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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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Reworked pack of RF-101A and C VooDoo.
Generally old good VooDoo in new dresses.
There are big changes in FM model thanks to baffmeister in data.ini files - so Backup your original file. You might not like it.
In game you will find new aircrafts under names
*RF-101A VooDoo
*RF-101C VooDoo '58
*RF-101C VooDoo '66
note that RF-101C '58 uses non-RWR - VooDoo A cockpit.
All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus decals to cover A and C models serial numbers.
Pack contains several skin sets for both models. With all research, I was trying to be correct as much as possible.
RF-101A have also one skin/decal set which contains few decal skin sets to cover experimental camo trials conducted in mid 60s.
Regarding colorful aircraft serial numbers:
54-1513 some say it was dark green some that really black. more info goes towards black so I painted it black (like Rolling Stones in 1966)
54-1514 first was painted similar as represented in this pack, then it was repainted with adding some brown colors.
54-1512 green/black camo with added brown during tests.
All this skin set with experimental camo trial is quite complicated and hard to put correctly in-game but I hope it will work fine for you.
I did not include skin sets for VooDoo operated over Vietnam. This will come in a separate package. Eventually. One day.
All new decals consisting of serial numbers for block 20-35 of A version and block 45-75 for C version.
Backup your original RF-101 Folders. Also Decals!
Credits:
Original models ErikGen
yakarov - skins / decals / some small ini tweak
baffmeister -new flight model.
Soulfreak - original skin for an extra thing.
Have Fun.
May the VooDoo be with you.
Jarek Hereda
By yakarov79345 1 -
5P71 and 5P73 launchers for S-125 surface to air missiles for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
Required weapon to run this mod is provided. In this case 5W24 and 5W27 surface to air missiles.
In this pack, you will find new objects for SA-3 launchers. But no worries nothing needs to be overwritten.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Mostly this mod is for modders, terrain builders.
Sam launchers are set to network type S-125 and S-125M. So make sure your radars are compatible. Otherwise, the radar family/network type needs to be adjusted and associated with your other SAM objects. SA-3 /S-125 family in this case.
All ini files are beta....mostly to make the object working.
I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
So do not complain if something is not working- just edit your way. You have working lod and skins...
Missiles perhaps need some more editing also. But
Again this is a very basic mod and I am aware (so you should be also) that ini files should be edited further.
Basic skins green and tan.
All skins are in 2048x2048 format. So you have to resize for your own preferred size.
So play with it, and hope someone will do better ini for this.
credits:
model, ini edits ,skins - me - JH.
templates available upon request.
regards.
Jarek Hereda
You can check also my other ground objects that is a part of S-125 system.
This is freeware-donationware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
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THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
By yakarov79200 2 -
North American RF-100A for STRIKE FIGHTERS 2
This is a very simple mod of the stock North American F-100A to create an RF-100A 'placeholder' until something better comes along.
You'll need to have Expansion Pack 2 to access the F-100A.
This little known Cold War warrior today can lay claim to being the world's first supersonic recconnaisance aircraft and I'd encourage you to read what you can about the handful of RF-100A's starting here;
http://www.spyflight.co.uk/f100.htm
Now I'm not a 3D modeller so I've done the best I could using MiG-21 recon pods to create the broadly similar shapes seen on the real RF-100A. To get them to load I've classified them as non-jettisonable fuel tanks so don't worry about dropping your tanks on the return dash - your precious wet film will still be there for the CIA boffins to examine. The RF-100A's carried no armament so I've deleted the 20mm cannon and removed the gun smoke but unfortunately the gun troughs are still there but you'll soon forget about that.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the RF-100A folder into your Aircraft folder.
2. From the DECALS folder drag and drop the RF-100A folder into your Decals Folder.
3. From the WEAPONS folder drag and drop the SLICK_CHICK folder into your Weapons folder.
That's it!
CREDITS
As always, big thanks to Third Wire for the continuous improvement of a great little game/sim.
A thank you to whoever created the MiG-21 Recon Pod and I hope you don't mind it being used here.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 13/01/13
By Spinners370 1 -
This is a skin/decal set for Phabulous Phantom.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Pack contains skins and decals representing all F-4D users amid Air National Guard units. Skins are made for stock F-4D_78. F-4D was used between 1977 -1990 in ANG and these skins are fitting in 13 years of service.
Mostly all serial numbers are correct for specific dates and units. If you will find some errors please feel free to send correction notes.
No ini files for this as this is only skin sets. Just simply add skin folders to your favorite F-4D_78. Or create a new, specific one for ANG use.
You will find that some aircraft wear kill marks as in real life. If you want to have your own kill marks you have to modify decal.ini file.
To fully enjoy this skin set you need to have ThirdWire F-4D_78.
All skins are done in 2048x2048 based on Sundowners and Ravenclaw's work.
Brand new Bump files in 2048x2048.
All decals made by me.
Enjoy.
Regards.
Jarek Hereda
By yakarov79172 0 -
When the Su-21S, codenamed "Flagpole" by NATO, appeared in 1978, it surprised the West which initially thought the plane to be just another failed Flagon update experiment or a testbed for systems of the recently identified Ram-L or Ram-K aircrafts.
It turned out to be a long endurance PVO interceptor, possibly meant as an interim or low-cost alternative to these new designs, using a clearly Flagon inspired but brand-new airframe and, according to some intelligence, reusing existing systems to mitigate development risk.
The aircraft is purported to use a single uprated R-35 derived from the one already used in PVO Floggers for propulsion, also borrowing the MiG-23P's radar, albeit with a larger antenna and more powerful emitter and using R-24 and R-60 missiles (up to 4 of each for a total of 8). It has been seen using up to 3 large drop tanks to accomplish its goal of long endurance patrol in the defence of the central and eastern regions of the USSR. Going against the trend of recent PVO-only interceptors, the Su-21 has 2 internal guns, sources suggesting these to be weirdly old-fashioned NR-30 with a hundred rounds each, as well as what seems to be decoy launchers.
This surprisingly elegant design was joined in 1980 by a dual-seat version, initially thought to be a trainer, but proving to be another interceptor, the Su-21P. While the single-seater Su-21S became a not too uncommon sight on the Soviet Western frontier, the Su-21P was almost absent, being more common on the other borders, the exact operationnal reason remains unclear as these planes seem to be otherwise identical.
Recent sightings suggest that the plane might not be a PVO exclusive as what are thought to be Su-21s were spotted in AV-MF colours, but not enough is known at present.
NOTEWORTHY OBSERVATIONS
- As it was started as an AI only asset for my own use, I kept the original F-15 cockpit.
- Likewise, as an AI only asset for my own use, I haven't taken the time to produce hangar and loading pics.
- I did the minimal amount of modification to the INI.
- All skins can be used on both variants if you want to switch things around.
- I have included AV-MF inspired skins in the Su-21P folder, for those that might be interested (waves at Stratos), they should be considered a not so hidden easter egg.
- PSD templates specific to this Soviet version should be released alongside.
- Read the damn READ ME for install.
CREDITS
Everyone at Cocas Aircraft Factory for their work on the plane, and especially Cocas for listening to my whin... errrr... suggestions and always nicely doing what I was pestering him to do (the guy is just too nice for his own good) and to Nyghtfall for giving us the templates without which I probably wouldn't have bothered to do something in a releasable form.
AmokFlo for the ejection seats.
The Trooper for the pilot reskin.
(I believe) PauloPanz for the Dark Blue Soviet numbers decals.
(I believe) Lindr2 for the R-24 and R-60.
Any error or omission is just that, feel free to correct me if I forgot or misattributed anything, everything should be under the CA Fair Use umbrella unless I messed up.
Have fun and good flight
Gunrunner
Version 1.0 - 15/05/2020
Nyghtfall :
Original skins and templates, he did the hard part of the job
Cocas :
Dual-seat LOD
Elevator modifications
Specular map support
Soviet variants
Gunrunner :
Mostly pestering poor Cocas for changes
Normal/Specular/Holes maps
Minor INI changes
Bringing parts together
Getting the credit for other people's hard work, then profit from it somehow and maybe, tomorrow, world domination ! Muwahahahahahahahahah... cough... cough... cough...
By Gunrunner246 1 -
Templates for the Sukhoi Su-21 "Flagpole" for STRIKE FIGHTERS 2
These templates are Photoshop versions derived from my own Paint.NET files, themselves based on Nyghtfall's original work.
Layers starting with :
NM are for generating the Normal Map
SM are for generating the Specular Map
DM Mask are masks for generating various camo patters for the Diffuse Map
DM are for generating the Diffuse Map
I hope everything is clearly labelled, I have flattened existing skins to conserve space and reduce the number of layers, but the presence of masks and the palette should help if required.
CREDITS
Thanks to everyone at Cocas Aircraft Factory for their work on the plane, especially Cocas for listening to my whin... errrr... suggestions and always nicely doing what I was pestering him to do (the guy is just too nice for his own good) and to Nyghtfall for giving us the original templates without which I probably wouldn't have bothered to do something in a releasable form.
Any error or omission is just that, feel free to correct me if I forgot or misattributed anything, everything should be under the CA Fair Use umbrella unless I messed up.
Have fun and good skinning
Gunrunner
By Gunrunner30 0 -
Aircraft Carrier "Kuznetsov" ex Kremlin Class
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This mod is made for SF2.
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I. History
Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or west european carrierbased planes. Thatswhy the flightdeck of project 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K in the air group of the Baku.
The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
The sister ship 1143.6, Riga was renamed in 1990 into Varjag (Viking). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaonang.
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II.
CREDITS:
This is a mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you can find here:
https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
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III.
INSTALLATION:
-Unzip the folders into your SF2 mod folder
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IV.
Known Problems:
The mod is not perfect. Eight gun turrets are not of the correct type. The gun barrels looking always in the wrong direction. The SA-9N missiles does not start from the silos, but from mid of the ship. The Ship to Ship missiles also start from mid of the ship.
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V.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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VI.
The Kuznetsov and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
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Hope you enjoy it.
Michael (Gepard)
Made in Germany
May 2020
By Gepard358 1 -
Grumman A-6A Intruder for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire A-6A to create a Dhimari Intruder with markings for;
No.7 Squadron - 'The Rattlesnakes'
No.8 Squadron - 'The Scorpions'
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the A-6A_Dh folder into your Aircraft folder.
2. From the DECALS folder drag and drop the A-6A_Dh folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 13/05/2020
Version 1 - 14/11/2009
By Spinners307 1
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