in this country and to all who lost their lives in a senseless war.
*****************************************
III. The terrain:
Afghanistan terrain is now complete. It covers the areas around Kabul, Bagram, Jalalabad, Kunduz, Mazar i Sharif, Kandahar, Herat and Shindand. In comparision with Beta 0.75 i have again retiled some areas to include rivers and to make corrections. New target areas are set, especially around Herat and Shindand. I also included the airbase Shindand. It was the fisrt operational Su-25 base during soviet Afganistan war
You can fly and fight along the Jala Road and surrounding mountains, the Kandahar region and in the north eastern part of Afghanistan where today the German ISAF sector is situated. You will find enemy positions in the hills and valleys north of Bagram, but also single bandit troops on the soviet/allied hold lowlands. You will find friendly and enemy fortified hill positions
- number of set target areas: -215
- Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD
-Air to air missions are impossible, because no taliban airfield is set (as historical correct)
-I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy
So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy)
You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily.
-Panzers, like T-54,55,62 etc should be redesignated from TANK to ARTILLERY in their groundobjects data.ini. The reason is, that Panzers are widely useless in such a mountainous land. With the groundobjects i have included in this package you will have infantry engagements which are more Afghan style
- Capun withdraw his permission to use his Mi-24D.lod and Mi-8T-Dest.lod file which were included in the Beta 0.6. Thatswhy you must download this files from Capuns site http://cplengineeringllc.com/SFP1/
-IF you NOT HAVE WOI, you can use this terrain with SFP1,WOV or WOE too, but you must download the Afghanistan tileset from CombatAce download section. Some groundobjects, related with WOI will with other games not appear.
*******************************************
IV.
INSTALLATION:
-Unzip the file into your Wings over Israel
Thats it!
If you want then you can place mainscreen.bmp into your menu folder.
Q: What is to do to make it usable for WOE,WOV and SFP1?
For WOE open file Afghanistan.ini with notepad editor
overwrite line
CatFile=..\IsraelME\IsraelME.cat
with
CatFile=..\GermanyCE\GermanyCE.cat
For WOV open file Battle of Britain 70.ini with notepad editor
overwrite line
CatFile=..\IsraelME\IsraelME.cat
with
CatFile=..\VietnamSEA\VietnamSEA.cat
For SFP1 open file Battle of Britain 70.ini with notepad editor
overwrite line
CatFile=..\IsraelME\IsraelME.cat
with
CatFile=..\desert\Idesert.cat
After this step install Afghanistan tileset by following the Afghanistan tileset Read Me.
******************************************
V. Credits:
At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench who allowed me to use Montys Stinger site which i modified into Blowpipe and Strela site. I want to say thank you to Pasko who made the lod file for the BTR-60 and 70 and the single soldier with SA-7 which i also use for RPG-7 and Mortar (recoilless gun.)
I want to say thank you to Rebel Ryder for the Taliban Dushka and the Toyota Hillux.
And finally i want to say thank you to all who found mistakes and gave me the hint.
*******************************************
VI. Disclaimer:
Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
Sharing of Groundobjects which are part of this package needs the permission of their makers!!!!
If you find bugs please post them in StrikeFighters section of Combatace.com forum.
*****************************************
VII. The final words:
Hope you enjoy it. Good Hunting along the Jalalabad road!
Michael (Gepard)
============================================
VIII.
Made in Germany
January 2010
============================================
3,074 downloads
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Aces of North Vietnam
By MK2
*After download please read the read me file carefully!
This is a WOV Campaign.
This campaign allows you to fly for the VPAF 1965-1972. It includes every single VPAF squadron made flyable with historical information included for each regiment (in game). Also includes music,Pilot Photos, VPAF in game screens, new skins (so far only released in this file), all migs flyable, Mig-17 cockpit repaint, mig 19 cockpit repaint, mig-21F,PFV,PFM cockpit repaint, Mig-21MF cockpit and NEW FMs for all the MIGs, campaign files and VPAF Medals.RWR sounds for the MIGs.
A seperate install is required.
This campaign was tested using NORMAL settings for campaign difficulty.
Contributors:
MK2: Project lead, research, Campaign design,Pilot Photos, Music, MiG cockpit repaints.
Kout: Main screen and all in game screen designs.
Fubar 512: MIG RWR sounds and Mig FMs
Wrench: Hangar screens
Pasko: Pilot for MIg-17s
Deacon272: Mig-19 Cockpit repaint.
Charles Gunst: North Vietnamese medals
Mago: MIg 21MF cockpit
Badger 343rd:MIg 21MF cockpit hi res files
Ghostrider883: Mig-19S skins 925th , Mig-21PFM skins 927th
Phamtuan: #3020 MIG-17F skin.
HeadHunter Suggestions on introducing VPAF flight names
4,941 downloads
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Weapons pack (part 1)
By lindr2
Weapons pack (part1) LOD by Lindr2, texture & UVW mapping by Ravenclaw_007
Weapons list:
Soviet Union / Russia:
KAB-500S - GPS Honming Bomb
KAB-1500TK - TV command Guided Bomb
Kh-15 - Nuclear Inertial Homing Missile
Kh-20 - Nuclear Cruise Missile Kometa-20 (Early)
Kh-20M - Nuclear Cruise Missile Kometa-20
Kh-59, Kh-59M, Kh-59 (Cluster) - TV Homing Long Range Missiles
Kh-59MK - ASM
Kh-61 - ASM Inertial/Active Radar
R-37 - AHM (MiG-31M)
R-4R, R-4T - SAHM (Tu-128, E-152A,M(P))
R-4MR, R-4MT - SAHM (Tu-128M)
PTB-2500 - FT (MiG-31 Family), on wing
PTB-3000 - FT (Su-24,35,37,34,30)
PTB-5500 - FT (MiG-25 Family)
ODAB-500PM FAE bomb
R-9 (K-9) SAHM experimental
India:
BrahMos - ASM, indian version of Kh-61
Israel:
Gabriel Mk3 A/S - ASM
Japan:
ASM-1, ASM-1C - ASM inertial/Active Radar Homing, ASM-2 TV Homing
Sweden:
RB04 - ASM, RB05 RC Giuded Missile
Taiwan:
TC-2 SAHM, HF-2 - ASM inertial/radar H/TV Homing
3,689 downloads
0 comments
Submitted
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Green Hell 3.5 Enhancement Package
By eburger68
Green Hell 3.5 Enhancement Package
for the
SF2V Air & Ground Expansion Pack
This package contains a set of enhancements for CA_Stary's Green Hell 3.5 (GH 3.5) replacement tile set for the ThirdWire VietnamSEA terrain. It is primarily designed for users who are using GH 3.5 in conjunction with the SF2V Air & Ground Expansion Pack.
This mod package makes the following enhancements to Green Hell 3.5 with the SF2V Expansion Pack:
1. Replaces the main air base tile with a new one designed to better belend into the surrounding terrain -- i.e., no more expansive green lawns surrounding all the air bases. The "jungle" air base tile is unchanged.
2. Replaces the ground TGAs used for many barracks areas in the lower Route Packs of North Vietnam with new TGAs that allow the barracks areas to more naturally blend in with the surrounding terrain.
3. Replaces the bright, aqua blue water tiles of GH 3.5 with a darker, greyer set of water tiles, which (at least to my eyes) look more natural.
4. Replaces the default WaterNormal.BMP used in GH 3.5 with a new WaterNormal that produces more pronounced wave effects.
If you are not using Green Hell 3.5 (the SF2V Expansion Pack by default uses an enhanced version of CA_Stary's Green Hell 2.0 tile set), there is no purpose in installing this enhancement package. It is designed strictly for Green Hell 3.5, not any earlier version (including 3.0).
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Installation is simple: copy all of the files in the \ForVietnamTerrains folder to the \Terrains\VietnamSEA terrain folder in your Mods directory. Allow Windows to overwrite files as prompted.
If you have also installed GH 3.5 to the SouthVietnam terrain included with the SF2V Expansion Pack, copy the same files to the \Terrains\SouthVietnam folder in your Mods directory.
That's it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes on GH 3.5 w/ the SF2V Expansion Pack
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As noted above, the SF2V Expansion Pack ships with an enhanced version of Green Hell 2.0 tile set. The numerous custom target areas in the Expansion Pack were hand-placed with an eye towards exploiting the particular visual features of the GH 2.0 tile set in order to make buildings, vehicles look as though they "belonged" in the places you find them.
As the GH 3.5 tile set is a complete departure from (not a mere revision of) the GH 2.0 tile set, some of the ground target items might look a bit oddly placed in some target areas with GH 3.5. Thankfully, the GH 3.5 tile set is quite forgiving visually speaking (much more than the earlier GH 3.0) -- so much so that in most cases the worst you'll see is trees crowding buildings just a bit too much.
~~~~~~~
Credits
~~~~~~~
CA_Stary ............... Green Hell 3.5 Replacement Tile Set for VietnamSEA
------------------
Eric Howes
eburger68
9 Dec. 2013
1,276 downloads
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SF2NA Expansion Pack - Part 2 of 3
By eburger68
Part two of the Strike Fighters 2: North Atlantic Expansion Pack.
Eric Howes
3,178 downloads
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Dassault-Breguet Super Étendard
The Dassault-Breguet Super Étendard
The Dassault-Breguet Super Étendard (Étendard is French for "battle flag") is a French carrier-borne strike fighter aircraft designed by Dassault-Breguet for service with the French Navy. The aircraft is an advanced development of the Étendard IVM. The Super Étendard first flew in October 1974 and entered French service in June 1978. French Super Étendards have served in several conflicts such as the Kosovo war, the war in Afghanistan and the military intervention in Libya.
The Super Étendard was also operated by Iraq and Argentina, who both deployed the aircraft during wartime. The Super Étendard was used by Iraq to attack oil tankers and merchant shipping in the Persian Gulf during the Iraq-Iran War. Argentina's use of the Super Étendard and the Exocet missile during the 1982 Falklands War led to the aircraft gaining considerable popular recognition. In French service, the Super Étendard was replaced by the Dassault Rafale in 2016.
Super Étendard in the Falklands War
The naval aviation, suffering an arms embargo since 1978 by US President Jimmy Carter for human rights abuses, was in the middle of the process of replacing their A-4Q Skyhawks with French-built Dassault-Breguet Super Étendards. Although only five aircraft were delivered by the time of the conflict, the service became famous worldwide when they used their AM39 Exocet anti-shipping missiles, also purchased from France, to sink the Royal Navy's HMS Sheffield and the support ship Atlantic Conveyor. The older A-4Qs also had a role destroying HMS Ardent.
Obs:
(Use crt + = to hide the joystick, and ctr + - to return)
Original 3D model(Étendard) by Bobrock (Giuseppe Valfrè)
Templates Texture by Ludo.m54 & 7eleven
Model(Super Étendard) - DenisOliveira
Texture and Decals - PauloPanz
Data.ini and cockpit.ini - Coupi
Special gratefulness to Coupi, paulopanz and 7eleven.
Thank Coupi and paulopanz for this and other projects we participate.
916 downloads
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SF2 Korean War Era F-86 Sabre Pak
By Wrench
SF2 Korean War Era F-86 Sabre Pak
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
This is the F-86 Sabre Pak for the Korean Air War mod. Probably as eagerly awaited as the terrain itself...
Ladies, Gentlemen, Boys and Girls, THIS is the "Star of the Show"!!!
In this pak you have 3 Sabre marks, with their various skins/decals sets:
F-86A:
334th FIS
335th FIS
336th FIS, 4th FIW
This set uses the 'SF2 date switch' to swap from the Black/White Invasion stripes (Early skins) to the Yellow ID band (Late Skins). They switch on March 1, 1951.
F-86E:
No. 2 Squadron, SAAF
16th FIS
25th FIS
39th FIS, 51st FIW
334th FIS
335th FIS
336th FIS, 4th FIW
F-86F:
16th FIS
25th FIS
39th FIS, 51st FIW
334th FIS
335th FIS
336th FIS, 4th FIW
...and a Surprise Bird, with 3 skins of it's own!!!!!
All aircraft have brand new skins, built from ravenclaw's beyond superb template. All skins are in jpg format, and Decal Randomization is set to TRUE. Almost all markings are decals, excepting special vert fin/rudder markings (the yellow stripe for the 4th FIW, and checkboard with squadron color for the 51st). New DDS damage textures are included.
An all new, SF2-compliant FM was created for these aircraft; it flys like it should! (as seen on some other recently released Sabre mods) A new userlist ini is also included. The F-86A gets an SF2-version of my original 'box art' Hangar screen; the E & Fuses a more 'generic' style. No weapons are included; they are in the KAW weapons pak, and excepting for the drop tanks and HVARs, reference stock items (ie: the bombs). Many new sounds are included; be advised the included 50cal sound =WILL= overwrite any others you posess. Several new 'effects' are included as well.
For your extra added Flying Pleasure, a KAW =ONLY!!= modded InstantAction.ini resides in the included /Flight folder. REMINDER: use this =ONLY= in a stand alone KAW mods folder. It's based off the Korea V.3 map, and you'll need the MiG-15bis_NK, La-11 Fang, F-82G, F9F-2, and of course, these Sabres. This is an optional use file; I won't be insulted if you don't use it, or change the aircraft to what you want. Really; I promise!
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other impertinant data you should know.
Good Hunting!
wrench
kevin stein
-for the KAW Team-
1,947 downloads
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Su-24 Pack
By lindr2
Su-24 Pack for Veltro2K Su-24M
Versions on pack Su-24, Su-24M, Su-24M2, Su-24MK, Su-24MR, Su-24MP [soviet], Su-24MP[ukraine]
Su-24 FT & Pods included:
- OFAB-500U 500-kg Bomb [with parachute]
- BetAB-500U Penetrator [with parachute]
- OFZAB-500 M62 500-kg Bomb
- ZB-500RT Napalm Tank
- PBK-500U SPBE-K GPS Homing Cluster Bomb - updated skin & lod
- SPPU-6, SPPU-6-1 Gun Pods {new GUNDATA.ini needs, included} with 0, -10, -22, -45 deg barrels positions [included in my weapons packs]
- R-55 Alkali-C, R-60 Aphid-A, R-60K Aphid-A, R-60M Aphid-C, R-60MK Aphid-B by Krizis
- ELINT Pod, KS-418 ECM Pod, MKS-410 (MKS-818) ECM Pod, SPE-14 ECM Pod - ECM pods
- L080, L081 Fantasmagoria SAM Finder Pods
- APK-9E Targeting Pod for Kh-59 Using - by Erwin Hans
- Efir-1MRecon Pod, Tangage Recon Pod
- PTB-2000 Drop Tank, PTB-3000 Drop Tank - included in weapon packs
other weapons, like Kh-59 Family, KAB family , RBK-500 coolection presens on my weapons packs
Model by Veltro2K, Camo skin by Veltro2K, Grey Skin by Tunderchief;
installation
- copy plane foilders to aircraft folder;
- copy camofalge, get & blue skins from Su-34 skin folder to su-24, Su-24M, Su-24M2, Su-24MR, Su-24MP;
- install weapons;
- copy Gundata.ini to Objects folder;
- Copy Sounds
Note: Su-24 Fencer A needs on 3D work on nose, relased like beta.
Su-24 Export:
Su-24MK export ~80 planes < 6% from ALL PRODUTED {more 1200 planes all variants, include Su-24 - 480 planes, Su-24M - 770 planes [include Su-24MR -130 planes, Su-24MP 12 planes] }
Algeria - 10 Su-24MK in 1989 + 22 Su-24MK/MR 2002 contract {but REAL 1 Su-24MK in 2004, 4 Su-24MR in 2005, 4 Su-24MK2 in 2006}
Syria – 20 Su-24MK in 1989
Libya – 6 Su-24MK in 1989
Iraq – 24 Su-24MK in 1987
Iran – 12 Su-24MK in 1991 {former Iraqi} + 12 Su-24MK in 2000 {Iraqi?}.
3,184 downloads
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Mirage Factory Weapons Pack for WOI August 2008
By Dave
This package is as always a WIP. Results ( from usage ) may vary.
I suggest reading any documentation that comes with it.
DO NOT USE IN STRIKE FIGHTERS 2!
3,844 downloads
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Wings over Korea (3 of 3)
By Do335
Wings over Korea Part 3 of 3.
Part 1:
http://combatace.com/files/file/15221-wings-over-korea-1-of-3/
Part 2:
http://combatace.com/files/file/15220-wings-over-korea-2-of-3/
2,087 downloads
0 comments
Updated
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SF2: Modern Warfare Korea V1.03 Part1
By Spectre8750
12 January 2011
-------------------------------------------------------------------------------
Strike Fighters 2: Modern Warfare Korea V1.03 by Spectre8750.
-------------------------------------------------------------------------------
Campaign For SF2, SF2:E, SF2:V, SF2:I or
SF2,SF2:E,SF2:V and/or SF2:I Merged Install.
-------------------------------------------------------------------------------
Included:
V1.01 update:
Updated Ground Objects.
Updated weapons.
Fixed the SAM Radars and Batteries not showing up proper.
V1.02 Update
Minor Patching
V1.03 Update
Modified Terrain.
Modified Camapign Dates.
Added a few older Aicraft for 80's Single Missions that were added.
Added New Planning Map.
Added new Water Map to allow Single Mission editor Support.
Updated F/A-18C,E,F, A-10C, F-14A+ and F-16(40) Cockpits.
Other minor refinements.
-------------------------------------------------------------------------------
This is a Campaign i created to hit on the possability of the situation
in the Far East coming to a head and represent the possible Air Battle.
The Campaign includes South Korea, Australia, Singapore, Japan and USAF,
USMC, USN with Carrier support. And China, North Korea and Soviet Union.
Plus Mercenary.
Extra Files are required: The E-2C-R3.LOD for the E-2C "HawkEye" from
Skunkworks, all other files for that Aircraft are included and modded. Do
not overwrite the other Files. The E-3A.LOD's for the E-3 "Sentry" can be
found in Operation Desert Storm in the "ODS_part1.exe" file. You only need
the LOD's all others are already included. Also the F-16A(10) uses the
F-16A_Netz.LOD's not included but will work if You have SF2:Isreal loaded.
If not it is not crucial as it is for the Mercenary Player only and won't
affect the Game if not present. All other files are included and modified
and needed as is. If you modify included files, I can't guarantee results.
Also you will need to have the A-6A and A-7E Stock LOD's for both
'88 OLYMPIC CAP Single Missions .
Installing the Campaign:
Install as per the Knowledge base for Standalone Mods.
And Delete The Aircraft and Ground Objects before you dump these files in.
Also Included are Icons for the Main Dir to use with the Desktop Shortcut.
Make a copy of one of your SF2's EXE in the "Strike Fighters 2" Dir and
rename it to "StrikeFighters2 Modern Warfare Korea.exe". Also make a copy
of the INI and rename it "StrikeFighters2 Modern Warfare Korea.ini" in the
"Strike Fighters 2" root dir. Make sure they are placed in the "Strike
Fighters 2" Dir. Open "StrikeFighters2 Modern Warfare Korea.ini" file and
Change it to the following at the bottom:
[Module]
ModuleDataFile=ModuleMWKorea.cat
DefaultTerrainData=Korea
DefaultAircraft=F-15C <----can be any aircraft in the mod.
This will allow the use of the "Menu" file ModuleWFI.cat that goes in your
"Strike Fighters 2" "Menu" dir. It adds Screens and Music.
Then run the new exe once and go to the new "Mod" Dir it created and
delete all the planes in the "Aircraft" Dir. You can leave any or all that
you like. Do delete the Ground Objects in the
"StrikeFighters2 Modern Warfare Korea\Objects\GroundObject" Dir before
adding New Ground Object Files.
Also you need to edit the Options.INI in the "Mod"
Main Folder to reflect the Mod or You Will have problems with the Game
hanging or not closing properly. Example:
[instantAction]
AircraftType=F-15E <---needs to be an Aircraft in the Mod
MissionMap=Korea <---needs to be Korea
StartTime=16:30:00
StartDate=09/18/2015 <---should be a Date within the Campaigns Time Frame
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
[singleMission]
AircraftType=F-16C(40) <---
Service=USAF
MissionMap=KOREA <---
MissionType=CAP
MissionTime=NOON
MissionWeather=CLEAR
AirActivity=NORMAL
AirDefenseActivity=NORMAL
FlyAll=FALSE
LoadMission=FALSE
LoadMissionFilename=????
MissionDate=2012 <---
StartYear=0
EndYear=2050 <---
EditMission=FALSE
Do this for all related Sections in the Options.INI.
I included an Options.INI if you want to use it.
Then Drop contents of the 7Z files into the new "MOD" Dir,
overwrite when it asks.
Now go to the new "Mod" "\StrikeFighters2 Modern Warfare Korea\Terrains\Korea"
Folder and open the KOREA.INI file and remove the semicolon in front of the
game you have loaded as follows. Example if you have SF2 Israel.
;CatFile=..\GermanyCE\GermanyCE.cat
;CatFile=..\Desert\Desert.cat
CatFile=..\IsraelME\IsraelME.cat
;CatFile=..\VietnamSEA\VietnamSEA.cat
Leave all others with a semicolon.
You should be ready to go.
I want to thank the Following for making
This Mod possible:
_Thomas_
101tfs
331KillerBee
Actarus
AGOSTINO
AleDucat
aleks
AmokFloo
ArturR
Badger
BANIDOS TEAM
bib
bigal1
bobrock
Boopidoo
BPAo
Camouflage
*****
Column5
Crab_02
Craig
Crusader
DamWaar
Dante-JT
Dave USAFMTL
Dels
Deuces
Diego
Digital Overlord
Dr.Welsh
Epizikl
EricJ
Erikgen
Erwin_Hans
FastCargo
Flying Toaster
Fubar512
Gaston
gerwin
Ghostrider883
Gabilon
Hawker
Howling1
HrntFixr
Insky group
J.M Langeron
JA 37 Viggen
Jat81500
Jeanba
Joe Baugher
Jimbib
JSF Aggie
Julheim
Jv44kt
Kesselbrut
Kout
Kreelin
lindr2
LloydNB
Mago
Manetsim
Marcfighter
Matthew Ouellette
Max Rudakov
Mike1
Miracleman
Mirage Factory
MK2
Moonjumper
Mig Master
MJ
NeverEnough
Olivier ANGUILLE
olo007
pablitoVPT
Paladrian
Pappy
Pappychksix
Pasko
pcpilot
petr005
Phamtuan
Private
Rafael
Rampage
ravenclaw_007
Raptore One
raynor
rscsjsuso5
Scrapper
Sidewinder86
Signum
Sony Tuckson
spillone
Starfighter2
Stary
ST0RM
SUICIDAL
Sundowner
Swede
SWS
Syrinx
Talos
The Trooper
Thunder-Works
Team Viper
TFlash
Tiwaz
tomcat
TORNO
Tunderchief
Typhoid
UF Josse
Veltro2K
vrkuboy
Wilco
WingWiner
Wpnssgt
Wrench
X Ray
YEYEYE
Third Wire
and TK
Thanks all, let me know if i missed anyone.
Email Me.
Have Fun
Spectre8750
spectre8750@gmail.com
2,241 downloads
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MiG-29G Fulcrum A
MiG-29G Fulcrum A
Version 1.1
March 2008
Changed weaponloadout, FM and some other small things. Control surfaces fixed. Light`s fixed. Hope you like it!
This is modification of the Su-27 pit, it`s repainted and used as a Mig-29 pit. I added Navlights and landinglights to the
plane. Included are 2 BMP`s for everyone who want`s to have a stripe in the pit. This plane is tested only in WOE/WOV.
If you want to improve it, feel free to do it. It`s not allowed to use this bird as PAYWARE!!!
It`s FREEWARE only!
--------------
installation
--------------
Extract the MiG-29G folder into your Object/Aircraft folder.
Extract the sounds into the Sound folder in your WOE/WOV installation
If you want to have it without stripe in your pit, extract the "cockpit" zip into your MiG-29G cockpitfolder and overwtite
the files.
!!!Make sure to safe the files in your cockpitfolder first!!!
-------
Credits
-------
Model: I think it was created by BUFF (not sure)
Cockpit: MarcFighter, Kesselbrut, BPAo (special thanks to Boopidoo, Mago and Badger for textures)
Cockpitrepaint: 76.IAP-Blackbird
data & Avionics: Moonjumper
ini edit: 76.IAP-Blackbird,
sounds: Fubar512,Kreelin,SoundFX Team
And special thanks to Wrench!!!! <---- Good man! :-)
Betatesting: Badfrank
Add those lines to your WEAPONDATA.ini info from Wrench!!!
[WeaponData****]
TypeName=AA-11_G
FullName=AA-11 Archer (WG)
ModelName=R73
Mass=105.000000
Diameter=0.170000
Length=2.900000
AttachmentType=W_GERMANY
NationName=WGermany
StartYear=1990
EndYear=2020
Availability=3
BaseQuantity=40
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
Streamlined=TRUE
FinStabilized=TRUE
SpinStabilized=TRUE
HasGrowl=TRUE
EffectClassName=SmallMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=7.400000
FusingDistance=1.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=10
Accuracy=90
MaxTurnRate=48.000000
MaxLaunchG=9.000000
LockonChance=85
LaunchReliability=85
ArmingTime=0.500000
SeekerFOV=2.500000
SeekerGimbleLimit=60.000000
SeekerTrackRate=60.000000
SeekerRange=15000.000000
MinLaunchRange=300.000000
MaxLaunchRange=20000.000000
Duration=72.000000
CounterCountermeasure=30.000000
NoiseRejection=90.000000
CapabilityFlags=0x100004c0
BoosterStart=0.000000
BoosterDuration=1.800000
BoosterAccel=46.810001
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.456000,0.000000
SustainerDuration=60.000000
SustainerAccel=0.375000
SustainerEffectName=RocketFireEffect
SustainerSoundName=Missile
SustainerPosition=0.000000,-1.456000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
EODisplayFlags=0
[WeaponData****]
TypeName=AA-10A_G
FullName=AA-10A Alamo-C (WG)
ModelName=R27ER
Mass=352.000000
Diameter=0.230000
Length=4.780000
AttachmentType=W_GERMANY
NationName=WGermany
StartYear=1987
EndYear=2020
Availability=2
BaseQuantity=40
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
Streamlined=TRUE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=FALSE
EffectClassName=MediumMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=39.000000
FusingDistance=2.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=12
Accuracy=80
MaxTurnRate=24.500000
MaxLaunchG=5.000000
LockonChance=80
LaunchReliability=85
ArmingTime=1.000000
SeekerFOV=5.600000
SeekerGimbleLimit=50.000000
SeekerTrackRate=21.000000
SeekerRange=55000.000000
MinLaunchRange=1600.000000
MaxLaunchRange=100000.000000
Duration=100.000000
CounterCountermeasure=40.000000
NoiseRejection=90.000000
CapabilityFlags=0x1000000f
BoosterStart=0.500000
BoosterDuration=2.500000
BoosterAccel=60.660000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.835150,0.000000
SustainerDuration=30.000000
SustainerAccel=0.835000
SustainerEffectName=
SustainerSoundName=
SustainerPosition=0.000000,-1.835150,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
EODisplayFlags=0
---------------
Version History
---------------
1.1 :
-----------
Limitations
-----------
This is from the Su-27 readme:
About the cockpit: A great work was made by Moonjumper to model russian avionics. It's the
best that could be done at the moment.
Concerning the radar, The SU-27 has a radar display which projects onto the HUD. It is not
possible to model this for now due to the game engine limitation ;).
Enjoy
6,290 downloads
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Northop F-5E Tiger II
By paulopanz
This is part of a bigger project the complete restore of all the great material we have for the Tiger.
So this is the basic pack with the plane and USAF, Swiss, NVAF & VPAF skins.
Many other add on (or DLC ...) will follow.
What's in:
- the plane is fitted for SF-2
- the data.ini is tweaked (but some specialist could enhance the job)
- the lights are in place
- the gear wheels are on the ground
- the engine intakes are painted
- the IRM rails too
- Gerwin's damage files
- new screens
PS: I left the original Swiss nation entry so You will have NVAF, RoCAF etc. in each proper scenario.
But You are free to change in in USAF if You prefer.
Skins:
- 2 USAF
- 9 Swiss
- 1 NVAF
- 1 VPAF
About Skins:
- Swiss skin pack is remade in high res and higly enhanced
- Usaf Silver by Gerwin is in, lights edited and with 118 historical serial numbers
- Usaf old bare metal was redone
- NVAF & VPAF are restored, the last have own decalset now
INSTALL:
- all included: put only sounds, effects and objects folder in your main mod folder.
CREDITS:
- The Mirage Factory for the plane (original readmes in proper folder)
- Sony Tucson & Boz for temps (mixed and edited)
- Gerwin for USAF Silver skin & damage files
- Soulfreak for Swiss decals & consulting
- Evro for original Patrouille Swiss skin
- Mike 1 for original NVAF & VPAF skins
- Eburger 68 for data.ini edits in Viet pack
Enjoy
@ paulopanz
1,783 downloads
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Mirage IIIO
By Guest
Mirage IIIO for Strike Fighters
This is a mod of the Mirage Factory's Mirage IIIE, to create the RAAF Mirage IIIO. The Mirage IIIO was a license-built IIIE, configured for Australian conditions. It was the RAAF's first-line fighter from the 1960's until the 1980's (it was sometimes informally rendered as the "III-Oz").
The Mirage was the RAAF's first supersonic aircraft, being selected in November 1960 over the F-104 Starfighter, F-5 Freedom Fighter, the Phantom II and the English Electric Lightning. The Mirage won out on its superior ability to operate from austere airfields, and its multirole capabilities.
The Mirage IIIO FM and screens are by Charles, and it comes with two skins by Gramps, a 75 Sqn 1960's camo scheme and a 3 Sqn 1980's low-vis grey.
Many thanks to the Mirage Factory for creating the Mirage IIIE,on which this mod is based. Please read the ReadMe for full instructions and credits.
2,526 downloads
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European MLU Vipers
By Dave
F-16AM/BM By the Viper Team.
Pit by ravenclaw. (Another master piece and he isn't done yet.)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat and ravenclaw (Ok, Jat got me this time and did you know Volker paints too!??)
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
2,183 downloads
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Mirage Factory A-7 Super Pack
By Dave
Mirage Factory A-7 Corsair Superpack for SF2 Feb 2010 Patch.
Install information:
Just put into your SF2 saved games/thirdwire/StrikeFighters2 and let it overwrite folders as needed.
For my friend Oli, we miss you greatly.
Original Readme
+----------------------------------------------------------+
SFP1 model
Took part in this project :
Aircraft
3D : initial : Pedro, Rebuild : BPAo
Skin : Column5
FM : Column5
Avionnic : Moonjumper
Cockpit : Pedro, BPao
Effects : Column5
Test team
Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, USAFMTL, Moonjumper, UF Josse, Typhoid, Jimbib, Crab_02
+----------------------------------------------------------+
The content of this file may not be used in a commercial product or any other.
Any use requires my authorization
2,404 downloads
0 comments
Updated
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F-16C Block 40/42 by The Viper Team
By Dave
F-16C Blk40/42 Series By the Viper Team.
Pack Includes:
F-16C Block 40/42
Turkish Blk 40's
Block 40/42 Cupid mods
Pit by ravenclaw. (Somebody stop him!)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
Skins: use of JanHas's F4 skins
Turkish skins by Pureblue
Greek pattern by EricJ
Pilots: Base from Florian mod by JAT
Loading Screens by ST0RM
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat, Pureblue, Dave and EricJ
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
-------------------------------------------------------------------------------------------
1,959 downloads
-
Tu-22M3 Backfire-C for SF2
By eburger68
Tu-22M3 Backfire-C for SF2
This mod package contains the Tu-22M3 from HoneyFox/Insky Group, updated and converted to SF2 standards. Included are all the effects, weapons, sounds, pilots, and seats that you will need to install and use the aircraft in this package.
This aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use it, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Effects, \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft is not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~
Notes About This Mod
~~~~~~~~~~~~~~~~~~~~
In addition to doing the basic work to convert the aircraft for use in SF2, I also made a number of other fixes and additions.
1. Fixed non-working tailgun
2. Fixed incorrect Afterburner.tga reference
3. Added referenced B-1B sounds from B-1B Redux package
4. Added correct version of Kh-22
5. Added damage texture
6. Added B-1B_86 cockpit (replaces C-130J cockpit in the original)
7. Adjusted attachment positions for several weapon stations
8. Changed Armor.Thickness and StructuralFactor values to more reasonable numbers
9. Added new dirty exhaust effect
10. Added new Hangar, Loading, & Loadout images
11. Added tail numbers to vertical tail
12. Other minor fixes/corrections
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make a number of fixes, adjustments, and additions (discussed above).
jv447 .......................................... Tu-22M3 model
HoneyFox/Insky Group ........................... Tu-22M3 mod for SFP1
Dels ........................................... B-1B_86 cockpit
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for the Tu-22M3 for SFP1 from HoneyFox/Insky Group is included in \_OriginalDocs (along with several other original items). Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
26 July 2011
2,636 downloads
-
Hi Res Desert Tiles
By JSF_Aggie
Alternate 1024x1024 tiles for the stock desert terrain
1,809 downloads
-
Aero L-39 C/ZO/ZA Albatros add on pack
By Monty CZ
Aero L-39C/ZA/ZO Albatros for Strike Fighters 2 series (Europe, Israel)
Installation:
Under Win7 or Vista unzip content into User\Saved Games\ThirdWire\StrikeFighters2(...)\Objects
Under WinXP is the destination in MyDocuments\ThirdWire...
History (from wiki):
The Aero L-39 Albatros is a high-performance jet trainer aircraft developed in Czechoslovakia to meet requirements for a "C-39" (C for cvi?ný – trainer) during the 1960s to replace the L-29 Delfín. It was the first of the second-generation jet trainers, and the first turbofan-powered trainer produced, and was later updated as the L-59 Super Albatros and as the L-139 (prototype L-39 with engine Garrett TFE731). The design is still produced in an evolved state as the L-159 ALCA, while more than 2,800 L-39s still serve with over 30 air forces around the world. The Albatros – the most widely used jet trainer in the world – is versatile, seeing duty in light-attack missions as well as in basic and advanced pilot training.
Role Military trainer aircraft
Light ground-attack aircraft
Manufacturer Aero Vodochody
First flight 4 November 1968
Introduced 1971
Status 2,800 still in use in various air forces
Primary users Soviet Air Force
Czechoslovak Air Force
Libyan Air Force
Royal Thai Air Force
Produced 1970s-1999
3D model: Monty CZ
Textures: Monty CZ, Soulfreak
Cockpit: Monty CZ
Flight model: Monty CZ
Hangar and Loading textures: Soulfreak
Thanks to:
Miroslav Han?ar, author of the www.l-39.cz page
Barry Hancock, from www.worldwidewarbirds.com (check his articles about flying the Albatros there)
all people from www.flightsim.cz who helped me
Soulfreak, Kulbit80, 76.IAP-Blackbird, EricJ, NeverEnough and others.
For comments visit www.combatace.com
Monty CZ
2,239 downloads
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Soko G-4 Super Galeb v1.1
By ID(io)T Team
Soko G-4 Super Galeb by ID(io)Ts TEAM
Soko G-4 Super Galeb is single-engined basic/advanced flying and armament trainer with light attack capability,powered by one DMB (Rolls-Royce/Bristol Siddeley) Viper Mk 632-46 turbojet .
The aircraft was meant to be the advanced trainer for the former Yugoslav Air Force , substituing the elder Soko G2 "Galeb"in early 80's.The aircraft is usually compared with other planes of the
same type like Bae Hawk,Alpha Jet , although it is smaller and lighter .
It has never exceed the speed of 921 km/h at 11,000 m and maximum level speed "clean" 920 km/h at 6,000 m .Despites the nickname"Super Galeb", the aircraft is completely different from the elder Soko G2.
The good aerodynamic qualities are obvious in many airshows proving a very friendly and easy control of the airframe, between -4.00 and +8.00 G ,besides the semplicity and the durability.
The main armament of the aircraft is composed by rockets, bombs, cluster bombs, droptanks and the specific gun pod using Gsh-23 cannon.Some references talk about a special recon pod mounted, which permits at
the aircraft to be used in recon missions.
The G-4 saw many combat missions at the beginning of the Yugoslav wars, used like light-attacker. In total there were three Super Galebs shot down with pilots safely ejected.
During the Kosovo War the G-4 was used in few combat missions attacking the KLA positions in Kosovo at treetop level without loss, proving the high qualities of resistance to light SAMs and ground fire.
However, seven G-4 aircraft from the Lete?e Zvezde display team were destroyed in an underground tunnel at Golubovci Airbase, afer lasr guided bombing.
In the early 1990s the G-4 was a contender in the Joint Primary Aircraft Training System program in the U.S and was highly praised by American test pilots who flew it.
It lost the bid to the Raytheon/Pilatus entry, which became the T-6 Texan II.the only export order made for the aircraft was for six planes by Myanmar
VERSION 1.1
due to inconvenient issues about shadows, we revised the max source file and deleted the .shd file from the game.
Credits:
3D Source Designer = Luka Midic - fs98luka@yahoo.com
Model modification to TW standards = aleks, Nghengo and Spillone104
Mapping and textures = aleks
INI files, sounds and testing = Spillone104
Thirdwire = for the cockpit of A-4 Skyhawk (not included)
Aleducat = for the splendid Martin-Baker MK10 seat
special thanks to: = Gunnar88 and to the Serbian Cace community that patiently expected so long from us to fix this wonderful birdie :)
this add-on is a freeware and we are glad to present a new airplane for those who seek or make scenarios for Thirdwire Sims.....we hope you'll like it!
1,138 downloads
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Su-37 Terminator
By frtn
SU-37 Flanker-F
________________________________________________________________________________________
Su-37 "Terminator" by the Russian Sukhoi fighter aircraft is a development
and production of the company's single-seat multi-purpose jet fighter prototype.
As Su-37 Su-27 fighter is a series of new models are derived from one,
so the continuation of the Su-27 NATO code, known as the Flanker-F.
Su-37 in April 1996 in Zhukovsky near Moscow for the first flight Flight Test Center.
________________________________________________________________________________________
3dregenerator's 3dmodel
DATA From Another Sukhoi fighter DATA
Cockpit use insky su-35 Cockpit
If you want use it in Strike Fighter 2,Please open 3dMod-For-SF2 package,And put
it in Su-37 Terminator package.
Thanks for user ivanbasic
ANIMATION=10
2014 fix NoesGear bug
Add new skin
2020/5/27 Add Fixed Data.INI(The game in the difficult level ,High mobility )
Su-37_DATA(fixed).ini <------------------------------------------ download in the here
Thanks!Have Fun!
_______________________________________________________________________________________
FrTn
1,877 downloads
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Dassault MD-450 Ouragan
By paulopanz
The Dassault M.D.450 Ouragan (French: Hurricane) is a French fighter-bomber
developed and produced by Dassault Aviation. It has its origins in a private
venture by Dassault to produce an all-French aircraft which would make use
of jet propulsion, which subsequently would receive orders from the French
Air Force.
The Ouragan was operated by France, India, Israel and El Salvador.
While in Israeli service, the type participated in both the Suez Crisis and
the Six-Day War.
**********************************************************************************
This one of my first mods, made in 2009 (!) mostly assembling someone other
work, updated in 2013 adding last SF-2 features.
This is a complete remod. Each skin, but Patrouille de France is new, IAF
serial numbers are brand new and historically accurate.
Several IDF skins are brand new, based on Tom Cooper records.IDF Camos now are correct.
Nothing could be done without Mue's Lod Viewer.
WHAT'S IN:
- a "new" ouragan
- 32 semi High Res Skins (14 AA; 12 IDF; 4 IAF; 2 FAS)
- Historical serial numbers;
- Pilot, sound, weapons;
- Revised data, loudout.ini;
OPTIONS (new):
- 2 dedicated installs for IAF and IDF scenarios
CREDITS:
- Pasko: aircraft
- Ordway: cockpit
- Baffmeister: FM
- Spillone104: RR Nene sound
- Geary: templates
- Tom Cooper: Wings over Sinai
- Richard R. Caruana: decals sheets
- paulopanz: skins, decals, ini tweakings
OPERATIONS:
- Key animation: 10 open autoclosing canopy
TO INSTALL:
- select the Ouragan you need (Generic, IDF, IAF)
NOTE:
we have a lot of old but gold models to make shine before made new ones.
Lets' make the planes we lack before redone these ones.
Enjoy
@ paulopanz
2,045 downloads
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Download Statistics
14,207
Files12,488
Comments26,858
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