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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. SF2 "Aces over Europe" 1920x1080 Photoshop Menu Templates
      By Viper 05/26/2015
       
      Here are a set of PhotoShop templates for StrikeFighters2 Europe!
      Just place your image over the red backgound, merge down and save as a *.jpg file.
       
      Copy the Flight, Menu and PilotData to your mod folder and that's it!
       
      The package includes the default loading screen, main menus, and pilots!
       
      Enjoy!
       
      =Viper=
      38 1
    2. F-100F Two-seat training version, armament decreased from four to two cannon.
      First flight: 7 March 1957; 339 built.
      The F-100F two-seat trainer entered service in 1958.
       
      It received many of the same weapons and airframe upgrades as the F-100D, including the new afterburners.
      By 1970, 74 F-100Fs were lost in major accidents.
      Export F-100F: France 11, Denmark 10, Turkey 35, Taiwan 14.
      TF-100FSpecific Danish designation given to 14 F-100Fs exported to Denmark in 1974, in order to distinguish these from the 10 F-100Fs delivered 1959–1961.
       
      This mod uses YAP wild weasel model (the shadow bugged fuel prove was removed!) to portray basic two seater in early use and in service with allied airforces alongside the single seaters.
       
      So You can use with my previous Hun packs:
       
      Armée de l'Air: http://combatace.com/files/file/11566-f-100d-armée-de-lair-complete/
       
      Turkish Air Force: http://combatace.com/files/file/11732-f-100d-tuaf/
       
      Flyvevåbnet: http://combatace.com/files/file/12399-flyvevabnet-f-100d-superpack/
       
      A RoCAF pack is in the pipeline and an US new and updated skins (the F-100D had some relevant upgrades during SF lifetime) is in the works.
       
      WHAT's NOT IN:
       
      - The F-100F.LODs model files: you must own YAP (*) or Training Missions (*)
       
      WHAT's IN:
       
      - a SF-2 ported new plane
       
      New Skins:
       
      - USAF: 11 new Silver '50/'60 skins;
      - ANG: 2 new (1 silver and 1 camo) skins;
      - AdA: 7 new (5 silver and 2 camo) skins;
      - TuAF: 3 new (2 silver and 1 camo) skins;
      - RDAF: 8 new (5 silver and 3 Green) skins;
      - RoCAF: 2 new (1 silver and 1 camo) skins;
       
      - new FM and take off routine;
      - Historical decalsets;
      - Inis edits
      - weapons;
      - new screens;
      - working/autoclosing canopy (key=10)
       
      CREDITS:
       
      - YAP: model;
      - Sundowner: original YAP skins (not included) but used for new ones;
      - Baffmeister: FM & tweakings;
      - Paulopanz :skins, decals, edits, screens;
      - Mue: lod viewer, no hope to complete the job without;
       
      INSTALL:
       
      - put YAP lods in F-100F plane folder
      - transfer all in your mod folder
       
      That's all.
       
      Enjoy
      @paulopanz
       

      372 7
    3. This upload covers the Stockholm Class Corvette of the Swedish Navy. It has a Bofors 57mm MK3 Naval guna nad provition for 8 RBS-15 missiles
       
      This is a initial Beta version for your evaluation, I need some help finding issues with the model and its performance in the game, so any critic will be welcomed
      141 1
    4. This is my first release for the community. It covers the Norwegian Skjold Class Patrol Craft (some sources refers them as fast corvettes). Two different skins are included, since i found two different color schemes for this craft in Internet. Any comment or constructive critic will be appreciated.
       
      Thanks to the people who helped me with this craft, specially WhiteBoySamurai for the gun model and 3d max tips; and JonathanRL for the ini files edits.
      127 0
    5. PBP-2-3S Monsun dual IR rack
       
      A dual Atoll missile rail that was designed and used outside the USSR during the 60's with the Polish and East Gearman (LSK) Air Forces on the MiG-21PF(SPS) fighter jets untill the MiG-21MF/Bis versions entered in service.
       
      Model was created based on the few available pictures and scale model brochures so could have minor diferences.
       
      The rack model is for Thirdwire SF2 series.
       
       
       
      Installation: Follow the content of ReadMe file
       
      Copy all files into specific folders.
       

      Optional:
      In case you want to use this pylon on MiG-21MF/Bis versions you can find the relevant setting data in the given txt files - only for outside pylons. If you have a stock _data.ini then simply copy each section (systemname/station) to your main AC file and save it. In case you have an edited _data.ini file then change station and pylon ID-s as required.
       
      For stock set simply copy over the loadout.ini and allow to overwrite. In case you have a modified loadout file then copy over the relevant sections and renumber as required.
       
      The weapon data.ini is set with "SpecificStationCode" so it will only show up on those weapon stations where the parameters are set so no double loading will happen.
       
       
       
      Credit:
      Model,texture,ini edits by me.
      Previous testings done by Gepard, dast24 and me.
      Stock files: TW
       

      This addon to be used/modified according to the CombatAce Freeware Agreement.
       

      Enjoy!
      Logan4
      271 0
    6. WW2 Palestine 2 Terrain (Full Scale) for SF2 5/1/2015
       
      = For SF2, Any and All (Full 5 Merged RECCOMENDED!!!) =
       
      **Note: This Is A WW2 Version -ONLY-!!!**
       
      This is a (yet again??!!) another mod of Gepard's Israel 2 terrain. Like the "modern version", it's has been 90% retiled to more match the stock IsraelME and my "Eastern Med" terrains. However, the farm and city tiles remain in their original '3W Desert' style. All other tiles have been replaced. The target areas have, for the most part, been rebuilt, enhanced and expanded.
      It is designed to be used =ONLY= in the WW2 MTO environment (read: an MTO centric mods folder). It may -NOT- be compatable with the DAT MTO All-Inclusive Mod. This has not been tested.
       
      The addon terrain objects have been kept to a minimum (no, not really!). Stock in-game items have been used as much as possible, although some additional structrues HAVE been added. Add-on GroundObjects, while heavily listed in the _Types.ini, have been kept to as small an amount as possible (again, not really!).
      I've included =SOME= of the Ground Objects needed but NOT all of them. Its up to the End User ™ to make sure that you have the theatre-specific (read: Allies & Axis) proper items. Of the ones included, many of these you should have from my other MTO terrains, some you may not. Some are even "new(ish)".
       
      Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, be placed in their Real Life ™ locations, or exist at all. Several cities and other physical features and target areas will also fall into that classification. Some target areas (cities, etc) exist only as named places, even if they might have had strategic or tactical values (most don't!). Just someplace to fly over. Some airfields may actually be 'post-war', but have been left for game playability. And So Forth ™. Long loading times may also be experienced due to the number of objects being loaded.
       
      When in game, you'll see:
       
      "Palestine, WW2 (Full Scale)"
       
      Limited Nations is set to TRUE, and only uses historical WW2 Nations (ie: no Americans). This will allow campaign builders to not only replicate the fighting against Vichy forces in the Levant & Syria, but allows a more 'what if..' situation, giving Italian and German forces a greater presence (they are listed in the Nations.ini). Like the modern version, this terrain is =NOT= carrier capable in =any= SF2 Environment; which is really sad! (see notes).
       
      As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the document through after unzipping, but =before= installing. As always, the Notes and Other Nonesense section may make for entertaining (and essential!) reading.
       
      It's most important that the legal disclaimer at the bottom be read AND complied with. There has been a change in policy with regards to =ALL= my terrain mods.
       
      Good Hunting, and Happy Landings!
      Wrench
      Kevin Stein
      247 0
    7. This is a full SF2 conversion of the Soviet/Russian/Warsaw Pact Pilots set by The Trooper
       
      All pilots are now in their own individual folders, ready for use in SF2 (any and all versions). This is mainly for those Old Hand ™ that have not converted over, and for the New Folks ™ that may want something better to look at than the stock pilot figure
       
      Also included, is a new "RedAir001" by Eole (which is light years better than the craptastic one I did several eons ago).
       
      Trooper's full instructions are in the zip; in SF2 adding new pilot figures remains the same as in 1stGens. So, be ready for use of the 3W Cat Extractor to pull any and all data inis for editing.
       
      As there are no individual images of the pilots, to make the best choice for use, open the folders and simply view the skin bitmap.
       
      With thanks to The Trooper; and Stratos and Eole, who gave me the push to assemble and upload this.
       
      Enjoy!
      Wrench
      Kevin Stein
      257 0
    8. Kfir COD
       
      The Israel Aircraft Industries Kfir (Hebrew: ?, "Lion Cub") is an Israeli-built all-weather, multirole combat aircraft based on a modified French Dassault Mirage 5 airframe, with Israeli avionics and an Israeli-made version of the General Electric J79 turbojet engine.
       
      Texture Temp by Ludo.m54
      Texture: Denis Oliveira
      Cockpit: Denis Oliveira
      3D mod: Denis Oliveira
      165 0
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